X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Feditor.c;h=a08724725fde0ed647c8800701bdc6704a605a35;hb=9de8eede744c45187c7011543ef8097d1ebc879c;hp=eaf1aa29c1102780beb2acd3cfcab5e75b5a3dfc;hpb=c9433eab5c4317ed4f89164b386a7d33562e29be;p=rocksndiamonds.git diff --git a/src/editor.c b/src/editor.c index eaf1aa29..a0872472 100644 --- a/src/editor.c +++ b/src/editor.c @@ -20,8 +20,16 @@ #include "tools.h" #include "files.h" #include "game.h" +#include "init.h" #include "tape.h" + +/* + ----------------------------------------------------------------------------- + screen and artwork graphic pixel position definitions + ----------------------------------------------------------------------------- +*/ + /* positions in the level editor */ #define ED_WIN_MB_LEFT_XPOS 6 #define ED_WIN_MB_LEFT_YPOS 258 @@ -30,25 +38,6 @@ #define ED_WIN_MB_RIGHT_XPOS 78 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS -/* other constants for the editor */ -#define ED_SCROLL_NO 0 -#define ED_SCROLL_LEFT 1 -#define ED_SCROLL_RIGHT 2 -#define ED_SCROLL_UP 4 -#define ED_SCROLL_DOWN 8 - -/* screens in the level editor */ -#define ED_MODE_DRAWING 0 -#define ED_MODE_INFO 1 -#define ED_MODE_PROPERTIES 2 - -/* how many steps can be cancelled */ -#define NUM_UNDO_STEPS (10 + 1) - -/* values for elements with score */ -#define MIN_SCORE 0 -#define MAX_SCORE 255 - /* values for the control window */ #define ED_CTRL_BUTTONS_GFX_YPOS 236 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142 @@ -79,32 +68,69 @@ #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \ ED_ELEMENTLIST_BUTTONS_VERT) +/* standard distances */ +#define ED_BORDER_SIZE 3 +#define ED_BORDER2_SIZE 5 +#define ED_GADGET_DISTANCE 2 +#define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE) + /* values for the setting windows */ -#define ED_SETTINGS_XPOS (MINI_TILEX + 8) +#define ED_SETTINGS_XSTART (3 * MINI_TILEX / 2) +#define ED_SETTINGS_YSTART (MINI_TILEY * 10) + +#define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \ + 2 * ED_GADGET_DISTANCE) + +#define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX +#define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2) + +#define ED_SETTINGS_XPOS(n) (ED_SETTINGS_XSTART + \ + n * ED_SETTINGS_XOFFSET) +#define ED_SETTINGS_YPOS(n) (ED_SETTINGS_YSTART + \ + n * ED_SETTINGS_YOFFSET) + +#define ED_SETTINGS1_YPOS MINI_TILEY #define ED_SETTINGS2_XPOS MINI_TILEX -#define ED_SETTINGS_YPOS MINI_TILEY -#define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2) +#define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2) /* values for counter gadgets */ -#define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS -#define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY) -#define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS -#define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY) +#define ED_COUNT_PUSH_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 16 * MINI_TILEX) +#define ED_COUNT_MOVE_DELAY_RND_XPOS ED_COUNT_PUSH_DELAY_RND_XPOS +#define ED_COUNT_CHANGE_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 13 * MINI_TILEX) -#define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY) +#define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY) #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY) #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \ n * ED_COUNTER_YDISTANCE) #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \ n * ED_COUNTER_YDISTANCE - 2) -/* standard distances */ -#define ED_BORDER_SIZE 3 -#define ED_GADGET_DISTANCE 2 /* values for element content drawing areas */ +/* amoeba content */ #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX) #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY) +/* custom change target */ +#define ED_AREA_ELEM_CONTENT2_XPOS (20 * MINI_TILEX) +#define ED_AREA_ELEM_CONTENT2_YPOS (ED_SETTINGS_YPOS(2) + \ + ED_GADGET_DISTANCE) +/* optional custom graphic */ +#define ED_AREA_ELEM_CONTENT3_XPOS (24 * MINI_TILEX) +#define ED_AREA_ELEM_CONTENT3_YPOS (ED_SETTINGS_YPOS(1) + \ + ED_GADGET_DISTANCE) +/* custom element content */ +#define ED_AREA_ELEM_CONTENT4_XPOS (29 * MINI_TILEX) +#define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(12) + \ + ED_GADGET_DISTANCE - MINI_TILEY) +/* custom change trigger element */ +#define ED_AREA_ELEM_CONTENT5_XPOS (28 * MINI_TILEX) +#define ED_AREA_ELEM_CONTENT5_YPOS (ED_SETTINGS_YPOS(7) + \ + ED_GADGET_DISTANCE) +/* extended custom change target */ +#define ED_AREA_ELEM_CONTENT6_XPOS (29 * MINI_TILEX) +#define ED_AREA_ELEM_CONTENT6_YPOS (ED_SETTINGS_YPOS(10) + \ + ED_GADGET_DISTANCE - MINI_TILEY) + /* values for random placement background drawing area */ #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX) #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY) @@ -169,133 +195,258 @@ #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66) /* some positions in the editor control window */ -#define ED_BUTTON_ELEM_XPOS 6 -#define ED_BUTTON_ELEM_YPOS 30 -#define ED_BUTTON_ELEM_XSIZE 22 -#define ED_BUTTON_ELEM_YSIZE 22 - -/* some values for text input and counter gadgets */ -#define ED_BUTTON_COUNT_YPOS 60 -#define ED_BUTTON_COUNT_XSIZE 20 -#define ED_BUTTON_COUNT_YSIZE 20 -#define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2) -#define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS -#define ED_WIN_COUNT_XSIZE 52 -#define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE -#define ED_WIN_COUNT2_XPOS 27 -#define ED_WIN_COUNT2_YPOS 3 -#define ED_WIN_COUNT2_XSIZE 46 -#define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE - -#define ED_BUTTON_MINUS_XPOS 2 -#define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS -#define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE -#define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE -#define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + ED_WIN_COUNT_XSIZE + 2) -#define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS -#define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE -#define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE - -/* editor gadget identifiers */ +#define ED_BUTTON_ELEM_XPOS 6 +#define ED_BUTTON_ELEM_YPOS 30 +#define ED_BUTTON_ELEM_XSIZE 22 +#define ED_BUTTON_ELEM_YSIZE 22 + +/* some values for text input, selectbox and counter gadgets */ +#define ED_BUTTON_COUNT_YPOS 60 +#define ED_BUTTON_COUNT_XSIZE 20 +#define ED_BUTTON_COUNT_YSIZE 20 +#define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2) +#define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS +#define ED_WIN_COUNT_XSIZE 52 +#define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE +#define ED_WIN_COUNT2_XPOS 27 +#define ED_WIN_COUNT2_YPOS 3 +#define ED_WIN_COUNT2_XSIZE 46 +#define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE + +#define ED_BUTTON_MINUS_XPOS 2 +#define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS +#define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE +#define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE +#define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \ + ED_WIN_COUNT_XSIZE + 2) +#define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS +#define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE +#define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE + +#define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS +#define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \ + 2 + ED_WIN_COUNT_YSIZE) +#define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE +#define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE + +#define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS +#define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \ + 4 * (2 + ED_WIN_COUNT_YSIZE)) +#define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS + +#define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS +#define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \ + 2 * (2 + ED_WIN_COUNT_YSIZE)) +#define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \ + 3 * (2 + ED_WIN_COUNT_YSIZE)) + +#define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE +#define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE + +/* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */ +#define INFOTEXT_XPOS SX +#define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2) +#define INFOTEXT_XSIZE SXSIZE +#define INFOTEXT_YSIZE MINI_TILEX + + +/* + ----------------------------------------------------------------------------- + editor gadget definitions + ----------------------------------------------------------------------------- +*/ /* drawing toolbox buttons */ #define GADGET_ID_NONE -1 -#define GADGET_ID_SINGLE_ITEMS 0 -#define GADGET_ID_CONNECTED_ITEMS 1 -#define GADGET_ID_LINE 2 -#define GADGET_ID_ARC 3 -#define GADGET_ID_RECTANGLE 4 -#define GADGET_ID_FILLED_BOX 5 -#define GADGET_ID_WRAP_UP 6 -#define GADGET_ID_TEXT 7 -#define GADGET_ID_FLOOD_FILL 8 -#define GADGET_ID_WRAP_LEFT 9 -#define GADGET_ID_PROPERTIES 10 -#define GADGET_ID_WRAP_RIGHT 11 -#define GADGET_ID_RANDOM_PLACEMENT 12 -#define GADGET_ID_GRAB_BRUSH 13 -#define GADGET_ID_WRAP_DOWN 14 -#define GADGET_ID_PICK_ELEMENT 15 -#define GADGET_ID_UNDO 16 -#define GADGET_ID_INFO 17 -#define GADGET_ID_SAVE 18 -#define GADGET_ID_CLEAR 19 -#define GADGET_ID_TEST 20 -#define GADGET_ID_EXIT 21 +#define GADGET_ID_TOOLBOX_FIRST 0 + +#define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0) +#define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1) +#define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2) +#define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3) +#define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4) +#define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5) +#define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6) +#define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7) +#define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8) +#define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9) +#define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10) +#define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11) +#define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12) +#define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13) +#define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14) +#define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15) +#define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16) +#define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17) +#define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18) +#define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19) +#define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20) +#define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21) /* counter button identifiers */ -#define GADGET_ID_ELEM_SCORE_DOWN 22 -#define GADGET_ID_ELEM_SCORE_TEXT 23 -#define GADGET_ID_ELEM_SCORE_UP 24 -#define GADGET_ID_ELEM_CONTENT_DOWN 25 -#define GADGET_ID_ELEM_CONTENT_TEXT 26 -#define GADGET_ID_ELEM_CONTENT_UP 27 -#define GADGET_ID_LEVEL_XSIZE_DOWN 28 -#define GADGET_ID_LEVEL_XSIZE_TEXT 29 -#define GADGET_ID_LEVEL_XSIZE_UP 30 -#define GADGET_ID_LEVEL_YSIZE_DOWN 31 -#define GADGET_ID_LEVEL_YSIZE_TEXT 32 -#define GADGET_ID_LEVEL_YSIZE_UP 33 -#define GADGET_ID_LEVEL_RANDOM_DOWN 34 -#define GADGET_ID_LEVEL_RANDOM_TEXT 35 -#define GADGET_ID_LEVEL_RANDOM_UP 36 -#define GADGET_ID_LEVEL_COLLECT_DOWN 37 -#define GADGET_ID_LEVEL_COLLECT_TEXT 38 -#define GADGET_ID_LEVEL_COLLECT_UP 39 -#define GADGET_ID_LEVEL_TIMELIMIT_DOWN 40 -#define GADGET_ID_LEVEL_TIMELIMIT_TEXT 41 -#define GADGET_ID_LEVEL_TIMELIMIT_UP 42 -#define GADGET_ID_LEVEL_TIMESCORE_DOWN 43 -#define GADGET_ID_LEVEL_TIMESCORE_TEXT 44 -#define GADGET_ID_LEVEL_TIMESCORE_UP 45 -#define GADGET_ID_SELECT_LEVEL_DOWN 46 -#define GADGET_ID_SELECT_LEVEL_TEXT 47 -#define GADGET_ID_SELECT_LEVEL_UP 48 +#define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22) + +#define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0) +#define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1) +#define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2) +#define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3) +#define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4) +#define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5) +#define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6) +#define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7) +#define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8) +#define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9) +#define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10) +#define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11) +#define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12) +#define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13) +#define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14) +#define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15) +#define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16) +#define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17) +#define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18) +#define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19) +#define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20) +#define GADGET_ID_ELEMENT_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21) +#define GADGET_ID_ELEMENT_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22) +#define GADGET_ID_ELEMENT_SCORE_UP (GADGET_ID_COUNTER_FIRST + 23) +#define GADGET_ID_ELEMENT_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 24) +#define GADGET_ID_ELEMENT_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 25) +#define GADGET_ID_ELEMENT_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 26) +#define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 27) +#define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 28) +#define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 29) +#define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 30) +#define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 31) +#define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 32) +#define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 33) +#define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 34) +#define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 35) +#define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 36) +#define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 37) +#define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 38) +#define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 39) +#define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 40) +#define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 41) +#define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 42) +#define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 43) +#define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 44) +#define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 45) +#define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 46) +#define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 47) +#define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 48) +#define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 49) +#define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 50) +#define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 51) +#define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 52) +#define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 53) /* drawing area identifiers */ -#define GADGET_ID_DRAWING_LEVEL 49 -#define GADGET_ID_ELEM_CONTENT_0 50 -#define GADGET_ID_ELEM_CONTENT_1 51 -#define GADGET_ID_ELEM_CONTENT_2 52 -#define GADGET_ID_ELEM_CONTENT_3 53 -#define GADGET_ID_ELEM_CONTENT_4 54 -#define GADGET_ID_ELEM_CONTENT_5 55 -#define GADGET_ID_ELEM_CONTENT_6 56 -#define GADGET_ID_ELEM_CONTENT_7 57 -#define GADGET_ID_AMOEBA_CONTENT 58 +#define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 54) + +#define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0) +#define GADGET_ID_ELEMENT_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1) +#define GADGET_ID_ELEMENT_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2) +#define GADGET_ID_ELEMENT_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3) +#define GADGET_ID_ELEMENT_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4) +#define GADGET_ID_ELEMENT_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5) +#define GADGET_ID_ELEMENT_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6) +#define GADGET_ID_ELEMENT_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7) +#define GADGET_ID_ELEMENT_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8) +#define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9) +#define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 10) +#define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 11) +#define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 12) +#define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 13) +#define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 14) +#define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 15) /* text input identifiers */ -#define GADGET_ID_LEVEL_NAME 59 -#define GADGET_ID_LEVEL_AUTHOR 60 +#define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 16) + +#define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0) +#define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1) + +/* selectbox identifiers */ +#define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 2) + +#define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 0) +#define GADGET_ID_CUSTOM_CONSISTENCY (GADGET_ID_SELECTBOX_FIRST + 1) +#define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 2) +#define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 3) +#define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 4) +#define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 5) +#define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 6) +#define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 7) +#define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 8) +#define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 9) +#define GADGET_ID_CHANGE_PLAYER_ACTION (GADGET_ID_SELECTBOX_FIRST + 10) +#define GADGET_ID_CHANGE_COLLIDE_ACTION (GADGET_ID_SELECTBOX_FIRST + 11) +#define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 12) +#define GADGET_ID_CHANGE_POWER (GADGET_ID_SELECTBOX_FIRST + 13) + +/* textbutton identifiers */ +#define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 14) + +#define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0) +#define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1) +#define GADGET_ID_PROPERTIES_ADVANCED (GADGET_ID_TEXTBUTTON_FIRST + 2) +#define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 3) /* gadgets for scrolling of drawing area */ -#define GADGET_ID_SCROLL_UP 61 -#define GADGET_ID_SCROLL_DOWN 62 -#define GADGET_ID_SCROLL_LEFT 63 -#define GADGET_ID_SCROLL_RIGHT 64 -#define GADGET_ID_SCROLL_HORIZONTAL 65 -#define GADGET_ID_SCROLL_VERTICAL 66 +#define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 4) + +#define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0) +#define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1) +#define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2) +#define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3) +#define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4) +#define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5) /* gadgets for scrolling element list */ -#define GADGET_ID_SCROLL_LIST_UP 67 -#define GADGET_ID_SCROLL_LIST_DOWN 68 -#define GADGET_ID_SCROLL_LIST_VERTICAL 69 - -/* buttons for level settings */ -#define GADGET_ID_RANDOM_PERCENTAGE 70 -#define GADGET_ID_RANDOM_QUANTITY 71 -#define GADGET_ID_RANDOM_RESTRICTED 72 -#define GADGET_ID_DOUBLE_SPEED 73 -#define GADGET_ID_GRAVITY 74 -#define GADGET_ID_STICK_ELEMENT 75 -#define GADGET_ID_EM_SLIPPERY_GEMS 76 - -/* another drawing area for random placement */ -#define GADGET_ID_RANDOM_BACKGROUND 77 +#define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6) + +#define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0) +#define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1) +#define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2) + +/* checkbuttons for level/element properties */ +#define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3) + +#define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0) +#define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1) +#define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2) +#define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3) +#define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4) +#define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5) +#define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6) +#define GADGET_ID_CUSTOM_EXPLODE_RESULT (GADGET_ID_CHECKBUTTON_FIRST + 7) +#define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 8) +#define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 9) +#define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 10) +#define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 11) +#define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 12) +#define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 13) +#define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 14) +#define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 15) +#define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 16) +#define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 17) +#define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 18) +#define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 19) +#define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 20) +#define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 21) +#define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 22) +#define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 23) +#define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 24) +#define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 25) +#define GADGET_ID_CHANGE_BY_PLAYER (GADGET_ID_CHECKBUTTON_FIRST + 26) +#define GADGET_ID_CHANGE_BY_COLLISION (GADGET_ID_CHECKBUTTON_FIRST + 27) +#define GADGET_ID_CHANGE_BY_OTHER (GADGET_ID_CHECKBUTTON_FIRST + 28) /* gadgets for buttons in element list */ -#define GADGET_ID_ELEMENTLIST_FIRST 78 -#define GADGET_ID_ELEMENTLIST_LAST (78 + ED_NUM_ELEMENTLIST_BUTTONS - 1) +#define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 29) +#define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \ + ED_NUM_ELEMENTLIST_BUTTONS - 1) #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1) @@ -305,21 +456,36 @@ #define RADIO_NR_RANDOM_ELEMENTS 2 /* values for counter gadgets */ -#define ED_COUNTER_ID_ELEM_SCORE 0 -#define ED_COUNTER_ID_ELEM_CONTENT 1 -#define ED_COUNTER_ID_LEVEL_XSIZE 2 -#define ED_COUNTER_ID_LEVEL_YSIZE 3 -#define ED_COUNTER_ID_LEVEL_COLLECT 4 -#define ED_COUNTER_ID_LEVEL_TIMELIMIT 5 -#define ED_COUNTER_ID_LEVEL_TIMESCORE 6 -#define ED_COUNTER_ID_LEVEL_RANDOM 7 -#define ED_COUNTER_ID_SELECT_LEVEL 8 - -#define ED_NUM_COUNTERBUTTONS 9 +#define ED_COUNTER_ID_SELECT_LEVEL 0 +#define ED_COUNTER_ID_LEVEL_XSIZE 1 +#define ED_COUNTER_ID_LEVEL_YSIZE 2 +#define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3 +#define ED_COUNTER_ID_LEVEL_TIMELIMIT 4 +#define ED_COUNTER_ID_LEVEL_TIMESCORE 5 +#define ED_COUNTER_ID_LEVEL_RANDOM 6 +#define ED_COUNTER_ID_ELEMENT_SCORE 7 +#define ED_COUNTER_ID_ELEMENT_CONTENT 8 +#define ED_COUNTER_ID_CUSTOM_SCORE 9 +#define ED_COUNTER_ID_CUSTOM_GEMCOUNT 10 +#define ED_COUNTER_ID_PUSH_DELAY_FIX 11 +#define ED_COUNTER_ID_PUSH_DELAY_RND 12 +#define ED_COUNTER_ID_MOVE_DELAY_FIX 13 +#define ED_COUNTER_ID_MOVE_DELAY_RND 14 +#define ED_COUNTER_ID_CHANGE_DELAY_FIX 15 +#define ED_COUNTER_ID_CHANGE_DELAY_RND 16 +#define ED_COUNTER_ID_CHANGE_CONT_RND 17 + +#define ED_NUM_COUNTERBUTTONS 18 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM +#define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM_SCORE +#define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_MOVE_DELAY_RND + +#define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX +#define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND + /* values for scrollbutton gadgets */ #define ED_SCROLLBUTTON_ID_AREA_UP 0 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1 @@ -352,18 +518,78 @@ #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR +/* values for selectbox gadgets */ +#define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 0 +#define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY 1 +#define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 2 +#define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 3 +#define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 4 +#define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 5 +#define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 6 +#define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 7 +#define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 8 +#define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 9 +#define ED_SELECTBOX_ID_CHANGE_PLAYER_ACTION 10 +#define ED_SELECTBOX_ID_CHANGE_COLLIDE_ACTION 11 +#define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 12 +#define ED_SELECTBOX_ID_CHANGE_POWER 13 + +#define ED_NUM_SELECTBOX 14 + +#define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION +#define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER + +#define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS +#define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_CHANGE_POWER + +/* values for textbutton gadgets */ +#define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0 +#define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1 +#define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED 2 +#define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 3 + +#define ED_NUM_TEXTBUTTON 4 + /* values for checkbutton gadgets */ #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0 #define ED_CHECKBUTTON_ID_GRAVITY 1 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4 - -#define ED_NUM_CHECKBUTTONS 5 +#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT 5 +#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 6 +#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 7 +#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 8 +#define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 9 +#define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 10 +#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 11 +#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 12 +#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 13 +#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 14 +#define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 15 +#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 16 +#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 17 +#define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 18 +#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 19 +#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 20 +#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 21 +#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 22 +#define ED_CHECKBUTTON_ID_CHANGE_DELAY 23 +#define ED_CHECKBUTTON_ID_CHANGE_BY_PLAYER 24 +#define ED_CHECKBUTTON_ID_CHANGE_BY_COLLISION 25 +#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER 26 + +#define ED_NUM_CHECKBUTTONS 27 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED +#define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT +#define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE + +#define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC +#define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_BY_OTHER + /* values for radiobutton gadgets */ #define ED_RADIOBUTTON_ID_PERCENTAGE 0 #define ED_RADIOBUTTON_ID_QUANTITY 1 @@ -373,16 +599,59 @@ #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY + +/* + ----------------------------------------------------------------------------- + some internally used definitions + ----------------------------------------------------------------------------- +*/ + /* values for CopyLevelToUndoBuffer() */ #define UNDO_IMMEDIATE 0 #define UNDO_ACCUMULATE 1 -/* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */ -#define INFOTEXT_XPOS SX -#define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2) -#define INFOTEXT_XSIZE SXSIZE -#define INFOTEXT_YSIZE MINI_TILEX -#define MAX_INFOTEXT_LEN (SXSIZE / FONT2_XSIZE) +/* values for scrollbars */ +#define ED_SCROLL_NO 0 +#define ED_SCROLL_LEFT 1 +#define ED_SCROLL_RIGHT 2 +#define ED_SCROLL_UP 4 +#define ED_SCROLL_DOWN 8 + +/* screens in the level editor */ +#define ED_MODE_DRAWING 0 +#define ED_MODE_INFO 1 +#define ED_MODE_PROPERTIES 2 + +/* sub-screens in the element properties section */ +#define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO +#define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG +#define ED_MODE_PROPERTIES_ADVANCED ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED + +/* how many steps can be cancelled */ +#define NUM_UNDO_STEPS (10 + 1) + +/* values for elements with score */ +#define MIN_SCORE 0 +#define MAX_SCORE 255 + +/* values for elements with gem count */ +#define MIN_GEM_COUNT 0 +#define MAX_GEM_COUNT 100 + +/* values for random placement */ +#define RANDOM_USE_PERCENTAGE 0 +#define RANDOM_USE_QUANTITY 1 + +/* maximal size of level editor drawing area */ +#define MAX_ED_FIELDX (2 * SCR_FIELDX) +#define MAX_ED_FIELDY (2 * SCR_FIELDY - 1) + + +/* + ----------------------------------------------------------------------------- + some internally used data structure definitions + ----------------------------------------------------------------------------- +*/ static struct { @@ -390,39 +659,38 @@ static struct char *text; } control_info[ED_NUM_CTRL_BUTTONS] = { - { 's', "draw single items" }, - { 'd', "draw connected items" }, - { 'l', "draw lines" }, - { 'a', "draw arcs" }, - { 'r', "draw outline rectangles" }, - { 'R', "draw filled rectangles" }, - { '\0', "wrap (rotate) level up" }, - { 't', "enter text elements" }, - { 'f', "flood fill" }, - { '\0', "wrap (rotate) level left" }, - { '?', "properties of drawing element" }, - { '\0', "wrap (rotate) level right" }, - { '\0', "random element placement" }, - { 'b', "grab brush" }, - { '\0', "wrap (rotate) level down" }, - { ',', "pick drawing element" }, - { 'U', "undo last operation" }, - { 'I', "level properties" }, - { 'S', "save level" }, - { 'C', "clear level" }, - { 'T', "test level" }, - { 'E', "exit level editor" } + { 's', "draw single items" }, + { 'd', "draw connected items" }, + { 'l', "draw lines" }, + { 'a', "draw arcs" }, + { 'r', "draw outline rectangles" }, + { 'R', "draw filled rectangles" }, + { '\0', "wrap (rotate) level up" }, + { 't', "enter text elements" }, + { 'f', "flood fill" }, + { '\0', "wrap (rotate) level left" }, + { '?', "properties of drawing element" }, + { '\0', "wrap (rotate) level right" }, + { '\0', "random element placement" }, + { 'b', "grab brush" }, + { '\0', "wrap (rotate) level down" }, + { ',', "pick drawing element" }, + { 'U', "undo last operation" }, + { 'I', "level properties" }, + { 'S', "save level" }, + { 'C', "clear level" }, + { 'T', "test level" }, + { 'E', "exit level editor" } }; -/* values for random placement */ -#define RANDOM_USE_PERCENTAGE 0 -#define RANDOM_USE_QUANTITY 1 - static int random_placement_value = 10; static int random_placement_method = RANDOM_USE_QUANTITY; -static int random_placement_background_element = EL_ERDREICH; +static int random_placement_background_element = EL_SAND; static boolean random_placement_background_restricted = FALSE; static boolean stick_element_properties_window = FALSE; +static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES]; +static boolean custom_element_change_events[NUM_CHANGE_EVENTS]; +static struct ElementInfo custom_element; static struct { @@ -431,81 +699,164 @@ static struct int gadget_id_down, gadget_id_up; int gadget_id_text; int *value; - char *infotext_above, *infotext_right; + char *text_above, *text_left, *text_right; } counterbutton_info[ED_NUM_COUNTERBUTTONS] = { + /* ---------- level and editor settings ---------------------------------- */ + { - ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS, - MIN_SCORE, MAX_SCORE, - GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP, - GADGET_ID_ELEM_SCORE_TEXT, - NULL, /* will be set when used */ - "element score", NULL - }, - { - ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS, - MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS, - GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP, - GADGET_ID_ELEM_CONTENT_TEXT, - &level.num_yam_contents, - "element content", NULL + DX + 5 - SX, DY + 3 - SY, + 1, 100, + GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP, + GADGET_ID_SELECT_LEVEL_TEXT, + &level_nr, + NULL, NULL, NULL }, { - ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2), + ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(2), MIN_LEV_FIELDX, MAX_LEV_FIELDX, GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP, GADGET_ID_LEVEL_XSIZE_TEXT, &level.fieldx, - "playfield size", "width", + "playfield size", NULL, "width", }, { - ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2), + ED_SETTINGS_XPOS(0) + 2 * DXSIZE, ED_COUNTER_YPOS(2), MIN_LEV_FIELDY, MAX_LEV_FIELDY, GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP, GADGET_ID_LEVEL_YSIZE_TEXT, &level.fieldy, - NULL, "height", + NULL, NULL, "height", }, { - ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3), + ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(3), 0, 999, - GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP, - GADGET_ID_LEVEL_COLLECT_TEXT, + GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP, + GADGET_ID_LEVEL_GEMSLIMIT_TEXT, &level.gems_needed, - "number of emeralds to collect", NULL + "number of emeralds to collect", NULL, NULL }, { - ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4), + ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4), 0, 999, GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP, GADGET_ID_LEVEL_TIMELIMIT_TEXT, &level.time, - "time available to solve level", "(0 => no time limit)" + "time available to solve level", NULL, "(0 => no time limit)" }, { - ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5), + ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(5), 0, 255, GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP, GADGET_ID_LEVEL_TIMESCORE_TEXT, - &level.score[SC_ZEITBONUS], - "score for each 10 seconds left", NULL + &level.score[SC_TIME_BONUS], + "score for each 10 seconds left", NULL, NULL }, { - ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8), + ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8), 1, 100, GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP, GADGET_ID_LEVEL_RANDOM_TEXT, &random_placement_value, - "random element placement", "in" + "random element placement", NULL, "in" }, + + /* ---------- element settings: configure (various elements) ------------- */ + { - DX + 5 - SX, DY + 3 - SY, - 1, 100, - GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP, - GADGET_ID_SELECT_LEVEL_TEXT, - &level_nr, - NULL, NULL - } + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0), + MIN_SCORE, MAX_SCORE, + GADGET_ID_ELEMENT_SCORE_DOWN, GADGET_ID_ELEMENT_SCORE_UP, + GADGET_ID_ELEMENT_SCORE_TEXT, + NULL, /* will be set when used */ + NULL, NULL, NULL + }, + { + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6), + MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS, + GADGET_ID_ELEMENT_CONTENT_DOWN, GADGET_ID_ELEMENT_CONTENT_UP, + GADGET_ID_ELEMENT_CONTENT_TEXT, + &level.num_yamyam_contents, + NULL, NULL, "number of content areas" + }, + + /* ---------- element settings: configure (custom elements) ------------- */ + + { + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3), + MIN_SCORE, MAX_SCORE, + GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP, + GADGET_ID_CUSTOM_SCORE_TEXT, + &custom_element.score, + NULL, "collect score", NULL + }, + { + ED_SETTINGS_XPOS(13) + 10, ED_SETTINGS_YPOS(3), + MIN_GEM_COUNT, MAX_GEM_COUNT, + GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP, + GADGET_ID_CUSTOM_GEMCOUNT_TEXT, + &custom_element.gem_count, + NULL, "gems", NULL + }, + { + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4), + 0, 999, + GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP, + GADGET_ID_PUSH_DELAY_FIX_TEXT, + &custom_element.push_delay_fixed, + NULL, "push delay", NULL + }, + { + ED_COUNT_PUSH_DELAY_RND_XPOS, ED_SETTINGS_YPOS(4), + 0, 999, + GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP, + GADGET_ID_PUSH_DELAY_RND_TEXT, + &custom_element.push_delay_random, + NULL, "+random", NULL + }, + { + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7), + 0, 999, + GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP, + GADGET_ID_MOVE_DELAY_FIX_TEXT, + &custom_element.move_delay_fixed, + NULL, "move delay", NULL + }, + { + ED_COUNT_MOVE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(7), + 