X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fengines.h;h=bce3021715d77d8fdc907af876e3af33828c320d;hb=5ef31acc3a53ad8dac120cfe86b6fde6ee533d55;hp=1120dd884fd2ab28713e7ff7a8cd09354b19a54f;hpb=855700d73bbef8bb1248fe0ac735738478d6044b;p=rocksndiamonds.git diff --git a/src/engines.h b/src/engines.h index 1120dd88..bce30217 100644 --- a/src/engines.h +++ b/src/engines.h @@ -21,15 +21,13 @@ #include "game.h" -/* ========================================================================= */ -/* functions and definitions exported from main program to game_em */ -/* ========================================================================= */ +// ============================================================================ +// functions and definitions exported from main program to game_em +// ============================================================================ -void SetBitmaps_EM(Bitmap **); void UpdateEngineValues(int, int, int, int); boolean getTeamMode_EM(void); -int getGameFrameDelay_EM(int); void PlayLevelSound_EM(int, int, int, int); void InitGraphicInfo_EM(void); @@ -40,9 +38,9 @@ void getGraphicSourceObjectExt_EM(struct GraphicInfo_EM *, int, int, int, int); void getGraphicSourcePlayerExt_EM(struct GraphicInfo_EM *, int, int, int); -/* ========================================================================= */ -/* functions and definitions exported from main program to game_sp */ -/* ========================================================================= */ +// ============================================================================ +// functions and definitions exported from main program to game_sp +// ============================================================================ void CheckSingleStepMode_SP(boolean, boolean); @@ -51,9 +49,9 @@ int getGraphicInfo_Delay(int); boolean isNextAnimationFrame_SP(int, int); -/* ========================================================================= */ -/* functions and definitions exported from main program to game_mm */ -/* ========================================================================= */ +// ============================================================================ +// functions and definitions exported from main program to game_mm +// ============================================================================ void SetDrawtoField(int); @@ -66,4 +64,4 @@ void getMiniGraphicSource(int, Bitmap **, int *, int *); void getSizedGraphicSource(int, int, int, Bitmap **, int *, int *); -#endif /* ENGINES_H */ +#endif // ENGINES_H