X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Feditor.c;h=c6d6ecfafcb71294662debda1c97e38e1f4e953c;hb=439b24a7e57f7af4081ef917fabe6b3cb78d902d;hp=7f1ec19f128fd20935d2fce1332786339313a9c9;hpb=c6d59064aa782b8ad71eddac2797fdc50e4858f9;p=rocksndiamonds.git diff --git a/src/editor.c b/src/editor.c index 7f1ec19f..c6d6ecfa 100644 --- a/src/editor.c +++ b/src/editor.c @@ -971,8 +971,13 @@ #define RANDOM_USE_QUANTITY 1 /* maximal size of level editor drawing area */ +#if NEW_TILESIZE +#define MAX_ED_FIELDX (SCR_FIELDX) +#define MAX_ED_FIELDY (SCR_FIELDY - 1) +#else #define MAX_ED_FIELDX (2 * SCR_FIELDX) #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1) +#endif /* @@ -2710,7 +2715,7 @@ static struct GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE, &level.continuous_snapping, NULL, - "continuos snapping", "use snapping without releasing key" + "continuous snapping", "use snapping without releasing key" }, { ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7), @@ -5143,7 +5148,7 @@ static void DrawElementBorder(int dest_x, int dest_y, int width, int height, int by2 = TILEY - by; int i; - getGraphicSource(border_graphic, 0, &src_bitmap, &src_x, &src_y); + getFixedGraphicSource(border_graphic, 0, &src_bitmap, &src_x, &src_y); BlitBitmap(src_bitmap, drawto, src_x, src_y, bx, by, dest_x - bx, dest_y - by); @@ -5225,7 +5230,7 @@ static void CreateControlButtons() { Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap; struct GadgetInfo *gi; - unsigned long event_mask; + unsigned int event_mask; int i; /* create toolbox buttons */ @@ -5514,7 +5519,7 @@ static void CreateCounterButtons() int gd_xoffset; int gd_x, gd_x1, gd_x2, gd_y; int x_size, y_size; - unsigned long event_mask; + unsigned int event_mask; char infotext[max_infotext_len + 1]; event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED; @@ -5650,7 +5655,7 @@ static void CreateDrawingAreas() for (i = 0; i < ED_NUM_DRAWING_AREAS; i++) { struct GadgetInfo *gi; - unsigned long event_mask; + unsigned int event_mask; int id = drawingarea_info[i].gadget_id; int x = SX + drawingarea_info[i].x; int y = SY + drawingarea_info[i].y; @@ -5701,7 +5706,7 @@ static void CreateTextInputGadgets() Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap; int gd_x, gd_y; struct GadgetInfo *gi; - unsigned long event_mask; + unsigned int event_mask; char infotext[MAX_OUTPUT_LINESIZE + 1]; int id = textinput_info[i].gadget_id; @@ -5749,7 +5754,7 @@ static void CreateTextAreaGadgets() Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap; int gd_x, gd_y; struct GadgetInfo *gi; - unsigned long event_mask; + unsigned int event_mask; char infotext[MAX_OUTPUT_LINESIZE + 1]; int id = textarea_info[i].gadget_id; int area_xsize = textarea_info[i].xsize; @@ -5798,7 +5803,7 @@ static void CreateSelectboxGadgets() Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap; int gd_x, gd_y; struct GadgetInfo *gi; - unsigned long event_mask; + unsigned int event_mask; char infotext[MAX_OUTPUT_LINESIZE + 1]; int id = selectbox_info[i].gadget_id; int x = SX + selectbox_info[i].x; @@ -5875,7 +5880,7 @@ static void CreateTextbuttonGadgets() Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap; int gd_x1, gd_x2, gd_y1, gd_y2; struct GadgetInfo *gi; - unsigned long event_mask; + unsigned int event_mask; char infotext[MAX_OUTPUT_LINESIZE + 1]; int id = textbutton_info[i].gadget_id; int x = SX + textbutton_info[i].x; @@ -5948,7 +5953,7 @@ static void CreateGraphicbuttonGadgets() { Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap; struct GadgetInfo *gi; - unsigned long event_mask; + unsigned int event_mask; int i; /* create buttons for scrolling of drawing area and element list */ @@ -6055,7 +6060,7 @@ static void CreateScrollbarGadgets() int gd_x1, gd_x2, gd_y1, gd_y2; struct GadgetInfo *gi; int items_max, items_visible, item_position; - unsigned long event_mask; + unsigned int event_mask; if (i == ED_SCROLLBAR_ID_LIST_VERTICAL) { @@ -6122,7 +6127,7 @@ static void CreateCheckbuttonGadgets() { Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap; struct GadgetInfo *gi; - unsigned long event_mask; + unsigned int event_mask; int gd_x1, gd_x2, gd_x3, gd_x4, gd_y; int i; @@ -6185,7 +6190,7 @@ static void CreateRadiobuttonGadgets() { Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap; struct GadgetInfo *gi; - unsigned long event_mask; + unsigned int event_mask; int gd_x1, gd_x2, gd_x3, gd_x4, gd_y; int i; @@ -6728,8 +6733,8 @@ static boolean PrepareSavingIntoPersonalLevelSet() return TRUE; } - if (!Request("This level is read only ! " - "Save into personal level set ?", REQ_ASK)) + if (!Request("This level is read only! " + "Save into personal level set?", REQ_ASK)) return FALSE; // "cd" to personal level set dir (for writing copy the first time) @@ -7007,13 +7012,13 @@ static boolean CopyCustomElement(int element_old, int element_new, } else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new)) { - Request("Please choose custom element !", REQ_CONFIRM); + Request("Please choose custom element!", REQ_CONFIRM); return FALSE; } else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new)) { - Request("Please