0, 999, + GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP, + GADGET_ID_MOVE_DELAY_RND_TEXT, + &custom_element.move_delay_random, + NULL, "+random", NULL + }, + + /* ---------- element settings: advanced (custom elements) --------------- */ + + { + ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(3), + 0, 999, + GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP, + GADGET_ID_CHANGE_DELAY_FIX_TEXT, + &custom_element.change.delay_fixed, + NULL, "delay", NULL, + }, + { + ED_COUNT_CHANGE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(3), + 0, 999, + GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP, + GADGET_ID_CHANGE_DELAY_RND_TEXT, + &custom_element.change.delay_random, + NULL, "+random", NULL + }, + { + ED_SETTINGS_XPOS(3), ED_SETTINGS_YPOS(12), + 0, 100, + GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP, + GADGET_ID_CHANGE_CONT_RND_TEXT, + &custom_element.change.random, + NULL, "use random change:", NULL + }, }; static struct @@ -518,14 +869,14 @@ static struct } textinput_info[ED_NUM_TEXTINPUT] = { { - ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0), + ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(0), GADGET_ID_LEVEL_NAME, MAX_LEVEL_NAME_LEN, level.name, "Title" }, { - ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1), + ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1), GADGET_ID_LEVEL_AUTHOR, MAX_LEVEL_AUTHOR_LEN, level.author, @@ -533,9 +884,295 @@ static struct } }; +static struct ValueTextInfo options_access_type[] = +{ + { EP_WALKABLE, "walk" }, + { EP_PASSABLE, "pass" }, + { -1, NULL } +}; + +static struct ValueTextInfo options_access_layer[] = +{ + { EP_ACCESSIBLE_OVER, "over" }, + { EP_ACCESSIBLE_INSIDE, "inside" }, + { EP_ACCESSIBLE_UNDER, "under" }, + { -1, NULL } +}; + +static struct ValueTextInfo options_walk_to_action[] = +{ + { EP_DIGGABLE, "diggable" }, + { EP_COLLECTIBLE, "collectible" }, + { EP_PUSHABLE, "pushable" }, + { -1, NULL } +}; + +static struct ValueTextInfo options_move_pattern[] = +{ + { MV_LEFT, "left" }, + { MV_RIGHT, "right" }, + { MV_UP, "up" }, + { MV_DOWN, "down" }, + { MV_HORIZONTAL, "horizontal" }, + { MV_VERTICAL, "vertical" }, + { MV_ALL_DIRECTIONS, "all directions" }, + { MV_TOWARDS_PLAYER, "towards player" }, + { MV_AWAY_FROM_PLAYER, "away from player" }, + { MV_ALONG_LEFT_SIDE, "along left side" }, + { MV_ALONG_RIGHT_SIDE, "along right side" }, + { MV_TURNING_LEFT, "turning left" }, + { MV_TURNING_RIGHT, "turning right" }, + { -1, NULL } +}; + +static struct ValueTextInfo options_move_direction[] = +{ + { MV_NO_MOVING, "automatic" }, + { MV_LEFT, "left" }, + { MV_RIGHT, "right" }, + { MV_UP, "up" }, + { MV_DOWN, "down" }, + { -1, NULL } +}; + +static struct ValueTextInfo options_move_stepsize[] = +{ + { 1, "very slow" }, + { 2, "slow" }, + { 4, "normal" }, + { 8, "fast" }, + { 16, "very fast" }, + { -1, NULL } +}; + +static struct ValueTextInfo options_smash_targets[] = +{ + { EP_CAN_SMASH_PLAYER, "player" }, + { EP_CAN_SMASH_ENEMIES, "enemies" }, + { EP_CAN_SMASH_EVERYTHING, "everything" }, + { -1, NULL } +}; + +static struct ValueTextInfo options_deadliness[] = +{ + { EP_DONT_RUN_INTO, "running into" }, + { EP_DONT_COLLIDE_WITH, "colliding with" }, + { EP_DONT_TOUCH, "touching" }, + { -1, NULL } +}; + +static struct ValueTextInfo options_consistency[] = +{ + { EP_CAN_EXPLODE, "can explode" }, + { EP_INDESTRUCTIBLE, "indestructible" }, + { -1, NULL } +}; + +static struct ValueTextInfo options_time_units[] = +{ + { 50, "seconds" }, + { 1, "frames" }, + { -1, NULL } +}; + +static struct ValueTextInfo options_change_player_action[] = +{ + { CE_TOUCHED_BY_PLAYER, "touched" }, + { CE_PRESSED_BY_PLAYER, "pressed" }, + { CE_PUSHED_BY_PLAYER, "pushed" }, + { -1, NULL } +}; + +static struct ValueTextInfo options_change_collide_action[] = +{ + { CE_COLLISION, "on collision" }, + { CE_IMPACT, "on impact" }, + { CE_SMASHED, "when smashed" }, + { -1, NULL } +}; + +static struct ValueTextInfo options_change_other_action[] = +{ + { CE_OTHER_IS_TOUCHING, "touching" }, + { CE_OTHER_IS_CHANGING, "change of" }, + { CE_OTHER_IS_EXPLODING, "explosion of" }, + { CE_OTHER_GETS_TOUCHED, "player touches" }, + { CE_OTHER_GETS_PRESSED, "player presses" }, + { CE_OTHER_GETS_PUSHED, "player pushes" }, + { CE_OTHER_GETS_COLLECTED, "player collects" }, + { -1, NULL } +}; + +static struct ValueTextInfo options_change_power[] = +{ + { CP_NON_DESTRUCTIVE, "non-destructive" }, + { CP_HALF_DESTRUCTIVE, "half-destructive" }, + { CP_FULL_DESTRUCTIVE, "full-destructive" }, + { -1, NULL } +}; + +static struct +{ + int x, y; + int gadget_id; + int size; /* char size of selectbox or '-1' (dynamically determined) */ + struct ValueTextInfo *options; + int *value; + char *text_left, *text_right, *infotext; +} selectbox_info[ED_NUM_SELECTBOX] = +{ + /* ---------- element settings: configure (custom elements) ------------- */ + + { + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(1), + GADGET_ID_CUSTOM_ACCESS_TYPE, + -1, + options_access_type, + &custom_element.access_type, + "player can", NULL, "type of access to this field" + }, + { + ED_SETTINGS_XPOS(11), ED_SETTINGS_YPOS(1), + GADGET_ID_CUSTOM_ACCESS_LAYER, + -1, + options_access_layer, + &custom_element.access_layer, + NULL, NULL, "layer of access for this field" + }, + { + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2), + GADGET_ID_CUSTOM_WALK_TO_ACTION, + -1, + options_walk_to_action, + &custom_element.walk_to_action, + NULL, NULL, "diggable/collectible/pushable" + }, + { + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5), + GADGET_ID_CUSTOM_MOVE_PATTERN, + -1, + options_move_pattern, + &custom_element.move_pattern, + "can move", NULL, "element move direction" + }, + { + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6), + GADGET_ID_CUSTOM_MOVE_DIRECTION, + -1, + options_move_direction, + &custom_element.move_direction_initial, + "starts moving", NULL, "initial element move direction" + }, + { + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8), + GADGET_ID_CUSTOM_MOVE_STEPSIZE, + -1, + options_move_stepsize, + &custom_element.move_stepsize, + "move/fall speed", NULL, "speed of element movement" + }, + { + ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(9), + GADGET_ID_CUSTOM_SMASH_TARGETS, + -1, + options_smash_targets, + &custom_element.smash_targets, + "can smash", NULL, "elements that can be smashed" + }, + { + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(11), + GADGET_ID_CUSTOM_DEADLINESS, + -1, + options_deadliness, + &custom_element.deadliness, + "deadly when", NULL, "deadliness of element" + }, + { + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(12), + GADGET_ID_CUSTOM_CONSISTENCY, + -1, + options_consistency, + &custom_element.consistency, + NULL, "explodes to:", "consistency/destructibility" + }, + + /* ---------- element settings: advanced (custom elements) --------------- */ + + { + ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(4), + GADGET_ID_CHANGE_TIME_UNITS, + -1, + options_time_units, + &custom_element.change.delay_frames, + "delay time given in", NULL, "delay time units for change" + }, + { + ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(5), + GADGET_ID_CHANGE_PLAYER_ACTION, + -1, + options_change_player_action, + &custom_element.change_player_action, + NULL, "by player", "type of player contact" + }, + { + ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(6), + GADGET_ID_CHANGE_COLLIDE_ACTION, + -1, + options_change_collide_action, + &custom_element.change_collide_action, + NULL, NULL, "change after impact or smash" + }, + { + ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(7), + GADGET_ID_CHANGE_OTHER_ACTION, + -1, + options_change_other_action, + &custom_element.change_other_action, + NULL, "element:", "type of other element action" + }, + { + ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(10), + GADGET_ID_CHANGE_POWER, + -1, + options_change_power, + &custom_element.change.power, + "power:", NULL, "power of extended change" + }, +}; + +static struct +{ + int x, y; + int gadget_id; + int size; + char *text, *infotext; +} textbutton_info[ED_NUM_TEXTBUTTON] = +{ + { + ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1), + GADGET_ID_PROPERTIES_INFO, + 11, "Information", "Show information about element" + }, + { + ED_SETTINGS_XPOS(0) + 166, ED_COUNTER_YPOS(1), + GADGET_ID_PROPERTIES_CONFIG, + 11, "Configure", "Configure element properties" + }, + { + ED_SETTINGS_XPOS(0) + 332, ED_COUNTER_YPOS(1), + GADGET_ID_PROPERTIES_ADVANCED, + 11, "Advanced", "Advanced element configuration" + }, + { + ED_SETTINGS_XPOS(0) + 262, ED_SETTINGS_YPOS(13), + GADGET_ID_SAVE_AS_TEMPLATE, + -1, "Save as template", "Save current settings as new template" + }, +}; + static struct { - int xpos, ypos; + int gd_x, gd_y; int x, y; int gadget_id; char *infotext; @@ -581,7 +1218,7 @@ static struct static struct { - int xpos, ypos; + int gd_x, gd_y; int x, y; int width, height; int type; @@ -622,18 +1259,18 @@ static struct int radio_button_nr; int *value; int checked_value; - char *text, *infotext; + char *text_right, *infotext; } radiobutton_info[ED_NUM_RADIOBUTTONS] = { { - ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8), + ED_SETTINGS_XPOS(0) + 160, ED_COUNTER2_YPOS(8), GADGET_ID_RANDOM_PERCENTAGE, RADIO_NR_RANDOM_ELEMENTS, &random_placement_method, RANDOM_USE_PERCENTAGE, "percentage", "use percentage for random elements" }, { - ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8), + ED_SETTINGS_XPOS(0) + 340, ED_COUNTER2_YPOS(8), GADGET_ID_RANDOM_QUANTITY, RADIO_NR_RANDOM_ELEMENTS, &random_placement_method, RANDOM_USE_QUANTITY, @@ -646,73 +1283,224 @@ static struct int x, y; int gadget_id; boolean *value; - char *text, *infotext; + char *text_right, *infotext; } checkbutton_info[ED_NUM_CHECKBUTTONS] = { + /* ---------- level and editor settings ---------------------------------- */ + { - ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY, + ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(6) - MINI_TILEY, GADGET_ID_DOUBLE_SPEED, &level.double_speed, "double speed movement", "set movement speed of player" }, { - ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY, + ED_SETTINGS_XPOS(0) + 340, ED_COUNTER_YPOS(6) - MINI_TILEY, GADGET_ID_GRAVITY, &level.gravity, "gravity", "set level gravity" }, { - ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY, + ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY, GADGET_ID_RANDOM_RESTRICTED, &random_placement_background_restricted, "restrict random placement to", "set random placement restriction" }, + + /* ---------- element settings: configure (various elements) ------------- */ + { - ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4), + ED_SETTINGS_XPOS(0), 0, /* set at runtime */ GADGET_ID_STICK_ELEMENT, &stick_element_properties_window, - "stick window to edit content", "stick window to edit content" + "stick this screen to edit content","stick this screen to edit content" }, { - ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4), + ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4), GADGET_ID_EM_SLIPPERY_GEMS, &level.em_slippery_gems, "slip down from certain flat walls","use EM style slipping behaviour" - } -}; - -/* maximal size of level editor drawing area */ -#define MAX_ED_FIELDX (2 * SCR_FIELDX) -#define MAX_ED_FIELDY (2 * SCR_FIELDY - 1) - -/* actual size of level editor drawing area */ -static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1; + }, -/* actual position of level editor drawing area in level playfield */ -static int level_xpos = -1, level_ypos = -1; + /* ---------- element settings: configure (custom elements) ------------- */ + + { + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1), + GADGET_ID_CUSTOM_ACCESSIBLE, + &custom_element_properties[EP_ACCESSIBLE], + NULL, "player can walk to or pass this field" + }, + { + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2), + GADGET_ID_CUSTOM_WALK_TO_OBJECT, + &custom_element_properties[EP_WALK_TO_OBJECT], + NULL, "player can dig/collect/push element" + }, + { + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(5), + GADGET_ID_CUSTOM_CAN_MOVE, + &custom_element_properties[EP_CAN_MOVE], + NULL, "element can move in some direction" + }, + { + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(9), + GADGET_ID_CUSTOM_CAN_FALL, + &custom_element_properties[EP_CAN_FALL], + "can fall", "element can fall