X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Feditor.c;h=d993af342fb1ee0cc1837b07c33722b7b2a50c9a;hb=a1627e4fd77cc7d612fd77e56c7fb35e19d9092a;hp=5b1b756031cdc295082a09d7e0f524ddfaeffcbc;hpb=cf2191ef8a66ae7bba91f80de8d2e6193af44dc4;p=rocksndiamonds.git diff --git a/src/editor.c b/src/editor.c index 5b1b7560..d993af34 100644 --- a/src/editor.c +++ b/src/editor.c @@ -4787,27 +4787,47 @@ static char *getElementInfoText(int element) return info_text; } -char *getElementDescriptionFilename(int element) +static char *getElementDescriptionFilenameExt(char *basename) { - char *docs_dir = options.docs_directory; char *elements_subdir = "elements"; + static char *elements_subdir2 = NULL; static char *filename = NULL; - char basename[MAX_FILENAME_LEN]; + + if (elements_subdir2 == NULL) + elements_subdir2 = getPath2(DOCS_DIRECTORY, elements_subdir); checked_free(filename); - /* 1st try: look for element description file for exactly this element */ - sprintf(basename, "%s.txt", element_info[element].token_name); - filename = getPath3(docs_dir, elements_subdir, basename); + /* 1st try: look for element description in current level set directory */ + filename = getPath3(getCurrentLevelDir(), elements_subdir2, basename); if (fileExists(filename)) return filename; free(filename); + /* 2nd try: look for element description in the game's base directory */ + filename = getPath3(options.docs_directory, elements_subdir, basename); + if (fileExists(filename)) + return filename; + + return NULL; +} + +char *getElementDescriptionFilename(int element) +{ + char basename[MAX_FILENAME_LEN]; + char *filename; + + /* 1st try: look for element description file for exactly this element */ + sprintf(basename, "%s.txt", element_info[element].token_name); + filename = getElementDescriptionFilenameExt(basename); + if (filename != NULL) + return filename; + /* 2nd try: look for element description file for this element's class */ sprintf(basename, "%s.txt", element_info[element].class_name); - filename = getPath3(docs_dir, elements_subdir, basename); - if (fileExists(filename)) + filename = getElementDescriptionFilenameExt(basename); + if (filename != NULL) return filename; return NULL; @@ -4926,7 +4946,9 @@ static void ReinitializeElementList() { if (setup.editor.el_headlines) { - num_editor_elements += *editor_elements_info[i].headline_list_size; + // required for correct padding of palette headline buttons + if (*editor_elements_info[i].headline_list_size > 0) + num_editor_elements += editor.palette.cols; for (j = 0; j < *editor_elements_info[i].headline_list_size; j++) { @@ -4940,7 +4962,13 @@ static void ReinitializeElementList() if (found_inactive_cascade) continue; - num_editor_elements += *editor_elements_info[i].element_list_size; + // required for correct padding of palette element buttons + int element_list_size = *editor_elements_info[i].element_list_size; + int element_rows = + (element_list_size + editor.palette.cols - 1) / editor.palette.cols; + int element_buttons = editor.palette.cols * element_rows; + + num_editor_elements += element_buttons; } } @@ -4964,9 +4992,16 @@ static void ReinitializeElementList() { if (setup.editor.el_headlines) { - for (j = 0; j < *editor_elements_info[i].headline_list_size; j++) + // required for correct padding of palette headline buttons + int headline_size = (*editor_elements_info[i].headline_list_size > 0 ? + editor.palette.cols : 0); + + for (j = 0; j < headline_size; j++) { - int element = (*editor_elements_info[i].headline_list)[j]; + // use empty elements for padding of palette headline buttons + int element = (j < *editor_elements_info[i].headline_list_size ? + (*editor_elements_info[i].headline_list)[j] : + editor_el_empty[0]); editor_elements[pos++] = element; @@ -4978,8 +5013,19 @@ static void ReinitializeElementList() if (found_inactive_cascade) continue; - for (j = 0; j < *editor_elements_info[i].element_list_size; j++) + // required for correct padding of palette element buttons + int element_list_size = *editor_elements_info[i].element_list_size; + int element_rows = + (element_list_size + editor.palette.cols - 1) / editor.palette.cols; + int element_buttons = editor.palette.cols * element_rows; + + // copy all elements from element list + for (j = 0; j < element_list_size; j++) editor_elements[pos++] = (*editor_elements_info[i].element_list)[j]; + + // use empty elements for padding of palette element buttons + for (j = 0; j < element_buttons - element_list_size; j++) + editor_elements[pos++] = editor_el_empty[0]; } } @@ -5278,15 +5324,20 @@ static void CreateControlButtons() } else { - gd_xoffset = DX - EX + ED_CTRL5_BUTTONS_XPOS; - gd_yoffset = DY - EY + ED_CTRL5_BUTTONS_YPOS; - width = ED_CTRL5_BUTTON_XSIZE; - height = ED_CTRL5_BUTTON_YSIZE; + int graphic = IMG_EDITOR_BUTTON_GFX_PROPERTIES; + struct GraphicInfo *gd = &graphic_info[graphic]; + struct XY ebi = editor.button.properties; + + gd_bitmap = gd->bitmap; + gd_xoffset = DX - EX + ebi.x; + gd_yoffset = DY - EY + ebi.y; + width = gd->width; + height = gd->height; - gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL5_BUTTONS_GFX_XPOS; + gd_x1 = gd->src_x; gd_x2 = 0; /* no alternative graphic for these buttons */ - gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL5_BUTTONS_GFX_YPOS; - gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL5_BUTTONS_GFX_YPOS - height; + gd_y1 = gd->src_y; + gd_y2 = gd->src_y + gd->pressed_yoffset; } if (id < ED_NUM_CTRL1_4_BUTTONS)