X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Feditor.c;h=b2bb56b958ff47fa38df4693d2955a5b44c0b828;hb=75280c548c054ddc49facf3b1528cc3d567de055;hp=b32cbd82fbbcedf767faf2f4e9814063571d5cf8;hpb=d9479668b752772803e523561bc544a6c7efe725;p=rocksndiamonds.git diff --git a/src/editor.c b/src/editor.c index b32cbd82..b2bb56b9 100644 --- a/src/editor.c +++ b/src/editor.c @@ -2079,38 +2079,38 @@ static struct ValueTextInfo options_change_trigger_player[] = static struct ValueTextInfo options_change_trigger_page[] = { - { (1 << 0), "1" }, - { (1 << 1), "2" }, - { (1 << 2), "3" }, - { (1 << 3), "4" }, - { (1 << 4), "5" }, - { (1 << 5), "6" }, - { (1 << 6), "7" }, - { (1 << 7), "8" }, - { (1 << 8), "9" }, - { (1 << 9), "10" }, - { (1 << 10), "11" }, - { (1 << 11), "12" }, - { (1 << 12), "13" }, - { (1 << 13), "14" }, - { (1 << 14), "15" }, - { (1 << 15), "16" }, - { (1 << 16), "17" }, - { (1 << 17), "18" }, - { (1 << 18), "19" }, - { (1 << 19), "20" }, - { (1 << 20), "21" }, - { (1 << 21), "22" }, - { (1 << 22), "23" }, - { (1 << 23), "24" }, - { (1 << 24), "25" }, - { (1 << 25), "26" }, - { (1 << 26), "27" }, - { (1 << 27), "28" }, - { (1 << 28), "29" }, - { (1 << 29), "30" }, - { (1 << 30), "31" }, - { (1 << 31), "32" }, + { (1u << 0), "1" }, + { (1u << 1), "2" }, + { (1u << 2), "3" }, + { (1u << 3), "4" }, + { (1u << 4), "5" }, + { (1u << 5), "6" }, + { (1u << 6), "7" }, + { (1u << 7), "8" }, + { (1u << 8), "9" }, + { (1u << 9), "10" }, + { (1u << 10), "11" }, + { (1u << 11), "12" }, + { (1u << 12), "13" }, + { (1u << 13), "14" }, + { (1u << 14), "15" }, + { (1u << 15), "16" }, + { (1u << 16), "17" }, + { (1u << 17), "18" }, + { (1u << 18), "19" }, + { (1u << 19), "20" }, + { (1u << 20), "21" }, + { (1u << 21), "22" }, + { (1u << 22), "23" }, + { (1u << 23), "24" }, + { (1u << 24), "25" }, + { (1u << 25), "26" }, + { (1u << 26), "27" }, + { (1u << 27), "28" }, + { (1u << 28), "29" }, + { (1u << 29), "30" }, + { (1u << 30), "31" }, + { (1u << 31), "32" }, { CH_PAGE_ANY, "any" }, { -1, NULL } @@ -5557,6 +5557,14 @@ editor_elements_info[] = } }; +static struct XY xy_directions[] = +{ + { -1, 0 }, + { +1, 0 }, + { 0, -1 }, + { 0, +1 } +}; + // ---------------------------------------------------------------------------- // functions @@ -5610,7 +5618,7 @@ static char *getElementInfoText(int element) static char *getElementDescriptionFilenameExt(char *basename) { - char *elements_subdir = "elements"; + char *elements_subdir = ELEMENTS_DIRECTORY; static char *elements_subdir2 = NULL; static char *filename = NULL; @@ -5651,6 +5659,11 @@ static char *getElementDescriptionFilename(int element) if (filename != NULL) return filename; + // 3rd try: look for generic fallback text file for any element + filename = getElementDescriptionFilenameExt(FALLBACK_TEXT_FILENAME); + if (filename != NULL) + return filename; + return NULL; } @@ -8314,6 +8327,11 @@ static void CopyGroupElementPropertiesToEditor(int element) custom_element = element_info[element]; // needed for description } +static void CopyEmptyElementPropertiesToEditor(int element) +{ + custom_element = element_info[element]; +} + static void CopyClassicElementPropertiesToEditor(int element) { if (IS_PLAYER_ELEMENT(element) || COULD_MOVE_INTO_ACID(element)) @@ -8331,6 +8349,8 @@ static void CopyElementPropertiesToEditor(int element) CopyCustomElementPropertiesToEditor(element); else if (IS_GROUP_ELEMENT(element)) CopyGroupElementPropertiesToEditor(element); + else