down" + }, + { + ED_SETTINGS_XPOS(6), ED_SETTINGS_YPOS(9), + GADGET_ID_CUSTOM_CAN_SMASH, + &custom_element_properties[EP_CAN_SMASH], + NULL, "element can smash other elements" + }, + { + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10), + GADGET_ID_CUSTOM_SLIPPERY, + &custom_element_properties[EP_SLIPPERY], + "slippery", "other elements can fall down from it" + }, + { + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(11), + GADGET_ID_CUSTOM_DEADLY, + &custom_element_properties[EP_DEADLY], + NULL, "element can kill the player" + }, + { + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(12), + GADGET_ID_CUSTOM_EXPLODE_RESULT, + &custom_element_properties[EP_EXPLODE_RESULT], + NULL, "set consistency/destructibility" + }, + { + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(13), + GADGET_ID_CUSTOM_EXPLODE_FIRE, + &custom_element.can_explode_by_fire, + "by fire", "element can explode by fire/explosion" + }, + { + ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(13), + GADGET_ID_CUSTOM_EXPLODE_SMASH, + &custom_element.can_explode_smashed, + "smashed", "element can explode when smashed" + }, + { + ED_SETTINGS_XPOS(13), ED_SETTINGS_YPOS(13), + GADGET_ID_CUSTOM_EXPLODE_IMPACT, + &custom_element.can_explode_impact, + "impact", "element can explode on impact" + }, + + /* ---------- element settings: advanced (custom elements) --------------- */ + + { + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1), + GADGET_ID_CUSTOM_USE_GRAPHIC, + &custom_element.use_gfx_element, + "use graphic of element:", "use graphic for custom element" + }, + { + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2), + GADGET_ID_CUSTOM_CAN_CHANGE, + &custom_element_properties[EP_CAN_CHANGE], + "element changes to after/when:","element can change to other element" + }, + { + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3), + GADGET_ID_CHANGE_DELAY, + &custom_element_change_events[CE_DELAY], + NULL, "element changes after delay" + }, + { + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5), + GADGET_ID_CHANGE_BY_PLAYER, + &custom_element_change_events[CE_BY_PLAYER], + NULL, "element changes by player contact" + }, + { + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6), + GADGET_ID_CHANGE_BY_COLLISION, + &custom_element_change_events[CE_BY_COLLISION], + NULL, "element changes by impact or smash" + }, + { + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7), + GADGET_ID_CHANGE_BY_OTHER, + &custom_element_change_events[CE_BY_OTHER], + NULL, "element changes by other element" + }, + { + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8), + GADGET_ID_CHANGE_USE_EXPLOSION, + &custom_element.change.explode, + "explode instead of change", "element explodes instead of change" + }, + { + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(9), + GADGET_ID_CHANGE_USE_CONTENT, + &custom_element.change.use_content, + "use extended change target:", "element changes to more elements" + }, + { + ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(11), + GADGET_ID_CHANGE_ONLY_COMPLETE, + &custom_element.change.only_complete, + "only use complete change", "only use complete extended content" + }, + { + ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(12), + GADGET_ID_CHANGE_USE_RANDOM, + &custom_element.change.use_random_change, + NULL, "use random value for new content" + }, + { + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(13), + GADGET_ID_CUSTOM_USE_TEMPLATE, + &level.use_custom_template, + "use template", "use template for custom properties" + }, +}; + + +/* + ----------------------------------------------------------------------------- + some internally used variables + ----------------------------------------------------------------------------- +*/ + +/* actual size of level editor drawing area */ +static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1; + +/* actual position of level editor drawing area in level playfield */ +static int level_xpos = -1, level_ypos = -1; #define IN_ED_FIELD(x,y) ((x)>=0 && (x)=0 &&(y)' operation will + implicitely cast -1 to an unsigned integer value!) */ + selectbox_info[i].size = 0; + + for (j=0; selectbox_info[i].options[j].text != NULL; j++) + if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size) + selectbox_info[i].size = strlen(selectbox_info[i].options[j].text); + + selectbox_info[i].size++; /* add one character empty space */ } - else /* drawing area scrollbars */ - { - if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL) - { - items_max = MAX(lev_fieldx + 2, ed_fieldx); - items_visible = ed_fieldx; - item_position = 0; - } - else - { - items_max = MAX(lev_fieldy + 2, ed_fieldy); + + event_mask = GD_EVENT_RELEASED | + GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING; + + gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS; + gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS; + + /* determine horizontal offset for leading selectbox text */ + if (selectbox_info[i].text_left != NULL) + xoffset = (getFontWidth(FONT_TEXT_1) * + strlen(selectbox_info[i].text_left) + + ED_GADGET_TEXT_DISTANCE); + + sprintf(infotext, "Select %s", selectbox_info[i].infotext); + infotext[max_infotext_len] = '\0'; + + gi = CreateGadget(GDI_CUSTOM_ID, id, + GDI_CUSTOM_TYPE_ID, i, + GDI_INFO_TEXT, infotext, + GDI_X, SX + selectbox_info[i].x + xoffset, + GDI_Y, SY + selectbox_info[i].y, + GDI_TYPE, GD_TYPE_SELECTBOX, + GDI_SELECTBOX_OPTIONS, selectbox_info[i].options, + GDI_TEXT_SIZE, selectbox_info[i].size, + GDI_TEXT_FONT, FONT_INPUT_1, + GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE, + GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y, + GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y, + GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE, + GDI_BORDER_SIZE_SELECTBUTTON, getFontWidth(FONT_INPUT_1), + GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE, + GDI_EVENT_MASK, event_mask, + GDI_CALLBACK_INFO, HandleEditorGadgetInfoText, + GDI_CALLBACK_ACTION, HandleSelectboxGadgets, + GDI_END); + + if (gi == NULL) + Error(ERR_EXIT, "cannot create gadget"); + + level_editor_gadget[id] = gi; + } +} + +static void CreateTextbuttonGadgets() +{ + int max_infotext_len = getMaxInfoTextLength(); + int i; + + for (i=0; i= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_ADVANCED) + { + gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS; + gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS; + gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS; + gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS; + } + else + { + gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS; + gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS; + gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS; + gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS; + } + + sprintf(infotext, "%s", textbutton_info[i].infotext); + infotext[max_infotext_len] = '\0'; + + gi = CreateGadget(GDI_CUSTOM_ID, id, + GDI_CUSTOM_TYPE_ID, i, + GDI_INFO_TEXT, infotext, + GDI_X, SX + textbutton_info[i].x, + GDI_Y, SY + textbutton_info[i].y, + GDI_TYPE, GD_TYPE_TEXT_BUTTON, + GDI_TEXT_VALUE, textbutton_info[i].text, + GDI_TEXT_SIZE, textbutton_info[i].size, + GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE, + GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2, + GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1, + GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1, + GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2, + GDI_BORDER_SIZE, ED_BORDER2_SIZE, ED_BORDER_SIZE, + GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE, + GDI_DECORATION_SHIFTING, 1, 1, + GDI_EVENT_MASK, event_mask, + GDI_CALLBACK_INFO, HandleEditorGadgetInfoText, + GDI_CALLBACK_ACTION, HandleTextbuttonGadgets, + GDI_END); + + if (gi == NULL) + Error(ERR_EXIT, "cannot create gadget"); + + level_editor_gadget[id] = gi; + } +} + +static void CreateScrollbarGadgets() +{ + int i; + + for (i=0; ix + xoffset_right; + y = SY + counterbutton_info[id].y + yoffset_right; + + sprintf(infotext, "%s", counterbutton_info[id].text_right); + infotext[max_infotext_len] = '\0'; + DrawText(x, y, infotext, FONT_TEXT_1); + } + + ModifyEditorCounter(id, *counterbutton_info[id].value); + MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]); MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]); MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]); @@ -1987,7 +3405,6 @@ static void MapControlButtons() ModifyEditorCounterLimits(counter_id, leveldir_current->first_level, leveldir_current->last_level); - ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value); MapCounterButtons(counter_id); } @@ -1998,16 +3415,82 @@ static void MapDrawingArea(int id) static void MapTextInputGadget(int id) { + char infotext[MAX_OUTPUT_LINESIZE + 1]; + int max_infotext_len = getMaxInfoTextLength(); + int xoffset_above = 0; + int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE); + int x = textinput_info[id].x + xoffset_above; + int y = textinput_info[id].y + yoffset_above; + + sprintf(infotext, "%s:", textinput_info[id].infotext); + infotext[max_infotext_len] = '\0'; + DrawTextF(x, y, FONT_TEXT_1, infotext); + + ModifyGadget(level_editor_gadget[textinput_info[id].gadget_id], + GDI_TEXT_VALUE, textinput_info[id].value, GDI_END); + MapGadget(level_editor_gadget[textinput_info[id].gadget_id]); } +static void MapSelectboxGadget(int id) +{ + int xoffset_left = 0; + int yoffset_left = ED_BORDER_SIZE; + int xoffset_right = ED_GADGET_TEXT_DISTANCE; + int yoffset_right = ED_BORDER_SIZE; + int x = selectbox_info[id].x + xoffset_left; + int y = selectbox_info[id].y + yoffset_left; + + DrawTextF(x, y, FONT_TEXT_1, selectbox_info[id].text_left); + + if (selectbox_info[id].text_right) + { + struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id]; + + x = gi->x + gi->width + xoffset_right; + y = SY + selectbox_info[id].y + yoffset_right; + + DrawText(x, y, selectbox_info[id].text_right, FONT_TEXT_1); + } + + ModifyEditorSelectbox(id, *selectbox_info[id].value); + + MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]); +} + +static void MapTextbuttonGadget(int id) +{ + MapGadget(level_editor_gadget[textbutton_info[id].gadget_id]); +} + static void MapRadiobuttonGadget(int id) { + int xoffset_right = ED_XOFFSET_CHECKBOX; + int yoffset_right = ED_BORDER_SIZE; + int x = radiobutton_info[id].x + xoffset_right; + int y = radiobutton_info[id].y + yoffset_right; + boolean checked = + (*radiobutton_info[id].value == radiobutton_info[id].checked_value); + + DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[id].text_right); + ModifyGadget(level_editor_gadget[radiobutton_info[id].gadget_id], + GDI_CHECKED, checked, GDI_END); + MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]); } static void MapCheckbuttonGadget(int id) { + int xoffset_right = ED_XOFFSET_CHECKBOX; + int yoffset_right = ED_BORDER_SIZE; + int x = checkbutton_info[id].x + xoffset_right; + int y = checkbutton_info[id].y + yoffset_right; + + DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[id].text_right); + ModifyGadget(level_editor_gadget[checkbutton_info[id].gadget_id], + GDI_CHECKED, *checkbutton_info[id].value, + GDI_Y, SY + checkbutton_info[id].y, GDI_END); + MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]); } @@ -2101,14 +3584,233 @@ static boolean LevelContainsPlayer() for(y=0; ydeco.design; + int element = editor_elements[element_shift + i]; + + UnmapGadget(gi); + getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y); + ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END); + MapGadget(gi); + } +} + static void PickDrawingElement(int button, int element) { if (button < 1 || button > 3) @@ -2323,265 +4042,621 @@ static void PickDrawingElement(int button, int element) new_element1 = element; DrawMiniGraphicExt(drawto, DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS, - el2gfx(new_element1)); + el2edimg(new_element1)); } else if (button == 2) { new_element2 = element; DrawMiniGraphicExt(drawto, DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS, - el2gfx(new_element2)); + el2edimg(new_element2)); } else { new_element3 = element; DrawMiniGraphicExt(drawto, DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS, - el2gfx(new_element3)); + el2edimg(new_element3)); } redraw_mask |= REDRAW_DOOR_1; } +static void RedrawDrawingElements() +{ + PickDrawingElement(1, new_element1); + PickDrawingElement(2, new_element2); + PickDrawingElement(3, new_element3); +} + static