X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Feditor.c;h=9236f0a910ae59ed43758a5845921672d10bb7c4;hb=3e7289558277c65b6ddcbef0f663d100e7d237fc;hp=29ac31db4a56051efc4d555435434fac0952bc0e;hpb=62aa94beca16e39169d440bbc211a9f1efbcd60f;p=rocksndiamonds.git diff --git a/src/editor.c b/src/editor.c index 29ac31db..9236f0a9 100644 --- a/src/editor.c +++ b/src/editor.c @@ -84,9 +84,9 @@ #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT) #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS) #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS) -#define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \ - ED_NUM_CTRL2_BUTTONS + \ - ED_NUM_CTRL3_BUTTONS + \ +#define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \ + ED_NUM_CTRL2_BUTTONS + \ + ED_NUM_CTRL3_BUTTONS + \ ED_NUM_CTRL4_BUTTONS) /* values for the element list */ @@ -96,7 +96,7 @@ #define ED_ELEMENTLIST_YSIZE 20 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4 #define ED_ELEMENTLIST_BUTTONS_VERT 11 -#define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \ +#define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \ ED_ELEMENTLIST_BUTTONS_VERT) /* standard distances */ @@ -106,22 +106,22 @@ #define ED_GADGET_DISTANCE 2 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE) -#define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \ +#define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \ MINI_TILEX / 2) -/* values for the setting windows */ +/* values for the settings windows */ #define ED_SETTINGS_XSTART (3 * MINI_TILEX / 2) #define ED_SETTINGS_YSTART (MINI_TILEY * 10) -#define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \ +#define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \ 2 * ED_GADGET_DISTANCE) #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2) -#define ED_SETTINGS_XPOS(n) (ED_SETTINGS_XSTART + \ +#define ED_SETTINGS_XPOS(n) (ED_SETTINGS_XSTART + \ (n) * ED_SETTINGS_XOFFSET) -#define ED_SETTINGS_YPOS(n) (ED_SETTINGS_YSTART + \ +#define ED_SETTINGS_YPOS(n) (ED_SETTINGS_YSTART + \ (n) * ED_SETTINGS_YOFFSET) #define ED_SETTINGS1_YPOS MINI_TILEY @@ -131,59 +131,26 @@ /* values for counter gadgets */ #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY) #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY) -#define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \ +#define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \ (n) * ED_COUNTER_YDISTANCE) -#define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \ +#define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \ (n) * ED_COUNTER_YDISTANCE - 2) /* values for element content drawing areas */ -/* amoeba content */ -#define ED_AREA_AMOEBA_CONTENT_XPOS ED_SETTINGS_XPOS(0) -#define ED_AREA_AMOEBA_CONTENT_YPOS (ED_SETTINGS_YPOS(2) + \ +#define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_SETTINGS_XPOS(n)) +#define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_SETTINGS_YPOS(n) + \ ED_GADGET_DISTANCE) +#define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_SETTINGS_XPOS(n)) +#define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_SETTINGS_YPOS(n) + \ + ED_GADGET_DISTANCE - MINI_TILEY) + /* yamyam content */ -#define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \ +#define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \ 5 * ((n) % 4) * MINI_TILEX) -#define ED_AREA_YAMYAM_CONTENT_YPOS(n) (17 * MINI_TILEY + \ +#define ED_AREA_YAMYAM_CONTENT_YPOS(n) (17 * MINI_TILEY + \ 6 * ((n) / 4) * MINI_TILEY) -/* custom change target */ -#define ED_AREA_ELEM_CONTENT2_YPOS (ED_SETTINGS_YPOS(1) + \ - ED_GADGET_DISTANCE) -/* optional custom graphic */ -#define ED_AREA_ELEM_CONTENT3_YPOS (ED_SETTINGS_YPOS(1) + \ - ED_GADGET_DISTANCE) -/* custom element content */ -#define ED_AREA_ELEM_CONTENT4_XPOS (29 * MINI_TILEX) -#define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(2) + \ - ED_GADGET_DISTANCE - MINI_TILEY) -/* movement enter/leave element */ -#define ED_AREA_ELEM_CONTENT4a_XPOS (29 * MINI_TILEX) -#define ED_AREA_ELEM_CONTENT4a_YPOS (ED_SETTINGS_YPOS(10) + \ - ED_GADGET_DISTANCE) -#define ED_AREA_ELEM_CONTENT4b_XPOS (29 * MINI_TILEX) -#define ED_AREA_ELEM_CONTENT4b_YPOS (ED_SETTINGS_YPOS(10) + \ - ED_GADGET_DISTANCE) -/* custom change trigger element */ -#define ED_AREA_ELEM_CONTENT5_YPOS (ED_SETTINGS_YPOS(5) + \ - ED_GADGET_DISTANCE) -/* extended custom change target */ -#define ED_AREA_ELEM_CONTENT6_XPOS (29 * MINI_TILEX) -#define ED_AREA_ELEM_CONTENT6_YPOS (ED_SETTINGS_YPOS(10) + \ - ED_GADGET_DISTANCE - MINI_TILEY) -/* group element content */ -#define ED_AREA_GROUP_CONTENT_XPOS ED_SETTINGS_XPOS(0) -#if 1 -#define ED_AREA_GROUP_CONTENT_YPOS (ED_SETTINGS_YPOS(4) + \ - ED_GADGET_DISTANCE) -#else -#define ED_AREA_GROUP_CONTENT_YPOS (22 * MINI_TILEY) -#endif - -/* values for random placement background drawing area */ -#define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY) - /* values for scrolling gadgets for drawing area */ #define ED_SCROLLBUTTON_XPOS 24 #define ED_SCROLLBUTTON_YPOS 0 @@ -201,12 +168,14 @@ #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE) #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE) #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS -#define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE) +#define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \ + ED_SCROLLBUTTON_XSIZE) #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE) #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS -#define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE) +#define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \ + ED_SCROLLBUTTON_YSIZE) #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE) @@ -222,16 +191,16 @@ #define ED_SCROLL2_UP_XPOS 85 #define ED_SCROLL2_UP_YPOS 30 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS -#define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \ - ED_ELEMENTLIST_BUTTONS_VERT * \ - ED_ELEMENTLIST_YSIZE - \ +#define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \ + ED_ELEMENTLIST_BUTTONS_VERT * \ + ED_ELEMENTLIST_YSIZE - \ ED_SCROLLBUTTON2_YSIZE) #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS -#define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \ +#define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \ ED_SCROLLBUTTON2_YSIZE) #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE -#define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \ - ED_ELEMENTLIST_YSIZE - \ +#define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \ + ED_ELEMENTLIST_YSIZE - \ 2 * ED_SCROLLBUTTON2_YSIZE) /* values for checkbutton gadgets */ @@ -266,14 +235,14 @@ #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE -#define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \ +#define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \ ED_WIN_COUNT_XSIZE + 