X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fevents.c;h=134a5e73f536a54d9ac7288c7502df7a69a62ce5;hb=e6e7b00366bd426aaaad8f5175feabb0eafb4cb0;hp=4d7a7a36d68ee479fb0b8c1644c6935f5a5212cf;hpb=fa628a204ea4662806244b0ed994a48b40ece2ca;p=rocksndiamonds.git diff --git a/src/events.c b/src/events.c index 4d7a7a36..134a5e73 100644 --- a/src/events.c +++ b/src/events.c @@ -171,7 +171,9 @@ void EventLoop(void) has its own synchronization and is CPU friendly, too */ if (game_status == GAME_MODE_PLAYING) + { HandleGameActions(); + } else { SyncDisplay(); @@ -418,6 +420,10 @@ void HandleButton(int mx, int my, int button) switch(game_status) { + case GAME_MODE_TITLE: + HandleTitleScreen(mx,my, 0,0, button); + break; + case GAME_MODE_MAIN: HandleMainMenu(mx,my, 0,0, button); break; @@ -466,7 +472,7 @@ static boolean is_string_suffix(char *string, char *suffix) if (suffix_len > string_len) return FALSE; - return (strcmp(&string[string_len - suffix_len], suffix) == 0); + return (strEqual(&string[string_len - suffix_len], suffix)); } #define MAX_CHEAT_INPUT_LEN 32 @@ -544,10 +550,7 @@ static void HandleKeysSpecial(Key key) { #ifdef DEBUG if (is_string_suffix(cheat_input, ".q")) - for (i = 0; i < MAX_INVENTORY_SIZE; i++) - if (local_player->inventory_size < MAX_INVENTORY_SIZE) - local_player->inventory_element[local_player->inventory_size++] = - EL_DYNAMITE; + DEBUG_SetMaximumDynamite(); #endif } else if (game_status == GAME_MODE_EDITOR) @@ -698,14 +701,28 @@ void HandleKey(Key key, int key_status) TapeTogglePause(TAPE_TOGGLE_MANUAL); } - if (game_status == GAME_MODE_PLAYING) + if (game_status == GAME_MODE_PLAYING && !network_playing) { + int centered_player_nr_next = -999; + if (key == setup.shortcut.focus_player_all) - game.centered_player_nr_next = -1; + centered_player_nr_next = -1; else for (i = 0; i < MAX_PLAYERS; i++) if (key == setup.shortcut.focus_player[i]) - game.centered_player_nr_next = i; + centered_player_nr_next = i; + + if (centered_player_nr_next != -999) + { + game.centered_player_nr_next = centered_player_nr_next; + game.set_centered_player = TRUE; + + if (tape.recording) + { + tape.centered_player_nr_next = game.centered_player_nr_next; + tape.set_centered_player = TRUE; + } + } } HandleKeysSpecial(key); @@ -722,6 +739,7 @@ void HandleKey(Key key, int key_status) HandleTypeName(0, key); break; + case GAME_MODE_TITLE: case GAME_MODE_MAIN: case GAME_MODE_LEVELS: case GAME_MODE_SETUP: @@ -735,7 +753,9 @@ void HandleKey(Key key, int key_status) case KSYM_space: #endif case KSYM_Return: - if (game_status == GAME_MODE_MAIN) + if (game_status == GAME_MODE_TITLE) + HandleTitleScreen(0,0, 0,0, MB_MENU_CHOICE); + else if (game_status == GAME_MODE_MAIN) HandleMainMenu(0,0, 0,0, MB_MENU_CHOICE); else if (game_status == GAME_MODE_LEVELS) HandleChooseLevel(0,0, 0,0, MB_MENU_CHOICE); @@ -746,7 +766,9 @@ void HandleKey(Key key, int key_status) break; case KSYM_Escape: - if (game_status == GAME_MODE_LEVELS) + if (game_status == GAME_MODE_TITLE) + HandleTitleScreen(0,0, 0,0, MB_MENU_LEAVE); + else if (game_status == GAME_MODE_LEVELS) HandleChooseLevel(0,0, 0,0, MB_MENU_LEAVE); else if (game_status == GAME_MODE_SETUP) HandleSetupScreen(0,0, 0,0, MB_MENU_LEAVE); @@ -979,6 +1001,7 @@ void HandleJoystick() switch(game_status) { + case GAME_MODE_TITLE: case GAME_MODE_MAIN: case GAME_MODE_LEVELS: case GAME_MODE_SETUP: @@ -990,7 +1013,9 @@ void HandleJoystick() !DelayReached(&joystickmove_delay, GADGET_FRAME_DELAY)) newbutton = dx = dy = 0; - if (game_status == GAME_MODE_MAIN) + if (game_status == GAME_MODE_TITLE) + HandleTitleScreen(0,0,dx,dy,newbutton ? MB_MENU_CHOICE : MB_MENU_MARK); + else if (game_status == GAME_MODE_MAIN) HandleMainMenu(0,0,dx,dy,newbutton ? MB_MENU_CHOICE : MB_MENU_MARK); else if (game_status == GAME_MODE_LEVELS) HandleChooseLevel(0,0,dx,dy,newbutton ? MB_MENU_CHOICE : MB_MENU_MARK);