X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fengines.h;h=4e09b72a2d5fe4e8c891881c92a44b32a5e43dd9;hb=refs%2Fheads%2Fmaster-next-major-release;hp=83368f0092131b2e123d2030582742a3b3e65960;hpb=e85f102990a880fc2ec51e64a1f1ced4ad9e19df;p=rocksndiamonds.git diff --git a/src/engines.h b/src/engines.h deleted file mode 100644 index 83368f00..00000000 --- a/src/engines.h +++ /dev/null @@ -1,55 +0,0 @@ -/*********************************************************** -* Artsoft Retro-Game Library * -*----------------------------------------------------------* -* (c) 1994-2006 Artsoft Entertainment * -* Holger Schemel * -* Detmolder Strasse 189 * -* 33604 Bielefeld * -* Germany * -* e-mail: info@artsoft.org * -*----------------------------------------------------------* -* engines.h * -***********************************************************/ - -#ifndef ENGINES_H -#define ENGINES_H - -#include "libgame/libgame.h" -#include "game_em/export.h" -#include "game_sp/export.h" - -#include "game.h" - - -/* ========================================================================= */ -/* functions and definitions exported from main program to game_em */ -/* ========================================================================= */ - -extern void SetBitmaps_EM(Bitmap **); -extern void UpdateEngineValues(int, int); -extern void DrawAllGameValues(int, int, int, int, int); - -extern int getNumActivePlayers_EM(); -extern int getGameFrameDelay_EM(int); - -extern void PlayLevelSound_EM(int, int, int, int); -extern void InitGraphicInfo_EM(void); - -void SetGfxAnimation_EM(struct GraphicInfo_EM *, int, int, int, int); -void getGraphicSourceObjectExt_EM(struct GraphicInfo_EM *, int, int, int, int); -void getGraphicSourcePlayerExt_EM(struct GraphicInfo_EM *, int, int, int); - - -/* ========================================================================= */ -/* functions and definitions exported from main program to game_sp */ -/* ========================================================================= */ - -extern void SetBitmaps_SP(Bitmap **); - -void getGraphicSource_SP(struct GraphicInfo_SP *, int, int, int, int); -int getGraphicInfo_Delay(int); -boolean isRandomAnimation_SP(int); -boolean isNextAnimationFrame_SP(int, int); - - -#endif /* ENGINES_H */