2) #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS -#define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \ +#define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \ 2 + ED_WIN_COUNT_YSIZE) #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE @@ -281,14 +250,14 @@ #define ED_SELECTBOX_BUTTON_XSIZE 14 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS -#define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \ +#define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \ 4 * (2 + ED_WIN_COUNT_YSIZE)) #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS -#define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \ +#define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \ 2 * (2 + ED_WIN_COUNT_YSIZE)) -#define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \ +#define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \ 3 * (2 + ED_WIN_COUNT_YSIZE)) #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE @@ -389,33 +358,39 @@ #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 42) #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 43) #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 44) -#define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 45) -#define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 46) -#define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 47) -#define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 48) -#define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 49) -#define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 50) -#define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 51) -#define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 52) -#define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 53) -#define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 54) -#define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 55) -#define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 56) -#define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 57) -#define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 58) -#define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 59) -#define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 60) -#define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 61) -#define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 62) -#define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63) -#define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64) -#define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 65) -#define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 66) -#define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 67) -#define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 68) +#define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 45) +#define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 46) +#define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 47) +#define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 48) +#define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 49) +#define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 50) +#define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 51) +#define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 52) +#define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 53) +#define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 54) +#define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 55) +#define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 56) +#define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 57) +#define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 58) +#define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 59) +#define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 60) +#define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 61) +#define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 62) +#define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 63) +#define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 64) +#define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 65) +#define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 66) +#define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 67) +#define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 68) +#define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69) +#define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70) +#define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 71) +#define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 72) +#define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 73) +#define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 74) /* drawing area identifiers */ -#define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 69) +#define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 75) #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0) #define GADGET_ID_ELEMENT_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1) @@ -454,7 +429,7 @@ #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0) #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 1) -#define GADGET_ID_CUSTOM_CONSISTENCY (GADGET_ID_SELECTBOX_FIRST + 2) +#define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 2) #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 3) #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 4) #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 5) @@ -524,36 +499,40 @@ #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5) #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6) #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7) -#define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 8) -#define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 9) -#define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 10) -#define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 11) -#define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 12) -#define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 13) -#define GADGET_ID_CUSTOM_EXPLODE_RESULT (GADGET_ID_CHECKBUTTON_FIRST + 14) -#define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 15) -#define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 16) -#define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 17) -#define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 18) -#define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 19) -#define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 20) -#define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 21) -#define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 22) -#define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 23) -#define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 24) -#define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 