X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fengines.h;h=6a6dd4a73b9bd1cca0ca7c6dc62a4807597d2c77;hb=1a22e8bdd70708d1ee0bb3f21a456eca4e3de50a;hp=0fc445774038d65bcf278f73d28bf998313c3291;hpb=f6bcc10ce7b517f04eb5cddf01c9ec29ee729b7e;p=rocksndiamonds.git diff --git a/src/engines.h b/src/engines.h index 0fc44577..6a6dd4a7 100644 --- a/src/engines.h +++ b/src/engines.h @@ -16,33 +16,33 @@ #include "game_em/export.h" #include "game_sp/export.h" +#include "game_mm/export.h" #include "game.h" -/* ========================================================================= */ -/* functions and definitions exported from main program to game_em */ -/* ========================================================================= */ +// ============================================================================ +// functions and definitions exported from main program to game_em +// ============================================================================ -extern void SetBitmaps_EM(Bitmap **); -extern void UpdateEngineValues(int, int); +void UpdateEngineValues(int, int, int, int); -extern boolean getTeamMode_EM(); -extern int getGameFrameDelay_EM(int); +boolean swapTiles_EM(boolean); +boolean getTeamMode_EM(void); +boolean isActivePlayer_EM(int); -extern void PlayLevelSound_EM(int, int, int, int); -extern void InitGraphicInfo_EM(void); -extern void CheckSingleStepMode_EM(byte action[], int, - boolean, boolean, boolean); +void PlayLevelSound_EM(int, int, int, int); +void InitGraphicInfo_EM(void); +void CheckSingleStepMode_EM(byte action[], int, boolean, boolean, boolean); void SetGfxAnimation_EM(struct GraphicInfo_EM *, int, int, int, int); void getGraphicSourceObjectExt_EM(struct GraphicInfo_EM *, int, int, int, int); void getGraphicSourcePlayerExt_EM(struct GraphicInfo_EM *, int, int, int); -/* ========================================================================= */ -/* functions and definitions exported from main program to game_sp */ -/* ========================================================================= */ +// ============================================================================ +// functions and definitions exported from main program to game_sp +// ============================================================================ void CheckSingleStepMode_SP(boolean, boolean); @@ -51,4 +51,19 @@ int getGraphicInfo_Delay(int); boolean isNextAnimationFrame_SP(int, int); -#endif /* ENGINES_H */ +// ============================================================================ +// functions and definitions exported from main program to game_mm +// ============================================================================ + +void SetDrawtoField(int); + +int el2img_mm(int); + +void CheckSingleStepMode_MM(boolean, boolean); + +void getGraphicSource(int, int, Bitmap **, int *, int *); +void getMiniGraphicSource(int, Bitmap **, int *, int *); +void getSizedGraphicSource(int, int, int, Bitmap **, int *, int *); + + +#endif // ENGINES_H