X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Feditor.c;h=9236f0a910ae59ed43758a5845921672d10bb7c4;hb=3e7289558277c65b6ddcbef0f663d100e7d237fc;hp=9cd163a506eb7891c9f726b2606432424f655804;hpb=ac0b7706bf6edba12ba74f9962ff2e617f9ad41a;p=rocksndiamonds.git diff --git a/src/editor.c b/src/editor.c index 9cd163a5..9236f0a9 100644 --- a/src/editor.c +++ b/src/editor.c @@ -47,6 +47,8 @@ #define ED_CTRL1_BUTTONS_GFX_YPOS 236 #define ED_CTRL2_BUTTONS_GFX_YPOS 236 #define ED_CTRL3_BUTTONS_GFX_YPOS 324 +#define ED_CTRL4_BUTTONS_GFX_XPOS 44 +#define ED_CTRL4_BUTTONS_GFX_YPOS 214 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302 @@ -62,6 +64,10 @@ #define ED_CTRL3_BUTTON_YSIZE 22 #define ED_CTRL3_BUTTONS_XPOS 6 #define ED_CTRL3_BUTTONS_YPOS 6 +#define ED_CTRL4_BUTTON_XSIZE 22 +#define ED_CTRL4_BUTTON_YSIZE 22 +#define ED_CTRL4_BUTTONS_XPOS 6 +#define ED_CTRL4_BUTTONS_YPOS 6 #define ED_CTRL1_BUTTONS_HORIZ 4 #define ED_CTRL1_BUTTONS_VERT 4 @@ -69,14 +75,19 @@ #define ED_CTRL2_BUTTONS_VERT 2 #define ED_CTRL3_BUTTONS_HORIZ 3 #define ED_CTRL3_BUTTONS_VERT 1 +#define ED_CTRL4_BUTTONS_HORIZ 2 +#define ED_CTRL4_BUTTONS_VERT 1 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT) #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT) #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT) -#define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS) -#define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \ - ED_NUM_CTRL2_BUTTONS + \ - ED_NUM_CTRL3_BUTTONS) +#define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT) +#define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS) +#define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS) +#define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \ + ED_NUM_CTRL2_BUTTONS + \ + ED_NUM_CTRL3_BUTTONS + \ + ED_NUM_CTRL4_BUTTONS) /* values for the element list */ #define ED_ELEMENTLIST_XPOS 5 @@ -85,7 +96,7 @@ #define ED_ELEMENTLIST_YSIZE 20 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4 #define ED_ELEMENTLIST_BUTTONS_VERT 11 -#define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \ +#define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \ ED_ELEMENTLIST_BUTTONS_VERT) /* standard distances */ @@ -95,23 +106,23 @@ #define ED_GADGET_DISTANCE 2 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE) -#define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \ +#define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \ MINI_TILEX / 2) -/* values for the setting windows */ +/* values for the settings windows */ #define ED_SETTINGS_XSTART (3 * MINI_TILEX / 2) #define ED_SETTINGS_YSTART (MINI_TILEY * 10) -#define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \ +#define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \ 2 * ED_GADGET_DISTANCE) #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2) -#define ED_SETTINGS_XPOS(n) (ED_SETTINGS_XSTART + \ - n * ED_SETTINGS_XOFFSET) -#define ED_SETTINGS_YPOS(n) (ED_SETTINGS_YSTART + \ - n * ED_SETTINGS_YOFFSET) +#define ED_SETTINGS_XPOS(n) (ED_SETTINGS_XSTART + \ + (n) * ED_SETTINGS_XOFFSET) +#define ED_SETTINGS_YPOS(n) (ED_SETTINGS_YSTART + \ + (n) * ED_SETTINGS_YOFFSET) #define ED_SETTINGS1_YPOS MINI_TILEY #define ED_SETTINGS2_XPOS MINI_TILEX @@ -120,58 +131,25 @@ /* values for counter gadgets */ #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY) #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY) -#define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \ - n * ED_COUNTER_YDISTANCE) -#define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \ - n * ED_COUNTER_YDISTANCE - 2) +#define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \ + (n) * ED_COUNTER_YDISTANCE) +#define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \ + (n) * ED_COUNTER_YDISTANCE - 2) /* values for element content drawing areas */ -/* amoeba content */ -#define ED_AREA_AMOEBA_CONTENT_XPOS ED_SETTINGS_XPOS(0) -#define ED_AREA_AMOEBA_CONTENT_YPOS (ED_SETTINGS_YPOS(2) + \ +#define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_SETTINGS_XPOS(n)) +#define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_SETTINGS_YPOS(n) + \ ED_GADGET_DISTANCE) -/* yamyam content */ -#define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \ - 5 * (n % 4) * MINI_TILEX) -#define ED_AREA_YAMYAM_CONTENT_YPOS(n) (22 * MINI_TILEY + \ - 6 * (n / 4) * MINI_TILEY) - -/* custom change target */ -#define ED_AREA_ELEM_CONTENT2_YPOS (ED_SETTINGS_YPOS(1) + \ - ED_GADGET_DISTANCE) -/* optional custom graphic */ -#define ED_AREA_ELEM_CONTENT3_YPOS (ED_SETTINGS_YPOS(1) + \ - ED_GADGET_DISTANCE) -/* custom element content */ -#define ED_AREA_ELEM_CONTENT4_XPOS (29 * MINI_TILEX) -#define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(2) + \ - ED_GADGET_DISTANCE - MINI_TILEY) -/* movement enter/leave element */ -#define ED_AREA_ELEM_CONTENT4a_XPOS (29 * MINI_TILEX) -#define ED_AREA_ELEM_CONTENT4a_YPOS (ED_SETTINGS_YPOS(10) + \ - ED_GADGET_DISTANCE) -#define ED_AREA_ELEM_CONTENT4b_XPOS (29 * MINI_TILEX) -#define ED_AREA_ELEM_CONTENT4b_YPOS (ED_SETTINGS_YPOS(10) + \ - ED_GADGET_DISTANCE) -/* custom change trigger element */ -#define ED_AREA_ELEM_CONTENT5_YPOS (ED_SETTINGS_YPOS(5) + \ - ED_GADGET_DISTANCE) -/* extended custom change target */ -#define ED_AREA_ELEM_CONTENT6_XPOS (29 * MINI_TILEX) -#define ED_AREA_ELEM_CONTENT6_YPOS (ED_SETTINGS_YPOS(9) + \ +#define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_SETTINGS_XPOS(n)) +#define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_SETTINGS_YPOS(n) + \ ED_GADGET_DISTANCE - MINI_TILEY) -/* group element content */ -#define ED_AREA_GROUP_CONTENT_XPOS ED_SETTINGS_XPOS(0) -#if 1 -#define ED_AREA_GROUP_CONTENT_YPOS (ED_SETTINGS_YPOS(4) + \ - ED_GADGET_DISTANCE) -#else -#define ED_AREA_GROUP_CONTENT_YPOS (22 * MINI_TILEY) -#endif -/* values for random placement background drawing area */ -#define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY) +/* yamyam content */ +#define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \ + 5 * ((n) % 4) * MINI_TILEX) +#define ED_AREA_YAMYAM_CONTENT_YPOS(n) (17 * MINI_TILEY + \ + 6 * ((n) / 4) * MINI_TILEY) /* values for scrolling gadgets for drawing area */ #define ED_SCROLLBUTTON_XPOS 24 @@ -190,12 +168,14 @@ #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE) #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE) #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS -#define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE) +#define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \ + ED_SCROLLBUTTON_XSIZE) #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE) #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS -#define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE) +#define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \ + ED_SCROLLBUTTON_YSIZE) #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE) @@ -211,16 +191,16 @@ #define ED_SCROLL2_UP_XPOS 85 #define ED_SCROLL2_UP_YPOS 30 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS -#define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \ - ED_ELEMENTLIST_BUTTONS_VERT * \ - ED_ELEMENTLIST_YSIZE - \ +#define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \ + ED_ELEMENTLIST_BUTTONS_VERT * \ + ED_ELEMENTLIST_YSIZE - \ ED_SCROLLBUTTON2_YSIZE) #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS -#define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \ +#define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \ ED_SCROLLBUTTON2_YSIZE) #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE -#define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \ - ED_ELEMENTLIST_YSIZE - \ +#define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \ + ED_ELEMENTLIST_YSIZE - \ 2 * ED_SCROLLBUTTON2_YSIZE) /* values for checkbutton gadgets */ @@ -232,11 +212,11 @@ #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44) #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66) -/* some positions in the editor control window */ -#define ED_BUTTON_ELEM_XPOS 6 -#define ED_BUTTON_ELEM_YPOS 30 -#define ED_BUTTON_ELEM_XSIZE 22 -#define ED_BUTTON_ELEM_YSIZE 22 +/* values for some special graphic buttons */ +#define ED_COPY_CHANGE_PAGE_XPOS 25 +#define ED_COPY_CHANGE_PAGE_YPOS 50 +#define ED_PASTE_CHANGE_PAGE_XPOS 25 +#define ED_PASTE_CHANGE_PAGE_YPOS 70 /* some values for text input, selectbox and counter gadgets */ #define ED_BUTTON_COUNT_YPOS 60 @@ -255,14 +235,14 @@ #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE -#define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \ +#define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \ ED_WIN_COUNT_XSIZE + 2) #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS -#define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \ +#define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \ 2 + ED_WIN_COUNT_YSIZE) #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE @@ -270,14 +250,14 @@ #define ED_SELECTBOX_BUTTON_XSIZE 14 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS -#define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \ +#define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \ 4 * (2 + ED_WIN_COUNT_YSIZE)) #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS -#define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \ +#define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \ 2 * (2 + ED_WIN_COUNT_YSIZE)) -#define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \ +#define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \ 3 * (2 + ED_WIN_COUNT_YSIZE)) #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE @@ -327,9 +307,11 @@ #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22) #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23) #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24) +#define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25) +#define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26) /* counter button identifiers */ -#define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 25) +#define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 27) #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0) #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1) @@ -376,33 +358,39 @@ #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 42) #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 43) #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 44) -#define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 45) -#define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 46) -#define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 47) -#define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 48) -#define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 49) -#define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 50) -#define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 51) -#define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 52) -#define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 53) -#define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 54) -#define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 55) -#define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 56) -#define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 57) -#define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 58) -#define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 59) -#define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 60) -#define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 61) -#define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 62) -#define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63) -#define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64) -#define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 65) -#define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 66) -#define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 67) -#define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 68) +#define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 45) +#define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 