X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fengines.h;h=4e09b72a2d5fe4e8c891881c92a44b32a5e43dd9;hb=d8edd05c7bc6f88a893fc52e3dd7008cf6e866c5;hp=b04dbe05c8845ed3d02e6754c68a21c7ee0ab8b8;hpb=64e7c54dce6ea8c063f04198c64c5057d751c928;p=rocksndiamonds.git diff --git a/src/engines.h b/src/engines.h index b04dbe05..4e09b72a 100644 --- a/src/engines.h +++ b/src/engines.h @@ -4,7 +4,7 @@ // (c) 1995-2014 by Artsoft Entertainment // Holger Schemel // info@artsoft.org -// http://www.artsoft.org/ +// https://www.artsoft.org/ // ---------------------------------------------------------------------------- // engines.h // ============================================================================ @@ -25,15 +25,18 @@ // functions and definitions exported from main program to game_em // ============================================================================ -void SetBitmaps_EM(Bitmap **); void UpdateEngineValues(int, int, int, int); +boolean swapTiles_EM(boolean); boolean getTeamMode_EM(void); -int getGameFrameDelay_EM(int); +boolean isActivePlayer_EM(int); + +int getScreenFieldSizeX(void); +int getScreenFieldSizeY(void); void PlayLevelSound_EM(int, int, int, int); void InitGraphicInfo_EM(void); -void CheckSingleStepMode_EM(byte action[], int, boolean, boolean, boolean); +boolean CheckSingleStepMode_EM(byte action[], int, boolean, boolean, boolean); void SetGfxAnimation_EM(struct GraphicInfo_EM *, int, int, int, int); void getGraphicSourceObjectExt_EM(struct GraphicInfo_EM *, int, int, int, int); @@ -61,6 +64,7 @@ int el2img_mm(int); void CheckSingleStepMode_MM(boolean, boolean); +int getGraphicAnimationFrame(int, int); void getGraphicSource(int, int, Bitmap **, int *, int *); void getMiniGraphicSource(int, Bitmap **, int *, int *); void getSizedGraphicSource(int, int, int, Bitmap **, int *, int *);