void DrawDrawingWindow() { + stick_element_properties_window = FALSE; + + SetMainBackgroundImage(IMG_UNDEFINED); ClearWindow(); UnmapLevelEditorWindowGadgets(); + AdjustDrawingAreaGadgets(); AdjustLevelScrollPosition(); AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL); AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL); + DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); MapMainDrawingArea(); } -static void DrawRandomPlacementBackgroundArea() +static void DrawElementBorder(int dest_x, int dest_y, int width, int height, + boolean input) { - int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX; - int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY; - int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS; - int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS; + int border_graphic = + (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER); + Bitmap *src_bitmap; + int src_x, src_y; + int num_mini_tilex = width / MINI_TILEX + 1; + int num_mini_tiley = width / MINI_TILEY + 1; int x, y; - ElementContent[0][0][0] = random_placement_background_element; + getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y); - /* draw decorative border for the object */ - for (y=0; y<2; y++) - for (x=0; x<2; x++) - DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH); + for (y=0; y < num_mini_tiley; y++) + for (x=0; x < num_mini_tilex; x++) + BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY, + dest_x - MINI_TILEX / 2 + x * MINI_TILEX, + dest_y - MINI_TILEY / 2 + y * MINI_TILEY); - ClearRectangle(drawto, - area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1, - MINI_TILEX + 2, MINI_TILEY + 2); + ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2); +} - /* copy border to the right location */ - BlitBitmap(drawto, drawto, - area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, - area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2); +static void DrawRandomPlacementBackgroundArea() +{ + int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX; + int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY; + int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS; + int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS; - DrawMiniElement(area_x, area_y, ElementContent[0][0][0]); + DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE); + DrawMiniElement(area_x, area_y, random_placement_background_element); MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND); } static void DrawLevelInfoWindow() { - char infotext[1024]; - int xoffset_above = 0; - int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE); - int xoffset_right = counter_xsize; - int yoffset_right = ED_BORDER_SIZE; - int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE; - int yoffset_right2 = ED_BORDER_SIZE; - int font_color = FC_GREEN; - int i, x, y; + int i; + + stick_element_properties_window = FALSE; + SetMainBackgroundImage(IMG_BACKGROUND_EDITOR); ClearWindow(); UnmapLevelEditorWindowGadgets(); - DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS, - "Level Settings", FS_BIG, FC_YELLOW); + DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS, + "Level Settings", FONT_TITLE_1); DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS, - "Editor Settings", FS_BIG, FC_YELLOW); + "Editor Settings", FONT_TITLE_1); /* draw counter gadgets */ for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++) + MapCounterButtons(i); + + /* draw checkbutton gadgets */ + for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++) + MapCheckbuttonGadget(i); + + /* draw radiobutton gadgets */ + for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++) + MapRadiobuttonGadget(i); + + /* draw text input gadgets */ + for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++) + MapTextInputGadget(i); + + /* draw drawing area */ + DrawRandomPlacementBackgroundArea(); +} + +static void DrawAmoebaContentArea() +{ + int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX; + int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY; + int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS; + int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS; + + DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE); + DrawMiniElement(area_x, area_y, level.amoeba_content); + + DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1); + + MapDrawingArea(GADGET_ID_AMOEBA_CONTENT); +} + +static void DrawCustomGraphicElementArea() +{ + struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_GRAPHIC]; + int xpos = ED_AREA_ELEM_CONTENT3_XPOS; + int ypos = ED_AREA_ELEM_CONTENT3_YPOS; + int area_sx = SX + xpos; + int area_sy = SY + ypos; + + if (!IS_CUSTOM_ELEMENT(properties_element)) { - if (counterbutton_info[i].infotext_above) - { - x = counterbutton_info[i].x + xoffset_above; - y = counterbutton_info[i].y + yoffset_above; + /* this should never happen */ + Error(ERR_WARN, "element %d is no custom element", properties_element); - sprintf(infotext, "%s:", counterbutton_info[i].infotext_above); - infotext[MAX_INFOTEXT_LEN] = '\0'; - DrawTextF(x, y, font_color, infotext); - } + return; + } - if (counterbutton_info[i].infotext_right) - { - x = counterbutton_info[i].x + xoffset_right; - y = counterbutton_info[i].y + yoffset_right; + DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE); + DrawMiniGraphicExt(drawto, gi->x, gi->y, + el2edimg(custom_element.gfx_element)); - sprintf(infotext, "%s", counterbutton_info[i].infotext_right); - infotext[MAX_INFOTEXT_LEN] = '\0'; - DrawTextF(x, y, font_color, infotext); - } + MapDrawingArea(GADGET_ID_CUSTOM_GRAPHIC); +} - ModifyEditorCounter(i, *counterbutton_info[i].value); - MapCounterButtons(i); +static void DrawCustomContentArea() +{ + struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CONTENT]; + int area_sx = SX + ED_AREA_ELEM_CONTENT4_XPOS; + int area_sy = SY + ED_AREA_ELEM_CONTENT4_YPOS; + int x, y; + + if (!IS_CUSTOM_ELEMENT(properties_element)) + { + /* this should never happen */ + Error(ERR_WARN, "element %d is no custom element", properties_element); + + return; } - /* draw text input gadgets */ - for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++) + DrawElementBorder(area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE); + + for (y=0; y<3; y++) + for (x=0; x<3; x++) + DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY, + el2edimg(custom_element.content[x][y])); + + MapDrawingArea(GADGET_ID_CUSTOM_CONTENT); +} + +static void DrawCustomChangeTargetArea() +{ + struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_TARGET]; + int xpos = ED_AREA_ELEM_CONTENT2_XPOS; + int ypos = ED_AREA_ELEM_CONTENT2_YPOS; + int area_sx = SX + xpos; + int area_sy = SY + ypos; + + if (!IS_CUSTOM_ELEMENT(properties_element)) { - x = textinput_info[i].x + xoffset_above; - y = textinput_info[i].y + yoffset_above; + /* this should never happen */ + Error(ERR_WARN, "element %d is no custom element", properties_element); + + return; + } - sprintf(infotext, "%s:", textinput_info[i].infotext); - infotext[MAX_INFOTEXT_LEN] = '\0'; + DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE); + DrawMiniGraphicExt(drawto, gi->x, gi->y, + el2edimg(custom_element.change.target_element)); - DrawTextF(x, y, font_color, infotext); - ModifyEditorTextInput(i, textinput_info[i].value); - MapTextInputGadget(i); + MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_TARGET); +} + +static void DrawCustomChangeContentArea() +{ + struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_CONTENT]; + int area_sx = SX + ED_AREA_ELEM_CONTENT6_XPOS; + int area_sy = SY + ED_AREA_ELEM_CONTENT6_YPOS; + int x, y; + + if (!IS_CUSTOM_ELEMENT(properties_element)) + { + /* this should never happen */ + Error(ERR_WARN, "element %d is no custom element", properties_element); + + return; } - /* draw radiobutton gadgets */ - for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++) + DrawElementBorder(area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE); + + for (y=0; y<3; y++) + for (x=0; x<3; x++) + DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY, + el2edimg(custom_element.change.content[x][y])); + + MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_CONTENT); +} + +static void DrawCustomChangeTriggerArea() +{ + struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_TRIGGER]; + int xpos = ED_AREA_ELEM_CONTENT5_XPOS; + int ypos = ED_AREA_ELEM_CONTENT5_YPOS; + int area_sx = SX + xpos; + int area_sy = SY + ypos; + + if (!IS_CUSTOM_ELEMENT(properties_element)) { - boolean checked = - (*radiobutton_info[i].value == radiobutton_info[i].checked_value); + /* this should never happen */ + Error(ERR_WARN, "element %d is no custom element", properties_element); - x = radiobutton_info[i].x + xoffset_right2; - y = radiobutton_info[i].y + yoffset_right2; + return; + } - DrawTextF(x, y, font_color, radiobutton_info[i].text); - ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id], - GDI_CHECKED, checked, GDI_END); - MapRadiobuttonGadget(i); + DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE); + DrawMiniGraphicExt(drawto, gi->x, gi->y, + el2edimg(custom_element.change.trigger_element)); + + MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_TRIGGER); +} + +static void DrawElementContentAreas() +{ + int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX; + int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY; + int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS; + int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS; + int i, x, y; + + for (i=0; i= max_lines_per_screen) + return FALSE; + + DrawText(sx, sy + screen_line * font_height, text, font_nr); + + return TRUE; +} + +static int PrintElementDescriptionFromFile(char *filename, int screen_line) +{ + int font_nr = FONT_TEXT_2; + int font_width = getFontWidth(font_nr); + int pad_x = ED_SETTINGS_XPOS(0); + int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width; + char line[MAX_LINE_LEN]; + char buffer[max_chars_per_line + 1]; + int buffer_len; + int lines_printed = 0; + FILE *file; + + if (filename == NULL) + return 0; + + if (!(file = fopen(filename, MODE_READ))) + return 0; + + buffer[0] = '\0'; + buffer_len = 0; + + while(!feof(file)) + { + char *line_ptr, *word_ptr; + boolean last_line_was_empty = TRUE; + + /* read next line of input file */ + if (!fgets(line, MAX_LINE_LEN, file)) + break; + + /* skip comments (lines directly beginning with '#') */ + if (line[0] == '#') + continue; + + /* cut trailing newline from input line */ + for (line_ptr = line; *line_ptr; line_ptr++) + { + if (*line_ptr == '\n' || *line_ptr == '\r') + { + *line_ptr = '\0'; + break; + } + } + + if (strlen(line) == 0) /* special case: force empty line */ + strcpy(line, "\n"); + + word_ptr = line; + + while (*word_ptr) + { + boolean print_buffer = FALSE; + int word_len; + + /* skip leading whitespaces */ + while (*word_ptr == ' ' || *word_ptr == '\t') + word_ptr++; + + line_ptr = word_ptr; + word_len = 0; + + /* look for end of next word */ + while (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0') + { + line_ptr++; + word_len++; + } + + if (word_len == 0) + { + continue; + } + else if (*word_ptr == '\n') /* special case: force empty line */ + { + if (buffer_len == 0) + word_ptr++; + + /* prevent printing of multiple empty lines */ + if (buffer_len > 0 || !last_line_was_empty) + print_buffer = TRUE; + } + else if (word_len < max_chars_per_line - buffer_len) + { + /* word fits into text buffer -- add word */ + + if (buffer_len > 0) + buffer[buffer_len++] = ' '; + + strncpy(&buffer[buffer_len], word_ptr, word_len); + buffer_len += word_len; + buffer[buffer_len] = '\0'; + word_ptr += word_len; + } + else if (buffer_len > 0) + { + /* not enough space left for word in text buffer -- print buffer */ + + print_buffer = TRUE; + } + else + { + /* word does not fit at all into empty text buffer -- cut word */ + + strncpy(buffer, word_ptr, max_chars_per_line); + buffer[max_chars_per_line] = '\0'; + word_ptr += max_chars_per_line; + print_buffer = TRUE; + } + + if (print_buffer) + { + if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed)) + return lines_printed; + + last_line_was_empty = (buffer_len == 0); + lines_printed++; + + buffer[0] = '\0'; + buffer_len = 0; + print_buffer = FALSE; + } + } } - /* draw checkbutton gadgets */ - for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++) - { - x = checkbutton_info[i].x + xoffset_right2; - y = checkbutton_info[i].y + yoffset_right2; + fclose(file); - DrawTextF(x, y, font_color, checkbutton_info[i].text); - ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id], - GDI_CHECKED, *checkbutton_info[i].value, GDI_END); - MapCheckbuttonGadget(i); - } + if (buffer_len > 0) + if (PrintInfoText(buffer, font_nr, screen_line + lines_printed)) + lines_printed++; - /* draw drawing area */ - DrawRandomPlacementBackgroundArea(); + return lines_printed; } -static void DrawAmoebaContentArea() +static void DrawPropertiesTabulatorGadgets() { - int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX; - int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY; - int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS; - int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS; - int font_color = FC_GREEN; - int x, y; - - ElementContent[0][0][0] = level.amoeba_content; + struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO]; + struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED]; + int gd_x = gd->x + gd_gi->border.width / 2; + int gd_y = gd->y + gd_gi->height - 1; + Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y); + int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO; + int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG; + int i; - /* draw decorative border for the object */ - for (y=0; y<2; y++) - for (x=0; x<2; x++) - DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH); + /* draw additional "advanced" tabulator for custom elements */ + if (IS_CUSTOM_ELEMENT(properties_element)) + id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED; - ClearRectangle(drawto, - area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1, - MINI_TILEX + 2, MINI_TILEY + 2); + for (i=id_first; i <= id_last; i++) + { + int gadget_id = textbutton_info[i].gadget_id; + struct GadgetInfo *gi = level_editor_gadget[gadget_id]; + boolean active = (i != edit_mode_properties); - /* copy border to the right location */ - BlitBitmap(drawto, drawto, - area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, - area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2); + /* draw background line below tabulator button */ + ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1); - DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", - FS_SMALL, font_color); + /* draw solid line below inactive tabulator buttons */ + if (!active && tab_color != BLACK_PIXEL) /* black => transparent */ + FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color); - DrawMiniElement(area_x, area_y, ElementContent[0][0][0]); + ModifyGadget(gi, GDI_ACTIVE, active, GDI_END); + MapTextbuttonGadget(i); + } - MapDrawingArea(GADGET_ID_AMOEBA_CONTENT); + /* draw little border line below tabulator buttons */ + if (tab_color != BLACK_PIXEL) /* black => transparent */ + FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1, + 3 * gd_gi->width + 2 * ED_GADGET_DISTANCE, + ED_GADGET_DISTANCE, tab_color); } -static void DrawElementContentAreas() +static void DrawPropertiesInfo() { - int counter_id = ED_COUNTER_ID_ELEM_CONTENT; - int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX; - int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY; - int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS; - int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS; - int xoffset_right = counter_xsize; - int yoffset_right = ED_BORDER_SIZE; - int font_color = FC_GREEN; + static struct + { + int value; + char *text; + } + properties[] = + { + /* configurable properties */ + { EP_INDESTRUCTIBLE, "- undestructible" }, + { EP_SLIPPERY, "- slippery for falling objects" }, + { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" }, + + { EP_DIGGABLE, "- diggable" }, + { EP_COLLECTIBLE, "- collectible" }, + { EP_PUSHABLE, "- pushable" }, + + { EP_CAN_MOVE, "- can move" }, + { EP_CAN_FALL, "- can fall" }, +#if 0 + { EP_CAN_SMASH, "- can smash" }, +#endif + { EP_CAN_SMASH_PLAYER, "- can smash player" }, + { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" }, + { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" }, + { EP_CAN_EXPLODE, "- can explode" }, + { EP_CAN_EXPLODE_BY_FIRE, " - by fire or explosions" }, + { EP_CAN_EXPLODE_SMASHED, " - when smashed" }, + { EP_CAN_EXPLODE_IMPACT, " - on impact" }, + + { EP_DONT_RUN_INTO, "- deadly when running into" }, + { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" }, + { EP_DONT_TOUCH, "- deadly when touching" }, + + { EP_WALKABLE_OVER, "- player can walk over it" }, + { EP_WALKABLE_INSIDE, "- player can walk inside it" }, + { EP_WALKABLE_UNDER, "- player can walk under it" }, + { EP_PASSABLE_OVER, "- player can pass over it" }, + { EP_PASSABLE_INSIDE, "- player can pass through it" }, + { EP_PASSABLE_UNDER, "- player can pass under it" }, + + /* pre-defined properties */ + { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" }, + { EP_HAS_CONTENT, "- can contain other elements" }, + + { -1, NULL } + }; + char *filename = getElementDescriptionFilename(properties_element); + char *percentage_text = "In this level:"; + char *properties_text = "Standard properties:"; + float percentage; + int num_elements_in_level; + int num_standard_properties = 0; + int font1_nr = FONT_TEXT_1; + int font2_nr = FONT_TEXT_2; + int font1_width = getFontWidth(font1_nr); + int font2_height = getFontHeight(font2_nr); + int pad_x = ED_SETTINGS_XPOS(0); + int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE; + int screen_line = 0; int i, x, y; - for (i=0; i= 0; i--) + if (buffer[i] == ' ') + break; + + if (strlen(&element_name[i + 1]) <= max_chars_per_line) + { + buffer[i] = '\0'; + next_pos = i + 1; + } + } + + DrawTextF(x, y - font_height / 2, font_nr, buffer); + + strncpy(buffer, &element_name[next_pos], max_chars_per_line); + buffer[max_chars_per_line] = '\0'; + + DrawTextF(x, y + font_height / 2, font_nr, buffer); } } +static void DrawPropertiesWindow() +{ + int xstart = 2; + int ystart = 4; + + stick_element_properties_window = FALSE; + + /* make sure that previous properties edit mode exists for this element */ + if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED && + !IS_CUSTOM_ELEMENT(properties_element)) + edit_mode_properties = ED_MODE_PROPERTIES_CONFIG; + + if (IS_CUSTOM_ELEMENT(properties_element)) + CopyCustomElementPropertiesToEditor(properties_element); + + UnmapLevelEditorWindowGadgets(); + + SetMainBackgroundImage(IMG_BACKGROUND_EDITOR); + ClearWindow(); + + DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS, + "Element Settings", FONT_TITLE_1); + + DrawElementBorder(SX + xstart * MINI_TILEX, + SY + ystart * MINI_TILEY + MINI_TILEY / 2, + TILEX, TILEY, FALSE); + DrawGraphicAnimationExt(drawto, + SX + xstart * MINI_TILEX, + SY + ystart * MINI_TILEY + MINI_TILEY / 2, + el2img(properties_element), -1, NO_MASKING); + + FrameCounter = 0; /* restart animation frame counter */ + + DrawElementName((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY, + properties_element); + + DrawPropertiesTabulatorGadgets(); + + if (edit_mode_properties == ED_MODE_PROPERTIES_INFO) + DrawPropertiesInfo(); + else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG) + DrawPropertiesConfig(); + else /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */ + DrawPropertiesAdvanced(); +} + static void DrawLineElement(int sx, int sy, int element, boolean change_level) { int lx = sx + level_xpos; @@ -2826,8 +5015,8 @@ static void DrawLine(int from_x, int from_y, int to_x, int to_y, } } -static void DrawRectangle(int from_x, int from_y, int to_x, int to_y, - int element, boolean change_level) +static void DrawBox(int from_x, int from_y, int to_x, int to_y, + int element, boolean change_level) { DrawLine(from_x, from_y, from_x, to_y, element, change_level); DrawLine(from_x, to_y, to_x, to_y, element, change_level); @@ -2949,7 +5138,7 @@ static void SelectArea(int from_x, int from_y, int to_x, int to_y, int element, boolean change_level) { if (element == -1 || change_level) - DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE); + DrawBox(from_x, from_y, to_x, to_y, -1, FALSE); else DrawAreaBorder(from_x, from_y, to_x, to_y); } @@ -3137,13 +5326,13 @@ static int DrawLevelText(int sx, int sy, char letter, int mode) if (letter >= 'a' && letter <= 'z') letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a'); else if (letter == 'ä' || letter == 'Ä') - letter_element = EL_CHAR_AE; + letter_element = EL_CHAR_AUMLAUT; else if (letter == 'ö' || letter == 'Ö') - letter_element = EL_CHAR_OE; + letter_element = EL_CHAR_OUMLAUT; else if (letter == 'ü' || letter == 'Ü') - letter_element = EL_CHAR_UE; + letter_element = EL_CHAR_UUMLAUT; else if (letter == '^') - letter_element = EL_CHAR_COPY; + letter_element = EL_CHAR_COPYRIGHT; else letter_element = EL_CHAR_ASCII0 + letter; @@ -3281,12 +5470,6 @@ static void CopyLevelToUndoBuffer(int mode) SetBorderElement(); if (BorderElement != last_border_element) DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); - -#if 0 -#ifdef DEBUG - printf("level saved to undo buffer\n"); -#endif -#endif } static void RandomPlacement(int new_element) @@ -3377,6 +5560,7 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) int sx = gi->event.x, sy = gi->event.y; int min_sx = 0, min_sy = 0; int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1; + int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize; int lx = 0, ly = 0; int min_lx = 0, min_ly = 0; int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1; @@ -3421,7 +5605,12 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) /* automatically switch to 'single item' drawing mode, if needed */ actual_drawing_function = - (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS); + (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ? + drawing_function : GADGET_ID_SINGLE_ITEMS); + + /* clicking into drawing area with pressed Control key picks element */ + if (GetKeyModState() & KMOD_Control) + actual_drawing_function = GADGET_ID_PICK_ELEMENT; switch (actual_drawing_function) { @@ -3447,20 +5636,20 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) } else if (new_element != Feld[lx][ly]) { - if (new_element == EL_SPIELFIGUR) + if (new_element == EL_PLAYER_1) { /* remove player at old position */ for(y=0; y= 0 && x - level_xpos < ed_fieldx && y - level_ypos >= 0 && y - level_ypos < ed_fieldy) DrawMiniElement(x - level_xpos, y - level_ypos, - EL_LEERRAUM); + EL_EMPTY); } } } @@ -3472,22 +5661,55 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) } else { - DrawMiniGraphicExt(drawto, - gi->x + sx * MINI_TILEX, - gi->y + sy * MINI_TILEY, - el2gfx(new_element)); - DrawMiniGraphicExt(window, - gi->x + sx * MINI_TILEX, - gi->y + sy * MINI_TILEY, - el2gfx(new_element)); + if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY) + DrawMiniGraphicExt(drawto, + gi->x + sx * MINI_TILEX, + gi->y + sy * MINI_TILEY, + el2edimg(new_element)); + else + DrawGraphicExt(drawto, + gi->x + sx * TILEX, + gi->y + sy * TILEY, + el2img(new_element), 0); if (id == GADGET_ID_AMOEBA_CONTENT) level.amoeba_content = new_element; + else if (id == GADGET_ID_CUSTOM_GRAPHIC) + { + new_element = GFX_ELEMENT(new_element); + custom_element.gfx_element = new_element; + element_info[properties_element] = custom_element; + + ModifyEditorElementList(); + RedrawDrawingElements(); + + FrameCounter = 0; /* restart animation frame counter */ + } + else if (id == GADGET_ID_CUSTOM_CONTENT) + { + custom_element.content[sx][sy] = new_element; + element_info[properties_element] = custom_element; + } + else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET) + { + custom_element.change.target_element = new_element; + element_info[properties_element] = custom_element; + } + else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT) + { + custom_element.change.content[sx][sy] = new_element; + element_info[properties_element] = custom_element; + } + else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER) + { + custom_element.change.trigger_element = new_element; + element_info[properties_element] = custom_element; + } else if (id == GADGET_ID_RANDOM_BACKGROUND) random_placement_background_element = new_element; - else if (id >= GADGET_ID_ELEM_CONTENT_0 && - id <= GADGET_ID_ELEM_CONTENT_7) - level.yam_content[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] = + else if (id >= GADGET_ID_ELEMENT_CONTENT_0 && + id <= GADGET_ID_ELEMENT_CONTENT_7) + level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] = new_element; } break; @@ -3529,7 +5751,7 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) else