X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Feditor.c;h=86311c57cc985846a50c28ce36b66a0b710a9dc6;hb=c956237d7c5507aea649ce7b20c00d7bd9d37a7a;hp=44ad038d4b79672d2ca5c74049a71bf32e2ad169;hpb=ed4b7eed89c292042403561e1ed1449e60888b45;p=rocksndiamonds.git diff --git a/src/editor.c b/src/editor.c index 44ad038d..86311c57 100644 --- a/src/editor.c +++ b/src/editor.c @@ -1,215 +1,703 @@ /*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * +* Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* (c) 1995-98 Artsoft Entertainment * -* Holger Schemel * -* Oststrasse 11a * -* 33604 Bielefeld * -* phone: ++49 +521 290471 * -* email: aeglos@valinor.owl.de * +* (c) 1995-2002 Artsoft Entertainment * +* Holger Schemel * +* Detmolder Strasse 189 * +* 33604 Bielefeld * +* Germany * +* e-mail: info@artsoft.org * *----------------------------------------------------------* -* editor.c * +* editor.c * ***********************************************************/ +#include + +#include "libgame/libgame.h" + #include "editor.h" #include "screens.h" #include "tools.h" -#include "misc.h" -#include "buttons.h" #include "files.h" #include "game.h" #include "tape.h" -/* positions in the level editor */ -#define ED_WIN_MB_LEFT_XPOS 7 -#define ED_WIN_MB_LEFT_YPOS 6 -#define ED_WIN_LEVELNR_XPOS 77 -#define ED_WIN_LEVELNR_YPOS 7 -#define ED_WIN_MB_MIDDLE_XPOS 7 -#define ED_WIN_MB_MIDDLE_YPOS 258 -#define ED_WIN_MB_RIGHT_XPOS 77 -#define ED_WIN_MB_RIGHT_YPOS 258 - -/* other constants for the editor */ -#define ED_SCROLL_NO 0 -#define ED_SCROLL_LEFT 1 -#define ED_SCROLL_RIGHT 2 -#define ED_SCROLL_UP 4 -#define ED_SCROLL_DOWN 8 - -/* screens in the level editor */ -#define ED_MODE_DRAWING 0 -#define ED_MODE_INFO 1 -#define ED_MODE_PROPERTIES 2 - -/* how many steps can be cancelled */ -#define NUM_UNDO_STEPS (10 + 1) -/* values for random placement */ -#define RANDOM_USE_PERCENTAGE 0 -#define RANDOM_USE_NUM_OBJECTS 1 +/* + ----------------------------------------------------------------------------- + screen and artwork graphic pixel position definitions + ----------------------------------------------------------------------------- +*/ -/* values for elements with content */ -#define MAX_ELEMCONT 8 +/* positions in the level editor */ +#define ED_WIN_MB_LEFT_XPOS 6 +#define ED_WIN_MB_LEFT_YPOS 258 +#define ED_WIN_MB_MIDDLE_XPOS 42 +#define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS +#define ED_WIN_MB_RIGHT_XPOS 78 +#define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS /* values for the control window */ #define ED_CTRL_BUTTONS_GFX_YPOS 236 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142 -#define ED_CTRL1_BUTTONS_HORIZ 4 -#define ED_CTRL1_BUTTONS_VERT 4 -#define ED_CTRL1_BUTTON_XSIZE 22 -#define ED_CTRL1_BUTTON_YSIZE 22 -#define ED_CTRL1_BUTTONS_XPOS 6 -#define ED_CTRL1_BUTTONS_YPOS 6 -#define ED_CTRL2_BUTTONS_HORIZ 3 -#define ED_CTRL2_BUTTONS_VERT 2 -#define ED_CTRL2_BUTTON_XSIZE 30 -#define ED_CTRL2_BUTTON_YSIZE 20 -#define ED_CTRL2_BUTTONS_XPOS 5 -#define ED_CTRL2_BUTTONS_YPOS 100 +#define ED_CTRL1_BUTTONS_HORIZ 4 +#define ED_CTRL1_BUTTONS_VERT 4 +#define ED_CTRL1_BUTTON_XSIZE 22 +#define ED_CTRL1_BUTTON_YSIZE 22 +#define ED_CTRL1_BUTTONS_XPOS 6 +#define ED_CTRL1_BUTTONS_YPOS 6 +#define ED_CTRL2_BUTTONS_HORIZ 3 +#define ED_CTRL2_BUTTONS_VERT 2 +#define ED_CTRL2_BUTTON_XSIZE 30 +#define ED_CTRL2_BUTTON_YSIZE 20 +#define ED_CTRL2_BUTTONS_XPOS 5 +#define ED_CTRL2_BUTTONS_YPOS 99 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT) #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT) #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS) -/* values for properties window */ -#define ED_PROPERTIES_XPOS (TILEX - MINI_TILEX/2) +/* values for the element list */ +#define ED_ELEMENTLIST_XPOS 5 +#define ED_ELEMENTLIST_YPOS 30 +#define ED_ELEMENTLIST_XSIZE 20 +#define ED_ELEMENTLIST_YSIZE 20 +#define ED_ELEMENTLIST_BUTTONS_HORIZ 4 +#define ED_ELEMENTLIST_BUTTONS_VERT 11 +#define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \ + ED_ELEMENTLIST_BUTTONS_VERT) + +/* values for the setting windows */ +#define ED_SETTINGS_XPOS (MINI_TILEX + 8) +#define ED_SETTINGS2_XPOS MINI_TILEX +#define ED_SETTINGS_YPOS MINI_TILEY +#define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2) /* values for counter gadgets */ -#define ED_COUNT_VALUE_XOFFSET 5 -#define ED_COUNT_VALUE_YOFFSET 3 -#define ED_COUNT_SCORE_XPOS ED_PROPERTIES_XPOS -#define ED_COUNT_SCORE_YPOS (14 * MINI_TILEY) -#define ED_COUNT_ELEMCONT_XPOS ED_PROPERTIES_XPOS -#define ED_COUNT_ELEMCONT_YPOS (17 * MINI_TILEY) +#define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS +#define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY) +#define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS +#define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY) + +#define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY) +#define ED_COUNTER_YDISTANCE (3 * MINI_TILEY) +#define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \ + n * ED_COUNTER_YDISTANCE) +#define ED_COUNTER_YPOS2(n) (ED_COUNTER_YSTART + \ + n * ED_COUNTER_YDISTANCE / 2) +#define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \ + n * ED_COUNTER_YDISTANCE - 2) + +/* standard distances */ +#define ED_BORDER_SIZE 3 +#define ED_BORDER2_SIZE 5 +#define ED_GADGET_DISTANCE 2 /* values for element content drawing areas */ -#define ED_AREA_ELEMCONT_XPOS (TILEX) -#define ED_AREA_ELEMCONT_YPOS (10 * TILEY) - -/* values for scrolling gadgets */ -#define ED_SCROLLBUTTON_XPOS 24 -#define ED_SCROLLBUTTON_YPOS 0 -#define ED_SCROLLBAR_XPOS 24 -#define ED_SCROLLBAR_YPOS 64 - -#define ED_SCROLLBUTTON_XSIZE 16 -#define ED_SCROLLBUTTON_YSIZE 16 - -#define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE) -#define ED_SCROLL_UP_YPOS (0) -#define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS -#define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE) -#define ED_SCROLL_LEFT_XPOS (0) -#define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE) -#define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE) -#define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS -#define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS -#define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE) -#define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE -#define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE) +#define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX) +#define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY) + +#define ED_AREA_ELEM_CONTENT2_XPOS ( 2 * MINI_TILEX) +#define ED_AREA_ELEM_CONTENT2_YPOS (28 * MINI_TILEY) + +/* values for random placement background drawing area */ +#define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX) +#define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY) + +/* values for scrolling gadgets for drawing area */ +#define ED_SCROLLBUTTON_XPOS 24 +#define ED_SCROLLBUTTON_YPOS 0 +#define ED_SCROLLBAR_XPOS 24 +#define ED_SCROLLBAR_YPOS 64 + +#define ED_SCROLLBUTTON_XSIZE 16 +#define ED_SCROLLBUTTON_YSIZE 16 + +#define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE) +#define ED_SCROLL_UP_YPOS (0) +#define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS +#define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE) +#define ED_SCROLL_LEFT_XPOS (0) +#define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE) +#define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE) +#define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE) -#define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS -#define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE) -#define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE - -/* control button identifiers */ -#define ED_CTRL_ID_NONE -1 - -#define ED_CTRL_ID_SINGLE_ITEMS 0 -#define ED_CTRL_ID_CONNECTED_ITEMS 1 -#define ED_CTRL_ID_LINE 2 -#define ED_CTRL_ID_TEXT 3 -#define ED_CTRL_ID_RECTANGLE 4 -#define ED_CTRL_ID_FILLED_BOX 5 -#define ED_CTRL_ID_WRAP_UP 6 -#define ED_CTRL_ID_PROPERTIES 7 -#define ED_CTRL_ID_FLOOD_FILL 8 -#define ED_CTRL_ID_WRAP_LEFT 9 -#define ED_CTRL_ID_UNUSED1 10 -#define ED_CTRL_ID_WRAP_RIGHT 11 -#define ED_CTRL_ID_RANDOM_PLACEMENT 12 -#define ED_CTRL_ID_GRAB_BRUSH 13 -#define ED_CTRL_ID_WRAP_DOWN 14 -#define ED_CTRL_ID_PICK_ELEMENT 15 -#define ED_CTRL_ID_UNDO 16 -#define ED_CTRL_ID_INFO 17 -#define ED_CTRL_ID_SAVE 18 -#define ED_CTRL_ID_CLEAR 19 -#define ED_CTRL_ID_TEST 20 -#define ED_CTRL_ID_EXIT 21 +#define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS +#define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE) +#define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE +#define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS +#define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE) +#define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE +#define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE) + +/* values for scrolling gadgets for element list */ +#define ED_SCROLLBUTTON2_XPOS 50 +#define ED_SCROLLBUTTON2_YPOS 0 +#define ED_SCROLLBAR2_XPOS 50 +#define ED_SCROLLBAR2_YPOS 20 + +#define ED_SCROLLBUTTON2_XSIZE 10 +#define ED_SCROLLBUTTON2_YSIZE 10 + +#define ED_SCROLL2_UP_XPOS 85 +#define ED_SCROLL2_UP_YPOS 30 +#define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS +#define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \ + ED_ELEMENTLIST_BUTTONS_VERT * \ + ED_ELEMENTLIST_YSIZE - \ + ED_SCROLLBUTTON2_YSIZE) +#define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS +#define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \ + ED_SCROLLBUTTON2_YSIZE) +#define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE +#define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \ + ED_ELEMENTLIST_YSIZE - \ + 2 * ED_SCROLLBUTTON2_YSIZE) + +/* values for checkbutton gadgets */ +#define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE +#define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE +#define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS +#define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS +#define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22) +#define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44) +#define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66) + +/* some positions in the editor control window */ +#define ED_BUTTON_ELEM_XPOS 6 +#define ED_BUTTON_ELEM_YPOS 30 +#define ED_BUTTON_ELEM_XSIZE 22 +#define ED_BUTTON_ELEM_YSIZE 22 + +/* some values for text input, selectbox and counter gadgets */ +#define ED_BUTTON_COUNT_YPOS 60 +#define ED_BUTTON_COUNT_XSIZE 20 +#define ED_BUTTON_COUNT_YSIZE 20 +#define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2) +#define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS +#define ED_WIN_COUNT_XSIZE 52 +#define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE +#define ED_WIN_COUNT2_XPOS 27 +#define ED_WIN_COUNT2_YPOS 3 +#define ED_WIN_COUNT2_XSIZE 46 +#define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE + +#define ED_BUTTON_MINUS_XPOS 2 +#define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS +#define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE +#define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE +#define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \ + ED_WIN_COUNT_XSIZE + 2) +#define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS +#define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE +#define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE + +#define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS +#define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \ + 2 + ED_WIN_COUNT_YSIZE) +#define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE +#define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE + +#define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS +#define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \ + 2 * (2 + ED_WIN_COUNT_YSIZE)) +#define ED_TEXTBUTTON_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \ + 3 * (2 + ED_WIN_COUNT_YSIZE)) +#define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE +#define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE + +/* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */ +#define INFOTEXT_XPOS SX +#define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2) +#define INFOTEXT_XSIZE SXSIZE +#define INFOTEXT_YSIZE MINI_TILEX + + +/* + ----------------------------------------------------------------------------- + editor gadget definitions + ----------------------------------------------------------------------------- +*/ + +/* drawing toolbox buttons */ +#define GADGET_ID_NONE -1 +#define GADGET_ID_TOOLBOX_FIRST 0 + +#define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0) +#define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1) +#define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2) +#define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3) +#define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4) +#define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5) +#define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6) +#define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7) +#define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8) +#define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9) +#define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10) +#define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11) +#define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12) +#define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13) +#define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14) +#define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15) +#define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16) +#define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17) +#define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18) +#define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19) +#define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20) +#define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21) /* counter button identifiers */ -#define ED_CTRL_ID_SCORE_DOWN 22 -#define ED_CTRL_ID_SCORE_UP 23 -#define ED_CTRL_ID_ELEMCONT_DOWN 24 -#define ED_CTRL_ID_ELEMCONT_UP 25 +#define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22) + +#define GADGET_ID_ELEM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 0) +#define GADGET_ID_ELEM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 1) +#define GADGET_ID_ELEM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 2) +#define GADGET_ID_ELEM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 3) +#define GADGET_ID_ELEM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 4) +#define GADGET_ID_ELEM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 5) +#define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6) +#define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7) +#define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 8) +#define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 9) +#define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 10) +#define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 11) +#define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 12) +#define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 13) +#define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 14) +#define GADGET_ID_LEVEL_COLLECT_DOWN (GADGET_ID_COUNTER_FIRST + 15) +#define GADGET_ID_LEVEL_COLLECT_TEXT (GADGET_ID_COUNTER_FIRST + 16) +#define GADGET_ID_LEVEL_COLLECT_UP (GADGET_ID_COUNTER_FIRST + 17) +#define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 18) +#define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 19) +#define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 20) +#define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21) +#define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22) +#define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 23) +#define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 24) +#define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 25) +#define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 26) /* drawing area identifiers */ -#define ED_CTRL_ID_DRAWING_LEVEL 26 -#define ED_CTRL_ID_ELEMCONT_0 27 -#define ED_CTRL_ID_ELEMCONT_7 34 -#define ED_CTRL_ID_AMOEBA_CONTENT 35 +#define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 27) + +#define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0) +#define GADGET_ID_ELEM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1) +#define GADGET_ID_ELEM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2) +#define GADGET_ID_ELEM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3) +#define GADGET_ID_ELEM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4) +#define GADGET_ID_ELEM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5) +#define GADGET_ID_ELEM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6) +#define GADGET_ID_ELEM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7) +#define GADGET_ID_ELEM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8) +#define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9) +#define GADGET_ID_CUSTOM_CHANGED (GADGET_ID_DRAWING_AREA_FIRST + 10) +#define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 11) /* text input identifiers */ -#define ED_CTRL_ID_LEVEL_NAME 36 +#define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 12) -/* gadgets for scrolling of drawing area */ -#define ED_CTRL_ID_SCROLL_UP 37 -#define ED_CTRL_ID_SCROLL_DOWN 38 -#define ED_CTRL_ID_SCROLL_LEFT 39 -#define ED_CTRL_ID_SCROLL_RIGHT 40 -#define ED_CTRL_ID_SCROLL_VERTICAL 41 -#define ED_CTRL_ID_SCROLL_HORIZONTAL 42 +#define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0) +#define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1) + +/* selectbox identifiers */ +#define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 2) -#define ED_NUM_GADGETS 43 +#define GADGET_ID_CUSTOM_CHANGE_CAUSE (GADGET_ID_SELECTBOX_FIRST + 0) + +/* textbutton identifiers */ +#define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 1) + +#define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0) +#define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1) +#define GADGET_ID_PROPERTIES_ADVANCED (GADGET_ID_TEXTBUTTON_FIRST + 2) + +/* gadgets for scrolling of drawing area */ +#define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 3) + +#define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0) +#define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1) +#define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2) +#define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3) +#define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4) +#define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5) + +/* gadgets for scrolling element list */ +#define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6) + +#define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0) +#define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1) +#define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2) + +/* buttons for level/element properties */ +#define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3) + +#define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0) +#define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1) +#define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2) +#define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3) +#define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4) +#define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5) +#define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6) +#define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 7) +#define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 8) +#define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 9) +#define GADGET_ID_CUSTOM_PUSHABLE (GADGET_ID_CHECKBUTTON_FIRST + 10) +#define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 11) + +/* gadgets for buttons in element list */ +#define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 12) +#define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \ + ED_NUM_ELEMENTLIST_BUTTONS - 1) + +#define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1) + +/* radio button numbers */ +#define RADIO_NR_NONE 0 +#define RADIO_NR_DRAWING_TOOLBOX 1 +#define RADIO_NR_RANDOM_ELEMENTS 2 /* values for counter gadgets */ -#define ED_COUNTER_SCORE 0 -#define ED_COUNTER_ELEMCONT 1 +#define ED_COUNTER_ID_ELEM_SCORE 0 +#define ED_COUNTER_ID_ELEM_CONTENT 1 +#define ED_COUNTER_ID_LEVEL_XSIZE 2 +#define ED_COUNTER_ID_LEVEL_YSIZE 3 +#define ED_COUNTER_ID_LEVEL_COLLECT 4 +#define ED_COUNTER_ID_LEVEL_TIMELIMIT 5 +#define ED_COUNTER_ID_LEVEL_TIMESCORE 6 +#define ED_COUNTER_ID_LEVEL_RANDOM 7 +#define ED_COUNTER_ID_SELECT_LEVEL 8 + +#define ED_NUM_COUNTERBUTTONS 9 + +#define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE +#define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM + +/* values for scrollbutton gadgets */ +#define ED_SCROLLBUTTON_ID_AREA_UP 0 +#define ED_SCROLLBUTTON_ID_AREA_DOWN 1 +#define ED_SCROLLBUTTON_ID_AREA_LEFT 2 +#define ED_SCROLLBUTTON_ID_AREA_RIGHT 3 +#define ED_SCROLLBUTTON_ID_LIST_UP 4 +#define ED_SCROLLBUTTON_ID_LIST_DOWN 5 + +#define ED_NUM_SCROLLBUTTONS 6 + +#define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP +#define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT + +/* values for scrollbar gadgets */ +#define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0 +#define ED_SCROLLBAR_ID_AREA_VERTICAL 1 +#define ED_SCROLLBAR_ID_LIST_VERTICAL 2 + +#define ED_NUM_SCROLLBARS 3 + +#define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL +#define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL -#define ED_NUM_COUNTERBUTTONS 2 -#define ED_NUM_SCROLLBUTTONS 4 -#define ED_NUM_SCROLLBARS 2 +/* values for text input gadgets */ +#define ED_TEXTINPUT_ID_LEVEL_NAME 0 +#define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1 + +#define ED_NUM_TEXTINPUT 2 + +#define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME +#define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR + +/* values for selectbox gadgets */ +#define ED_SELECTBOX_ID_CUSTOM_CHANGE_CAUSE 0 + +#define ED_NUM_SELECTBOX 1 + +/* values for textbutton gadgets */ +#define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0 +#define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1 +#define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED 2 + +#define ED_NUM_TEXTBUTTON 3 + +/* values for checkbutton gadgets */ +#define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0 +#define ED_CHECKBUTTON_ID_GRAVITY 1 +#define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2 +#define ED_CHECKBUTTON_ID_STICK_ELEMENT 3 +#define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4 +#define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 5 +#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 6 +#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 7 +#define ED_CHECKBUTTON_ID_CUSTOM_PUSHABLE 8 +#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 9 + +#define ED_NUM_CHECKBUTTONS 10 + +#define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED +#define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED + +#define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE +#define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY + +/* values for radiobutton gadgets */ +#define ED_RADIOBUTTON_ID_PERCENTAGE 0 +#define ED_RADIOBUTTON_ID_QUANTITY 1 + +#define ED_NUM_RADIOBUTTONS 2 + +#define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE +#define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY + + +/* + ----------------------------------------------------------------------------- + some