if (IS_EMPTY_ELEMENT(element)) + CopyEmptyElementPropertiesToEditor(element); else CopyClassicElementPropertiesToEditor(element); } @@ -8503,6 +8523,21 @@ static void CopyGroupElementPropertiesToGame(int element) InitElementPropertiesGfxElement(); } +static void CopyEmptyElementPropertiesToGame(int element) +{ + // mark that this empty element has been modified + custom_element.modified_settings = TRUE; + level.changed = TRUE; + + if (level.use_custom_template) + AskToCopyAndModifyLevelTemplate(); + + element_info[element] = custom_element; + + // needed here to restore runtime value "element_info[element].gfx_element" + InitElementPropertiesGfxElement(); +} + static void CopyClassicElementPropertiesToGame(int element) { if (IS_PLAYER_ELEMENT(element) || COULD_MOVE_INTO_ACID(element)) @@ -8520,6 +8555,8 @@ static void CopyElementPropertiesToGame(int element) CopyCustomElementPropertiesToGame(element); else if (IS_GROUP_ELEMENT(element)) CopyGroupElementPropertiesToGame(element); + else if (IS_EMPTY_ELEMENT(element)) + CopyEmptyElementPropertiesToGame(element); else CopyClassicElementPropertiesToGame(element); } @@ -9883,6 +9920,7 @@ static boolean checkPropertiesConfig(int element) if (IS_GEM(element) || IS_CUSTOM_ELEMENT(element) || IS_GROUP_ELEMENT(element) || + IS_EMPTY_ELEMENT(element) || IS_BALLOON_ELEMENT(element) || IS_ENVELOPE(element) || IS_MM_MCDUFFIN(element) || @@ -10306,6 +10344,23 @@ static void DrawPropertiesConfig(void) draw_footer_line = TRUE; } + else if (IS_EMPTY_ELEMENT(properties_element)) + { + // draw stickybutton gadget + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT); + + // draw checkbutton gadgets + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC); + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1); + + // draw textbutton gadgets + MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE_1); + + // draw drawing area gadgets + MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC); + + draw_footer_line = TRUE; + } // draw little footer border line above CE/GE use/save template gadgets if (draw_footer_line) @@ -10788,13 +10843,7 @@ static int getChipFromOpenDirectionNotEmpty(int direction, int element_old) static int getClosedTube(int x, int y) { - static int xy[4][2] = - { - { -1, 0 }, - { +1, 0 }, - { 0, -1 }, - { 0, +1 } - }; + struct XY *xy = xy_directions; int element_old = IntelliDrawBuffer[x][y]; int direction_old = getOpenDirectionFromTube(element_old); int direction_new = MV_NONE; @@ -10802,8 +10851,8 @@ static int getClosedTube(int x, int y) for (i = 0; i < NUM_DIRECTIONS; i++) { - int xx = x + xy[i][0]; - int yy = y + xy[i][1]; + int xx = x + xy[i].x; + int yy = y + xy[i].y; int dir = MV_DIR_FROM_BIT(i); int dir_opposite = MV_DIR_OPPOSITE(dir); @@ -10818,13 +10867,7 @@ static int getClosedTube(int x, int y) static int getClosedBelt(int x, int y) { - static int xy[4][2] = - { - { -1, 0 }, - { +1, 0 }, - { 0, -1 }, - { 0, +1 } - }; + struct XY *xy = xy_directions; int element_old = IntelliDrawBuffer[x][y]; int nr = getBeltNrFromBeltElement(element_old); int direction_old = getOpenDirectionFromBelt(element_old); @@ -10833,8 +10876,8 @@ static int getClosedBelt(int x, int y) for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++) { - int xx = x + xy[i][0]; - int yy = y + xy[i][1]; + int xx = x + xy[i].x; + int yy = y + xy[i].y; int dir = MV_DIR_FROM_BIT(i); int dir_opposite = MV_DIR_OPPOSITE(dir); @@ -10849,13 +10892,7 @@ static int getClosedBelt(int x, int y) static int getClosedPool(int x, int y) { - static int xy[4][2] = - { - { -1, 0 }, - { +1, 0 }, - { 0, -1 }, - { 0, +1 } - }; + struct XY *xy = xy_directions; int element_old = IntelliDrawBuffer[x][y]; int direction_old = getOpenDirectionFromPool(element_old); int direction_new = MV_NONE; @@ -10863,8 +10900,8 @@ static int getClosedPool(int x, int y) for (i = 0; i < NUM_DIRECTIONS; i++) { - int xx = x + xy[i][0]; - int yy = y + xy[i][1]; + int xx = x + xy[i].x; + int yy = y + xy[i].y; int dir = MV_DIR_FROM_BIT(i); int dir_opposite = MV_DIR_OPPOSITE(dir); @@ -10880,13 +10917,7 @@ static int getClosedPool(int x, int y) static int getClosedPillar(int x, int y) { - static int xy[4][2] = - { - { -1, 0 }, - { +1, 0 }, - { 0, -1 }, - { 0, +1 } - }; + struct XY *xy = xy_directions; int element_old = IntelliDrawBuffer[x][y]; int direction_old = getOpenDirectionFromPillar(element_old); int direction_new = MV_NONE; @@ -10894,8 +10925,8 @@ static int getClosedPillar(int x, int y) for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++) { - int xx = x + xy[i][0]; - int yy = y + xy[i][1]; + int xx = x + xy[i].x; + int yy = y + xy[i].y; int dir = MV_DIR_FROM_BIT(i); int dir_opposite = MV_DIR_OPPOSITE(dir); @@ -10910,13 +10941,7 @@ static int getClosedPillar(int x, int y) static int getClosedSteel2(int x, int y) { - static int xy[4][2] = - { - { -1, 0 }, - { +1, 0 }, - { 0, -1 }, - { 0, +1 } - }; + struct XY *xy = xy_directions; int element_old = IntelliDrawBuffer[x][y]; int direction_old = getOpenDirectionFromSteel2(element_old); int direction_new = MV_NONE; @@ -10924,8 +10949,8 @@ static int getClosedSteel2(int x, int y) for (i = 0; i < NUM_DIRECTIONS; i++) { - int xx = x + xy[i][0]; - int yy = y + xy[i][1]; + int xx = x + xy[i].x; + int yy = y + xy[i].y; int dir = MV_DIR_FROM_BIT(i); int dir_opposite = MV_DIR_OPPOSITE(dir); @@ -10940,13 +10965,7 @@ static int getClosedSteel2(int x, int y) static int getClosedChip(int x, int y) { - static int xy[4][2] = - { - { -1, 0 }, - { +1, 0 }, - { 0, -1 }, - { 0, +1 } - }; + struct XY *xy = xy_directions; int element_old = IntelliDrawBuffer[x][y]; int direction_old = getOpenDirectionFromChip(element_old); int direction_new = MV_NONE; @@ -10954,8 +10973,8 @@ static int getClosedChip(int x, int y) for (i = 0; i < NUM_DIRECTIONS; i++) { - int xx = x + xy[i][0]; - int yy = y + xy[i][1]; + int xx = x + xy[i].x; + int yy = y + xy[i].y; int dir = MV_DIR_FROM_BIT(i); int dir_opposite = MV_DIR_OPPOSITE(dir); @@ -11038,13 +11057,7 @@ static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1, static void SetElementIntelliDraw(int x, int y, int new_element, boolean change_level, int button) { - static int xy[4][2] = - { - { -1, 0 }, - { +1, 0 }, - { 0, -1 }, - { 0, +1 } - }; + struct XY *xy = xy_directions; static int last_x = -1; static int last_y = -1; @@ -11070,8 +11083,8 @@ static void SetElementIntelliDraw(int x, int y, int new_element, for (i = 0; i < NUM_DIRECTIONS; i++) { - int xx = x + xy[i][0]; - int yy = y + xy[i][1]; + int xx = x + xy[i].x; + int yy = y + xy[i].y; if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) && IS_TUBE(IntelliDrawBuffer[last_x][last_y])) @@ -11108,8 +11121,8 @@ static void SetElementIntelliDraw(int x, int y, int new_element, for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++) { - int xx = x + xy[i][0]; - int yy = y + xy[i][1]; + int xx = x + xy[i].x; + int