46) +#define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 47) +#define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 48) +#define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 49) +#define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 50) +#define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 51) +#define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 52) +#define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 53) +#define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 54) +#define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 55) +#define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 56) +#define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 57) +#define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 58) +#define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 59) +#define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 60) +#define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 61) +#define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 62) +#define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 63) +#define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 64) +#define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 65) +#define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 66) +#define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 67) +#define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 68) +#define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69) +#define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70) +#define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 71) +#define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 72) +#define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 73) +#define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 74) /* drawing area identifiers */ -#define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 69) +#define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 75) #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0) #define GADGET_ID_ELEMENT_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1) @@ -439,29 +427,32 @@ /* selectbox identifiers */ #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1) -#define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 0) -#define GADGET_ID_CUSTOM_CONSISTENCY (GADGET_ID_SELECTBOX_FIRST + 1) -#define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 2) -#define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 3) -#define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 4) -#define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 5) -#define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 6) -#define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 7) -#define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 8) -#define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 9) -#define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 10) -#define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 11) -#define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 12) -#define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 13) -#define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 14) -#define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 15) -#define GADGET_ID_CHANGE_SIDES (GADGET_ID_SELECTBOX_FIRST + 16) -#define GADGET_ID_CHANGE_POWER (GADGET_ID_SELECTBOX_FIRST + 17) -#define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 18) -#define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 19) +#define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0) +#define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 1) +#define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 2) +#define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 3) +#define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 4) +#define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 5) +#define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 6) +#define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 7) +#define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 8) +#define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 9) +#define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 10) +#define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 11) +#define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 12) +#define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 13) +#define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 14) +#define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 15) +#define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 16) +#define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 17) +#define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 18) +#define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 19) +#define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 20) +#define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 21) +#define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 22) /* textbutton identifiers */ -#define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 20) +#define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 23) #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0) #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1) @@ -477,9 +468,11 @@ #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0) #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1) +#define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2) +#define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3) /* gadgets for scrolling of drawing area */ -#define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 2) +#define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4) #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0) #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1) @@ -505,32 +498,41 @@ #define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4) #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5) #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6) -#define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 7) -#define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 8) -#define GADGET_ID_CUSTOM_EXPLODE_RESULT (GADGET_ID_CHECKBUTTON_FIRST + 9) -#define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 10) -#define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 11) -#define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 12) -#define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 13) -#define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 14) -#define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 15) -#define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 16) -#define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 17) -#define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 18) -#define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 19) -#define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 20) -#define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 21) -#define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 22) -#define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 23) -#define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 24) -#define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 25) -#define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 26) -#define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 27) -#define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 28) -#define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 29) +#define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7) +#define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 8) +#define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 9) +#define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 10) +#define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 11) +#define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 12) +#define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 13) +#define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 14) +#define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 15) +#define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 16) +#define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 17) +#define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 18) +#define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 19) +#define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 20) +#define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 21) +#define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 22) +#define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 23) +#define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 24) +#define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 25) +#define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 26) +#define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 27) +#define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 28) +#define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 29) +#define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 30) +#define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 31) +#define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 32) +#define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 33) +#define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 34) +#define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 35) +#define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 36) +#define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 37) +#define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 38) /* gadgets for buttons in element list */ -#define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 30) +#define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 39) #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \ ED_NUM_ELEMENTLIST_BUTTONS - 1) @@ -557,23 +559,25 @@ #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 12 #define ED_COUNTER_ID_PUSH_DELAY_FIX 13 #define ED_COUNTER_ID_PUSH_DELAY_RND 14 -#define ED_COUNTER_ID_MOVE_DELAY_FIX 15 -#define ED_COUNTER_ID_MOVE_DELAY_RND 16 -#define ED_COUNTER_ID_EXPLOSION_DELAY 17 -#define ED_COUNTER_ID_IGNITION_DELAY 18 -#define ED_COUNTER_ID_GROUP_CONTENT 19 -#define ED_COUNTER_ID_CHANGE_DELAY_FIX 20 -#define ED_COUNTER_ID_CHANGE_DELAY_RND 21 -#define ED_COUNTER_ID_CHANGE_CONT_RND 22 - -#define ED_NUM_COUNTERBUTTONS 23 +#define ED_COUNTER_ID_DROP_DELAY_FIX 15 +#define ED_COUNTER_ID_DROP_DELAY_RND 16 +#define ED_COUNTER_ID_MOVE_DELAY_FIX 17 +#define ED_COUNTER_ID_MOVE_DELAY_RND 18 +#define ED_COUNTER_ID_EXPLOSION_DELAY 19 +#define ED_COUNTER_ID_IGNITION_DELAY 20 +#define ED_COUNTER_ID_GROUP_CONTENT 21 +#define ED_COUNTER_ID_CHANGE_DELAY_FIX 22 +#define ED_COUNTER_ID_CHANGE_DELAY_RND 23 +#define ED_COUNTER_ID_CHANGE_CONT_RND 24 + +#define ED_NUM_COUNTERBUTTONS 25 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE -#define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_MOVE_DELAY_RND -#define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_EXPLOSION_DELAY +#define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND +#define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST @@ -623,33 +627,39 @@ #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE /* values for selectbox gadgets */ -#define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 0 -#define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 1 -#define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 2 -#define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 3 -#define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 4 -#define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 5 -#define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 6 -#define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 7 -#define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 8 -#define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 