25) -#define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 26) -#define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 27) -#define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 28) -#define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 29) -#define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 30) -#define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 31) -#define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 32) -#define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 33) -#define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 34) +#define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 8) +#define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 9) +#define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 10) +#define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 11) +#define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 12) +#define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 13) +#define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 14) +#define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 15) +#define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 16) +#define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 17) +#define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 18) +#define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 19) +#define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 20) +#define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 21) +#define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 22) +#define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 23) +#define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 24) +#define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 25) +#define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 26) +#define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 27) +#define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 28) +#define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 29) +#define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 30) +#define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 31) +#define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 32) +#define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 33) +#define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 34) +#define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 35) +#define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 36) +#define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 37) +#define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 38) /* gadgets for buttons in element list */ -#define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 35) +#define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 39) #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \ ED_NUM_ELEMENTLIST_BUTTONS - 1) @@ -580,23 +559,25 @@ #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 12 #define ED_COUNTER_ID_PUSH_DELAY_FIX 13 #define ED_COUNTER_ID_PUSH_DELAY_RND 14 -#define ED_COUNTER_ID_MOVE_DELAY_FIX 15 -#define ED_COUNTER_ID_MOVE_DELAY_RND 16 -#define ED_COUNTER_ID_EXPLOSION_DELAY 17 -#define ED_COUNTER_ID_IGNITION_DELAY 18 -#define ED_COUNTER_ID_GROUP_CONTENT 19 -#define ED_COUNTER_ID_CHANGE_DELAY_FIX 20 -#define ED_COUNTER_ID_CHANGE_DELAY_RND 21 -#define ED_COUNTER_ID_CHANGE_CONT_RND 22 - -#define ED_NUM_COUNTERBUTTONS 23 +#define ED_COUNTER_ID_DROP_DELAY_FIX 15 +#define ED_COUNTER_ID_DROP_DELAY_RND 16 +#define ED_COUNTER_ID_MOVE_DELAY_FIX 17 +#define ED_COUNTER_ID_MOVE_DELAY_RND 18 +#define ED_COUNTER_ID_EXPLOSION_DELAY 19 +#define ED_COUNTER_ID_IGNITION_DELAY 20 +#define ED_COUNTER_ID_GROUP_CONTENT 21 +#define ED_COUNTER_ID_CHANGE_DELAY_FIX 22 +#define ED_COUNTER_ID_CHANGE_DELAY_RND 23 +#define ED_COUNTER_ID_CHANGE_CONT_RND 24 + +#define ED_NUM_COUNTERBUTTONS 25 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE -#define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_MOVE_DELAY_RND -#define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_EXPLOSION_DELAY +#define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND +#define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST @@ -659,7 +640,7 @@ #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 10 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 11 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 12 -#define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY 13 +#define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 13 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 14 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 15 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 16 @@ -676,9 +657,9 @@ #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_TIME_OR_STEPS #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE -#define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE -#define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_DEADLINESS -#define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_CONSISTENCY +#define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION +#define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN +#define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST @@ -721,42 +702,46 @@ #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 5 -#define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 6 -#define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 7 -#define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 8 -#define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 9 -#define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 10 -#define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 11 -#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 12 -#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 13 -#define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 14 -#define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 15 -#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 16 -#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 17 -#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 18 -#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 19 -#define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 20 -#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT 21 -#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 22 -#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 23 -#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 24 -#define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 25 -#define ED_CHECKBUTTON_ID_CHANGE_DELAY 26 -#define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 27 -#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 28 -#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 29 -#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 