X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fengines.h;h=715edef3902d09b03fe2080ec2b589900407e5fb;hb=5ba7f2d9a3f07f342afdf215a3307d5487cb6d43;hp=243eb8ba3747534a9b75e22f5d03a331ce849ff2;hpb=3e71d06e9a97be7bb8c50c76717d08e5c46e0cc8;p=rocksndiamonds.git diff --git a/src/engines.h b/src/engines.h index 243eb8ba..715edef3 100644 --- a/src/engines.h +++ b/src/engines.h @@ -1,7 +1,7 @@ /*********************************************************** * Artsoft Retro-Game Library * *----------------------------------------------------------* -* (c) 1994-2004 Artsoft Entertainment * +* (c) 1994-2006 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -15,22 +15,28 @@ #define ENGINES_H #include "libgame/libgame.h" +#include "game_em/export.h" +#include "game_sp/export.h" /* ========================================================================= */ /* functions and definitions exported from main program to game_em */ /* ========================================================================= */ +#include "game.h" + extern void SetBitmaps_EM(Bitmap **); extern void UpdateEngineValues(int, int); extern void DrawAllGameValues(int, int, int, int, int); -extern void setCenteredPlayerNr_EM(int); -extern int getCenteredPlayerNr_EM(); -extern int getActivePlayers_EM(); +extern int getNumActivePlayers_EM(); extern int getGameFrameDelay_EM(int); extern void PlayLevelSound_EM(int, int, int, int); extern void InitGraphicInfo_EM(void); +void SetGfxAnimation_EM(struct GraphicInfo_EM *, int, int, int, int); +void getGraphicSourceObjectExt_EM(struct GraphicInfo_EM *, int, int, int, int); +void getGraphicSourcePlayerExt_EM(struct GraphicInfo_EM *, int, int, int); + #endif /* ENGINES_H */