X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Feditor.c;h=f80d82e09c4aa220e55af9f4abff1640bf43d3e6;hb=9618cdb31ec89b5f68f79a0d6011cd0c6c580a85;hp=57649a8c1fba450cf0cad1c63ce911c7a1e2b926;hpb=f2d0f3fed679ea3573f51aa298adce2d9a78d8be;p=rocksndiamonds.git diff --git a/src/editor.c b/src/editor.c index 57649a8c..f80d82e0 100644 --- a/src/editor.c +++ b/src/editor.c @@ -1026,7 +1026,7 @@ static struct NULL, " ", "height", }, { - ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6), + ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5), 0, 999, GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP, GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE, @@ -1034,7 +1034,7 @@ static struct NULL, "number of gems to collect:", NULL }, { - ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(8), + ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7), 0, 9999, GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP, GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE, @@ -1042,7 +1042,7 @@ static struct "time or step limit to solve level:", NULL, NULL }, { - ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10), + ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9), 0, 255, GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP, GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE, @@ -2003,7 +2003,7 @@ static struct /* ---------- level and editor settings ---------------------------------- */ { - -1, ED_LEVEL_SETTINGS_YPOS(8), + -1, ED_LEVEL_SETTINGS_YPOS(7), GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP, -1, options_time_or_steps, @@ -2011,7 +2011,7 @@ static struct NULL, "(0 => no limit)", "time or step limit" }, { - ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5), + ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11), GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE, -1, options_game_engine_type, @@ -2019,7 +2019,7 @@ static struct "game engine:", NULL, "game engine" }, { - ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12), + ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10), GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE, -1, options_wind_direction, @@ -3111,6 +3111,16 @@ static int edit_mode_properties; static int element_shift = 0; +static int editor_el_players[] = +{ + EL_PLAYER_1, + EL_PLAYER_2, + EL_PLAYER_3, + EL_PLAYER_4 +}; +static int *editor_el_players_ptr = editor_el_players; +static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players); + static int editor_hl_boulderdash[] = { EL_INTERNAL_CASCADE_BD_ACTIVE, @@ -3138,6 +3148,34 @@ static int editor_hl_boulderdash[] = static int editor_el_boulderdash[] = { +#if 1 + EL_EMPTY, + EL_SAND, + EL_BD_ROCK, + EL_BD_DIAMOND, + + EL_STEELWALL, + EL_BD_WALL, + EL_BD_EXPANDABLE_WALL, + EL_BD_MAGIC_WALL, + + EL_BD_AMOEBA, + EL_BD_BUTTERFLY_UP, + EL_BD_FIREFLY_UP, + EL_EXIT_CLOSED, + + EL_BD_BUTTERFLY_LEFT, + EL_BD_FIREFLY_LEFT, + EL_BD_BUTTERFLY_RIGHT, + EL_BD_FIREFLY_RIGHT, + + EL_EMPTY, + EL_BD_BUTTERFLY_DOWN, + EL_BD_FIREFLY_DOWN, + EL_EXIT_OPEN, + +#else + EL_PLAYER_1, EL_EMPTY, EL_SAND, @@ -3161,7 +3199,8 @@ static int editor_el_boulderdash[] = EL_BD_AMOEBA, EL_BD_BUTTERFLY_DOWN, EL_BD_FIREFLY_DOWN, - EL_EMPTY, + EL_BD_EXPANDABLE_WALL, +#endif }; static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash; static