X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Feditor.c;h=e8201e302b6f3ddcfaa6993a0a5867c1092cdf56;hb=fa26d82a378cebf6b519c566c3f33739ebba7823;hp=3e6f7f2670d4ed40b76ef67922b462f464c74c24;hpb=cec9eb9aaa3619d50b565219445dd1fdd4d9bd39;p=rocksndiamonds.git diff --git a/src/editor.c b/src/editor.c index 3e6f7f26..e8201e30 100644 --- a/src/editor.c +++ b/src/editor.c @@ -1,23 +1,23 @@ /*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * +* Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* (c) 1995-98 Artsoft Entertainment * -* Holger Schemel * -* Oststrasse 11a * -* 33604 Bielefeld * -* phone: ++49 +521 290471 * -* email: aeglos@valinor.owl.de * +* (c) 1995-2002 Artsoft Entertainment * +* Holger Schemel * +* Detmolder Strasse 189 * +* 33604 Bielefeld * +* Germany * +* e-mail: info@artsoft.org * *----------------------------------------------------------* -* editor.c * +* editor.c * ***********************************************************/ #include +#include "libgame/libgame.h" + #include "editor.h" #include "screens.h" #include "tools.h" -#include "misc.h" -#include "buttons.h" #include "files.h" #include "game.h" #include "tape.h" @@ -288,13 +288,14 @@ #define GADGET_ID_DOUBLE_SPEED 73 #define GADGET_ID_GRAVITY 74 #define GADGET_ID_STICK_ELEMENT 75 +#define GADGET_ID_EM_SLIPPERY_GEMS 76 /* another drawing area for random placement */ -#define GADGET_ID_RANDOM_BACKGROUND 76 +#define GADGET_ID_RANDOM_BACKGROUND 77 /* gadgets for buttons in element list */ -#define GADGET_ID_ELEMENTLIST_FIRST 77 -#define GADGET_ID_ELEMENTLIST_LAST (77 + ED_NUM_ELEMENTLIST_BUTTONS - 1) +#define GADGET_ID_ELEMENTLIST_FIRST 78 +#define GADGET_ID_ELEMENTLIST_LAST (78 + ED_NUM_ELEMENTLIST_BUTTONS - 1) #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1) @@ -356,8 +357,9 @@ #define ED_CHECKBUTTON_ID_GRAVITY 1 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3 +#define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4 -#define ED_NUM_CHECKBUTTONS 4 +#define ED_NUM_CHECKBUTTONS 5 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED @@ -418,7 +420,7 @@ static struct static int random_placement_value = 10; static int random_placement_method = RANDOM_USE_QUANTITY; -static int random_placement_background_element = EL_ERDREICH; +static int random_placement_background_element = EL_SAND; static boolean random_placement_background_restricted = FALSE; static boolean stick_element_properties_window = FALSE; @@ -670,6 +672,12 @@ static struct GADGET_ID_STICK_ELEMENT, &stick_element_properties_window, "stick window to edit content", "stick window to edit content" + }, + { + ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4), + GADGET_ID_EM_SLIPPERY_GEMS, + &level.em_slippery_gems, + "slip down from certain flat walls","use EM style slipping behaviour" } }; @@ -686,13 +694,13 @@ static int level_xpos = -1, level_ypos = -1; #define IN_ED_FIELD(x,y) ((x)>=0 && (x)=0 &&(y)= 0 && x - level_xpos < ed_fieldx && y - level_ypos >= 0 && y - level_ypos < ed_fieldy) DrawMiniElement(x - level_xpos, y - level_ypos, - EL_LEERRAUM); + EL_EMPTY); } } } @@ -3442,14 +3828,14 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) } else { - DrawMiniGraphicExt(drawto, gc, + DrawMiniGraphicExt(drawto, gi->x + sx * MINI_TILEX, gi->y + sy * MINI_TILEY, - el2gfx(new_element)); - DrawMiniGraphicExt(window, gc, + el2img(new_element)); + DrawMiniGraphicExt(window, gi->x + sx * MINI_TILEX, gi->y + sy * MINI_TILEY, - el2gfx(new_element)); + el2img(new_element)); if (id == GADGET_ID_AMOEBA_CONTENT) level.amoeba_content = new_element; @@ -3611,6 +3997,7 @@ static void HandleCounterButtons(struct GadgetInfo *gi) case ED_COUNTER_ID_SELECT_LEVEL: LoadLevel(level_nr); + TapeErase(); ResetUndoBuffer(); DrawEditModeWindow(); break; @@ -3754,8 +4141,8 @@ static void HandleControlButtons(struct GadgetInfo *gi) if (element_shift < 0) element_shift = 0; - if (element_shift > elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS) - element_shift = elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS; + if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS) + element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS; ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL], GDI_SCROLLBAR_ITEM_POSITION, @@ -3767,10 +4154,10 @@ static void HandleControlButtons(struct GadgetInfo *gi) int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i; struct GadgetInfo *gi = level_editor_gadget[gadget_id]; struct GadgetDesign *gd = &gi->deco.design; - int element = editor_element[element_shift + i]; + int element = editor_elements[element_shift + i]; UnmapGadget(gi); - getMiniGraphicSource(el2gfx(element), &gd->bitmap, &gd->x, &gd->y); + getMiniGraphicSource(el2img(element), &gd->bitmap, &gd->x, &gd->y); ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END); MapGadget(gi); } @@ -3858,7 +4245,7 @@ static void HandleControlButtons(struct GadgetInfo *gi) case GADGET_ID_CLEAR: for(x=0; xevent.type == GD_EVENT_INFO_LEAVING) + return; + /* misuse this function to delete brush cursor, if needed */ if (edit_mode == ED_MODE_DRAWING && draw_with_brush) DeleteBrushFromCursor(); @@ -4097,6 +4512,9 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi) ClearEditorGadgetInfoText(); + if (gi->event.type == GD_EVENT_INFO_LEAVING) + return; + /* make sure to stay inside drawing area boundaries */ sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx); sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy); @@ -4205,3 +4623,27 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi) "Content area %d position: %d, %d", id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy); } + +void RequestExitLevelEditor(boolean ask_if_level_has_changed) +{ + if (!ask_if_level_has_changed || + !LevelChanged() || + Request("Level has changed! Exit without saving ?", + REQ_ASK | REQ_STAY_OPEN)) + { + CloseDoor(DOOR_CLOSE_1); + /* + CloseDoor(DOOR_CLOSE_ALL); + */ + game_status = MAINMENU; + DrawMainMenu(); + } + else + { + CloseDoor(DOOR_CLOSE_1); + BlitBitmap(bitmap_db_door, bitmap_db_door, + DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE, + DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1); + OpenDoor(DOOR_OPEN_1); + } +}