9 -#define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 10 -#define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 11 -#define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY 12 -#define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 13 -#define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 14 -#define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 15 -#define ED_SELECTBOX_ID_CHANGE_SIDES 16 -#define ED_SELECTBOX_ID_CHANGE_POWER 17 -#define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 18 -#define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 19 - -#define ED_NUM_SELECTBOX 20 +#define ED_SELECTBOX_ID_TIME_OR_STEPS 0 +#define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 1 +#define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 2 +#define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 3 +#define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 4 +#define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 5 +#define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 6 +#define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 7 +#define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 8 +#define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 9 +#define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 10 +#define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 11 +#define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 12 +#define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 13 +#define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 14 +#define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 15 +#define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 16 +#define ED_SELECTBOX_ID_CHANGE_SIDE 17 +#define ED_SELECTBOX_ID_CHANGE_PLAYER 18 +#define ED_SELECTBOX_ID_CHANGE_PAGE 19 +#define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 20 +#define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 21 +#define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 22 + +#define ED_NUM_SELECTBOX 23 + +#define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS +#define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_TIME_OR_STEPS #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE -#define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE -#define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_DEADLINESS -#define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_CONSISTENCY +#define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION +#define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN +#define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST @@ -677,11 +687,13 @@ /* values for graphicbutton gadgets */ #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1 +#define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2 +#define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3 -#define ED_NUM_GRAPHICBUTTONS 2 +#define ED_NUM_GRAPHICBUTTONS 4 -#define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE -#define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE +#define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE +#define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE /* values for checkbutton gadgets */ #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0 @@ -689,38 +701,47 @@ #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4 -#define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 5 -#define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 6 -#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 7 -#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 8 -#define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 9 -#define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 10 -#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 11 -#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 12 -#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 13 -#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 14 -#define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 15 -#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT 16 -#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 17 -#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 18 -#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 19 -#define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 20 -#define ED_CHECKBUTTON_ID_CHANGE_DELAY 21 -#define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 22 -#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 23 -#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 24 -#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 25 -#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 26 -#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 27 - -#define ED_NUM_CHECKBUTTONS 28 +#define ED_CHECKBUTTON_ID_USE_SPRING_BUG 5 +#define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 6 +#define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 7 +#define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 8 +#define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 9 +#define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 10 +#define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 11 +#define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 12 +#define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 13 +#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 14 +#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 15 +#define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 16 +#define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 17 +#define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 18 +#define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 19 +#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 20 +#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 21 +#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 22 +#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 23 +#define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 24 +#define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 25 +#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 26 +#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 27 +#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 28 +#define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 29 +#define ED_CHECKBUTTON_ID_CHANGE_DELAY 30 +#define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 31 +#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 32 +#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 33 +#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 34 +#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 35 +#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 36 + +#define ED_NUM_CHECKBUTTONS 37 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC -#define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY -#define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_DEADLY +#define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE +#define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST @@ -848,7 +869,10 @@ static struct { '\0', "copy settings from other element" }, { '\0', "copy settings to other element" }, - { '\0', "exchange settings with other element" }, + { '\0', "exchange element with other element" }, + + { '\0', "copy settings from this element" }, + { '\0', "paste settings to this element" }, }; static int random_placement_value = 10; @@ -905,15 +929,15 @@ static struct GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP, GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE, &level.gems_needed, - "number of emeralds to collect:", NULL, NULL + "number of gems to collect:", NULL, NULL }, { ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4), - 0, 999, + 0, 9999, GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP, GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE, &level.time, - "time available to solve level:", NULL, "(0 => no time limit)" + "time or step limit to solve level:", NULL, NULL }, { ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(5), @@ -921,7 +945,7 @@ static struct GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP, GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE, &level.score[SC_TIME_BONUS], - "score for each 10 seconds left:", NULL, NULL + "score for each 10 sec/steps left:", NULL, NULL }, { ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8), @@ -943,7 +967,7 @@ static struct NULL, NULL, NULL }, { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6), + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(3), MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS, GADGET_ID_ELEMENT_CONTENT_DOWN, GADGET_ID_ELEMENT_CONTENT_UP, GADGET_ID_ELEMENT_CONTENT_TEXT, GADGET_ID_NONE, @@ -987,7 +1011,7 @@ static struct }, { ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7), - 0, 999, + 0, 255, GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP, GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE, &custom_element.push_delay_fixed, @@ -995,14 +1019,33 @@ static struct }, { -1, ED_SETTINGS_YPOS(7), - 0, 999, + 0, 255, GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP, GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP, &custom_element.push_delay_random, NULL, "+random", NULL }, { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(12), + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8), + 0, 255, + GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP, + GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE, + &custom_element.drop_delay_fixed, + NULL, "drop delay", NULL + }, + { + -1, ED_SETTINGS_YPOS(8), + 0, 255, + GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP, + GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP, + &custom_element.drop_delay_random, + NULL, "+random", NULL + }, + + /* ---------- element settings: configure 2 (custom elements) ------------ */ + + { + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5), 0, 999, GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP, GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE, @@ -1010,18 +1053,15 @@ static struct NULL, "move delay", NULL }, { - -1, ED_SETTINGS_YPOS(12), + -1, ED_SETTINGS_YPOS(5), 0, 999, GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP, GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP, &custom_element.move_delay_random, NULL, "+random", NULL }, - - /* ---------- element settings: configure 2 (custom elements) ------------ */ - { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4), + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(12), 0, 255, GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP, GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE, @@ -1029,7 +1069,7 @@ static struct NULL, "explosion delay", NULL }, { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5), + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(13), 0, 255, GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP, GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE, @@ -1067,11 +1107,11 @@ static struct NULL, "+random", NULL }, { - ED_SETTINGS_XPOS(3), ED_SETTINGS_YPOS(11), + ED_SETTINGS_XPOS(3), ED_SETTINGS_YPOS(12), 0, 100, GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP, GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE, - &custom_element_change.random, + &custom_element_change.random_percentage, NULL, "use random replace:", "%" }, }; @@ -1126,10 +1166,19 @@ static struct } }; +static struct ValueTextInfo options_time_or_steps[] = +{ + { 0, "seconds" }, + { 1, "steps" }, + + { -1, NULL } +}; + static struct ValueTextInfo options_access_type[] = { { EP_WALKABLE, "walkable" }, { EP_PASSABLE, "passable" }, + { -1, NULL } }; @@ -1138,6 +1187,7 @@ static struct ValueTextInfo options_access_layer[] = { EP_ACCESSIBLE_OVER, "over" }, { EP_ACCESSIBLE_INSIDE, "inside" }, { EP_ACCESSIBLE_UNDER, "under" }, + { -1, NULL } }; @@ -1145,6 +1195,7 @@ static struct ValueTextInfo options_access_protected[] = { { 0, "unprotected" }, { 1, "protected" }, + { -1, NULL } }; @@ -1165,6 +1216,7 @@ static struct ValueTextInfo options_access_direction[] = { MV_VERTICAL | MV_LEFT, "vertical + left" }, { MV_VERTICAL | MV_RIGHT, "vertical + right" }, { MV_ALL_DIRECTIONS, "all directions" }, + { -1, NULL } }; @@ -1173,7 +1225,9 @@ static struct ValueTextInfo options_walk_to_action[] = { EP_DIGGABLE, "diggable" }, { EP_COLLECTIBLE_ONLY, "collectible" }, { EP_DROPPABLE, "collectible & droppable" }, + { EP_THROWABLE, "collectible & throwable" }, { EP_PUSHABLE, "pushable" }, + { -1, NULL } }; @@ -1195,10 +1249,11 @@ static struct ValueTextInfo options_move_pattern[] = { MV_TURNING_LEFT_RIGHT, "turning left, right" }, { MV_TURNING_RIGHT_LEFT, "turning right, left" }, { MV_TURNING_RANDOM, "turning random" }, - { MV_WHEN_PUSHED, "when pushed" }, - { MV_WHEN_DROPPED, "when dropped" }, { MV_MAZE_RUNNER, "maze runner style" }, { MV_MAZE_HUNTER, "maze hunter style" }, + { MV_WHEN_PUSHED, "when pushed" }, + { MV_WHEN_DROPPED, "when dropped/thrown" }, + { -1, NULL } }; @@ -1211,6 +1266,7 @@ static struct ValueTextInfo options_move_direction[] = { MV_START_DOWN, "down" }, { MV_START_RANDOM, "random" }, { MV_START_PREVIOUS, "previous" }, + { -1, NULL } }; @@ -1221,6 +1277,10 @@ static struct ValueTextInfo options_move_stepsize[] = { 4, "normal" }, { 8, "fast" }, { 16, "very fast" }, +#if 1 + { 32, "even faster" }, +#endif + { -1, NULL } }; @@ -1228,6 +1288,7 @@ static struct ValueTextInfo options_move_leave_type[] = { { LEAVE_TYPE_UNLIMITED, "leave behind" }, { LEAVE_TYPE_LIMITED, "change it to" }, + { -1, NULL } }; @@ -1238,6 +1299,7 @@ static struct ValueTextInfo options_smash_targets[] = { EP_CAN_SMASH_ENEMIES, "enemies" }, #endif { EP_CAN_SMASH_EVERYTHING, "everything" }, + { -1, NULL } }; @@ -1248,6 +1310,7 @@ static struct ValueTextInfo options_slippery_type[] = { SLIPPERY_ANY_RIGHT_LEFT, "right, left" }, { SLIPPERY_ONLY_LEFT, "only left" }, { SLIPPERY_ONLY_RIGHT, "only right" }, + { -1, NULL } }; @@ -1256,15 +1319,19 @@ static struct ValueTextInfo options_deadliness[] = { EP_DONT_RUN_INTO, "running into" }, { EP_DONT_COLLIDE_WITH, "colliding with" }, { EP_DONT_TOUCH, "touching" }, + { -1, NULL } }; -static struct ValueTextInfo options_consistency[] = +static struct ValueTextInfo options_explosion_type[] = { - { EP_CAN_EXPLODE_3X3, "can explode 3x3" }, - { EP_CAN_EXPLODE_DYNA, "can explode 3+3" }, - { EP_CAN_EXPLODE_1X1, "can explode 1x1" }, + { EXPLODES_3X3, "3x3" }, + { EXPLODES_CROSS, "3+3" }, + { EXPLODES_1X1, "1x1" }, +#if 0 { EP_INDESTRUCTIBLE, "indestructible" }, +#endif + { -1, NULL } }; @@ -1272,67 +1339,128 @@ static struct ValueTextInfo options_time_units[] = { { 1, "frames" }, { FRAMES_PER_SECOND, "seconds" }, + { -1, NULL } }; static struct ValueTextInfo options_change_direct_action[] = { - { CE_TOUCHED_BY_PLAYER, "touched by player ..." }, - { CE_PRESSED_BY_PLAYER, "pressed by player ..." }, - { CE_PUSHED_BY_PLAYER, "pushed by player ..." }, - { CE_ENTERED_BY_PLAYER, "entered by player ..." }, - { CE_LEFT_BY_PLAYER, "left by player ..." }, - { CE_DROPPED_BY_PLAYER, "dropped by player" }, - { CE_SWITCHED, "switched ..." }, + { CE_TOUCHED_BY_PLAYER, "touched by player" }, + { CE_PRESSED_BY_PLAYER, "pressed by player" }, + { CE_PUSHED_BY_PLAYER, "pushed by player" }, + { CE_ENTERED_BY_PLAYER, "entered by player" }, + { CE_LEFT_BY_PLAYER, "left by player" }, + { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" }, + { CE_SWITCHED, "switched" }, #if 1 - { CE_HITTING_SOMETHING, "hitting something ..." }, - { CE_HIT_BY_SOMETHING, "hit by something ..." }, + { CE_HITTING_SOMETHING, "hitting something" }, + { CE_HIT_BY_SOMETHING, "hit by something" }, #else - { CE_HITTING_SOMETHING, "collision ..." }, + { CE_HITTING_SOMETHING, "collision" }, +#endif +#if 1 + { CE_BLOCKED, "blocked" }, #endif { CE_IMPACT, "impact (on something)" }, { CE_SMASHED, "smashed (from above)" }, + { -1, NULL } }; static struct ValueTextInfo options_change_other_action[] = { - { CE_OTHER_GETS_TOUCHED, "player touches ..." }, - { CE_OTHER_GETS_PRESSED, "player presses ..." }, - { CE_OTHER_GETS_PUSHED, "player pushes ..." }, - { CE_OTHER_GETS_ENTERED, "player enters ..." }, - { CE_OTHER_GETS_LEFT, "player leaves ..." }, + { CE_OTHER_GETS_TOUCHED, "player touches" }, + { CE_OTHER_GETS_PRESSED, "player presses" }, + { CE_OTHER_GETS_PUSHED, "player pushes" }, + { CE_OTHER_GETS_ENTERED, "player enters" }, + { CE_OTHER_GETS_LEFT, "player leaves" }, { CE_OTHER_GETS_DIGGED, "player digs" }, { CE_OTHER_GETS_COLLECTED, "player collects" }, - { CE_OTHER_GETS_DROPPED, "player drops" }, - { CE_OTHER_IS_TOUCHING, "touching ..." }, + { CE_OTHER_GETS_DROPPED, "player drops/throws" }, + { CE_OTHER_IS_TOUCHING, "touching" }, #if 1 - { CE_OTHER_IS_HITTING, "hitting ..." }, - { CE_OTHER_GETS_HIT, "hit by ..." }, + { CE_OTHER_IS_HITTING, "hitting" }, + { CE_OTHER_GETS_HIT, "hit by" }, #endif - { CE_OTHER_IS_SWITCHING, "switch of ..." }, - { CE_OTHER_IS_CHANGING, "change of" }, + { CE_OTHER_IS_SWITCHING, "switch of" }, + { CE_OTHER_IS_CHANGING, "change by page of" }, { CE_OTHER_IS_EXPLODING, "explosion of" }, + { -1, NULL } }; -static struct ValueTextInfo options_change_sides[] = +static struct ValueTextInfo options_change_trigger_side[] = { - { CH_SIDE_LEFT, "left side" }, - { CH_SIDE_RIGHT, "right side" }, - { CH_SIDE_TOP, "top side" }, - { CH_SIDE_BOTTOM, "bottom side" }, - { CH_SIDE_LEFT_RIGHT, "left/right side" }, - { CH_SIDE_TOP_BOTTOM, "top/bottom side" }, - { CH_SIDE_ANY, "any side" }, + { CH_SIDE_LEFT, "left" }, + { CH_SIDE_RIGHT, "right" }, + { CH_SIDE_TOP, "top" }, + { CH_SIDE_BOTTOM, "bottom" }, + { CH_SIDE_LEFT_RIGHT, "left/right" }, + { CH_SIDE_TOP_BOTTOM, "top/bottom" }, + { CH_SIDE_ANY, "any" }, + + { -1, NULL } +}; + +static struct ValueTextInfo options_change_trigger_player[] = +{ + { CH_PLAYER_1, "1" }, + { CH_PLAYER_2, "2" }, + { CH_PLAYER_3, "3" }, + { CH_PLAYER_4, "4" }, + { CH_PLAYER_ANY, "any" }, + + { -1, NULL } +}; + +static struct ValueTextInfo options_change_trigger_page[] = +{ + { (1 << 0), "1" }, + { (1 << 1), "2" }, + { (1 << 2), "3" }, + { (1 << 3), "4" }, + { (1 << 4), "5" }, + { (1 << 5), "6" }, + { (1 << 6), "7" }, + { (1 << 7), "8" }, + { (1 << 8), "9" }, + { (1 << 9), "10" }, + { (1 << 10), "11" }, + { (1 << 11), "12" }, + { (1 << 12), "13" }, + { (1 << 13), "14" }, + { (1 << 14), "15" }, + { (1 << 15), "16" }, + { (1 << 16), "17" }, + { (1 << 17), "18" }, + { (1 << 18), "19" }, + { (1 << 19), "20" }, + { (1 << 20), "21" }, + { (1 << 21), "22" }, + { (1 << 22), "23" }, + { (1 << 23), "24" }, + { (1 << 24), "25" }, + { (1 << 25), "26" }, + { (1 << 26), "27" }, + { (1 << 27), "28" }, + { (1 << 28), "29" }, + { (1 << 29), "30" }, + { (1 << 30), "31" }, + { (1 << 31), "32" }, + { CH_PAGE_ANY, "any" }, + { -1, NULL } }; -static struct ValueTextInfo options_change_power[] = +static struct ValueTextInfo options_change_replace_when[] = { - { CP_NON_DESTRUCTIVE, "empty" }, - { CP_HALF_DESTRUCTIVE, "diggable" }, - { CP_FULL_DESTRUCTIVE, "destructible" }, + { CP_WHEN_EMPTY, "empty" }, + { CP_WHEN_WALKABLE, "walkable" }, + { CP_WHEN_DIGGABLE, "diggable" }, + { CP_WHEN_COLLECTIBLE, "collectible" }, + { CP_WHEN_REMOVABLE, "removable" }, + { CP_WHEN_DESTRUCTIBLE, "destructible" }, + { -1, NULL } }; @@ -1349,6 +1477,7 @@ static struct ValueTextInfo options_group_choice_mode[] = { ANIM_LINEAR, "linear" }, { ANIM_PINGPONG, "pingpong" }, { ANIM_PINGPONG2, "pingpong 2" }, + { -1, NULL } }; @@ -1363,6 +1492,17 @@ static struct char *text_left, *text_right, *infotext; } selectbox_info[ED_NUM_SELECTBOX] = { + /* ---------- level and editor settings ---------------------------------- */ + + { + -1, ED_COUNTER_YPOS(4), + GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP, + -1, + options_time_or_steps, + &level.use_step_counter, + NULL, "(0 => no limit)", "time or step limit" + }, + /* ---------- element settings: configure 1 (custom elements) ----------- */ { @@ -1405,16 +1545,19 @@ static struct &custom_element.walk_to_action, NULL, NULL, "diggable/collectible/pushable" }, + + /* ---------- element settings: configure 2 (custom elements) ----------- */ + { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8), + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(1), GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE, -1, options_move_pattern, &custom_element.move_pattern, - "can move", NULL, "element move direction" + "can move", NULL, "element move pattern" }, { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(9), + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2), GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE, -1, options_move_direction, @@ -1422,7 +1565,7 @@ static struct "starts moving", NULL, "initial element move direction" }, { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(11), + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4), GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE, -1, options_move_stepsize, @@ -1430,7 +1573,7 @@ static struct "move/fall speed", NULL, "speed of element movement" }, { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(10), + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3), GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE, -1, options_move_leave_type, @@ -1438,7 +1581,7 @@ static struct "can dig: can", ":", "leave behind or change element" }, { - -1, ED_SETTINGS_YPOS(13), + -1, ED_SETTINGS_YPOS(7), GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH, -1, options_smash_targets, @@ -1446,18 +1589,15 @@ static struct "can smash", NULL, "elements that can be smashed" }, { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(14), + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8), GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE, -1, options_slippery_type, &custom_element.slippery_type, "slippery", NULL, "where other elements fall down" }, - - /* ---------- element settings: configure 2 (custom elements) ----------- */ - { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(1), + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(9), GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE, -1, options_deadliness, @@ -1465,12 +1605,12 @@ static struct "deadly when", NULL, "deadliness of element" }, { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2), - GADGET_ID_CUSTOM_CONSISTENCY, GADGET_ID_NONE, + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(10), + GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE, -1, - options_consistency, - &custom_element.consistency, - NULL, NULL, "consistency/destructibility" + options_explosion_type, + &custom_element.explosion_type, + "can explode", NULL, "explosion type" }, /* ---------- element settings: advanced (custom elements) --------------- */ @@ -1501,22 +1641,38 @@ static struct }, { ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(6), - GADGET_ID_CHANGE_SIDES, GADGET_ID_NONE, + GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE, + -1, + options_change_trigger_side, + &custom_element_change.trigger_side, + "at", "side", "element side that causes change" + }, + { + ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(7), + GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE, -1, - options_change_sides, - &custom_element_change.sides, - "... at", NULL, "element side that causes change" + options_change_trigger_player, + &custom_element_change.trigger_player, + "player:", " ", "player that causes change" }, { - ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(9), - GADGET_ID_CHANGE_POWER, GADGET_ID_NONE, + ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(7), + GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER, -1, - options_change_power, - &custom_element_change.power, + options_change_trigger_page, + &custom_element_change.trigger_page, + "page:", NULL, "change page that causes change" + }, + { + ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(10), + GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE, + -1, + options_change_replace_when, + &custom_element_change.replace_when, "replace when", NULL, "which elements can be