int *editor_el_boulderdash_ptr = editor_el_boulderdash; @@ -3195,13 +3234,71 @@ static int editor_hl_emerald_mine[] = static int editor_el_emerald_mine[] = { - EL_PLAYER_1, - EL_PLAYER_2, - EL_PLAYER_3, - EL_PLAYER_4, +#if 1 + EL_SAND, + EL_ROCK, + EL_QUICKSAND_EMPTY, + EL_QUICKSAND_FULL, + + EL_STEELWALL, + EL_WALL, + EL_WALL_SLIPPERY, + EL_MAGIC_WALL, + + EL_EMERALD, + EL_DIAMOND, + EL_NUT, + EL_BOMB, + + EL_WALL_EMERALD, + EL_WALL_DIAMOND, + EL_DYNAMITE, + EL_DYNAMITE_ACTIVE, + + EL_YAMYAM, + EL_BUG_UP, + EL_SPACESHIP_UP, + EL_ROBOT, + + EL_BUG_LEFT, + EL_SPACESHIP_LEFT, + EL_BUG_RIGHT, + EL_SPACESHIP_RIGHT, + + EL_ROBOT_WHEEL, + EL_BUG_DOWN, + EL_SPACESHIP_DOWN, + EL_INVISIBLE_WALL, + + EL_ACID_POOL_TOPLEFT, + EL_ACID, + EL_ACID_POOL_TOPRIGHT, + EL_AMOEBA_DROP, + + EL_ACID_POOL_BOTTOMLEFT, + EL_ACID_POOL_BOTTOM, + EL_ACID_POOL_BOTTOMRIGHT, + EL_AMOEBA_WET, + + EL_EM_KEY_1, + EL_EM_KEY_2, + EL_EM_KEY_3, + EL_EM_KEY_4, + + EL_EM_GATE_1, + EL_EM_GATE_2, + EL_EM_GATE_3, + EL_EM_GATE_4, + + EL_EM_GATE_1_GRAY, + EL_EM_GATE_2_GRAY, + EL_EM_GATE_3_GRAY, + EL_EM_GATE_4_GRAY, + +#else EL_PLAYER_1, - EL_EMPTY, + EL_PLAYER_2, EL_SAND, EL_ROCK, @@ -3269,6 +3366,7 @@ static int editor_el_emerald_mine[] = EL_EM_GATE_2_GRAY, EL_EM_GATE_3_GRAY, EL_EM_GATE_4_GRAY, +#endif }; static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine; static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine; @@ -3307,6 +3405,84 @@ static int editor_hl_emerald_mine_club[] = static int editor_el_emerald_mine_club[] = { +#if 1 + EL_EMC_KEY_5, + EL_EMC_KEY_6, + EL_EMC_KEY_7, + EL_EMC_KEY_8, + + EL_EMC_GATE_5, + EL_EMC_GATE_6, + EL_EMC_GATE_7, + EL_EMC_GATE_8, + + EL_EMC_GATE_5_GRAY, + EL_EMC_GATE_6_GRAY, + EL_EMC_GATE_7_GRAY, + EL_EMC_GATE_8_GRAY, + + EL_EMC_STEELWALL_1, + EL_EMC_STEELWALL_2, + EL_EMC_STEELWALL_3, + EL_EMC_STEELWALL_4, + + EL_EMC_WALL_13, + EL_EMC_WALL_14, + EL_EMC_WALL_15, + EL_EMC_WALL_16, + + EL_EMC_WALL_SLIPPERY_1, + EL_EMC_WALL_SLIPPERY_2, + EL_EMC_WALL_SLIPPERY_3, + EL_EMC_WALL_SLIPPERY_4, + + EL_EMC_WALL_1, + EL_EMC_WALL_2, + EL_EMC_WALL_3, + EL_EMC_WALL_4, + + EL_EMC_WALL_5, + EL_EMC_WALL_6, + EL_EMC_WALL_7, + EL_EMC_WALL_8, + + EL_EMC_WALL_9, + EL_EMC_WALL_10, + EL_EMC_WALL_11, + EL_EMC_WALL_12, + + EL_EMC_GRASS, + EL_EMC_FAKE_GRASS, + EL_EMC_PLANT, + EL_EMC_DRIPPER, + + EL_EMC_MAGIC_BALL, + EL_EMC_MAGIC_BALL_SWITCH, + EL_SPRING, + EL_EMC_SPRING_BUMPER, + + EL_EMC_LENSES, + EL_EMC_MAGNIFIER, + EL_EM_DYNAMITE, + EL_EM_DYNAMITE_ACTIVE, + + EL_BALLOON, + EL_YAMYAM_UP, + EL_BALLOON_SWITCH_UP, + EL_BALLOON_SWITCH_ANY, + + EL_YAMYAM_LEFT, + EL_BALLOON_SWITCH_LEFT, + EL_YAMYAM_RIGHT, + EL_BALLOON_SWITCH_RIGHT, + + EL_EMC_ANDROID, + EL_YAMYAM_DOWN, + EL_BALLOON_SWITCH_DOWN, + EL_BALLOON_SWITCH_NONE, + +#else + EL_EMC_KEY_5, EL_EMC_KEY_6, EL_EMC_KEY_7, @@ -3386,13 +3562,14 @@ static int editor_el_emerald_mine_club[] = EL_YAMYAM_RIGHT, EL_YAMYAM_UP, EL_YAMYAM_DOWN, +#endif }; static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club; static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club; static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club); static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club); -static int editor_hl_more[] = +static int editor_hl_rnd[] = { EL_INTERNAL_CASCADE_RND_ACTIVE, EL_CHAR('R'), @@ -3407,8 +3584,91 @@ static int editor_hl_more[] = #endif }; -static int editor_el_more[] = +static int editor_el_rnd[] = { +#if 1 + EL_KEY_1, + EL_KEY_2, + EL_KEY_3, + EL_KEY_4, + + EL_GATE_1, + EL_GATE_2, + EL_GATE_3, + EL_GATE_4, + + EL_GATE_1_GRAY, + EL_GATE_2_GRAY, + EL_GATE_3_GRAY, + EL_GATE_4_GRAY, + + EL_ARROW_LEFT, + EL_ARROW_RIGHT, + EL_ARROW_UP, + EL_ARROW_DOWN, + + EL_AMOEBA_DEAD, + EL_AMOEBA_DRY, + EL_AMOEBA_FULL, + EL_GAME_OF_LIFE, + + EL_EMERALD_YELLOW, + EL_EMERALD_RED, + EL_EMERALD_PURPLE, + EL_BIOMAZE, + + EL_WALL_EMERALD_YELLOW, + EL_WALL_EMERALD_RED, + EL_WALL_EMERALD_PURPLE, + EL_WALL_BD_DIAMOND, + + EL_SPEED_PILL, + EL_PACMAN_UP, + EL_TIME_ORB_FULL, + EL_TIME_ORB_EMPTY, + + EL_PACMAN_LEFT, + EL_DARK_YAMYAM, + EL_PACMAN_RIGHT, + EL_EMPTY, + + EL_BLACK_ORB, + EL_PACMAN_DOWN, + EL_LAMP, + EL_LAMP_ACTIVE, + + EL_DYNABOMB_INCREASE_NUMBER, + EL_DYNABOMB_INCREASE_SIZE, + EL_DYNABOMB_INCREASE_POWER, + EL_STONEBLOCK, + + EL_MOLE, + EL_PENGUIN, + EL_PIG, + EL_DRAGON, + + EL_BUG, + EL_MOLE_UP, + EL_BD_BUTTERFLY, + EL_BD_FIREFLY, + + EL_MOLE_LEFT, + EL_SATELLITE, + EL_MOLE_RIGHT, + EL_PACMAN, + + EL_SPACESHIP, + EL_MOLE_DOWN, + EL_INVISIBLE_STEELWALL, + EL_INVISIBLE_WALL, + + EL_EXPANDABLE_WALL, + EL_EXPANDABLE_WALL_HORIZONTAL, + EL_EXPANDABLE_WALL_VERTICAL, + EL_EXPANDABLE_WALL_ANY, + +#else + EL_KEY_1, EL_KEY_2, EL_KEY_3, @@ -3429,7 +3689,12 @@ static int editor_el_more[] = EL_ARROW_UP, EL_ARROW_DOWN, + EL_AMOEBA_DEAD, + EL_AMOEBA_DRY, EL_AMOEBA_FULL, + EL_EMPTY, + + EL_EMPTY, EL_EMERALD_YELLOW, EL_EMERALD_RED, EL_EMERALD_PURPLE, @@ -3488,11 +3753,12 @@ static int editor_el_more[] = EL_INVISIBLE_WALL, EL_SPEED_PILL, EL_BLACK_ORB, +#endif }; -static int *editor_hl_more_ptr = editor_hl_more; -static int *editor_el_more_ptr = editor_el_more; -static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more); -static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more); +static int *editor_hl_rnd_ptr = editor_hl_rnd; +static int *editor_el_rnd_ptr = editor_el_rnd; +static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd); +static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd); static int editor_hl_sokoban[] = { @@ -3548,6 +3814,59 @@ static int editor_hl_supaplex[] = static int editor_el_supaplex[] = { +#if 1 + EL_SP_MURPHY, + EL_EMPTY, + EL_SP_BASE, + EL_SP_BUGGY_BASE, + + EL_SP_INFOTRON, + EL_SP_ZONK, + EL_SP_SNIKSNAK, + EL_SP_ELECTRON, + + EL_SP_DISK_RED, + EL_SP_DISK_ORANGE, + EL_SP_DISK_YELLOW, + EL_SP_TERMINAL, + + EL_SP_EXIT_CLOSED, + EL_SP_PORT_HORIZONTAL, + EL_SP_PORT_VERTICAL, + EL_SP_PORT_ANY, + + EL_SP_PORT_LEFT, + EL_SP_PORT_RIGHT, + EL_SP_PORT_UP, + EL_SP_PORT_DOWN, + + EL_SP_GRAVITY_PORT_LEFT, + EL_SP_GRAVITY_PORT_RIGHT, + EL_SP_GRAVITY_PORT_UP, + EL_SP_GRAVITY_PORT_DOWN, + + EL_SP_HARDWARE_GRAY, + EL_SP_HARDWARE_GREEN, + EL_SP_HARDWARE_BLUE, + EL_SP_HARDWARE_RED, + + EL_SP_HARDWARE_BASE_1, + EL_SP_HARDWARE_BASE_2, + EL_SP_HARDWARE_BASE_3, + EL_SP_HARDWARE_BASE_4, + + EL_SP_HARDWARE_BASE_5, + EL_SP_HARDWARE_BASE_6, + EL_SP_HARDWARE_YELLOW, + EL_SP_CHIP_TOP, + + EL_SP_CHIP_SINGLE, + EL_SP_CHIP_LEFT, + EL_SP_CHIP_RIGHT, + EL_SP_CHIP_BOTTOM, + +#else + #if 1 EL_EMPTY, #else @@ -3601,6 +3920,7 @@ static int editor_el_supaplex[] = EL_SP_HARDWARE_BASE_6, EL_SP_CHIP_TOP, EL_SP_CHIP_BOTTOM, +#endif }; static int *editor_hl_supaplex_ptr = editor_hl_supaplex; static int *editor_el_supaplex_ptr = editor_el_supaplex; @@ -3639,6 +3959,74 @@ static int editor_hl_diamond_caves[] = static int editor_el_diamond_caves[] = { +#if 1 + EL_PEARL, + EL_CRYSTAL, + EL_WALL_PEARL, + EL_WALL_CRYSTAL, + + EL_CONVEYOR_BELT_1_LEFT, + EL_CONVEYOR_BELT_1_MIDDLE, + EL_CONVEYOR_BELT_1_RIGHT, + EL_CONVEYOR_BELT_1_SWITCH_MIDDLE, + + EL_CONVEYOR_BELT_2_LEFT, + EL_CONVEYOR_BELT_2_MIDDLE, + EL_CONVEYOR_BELT_2_RIGHT, + EL_CONVEYOR_BELT_2_SWITCH_MIDDLE, + + EL_CONVEYOR_BELT_3_LEFT, + EL_CONVEYOR_BELT_3_MIDDLE, + EL_CONVEYOR_BELT_3_RIGHT, + EL_CONVEYOR_BELT_3_SWITCH_MIDDLE, + + EL_CONVEYOR_BELT_4_LEFT, + EL_CONVEYOR_BELT_4_MIDDLE, + EL_CONVEYOR_BELT_4_RIGHT, + EL_CONVEYOR_BELT_4_SWITCH_MIDDLE, + + EL_CONVEYOR_BELT_1_SWITCH_LEFT, + EL_CONVEYOR_BELT_2_SWITCH_LEFT, + EL_CONVEYOR_BELT_3_SWITCH_LEFT, + EL_CONVEYOR_BELT_4_SWITCH_LEFT, + + EL_CONVEYOR_BELT_1_SWITCH_RIGHT, + EL_CONVEYOR_BELT_2_SWITCH_RIGHT, + EL_CONVEYOR_BELT_3_SWITCH_RIGHT, + EL_CONVEYOR_BELT_4_SWITCH_RIGHT, + + EL_SWITCHGATE_CLOSED, + EL_SWITCHGATE_OPEN, + EL_SWITCHGATE_SWITCH_UP, + EL_SWITCHGATE_SWITCH_DOWN, + + EL_TIMEGATE_CLOSED, + EL_TIMEGATE_OPEN, + EL_TIMEGATE_SWITCH, + EL_EMPTY, + + EL_SIGN_EXCLAMATION, + EL_SIGN_STOP, + EL_LIGHT_SWITCH, + EL_LIGHT_SWITCH_ACTIVE, + + EL_STEELWALL_SLIPPERY, + EL_INVISIBLE_SAND, + EL_LANDMINE, + EL_EMPTY, + + EL_SHIELD_NORMAL, + EL_SHIELD_DEADLY, + EL_EXTRA_TIME, + EL_EMPTY, + + EL_ENVELOPE_1, + EL_ENVELOPE_2, + EL_ENVELOPE_3, + EL_ENVELOPE_4, + +#else + EL_PEARL, EL_CRYSTAL, EL_WALL_PEARL, @@ -3703,6 +4091,8 @@ static int editor_el_diamond_caves[] = EL_SHIELD_DEADLY, EL_EXTRA_TIME, EL_EMPTY, + +#endif }; static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves; static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves; @@ -4228,8 +4618,23 @@ static int editor_el_custom[] = EL_CUSTOM_START + 252, EL_CUSTOM_START + 253, EL_CUSTOM_START + 254, - EL_CUSTOM_START + 255, + EL_CUSTOM_START + 255 +}; +static int *editor_hl_custom_ptr = editor_hl_custom; +static int *editor_el_custom_ptr = editor_el_custom; +static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom); +static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom); + +static int editor_hl_reference[] = +{ + EL_INTERNAL_CASCADE_REF_ACTIVE, + EL_CHAR('R'), + EL_CHAR('E'), + EL_CHAR('F') +}; +static int editor_el_reference[] = +{ EL_TRIGGER_PLAYER, EL_TRIGGER_ELEMENT, EL_TRIGGER_CE_VALUE, @@ -4240,10 +4645,10 @@ static int editor_el_custom[] = EL_CURRENT_CE_VALUE, EL_CURRENT_CE_SCORE }; -static int *editor_hl_custom_ptr = editor_hl_custom; -static int *editor_el_custom_ptr = editor_el_custom; -static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom); -static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom); +static int *editor_hl_reference_ptr = editor_hl_reference; +static int *editor_el_reference_ptr = editor_el_reference; +static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference); +static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference); static int editor_hl_group[] = { @@ -4378,6 +4783,13 @@ static boolean use_el_empty = FALSE; static int *editor_elements = NULL; /* dynamically allocated */ static int num_editor_elements = 0; /* dynamically determined */ +static boolean