X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fengines.h;h=46cdbf4fee79fae60cdf394b8c4fd1485b3f55bc;hb=3107a4558d89655d39413a1fa3da127d4e8b2c1e;hp=1120dd884fd2ab28713e7ff7a8cd09354b19a54f;hpb=855700d73bbef8bb1248fe0ac735738478d6044b;p=rocksndiamonds.git diff --git a/src/engines.h b/src/engines.h index 1120dd88..46cdbf4f 100644 --- a/src/engines.h +++ b/src/engines.h @@ -4,7 +4,7 @@ // (c) 1995-2014 by Artsoft Entertainment // Holger Schemel // info@artsoft.org -// http://www.artsoft.org/ +// https://www.artsoft.org/ // ---------------------------------------------------------------------------- // engines.h // ============================================================================ @@ -21,15 +21,15 @@ #include "game.h" -/* ========================================================================= */ -/* functions and definitions exported from main program to game_em */ -/* ========================================================================= */ +// ============================================================================ +// functions and definitions exported from main program to game_em +// ============================================================================ -void SetBitmaps_EM(Bitmap **); void UpdateEngineValues(int, int, int, int); +boolean swapTiles_EM(boolean); boolean getTeamMode_EM(void); -int getGameFrameDelay_EM(int); +boolean isActivePlayer_EM(int); void PlayLevelSound_EM(int, int, int, int); void InitGraphicInfo_EM(void); @@ -40,9 +40,9 @@ void getGraphicSourceObjectExt_EM(struct GraphicInfo_EM *, int, int, int, int); void getGraphicSourcePlayerExt_EM(struct GraphicInfo_EM *, int, int, int); -/* ========================================================================= */ -/* functions and definitions exported from main program to game_sp */ -/* ========================================================================= */ +// ============================================================================ +// functions and definitions exported from main program to game_sp +// ============================================================================ void CheckSingleStepMode_SP(boolean, boolean); @@ -51,9 +51,9 @@ int getGraphicInfo_Delay(int); boolean isNextAnimationFrame_SP(int, int); -/* ========================================================================= */ -/* functions and definitions exported from main program to game_mm */ -/* ========================================================================= */ +// ============================================================================ +// functions and definitions exported from main program to game_mm +// ============================================================================ void SetDrawtoField(int); @@ -66,4 +66,4 @@ void getMiniGraphicSource(int, Bitmap **, int *, int *); void getSizedGraphicSource(int, int, int, Bitmap **, int *, int *); -#endif /* ENGINES_H */ +#endif // ENGINES_H