30 -#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 31 -#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 32 - -#define ED_NUM_CHECKBUTTONS 33 +#define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 6 +#define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 7 +#define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 8 +#define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 9 +#define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 10 +#define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 11 +#define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 12 +#define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 13 +#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 14 +#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 15 +#define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 16 +#define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 17 +#define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 18 +#define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 19 +#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 20 +#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 21 +#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 22 +#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 23 +#define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 24 +#define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 25 +#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 26 +#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 27 +#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 28 +#define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 29 +#define ED_CHECKBUTTON_ID_CHANGE_DELAY 30 +#define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 31 +#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 32 +#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 33 +#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 34 +#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 35 +#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 36 + +#define ED_NUM_CHECKBUTTONS 37 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC -#define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY -#define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_DEADLY +#define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE +#define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST @@ -1026,7 +1011,7 @@ static struct }, { ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7), - 0, 999, + 0, 255, GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP, GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE, &custom_element.push_delay_fixed, @@ -1034,14 +1019,33 @@ static struct }, { -1, ED_SETTINGS_YPOS(7), - 0, 999, + 0, 255, GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP, GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP, &custom_element.push_delay_random, NULL, "+random", NULL }, { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(12), + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8), + 0, 255, + GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP, + GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE, + &custom_element.drop_delay_fixed, + NULL, "drop delay", NULL + }, + { + -1, ED_SETTINGS_YPOS(8), + 0, 255, + GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP, + GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP, + &custom_element.drop_delay_random, + NULL, "+random", NULL + }, + + /* ---------- element settings: configure 2 (custom elements) ------------ */ + + { + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5), 0, 999, GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP, GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE, @@ -1049,18 +1053,15 @@ static struct NULL, "move delay", NULL }, { - -1, ED_SETTINGS_YPOS(12), + -1, ED_SETTINGS_YPOS(5), 0, 999, GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP, GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP, &custom_element.move_delay_random, NULL, "+random", NULL }, - - /* ---------- element settings: configure 2 (custom elements) ------------ */ - { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4), + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(12), 0, 255, GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP, GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE, @@ -1068,7 +1069,7 @@ static struct NULL, "explosion delay", NULL }, { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5), + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(13), 0, 255, GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP, GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE, @@ -1224,6 +1225,7 @@ static struct ValueTextInfo options_walk_to_action[] = { EP_DIGGABLE, "diggable" }, { EP_COLLECTIBLE_ONLY, "collectible" }, { EP_DROPPABLE, "collectible & droppable" }, + { EP_THROWABLE, "collectible & throwable" }, { EP_PUSHABLE, "pushable" }, { -1, NULL } @@ -1247,10 +1249,10 @@ static struct ValueTextInfo options_move_pattern[] = { MV_TURNING_LEFT_RIGHT, "turning left, right" }, { MV_TURNING_RIGHT_LEFT, "turning right, left" }, { MV_TURNING_RANDOM, "turning random" }, - { MV_WHEN_PUSHED, "when pushed" }, - { MV_WHEN_DROPPED, "when dropped" }, { MV_MAZE_RUNNER, "maze runner style" }, { MV_MAZE_HUNTER, "maze hunter style" }, + { MV_WHEN_PUSHED, "when pushed" }, + { MV_WHEN_DROPPED, "when dropped/thrown" }, { -1, NULL } }; @@ -1321,12 +1323,14 @@ static struct ValueTextInfo options_deadliness[] = { -1, NULL } }; -static struct ValueTextInfo options_consistency[] = +static struct ValueTextInfo options_explosion_type[] = { - { EP_CAN_EXPLODE_3X3, "can explode 3x3" }, - { EP_CAN_EXPLODE_CROSS, "can explode 3+3" }, - { EP_CAN_EXPLODE_1X1, "can explode 1x1" }, + { EXPLODES_3X3, "3x3" }, + { EXPLODES_CROSS, "3+3" }, + { EXPLODES_1X1, "1x1" }, +#if 0 { EP_INDESTRUCTIBLE, "indestructible" }, +#endif { -1, NULL } }; @@ -1341,18 +1345,21 @@ static struct ValueTextInfo options_time_units[] = static struct ValueTextInfo options_change_direct_action[] = { - { CE_TOUCHED_BY_PLAYER, "touched by player ..." }, - { CE_PRESSED_BY_PLAYER, "pressed by player ..." }, - { CE_PUSHED_BY_PLAYER, "pushed by player ..." }, - { CE_ENTERED_BY_PLAYER, "entered by player ..." }, - { CE_LEFT_BY_PLAYER, "left by player ..." }, - { CE_DROPPED_BY_PLAYER, "dropped by player" }, - { CE_SWITCHED, "switched ..." }, + { CE_TOUCHED_BY_PLAYER, "touched by player" }, + { CE_PRESSED_BY_PLAYER, "pressed by player" }, + { CE_PUSHED_BY_PLAYER, "pushed by player" }, + { CE_ENTERED_BY_PLAYER, "entered by player" }, + { CE_LEFT_BY_PLAYER, "left by player" }, + { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" }, + { CE_SWITCHED, "switched" }, #if 1 - { CE_HITTING_SOMETHING, "hitting something ..." }, - { CE_HIT_BY_SOMETHING, "hit by something ..." }, + { CE_HITTING_SOMETHING, "hitting something" }, + { CE_HIT_BY_SOMETHING, "hit by something" }, #else - { CE_HITTING_SOMETHING, "collision ..." }, + { CE_HITTING_SOMETHING, "collision" }, +#endif +#if 1 + { CE_BLOCKED, "blocked" }, #endif { CE_IMPACT, "impact (on something)" }, { CE_SMASHED, "smashed (from above)" }, @@ -1362,20 +1369,20 @@ static struct ValueTextInfo options_change_direct_action[] = static struct ValueTextInfo options_change_other_action[] = { - { CE_OTHER_GETS_TOUCHED, "player touches ..." }, - { CE_OTHER_GETS_PRESSED, "player presses ..." }, - { CE_OTHER_GETS_PUSHED, "player pushes ..." }, - { CE_OTHER_GETS_ENTERED, "player enters ..." }, - { CE_OTHER_GETS_LEFT, "player leaves ..." }, + { CE_OTHER_GETS_TOUCHED, "player touches" }, + { CE_OTHER_GETS_PRESSED, "player presses" }, + { CE_OTHER_GETS_PUSHED, "player pushes" }, + { CE_OTHER_GETS_ENTERED, "player enters" }, + { CE_OTHER_GETS_LEFT, "player leaves" }, { CE_OTHER_GETS_DIGGED, "player digs" }, { CE_OTHER_GETS_COLLECTED, "player collects" }, - { CE_OTHER_GETS_DROPPED, "player drops" }, - { CE_OTHER_IS_TOUCHING, "touching ..." }, + { CE_OTHER_GETS_DROPPED, "player drops/throws" }, + { CE_OTHER_IS_TOUCHING, "touching" }, #if 1 - { CE_OTHER_IS_HITTING, "hitting ..." }, - { CE_OTHER_GETS_HIT, "hit by ..." }, + { CE_OTHER_IS_HITTING, "hitting" }, + { CE_OTHER_GETS_HIT, "hit by" }, #endif - { CE_OTHER_IS_SWITCHING, "switch of ..." }, + { CE_OTHER_IS_SWITCHING, "switch of" }, { CE_OTHER_IS_CHANGING, "change by page of" }, { CE_OTHER_IS_EXPLODING, "explosion of" }, @@ -1448,7 +1455,10 @@ static struct ValueTextInfo options_change_trigger_page[] = static struct ValueTextInfo options_change_replace_when[] = { { CP_WHEN_EMPTY, "empty" }, + { CP_WHEN_WALKABLE, "walkable" }, { CP_WHEN_DIGGABLE, "diggable" }, + { CP_WHEN_COLLECTIBLE, "collectible" }, + { CP_WHEN_REMOVABLE, "removable" }, { CP_WHEN_DESTRUCTIBLE, "destructible" }, { -1, NULL } @@ -1535,16 +1545,19 @@ static struct &custom_element.walk_to_action, NULL, NULL, "diggable/collectible/pushable" }, + + /* ---------- element settings: configure 2 (custom elements) ----------- */ + { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8), + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(1), GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE, -1, options_move_pattern, &custom_element.move_pattern, - "can move", NULL, "element move direction" + "can move", NULL, "element move pattern" }, { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(9), + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2), GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE, -1, options_move_direction, @@ -1552,7 +1565,7 @@ static struct "starts moving", NULL, "initial element move direction" }, { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(11), + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4), GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE, -1, options_move_stepsize, @@ -1560,7 +1573,7 @@ static struct "move/fall speed", NULL, "speed of element movement" }, { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(10), + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3), GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE, -1, options_move_leave_type, @@ -1568,7 +1581,7 @@ static struct "can dig: can", ":", "leave behind or change element" }, { - -1, ED_SETTINGS_YPOS(13), + -1, ED_SETTINGS_YPOS(7), GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH, -1, options_smash_targets, @@ -1576,18 +1589,15 @@ static struct "can smash", NULL, "elements that can be smashed" }, { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(14), + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8), GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE, -1, options_slippery_type, &custom_element.slippery_type, "slippery", NULL, "where other elements fall down" }, - - /* ---------- element settings: configure 2 (custom elements) ----------- */ - { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(1), + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(9), GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE, -1, options_deadliness, @@ -1595,12 +1605,12 @@ static struct "deadly when", NULL, "deadliness of element" }, { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2), - GADGET_ID_CUSTOM_CONSISTENCY, GADGET_ID_NONE, + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(10), + GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE, -1, - options_consistency, - &custom_element.consistency, - NULL, NULL, "consistency/destructibility" + options_explosion_type, + &custom_element.explosion_type, + "can explode", NULL, "explosion type" }, /* ---------- element settings: advanced (custom elements) --------------- */ @@ -1635,7 +1645,7 @@ static struct -1, options_change_trigger_side, &custom_element_change.trigger_side, - "... at", "side", "element side that causes change" + "at", "side", "element side that causes change" }, { ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(7), @@ -1966,6 +1976,13 @@ static struct NULL, "use spring pushing bug", "use odd spring pushing behaviour" }, + { + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0), + GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE, + &level.grow_into_diggable, + NULL, + "can grow into anything diggable", "grow into more than just sand" + }, { ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1), GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE, @@ -1987,6 +2004,13 @@ static struct NULL, "no scrolling when relocating", "player gets relocated without delay" }, + { + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(3), + GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE, + &level.can_pass_to_walkable, + NULL, + "can pass to walkable element", "player can pass to empty or walkable" + }, { ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0), GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE, @@ -2015,7 +2039,11 @@ static struct ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1), GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE, &custom_element.use_gfx_element, - NULL, "use graphic of element:", "use graphic for custom element" +#if 0 + NULL, "use graphic/sound of element:", "use existing graphic and sound" +#else + NULL, "use graphic of element:", "use existing element graphic" +#endif }, { ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2), @@ -2029,6 +2057,12 @@ static struct &custom_element_properties[EP_ACCESSIBLE], NULL, NULL, "player can walk to or pass this field" }, + { + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10), + GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE, + &custom_element_properties[EP_GRAVITY_REACHABLE], + NULL, "reachable despite gravity", "player can walk/dig despite gravity" + }, { ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(5), GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE, @@ -2036,60 +2070,66 @@ static struct NULL, NULL, "player can dig/collect/push element" }, { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(8), + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(9), + GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE, + &custom_element_properties[EP_INDESTRUCTIBLE], + NULL, "indestructible", "element is indestructible" + }, + + /* ---------- element settings: configure 2 (custom elements) ----------- */ + + { + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1), GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE, &custom_element_properties[EP_CAN_MOVE], - NULL, NULL, "element can move in some direction" + NULL, NULL, "element can move with some pattern" }, { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(13), + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(7), GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE, &custom_element_properties[EP_CAN_FALL], NULL, "can fall", "element can fall down" }, { - -1, ED_SETTINGS_YPOS(13), + -1, ED_SETTINGS_YPOS(7), GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL, &custom_element_properties[EP_CAN_SMASH], " ", NULL, "element can smash other elements" }, { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(14), + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(8), GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE, &custom_element_properties[EP_SLIPPERY], NULL, NULL, "other elements can fall down from it" }, - - /* ---------- element settings: configure 2 (custom elements) ----------- */ - { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1), + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(9), GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE, &custom_element_properties[EP_DEADLY], NULL, NULL, "element can kill the player" }, { - ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2), - GADGET_ID_CUSTOM_EXPLODE_RESULT, GADGET_ID_NONE, - &custom_element_properties[EP_EXPLODE_RESULT], - NULL, NULL, "set consistency/destructibility" + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10), + GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE, + &custom_element_properties[EP_CAN_EXPLODE], + NULL, NULL, "element can explode" }, { - ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3), + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(11), GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE, - &custom_element.can_explode_by_fire, + &custom_element_properties[EP_EXPLODES_BY_FIRE], NULL, "by fire", "element can explode by fire/explosion" }, { - -1, ED_SETTINGS_YPOS(3), + -1, ED_SETTINGS_YPOS(11), GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE, - &custom_element.can_explode_smashed, + &custom_element_properties[EP_EXPLODES_SMASHED], " ", "smashed", "element can explode when smashed" }, { - -1, ED_SETTINGS_YPOS(3), + -1, ED_SETTINGS_YPOS(11), GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH, - &custom_element.can_explode_impact, + &custom_element_properties[EP_EXPLODES_IMPACT], " ", "impact", "element can explode on impact" }, @@ -2217,25 +2257,29 @@ static struct /* ---------- amoeba content --------------------------------------------- */ { - ED_AREA_AMOEBA_CONTENT_XPOS, ED_AREA_AMOEBA_CONTENT_YPOS, + ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3), 1, 1, GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE, "content:", NULL, NULL }, + /* ---------- element settings: configure 1 (custom elements) ----------- */ + /* ---------- custom graphic --------------------------------------------- */ { - -1, ED_AREA_ELEM_CONTENT3_YPOS, + -1, ED_AREA_1X1_SETTINGS_YPOS(1), 1, 1, GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC, NULL, NULL, NULL }, + /* ---------- element settings: configure 2 (custom elements) ----------- */ + /* ---------- custom content (when exploding) ---------------------------- */ { - ED_AREA_ELEM_CONTENT4_XPOS, ED_AREA_ELEM_CONTENT4_YPOS, + -1, ED_AREA_3X3_SETTINGS_YPOS(10), 3, 3, GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */ "content:", NULL, NULL @@ -2244,22 +2288,24 @@ static struct /* ---------- custom enter and leave element (when moving) --------------- */ { - ED_SETTINGS_XPOS(1), ED_AREA_ELEM_CONTENT4a_YPOS, + ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3), 1, 1, GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE, "can dig:", " ", NULL }, { - -1, ED_AREA_ELEM_CONTENT4b_YPOS, + -1, ED_AREA_1X1_SETTINGS_YPOS(3), 1, 1, GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, NULL, NULL, NULL }, + /* ---------- element settings: advanced (custom elements) --------------- */ + /* ---------- custom change target --------------------------------------- */ { - -1, ED_AREA_ELEM_CONTENT2_YPOS, + -1, ED_AREA_1X1_SETTINGS_YPOS(1), 1, 1, GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE, NULL, "after/when:", NULL @@ -2268,7 +2314,7 @@ static struct /* ---------- custom change content (extended change target) ------------- */ { - ED_AREA_ELEM_CONTENT6_XPOS, ED_AREA_ELEM_CONTENT6_YPOS, + -1, ED_AREA_3X3_SETTINGS_YPOS(10), 3, 3, GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */ NULL, NULL, NULL @@ -2277,7 +2323,7 @@ static struct /* ---------- custom change trigger (element causing change) ------------- */ { - -1, ED_AREA_ELEM_CONTENT5_YPOS, + -1, ED_AREA_1X1_SETTINGS_YPOS(5), 1, 1, GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION, NULL, NULL, NULL @@ -2286,7 +2332,7 @@ static struct /* ---------- group element content -------------------------------------- */ { - ED_AREA_GROUP_CONTENT_XPOS, ED_AREA_GROUP_CONTENT_YPOS, + ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4), MAX_ELEMENTS_IN_GROUP, 1, GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE, "content:", NULL, NULL @@ -2295,7 +2341,7 @@ static struct /* ---------- random background (for random painting) -------------------- */ { - -1, ED_AREA_RANDOM_BACKGROUND_YPOS, + -1, ED_SETTINGS_YPOS(14), 1, 1, GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED, NULL, NULL, NULL @@ -3340,17 +3386,28 @@ static int editor_el_custom_more[] = EL_CUSTOM_START + 252, EL_CUSTOM_START + 253, EL_CUSTOM_START + 254, - EL_CUSTOM_START + 255, + EL_CUSTOM_START + 255 +}; +static int *editor_hl_custom_more_ptr = editor_hl_custom_more; +static int *editor_el_custom_more_ptr = editor_el_custom_more; +static int num_editor_hl_custom_more = SIZEOF_ARRAY_INT(editor_hl_custom_more); +static int num_editor_el_custom_more = SIZEOF_ARRAY_INT(editor_el_custom_more); +static int editor_hl_custom_special[] = +{ +}; + +static int editor_el_custom_special[] = +{ EL_TRIGGER_ELEMENT, EL_TRIGGER_PLAYER, EL_EMPTY, EL_EMPTY }; -static int *editor_hl_custom_more_ptr = editor_hl_custom_more; -static int *editor_el_custom_more_ptr = editor_el_custom_more; -static