replaced" }, { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(13), + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(14), GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE, 3, options_change_page, @@ -1604,13 +1760,13 @@ static struct " ", "As Template", "Save current settings as new template" }, { - -1, ED_SETTINGS_YPOS(13), - GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE, + -1, ED_SETTINGS_YPOS(14), + GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE, -1, "New", - " ", NULL, "Add new change page" + NULL, NULL, "Add new change page" }, { - -1, ED_SETTINGS_YPOS(13), + -1, ED_SETTINGS_YPOS(14), GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE, -1, "Delete", NULL, NULL, "Delete current change page" @@ -1629,18 +1785,32 @@ static struct { { ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS, - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(13), + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(14), ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE, GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE, NULL, NULL, "select previous change page" }, { ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS, - -1, ED_SETTINGS_YPOS(13), + -1, ED_SETTINGS_YPOS(14), ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE, GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE, NULL, "change page", "select next change page" }, + { + ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS, + -1, ED_SETTINGS_YPOS(14), + ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE, + GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE, + " ", NULL, "copy settings from this change page" + }, + { + ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS, + -1, ED_SETTINGS_YPOS(14), + ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE, + GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE, + NULL, NULL, "paste settings to this change page" + }, }; static struct @@ -1799,20 +1969,69 @@ static struct NULL, "slip down from certain flat walls","use EM style slipping behaviour" }, + { + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1), + GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE, + &level.use_spring_bug, + NULL, + "use spring pushing bug", "use odd spring pushing behaviour" + }, { ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0), + GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE, + &level.grow_into_diggable, + NULL, + "can grow into anything diggable", "grow into more than just sand" + }, + { + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1), GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE, &level.block_last_field, NULL, "block last field when moving", "player blocks last field when moving" }, { - ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4), + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1), GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE, &level.sp_block_last_field, NULL, "block last field when moving", "player blocks last field when moving" }, + { + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2), + GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE, + &level.instant_relocation, + NULL, + "no scrolling when relocating", "player gets relocated without delay" + }, + { + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(3), + GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE, + &level.can_pass_to_walkable, + NULL, + "can pass to walkable element", "player can pass to empty or walkable" + }, + { + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0), + GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE, + &custom_element_properties[EP_CAN_MOVE_INTO_ACID], + NULL, + "can fall into acid (with gravity)","player can fall into acid pool" + }, + { + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0), + GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE, + &custom_element_properties[EP_CAN_MOVE_INTO_ACID], + NULL, + "can move into acid", "element can move into acid pool" + }, + { + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1), + GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE, + &custom_element_properties[EP_DONT_COLLIDE_WITH], + NULL, + "deadly when colliding with", "element is deadly when hitting player" + }, /* ---------- element settings: configure 1 (custom elements) ----------- */ @@ -1820,7 +2039,11 @@ static struct ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1), GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE, &custom_element.use_gfx_element, - NULL, "use graphic of element:", "use graphic for custom element" +#if 0 + NULL, "use graphic/sound of element:", "use existing graphic and sound" +#else + NULL, "use graphic of element:", "use existing element graphic" +#endif }, { ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2), @@ -1834,6 +2057,12 @@ static struct &custom_element_properties[EP_ACCESSIBLE], NULL, NULL, "player can walk to or pass this field" }, + { + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10), + GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE, + &custom_element_properties[EP_GRAVITY_REACHABLE], + NULL, "reachable despite gravity", "player can walk/dig despite gravity" + }, { ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(5), GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE, @@ -1841,60 +2070,66 @@ static struct NULL, NULL, "player can dig/collect/push element" }, { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(8), + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(9), + GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE, + &custom_element_properties[EP_INDESTRUCTIBLE], + NULL, "indestructible", "element is indestructible" + }, + + /* ---------- element settings: configure 2 (custom elements) ----------- */ + + { + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1), GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE, &custom_element_properties[EP_CAN_MOVE], - NULL, NULL, "element can move in some direction" + NULL, NULL, "element can move with some pattern" }, { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(13), + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(7), GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE, &custom_element_properties[EP_CAN_FALL], NULL, "can fall", "element can fall down" }, { - -1, ED_SETTINGS_YPOS(13), + -1, ED_SETTINGS_YPOS(7), GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL, &custom_element_properties[EP_CAN_SMASH], " ", NULL, "element can smash other elements" }, { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(14), + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(8), GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE, &custom_element_properties[EP_SLIPPERY], NULL, NULL, "other elements can fall down from it" }, - - /* ---------- element settings: configure 2 (custom elements) ----------- */ - { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1), + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(9), GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE, &custom_element_properties[EP_DEADLY], NULL, NULL, "element can kill the player" }, { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2), - GADGET_ID_CUSTOM_EXPLODE_RESULT, GADGET_ID_NONE, - &custom_element_properties[EP_EXPLODE_RESULT], - NULL, NULL, "set consistency/destructibility" + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10), + GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE, + &custom_element_properties[EP_CAN_EXPLODE], + NULL, NULL, "element can explode" }, { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3), + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(11), GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE, - &custom_element.can_explode_by_fire, + &custom_element_properties[EP_EXPLODES_BY_FIRE], NULL, "by fire", "element can explode by fire/explosion" }, { - -1, ED_SETTINGS_YPOS(3), + -1, ED_SETTINGS_YPOS(11), GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE, - &custom_element.can_explode_smashed, + &custom_element_properties[EP_EXPLODES_SMASHED], " ", "smashed", "element can explode when smashed" }, { - -1, ED_SETTINGS_YPOS(3), + -1, ED_SETTINGS_YPOS(11), GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH, - &custom_element.can_explode_impact, + &custom_element_properties[EP_EXPLODES_IMPACT], " ", "impact", "element can explode on impact" }, @@ -1925,27 +2160,27 @@ static struct NULL, NULL, "element changes by other element" }, { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7), + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8), GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE, &custom_element_change.explode, NULL, "explode instead of change", "element explodes instead of change" }, { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8), + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(9), GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE, - &custom_element_change.use_content, + &custom_element_change.use_target_content, NULL, "use extended change target:","element changes to more elements" }, { - ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(10), + ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(11), GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE, - &custom_element_change.only_complete, + &custom_element_change.only_if_complete, NULL, "replace all or nothing", "only replace when all can be changed" }, { - ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(11), + ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(12), GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE, - &custom_element_change.use_random_change, + &custom_element_change.use_random_replace, NULL, NULL, "use percentage for random replace" }, }; @@ -2022,25 +2257,29 @@ static struct /* ---------- amoeba content --------------------------------------------- */ { - ED_AREA_AMOEBA_CONTENT_XPOS, ED_AREA_AMOEBA_CONTENT_YPOS, + ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3), 1, 1, GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE, "content:", NULL, NULL }, + /* ---------- element settings: configure 1 (custom elements) ----------- */ + /* ---------- custom graphic --------------------------------------------- */ { - -1, ED_AREA_ELEM_CONTENT3_YPOS, + -1, ED_AREA_1X1_SETTINGS_YPOS(1), 1, 1, GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC, NULL, NULL, NULL }, + /* ---------- element settings: configure 2 (custom elements) ----------- */ + /* ---------- custom content (when exploding) ---------------------------- */ { - ED_AREA_ELEM_CONTENT4_XPOS, ED_AREA_ELEM_CONTENT4_YPOS, + -1, ED_AREA_3X3_SETTINGS_YPOS(10), 3, 3, GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */ "content:", NULL, NULL @@ -2049,22 +2288,24 @@ static struct /* ---------- custom enter and leave element (when moving) --------------- */ { - ED_SETTINGS_XPOS(1), ED_AREA_ELEM_CONTENT4a_YPOS, + ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3), 1, 1, GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE, "can dig:", " ", NULL }, { - -1, ED_AREA_ELEM_CONTENT4b_YPOS, + -1, ED_AREA_1X1_SETTINGS_YPOS(3), 1, 1, GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, NULL, NULL, NULL }, + /* ---------- element settings: advanced (custom elements) --------------- */ + /* ---------- custom change target --------------------------------------- */ { - -1, ED_AREA_ELEM_CONTENT2_YPOS, + -1, ED_AREA_1X1_SETTINGS_YPOS(1), 1, 1, GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE, NULL, "after/when:", NULL @@ -2073,7 +2314,7 @@ static struct /* ---------- custom change content (extended change target) ------------- */ { - ED_AREA_ELEM_CONTENT6_XPOS, ED_AREA_ELEM_CONTENT6_YPOS, + -1, ED_AREA_3X3_SETTINGS_YPOS(10), 3, 3, GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */ NULL, NULL, NULL @@ -2082,7 +2323,7 @@ static struct /* ---------- custom change trigger (element causing change) ------------- */ { - -1, ED_AREA_ELEM_CONTENT5_YPOS, + -1, ED_AREA_1X1_SETTINGS_YPOS(5), 1, 1, GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION, NULL, NULL, NULL @@ -2091,7 +2332,7 @@ static struct /* ---------- group element content -------------------------------------- */ { - ED_AREA_GROUP_CONTENT_XPOS, ED_AREA_GROUP_CONTENT_YPOS, + ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4), MAX_ELEMENTS_IN_GROUP, 1, GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE, "content:", NULL, NULL @@ -2100,7 +2341,7 @@ static struct /* ---------- random background (for random painting) -------------------- */ { - -1, ED_AREA_RANDOM_BACKGROUND_YPOS, + -1, ED_SETTINGS_YPOS(14), 1, 1, GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED, NULL, NULL, NULL @@ -2143,7 +2384,7 @@ static void DrawDrawingWindow(); static void DrawLevelInfoWindow(); static void DrawPropertiesWindow(); static void UpdateCustomElementGraphicGadgets(); -static boolean checkPropertiesConfig(); +static boolean checkPropertiesConfig(int); static void CopyLevelToUndoBuffer(int); static void HandleDrawingAreas(struct GadgetInfo *); static void HandleCounterButtons(struct GadgetInfo *); @@ -3152,6 +3393,22 @@ static int *editor_el_custom_more_ptr = editor_el_custom_more; static int num_editor_hl_custom_more = SIZEOF_ARRAY_INT(editor_hl_custom_more); static int num_editor_el_custom_more = SIZEOF_ARRAY_INT(editor_el_custom_more); +static int editor_hl_custom_special[] = +{ +}; + +static int editor_el_custom_special[] = +{ + EL_TRIGGER_ELEMENT, + EL_TRIGGER_PLAYER, + EL_EMPTY, + EL_EMPTY +}; +static int *editor_hl_custom_special_ptr = editor_hl_custom_special; +static int *editor_el_custom_special_ptr = editor_el_custom_special; +static int num_editor_hl_custom_special = SIZEOF_ARRAY_INT(editor_hl_custom_special); +static int num_editor_el_custom_special = SIZEOF_ARRAY_INT(editor_el_custom_special); + static int editor_hl_group[] = { EL_CHAR('G'), @@ -3333,6 +3590,11 @@ editor_elements_info[] = &editor_hl_custom_more_ptr, &num_editor_hl_custom_more, &editor_el_custom_more_ptr, &num_editor_el_custom_more }, + { + &setup.editor.el_custom, + &editor_hl_custom_special_ptr, &num_editor_hl_custom_special, + &editor_el_custom_special_ptr, &num_editor_el_custom_special + }, { &setup.editor.el_custom, &editor_hl_group_ptr, &num_editor_hl_group, @@ -3360,6 +3622,8 @@ editor_elements_info[] = } }; +#if 0 + static struct { short element; @@ -3559,6 +3823,8 @@ forum_sketch_element_strings[] = { -1, NULL } }; +#endif + /* ----------------------------------------------------------------------------- @@ -3811,7 +4077,7 @@ static void DrawDrawingArea(int id) for (x = 0; x < 3; x++) DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY, - el2edimg(custom_element_change.content[x][y])); + el2edimg(custom_element_change.target_content[x][y])); else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER) DrawMiniGraphicExt(drawto, gi->x, gi->y, el2edimg(custom_element_change.trigger_element)); @@ -3921,7 +4187,7 @@ static void CreateControlButtons() gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE; gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE; - width = ED_CTRL1_BUTTON_XSIZE; + width = ED_CTRL1_BUTTON_XSIZE; height = ED_CTRL1_BUTTON_YSIZE; gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset; @@ -3936,7 +4202,7 @@ static void CreateControlButtons() gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE; gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE; - width = ED_CTRL2_BUTTON_XSIZE; + width = ED_CTRL2_BUTTON_XSIZE; height = ED_CTRL2_BUTTON_YSIZE; gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset; @@ -3944,14 +4210,14 @@ static void CreateControlButtons() gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset; gd_y2 = 0; /* no alternative graphic for these buttons */ } - else + else if (id < ED_NUM_CTRL1_3_BUTTONS) { int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1; int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ; gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE; gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE; - width = ED_CTRL3_BUTTON_XSIZE; + width = ED_CTRL3_BUTTON_XSIZE; height = ED_CTRL3_BUTTON_YSIZE; gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset; @@ -3959,6 +4225,21 @@ static void CreateControlButtons() gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset; gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset; } + else + { + int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ; + int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3; + + gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE; + gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE; + width = ED_CTRL4_BUTTON_XSIZE; + height = ED_CTRL4_BUTTON_YSIZE; + + gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset; + gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset; + gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset; + gd_y2 = 0; /* no alternative graphic for these buttons */ + } gi = CreateGadget(GDI_CUSTOM_ID, id, GDI_CUSTOM_TYPE_ID, i, @@ -4223,7 +4504,7 @@ static void CreateCounterButtons() GDI_NUMBER_VALUE, 0, GDI_NUMBER_MIN, counterbutton_info[i].min_value, GDI_NUMBER_MAX, counterbutton_info[i].max_value, - GDI_TEXT_SIZE, 3, + GDI_TEXT_SIZE, 3, /* minimal counter text size */ GDI_TEXT_FONT, font_type, GDI_TEXT_FONT_ACTIVE, font_type_active, GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y, @@ -4565,10 +4846,20 @@ static void CreateGraphicbuttonGadgets() event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED; - gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x; - gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x; - gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y; - gd_y2 = gd_y1; + if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE) + { + gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x; + gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y; + gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x; + gd_y2 = gd_y1; + } + else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */ + { + gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x; + gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y; + gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE; + gd_y2 = gd_y1; + } /* determine horizontal position to the right of specified gadget */ if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE) @@ -4857,19 +5148,18 @@ static void MapCounterButtons(int id) int x_right = gi_up->x + gi_up->width + xoffset_right; int y_above = gi_down->y - yoffset_above; int x = gi_down->x; - int y = gi_up->y + yoffset; + int y; /* set after gadget position was modified */ #endif -#if 1 - /* special case needed for "score" counter gadget */ + /* set position for "score" counter gadget */ if (id == ED_COUNTER_ID_ELEMENT_SCORE) { ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END); ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END); ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END); - y = gi_up->y + yoffset; } -#endif + + y = gi_up->y + yoffset; if (counterbutton_info[id].text_above) DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1); @@ -5069,13 +5359,15 @@ static void MapCheckbuttonGadget(int id) int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left); int xoffset_right = ED_GADGET_TEXT_DISTANCE; int yoffset = ED_BORDER_SIZE; - int x_left = gi->x - xoffset_left; - int x_right = gi->x + gi->width + xoffset_right; - int y = gi->y + yoffset; + int x_left, x_right, y; /* set after gadget position was modified */ - /* special case needed for "sticky" gadget */ - ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, - GDI_Y, SY + checkbutton_info[id].y, GDI_END); + /* set position for gadgets with dynamically determined position */ + if (checkbutton_info[id].x != -1) /* do not change dynamic positions */ + ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END); + ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END); + + x_left = gi->x - xoffset_left; + x_right = gi->x + gi->width + xoffset_right; y = gi->y + yoffset; if (checkbutton_info[id].text_left) @@ -5084,6 +5376,8 @@ static void MapCheckbuttonGadget(int id) if (checkbutton_info[id].text_right) DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1); + ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END); + MapGadget(gi); } @@ -5126,7 +5420,9 @@ static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map) { if (i == GADGET_ID_CUSTOM_COPY_FROM || i == GADGET_ID_CUSTOM_COPY_TO || - i == GADGET_ID_CUSTOM_EXCHANGE) + i == GADGET_ID_CUSTOM_EXCHANGE || + i == GADGET_ID_CUSTOM_COPY || + i == GADGET_ID_CUSTOM_PASTE) { if (map) MapGadget(level_editor_gadget[i]); @@ -5282,7 +5578,7 @@ static int setSelectboxValue(int selectbox_id, int new_value) static void copy_custom_element_settings(int element_from, int element_to) { -#if 1 +#if 0 struct ElementInfo ei_to_old = element_info[element_to]; struct ElementInfo *ei_from = &element_info[element_from]; struct ElementInfo *ei_to = &element_info[element_to]; @@ -5324,7 +5620,7 @@ static void copy_custom_element_settings(int element_from, int element_to) for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++) ei_to->description[i] = ei_from->description[i]; - /* ---------- copy element properties ---------- */ + /* ---------- copy element base properties ---------- */ Properties[element_to][EP_BITFIELD_BASE] = Properties[element_from][EP_BITFIELD_BASE]; @@ -5333,11 +5629,15 @@ static void copy_custom_element_settings(int element_from, int element_to) ei_to->use_gfx_element = ei_from->use_gfx_element; ei_to->gfx_element = ei_from->gfx_element; + ei_to->access_direction = ei_from->access_direction; + ei_to->collect_score = ei_from->collect_score; ei_to->collect_count = ei_from->collect_count; ei_to->push_delay_fixed = ei_from->push_delay_fixed; ei_to->push_delay_random = ei_from->push_delay_random; + ei_to->drop_delay_fixed = ei_from->drop_delay_fixed; + ei_to->drop_delay_random = ei_from->drop_delay_random; ei_to->move_delay_fixed = ei_from->move_delay_fixed; ei_to->move_delay_random = ei_from->move_delay_random; @@ -5345,49 +5645,34 @@ static void copy_custom_element_settings(int element_from, int element_to) ei_to->move_direction_initial = ei_from->move_direction_initial; ei_to->move_stepsize = ei_from->move_stepsize; + ei_to->move_enter_element = ei_from->move_enter_element; + ei_to->move_leave_element = ei_from->move_leave_element; + ei_to->move_leave_type = ei_from->move_leave_type; + ei_to->slippery_type = ei_from->slippery_type; for (y = 0; y < 3; y++) for (x = 0; x < 3; x++) ei_to->content[x][y] = ei_from->content[x][y]; - ei_to->num_change_pages = ei_from->num_change_pages; - setElementChangePages(ei_to, ei_to->num_change_pages); - - for (i=0; i < ei_to->num_change_pages; i++) - { - struct ElementChangeInfo *change_to = &ei_to->change_page[i]; - struct ElementChangeInfo *change_from = &ei_from->change_page[i]; - - /* always start with reliable default values */ - setElementChangeInfoToDefaults(change_to); - - change_to->events = change_from->events; + ei_to->explosion_type = ei_from->explosion_type; + ei_to->explosion_delay = ei_from->explosion_delay; + ei_to->ignition_delay = ei_from->ignition_delay; - change_to->target_element = change_from->target_element; - - change_to->delay_fixed = change_from->delay_fixed; - change_to->delay_random = change_from->delay_random; - change_to->delay_frames = change_from->delay_frames; - - change_to->trigger_element = change_from->trigger_element; + /* ---------- reinitialize and copy change pages ---------- */ - change_to->explode = change_from->explode; - change_to->use_content = change_from->use_content; - change_to->only_complete = change_from->only_complete; - change_to->use_random_change = change_from->use_random_change; + ei_to->num_change_pages = ei_from->num_change_pages; + ei_to->current_change_page = ei_from->current_change_page; - change_to->random = change_from->random; - change_to->power = change_from->power; + setElementChangePages(ei_to, ei_to->num_change_pages); - for (y = 0; y < 3; y++) - for (x = 0; x < 3; x++) - change_to->content[x][y] = change_from->content[x][y]; + for (i=0; i < ei_to->num_change_pages; i++) + ei_to->change_page[i] = ei_from->change_page[i]; - change_to->can_change = change_from->can_change; + /* ---------- copy group element info ---------- */ + if (ei_from->group != NULL && ei_to->group != NULL) /* group or internal */ + *ei_to->group = *ei_from->group; - change_to->sides = change_from->sides; - } #endif /* mark this custom element as modified */ @@ -5420,8 +5705,8 @@ static void replace_custom_element_in_settings(int element_from, for (y = 0; y < 3; y++) for (x = 0; x < 3; x++) - if (change->content[x][y] == element_from) - change->content[x][y] = element_to; + if (change->target_content[x][y] == element_from) + change->target_content[x][y] = element_to; } if (ei->group != NULL) /* group or internal */ @@ -5445,7 +5730,19 @@ static void replace_custom_element_in_playfield(int element_from, static boolean CopyCustomElement(int element_old, int element_new, int copy_mode) { - if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new)) + if (copy_mode == GADGET_ID_CUSTOM_COPY) + { + element_new = (IS_CUSTOM_ELEMENT(element_old) ? + EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP); + copy_mode = GADGET_ID_CUSTOM_COPY_TO; + } + else if (copy_mode == GADGET_ID_CUSTOM_PASTE) + { + element_old = (IS_CUSTOM_ELEMENT(element_new) ? + EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP); + copy_mode = GADGET_ID_CUSTOM_COPY_TO; + } + else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new)) { Request("Please choose custom element !", REQ_CONFIRM); @@ -5468,17 +5765,17 @@ static boolean CopyCustomElement(int element_old, int element_new, } else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE) { - copy_custom_element_settings(element_old, EL_INTERNAL_EDITOR); + copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY); copy_custom_element_settings(element_new, element_old); - copy_custom_element_settings(EL_INTERNAL_EDITOR, element_new); + copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new); - replace_custom_element_in_settings(element_old, EL_INTERNAL_EDITOR); + replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY); replace_custom_element_in_settings(element_new, element_old); - replace_custom_element_in_settings(EL_INTERNAL_EDITOR, element_new); + replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new); - replace_custom_element_in_playfield(element_old, EL_INTERNAL_EDITOR); + replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY); replace_custom_element_in_playfield(element_new, element_old); - replace_custom_element_in_playfield(EL_INTERNAL_EDITOR, element_new); + replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new); } UpdateCustomElementGraphicGadgets(); @@ -5547,12 +5844,14 @@ static void CopyCustomElementPropertiesToEditor(int element) (IS_DIGGABLE(element) ? EP_DIGGABLE : IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY : IS_DROPPABLE(element) ? EP_DROPPABLE : + IS_THROWABLE(element) ? EP_THROWABLE : IS_PUSHABLE(element) ? EP_PUSHABLE : custom_element.walk_to_action); custom_element_properties[EP_WALK_TO_OBJECT] = (IS_DIGGABLE(element) || IS_COLLECTIBLE_ONLY(element) || IS_DROPPABLE(element) || + IS_THROWABLE(element) || IS_PUSHABLE(element)); /* set smash targets selectbox help value */ @@ -5577,26 +5876,42 @@ static void CopyCustomElementPropertiesToEditor(int element) DONT_COLLIDE_WITH(element) || DONT_RUN_INTO(element)); - /* set consistency selectbox help value */ - custom_element.consistency = - (IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE : +#if 0 + /* set explosion type selectbox help value */ + custom_element.explosion_type = + ( +#if 0 + IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE : +#endif CAN_EXPLODE_1X1(element) ? EP_CAN_EXPLODE_1X1 : CAN_EXPLODE_3X3(element) ? EP_CAN_EXPLODE_3X3 : - CAN_EXPLODE_DYNA(element) ? EP_CAN_EXPLODE_DYNA : - custom_element.consistency); - custom_element_properties[EP_EXPLODE_RESULT] = - (IS_INDESTRUCTIBLE(element) || + CAN_EXPLODE_CROSS(element) ? EP_CAN_EXPLODE_CROSS : + custom_element.explosion_type); + custom_element_properties[EP_CAN_EXPLODE_AT_ALL] = + ( +#if 0 + IS_INDESTRUCTIBLE(element) || +#endif CAN_EXPLODE_1X1(element) || CAN_EXPLODE_3X3(element) || - CAN_EXPLODE_DYNA(element)); + CAN_EXPLODE_CROSS(element)); +#endif +#if 0 /* special case: sub-settings dependent from main setting */ +#if 0 + custom_element.can_explode_by_fire = CAN_EXPLODE_BY_FIRE(element); + custom_element.can_explode_smashed = CAN_EXPLODE_SMASHED(element); + custom_element.can_explode_impact = CAN_EXPLODE_IMPACT(element); +#else if (CAN_EXPLODE_BY_FIRE(element)) custom_element.can_explode_by_fire = TRUE; if (CAN_EXPLODE_SMASHED(element)) custom_element.can_explode_smashed = TRUE; if (CAN_EXPLODE_IMPACT(element)) custom_element.can_explode_impact = TRUE; +#endif +#endif /* ---------- element settings: advanced (custom elements) --------------- */ @@ -5611,6 +5926,7 @@ static void CopyCustomElementPropertiesToEditor(int element) HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED : HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING : HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING : + HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED : HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT : HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED : custom_element_change.direct_action); @@ -5640,18 +5956,46 @@ static void CopyGroupElementPropertiesToEditor(int element) custom_element = element_info[element]; /* needed for description */ } +static void CopyClassicElementPropertiesToEditor(int element) +{ +#if 1 + if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element)) + custom_element_properties[EP_CAN_MOVE_INTO_ACID] = + getMoveIntoAcidProperty(&level, element); + + if (MAYBE_DONT_COLLIDE_WITH(element)) + custom_element_properties[EP_DONT_COLLIDE_WITH] = + getDontCollideWithProperty(&level, element); +#else + + if (COULD_MOVE_INTO_ACID(element)) + { + int bit_nr = get_special_property_bit(element, EP_CAN_MOVE_INTO_ACID); + + if (bit_nr > -1) + custom_element_properties[EP_CAN_MOVE_INTO_ACID] = + ((level.can_move_into_acid_bits & (1 << bit_nr)) != 0); + } +#endif +} + static void CopyElementPropertiesToEditor(int element) { if (IS_CUSTOM_ELEMENT(element)) CopyCustomElementPropertiesToEditor(element); else if (IS_GROUP_ELEMENT(element)) CopyGroupElementPropertiesToEditor(element); + else + CopyClassicElementPropertiesToEditor(element); } static void CopyCustomElementPropertiesToGame(int element) { int i; int access_type_and_layer; +#if 0 + boolean can_explode; +#endif /* mark that this custom element has been modified */ custom_element.modified_settings = TRUE; @@ -5697,6 +6041,7 @@ static void CopyCustomElementPropertiesToGame(int element) custom_element_properties[EP_DIGGABLE] = FALSE; custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE; custom_element_properties[EP_DROPPABLE] = FALSE; + custom_element_properties[EP_THROWABLE] = FALSE; custom_element_properties[EP_PUSHABLE] = FALSE; custom_element_properties[custom_element.walk_to_action] = custom_element_properties[EP_WALK_TO_OBJECT]; @@ -5715,21 +6060,37 @@ static void CopyCustomElementPropertiesToGame(int element) custom_element_properties[custom_element.deadliness] = custom_element_properties[EP_DEADLY]; - /* set consistency property from checkbox and selectbox */ +#if 0 + /* set explosion type property from checkbox and selectbox */ +#if 0 custom_element_properties[EP_INDESTRUCTIBLE] = FALSE; +#endif custom_element_properties[EP_CAN_EXPLODE_1X1] = FALSE; custom_element_properties[EP_CAN_EXPLODE_3X3] = FALSE; - custom_element_properties[EP_CAN_EXPLODE_DYNA] = FALSE; + custom_element_properties[EP_CAN_EXPLODE_CROSS] = FALSE; custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] = FALSE; custom_element_properties[EP_CAN_EXPLODE_SMASHED] = FALSE; custom_element_properties[EP_CAN_EXPLODE_IMPACT] = FALSE; - custom_element_properties[custom_element.consistency] = - custom_element_properties[EP_EXPLODE_RESULT]; + custom_element_properties[custom_element.explosion_type] = + custom_element_properties[EP_CAN_EXPLODE_AT_ALL]; +#endif +#if 0 /* special case: sub-settings dependent from main setting */ +#if 0 + can_explode = (custom_element_properties[EP_CAN_EXPLODE_1X1] || + custom_element_properties[EP_CAN_EXPLODE_3X3] || + custom_element_properties[EP_CAN_EXPLODE_CROSS]); + custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] = + (can_explode && custom_element.can_explode_by_fire); + custom_element_properties[EP_CAN_EXPLODE_SMASHED] = + (can_explode && custom_element.can_explode_smashed); + custom_element_properties[EP_CAN_EXPLODE_IMPACT] = + (can_explode && custom_element.can_explode_impact); +#else if (custom_element_properties[EP_CAN_EXPLODE_1X1] || custom_element_properties[EP_CAN_EXPLODE_3X3] || - custom_element_properties[EP_CAN_EXPLODE_DYNA]) + custom_element_properties[EP_CAN_EXPLODE_CROSS]) { custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] = custom_element.can_explode_by_fire; @@ -5738,6 +6099,8 @@ static void CopyCustomElementPropertiesToGame(int element) custom_element_properties[EP_CAN_EXPLODE_IMPACT] = custom_element.can_explode_impact; } +#endif +#endif /* ---------- element settings: advanced (custom elements) --------------- */ @@ -5751,6 +6114,7 @@ static void CopyCustomElementPropertiesToGame(int element) custom_element_change_events[CE_SWITCHED] = FALSE; custom_element_change_events[CE_HITTING_SOMETHING] = FALSE; custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE; + custom_element_change_events[CE_BLOCKED] = FALSE; custom_element_change_events[CE_IMPACT] = FALSE; custom_element_change_events[CE_SMASHED] = FALSE; custom_element_change_events[custom_element_change.direct_action] = @@ -5794,12 +6158,41 @@ static void CopyGroupElementPropertiesToGame(int element) element_info[element].modified_settings = TRUE; } +static void CopyClassicElementPropertiesToGame(int element) +{ +#if 1 + if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element)) + setMoveIntoAcidProperty(&level, element, + custom_element_properties[EP_CAN_MOVE_INTO_ACID]); + + if (MAYBE_DONT_COLLIDE_WITH(element)) + setDontCollideWithProperty(&level, element, + custom_element_properties[EP_DONT_COLLIDE_WITH]); +#else + + if (COULD_MOVE_INTO_ACID(element)) + { + int bit_nr = get_special_property_bit(element, EP_CAN_MOVE_INTO_ACID); + + if (bit_nr > -1) + { + level.can_move_into_acid_bits &= ~(1 << bit_nr); + + if (custom_element_properties[EP_CAN_MOVE_INTO_ACID]) + level.can_move_into_acid_bits |= (1 << bit_nr); + } + } +#endif +} + static void CopyElementPropertiesToGame(int element) { if (IS_CUSTOM_ELEMENT(element)) CopyCustomElementPropertiesToGame(element); else if (IS_GROUP_ELEMENT(element)) CopyGroupElementPropertiesToGame(element); + else + CopyClassicElementPropertiesToGame(element); } void DrawLevelEd() @@ -5843,7 +6236,7 @@ void DrawLevelEd() redraw_mask |= REDRAW_ALL; - ReinitializeElementListButtons(); /* only needed after setup changes */ + ReinitializeElementListButtons(); /* custom element may look different */ #if 0 ModifyEditorElementList(); /* may be needed for custom elements */ #endif @@ -6096,6 +6489,10 @@ static void DrawLevelInfoWindow() for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++) MapCounterButtons(i); + /* draw selectbox gadgets */ + for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++) + MapSelectboxGadget(i); + /* draw checkbutton gadgets */ for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++) MapCheckbuttonGadget(i); @@ -6117,7 +6514,7 @@ static void DrawCustomContentArea() int id = ED_DRAWING_ID_CUSTOM_CONTENT; struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id]; int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS]; - int x2 = right_gadget_border[GADGET_ID_CUSTOM_CONSISTENCY]; + int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE]; int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT]; int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE; @@ -6134,7 +6531,7 @@ static void DrawCustomChangeContentArea() int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT; struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id]; int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT]; - int