yy = y + xy[i].y; if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) && IS_BELT(IntelliDrawBuffer[last_x][last_y])) @@ -11146,8 +11159,8 @@ static void SetElementIntelliDraw(int x, int y, int new_element, for (i = 0; i < NUM_DIRECTIONS; i++) { - int xx = x + xy[i][0]; - int yy = y + xy[i][1]; + int xx = x + xy[i].x; + int yy = y + xy[i].y; if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) && IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y])) @@ -11189,8 +11202,8 @@ static void SetElementIntelliDraw(int x, int y, int new_element, for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++) { - int xx = x + xy[i][0]; - int yy = y + xy[i][1]; + int xx = x + xy[i].x; + int yy = y + xy[i].y; if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) && IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y])) @@ -11226,8 +11239,8 @@ static void SetElementIntelliDraw(int x, int y, int new_element, for (i = 0; i < NUM_DIRECTIONS; i++) { - int xx = x + xy[i][0]; - int yy = y + xy[i][1]; + int xx = x + xy[i].x; + int yy = y + xy[i].y; if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) && IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y])) @@ -11261,8 +11274,8 @@ static void SetElementIntelliDraw(int x, int y, int new_element, for (i = 0; i < NUM_DIRECTIONS; i++) { - int xx = x + xy[i][0]; - int yy = y + xy[i][1]; + int xx = x + xy[i].x; + int yy = y + xy[i].y; if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) && IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y])) @@ -11322,8 +11335,8 @@ static void SetElementIntelliDraw(int x, int y, int new_element, for (i = 0; i < NUM_DIRECTIONS; i++) { - int xx = x + xy[i][0]; - int yy = y + xy[i][1]; + int xx = x + xy[i].x; + int yy = y + xy[i].y; if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) && IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element)) @@ -13007,9 +13020,6 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) if (!IS_VALID_BUTTON(button)) return; - if (!button && !button_release_event) - return; - // handle info callback for each invocation of action callback gi->callback_info(gi); @@ -13045,10 +13055,9 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !inside_drawing_area) DeleteBrushFromCursor(); - } - if (!button || button_release_event) break; + } if (draw_with_brush) { @@ -13698,9 +13707,11 @@ static void HandleCheckbuttons(struct GadgetInfo *gi) boolean template_related_changes_found = FALSE; int i; - // check if any custom or group elements have been changed + // check if any custom, group or empty elements have been changed for (i = 0; i < NUM_FILE_ELEMENTS; i++) - if ((IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)) && + if ((IS_CUSTOM_ELEMENT(i) || + IS_GROUP_ELEMENT(i) || + IS_EMPTY_ELEMENT(i)) && element_info[i].modified_settings) template_related_changes_found = TRUE; @@ -14475,11 +14486,12 @@ static void HandleLevelEditorIdle_Properties(void) int element_border = graphic_info[IMG_EDITOR_ELEMENT_BORDER].border_size; int x = editor.settings.element_graphic.x + element_border; int y = editor.settings.element_graphic.y + element_border; - static unsigned int action_delay = 0; - unsigned int action_delay_value = GameFrameDelay; + static DelayCounter action_delay = { 0 }; int i; - if (!DelayReached(&action_delay, action_delay_value)) + action_delay.value = GameFrameDelay; + + if (!DelayReached(&action_delay)) return; for (i = 0; i < ED_NUM_SELECTBOX; i++)