if (drawing_function == GADGET_ID_ARC) draw_func = DrawArc; else if (drawing_function == GADGET_ID_RECTANGLE) - draw_func = DrawRectangle; + draw_func = DrawBox; else if (drawing_function == GADGET_ID_FILLED_BOX) draw_func = DrawFilledBox; else if (drawing_function == GADGET_ID_GRAB_BRUSH) @@ -3585,8 +5807,29 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) if (button_release_event) ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFTBUTTON); - else + else if (draw_level) PickDrawingElement(button, Feld[lx][ly]); + else if (id == GADGET_ID_AMOEBA_CONTENT) + PickDrawingElement(button, level.amoeba_content); + else if (id == GADGET_ID_CUSTOM_GRAPHIC) + PickDrawingElement(button, custom_element.gfx_element); + else if (id == GADGET_ID_CUSTOM_CONTENT) + PickDrawingElement(button, custom_element.content[sx][sy]); + else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET) + PickDrawingElement(button, custom_element.change.target_element); + else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT) + PickDrawingElement(button, custom_element.change.content[sx][sy]); + else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER) + PickDrawingElement(button, custom_element.change.trigger_element); + else if (id == GADGET_ID_RANDOM_BACKGROUND) + PickDrawingElement(button, random_placement_background_element); + else if (id >= GADGET_ID_ELEMENT_CONTENT_0 && + id <= GADGET_ID_ELEMENT_CONTENT_7) + { + int i = id - GADGET_ID_ELEMENT_CONTENT_0; + + PickDrawingElement(button, level.yamyam_content[i][sx][sy]); + } break; @@ -3629,7 +5872,7 @@ static void HandleCounterButtons(struct GadgetInfo *gi) switch (counter_id) { - case ED_COUNTER_ID_ELEM_CONTENT: + case ED_COUNTER_ID_ELEMENT_CONTENT: DrawElementContentAreas(); break; @@ -3649,6 +5892,12 @@ static void HandleCounterButtons(struct GadgetInfo *gi) default: break; } + + if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST && + counter_id <= ED_COUNTER_ID_CUSTOM_LAST) || + (counter_id >= ED_COUNTER_ID_CHANGE_FIRST && + counter_id <= ED_COUNTER_ID_CHANGE_LAST)) + CopyCustomElementPropertiesToGame(properties_element); } static void HandleTextInputGadgets(struct GadgetInfo *gi) @@ -3656,6 +5905,31 @@ static void HandleTextInputGadgets(struct GadgetInfo *gi) strcpy(textinput_info[gi->custom_type_id].value, gi->text.value); } +static void HandleSelectboxGadgets(struct GadgetInfo *gi) +{ + int type_id = gi->custom_type_id; + + *selectbox_info[type_id].value = + selectbox_info[type_id].options[gi->selectbox.index].value; + + if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST && + type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) || + (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST && + type_id <= ED_SELECTBOX_ID_CHANGE_LAST)) + CopyCustomElementPropertiesToGame(properties_element); +} + +static void HandleTextbuttonGadgets(struct GadgetInfo *gi) +{ + if (gi->custom_type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO && + gi->custom_type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED) + { + edit_mode_properties = gi->custom_type_id; + + DrawPropertiesWindow(); + } +} + static void HandleRadiobuttons(struct GadgetInfo *gi) { *radiobutton_info[gi->custom_type_id].value = @@ -3664,7 +5938,23 @@ static void HandleRadiobuttons(struct GadgetInfo *gi) static void HandleCheckbuttons(struct GadgetInfo *gi) { - *checkbutton_info[gi->custom_type_id].value ^= TRUE; + int type_id = gi->custom_type_id; + + *checkbutton_info[type_id].value ^= TRUE; + + if ((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST && + type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) || + (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST && + type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) + CopyCustomElementPropertiesToGame(properties_element); + + if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC) + { + ModifyEditorElementList(); + RedrawDrawingElements(); + + DrawPropertiesAdvancedDrawingAreas(); + } } static void HandleControlButtons(struct GadgetInfo *gi) @@ -3673,13 +5963,15 @@ static void HandleControlButtons(struct GadgetInfo *gi) int button = gi->event.button; int step = BUTTON_STEPSIZE(button); int new_element = BUTTON_ELEMENT(button); - int i, x, y; + int x, y; if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT) DrawLevelText(0, 0, 0, TEXT_END); if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES && - edit_mode != ED_MODE_DRAWING) + id != GADGET_ID_PICK_ELEMENT && edit_mode != ED_MODE_DRAWING && + drawing_function != GADGET_ID_PICK_ELEMENT && + !(GetKeyModState() & KMOD_Control)) { DrawDrawingWindow(); edit_mode = ED_MODE_DRAWING; @@ -3785,26 +6077,16 @@ static void HandleControlButtons(struct GadgetInfo *gi) if (element_shift < 0) element_shift = 0; - if (element_shift > elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS) - element_shift = elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS; + if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS) + element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS; ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL], GDI_SCROLLBAR_ITEM_POSITION, element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END); } - for (i=0; ideco.design; - int element = editor_element[element_shift + i]; - - UnmapGadget(gi); - getMiniGraphicSource(el2gfx(element), &gd->bitmap, &gd->x, &gd->y); - ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END); - MapGadget(gi); - } + ModifyEditorElementList(); + break; case GADGET_ID_WRAP_LEFT: @@ -3833,7 +6115,8 @@ static void HandleControlButtons(struct GadgetInfo *gi) case GADGET_ID_FLOOD_FILL: case GADGET_ID_GRAB_BRUSH: case GADGET_ID_PICK_ELEMENT: - last_drawing_function = drawing_function; + if (drawing_function != GADGET_ID_PICK_ELEMENT) + last_drawing_function = drawing_function; drawing_function = id; draw_with_brush = FALSE; break; @@ -3863,6 +6146,12 @@ static void HandleControlButtons(struct GadgetInfo *gi) break; } + if (edit_mode != ED_MODE_DRAWING) + { + DrawDrawingWindow(); + edit_mode = ED_MODE_DRAWING; + } + undo_buffer_position = (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS; undo_buffer_steps--; @@ -3887,9 +6176,15 @@ static void HandleControlButtons(struct GadgetInfo *gi) break; case GADGET_ID_CLEAR: + if (edit_mode != ED_MODE_DRAWING) + { + DrawDrawingWindow(); + edit_mode = ED_MODE_DRAWING; + } + for(x=0; xinfo_text == NULL) return; - strncpy(infotext, gi->info_text, MAX_INFOTEXT_LEN); - infotext[MAX_INFOTEXT_LEN] = '\0'; + strncpy(infotext, gi->info_text, max_infotext_len); + infotext[max_infotext_len] = '\0'; if (gi->custom_id < ED_NUM_CTRL_BUTTONS) { @@ -4101,18 +6413,20 @@ void HandleEditorGadgetInfoText(void *ptr) { if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */ sprintf(shortcut, " ('.' or '%c')", key); - else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */ + else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */ + sprintf(shortcut, " ('%c' or 'Ctrl')", key); + else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */ sprintf(shortcut, " ('Enter' or 'Shift-%c')", key); else /* normal case */ sprintf(shortcut, " ('%s%c')", (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key); - if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN) + if (strlen(infotext) + strlen(shortcut) <= max_infotext_len) strcat(infotext, shortcut); } } - DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FS_SMALL, FC_YELLOW); + DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2); } static void HandleDrawingAreaInfo(struct GadgetInfo *gi) @@ -4127,6 +6441,11 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi) int min_sx = 0, min_sy = 0; int max_sx = gi->drawing.area_xsize - 1; int max_sy = gi->drawing.area_ysize - 1; + int actual_drawing_function = drawing_function; + + /* pressed Control key: simulate picking element */ + if (GetKeyModState() & KMOD_Control) + actual_drawing_function = GADGET_ID_PICK_ELEMENT; ClearEditorGadgetInfoText(); @@ -4167,7 +6486,7 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi) start_ly = ly; } - switch (drawing_function) + switch (actual_drawing_function) { case GADGET_ID_SINGLE_ITEMS: infotext = "Drawing single items"; @@ -4205,19 +6524,19 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi) break; } - if (drawing_function == GADGET_ID_PICK_ELEMENT) - DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW, + if (actual_drawing_function == GADGET_ID_PICK_ELEMENT) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s: %d, %d", infotext, lx, ly); else - DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW, + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s: %d, %d", infotext, ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1); } - else if (drawing_function == GADGET_ID_PICK_ELEMENT) - DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW, + else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s", getElementInfoText(Feld[lx][ly])); else - DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW, + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "Level position: %d, %d", lx, ly); } @@ -4230,16 +6549,67 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi) DeleteBrushFromCursor(); } } - else if (id == GADGET_ID_AMOEBA_CONTENT) - DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW, - "Amoeba content"); - else if (id == GADGET_ID_RANDOM_BACKGROUND) - DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW, - "Random placement background"); + else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT) + { + if (id == GADGET_ID_AMOEBA_CONTENT) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s", + getElementInfoText(level.amoeba_content)); + else if (id == GADGET_ID_CUSTOM_GRAPHIC) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s", + getElementInfoText(custom_element.gfx_element)); + else if (id == GADGET_ID_CUSTOM_CONTENT) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s", + getElementInfoText(custom_element.content[sx][sy])); + else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s", + getElementInfoText(custom_element.change.target_element)); + else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s", + getElementInfoText(custom_element.change.content[sx][sy])); + else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s", + getElementInfoText(custom_element.change.trigger_element)); + else if (id == GADGET_ID_RANDOM_BACKGROUND) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s", + getElementInfoText(random_placement_background_element)); + else if (id >= GADGET_ID_ELEMENT_CONTENT_0 && + id <= GADGET_ID_ELEMENT_CONTENT_7) + { + int i = id - GADGET_ID_ELEMENT_CONTENT_0; + + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s", + getElementInfoText(level.yamyam_content[i][sx][sy])); + } + } else - DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW, - "Content area %d position: %d, %d", - id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy); + { + if (id == GADGET_ID_AMOEBA_CONTENT) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, + "Amoeba content"); + else if (id == GADGET_ID_CUSTOM_GRAPHIC) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, + "Custom graphic element"); + else if (id == GADGET_ID_CUSTOM_CONTENT) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, + "Custom element content position: %d, %d", sx, sy); + else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, + "New element after change"); + else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, + "New extended elements after change"); + else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, + "Other element triggering change"); + else if (id == GADGET_ID_RANDOM_BACKGROUND) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, + "Random placement background"); + else if (id >= GADGET_ID_ELEMENT_CONTENT_0 && + id <= GADGET_ID_ELEMENT_CONTENT_7) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, + "Content area %d position: %d, %d", + id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy); + } } void RequestExitLevelEditor(boolean ask_if_level_has_changed) @@ -4253,13 +6623,13 @@ void RequestExitLevelEditor(boolean ask_if_level_has_changed) /* CloseDoor(DOOR_CLOSE_ALL); */ - game_status = MAINMENU; + game_status = GAME_MODE_MAIN; DrawMainMenu(); } else { CloseDoor(DOOR_CLOSE_1); - BlitBitmap(pix[PIX_DB_DOOR], pix[PIX_DB_DOOR], + BlitBitmap(bitmap_db_door, bitmap_db_door, DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1); OpenDoor(DOOR_OPEN_1);