X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fevents.c;h=2120931852677da9e9a8e70cd4692aa341a77b18;hb=bfae6eed033adc10e9f816182dd7812ae9cb3a0a;hp=5a4023ec36b3e621d0d22fa5e8dc1b3765dfc293;hpb=73b48f8afe7e1e1faf0e87436d7d74b27bba5f27;p=rocksndiamonds.git diff --git a/src/events.c b/src/events.c index 5a4023ec..21209318 100644 --- a/src/events.c +++ b/src/events.c @@ -653,17 +653,17 @@ void HandleWindowEvent(WindowEvent *event) // save active virtual buttons (in case of just configuring them) for (x = 0; x < MAX_GRID_XSIZE; x++) for (y = 0; y < MAX_GRID_YSIZE; y++) - overlay.grid_button_all[nr][x][y] = overlay.grid_button[x][y]; + setup.touch.grid_button[nr][x][y] = overlay.grid_button[x][y]; } nr = GRID_ACTIVE_NR(); - overlay.grid_xsize = overlay.grid_xsize_all[nr]; - overlay.grid_ysize = overlay.grid_ysize_all[nr]; + overlay.grid_xsize = setup.touch.grid_xsize[nr]; + overlay.grid_ysize = setup.touch.grid_ysize[nr]; for (x = 0; x < MAX_GRID_XSIZE; x++) for (y = 0; y < MAX_GRID_YSIZE; y++) - overlay.grid_button[x][y] = overlay.grid_button_all[nr][x][y]; + overlay.grid_button[x][y] = setup.touch.grid_button[nr][x][y]; } } } @@ -683,6 +683,18 @@ static struct void HandleFingerEvent_VirtualButtons(FingerEvent *event) { +#if 1 + int x = event->x * overlay.grid_xsize; + int y = event->y * overlay.grid_ysize; + int grid_button = overlay.grid_button[x][y]; + Key key = (grid_button == CHAR_GRID_BUTTON_LEFT ? setup.input[0].key.left : + grid_button == CHAR_GRID_BUTTON_RIGHT ? setup.input[0].key.right : + grid_button == CHAR_GRID_BUTTON_UP ? setup.input[0].key.up : + grid_button == CHAR_GRID_BUTTON_DOWN ? setup.input[0].key.down : + grid_button == CHAR_GRID_BUTTON_SNAP ? setup.input[0].key.snap : + grid_button == CHAR_GRID_BUTTON_DROP ? setup.input[0].key.drop : + KSYM_UNDEFINED); +#else float ypos = 1.0 - 1.0 / 3.0 * video.display_width / video.display_height; float event_x = (event->x); float event_y = (event->y - ypos) / (1 - ypos); @@ -705,6 +717,7 @@ void HandleFingerEvent_VirtualButtons(FingerEvent *event) event_y > 2.0 / 3.0 && event_y < 1 ? setup.input[0].key.down : KSYM_UNDEFINED); +#endif int key_status = (event->type == EVENT_FINGERRELEASE ? KEY_RELEASED : KEY_PRESSED); char *key_status_name = (key_status == KEY_RELEASED ? "KEY_RELEASED" :