X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fengines.h;h=4e09b72a2d5fe4e8c891881c92a44b32a5e43dd9;hb=refs%2Fheads%2Fmaster-next-major-release;hp=34838d5a215b00dcd83fdb8c2a1b40c16bfa31f6;hpb=7fde4f8890072581071022bf530a84d7317b739b;p=rocksndiamonds.git diff --git a/src/engines.h b/src/engines.h deleted file mode 100644 index 34838d5a..00000000 --- a/src/engines.h +++ /dev/null @@ -1,70 +0,0 @@ -// ============================================================================ -// Rocks'n'Diamonds - McDuffin Strikes Back! -// ---------------------------------------------------------------------------- -// (c) 1995-2014 by Artsoft Entertainment -// Holger Schemel -// info@artsoft.org -// https://www.artsoft.org/ -// ---------------------------------------------------------------------------- -// engines.h -// ============================================================================ - -#ifndef ENGINES_H -#define ENGINES_H - -#include "libgame/libgame.h" - -#include "game_em/export.h" -#include "game_sp/export.h" -#include "game_mm/export.h" - -#include "game.h" - - -// ============================================================================ -// functions and definitions exported from main program to game_em -// ============================================================================ - -void UpdateEngineValues(int, int, int, int); - -boolean swapTiles_EM(boolean); -boolean getTeamMode_EM(void); -boolean isActivePlayer_EM(int); - -void PlayLevelSound_EM(int, int, int, int); -void InitGraphicInfo_EM(void); -boolean CheckSingleStepMode_EM(byte action[], int, boolean, boolean, boolean); - -void SetGfxAnimation_EM(struct GraphicInfo_EM *, int, int, int, int); -void getGraphicSourceObjectExt_EM(struct GraphicInfo_EM *, int, int, int, int); -void getGraphicSourcePlayerExt_EM(struct GraphicInfo_EM *, int, int, int); - - -// ============================================================================ -// functions and definitions exported from main program to game_sp -// ============================================================================ - -void CheckSingleStepMode_SP(boolean, boolean); - -void getGraphicSource_SP(struct GraphicInfo_SP *, int, int, int, int); -int getGraphicInfo_Delay(int); -boolean isNextAnimationFrame_SP(int, int); - - -// ============================================================================ -// functions and definitions exported from main program to game_mm -// ============================================================================ - -void SetDrawtoField(int); - -int el2img_mm(int); - -void CheckSingleStepMode_MM(boolean, boolean); - -int getGraphicAnimationFrame(int, int); -void getGraphicSource(int, int, Bitmap **, int *, int *); -void getMiniGraphicSource(int, Bitmap **, int *, int *); -void getSizedGraphicSource(int, int, int, Bitmap **, int *, int *); - - -#endif // ENGINES_H