choose group element !", REQ_CONFIRM); + Request("Please choose group element!", REQ_CONFIRM); return FALSE; } @@ -7238,7 +7243,7 @@ static void CopyCustomElementPropertiesToGame(int element) if (level.use_custom_template) { - if (Request("Copy and modify level template ?", REQ_ASK)) + if (Request("Copy and modify level template?", REQ_ASK)) { level.use_custom_template = FALSE; ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE], @@ -8173,7 +8178,7 @@ static int PrintElementDescriptionFromFile(char *filename, int start_line) int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1; return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1, - max_lines_per_screen, -1, TRUE, FALSE, FALSE); + max_lines_per_screen, 0, -1, TRUE, FALSE, FALSE); } static void DrawPropertiesInfo() @@ -8812,7 +8817,7 @@ static void DrawEditorElementAnimation(int x, int y) ANIM_MODE(graphic) == ANIM_CE_SCORE ? custom_element.collect_score_initial : FrameCounter); - DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING); + DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING); } static void DrawEditorElementName(int x, int y, int element) @@ -10309,7 +10314,10 @@ static void FloodFill(int from_x, int from_y, int fill_element) static int DrawLevelText(int sx, int sy, char letter, int mode) { static short delete_buffer[MAX_LEV_FIELDX]; - static int start_sx, start_sy; + static int start_sx; +#if 0 + static int start_sy; +#endif static int last_sx, last_sy; static boolean typing = FALSE; int letter_element = EL_CHAR_ASCII0 + letter; @@ -10351,8 +10359,12 @@ static int DrawLevelText(int sx, int sy, char letter, int mode) DrawLevelText(0, 0, 0, TEXT_END); typing = TRUE; - start_sx = last_sx = sx; - start_sy = last_sy = sy; + start_sx = sx; +#if 0 + start_sy = sy; +#endif + last_sx = sx; + last_sy = sy; DrawLevelText(sx, sy, 0, TEXT_SETCURSOR); break; @@ -10717,10 +10729,10 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) gi->y + sy * MINI_TILEY, el2edimg(new_element)); else - DrawGraphicExt(drawto, - gi->x + sx * TILEX, - gi->y + sy * TILEY, - el2img(new_element), 0); + DrawFixedGraphicExt(drawto, + gi->x + sx * TILEX, + gi->y + sy * TILEY, + el2img(new_element), 0); if (id == GADGET_ID_CUSTOM_GRAPHIC) new_element = GFX_ELEMENT(new_element); @@ -10866,7 +10878,7 @@ static void HandleCounterButtons(struct GadgetInfo *gi) if ((level_changed && pressed) || (!level_changed && released)) return; - if (level_changed && !Request("Level has changed ! Discard changes ?", + if (level_changed && !Request("Level has changed! Discard changes?", REQ_ASK)) { if (gadget_id == counterbutton_info[counter_id].gadget_id_text) @@ -11039,11 +11051,11 @@ static void HandleTextbuttonGadgets(struct GadgetInfo *gi) CopyPlayfield(Feld, level.field); if (new_template || - Request("Save this template and kill the old ?", REQ_ASK)) + Request("Save this template and kill the old?", REQ_ASK)) SaveLevelTemplate(); if (new_template) - Request("Template saved !", REQ_CONFIRM); + Request("Template saved!", REQ_CONFIRM); /* restore original "level.field" (needed to track playfield changes) */ CopyPlayfield(FieldBackup, level.field); @@ -11159,7 +11171,7 @@ static void HandleCheckbuttons(struct GadgetInfo *gi) if (level.use_custom_template && !fileExists(template_filename)) { - Request("No level template found !", REQ_CONFIRM); + Request("No level template found!", REQ_CONFIRM); level.use_custom_template = FALSE; ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END); @@ -11392,7 +11404,7 @@ static void HandleControlButtons(struct GadgetInfo *gi) case GADGET_ID_UNDO: if (undo_buffer_steps == 0) { - Request("Undo buffer empty !", REQ_CONFIRM); + Request("Undo buffer empty!", REQ_CONFIRM); break; } @@ -11466,7 +11478,7 @@ static void HandleControlButtons(struct GadgetInfo *gi) new_level = !fileExists(level_filename); if (new_level || - Request("Save this level and kill the old ?", REQ_ASK)) + Request("Save this level and kill the old?", REQ_ASK)) { if (leveldir_former->readonly) ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name); @@ -11482,10 +11494,10 @@ static void HandleControlButtons(struct GadgetInfo *gi) if (leveldir_former->readonly) sprintf(level_saved_msg, - "Level saved as level %d into personal level set !", + "Level saved as level %d into personal level set!", level_nr); else - strcpy(level_saved_msg, "Level saved !"); + strcpy(level_saved_msg, "Level saved!"); Request(level_saved_msg, REQ_CONFIRM); } @@ -11744,8 +11756,8 @@ void HandleLevelEditorKeyInput(Key key) void HandleLevelEditorIdle() { - static unsigned long action_delay = 0; - unsigned long action_delay_value = GameFrameDelay; + static unsigned int action_delay = 0; + unsigned int action_delay_value = GameFrameDelay; int xpos = 1, ypos = 2; int i; @@ -11991,7 +12003,7 @@ void RequestExitLevelEditor(boolean ask_if_level_has_changed, { if (!ask_if_level_has_changed || !LevelChanged() || - Request("Level has changed ! Exit without saving ?", + Request("Level has changed! Exit without saving?", REQ_ASK | REQ_STAY_OPEN)) { CloseDoor(DOOR_CLOSE_1);