X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Feditor.c;h=e56fa695c08339ca4117751f2ffbbba329754c0d;hb=c145af8280c5ad22978e42621bbe5c0f3a8ada3c;hp=6e7edd102c187170e5800fb5d01c0fa95ad8b071;hpb=85279bc51ad11bce89beae5b0e02f1faec520afa;p=rocksndiamonds.git diff --git a/src/editor.c b/src/editor.c index 6e7edd10..e56fa695 100644 --- a/src/editor.c +++ b/src/editor.c @@ -105,26 +105,26 @@ n * ED_COUNTER_YDISTANCE - 2) /* values for element content drawing areas */ +/* amoeba content */ #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX) #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY) +/* custom change target */ #define ED_AREA_ELEM_CONTENT2_XPOS (20 * MINI_TILEX) #define ED_AREA_ELEM_CONTENT2_YPOS (ED_SETTINGS_YPOS(2) + \ ED_GADGET_DISTANCE) - +/* optional custom graphic */ #define ED_AREA_ELEM_CONTENT3_XPOS (24 * MINI_TILEX) #define ED_AREA_ELEM_CONTENT3_YPOS (ED_SETTINGS_YPOS(1) + \ ED_GADGET_DISTANCE) - -#if 1 +/* custom element content */ #define ED_AREA_ELEM_CONTENT4_XPOS (29 * MINI_TILEX) #define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(2) + \ ED_GADGET_DISTANCE - MINI_TILEY) -#else -#define ED_AREA_ELEM_CONTENT4_XPOS (17 * MINI_TILEX) -#define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(11) + \ - ED_GADGET_DISTANCE - MINI_TILEY) -#endif +/* custom change trigger element */ +#define ED_AREA_ELEM_CONTENT5_XPOS (30 * MINI_TILEX + MINI_TILEX / 2) +#define ED_AREA_ELEM_CONTENT5_YPOS (ED_SETTINGS_YPOS(7) + \ + ED_GADGET_DISTANCE) /* values for random placement background drawing area */ #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX) @@ -345,11 +345,12 @@ #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9) #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 10) #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 11) -#define GADGET_ID_CUSTOM_CHANGED (GADGET_ID_DRAWING_AREA_FIRST + 12) -#define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 13) +#define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 12) +#define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 13) +#define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 14) /* text input identifiers */ -#define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 14) +#define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 15) #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0) #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1) @@ -367,10 +368,11 @@ #define GADGET_ID_CUSTOM_WALKABLE_LAYER (GADGET_ID_SELECTBOX_FIRST + 7) #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 8) #define GADGET_ID_CHANGE_PLAYER_ACTION (GADGET_ID_SELECTBOX_FIRST + 9) -#define GADGET_ID_CHANGE_CAUSE (GADGET_ID_SELECTBOX_FIRST + 10) +#define GADGET_ID_CHANGE_IMPACT_ACTION (GADGET_ID_SELECTBOX_FIRST + 10) +#define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 11) /* textbutton identifiers */ -#define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 11) +#define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 12) #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0) #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1) @@ -420,9 +422,11 @@ #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 20) #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 21) #define GADGET_ID_CHANGE_BY_PLAYER (GADGET_ID_CHECKBUTTON_FIRST + 22) +#define GADGET_ID_CHANGE_IMPACT_SMASHED (GADGET_ID_CHECKBUTTON_FIRST + 23) +#define GADGET_ID_CHANGE_BY_OTHER (GADGET_ID_CHECKBUTTON_FIRST + 24) /* gadgets for buttons in element list */ -#define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 23) +#define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 25) #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \ ED_NUM_ELEMENTLIST_BUTTONS - 1) @@ -505,15 +509,16 @@ #define ED_SELECTBOX_ID_CUSTOM_WALKABLE_LAYER 7 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 8 #define ED_SELECTBOX_ID_CHANGE_PLAYER_ACTION 9 -#define ED_SELECTBOX_ID_CHANGE_CAUSE 10 +#define ED_SELECTBOX_ID_CHANGE_IMPACT_ACTION 10 +#define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 11 -#define ED_NUM_SELECTBOX 11 +#define ED_NUM_SELECTBOX 12 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM_WALKABLE_LAYER #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS -#define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_CHANGE_CAUSE +#define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_CHANGE_OTHER_ACTION /* values for textbutton gadgets */ #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0 @@ -545,8 +550,10 @@ #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 18 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 19 #define ED_CHECKBUTTON_ID_CHANGE_BY_PLAYER 20 +#define ED_CHECKBUTTON_ID_CHANGE_IMPACT_SMASHED 21 +#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER 22 -#define ED_NUM_CHECKBUTTONS 21 +#define ED_NUM_CHECKBUTTONS 23 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED @@ -555,7 +562,7 @@ #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_WALKABLE #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC -#define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_BY_PLAYER +#define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_BY_OTHER /* values for radiobutton gadgets */ #define ED_RADIOBUTTON_ID_PERCENTAGE 0 @@ -884,9 +891,9 @@ static int value_deadliness = 0; static struct ValueTextInfo options_smash_targets[] = { - { EP_CAN_SMASH_FRIENDS, "friends" }, + { EP_CAN_SMASH_PLAYER, "player" }, { EP_CAN_SMASH_ENEMIES, "enemies" }, - { EP_CAN_SMASH_EXPLOSIVES, "explosives" }, + { EP_CAN_SMASH_EVERYTHING, "everything" }, { -1, NULL } }; static int value_smash_targets = 0; @@ -909,22 +916,30 @@ static struct ValueTextInfo options_time_units[] = static struct ValueTextInfo options_change_player_action[] = { - { CE_PRESSED_BY_PLAYER, "pressed" }, { CE_TOUCHED_BY_PLAYER, "touched" }, + { CE_PRESSED_BY_PLAYER, "pressed" }, + { CE_PUSHED_BY_PLAYER, "pushed" }, { -1, NULL } }; static int value_change_player_action = 0; -static struct ValueTextInfo options_change_cause[] = +static struct ValueTextInfo options_change_impact_action[] = +{ + { CE_IMPACT, "on impact" }, + { CE_SMASHED, "when smashed" }, + { -1, NULL } +}; +static int value_change_impact_action = 0; + +static struct ValueTextInfo options_change_other_action[] = { - { 1, "specified delay" }, - { 2, "impact (active)" }, - { 3, "impact (passive)" }, - { 4, "touched by player" }, - { 5, "pressed by player" }, + { CE_OTHER_COLLECTING, "collecting" }, + { CE_OTHER_PUSHING, "pushing" }, + { CE_OTHER_CHANGING, "change of" }, + { CE_OTHER_EXPLODING, "explosion of" }, { -1, NULL } }; -static int value_change_cause = 0; +static int value_change_other_action = 0; static struct { @@ -1017,12 +1032,20 @@ static struct NULL, "by player", "type of player contact" }, { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10), - GADGET_ID_CHANGE_CAUSE, + ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(6), + GADGET_ID_CHANGE_IMPACT_ACTION, + -1, + options_change_impact_action, + &value_change_impact_action, + NULL, NULL, "change after impact or smash" + }, + { + ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(7), + GADGET_ID_CHANGE_OTHER_ACTION, -1, - options_change_cause, - &value_change_cause, - "test:", NULL, "test-selectbox entry" + options_change_other_action, + &value_change_other_action, + NULL, "other element:", "type of other element action" }, }; @@ -1298,6 +1321,18 @@ static struct &custom_element_change_events[CE_BY_PLAYER], NULL, "element changes by player contact" }, + { + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6), + GADGET_ID_CHANGE_IMPACT_SMASHED, + &custom_element_change_events[CE_IMPACT_SMASHED], + NULL, "element changes by impact or smash" + }, + { + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7), + GADGET_ID_CHANGE_BY_OTHER, + &custom_element_change_events[CE_BY_OTHER], + NULL, "element changes by other element" + }, }; @@ -2729,7 +2764,7 @@ static void CreateDrawingAreas() level_editor_gadget[id] = gi; /* ... one for each custom element change target element ... */ - id = GADGET_ID_CUSTOM_CHANGED; + id = GADGET_ID_CUSTOM_CHANGE_TARGET; gi = CreateGadget(GDI_CUSTOM_ID, id, GDI_X, SX + ED_AREA_ELEM_CONTENT2_XPOS, GDI_Y, SY + ED_AREA_ELEM_CONTENT2_YPOS, @@ -2747,8 +2782,26 @@ static void CreateDrawingAreas() level_editor_gadget[id] = gi; - /* ... and one for random placement background restrictions */ + /* ... one for each custom element change trigger element ... */ + id = GADGET_ID_CUSTOM_CHANGE_TRIGGER; + gi = CreateGadget(GDI_CUSTOM_ID, id, + GDI_X, SX + ED_AREA_ELEM_CONTENT5_XPOS, + GDI_Y, SY + ED_AREA_ELEM_CONTENT5_YPOS, + GDI_WIDTH, MINI_TILEX, + GDI_HEIGHT, MINI_TILEY, + GDI_TYPE, GD_TYPE_DRAWING_AREA, + GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY, + GDI_EVENT_MASK, event_mask, + GDI_CALLBACK_INFO, HandleDrawingAreaInfo, + GDI_CALLBACK_ACTION, HandleDrawingAreas, + GDI_END); + + if (gi == NULL) + Error(ERR_EXIT, "cannot create gadget"); + level_editor_gadget[id] = gi; + + /* ... and