int num_editor_hl_custom_more = SIZEOF_ARRAY_INT(editor_hl_custom_more); -static int num_editor_el_custom_more = SIZEOF_ARRAY_INT(editor_el_custom_more); +static int *editor_hl_custom_special_ptr = editor_hl_custom_special; +static int *editor_el_custom_special_ptr = editor_el_custom_special; +static int num_editor_hl_custom_special = SIZEOF_ARRAY_INT(editor_hl_custom_special); +static int num_editor_el_custom_special = SIZEOF_ARRAY_INT(editor_el_custom_special); static int editor_hl_group[] = { @@ -3533,6 +3590,11 @@ editor_elements_info[] = &editor_hl_custom_more_ptr, &num_editor_hl_custom_more, &editor_el_custom_more_ptr, &num_editor_el_custom_more }, + { + &setup.editor.el_custom, + &editor_hl_custom_special_ptr, &num_editor_hl_custom_special, + &editor_el_custom_special_ptr, &num_editor_el_custom_special + }, { &setup.editor.el_custom, &editor_hl_group_ptr, &num_editor_hl_group, @@ -5297,14 +5359,15 @@ static void MapCheckbuttonGadget(int id) int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left); int xoffset_right = ED_GADGET_TEXT_DISTANCE; int yoffset = ED_BORDER_SIZE; - int x_left = gi->x - xoffset_left; - int x_right = gi->x + gi->width + xoffset_right; - int y; /* set after gadget position was modified */ + int x_left, x_right, y; /* set after gadget position was modified */ - /* set position for "stickybutton" and "can move into acid" gadgets */ - if (id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID) - ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END); + /* set position for gadgets with dynamically determined position */ + if (checkbutton_info[id].x != -1) /* do not change dynamic positions */ + ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END); + ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END); + x_left = gi->x - xoffset_left; + x_right = gi->x + gi->width + xoffset_right; y = gi->y + yoffset; if (checkbutton_info[id].text_left) @@ -5573,6 +5636,8 @@ static void copy_custom_element_settings(int element_from, int element_to) ei_to->push_delay_fixed = ei_from->push_delay_fixed; ei_to->push_delay_random = ei_from->push_delay_random; + ei_to->drop_delay_fixed = ei_from->drop_delay_fixed; + ei_to->drop_delay_random = ei_from->drop_delay_random; ei_to->move_delay_fixed = ei_from->move_delay_fixed; ei_to->move_delay_random = ei_from->move_delay_random; @@ -5590,6 +5655,7 @@ static void copy_custom_element_settings(int element_from, int element_to) for (x = 0; x < 3; x++) ei_to->content[x][y] = ei_from->content[x][y]; + ei_to->explosion_type = ei_from->explosion_type; ei_to->explosion_delay = ei_from->explosion_delay; ei_to->ignition_delay = ei_from->ignition_delay; @@ -5778,12 +5844,14 @@ static void CopyCustomElementPropertiesToEditor(int element) (IS_DIGGABLE(element) ? EP_DIGGABLE : IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY : IS_DROPPABLE(element) ? EP_DROPPABLE : + IS_THROWABLE(element) ? EP_THROWABLE : IS_PUSHABLE(element) ? EP_PUSHABLE : custom_element.walk_to_action); custom_element_properties[EP_WALK_TO_OBJECT] = (IS_DIGGABLE(element) || IS_COLLECTIBLE_ONLY(element) || IS_DROPPABLE(element) || + IS_THROWABLE(element) || IS_PUSHABLE(element)); /* set smash targets selectbox help value */ @@ -5808,26 +5876,42 @@ static void CopyCustomElementPropertiesToEditor(int element) DONT_COLLIDE_WITH(element) || DONT_RUN_INTO(element)); - /* set consistency selectbox help value */ - custom_element.consistency = - (IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE : +#if 0 + /* set explosion type selectbox help value */ + custom_element.explosion_type = + ( +#if 0 + IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE : +#endif CAN_EXPLODE_1X1(element) ? EP_CAN_EXPLODE_1X1 : CAN_EXPLODE_3X3(element) ? EP_CAN_EXPLODE_3X3 : CAN_EXPLODE_CROSS(element) ? EP_CAN_EXPLODE_CROSS : - custom_element.consistency); - custom_element_properties[EP_EXPLODE_RESULT] = - (IS_INDESTRUCTIBLE(element) || + custom_element.explosion_type); + custom_element_properties[EP_CAN_EXPLODE_AT_ALL] = + ( +#if 0 + IS_INDESTRUCTIBLE(element) || +#endif CAN_EXPLODE_1X1(element) || CAN_EXPLODE_3X3(element) || CAN_EXPLODE_CROSS(element)); +#endif +#if 0 /* special case: sub-settings dependent from main setting */ +#if 0 + custom_element.can_explode_by_fire = CAN_EXPLODE_BY_FIRE(element); + custom_element.can_explode_smashed = CAN_EXPLODE_SMASHED(element); + custom_element.can_explode_impact = CAN_EXPLODE_IMPACT(element); +#else if (CAN_EXPLODE_BY_FIRE(element)) custom_element.can_explode_by_fire = TRUE; if (CAN_EXPLODE_SMASHED(element)) custom_element.can_explode_smashed = TRUE; if (CAN_EXPLODE_IMPACT(element)) custom_element.can_explode_impact = TRUE; +#endif +#endif /* ---------- element settings: advanced (custom elements) --------------- */ @@ -5842,6 +5926,7 @@ static void CopyCustomElementPropertiesToEditor(int element) HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED : HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING : HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING : + HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED : HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT : HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED : custom_element_change.direct_action); @@ -5908,6 +5993,9 @@ static void CopyCustomElementPropertiesToGame(int element) { int i; int access_type_and_layer; +#if 0 + boolean can_explode; +#endif /* mark that this custom element has been modified */ custom_element.modified_settings = TRUE; @@ -5953,6 +6041,7 @@ static void CopyCustomElementPropertiesToGame(int element) custom_element_properties[EP_DIGGABLE] = FALSE; custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE; custom_element_properties[EP_DROPPABLE] = FALSE; + custom_element_properties[EP_THROWABLE] = FALSE; custom_element_properties[EP_PUSHABLE] = FALSE; custom_element_properties[custom_element.walk_to_action] = custom_element_properties[EP_WALK_TO_OBJECT]; @@ -5971,18 +6060,34 @@ static void CopyCustomElementPropertiesToGame(int element) custom_element_properties[custom_element.deadliness] = custom_element_properties[EP_DEADLY]; - /* set consistency property from checkbox and selectbox */ +#if 0 + /* set explosion type property from checkbox and selectbox */ +#if 0 custom_element_properties[EP_INDESTRUCTIBLE] = FALSE; +#endif custom_element_properties[EP_CAN_EXPLODE_1X1] = FALSE; custom_element_properties[EP_CAN_EXPLODE_3X3] = FALSE; custom_element_properties[EP_CAN_EXPLODE_CROSS] = FALSE; custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] = FALSE; custom_element_properties[EP_CAN_EXPLODE_SMASHED] = FALSE; custom_element_properties[EP_CAN_EXPLODE_IMPACT] = FALSE; - custom_element_properties[custom_element.consistency] = - custom_element_properties[EP_EXPLODE_RESULT]; + custom_element_properties[custom_element.explosion_type] = + custom_element_properties[EP_CAN_EXPLODE_AT_ALL]; +#endif +#if 0 /* special case: sub-settings dependent from main setting */ +#if 0 + can_explode = (custom_element_properties[EP_CAN_EXPLODE_1X1] || + custom_element_properties[EP_CAN_EXPLODE_3X3] || + custom_element_properties[EP_CAN_EXPLODE_CROSS]); + custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] = + (can_explode && custom_element.can_explode_by_fire); + custom_element_properties[EP_CAN_EXPLODE_SMASHED] = + (can_explode && custom_element.can_explode_smashed); + custom_element_properties[EP_CAN_EXPLODE_IMPACT] = + (can_explode && custom_element.can_explode_impact); +#else if (custom_element_properties[EP_CAN_EXPLODE_1X1] || custom_element_properties[EP_CAN_EXPLODE_3X3] || custom_element_properties[EP_CAN_EXPLODE_CROSS]) @@ -5994,6 +6099,8 @@ static void CopyCustomElementPropertiesToGame(int element) custom_element_properties[EP_CAN_EXPLODE_IMPACT] = custom_element.can_explode_impact; } +#endif +#endif /* ---------- element settings: advanced (custom elements) --------------- */ @@ -6007,6 +6114,7 @@ static void CopyCustomElementPropertiesToGame(int element) custom_element_change_events[CE_SWITCHED] = FALSE; custom_element_change_events[CE_HITTING_SOMETHING] = FALSE; custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE; + custom_element_change_events[CE_BLOCKED] = FALSE; custom_element_change_events[CE_IMPACT] = FALSE; custom_element_change_events[CE_SMASHED] = FALSE; custom_element_change_events[custom_element_change.direct_action] = @@ -6128,7 +6236,7 @@ void DrawLevelEd() redraw_mask |= REDRAW_ALL; - ReinitializeElementListButtons(); /* only needed after setup changes */ + ReinitializeElementListButtons(); /* custom element may look different */ #if 0 ModifyEditorElementList(); /* may be needed for custom elements */ #endif @@ -6406,7 +6514,7 @@ static void DrawCustomContentArea() int id = ED_DRAWING_ID_CUSTOM_CONTENT; struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id]; int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS]; - int x2 = right_gadget_border[GADGET_ID_CUSTOM_CONSISTENCY]; + int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE]; int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT]; int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE; @@ -6720,14 +6828,16 @@ static void DrawPropertiesInfo() { EP_PASSABLE_OVER, "- player can pass over it" }, { EP_PASSABLE_INSIDE, "- player can pass through it" }, { EP_PASSABLE_UNDER, "- player can pass under it" }, + { EP_PROTECTED, "- player is protected by it" }, { EP_DIGGABLE, "- can be digged away" }, { EP_COLLECTIBLE, "- can be collected" }, { EP_DROPPABLE, "- can be dropped after collecting" }, + { EP_THROWABLE, "- can be thrown after collecting" }, { EP_PUSHABLE, "- can be pushed" }, - { EP_CAN_MOVE, "- can move" }, { EP_CAN_FALL, "- can fall" }, + { EP_CAN_MOVE, "- can move" }, { EP_CAN_SMASH_PLAYER, "- can smash player" }, #if 0 @@ -6735,7 +6845,7 @@ static void DrawPropertiesInfo() #endif { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" }, - { EP_SLIPPERY, "- slippery for falling objects" }, + { EP_SLIPPERY, "- slippery for falling elements" }, { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" }, { EP_DONT_RUN_INTO, "- deadly when running into" }, @@ -6752,6 +6862,7 @@ static void DrawPropertiesInfo() /* pre-defined properties */ { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" }, + { EP_SWITCHABLE, "- can be switched" }, { EP_HAS_CONTENT, "- can contain other elements" }, { -1, NULL } @@ -6925,6 +7036,7 @@ static boolean checkPropertiesConfig(int element) IS_ENVELOPE(element) || ELEM_IS_PLAYER(element) || HAS_CONTENT(element) || + CAN_GROW(element) || COULD_MOVE_INTO_ACID(element) || MAYBE_DONT_COLLIDE_WITH(element)) return TRUE; @@ -6956,8 +7068,9 @@ static void DrawPropertiesConfig() counterbutton_info[counter_id].y = ED_SETTINGS_YPOS((HAS_CONTENT(properties_element) ? 1 : 0) + - (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0)+ - (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0)); + (CAN_GROW(properties_element) ? 1 : 0) + + (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) + + (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 :0)); counterbutton_info[counter_id].value = elements_with_counter[i].value; counterbutton_info[counter_id].text_right= elements_with_counter[i].text; @@ -6986,16 +7099,20 @@ static void DrawPropertiesConfig() ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD : ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD); MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION); + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE); } if (IS_GEM(properties_element)) MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS); if (COULD_MOVE_INTO_ACID(properties_element) && + !ELEM_IS_PLAYER(properties_element) && (!IS_CUSTOM_ELEMENT(properties_element) || edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)) { - /* set position for special checkbutton for "can move into acid" */ + /* set position for checkbutton for "can move into acid" */ + checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x = + ED_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0); checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y = ED_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 : HAS_CONTENT(properties_element) ? 1 : 0); @@ -7009,6 +7126,14 @@ static void DrawPropertiesConfig() if (properties_element == EL_SPRING) MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG); + if (CAN_GROW(properties_element)) + { + checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y = + ED_SETTINGS_YPOS(HAS_CONTENT(properties_element) ? 1 : 0); + + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE); + } + if (IS_ENVELOPE(properties_element)) { int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE; @@ -7055,8 +7180,6 @@ static void DrawPropertiesConfig() /* draw drawing area gadgets */ MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC); - MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER); - MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE); } else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2) { @@ -7076,6 +7199,8 @@ static void DrawPropertiesConfig() MapSelectboxGadget(i); /* draw drawing area gadgets */ + MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER); + MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE); DrawCustomContentArea(); } } @@ -8944,7 +9069,15 @@ void HandleLevelEditorKeyInput(Key key) { RequestExitLevelEditor(setup.ask_on_escape); } - else + else if (edit_mode == ED_MODE_INFO) + { + HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]); + } + else if (edit_mode == ED_MODE_PROPERTIES) + { + HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]); + } + else /* should never happen */ { DrawDrawingWindow(); edit_mode = ED_MODE_DRAWING;