X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fevents.c;h=12477eea9ff14658ce7809b718a463329a35acee;hb=e2260726590fbcffca87320d7443153f0cdbdfe9;hp=22cfdcd12ebadba2d7084591f3d6ec9bac91ab12;hpb=d0a7080670f9a2fa96138cf1c06708016a42d615;p=rocksndiamonds.git diff --git a/src/events.c b/src/events.c index 22cfdcd1..12477eea 100644 --- a/src/events.c +++ b/src/events.c @@ -1554,16 +1554,16 @@ void HandleButton(int mx, int my, int button, int button_nr) strEqual(setup.touch.control_type, TOUCH_CONTROL_FOLLOW_FINGER)); #endif - if (handle_gadgets && HandleGadgets(mx, my, button)) + if (HandleGlobalAnimClicks(mx, my, button)) { /* do not handle this button event anymore */ - mx = my = -32; /* force mouse event to be outside screen tiles */ + return; /* force mouse event not to be handled at all */ } - if (HandleGlobalAnimClicks(mx, my, button)) + if (handle_gadgets && HandleGadgets(mx, my, button)) { /* do not handle this button event anymore */ - return; /* force mouse event not to be handled at all */ + mx = my = -32; /* force mouse event to be outside screen tiles */ } if (button_hold && game_status == GAME_MODE_PLAYING && tape.pausing) @@ -1762,11 +1762,12 @@ static void HandleKeysSpecial(Key key) } /* special key shortcuts for all game modes */ - if (is_string_suffix(cheat_input, ":dump-gadget-ids") || - is_string_suffix(cheat_input, ":dgi") || - is_string_suffix(cheat_input, ":DGI")) + if (is_string_suffix(cheat_input, ":dump-event-actions") || + is_string_suffix(cheat_input, ":dea") || + is_string_suffix(cheat_input, ":DEA")) { DumpGadgetIdentifiers(); + DumpScreenIdentifiers(); } } @@ -2030,7 +2031,7 @@ void HandleKey(Key key, int key_status) if (game_status == GAME_MODE_MAIN && (key == setup.shortcut.toggle_pause || key == KSYM_space)) { - StartGameActions(options.network, setup.autorecord, level.random_seed); + StartGameActions(network.enabled, setup.autorecord, level.random_seed); return; } @@ -2221,10 +2222,8 @@ void HandleEventActions() HandleJoystick(); } -#if defined(NETWORK_AVALIABLE) - if (options.network) + if (network.enabled) HandleNetworking(); -#endif switch (game_status) { @@ -2495,3 +2494,18 @@ void HandleSpecialGameControllerKeys(Key key, int key_status) #endif #endif } + +boolean DoKeysymAction(int keysym) +{ + if (keysym < 0) + { + Key key = (Key)(-keysym); + + HandleKey(key, KEY_PRESSED); + HandleKey(key, KEY_RELEASED); + + return TRUE; + } + + return FALSE; +}