setup_editor_show_always = TRUE; +static boolean setup_editor_cascade_never = FALSE; + +static int editor_hl_unused[] = { EL_EMPTY }; +static int *editor_hl_unused_ptr = editor_hl_unused; +static int num_editor_hl_unused = 0; + static struct { boolean *setup_value; @@ -4393,6 +4805,12 @@ static struct } editor_elements_info[] = { + { + &setup_editor_show_always, + &setup_editor_cascade_never, + &editor_hl_unused_ptr, &num_editor_hl_unused, + &editor_el_players_ptr, &num_editor_el_players + }, { &setup.editor.el_boulderdash, &setup.editor_cascade.el_bd, @@ -4414,8 +4832,8 @@ editor_elements_info[] = { &setup.editor.el_more, &setup.editor_cascade.el_rnd, - &editor_hl_more_ptr, &num_editor_hl_more, - &editor_el_more_ptr, &num_editor_el_more + &editor_hl_rnd_ptr, &num_editor_hl_rnd, + &editor_el_rnd_ptr, &num_editor_el_rnd }, { &setup.editor.el_sokoban, @@ -4453,6 +4871,12 @@ editor_elements_info[] = &editor_hl_custom_ptr, &num_editor_hl_custom, &editor_el_custom_ptr, &num_editor_el_custom }, + { + &setup.editor.el_custom, + &setup.editor_cascade.el_ref, + &editor_hl_reference_ptr, &num_editor_hl_reference, + &editor_el_reference_ptr, &num_editor_el_reference + }, { &setup.editor.el_custom, &setup.editor_cascade.el_ge, @@ -7816,6 +8240,7 @@ static struct #if 1 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION }, + { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION }, { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION }, { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION }, { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION }, @@ -8857,11 +9282,20 @@ static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy, DrawAreaBorder(sx, sy, sx, sy); } +static void CheckLevelBorderElement(boolean redraw_playfield) +{ + int last_border_element = BorderElement; + + SetBorderElement(); + + if (redraw_playfield && BorderElement != last_border_element) + DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); +} + static void CopyLevelToUndoBuffer(int mode) { static boolean accumulated_undo = FALSE; boolean new_undo_buffer_position = TRUE; - int last_border_element; int x, y; switch (mode) @@ -8894,10 +9328,7 @@ static void CopyLevelToUndoBuffer(int mode) UndoBuffer[undo_buffer_position][x][y] = Feld[x][y]; /* check if drawing operation forces change of border style */ - last_border_element = BorderElement; - SetBorderElement(); - if (BorderElement != last_border_element) - DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); + CheckLevelBorderElement(TRUE); level.changed = TRUE; } @@ -9783,7 +10214,12 @@ static void HandleControlButtons(struct GadgetInfo *gi) for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++) Feld[x][y] = UndoBuffer[undo_buffer_position][x][y]; - DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos); + + /* check if undo operation forces change of border style */ + CheckLevelBorderElement(FALSE); + + DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); + break; case GADGET_ID_INFO: @@ -10027,7 +10463,8 @@ void HandleLevelEditorKeyInput(Key key) (key == KSYM_Delete && new_element_shift > element_shift)) break; - if (IS_EDITOR_CASCADE(editor_elements[i])) + /* jump to next cascade block (or to start of element list) */ + if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i])) new_element_shift = i; }