x2 = right_gadget_border[GADGET_ID_CHANGE_POWER]; + int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN]; int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE]; int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE; @@ -6431,14 +6828,16 @@ static void DrawPropertiesInfo() { EP_PASSABLE_OVER, "- player can pass over it" }, { EP_PASSABLE_INSIDE, "- player can pass through it" }, { EP_PASSABLE_UNDER, "- player can pass under it" }, + { EP_PROTECTED, "- player is protected by it" }, { EP_DIGGABLE, "- can be digged away" }, { EP_COLLECTIBLE, "- can be collected" }, { EP_DROPPABLE, "- can be dropped after collecting" }, + { EP_THROWABLE, "- can be thrown after collecting" }, { EP_PUSHABLE, "- can be pushed" }, - { EP_CAN_MOVE, "- can move" }, { EP_CAN_FALL, "- can fall" }, + { EP_CAN_MOVE, "- can move" }, { EP_CAN_SMASH_PLAYER, "- can smash player" }, #if 0 @@ -6446,7 +6845,7 @@ static void DrawPropertiesInfo() #endif { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" }, - { EP_SLIPPERY, "- slippery for falling objects" }, + { EP_SLIPPERY, "- slippery for falling elements" }, { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" }, { EP_DONT_RUN_INTO, "- deadly when running into" }, @@ -6463,6 +6862,7 @@ static void DrawPropertiesInfo() /* pre-defined properties */ { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" }, + { EP_SWITCHABLE, "- can be switched" }, { EP_HAS_CONTENT, "- can contain other elements" }, { -1, NULL } @@ -6564,19 +6964,23 @@ static struct { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING }, { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING }, { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING }, + { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING }, { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING }, { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING }, { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING }, { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING }, + { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING }, { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING }, { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING }, { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING }, { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING }, { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING }, + { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING }, { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING }, { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING }, { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING }, { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING }, + { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING }, { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING }, { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING }, { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING }, @@ -6585,6 +6989,7 @@ static struct { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING }, { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING }, { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING }, + { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING }, { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING }, { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING }, { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING }, @@ -6621,20 +7026,23 @@ static struct { -1, NULL, NULL } }; -static boolean checkPropertiesConfig() +static boolean checkPropertiesConfig(int element) { int i; - if (IS_GEM(properties_element) || - IS_CUSTOM_ELEMENT(properties_element) || - IS_GROUP_ELEMENT(properties_element) || - IS_ENVELOPE(properties_element) || - ELEM_IS_PLAYER(properties_element) || - HAS_CONTENT(properties_element)) + if (IS_GEM(element) || + IS_CUSTOM_ELEMENT(element) || + IS_GROUP_ELEMENT(element) || + IS_ENVELOPE(element) || + ELEM_IS_PLAYER(element) || + HAS_CONTENT(element) || + CAN_GROW(element) || + COULD_MOVE_INTO_ACID(element) || + MAYBE_DONT_COLLIDE_WITH(element)) return TRUE; else for (i = 0; elements_with_counter[i].element != -1; i++) - if (elements_with_counter[i].element == properties_element) + if (elements_with_counter[i].element == element) return TRUE; return FALSE; @@ -6644,7 +7052,7 @@ static void DrawPropertiesConfig() { int i; - if (!checkPropertiesConfig()) + if (!checkPropertiesConfig(properties_element)) { PrintInfoText("No configuration options available.", FONT_TEXT_1, 0); @@ -6658,10 +7066,11 @@ static void DrawPropertiesConfig() { int counter_id = ED_COUNTER_ID_ELEMENT_SCORE; - if (HAS_CONTENT(properties_element)) /* needs stickybutton */ - counterbutton_info[counter_id].y = ED_SETTINGS_YPOS(1); - else - counterbutton_info[counter_id].y = ED_SETTINGS_YPOS(0); + counterbutton_info[counter_id].y = + ED_SETTINGS_YPOS((HAS_CONTENT(properties_element) ? 1 : 0) + + (CAN_GROW(properties_element) ? 1 : 0) + + (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) + + (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 :0)); counterbutton_info[counter_id].value = elements_with_counter[i].value; counterbutton_info[counter_id].text_right= elements_with_counter[i].text; @@ -6683,13 +7092,47 @@ static void DrawPropertiesConfig() DrawElementContentAreas(); } - if (IS_GEM(properties_element)) - MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS); - if (ELEM_IS_PLAYER(properties_element)) + { + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID); MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ? ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD : ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD); + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION); + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE); + } + + if (IS_GEM(properties_element)) + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS); + + if (COULD_MOVE_INTO_ACID(properties_element) && + !ELEM_IS_PLAYER(properties_element) && + (!IS_CUSTOM_ELEMENT(properties_element) || + edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)) + { + /* set position for checkbutton for "can move into acid" */ + checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x = + ED_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0); + checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y = + ED_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 : + HAS_CONTENT(properties_element) ? 1 : 0); + + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID); + } + + if (MAYBE_DONT_COLLIDE_WITH(properties_element)) + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH); + + if (properties_element == EL_SPRING) + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG); + + if (CAN_GROW(properties_element)) + { + checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y = + ED_SETTINGS_YPOS(HAS_CONTENT(properties_element) ? 1 : 0); + + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE); + } if (IS_ENVELOPE(properties_element)) { @@ -6737,8 +7180,6 @@ static void DrawPropertiesConfig() /* draw drawing area gadgets */ MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC); - MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER); - MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE); } else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2) { @@ -6758,6 +7199,8 @@ static void DrawPropertiesConfig() MapSelectboxGadget(i); /* draw drawing area gadgets */ + MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER); + MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE); DrawCustomContentArea(); } } @@ -7187,6 +7630,8 @@ static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y, { int element = brush_buffer[x][y]; int element_mapped = element; + +#if 0 char *element_string = "?"; int k; @@ -7212,6 +7657,16 @@ static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y, } printf("`%s", element_string); + +#else + + if (IS_CUSTOM_ELEMENT(element)) + element_mapped = EL_CUSTOM_START; + else if (element > EL_ENVELOPE_4) + element_mapped = EL_CHAR_QUESTION; /* change to EL_UNKNOWN ... */ + + printf("`%03d", element_mapped); +#endif } printf("\n"); @@ -7780,7 +8235,7 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) } else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT) { - custom_element_change.content[sx][sy] = new_element; + custom_element_change.target_content[sx][sy] = new_element; CopyCustomElementPropertiesToGame(properties_element); } @@ -7913,7 +8368,7 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET) PickDrawingElement(button, custom_element_change.target_element); else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT) - PickDrawingElement(button, custom_element_change.content[sx][sy]); + PickDrawingElement(button, custom_element_change.target_content[sx][sy]); else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER) PickDrawingElement(button, custom_element_change.trigger_element); else if (id == GADGET_ID_GROUP_CONTENT) @@ -8123,6 +8578,21 @@ static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi) DrawPropertiesWindow(); } + else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE || + type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) + { + struct ElementInfo *ei = &element_info[properties_element]; + int current_change_page = ei->current_change_page; + + if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE) + element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] = + ei->change_page[current_change_page]; + else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) + ei->change_page[current_change_page] = + element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0]; + + DrawPropertiesWindow(); + } } static void HandleRadiobuttons(struct GadgetInfo *gi) @@ -8137,11 +8607,14 @@ static void HandleCheckbuttons(struct GadgetInfo *gi) *checkbutton_info[type_id].value ^= TRUE; - if (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST && - type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) || - (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST && - type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) && - type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE) + if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID || + type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID || + type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH || + (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST && + type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) || + (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST && + type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) && + type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)) { CopyElementPropertiesToGame(properties_element); } @@ -8376,6 +8849,14 @@ static void HandleControlButtons(struct GadgetInfo *gi) last_drawing_function = drawing_function; break; + case GADGET_ID_CUSTOM_COPY: + CopyCustomElement(properties_element, -1, id); + break; + + case GADGET_ID_CUSTOM_PASTE: + CopyCustomElement(-1, properties_element, id); + break; + case GADGET_ID_UNDO: if (undo_buffer_steps == 0) { @@ -8588,7 +9069,15 @@ void HandleLevelEditorKeyInput(Key key) { RequestExitLevelEditor(setup.ask_on_escape); } - else + else if (edit_mode == ED_MODE_INFO) + { + HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]); + } + else if (edit_mode == ED_MODE_PROPERTIES) + { + HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]); + } + else /* should never happen */ { DrawDrawingWindow(); edit_mode = ED_MODE_DRAWING; @@ -8846,7 +9335,7 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi) else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET) element = custom_element_change.target_element; else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT) - element = custom_element_change.content[sx][sy]; + element = custom_element_change.target_content[sx][sy]; else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER) element = custom_element_change.trigger_element; else if (id == GADGET_ID_GROUP_CONTENT)