one for random placement background restrictions */ id = GADGET_ID_RANDOM_BACKGROUND; gi = CreateGadget(GDI_CUSTOM_ID, id, GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS, @@ -3447,14 +3500,14 @@ static void CopyCustomElementPropertiesToEditor(int element) /* set smash targets selectbox help value */ value_smash_targets = - (CAN_SMASH_EXPLOSIVES(element) ? EP_CAN_SMASH_EXPLOSIVES : + (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING : CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES : - CAN_SMASH_FRIENDS(element) ? EP_CAN_SMASH_FRIENDS : - EP_CAN_SMASH_FRIENDS); + CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER : + EP_CAN_SMASH_PLAYER); custom_element_properties[EP_CAN_SMASH] = - (CAN_SMASH_EXPLOSIVES(element) || + (CAN_SMASH_EVERYTHING(element) || CAN_SMASH_ENEMIES(element) || - CAN_SMASH_FRIENDS(element)); + CAN_SMASH_PLAYER(element)); /* set walkable layer selectbox help value */ value_walkable_layer = @@ -3469,9 +3522,24 @@ static void CopyCustomElementPropertiesToEditor(int element) /* set change by player selectbox help value */ value_change_player_action = - (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER : + (HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER : HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER : + HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER : CE_PRESSED_BY_PLAYER); + + /* set change by impact/smash selectbox help value */ + value_change_impact_action = + (HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED : + HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT : + CE_IMPACT); + + /* set change by other element action selectbox help value */ + value_change_other_action = + (HAS_CHANGE_EVENT(element, CE_OTHER_EXPLODING) ? CE_OTHER_EXPLODING : + HAS_CHANGE_EVENT(element, CE_OTHER_CHANGING) ? CE_OTHER_CHANGING : + HAS_CHANGE_EVENT(element, CE_OTHER_PUSHING) ? CE_OTHER_PUSHING : + HAS_CHANGE_EVENT(element, CE_OTHER_COLLECTING) ? CE_OTHER_COLLECTING : + CE_OTHER_COLLECTING); } static void CopyCustomElementPropertiesToGame(int element) @@ -3501,9 +3569,9 @@ static void CopyCustomElementPropertiesToGame(int element) custom_element_properties[EP_DEADLY]; /* set smash property from checkbox and selectbox */ - custom_element_properties[EP_CAN_SMASH_FRIENDS] = FALSE; + custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE; custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE; - custom_element_properties[EP_CAN_SMASH_EXPLOSIVES] = FALSE; + custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE; custom_element_properties[value_smash_targets] = custom_element_properties[EP_CAN_SMASH]; @@ -3515,9 +3583,25 @@ static void CopyCustomElementPropertiesToGame(int element) custom_element_properties[EP_WALKABLE]; /* set player change event from checkbox and selectbox */ - custom_element.change.events &= ~CE_PRESSED_BY_PLAYER; - custom_element.change.events &= ~CE_TOUCHED_BY_PLAYER; - custom_element.change.events |= value_change_player_action; + custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE; + custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE; + custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE; + custom_element_change_events[value_change_player_action] = + custom_element_change_events[CE_BY_PLAYER]; + + /* set player change event from checkbox and selectbox */ + custom_element_change_events[CE_IMPACT] = FALSE; + custom_element_change_events[CE_SMASHED] = FALSE; + custom_element_change_events[value_change_impact_action] = + custom_element_change_events[CE_IMPACT_SMASHED]; + + /* set other element action change event from checkbox and selectbox */ + custom_element_change_events[CE_OTHER_COLLECTING] = FALSE; + custom_element_change_events[CE_OTHER_PUSHING] = FALSE; + custom_element_change_events[CE_OTHER_CHANGING] = FALSE; + custom_element_change_events[CE_OTHER_EXPLODING] = FALSE; + custom_element_change_events[value_change_other_action] = + custom_element_change_events[CE_BY_OTHER]; for (i=0; i < NUM_ELEMENT_PROPERTIES; i++) SET_PROPERTY(element, i, custom_element_properties[i]); @@ -3936,9 +4020,9 @@ static void DrawCustomContentArea() MapDrawingArea(GADGET_ID_CUSTOM_CONTENT); } -static void DrawCustomChangedArea() +static void DrawCustomChangeTargetArea() { - struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGED]; + struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_TARGET]; int xpos = ED_AREA_ELEM_CONTENT2_XPOS; int ypos = ED_AREA_ELEM_CONTENT2_YPOS; int area_sx = SX + xpos; @@ -3956,7 +4040,30 @@ static void DrawCustomChangedArea() DrawMiniGraphicExt(drawto, gi->x, gi->y, el2edimg(custom_element.change.successor)); - MapDrawingArea(GADGET_ID_CUSTOM_CHANGED); + MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_TARGET); +} + +static void DrawCustomChangeTriggerArea() +{ + struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_TRIGGER]; + int xpos = ED_AREA_ELEM_CONTENT5_XPOS; + int ypos = ED_AREA_ELEM_CONTENT5_YPOS; + int area_sx = SX + xpos; + int area_sy = SY + ypos; + + if (!IS_CUSTOM_ELEMENT(properties_element)) + { + /* this should never happen */ + Error(ERR_WARN, "element %d is no custom element", properties_element); + + return; + } + + DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE); + DrawMiniGraphicExt(drawto, gi->x, gi->y, + el2edimg(custom_element.change.trigger)); + + MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_TRIGGER); } static void DrawElementContentAreas() @@ -4253,9 +4360,9 @@ static void DrawPropertiesInfo() #if 0 { EP_CAN_SMASH, "- can smash" }, #endif - { EP_CAN_SMASH_FRIENDS, "- can smash player and friends" }, + { EP_CAN_SMASH_PLAYER, "- can smash player" }, { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" }, - { EP_CAN_SMASH_EXPLOSIVES, "- can smash everything smashable" }, + { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" }, { EP_CAN_EXPLODE, "- can explode" }, { EP_CAN_EXPLODE_BY_FIRE, " - by fire or explosions" }, { EP_CAN_EXPLODE_SMASHED, " - when smashed" }, @@ -4520,7 +4627,8 @@ static void DrawPropertiesAdvanced() /* draw drawing area gadgets */ DrawCustomGraphicElementArea(); - DrawCustomChangedArea(); + DrawCustomChangeTargetArea(); + DrawCustomChangeTriggerArea(); } static void DrawElementName(int x, int y, int element) @@ -5362,11 +5470,16 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) custom_element.content[sx][sy] = new_element; element_info[properties_element] = custom_element; } - else if (id == GADGET_ID_CUSTOM_CHANGED) + else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET) { custom_element.change.successor = new_element; element_info[properties_element] = custom_element; } + else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER) + { + custom_element.change.trigger = new_element; + element_info[properties_element] = custom_element; + } else if (id == GADGET_ID_RANDOM_BACKGROUND) random_placement_background_element = new_element; else if (id >= GADGET_ID_ELEMENT_CONTENT_0 && @@ -5477,8 +5590,10 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) PickDrawingElement(button, custom_element.gfx_element); else if (id == GADGET_ID_CUSTOM_CONTENT) PickDrawingElement(button, custom_element.content[sx][sy]); - else if (id == GADGET_ID_CUSTOM_CHANGED) + else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET) PickDrawingElement(button, custom_element.change.successor); + else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER) + PickDrawingElement(button, custom_element.change.trigger); else if (id == GADGET_ID_RANDOM_BACKGROUND) PickDrawingElement(button, random_placement_background_element); else if (id >= GADGET_ID_ELEMENT_CONTENT_0 && @@ -6207,9 +6322,12 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi) else if (id == GADGET_ID_CUSTOM_CONTENT) DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s", getElementInfoText(custom_element.content[sx][sy])); - else if (id == GADGET_ID_CUSTOM_CHANGED) + else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET) DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s", getElementInfoText(custom_element.change.successor)); + else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, + "%s", getElementInfoText(custom_element.change.trigger)); else if (id == GADGET_ID_RANDOM_BACKGROUND) DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s", getElementInfoText(random_placement_background_element)); @@ -6233,9 +6351,12 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi) else if (id == GADGET_ID_CUSTOM_CONTENT) DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "Custom element content position: %d, %d", sx, sy); - else if (id == GADGET_ID_CUSTOM_CHANGED) + else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET) DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "New element after change"); + else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, + "Other element triggering change"); else if (id == GADGET_ID_RANDOM_BACKGROUND) DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "Random placement background");