internally used definitions + ----------------------------------------------------------------------------- +*/ /* values for CopyLevelToUndoBuffer() */ #define UNDO_IMMEDIATE 0 #define UNDO_ACCUMULATE 1 -static char *control_infotext[ED_NUM_CTRL_BUTTONS] = -{ - "draw single items", - "draw connected items", - "draw lines", - "enter text elements", - "draw outline rectangles", - "draw filled boxes", - "wrap (rotate) level up", - "properties of drawing element", - "flood fill", - "wrap (rotate) level left", - "", - "wrap (rotate) level right", - "random element placement", - "grab brush", - "wrap (rotate) level down", - "pick drawing element from editing area", - "undo last operation", - "level properties", - "save level", - "clear level", - "test level", - "exit level editor", +/* values for scrollbars */ +#define ED_SCROLL_NO 0 +#define ED_SCROLL_LEFT 1 +#define ED_SCROLL_RIGHT 2 +#define ED_SCROLL_UP 4 +#define ED_SCROLL_DOWN 8 + +/* screens in the level editor */ +#define ED_MODE_DRAWING 0 +#define ED_MODE_INFO 1 +#define ED_MODE_PROPERTIES 2 + +/* sub-screens in the element properties section */ +#define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO +#define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG +#define ED_MODE_PROPERTIES_ADVANCED ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED + +/* how many steps can be cancelled */ +#define NUM_UNDO_STEPS (10 + 1) + +/* values for elements with score */ +#define MIN_SCORE 0 +#define MAX_SCORE 255 + +/* values for random placement */ +#define RANDOM_USE_PERCENTAGE 0 +#define RANDOM_USE_QUANTITY 1 + +/* maximal size of level editor drawing area */ +#define MAX_ED_FIELDX (2 * SCR_FIELDX) +#define MAX_ED_FIELDY (2 * SCR_FIELDY - 1) + + +/* + ----------------------------------------------------------------------------- + some internally used data structure definitions + ----------------------------------------------------------------------------- +*/ + +static struct +{ + char shortcut; + char *text; +} control_info[ED_NUM_CTRL_BUTTONS] = +{ + { 's', "draw single items" }, + { 'd', "draw connected items" }, + { 'l', "draw lines" }, + { 'a', "draw arcs" }, + { 'r', "draw outline rectangles" }, + { 'R', "draw filled rectangles" }, + { '\0', "wrap (rotate) level up" }, + { 't', "enter text elements" }, + { 'f', "flood fill" }, + { '\0', "wrap (rotate) level left" }, + { '?', "properties of drawing element" }, + { '\0', "wrap (rotate) level right" }, + { '\0', "random element placement" }, + { 'b', "grab brush" }, + { '\0', "wrap (rotate) level down" }, + { ',', "pick drawing element" }, + { 'U', "undo last operation" }, + { 'I', "level properties" }, + { 'S', "save level" }, + { 'C', "clear level" }, + { 'T', "test level" }, + { 'E', "exit level editor" } +}; + +static int random_placement_value = 10; +static int random_placement_method = RANDOM_USE_QUANTITY; +static int random_placement_background_element = EL_SAND; +static boolean random_placement_background_restricted = FALSE; +static boolean stick_element_properties_window = FALSE; +static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES]; + +static struct +{ + int x, y; + int min_value, max_value; + int gadget_id_down, gadget_id_up; + int gadget_id_text; + int *value; + char *infotext_above, *infotext_right; +} counterbutton_info[ED_NUM_COUNTERBUTTONS] = +{ + { + ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS, + MIN_SCORE, MAX_SCORE, + GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP, + GADGET_ID_ELEM_SCORE_TEXT, + NULL, /* will be set when used */ + "element score", NULL + }, + { + ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS, + MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS, + GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP, + GADGET_ID_ELEM_CONTENT_TEXT, + &level.num_yam_contents, + "element content", NULL + }, + { + ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2), + MIN_LEV_FIELDX, MAX_LEV_FIELDX, + GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP, + GADGET_ID_LEVEL_XSIZE_TEXT, + &level.fieldx, + "playfield size", "width", + }, + { + ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2), + MIN_LEV_FIELDY, MAX_LEV_FIELDY, + GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP, + GADGET_ID_LEVEL_YSIZE_TEXT, + &level.fieldy, + NULL, "height", + }, + { + ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3), + 0, 999, + GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP, + GADGET_ID_LEVEL_COLLECT_TEXT, + &level.gems_needed, + "number of emeralds to collect", NULL + }, + { + ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4), + 0, 999, + GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP, + GADGET_ID_LEVEL_TIMELIMIT_TEXT, + &level.time, + "time available to solve level", "(0 => no time limit)" + }, + { + ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5), + 0, 255, + GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP, + GADGET_ID_LEVEL_TIMESCORE_TEXT, + &level.score[SC_TIME_BONUS], + "score for each 10 seconds left", NULL + }, + { + ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8), + 1, 100, + GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP, + GADGET_ID_LEVEL_RANDOM_TEXT, + &random_placement_value, + "random element placement", "in" + }, + { + DX + 5 - SX, DY + 3 - SY, + 1, 100, + GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP, + GADGET_ID_SELECT_LEVEL_TEXT, + &level_nr, + NULL, NULL + } }; static struct { int x, y; int gadget_id; -} counterbutton_info[ED_NUM_COUNTERBUTTONS] = + int size; + char *value; + char *infotext; +} textinput_info[ED_NUM_TEXTINPUT] = +{ + { + ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0), + GADGET_ID_LEVEL_NAME, + MAX_LEVEL_NAME_LEN, + level.name, + "Title" + }, + { + ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1), + GADGET_ID_LEVEL_AUTHOR, + MAX_LEVEL_AUTHOR_LEN, + level.author, + "Author" + } +}; + +static struct ValueTextInfo options_change_cause[] = +{ + { 1, "specified delay" }, + { 2, "impact (active)" }, + { 3, "impact (passive)" }, + { 4, "touched by player" }, + { 5, "pressed by player" }, + { -1, NULL } +}; +static int index_change_cause = 0; + +static struct +{ + int x, y; + int gadget_id; + int size; + struct ValueTextInfo *options; + int *index; + char *text, *infotext; +} selectbox_info[ED_NUM_SELECTBOX] = +{ + { + ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3), + GADGET_ID_CUSTOM_CHANGE_CAUSE, + 17, + options_change_cause, &index_change_cause, + "test:", "test-selectbox entry" + }, +}; + +static struct +{ + int x, y; + int gadget_id; + int size; + char *value; + char *infotext; +} textbutton_info[ED_NUM_TEXTBUTTON] = { - { ED_COUNT_SCORE_XPOS, ED_COUNT_SCORE_YPOS, ED_CTRL_ID_SCORE_DOWN }, - { ED_COUNT_ELEMCONT_XPOS, ED_COUNT_ELEMCONT_YPOS, ED_CTRL_ID_ELEMCONT_DOWN } + { + ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1), + GADGET_ID_PROPERTIES_INFO, + 11, "Information", + "Show information about element" + }, + { + ED_SETTINGS_XPOS + 166, ED_COUNTER_YPOS(1), + GADGET_ID_PROPERTIES_CONFIG, + 11, "Configure", + "Configure element properties" + }, + { + ED_SETTINGS_XPOS + 332, ED_COUNTER_YPOS(1), + GADGET_ID_PROPERTIES_ADVANCED, + 11, "Advanced", + "Advanced element configuration" + }, }; static struct @@ -217,28 +705,44 @@ static struct int xpos, ypos; int x, y; int gadget_id; - char *text; + char *infotext; } scrollbutton_info[ED_NUM_SCROLLBUTTONS] = { { ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE, - ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS, ED_CTRL_ID_SCROLL_UP, + ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS, + GADGET_ID_SCROLL_UP, "scroll level editing area up" }, { ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE, - ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS, ED_CTRL_ID_SCROLL_DOWN, + ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS, + GADGET_ID_SCROLL_DOWN, "scroll level editing area down" }, { ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE, - ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS, ED_CTRL_ID_SCROLL_LEFT, + ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS, + GADGET_ID_SCROLL_LEFT, "scroll level editing area left" }, { ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE, - ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS, ED_CTRL_ID_SCROLL_RIGHT, + ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS, + GADGET_ID_SCROLL_RIGHT, "scroll level editing area right" + }, + { + ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE, + ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS, + GADGET_ID_SCROLL_LIST_UP, + "scroll element list up ('Page Up')" + }, + { + ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE, + ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS, + GADGET_ID_SCROLL_LIST_DOWN, + "scroll element list down ('Page Down')" } }; @@ -249,279 +753,454 @@ static struct int width, height; int type; int gadget_id; - char *text; + char *infotext; } scrollbar_info[ED_NUM_SCROLLBARS] = { { - ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS, - ED_SCROLL_VERTICAL_XPOS, ED_SCROLL_VERTICAL_YPOS, - ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE, + ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS, + SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS, + ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE, + GD_TYPE_SCROLLBAR_HORIZONTAL, + GADGET_ID_SCROLL_HORIZONTAL, + "scroll level editing area horizontally" + }, + { + ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS, + SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS, + ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE, GD_TYPE_SCROLLBAR_VERTICAL, - ED_CTRL_ID_SCROLL_VERTICAL, + GADGET_ID_SCROLL_VERTICAL, "scroll level editing area vertically" }, { - ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS, - ED_SCROLL_HORIZONTAL_XPOS, ED_SCROLL_HORIZONTAL_YPOS, - ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE, - GD_TYPE_SCROLLBAR_HORIZONTAL, - ED_CTRL_ID_SCROLL_HORIZONTAL, - "scroll level editing area horizontally" + ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS, + DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS, + ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE, + GD_TYPE_SCROLLBAR_VERTICAL, + GADGET_ID_SCROLL_LIST_VERTICAL, + "scroll element list vertically" + } +}; + +static struct +{ + int x, y; + int gadget_id; + int radio_button_nr; + int *value; + int checked_value; + char *text, *infotext; +} radiobutton_info[ED_NUM_RADIOBUTTONS] = +{ + { + ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8), + GADGET_ID_RANDOM_PERCENTAGE, + RADIO_NR_RANDOM_ELEMENTS, + &random_placement_method, RANDOM_USE_PERCENTAGE, + "percentage", "use percentage for random elements" + }, + { + ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8), + GADGET_ID_RANDOM_QUANTITY, + RADIO_NR_RANDOM_ELEMENTS, + &random_placement_method, RANDOM_USE_QUANTITY, + "quantity", "use quantity for random elements" + } +}; + +static struct +{ + int x, y; + int gadget_id; + boolean *value; + char *text, *infotext; +} checkbutton_info[ED_NUM_CHECKBUTTONS] = +{ + { + ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY, + GADGET_ID_DOUBLE_SPEED, + &level.double_speed, + "double speed movement", "set movement speed of player" }, + { + ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY, + GADGET_ID_GRAVITY, + &level.gravity, + "gravity", "set level gravity" + }, + { + ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY, + GADGET_ID_RANDOM_RESTRICTED, + &random_placement_background_restricted, + "restrict random placement to", "set random placement restriction" + }, + { + ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4), + GADGET_ID_STICK_ELEMENT, + &stick_element_properties_window, + "stick window to edit content", "stick window to edit content" + }, + { + ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4), + GADGET_ID_EM_SLIPPERY_GEMS, + &level.em_slippery_gems, + "slip down from certain flat walls","use EM style slipping behaviour" + }, + { + ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(10), + GADGET_ID_CUSTOM_INDESTRUCTIBLE, + &custom_element_properties[EP_INDESTRUCTIBLE], + "indestructible", "element cannot be destroyed" + }, + { + ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(11), + GADGET_ID_CUSTOM_CAN_FALL, + &custom_element_properties[EP_CAN_FALL], + "can fall", "element can fall down" + }, + { + ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(12), + GADGET_ID_CUSTOM_CAN_SMASH, + &custom_element_properties[EP_CAN_SMASH], + "can smash", "element can smash other elements" + }, + { + ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(13), + GADGET_ID_CUSTOM_PUSHABLE, + &custom_element_properties[EP_PUSHABLE], + "pushable", "element can be pushed" + }, + { + ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(14), + GADGET_ID_CUSTOM_SLIPPERY, + &custom_element_properties[EP_SLIPPERY], + "slippery", "other elements can fall down from it" + } }; + +/* + ----------------------------------------------------------------------------- + some internally used variables + ----------------------------------------------------------------------------- +*/ + +/* actual size of level editor drawing area */ +static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1; + +/* actual position of level editor drawing area in level playfield */ +static int level_xpos = -1, level_ypos = -1; + +#define IN_ED_FIELD(x,y) ((x)>=0 && (x)=0 &&(y)'), + EL_CHAR('?'), + + EL_CHAR('@'), + EL_CHAR('A'), + EL_CHAR('B'), + EL_CHAR('C'), + + EL_CHAR('D'), + EL_CHAR('E'), + EL_CHAR('F'), + EL_CHAR('G'), + + EL_CHAR('H'), + EL_CHAR('I'), + EL_CHAR('J'), + EL_CHAR('K'), + + EL_CHAR('L'), + EL_CHAR('M'), + EL_CHAR('N'), + EL_CHAR('O'), + + EL_CHAR('P'), + EL_CHAR('Q'), + EL_CHAR('R'), + EL_CHAR('S'), + + EL_CHAR('T'), + EL_CHAR('U'), + EL_CHAR('V'), + EL_CHAR('W'), + + EL_CHAR('X'), + EL_CHAR('Y'), + EL_CHAR('Z'), + EL_CHAR('['), + + EL_CHAR('\\'), + EL_CHAR(']'), + EL_CHAR('^'), + EL_CHAR('_'), + + EL_CHAR('©'), + EL_CHAR('Ä'), + EL_CHAR('Ö'), + EL_CHAR('Ü'), + + EL_CHAR('°'), + EL_CHAR('®'), + EL_CHAR(FONT_ASCII_CURSOR), + EL_CHAR(' ') +}; +static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars); + +static int editor_el_custom[] = +{ + EL_CHAR('C'), + EL_CHAR('U'), + EL_CHAR('S'), + EL_CHAR('-'), + + EL_CHAR('T'), + EL_CHAR('O'), + EL_CHAR('M'), + EL_CHAR(' '), + + EL_CHAR('E'), + EL_CHAR('L'), + EL_CHAR('E'), + EL_CHAR('M'), + + EL_CHAR('E'), + EL_CHAR('N'), + EL_CHAR('T'), + EL_CHAR('S'), + + EL_CUSTOM_START + 0, + EL_CUSTOM_START + 1, + EL_CUSTOM_START + 2, + EL_CUSTOM_START + 3, + + EL_CUSTOM_START + 4, + EL_CUSTOM_START + 5, + EL_CUSTOM_START + 6, + EL_CUSTOM_START + 7, + + EL_CUSTOM_START + 8, + EL_CUSTOM_START + 9, + EL_CUSTOM_START + 10, + EL_CUSTOM_START + 11, + + EL_CUSTOM_START + 12, + EL_CUSTOM_START + 13, + EL_CUSTOM_START + 14, + EL_CUSTOM_START + 15, + + EL_CUSTOM_START + 16, + EL_CUSTOM_START + 17, + EL_CUSTOM_START + 18, + EL_CUSTOM_START + 19, + + EL_CUSTOM_START + 20, + EL_CUSTOM_START + 21, + EL_CUSTOM_START + 22, + EL_CUSTOM_START + 23, + + EL_CUSTOM_START + 24, + EL_CUSTOM_START + 25, + EL_CUSTOM_START + 26, + EL_CUSTOM_START + 27, + + EL_CUSTOM_START + 28, + EL_CUSTOM_START + 29, + EL_CUSTOM_START + 30, + EL_CUSTOM_START + 31, + + EL_CUSTOM_START + 32, + EL_CUSTOM_START + 33, + EL_CUSTOM_START + 34, + EL_CUSTOM_START + 35, + + EL_CUSTOM_START + 36, + EL_CUSTOM_START + 37, + EL_CUSTOM_START + 38, + EL_CUSTOM_START + 39, + + EL_CUSTOM_START + 40, + EL_CUSTOM_START + 41, + EL_CUSTOM_START + 42, + EL_CUSTOM_START + 43, + + EL_CUSTOM_START + 44, + EL_CUSTOM_START + 45, + EL_CUSTOM_START + 46, + EL_CUSTOM_START + 47, + + EL_CUSTOM_START + 48, + EL_CUSTOM_START + 49, + EL_CUSTOM_START + 50, + EL_CUSTOM_START + 51, + + EL_CUSTOM_START + 52, + EL_CUSTOM_START + 53, + EL_CUSTOM_START + 54, + EL_CUSTOM_START + 55, + + EL_CUSTOM_START + 56, + EL_CUSTOM_START + 57, + EL_CUSTOM_START + 58, + EL_CUSTOM_START + 59, + + EL_CUSTOM_START + 60, + EL_CUSTOM_START + 61, + EL_CUSTOM_START + 62, + EL_CUSTOM_START + 63, + + EL_CUSTOM_START + 64, + EL_CUSTOM_START + 65, + EL_CUSTOM_START + 66, + EL_CUSTOM_START + 67, + + EL_CUSTOM_START + 68, + EL_CUSTOM_START + 69, + EL_CUSTOM_START + 70, + EL_CUSTOM_START + 71, + + EL_CUSTOM_START + 72, + EL_CUSTOM_START + 73, + EL_CUSTOM_START + 74, + EL_CUSTOM_START + 75, + + EL_CUSTOM_START + 76, + EL_CUSTOM_START + 77, + EL_CUSTOM_START + 78, + EL_CUSTOM_START + 79, + + EL_CUSTOM_START + 80, + EL_CUSTOM_START + 81, + EL_CUSTOM_START + 82, + EL_CUSTOM_START + 83, + + EL_CUSTOM_START + 84, + EL_CUSTOM_START + 85, + EL_CUSTOM_START + 86, + EL_CUSTOM_START + 87, + + EL_CUSTOM_START + 88, + EL_CUSTOM_START + 89, + EL_CUSTOM_START + 90, + EL_CUSTOM_START + 91, + + EL_CUSTOM_START + 92, + EL_CUSTOM_START + 93, + EL_CUSTOM_START + 94, + EL_CUSTOM_START + 95, + + EL_CUSTOM_START + 96, + EL_CUSTOM_START + 97, + EL_CUSTOM_START + 98, + EL_CUSTOM_START + 99, + + EL_CUSTOM_START + 100, + EL_CUSTOM_START + 101, + EL_CUSTOM_START + 102, + EL_CUSTOM_START + 103, + + EL_CUSTOM_START + 104, + EL_CUSTOM_START + 105, + EL_CUSTOM_START + 106, + EL_CUSTOM_START + 107, + + EL_CUSTOM_START + 108, + EL_CUSTOM_START + 109, + EL_CUSTOM_START + 110, + EL_CUSTOM_START + 111, + + EL_CUSTOM_START + 112, + EL_CUSTOM_START + 113, + EL_CUSTOM_START + 114, + EL_CUSTOM_START + 115, + + EL_CUSTOM_START + 116, + EL_CUSTOM_START + 117, + EL_CUSTOM_START + 118, + EL_CUSTOM_START + 119, + + EL_CUSTOM_START + 120, + EL_CUSTOM_START + 121, + EL_CUSTOM_START + 122, + EL_CUSTOM_START + 123, + + EL_CUSTOM_START + 124, + EL_CUSTOM_START + 125, + EL_CUSTOM_START + 126, + EL_CUSTOM_START + 127 +}; +static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom); + +static int *editor_elements = NULL; /* dynamically allocated */ +static int num_editor_elements = 0; /* dynamically determined */ + +static struct +{ + boolean *setup_value; + int *element_list; + int *element_list_size; + + boolean last_setup_value; +} +editor_elements_info[] = +{ + { &setup.editor.el_boulderdash, editor_el_boulderdash, + &num_editor_el_boulderdash }, + { &setup.editor.el_emerald_mine, editor_el_emerald_mine, + &num_editor_el_emerald_mine }, + { &setup.editor.el_more, editor_el_more, + &num_editor_el_more }, + { &setup.editor.el_sokoban, editor_el_sokoban, + &num_editor_el_sokoban }, + { &setup.editor.el_supaplex, editor_el_supaplex, + &num_editor_el_supaplex }, + { &setup.editor.el_diamond_caves, editor_el_diamond_caves, + &num_editor_el_diamond_caves }, + { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash, + &num_editor_el_dx_boulderdash }, + { &setup.editor.el_chars, editor_el_chars, + &num_editor_el_chars }, + { &setup.editor.el_custom, editor_el_custom, + &num_editor_el_custom }, + { NULL, NULL, + NULL } +}; + + +/* + ----------------------------------------------------------------------------- + functions + ----------------------------------------------------------------------------- +*/ + +static void ReinitializeElementList() +{ + int pos = 0; + int i, j; + + if (editor_elements != NULL) + free(editor_elements); + + num_editor_elements = 0; + + /* determine size of element list */ + for (i=0; editor_elements_info[i].setup_value != NULL; i++) + if (*editor_elements_info[i].setup_value) + num_editor_elements += *editor_elements_info[i].element_list_size; - for (i=0; iwidth + ED_GADGET_DISTANCE; /* xpos of text count button */ + + if (j == 0) + { + int font_type = FONT_INPUT_1; + int font_type_active = FONT_INPUT_1_ACTIVE; + int gd_width = ED_WIN_COUNT_XSIZE; + + id = counterbutton_info[i].gadget_id_text; + event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING; + + if (i == ED_COUNTER_ID_SELECT_LEVEL) + { + font_type = FONT_LEVEL_NUMBER; + font_type_active = FONT_LEVEL_NUMBER; + + xpos += 2 * ED_GADGET_DISTANCE; + ypos -= ED_GADGET_DISTANCE; + + gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS; + gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS; + gd_width = ED_WIN_COUNT2_XSIZE; + } + else + { + gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS; + gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS; + } + + gi = CreateGadget(GDI_CUSTOM_ID, id, + GDI_CUSTOM_TYPE_ID, i, + GDI_INFO_TEXT, "enter counter value", + GDI_X, xpos, + GDI_Y, ypos, + GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC, + GDI_NUMBER_VALUE, 0, + GDI_NUMBER_MIN, counterbutton_info[i].min_value, + GDI_NUMBER_MAX, counterbutton_info[i].max_value, + GDI_TEXT_SIZE, 3, + GDI_TEXT_FONT, font_type, + GDI_TEXT_FONT_ACTIVE, font_type_active, + GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y, + GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y, + GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE, + GDI_DESIGN_WIDTH, gd_width, + GDI_EVENT_MASK, event_mask, + GDI_CALLBACK_INFO, HandleEditorGadgetInfoText, + GDI_CALLBACK_ACTION, HandleCounterButtons, + GDI_END); + + if (gi == NULL) + Error(ERR_EXIT, "cannot create gadget"); + + level_editor_gadget[id] = gi; + xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */ + } } } } @@ -905,12 +2196,12 @@ static void CreateDrawingAreas() GD_EVENT_OFF_BORDERS; /* one for the level drawing area ... */ - id = ED_CTRL_ID_DRAWING_LEVEL; + id = GADGET_ID_DRAWING_LEVEL; gi = CreateGadget(GDI_CUSTOM_ID, id, GDI_X, SX, GDI_Y, SY, GDI_TYPE, GD_TYPE_DRAWING_AREA, - GDI_AREA_SIZE, ED_FIELDX, ED_FIELDY, + GDI_AREA_SIZE, ed_fieldx, ed_fieldy, GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY, GDI_EVENT_MASK, event_mask, GDI_CALLBACK_INFO, HandleDrawingAreaInfo, @@ -923,13 +2214,14 @@ static void CreateDrawingAreas() level_editor_gadget[id] = gi; /* ... up to eight areas for element content ... */ - for (i=0; ifirst_level, + leveldir_current->last_level); + ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value); + MapCounterButtons(counter_id); +} + +static void MapDrawingArea(int id) +{ + MapGadget(level_editor_gadget[id]); +} + +static void MapTextInputGadget(int id) +{ + MapGadget(level_editor_gadget[textinput_info[id].gadget_id]); +} + +static void MapSelectboxGadget(int id) +{ + MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]); +} + +static void MapTextbuttonGadget(int id) +{ + MapGadget(level_editor_gadget[textbutton_info[id].gadget_id]); +} + +static void MapRadiobuttonGadget(int id) +{ + MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]); +} + +static void MapCheckbuttonGadget(int id) +{ + MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]); +} static void MapMainDrawingArea() { + boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx); + boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy); int i; - for (i=0; ix < SX + SXSIZE) + UnmapGadget(level_editor_gadget[i]); } void UnmapLevelEditorGadgets() { int i; - for (i=0; itext.value, level.name); + ReinitializeElementListButtons(); /* only needed after setup changes */ + UnmapTapeButtons(); MapControlButtons(); - /* - MapMainDrawingArea(); - */ + /* copy actual editor door content to door double buffer for OpenDoor() */ + BlitBitmap(drawto, bitmap_db_door, + DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1); - DrawDrawingWindow(); - FadeToFront(); + DrawEditModeWindow(); - /* - OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2); - */ + OpenDoor(DOOR_OPEN_1); } -void DrawControlWindow() +static void AdjustDrawingAreaGadgets() { - int i,x,y; - - ClearWindow(); - UnmapLevelEditorWindowGadgets(); + int ed_xsize = lev_fieldx + 2; + int ed_ysize = lev_fieldy + 2; + int max_ed_fieldx = MAX_ED_FIELDX; + int max_ed_fieldy = MAX_ED_FIELDY; + boolean horizontal_scrollbar_needed; + boolean vertical_scrollbar_needed; + int x, y, width, height; + int xoffset, yoffset; + + /* check if we need any scrollbars */ + horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx); + vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy); + + /* check if we have a smaller editor field because of scrollbars */ + if (horizontal_scrollbar_needed) + max_ed_fieldy = MAX_ED_FIELDY - 1; + if (vertical_scrollbar_needed) + max_ed_fieldx = MAX_ED_FIELDX - 1; + + /* check again if we now need more scrollbars because of less space */ + horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx); + vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy); + + /* check if editor field gets even smaller after adding new scrollbars */ + if (horizontal_scrollbar_needed) + max_ed_fieldy = MAX_ED_FIELDY - 1; + if (vertical_scrollbar_needed) + max_ed_fieldx = MAX_ED_FIELDX - 1; + + ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx); + ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy); + + ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL], + GDI_WIDTH, ed_fieldx * MINI_TILEX, + GDI_HEIGHT, ed_fieldy * MINI_TILEY, + GDI_AREA_SIZE, ed_fieldx, ed_fieldy, + GDI_END); + + xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0); + yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0); + + x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset; + y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset; + + ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END); + ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END); + + width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset; + height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset; + + ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL], + GDI_WIDTH, width, + GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx, + GDI_END); + ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL], + GDI_HEIGHT, height, + GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy, + GDI_END); +} - /* Inhalt der Mampfer */ - DrawText(ED_COUNT_GADGET_XPOS+1,SY+6, - "Contents of a smashed cruncher:",FS_SMALL,FC_YELLOW); - for(i=0;i<4;i++) for(y=0;y<4;y++) for(x=0;x<4;x++) - { - DrawMiniElement(1+5*i+x,2+y,EL_ERDREICH); - XFillRectangle(display,drawto,gc, - SX+(1+5*i)*MINI_TILEX+MINI_TILEX/2-1, - SY+(2)*MINI_TILEY+MINI_TILEY/2-1, - 3*MINI_TILEX+2,3*MINI_TILEY+2); - } - XCopyArea(display,drawto,drawto,gc, - SX+1*MINI_TILEX,SY+2*MINI_TILEY, - 4*5*MINI_TILEX,5*MINI_TILEY, - SX+1*MINI_TILEX-MINI_TILEX/2,SY+2*MINI_TILEY-MINI_TILEY/2); - for(i=0;i<4;i++) - { - for(y=0;y<3;y++) for(x=0;x<3;x++) - DrawMiniElement(1+5*i+x,2+y,level.mampfer_inhalt[i][x][y]); - - DrawText(SX+MINI_TILEX+(5*i+1)*MINI_TILEX+1, - SY+2*MINI_TILEY+(4)*MINI_TILEY-4, - int2str(i+1,1),FS_SMALL,FC_YELLOW); - } - - /* Inhalt der Amöbe */ - for(y=0;y<2;y++) for(x=0;x<2;x++) - { - DrawMiniElement(29+x,26+y,EL_ERDREICH); - XFillRectangle(display,drawto,gc, - SX+29*MINI_TILEX+MINI_TILEX/2-1, - SY+26*MINI_TILEY+MINI_TILEY/2-1, - MINI_TILEX+2,MINI_TILEY+2); - } - XCopyArea(display,drawto,drawto,gc, - SX+29*MINI_TILEX,SY+26*MINI_TILEY, - 3*MINI_TILEX,3*MINI_TILEY, - SX+29*MINI_TILEX-MINI_TILEX/2,SY+26*MINI_TILEY-MINI_TILEY/2); - DrawMiniElement(29,26,level.amoebe_inhalt); - - for(i=0;i<11+3+2;i++) - { - XCopyArea(display,pix[PIX_DOOR],drawto,gc, - DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS, - DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS, - DXSIZE-4,ED_BUTTON_MINUS_YSIZE, - ED_COUNT_GADGET_XPOS, - ED_COUNT_GADGET_YPOS+i*ED_COUNT_GADGET_YSIZE); - - if (i<11) - DrawText(ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+i*ED_COUNT_GADGET_YSIZE, - int2str(level.score[i],3),FS_SMALL,FC_YELLOW); - else if (i==11) - DrawText(ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+11*ED_COUNT_GADGET_YSIZE, - int2str(level.tempo_amoebe,3),FS_SMALL,FC_YELLOW); - else if (i==12) - DrawText(ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+12*ED_COUNT_GADGET_YSIZE, - int2str(level.dauer_sieb,3),FS_SMALL,FC_YELLOW); - else if (i==13) - DrawText(ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+13*ED_COUNT_GADGET_YSIZE, - int2str(level.dauer_ablenk,3),FS_SMALL,FC_YELLOW); - else if (i==14) - DrawText(ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+14*ED_COUNT_GADGET_YSIZE, - int2str(level.edelsteine,3),FS_SMALL,FC_YELLOW); - else if (i==15) - DrawText(ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+15*ED_COUNT_GADGET_YSIZE, - int2str(level.time,3),FS_SMALL,FC_YELLOW); - } - - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+0*ED_COUNT_TEXT_YSIZE, - "Score for Emerald",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+1*ED_COUNT_TEXT_YSIZE, - "Score for Diamond",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+2*ED_COUNT_TEXT_YSIZE, - "Score for smashing a Bug",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+3*ED_COUNT_TEXT_YSIZE, - "Score for smashing a Spaceship",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+4*ED_COUNT_TEXT_YSIZE, - "Score for smashing a Cruncher",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+5*ED_COUNT_TEXT_YSIZE, - "Score for smashing an Alien",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+6*ED_COUNT_TEXT_YSIZE, - "Score for smashing a Pacman",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+7*ED_COUNT_TEXT_YSIZE, - "Score for cracking a nut",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+8*ED_COUNT_TEXT_YSIZE, - "Score for dynamite",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+9*ED_COUNT_TEXT_YSIZE, - "Score for key",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+10*ED_COUNT_TEXT_YSIZE, - "Score for each 10 seconds left",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+11*ED_COUNT_TEXT_YSIZE, - "Speed of the amoeba / Content",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+12*ED_COUNT_TEXT_YSIZE, - "Time for magic wall",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+13*ED_COUNT_TEXT_YSIZE, - "Time for wheel",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+14*ED_COUNT_TEXT_YSIZE, - "Emeralds needed in this level",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+15*ED_COUNT_TEXT_YSIZE, - "Time available for this level",FS_SMALL,FC_YELLOW); - - XCopyArea(display,pix[PIX_DOOR],drawto,gc, - DOOR_GFX_PAGEX4+ED_WIN_COUNT_XPOS, - DOOR_GFX_PAGEY1+ED_WIN_COUNT_YPOS, - ED_WIN_COUNT_XSIZE,ED_WIN_COUNT_YSIZE, - ED_COUNT_GADGET_XPOS, - ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE); - for(i=1;i<31;i++) - XCopyArea(display,pix[PIX_DOOR],drawto,gc, - DOOR_GFX_PAGEX4+ED_WIN_COUNT_XPOS+3+2*FONT2_XSIZE, - DOOR_GFX_PAGEY1+ED_WIN_COUNT_YPOS, - ED_WIN_COUNT_XSIZE-3-2*FONT2_XSIZE,ED_WIN_COUNT_YSIZE, - ED_COUNT_GADGET_XPOS+3+i*FONT2_XSIZE, - ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE); - DrawText(ED_COUNT_GADGET_XPOS+5, - ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE, - level.name,FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_GADGET_XPOS+(30+3)*FONT2_XSIZE-5, - ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE, - "Title",FS_SMALL,FC_YELLOW); - - DrawText(ED_SIZE_GADGET_XPOS,ED_SIZE_GADGET_YPOS-18, - "Playfield size:",FS_SMALL,FC_YELLOW); - XCopyArea(display,pix[PIX_DOOR],drawto,gc, - DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS, - DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS, - DXSIZE-4,ED_BUTTON_MINUS_YSIZE, - ED_SIZE_GADGET_XPOS, - ED_SIZE_GADGET_YPOS+0*ED_COUNT_GADGET_YSIZE); - XCopyArea(display,pix[PIX_DOOR],drawto,gc, - DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS, - DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS, - DXSIZE-4,ED_BUTTON_MINUS_YSIZE, - ED_SIZE_GADGET_XPOS, - ED_SIZE_GADGET_YPOS+1*ED_COUNT_GADGET_YSIZE); - DrawText(ED_SIZE_TEXT_XPOS,ED_SIZE_TEXT_YPOS+0*ED_SIZE_TEXT_YSIZE, - "Width",FS_SMALL,FC_YELLOW); - DrawText(ED_SIZE_TEXT_XPOS,ED_SIZE_TEXT_YPOS+1*ED_SIZE_TEXT_YSIZE, - "Height",FS_SMALL,FC_YELLOW); - DrawText(ED_SIZE_VALUE_XPOS,ED_SIZE_VALUE_YPOS+0*ED_SIZE_GADGET_YSIZE, - int2str(level.fieldx,3),FS_SMALL,FC_YELLOW); - DrawText(ED_SIZE_VALUE_XPOS,ED_SIZE_VALUE_YPOS+1*ED_SIZE_GADGET_YSIZE, - int2str(level.fieldy,3),FS_SMALL,FC_YELLOW); -} - -void AdjustLevelScrollPosition() +static void AdjustLevelScrollPosition() { if (level_xpos < -1) level_xpos = -1; - if (level_xpos > lev_fieldx - ED_FIELDX + 1) - level_xpos = lev_fieldx - ED_FIELDX + 1; - if (lev_fieldx < ED_FIELDX - 2) + if (level_xpos > lev_fieldx - ed_fieldx + 1) + level_xpos = lev_fieldx - ed_fieldx + 1; + if (lev_fieldx < ed_fieldx - 2) level_xpos = -1; if (level_ypos < -1) level_ypos = -1; - if (level_ypos > lev_fieldy - ED_FIELDY + 1) - level_ypos = lev_fieldy - ED_FIELDY + 1; - if (lev_fieldy < ED_FIELDY - 2) + if (level_ypos > lev_fieldy - ed_fieldy + 1) + level_ypos = lev_fieldy - ed_fieldy + 1; + if (lev_fieldy < ed_fieldy - 2) level_ypos = -1; } -void AdjustEditorScrollbar(int id) +static void AdjustEditorScrollbar(int id) { struct GadgetInfo *gi = level_editor_gadget[id]; - struct GadgetScrollbar *gs = &gi->scrollbar; - int items_max, items_visible, item_position = gs->item_position; + int items_max, items_visible, item_position; - if (id == ED_CTRL_ID_SCROLL_HORIZONTAL) + if (id == GADGET_ID_SCROLL_HORIZONTAL) { - items_max = lev_fieldx + 2; - items_visible = ED_FIELDX; + items_max = MAX(lev_fieldx + 2, ed_fieldx); + items_visible = ed_fieldx; + item_position = level_xpos + 1; } else { - items_max = lev_fieldy + 2; - items_visible = ED_FIELDY; + items_max = MAX(lev_fieldy + 2, ed_fieldy); + items_visible = ed_fieldy; + item_position = level_ypos + 1; } if (item_position > items_max - items_visible) item_position = items_max - items_visible; - AdjustScrollbar(gi, items_max, item_position); + ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max, + GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END); +} + +static void ModifyEditorTextInput(int textinput_id, char *new_text) +{ + int gadget_id = textinput_info[textinput_id].gadget_id; + struct GadgetInfo *gi = level_editor_gadget[gadget_id]; + + ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END); +} + +static void ModifyEditorCounter(int counter_id, int new_value) +{ + int *counter_value = counterbutton_info[counter_id].value; + int gadget_id = counterbutton_info[counter_id].gadget_id_text; + struct GadgetInfo *gi = level_editor_gadget[gadget_id]; + + ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END); + + if (counter_value != NULL) + *counter_value = gi->text.number_value; +} + +static void ModifyEditorCounterLimits(int counter_id, int min, int max) +{ + int gadget_id = counterbutton_info[counter_id].gadget_id_text; + struct GadgetInfo *gi = level_editor_gadget[gadget_id]; + + ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END); } static void PickDrawingElement(int button, int element) @@ -1471,773 +3017,257 @@ static void PickDrawingElement(int button, int element) if (button == 1) { new_element1 = element; - DrawMiniGraphicExt(drawto, gc, - DX + ED_WIN_MB_LEFT_XPOS, - DY + ED_WIN_MB_LEFT_YPOS, - el2gfx(new_element1)); + DrawMiniGraphicExt(drawto, + DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS, + el2edimg(new_element1)); } else if (button == 2) { new_element2 = element; - DrawMiniGraphicExt(drawto, gc, - DX + ED_WIN_MB_MIDDLE_XPOS, - DY + ED_WIN_MB_MIDDLE_YPOS, - el2gfx(new_element2)); + DrawMiniGraphicExt(drawto, + DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS, + el2edimg(new_element2)); } else { new_element3 = element; - DrawMiniGraphicExt(drawto, gc, - DX + ED_WIN_MB_RIGHT_XPOS, - DY + ED_WIN_MB_RIGHT_YPOS, - el2gfx(new_element3)); + DrawMiniGraphicExt(drawto, + DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS, + el2edimg(new_element3)); } redraw_mask |= REDRAW_DOOR_1; } -void LevelEd(int mx, int my, int button) +static void DrawDrawingWindow() { - static int last_button = 0; - static int in_field_pressed = FALSE; - static boolean use_floodfill = FALSE; - - - /* - int x = (mx-SX)/MINI_TILEX; - int y = (my-SY)/MINI_TILEY; - */ - - /* - HandlePressedControlButtons(); - HandleDrawingFunctions(mx, my, button); - */ - - if (use_floodfill) /********** FLOOD FILL **********/ - { - - -#if 0 - - if (button) - { - if (mx>=SX && mx=SY && mylev_fieldx || y>lev_fieldy || - (x==0 && level_xpos<0) || - (x==ED_FIELDX-1 && level_xpos>lev_fieldx-ED_FIELDX) || - (y==0 && level_ypos<0) || - (y==ED_FIELDY-1 && level_ypos>lev_fieldy-ED_FIELDY)) - return; - - from_x = x+level_xpos; - from_y = y+level_ypos; - fill_element = (button==1 ? new_element1 : - button==2 ? new_element2 : - button==3 ? new_element3 : 0); - - FloodFill(from_x,from_y,fill_element); - DrawMiniLevel(level_xpos,level_ypos); - } - - use_floodfill = FALSE; - CloseDoor(DOOR_CLOSE_1); - OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK); - } - return; - -#endif - - - - } - else /********** EDIT/CTRL-FENSTER **********/ - { - static unsigned long choice_delay = 0; - int choice = CheckElemButtons(mx,my,button); - int elem_pos = choice-ED_BUTTON_ELEM; - - if (((choice == ED_BUTTON_EUP && element_shift>0) || - (choice == ED_BUTTON_EDOWN && - element_shiftelements_in_list-MAX_ELEM_X*MAX_ELEM_Y) - element_shift = elements_in_list-MAX_ELEM_X*MAX_ELEM_Y; - if (element_shift % MAX_ELEM_X) - element_shift += MAX_ELEM_X-(element_shift % MAX_ELEM_X); - - for(i=0;i=0 && elem_pos=0) - { - if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY)) - break; - if (lev_fieldxlev_fieldx-ED_FIELDX+1) - level_xpos = lev_fieldx-ED_FIELDX+1; - if (button==1) - ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_LEFT); - else - DrawMiniLevel(level_xpos,level_ypos); - } - break; - case ED_BUTTON_UP: - if (level_ypos>=0) - { - if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY)) - break; - if (lev_fieldylev_fieldy-ED_FIELDY+1) - level_ypos = lev_fieldy-ED_FIELDY+1; - if (button==1) - ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_UP); - else - DrawMiniLevel(level_xpos,level_ypos); - } - break; - default: - break; - } - -#endif - - - -#if 0 - - if (mx>=SX && mx=SY && my3 || - (y==0 && level_ypos<0) || - (y==ED_FIELDY-1 && level_ypos>lev_fieldy-ED_FIELDY) || - (x==0 && level_xpos<0) || - (x==ED_FIELDX-1 && level_xpos>lev_fieldx-ED_FIELDX) || - x>lev_fieldx || y>lev_fieldy) - return; - - new_element = (button==1 ? new_element1 : - button==2 ? new_element2 : - button==3 ? new_element3 : 0); - - if (new_element != Feld[x+level_xpos][y+level_ypos]) - { - if (new_element==EL_SPIELFIGUR) /* Jeder nur EINE Figur bitte... */ - { - int x,y; - - for(x=0;x=0 && x-level_xpos=0 && y-level_ypos= 0 && choice < 36 && - DelayReached(&choice_delay, GADGET_FRAME_DELAY)) - { - if (!(choice % 2)) - step = -step; + DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); + MapMainDrawingArea(); +} - choice /= 2; +static void DrawElementBorder(int dest_x, int dest_y, int width, int height) +{ + int border_graphic = IMG_EDITOR_ELEMENT_BORDER; + Bitmap *src_bitmap; + int src_x, src_y; + int num_mini_tilex = width / MINI_TILEX + 1; + int num_mini_tiley = width / MINI_TILEY + 1; + int x, y; - if (choice<11) - { - level.score[choice] += step; - if (level.score[choice]<0) - level.score[choice] = 0; - else if (level.score[choice]>255) - level.score[choice] = 255; - } - else if (choice==11) - { - level.tempo_amoebe += step; - if (level.tempo_amoebe<0) - level.tempo_amoebe = 0; - else if (level.tempo_amoebe>255) - level.tempo_amoebe = 255; - } - else if (choice==12) - { - level.dauer_sieb += step; - if (level.dauer_sieb<0) - level.dauer_sieb = 0; - else if (level.dauer_sieb>255) - level.dauer_sieb = 255; - } - else if (choice==13) - { - level.dauer_ablenk += step; - if (level.dauer_ablenk<0) - level.dauer_ablenk = 0; - else if (level.dauer_ablenk>255) - level.dauer_ablenk = 255; - } - else if (choice==14) - { - level.edelsteine += step; - if (level.edelsteine<0) - level.edelsteine = 0; - else if (level.edelsteine>999) - level.edelsteine = 999; - } - else if (choice==15) - { - level.time += step; - if (level.time<0) - level.time = 0; - else if (level.time>999) - level.time = 999; - } - else if (choice==16) - { - lev_fieldx += step; - if (lev_fieldxMAX_LEV_FIELDX) - lev_fieldx = MAX_LEV_FIELDX; - level.fieldx = lev_fieldx; - } - else if (choice==17) - { - lev_fieldy += step; - if (lev_fieldyMAX_LEV_FIELDY) - lev_fieldy = MAX_LEV_FIELDY; - level.fieldy = lev_fieldy; - } + getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y); - if (choice<11) - DrawText(ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE, - int2str(level.score[choice],3),FS_SMALL,FC_YELLOW); - else if (choice==11) - DrawText(ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+11*ED_COUNT_GADGET_YSIZE, - int2str(level.tempo_amoebe,3),FS_SMALL,FC_YELLOW); - else if (choice==12) - DrawText(ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+12*ED_COUNT_GADGET_YSIZE, - int2str(level.dauer_sieb,3),FS_SMALL,FC_YELLOW); - else if (choice==13) - DrawText(ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+13*ED_COUNT_GADGET_YSIZE, - int2str(level.dauer_ablenk,3),FS_SMALL,FC_YELLOW); - else if (choice==14) - DrawText(ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+14*ED_COUNT_GADGET_YSIZE, - int2str(level.edelsteine,3),FS_SMALL,FC_YELLOW); - else if (choice==15) - DrawText(ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+15*ED_COUNT_GADGET_YSIZE, - int2str(level.time,3),FS_SMALL,FC_YELLOW); - else if (choice==16) - DrawText(ED_SIZE_VALUE_XPOS, - ED_SIZE_VALUE_YPOS+0*ED_SIZE_GADGET_YSIZE, - int2str(level.fieldx,3),FS_SMALL,FC_YELLOW); - else if (choice==17) - DrawText(ED_SIZE_VALUE_XPOS, - ED_SIZE_VALUE_YPOS+1*ED_SIZE_GADGET_YSIZE, - int2str(level.fieldy,3),FS_SMALL,FC_YELLOW); - - redraw_mask &= ~REDRAW_FIELD; - if (choice<16) - XCopyArea(display,drawto,window,gc, - ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE, - 3*FONT2_XSIZE,FONT2_YSIZE, - ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE); - else - XCopyArea(display,drawto,window,gc, - ED_SIZE_VALUE_XPOS, - ED_SIZE_VALUE_YPOS+(choice-16)*ED_SIZE_GADGET_YSIZE, - 3*FONT2_XSIZE,FONT2_YSIZE, - ED_SIZE_VALUE_XPOS, - ED_SIZE_VALUE_YPOS+(choice-16)*ED_SIZE_GADGET_YSIZE); - XFlush(display); - } + for (y=0; y < num_mini_tiley; y++) + for (x=0; x < num_mini_tilex; x++) + BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY, + dest_x - MINI_TILEX / 2 + x * MINI_TILEX, + dest_y - MINI_TILEY / 2 + y * MINI_TILEY); + ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2); +} +static void DrawRandomPlacementBackgroundArea() +{ + int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX; + int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY; + int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS; + int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS; -#if 0 + ElementContent[0][0][0] = random_placement_background_element; - switch(CheckCtrlButtons(mx,my,button)) - { - case ED_BUTTON_EDIT: - CloseDoor(DOOR_CLOSE_2); - AdjustLevelScrollPosition(); - DrawMiniLevel(level_xpos,level_ypos); - XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc, - DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY2, - VXSIZE,VYSIZE, - DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2); - OpenDoor(DOOR_OPEN_2); - edit_mode = ED_MODE_DRAWING; - break; - case ED_BUTTON_CLEAR: - if (Request("Are you sure to clear this level ?",REQ_ASK)) - { - for(x=0;x=ED_COUNT_GADGET_XPOS && - mx=ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE && - my=SX+29*MINI_TILEX && mx=SY+26*MINI_TILEY && my3) - return; + sprintf(infotext, "%s", counterbutton_info[i].infotext_right); + infotext[max_infotext_len] = '\0'; + DrawTextF(x, y, FONT_TEXT_1, infotext); + } - new_element = (button==1 ? new_element1 : - button==2 ? new_element2 : - button==3 ? new_element3 : 0); + ModifyEditorCounter(i, *counterbutton_info[i].value); + MapCounterButtons(i); + } - if (new_element != level.amoebe_inhalt) - { - level.amoebe_inhalt = new_element; - DrawMiniElement(29,26,new_element); - } - } + /* draw text input gadgets */ + for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++) + { + x = textinput_info[i].x + xoffset_above; + y = textinput_info[i].y + yoffset_above; - if (mx>=SX+1*MINI_TILEX && mx=SY+2*MINI_TILEY && my=0 && i<43 && x>=0 && x<3 && y>=0 && y<3) - { - if (button && !motion_status) - in_field_pressed = TRUE; + DrawTextF(x, y, FONT_TEXT_1, infotext); + ModifyEditorTextInput(i, textinput_info[i].value); + MapTextInputGadget(i); + } - if (!button || !in_field_pressed || button<1 || button>3) - return; + /* draw radiobutton gadgets */ + for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++) + { + boolean checked = + (*radiobutton_info[i].value == radiobutton_info[i].checked_value); - new_element = (button==1 ? new_element1 : - button==2 ? new_element2 : - button==3 ? new_element3 : 0); + x = radiobutton_info[i].x + xoffset_right2; + y = radiobutton_info[i].y + yoffset_right2; - if (new_element != level.mampfer_inhalt[i][x][y]) - { - level.mampfer_inhalt[i][x][y] = new_element; - DrawMiniElement(1+5*i+x,2+y,new_element); - } - } - else if (!motion_status)/* Mauszeiger nicht im Cruncher-Feld */ - in_field_pressed = FALSE; - } - else if (!motion_status) /* Mauszeiger nicht im Cruncher-Feld */ - in_field_pressed = FALSE; - } + DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[i].text); + ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id], + GDI_CHECKED, checked, GDI_END); + MapRadiobuttonGadget(i); } - last_button = button; + /* draw checkbutton gadgets */ + for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++) + { + x = checkbutton_info[i].x + xoffset_right2; + y = checkbutton_info[i].y + yoffset_right2; - BackToFront(); + DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text); + ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id], + GDI_CHECKED, *checkbutton_info[i].value, GDI_END); + MapCheckbuttonGadget(i); + } + + /* draw drawing area */ + DrawRandomPlacementBackgroundArea(); } -void LevelNameTyping(KeySym key) +static void DrawAmoebaContentArea() { - unsigned char ascii = 0; - int len = strlen(level.name); + int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX; + int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY; + int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS; + int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS; - if (!name_typing) - return; + ElementContent[0][0][0] = level.amoeba_content; - if (key>=XK_A && key<=XK_Z) - ascii = 'A'+(char)(key-XK_A); - else if (key>=XK_a && key<=XK_z) - ascii = 'a'+(char)(key-XK_a); - else if (key>=XK_0 && key<=XK_9) - ascii = '0'+(char)(key-XK_0); -#ifdef XK_LATIN1 - else if (key>=XK_space && key<=XK_at) - ascii = ' '+(char)(key-XK_space); - else if (key==XK_Adiaeresis) - ascii = 'Ä'; - else if (key==XK_Odiaeresis) - ascii = 'Ö'; - else if (key==XK_Udiaeresis) - ascii = 'Ü'; - else if (key==XK_adiaeresis) - ascii = 'ä'; - else if (key==XK_odiaeresis) - ascii = 'ö'; - else if (key==XK_udiaeresis) - ascii = 'ü'; - else if (key==XK_underscore) - ascii = '_'; -#endif + DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY); + DrawMiniElement(area_x, area_y, ElementContent[0][0][0]); + + DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1); - if (ascii && len0) - { - level.name[len-1] = 0; - len--; - - DrawTextExt(drawto,gc, - ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE, - ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE, - "< ",FS_SMALL,FC_GREEN); - DrawTextExt(window,gc, - ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE, - ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE, - "< ",FS_SMALL,FC_GREEN); - } - else if (key==XK_Return) - { - DrawTextExt(drawto,gc, - ED_COUNT_GADGET_XPOS+5, - ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE, - level.name,FS_SMALL,FC_YELLOW); - DrawTextExt(window,gc, - ED_COUNT_GADGET_XPOS+5, - ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE, - level.name,FS_SMALL,FC_YELLOW); - DrawTextExt(drawto,gc, - ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE, - ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE, - " ",FS_SMALL,FC_YELLOW); - DrawTextExt(window,gc, - ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE, - ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE, - " ",FS_SMALL,FC_YELLOW); - - name_typing = FALSE; - } -} - -static void DrawCounterValueField(int counter_id, int value) -{ - int x = SX + counterbutton_info[counter_id].x + ED_WIN_COUNT_XPOS; - int y = SY + counterbutton_info[counter_id].y; - - XCopyArea(display, pix[PIX_DOOR], drawto, gc, - DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS, - DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS, - ED_WIN_COUNT_XSIZE, ED_WIN_COUNT_YSIZE, - x, y); - - DrawText(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET, - int2str(value, 3), FS_SMALL, FC_YELLOW); + MapDrawingArea(GADGET_ID_AMOEBA_CONTENT); } -static void DrawDrawingWindow() +static void DrawCustomChangedArea() { - ClearWindow(); - UnmapLevelEditorWindowGadgets(); - AdjustLevelScrollPosition(); - AdjustEditorScrollbar(ED_CTRL_ID_SCROLL_HORIZONTAL); - AdjustEditorScrollbar(ED_CTRL_ID_SCROLL_VERTICAL); - DrawMiniLevel(level_xpos, level_ypos); - MapMainDrawingArea(); + int area_x = ED_AREA_ELEM_CONTENT2_XPOS / MINI_TILEX; + int area_y = ED_AREA_ELEM_CONTENT2_YPOS / MINI_TILEY; + int area_sx = SX + ED_AREA_ELEM_CONTENT2_XPOS; + int area_sy = SY + ED_AREA_ELEM_CONTENT2_YPOS; + int i = properties_element - EL_CUSTOM_START; + + if (!IS_CUSTOM_ELEMENT(properties_element)) + { + /* this should never happen */ + Error(ERR_WARN, "element %d is no custom element", properties_element); + + return; + } + + ElementContent[0][0][0] = level.custom_element_successor[i]; + + DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY); + DrawMiniElement(area_x, area_y, ElementContent[0][0][0]); + + DrawText(area_sx + TILEX, area_sy + 1, "Element after change", FONT_TEXT_1); + + MapDrawingArea(GADGET_ID_CUSTOM_CHANGED); } static void DrawElementContentAreas() { - int *num_areas = &MampferMax; - int area_x = ED_AREA_ELEMCONT_XPOS / MINI_TILEX; - int area_y = ED_AREA_ELEMCONT_YPOS / MINI_TILEY; - int area_sx = SX + ED_AREA_ELEMCONT_XPOS; - int area_sy = SY + ED_AREA_ELEMCONT_YPOS; + int counter_id = ED_COUNTER_ID_ELEM_CONTENT; + int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX; + int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY; + int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS; + int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS; + int xoffset_right = getCounterGadgetWidth(); + int yoffset_right = ED_BORDER_SIZE; int i, x, y; - for (i=0; i= max_lines_per_screen) + return FALSE; + + DrawText(sx, sy + screen_line * font_height, text, font_nr); + + return TRUE; +} + +static int PrintElementDescriptionFromFile(char *filename, int screen_line) +{ + int font_nr = FONT_TEXT_2; + int font_width = getFontWidth(font_nr); + int pad_x = ED_SETTINGS_XPOS; + int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width; + char line[MAX_LINE_LEN]; + char buffer[max_chars_per_line + 1]; + int buffer_len; + int lines_printed = 0; + FILE *file; + + if (filename == NULL) + return 0; + + if (!(file = fopen(filename, MODE_READ))) + return 0; + + buffer[0] = '\0'; + buffer_len = 0; + + while(!feof(file)) { - int element; - int *counter_value; - char *text; - } elements_with_counter[] = - { - { EL_EDELSTEIN, &level.score[0], TEXT_COLLECTING }, - { EL_EDELSTEIN_BD, &level.score[0], TEXT_COLLECTING }, - { EL_EDELSTEIN_GELB,&level.score[0], TEXT_COLLECTING }, - { EL_EDELSTEIN_ROT, &level.score[0], TEXT_COLLECTING }, - { EL_EDELSTEIN_LILA,&level.score[0], TEXT_COLLECTING }, - { EL_DIAMANT, &level.score[1], TEXT_COLLECTING }, - { EL_KAEFER_R, &level.score[2], TEXT_SMASHING }, - { EL_KAEFER_O, &level.score[2], TEXT_SMASHING }, - { EL_KAEFER_L, &level.score[2], TEXT_SMASHING }, - { EL_KAEFER_U, &level.score[2], TEXT_SMASHING }, - { EL_BUTTERFLY_R, &level.score[2], TEXT_SMASHING }, - { EL_BUTTERFLY_O, &level.score[2], TEXT_SMASHING }, - { EL_BUTTERFLY_L, &level.score[2], TEXT_SMASHING }, - { EL_BUTTERFLY_U, &level.score[2], TEXT_SMASHING }, - { EL_FLIEGER_R, &level.score[3], TEXT_SMASHING }, - { EL_FLIEGER_O, &level.score[3], TEXT_SMASHING }, - { EL_FLIEGER_L, &level.score[3], TEXT_SMASHING }, - { EL_FLIEGER_U, &level.score[3], TEXT_SMASHING }, - { EL_FIREFLY_R, &level.score[3], TEXT_SMASHING }, - { EL_FIREFLY_O, &level.score[3], TEXT_SMASHING }, - { EL_FIREFLY_L, &level.score[3], TEXT_SMASHING }, - { EL_FIREFLY_U, &level.score[3], TEXT_SMASHING }, - { EL_MAMPFER, &level.score[4], TEXT_SMASHING }, - { EL_MAMPFER2, &level.score[4], TEXT_SMASHING }, - { EL_ROBOT, &level.score[5], TEXT_SMASHING }, - { EL_PACMAN_R, &level.score[6], TEXT_SMASHING }, - { EL_PACMAN_O, &level.score[6], TEXT_SMASHING }, - { EL_PACMAN_L, &level.score[6], TEXT_SMASHING }, - { EL_PACMAN_U, &level.score[6], TEXT_SMASHING }, - { EL_KOKOSNUSS, &level.score[7], TEXT_CRACKING }, - { EL_DYNAMIT_AUS, &level.score[8], TEXT_COLLECTING }, - { EL_SCHLUESSEL1, &level.score[9], TEXT_COLLECTING }, - { EL_SCHLUESSEL2, &level.score[9], TEXT_COLLECTING }, - { EL_SCHLUESSEL3, &level.score[9], TEXT_COLLECTING }, - { EL_SCHLUESSEL4, &level.score[9], TEXT_COLLECTING }, - { EL_AMOEBE_NASS, &level.tempo_amoebe, TEXT_SPEED }, - { EL_AMOEBE_NORM, &level.tempo_amoebe, TEXT_SPEED }, - { EL_AMOEBE_VOLL, &level.tempo_amoebe, TEXT_SPEED }, - { EL_AMOEBE_BD, &level.tempo_amoebe, TEXT_SPEED }, - { EL_SIEB_INAKTIV, &level.dauer_sieb, TEXT_DURATION }, - { EL_ABLENK_AUS, &level.dauer_ablenk, TEXT_DURATION }, - { -1, NULL, NULL } - }; + char *line_ptr, *word_ptr; + boolean last_line_was_empty = TRUE; - ClearWindow(); - UnmapLevelEditorWindowGadgets(); + /* read next line of input file */ + if (!fgets(line, MAX_LINE_LEN, file)) + break; + + /* skip comments (lines directly beginning with '#') */ + if (line[0] == '#') + continue; + + /* cut trailing newline from input line */ + for (line_ptr = line; *line_ptr; line_ptr++) + { + if (*line_ptr == '\n' || *line_ptr == '\r') + { + *line_ptr = '\0'; + break; + } + } + + if (strlen(line) == 0) /* special case: force empty line */ + strcpy(line, "\n"); + + word_ptr = line; + + while (*word_ptr) + { + boolean print_buffer = FALSE; + int word_len; + + /* skip leading whitespaces */ + while (*word_ptr == ' ' || *word_ptr == '\t') + word_ptr++; + + line_ptr = word_ptr; + word_len = 0; + + /* look for end of next word */ + while (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0') + { + line_ptr++; + word_len++; + } + + if (word_len == 0) + { + continue; + } + else if (*word_ptr == '\n') /* special case: force empty line */ + { + if (buffer_len == 0) + word_ptr++; + + /* prevent printing of multiple empty lines */ + if (buffer_len > 0 || !last_line_was_empty) + print_buffer = TRUE; + } + else if (word_len < max_chars_per_line - buffer_len) + { + /* word fits into text buffer -- add word */ + + if (buffer_len > 0) + buffer[buffer_len++] = ' '; + + strncpy(&buffer[buffer_len], word_ptr, word_len); + buffer_len += word_len; + buffer[buffer_len] = '\0'; + word_ptr += word_len; + } + else if (buffer_len > 0) + { + /* not enough space left for word in text buffer -- print buffer */ + + print_buffer = TRUE; + } + else + { + /* word does not fit at all into empty text buffer -- cut word */ + + strncpy(buffer, word_ptr, max_chars_per_line); + buffer[max_chars_per_line] = '\0'; + word_ptr += max_chars_per_line; + print_buffer = TRUE; + } + + if (print_buffer) + { + if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed)) + return lines_printed; + + last_line_was_empty = (buffer_len == 0); + lines_printed++; + + buffer[0] = '\0'; + buffer_len = 0; + print_buffer = FALSE; + } + } + } + + fclose(file); + + if (buffer_len > 0) + if (PrintInfoText(buffer, font_nr, screen_line + lines_printed)) + lines_printed++; + + return lines_printed; +} + +static void DrawPropertiesTabulatorGadgets() +{ + struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO]; + struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED]; + int gd_x = gd->x + gd_gi->border.width / 2; + int gd_y = gd->y + gd_gi->height - 1; + Pixel line_color = GetPixel(gd->bitmap, gd_x, gd_y); + int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO; + int id_last = ED_TEXTBUTTON_ID_PROPERTIES_INFO; + int i; + + /* draw additional "configure" tabulator for configurable elements */ + if (checkPropertiesConfig()) + id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG; + + /* draw additional "advanced" tabulator for custom elements */ + if (IS_CUSTOM_ELEMENT(properties_element)) + id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED; - /* draw some decorative border for the object */ - for (y=0; y<3; y++) - for (x=0; x<3; x++) - DrawMiniElement(2 + x , 2 + y, EL_ERDREICH); + for (i=id_first; i <= id_last; i++) + { + int gadget_id = textbutton_info[i].gadget_id; + struct GadgetInfo *gi = level_editor_gadget[gadget_id]; + boolean active = (i != edit_mode_properties); + Pixel color = (active ? BLACK_PIXEL : line_color); + + /* draw solid or black line below tabulator button */ + FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, color); - XFillRectangle(display, drawto, gc, - SX + TILEX + MINI_TILEX/2 - 1, - SY + TILEY + MINI_TILEY/2 - 1, - TILEX + 2, TILEY + 2); + ModifyGadget(gi, GDI_ACTIVE, active, GDI_END); + MapTextbuttonGadget(i); + } - /* copy border to the right location */ - XCopyArea(display, drawto, drawto, gc, - SX + TILEX, SY + TILEY, - 2 * TILEX, 2 * TILEY, - SX + TILEX - MINI_TILEX/2, SY + TILEY - MINI_TILEY/2); + /* draw little border line below tabulator buttons */ + FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1, + 3 * gd_gi->width + 2 * ED_GADGET_DISTANCE, ED_GADGET_DISTANCE, + line_color); +} - DrawGraphic(1, 1, el2gfx(properties_element)); - DrawText(SX + 3*TILEX, SY + 5*TILEY/4, "Element Properties", - FS_SMALL, FC_YELLOW); +static void DrawPropertiesInfo() +{ + static struct + { + int value; + char *text; + } + properties[] = + { + { EP_AMOEBALIVE, "- living amoeba" }, + { EP_AMOEBOID, "- amoeboid" }, + { EP_INDESTRUCTIBLE, "- undestructible" }, + { EP_SLIPPERY, "- slippery" }, + { EP_ENEMY, "- enemy" }, + { EP_CAN_FALL, "- can fall" }, + { EP_CAN_SMASH, "- can smash" }, + { EP_CAN_CHANGE, "- can change" }, + { EP_CAN_MOVE, "- can move" }, + { EP_COULD_MOVE, "- could move" }, + { EP_DONT_TOUCH, "- don't touch" }, + { EP_DONT_GO_TO, "- don't go to" }, + { EP_FOOD_DARK_YAMYAM, "- food for dark yamyam" }, + { EP_BD_ELEMENT, "- BD style" }, + { EP_SB_ELEMENT, "- SB style" }, + { EP_GEM, "- gem" }, + { EP_INACTIVE, "- inactive" }, + { EP_EXPLOSIVE, "- explosive" }, + { EP_FOOD_PENGUIN, "- food for penguin" }, + { EP_PUSHABLE, "- pushable" }, + { EP_PLAYER, "- player" }, + { EP_HAS_CONTENT, "- has content" }, + { EP_DIGGABLE, "- diggable" }, + { EP_SP_ELEMENT, "- SB style" }, + { EP_WALKABLE_INSIDE, "- walkable inside" }, + { EP_ACTIVE_BOMB, "- active bomb" }, + { EP_BELT, "- belt" }, + { EP_BELT_ACTIVE, "- active belt" }, + { EP_BELT_SWITCH, "- belt switch" }, + { EP_WALKABLE_UNDER, "- walkable under" }, + { EP_EM_SLIPPERY_WALL, "- EM style slippery wall" }, + { EP_CAN_BE_CRUMBLED, "- can be crumbled" }, + { -1, NULL } + }; + char *filename = getElementDescriptionFilename(properties_element); + char *percentage_text = "In this level:"; + char *properties_text = "Standard properties:"; + float percentage; + int num_elements_in_level; + int num_standard_properties = 0; + int font1_nr = FONT_TEXT_1; + int font2_nr = FONT_TEXT_2; + int font1_width = getFontWidth(font1_nr); + int font2_height = getFontHeight(font2_nr); + int pad_x = ED_SETTINGS_XPOS; + int pad_y = 5 * TILEY; + int screen_line = 2; + int i, x, y; num_elements_in_level = 0; for (y=0; y 0) { - if (elements_with_counter[i].element == properties_element) + DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr, + properties_text); + screen_line++; + + for (i=0; properties[i].value != -1; i++) { - int x = counterbutton_info[ED_COUNTER_SCORE].x + DXSIZE; - int y = counterbutton_info[ED_COUNTER_SCORE].y; - - gadget_score_value = elements_with_counter[i].counter_value; - DrawCounterValueField(ED_COUNTER_SCORE, *gadget_score_value); - DrawTextF(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET, - FC_YELLOW, elements_with_counter[i].text); - MapCounterButtons(ED_COUNTER_SCORE); - break; + if (!HAS_PROPERTY(properties_element, properties[i].value)) + continue; + + DrawTextF(pad_x, pad_y + screen_line * font2_height, font2_nr, + properties[i].text); + screen_line++; } - } - if (HAS_CONTENT(properties_element)) - { - if (IS_AMOEBOID(properties_element)) - DrawAmoebaContentArea(); - else - DrawElementContentAreas(); + screen_line++; } +#endif - /* TEST ONLY: level name text input gadget */ - MapTextInputGadget(ED_CTRL_ID_LEVEL_NAME); + PrintInfoText("Description:", FONT_TEXT_1, screen_line); + if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0) + PrintInfoText("No description available.", FONT_TEXT_1, screen_line); } -static void swap_numbers(int *i1, int *i2) +static void DrawPropertiesAdvanced() { - int help = *i1; - - *i1 = *i2; - *i2 = help; + DrawText(SX + ED_SETTINGS_XPOS, SY + 5 * TILEY, + "Under construction! :-)", FONT_TEXT_1); } -static void swap_number_pairs(int *x1, int *y1, int *x2, int *y2) +static void DrawPropertiesWindow() { - int help_x = *x1; - int help_y = *y1; + int xstart = 2; + int ystart = 4; + + /* make sure that previous properties edit mode exists for this element */ + if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED && + !IS_CUSTOM_ELEMENT(properties_element)) + edit_mode_properties = ED_MODE_PROPERTIES_CONFIG; + + if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG && + !checkPropertiesConfig()) + edit_mode_properties = ED_MODE_PROPERTIES_INFO; + + UnmapLevelEditorWindowGadgets(); + + SetMainBackgroundImage(IMG_BACKGROUND_EDITOR); + ClearWindow(); + + DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS, + "Element Settings", FONT_TITLE_1); + + DrawElementBorder(SX + xstart * MINI_TILEX, + SY + ystart * MINI_TILEY + MINI_TILEY / 2, + TILEX, TILEY); + DrawGraphicAnimationExt(drawto, + SX + xstart * MINI_TILEX, + SY + ystart * MINI_TILEY + MINI_TILEY / 2, + el2img(properties_element), -1, NO_MASKING); + + FrameCounter = 0; /* restart animation frame counter */ - *x1 = *x2; - *x2 = help_x; + DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY, + FONT_TEXT_1, getElementInfoText(properties_element)); - *y1 = *y2; - *y2 = help_y; + DrawPropertiesTabulatorGadgets(); + + if (edit_mode_properties == ED_MODE_PROPERTIES_INFO) + DrawPropertiesInfo(); + else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG) + DrawPropertiesConfig(); + else /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */ + DrawPropertiesAdvanced(); } static void DrawLineElement(int sx, int sy, int element, boolean change_level) @@ -2478,8 +3875,7 @@ static void DrawLine(int from_x, int from_y, int to_x, int to_y, for (x=0; x<=len_x; x++) { - int y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1); - + y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1); DrawLineElement(from_x + x, from_y + y, element, change_level); } } @@ -2492,16 +3888,15 @@ static void DrawLine(int from_x, int from_y, int to_x, int to_y, for (y=0; y<=len_y; y++) { - int x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1); - + x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1); DrawLineElement(from_x + x, from_y + y, element, change_level); } } } } -static void DrawRectangle(int from_x, int from_y, int to_x, int to_y, - int element, boolean change_level) +static void DrawBox(int from_x, int from_y, int to_x, int to_y, + int element, boolean change_level) { DrawLine(from_x, from_y, from_x, to_y, element, change_level); DrawLine(from_x, to_y, to_x, to_y, element, change_level); @@ -2517,9 +3912,80 @@ static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y, if (from_y > to_y) swap_number_pairs(&from_x, &from_y, &to_x, &to_y); - for (y=from_y; y<=to_y; y++) - DrawLine(from_x, y, to_x, y, element, change_level); + for (y=from_y; y<=to_y; y++) + DrawLine(from_x, y, to_x, y, element, change_level); +} + +static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2, + int element, boolean change_level) +{ + int to_x = to_x2 - (to_x2 > from_x ? +1 : -1); + int to_y = to_y2 - (to_y2 > from_y ? +1 : -1); + int len_x = ABS(to_x - from_x); + int len_y = ABS(to_y - from_y); + int radius, x, y; + + radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5); + + /* not optimal (some points get drawn twice) but simple, + and fast enough for the few points we are drawing */ + + for (x=0; x<=radius; x++) + { + int sx, sy, lx, ly; + + y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5); + + sx = from_x + x * (from_x < to_x2 ? +1 : -1); + sy = from_y + y * (from_y < to_y2 ? +1 : -1); + lx = sx + level_xpos; + ly = sy + level_ypos; + + if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly)) + DrawLineElement(sx, sy, element, change_level); + } + + for (y=0; y<=radius; y++) + { + int sx, sy, lx, ly; + + x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5); + + sx = from_x + x * (from_x < to_x2 ? +1 : -1); + sy = from_y + y * (from_y < to_y2 ? +1 : -1); + lx = sx + level_xpos; + ly = sy + level_ypos; + + if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly)) + DrawLineElement(sx, sy, element, change_level); + } +} + +static void DrawArc(int from_x, int from_y, int to_x, int to_y, + int element, boolean change_level) +{ + int to_x2 = to_x + (to_x < from_x ? -1 : +1); + int to_y2 = to_y + (to_y > from_y ? +1 : -1); + + DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level); +} + +#define DRAW_CIRCLES_BUTTON_AVAILABLE 0 +#if DRAW_CIRCLES_BUTTON_AVAILABLE +static void DrawCircle(int from_x, int from_y, int to_x, int to_y, + int element, boolean change_level) +{ + int to_x2 = to_x + (to_x < from_x ? -1 : +1); + int to_y2 = to_y + (to_y > from_y ? +1 : -1); + int mirror_to_x2 = from_x - (to_x2 - from_x); + int mirror_to_y2 = from_y - (to_y2 - from_y); + + DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level); + DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level); + DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level); + DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level); } +#endif static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y) { @@ -2537,14 +4003,10 @@ static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y) to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1; to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1; - XSetForeground(display, gc, WhitePixel(display, screen)); - - XDrawLine(display, drawto, gc, from_sx, from_sy, to_sx, from_sy); - XDrawLine(display, drawto, gc, to_sx, from_sy, to_sx, to_sy); - XDrawLine(display, drawto, gc, to_sx, to_sy, from_sx, to_sy); - XDrawLine(display, drawto, gc, from_sx, to_sy, from_sx, from_sy); - - XSetForeground(display, gc, BlackPixel(display, screen)); + DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy); + DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy); + DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy); + DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy); if (from_x == to_x && from_y == to_y) MarkTileDirty(from_x/2, from_y/2); @@ -2556,7 +4018,7 @@ static void SelectArea(int from_x, int from_y, int to_x, int to_y, int element, boolean change_level) { if (element == -1 || change_level) - DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE); + DrawBox(from_x, from_y, to_x, to_y, -1, FALSE); else DrawAreaBorder(from_x, from_y, to_x, to_y); } @@ -2570,20 +4032,16 @@ static void SelectArea(int from_x, int from_y, int to_x, int to_y, static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y, int button, int mode) { - static short brush_buffer[ED_FIELDX][ED_FIELDY]; + static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY]; static int brush_width, brush_height; static int last_cursor_x = -1, last_cursor_y = -1; static boolean delete_old_brush; - int new_element; + int new_element = BUTTON_ELEMENT(button); int x, y; if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush) return; - new_element = (button == 1 ? new_element1 : - button == 2 ? new_element2 : - button == 3 ? new_element3 : 0); - if (mode == CB_AREA_TO_BRUSH) { int from_lx, from_ly; @@ -2629,7 +4087,8 @@ static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y, if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush) CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR); - if (!IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos)) + if (!IN_ED_FIELD(cursor_x, cursor_y) || + !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos)) { delete_old_brush = FALSE; return; @@ -2648,8 +4107,7 @@ static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y, mode == CB_BRUSH_TO_CURSOR || button == 1 ? brush_buffer[x][y] : new_element); - if (IN_LEV_FIELD(lx, ly) && - sx >=0 && sx < ED_FIELDX && sy >=0 && sy < ED_FIELDY) + if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly)) { if (sx < border_from_x) border_from_x = sx; @@ -2665,19 +4123,9 @@ static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y, } } - /* - printf("%d, %d - %d, %d in level and screen\n", - border_from_x, border_from_y, border_to_x, border_to_y); - */ - if (mode != CB_DELETE_OLD_CURSOR) DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y); - /* - if (mode == CB_BRUSH_TO_LEVEL) - CopyLevelToUndoBuffer(UNDO_IMMEDIATE); - */ - last_cursor_x = cursor_x; last_cursor_y = cursor_y; delete_old_brush = TRUE; @@ -2737,40 +4185,41 @@ static void FloodFill(int from_x, int from_y, int fill_element) } /* values for DrawLevelText() modes */ -#define TEXT_INIT 0 -#define TEXT_SETCURSOR 1 -#define TEXT_WRITECHAR 2 -#define TEXT_BACKSPACE 3 -#define TEXT_NEWLINE 4 -#define TEXT_END 5 - -static void DrawLevelText(int sx, int sy, char letter, int mode) +#define TEXT_INIT 0 +#define TEXT_SETCURSOR 1 +#define TEXT_WRITECHAR 2 +#define TEXT_BACKSPACE 3 +#define TEXT_NEWLINE 4 +#define TEXT_END 5 +#define TEXT_QUERY_TYPING 6 + +static int DrawLevelText(int sx, int sy, char letter, int mode) { static short delete_buffer[MAX_LEV_FIELDX]; static int start_sx, start_sy; static int last_sx, last_sy; static boolean typing = FALSE; int letter_element = EL_CHAR_ASCII0 + letter; - int lx, ly; + int lx = 0, ly = 0; /* map lower case letters to upper case and convert special characters */ if (letter >= 'a' && letter <= 'z') letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a'); else if (letter == 'ä' || letter == 'Ä') - letter_element = EL_CHAR_AE; + letter_element = EL_CHAR_AUMLAUT; else if (letter == 'ö' || letter == 'Ö') - letter_element = EL_CHAR_OE; + letter_element = EL_CHAR_OUMLAUT; else if (letter == 'ü' || letter == 'Ü') - letter_element = EL_CHAR_UE; + letter_element = EL_CHAR_UUMLAUT; else if (letter == '^') - letter_element = EL_CHAR_COPY; + letter_element = EL_CHAR_COPYRIGHT; else letter_element = EL_CHAR_ASCII0 + letter; if (mode != TEXT_INIT) { if (!typing) - return; + return FALSE; if (mode != TEXT_SETCURSOR) { @@ -2807,9 +4256,9 @@ static void DrawLevelText(int sx, int sy, char letter, int mode) delete_buffer[sx - start_sx] = Feld[lx][ly]; Feld[lx][ly] = letter_element; - if (sx + 1 < ED_FIELDX && lx + 1 < lev_fieldx) + if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx) DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR); - else if (sy + 1 < ED_FIELDY && ly + 1 < lev_fieldy) + else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy) DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR); else DrawLevelText(0, 0, 0, TEXT_END); @@ -2820,13 +4269,13 @@ static void DrawLevelText(int sx, int sy, char letter, int mode) if (sx > start_sx) { Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1]; - DrawMiniElement(sx - 1, sy, new_element3); + DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]); DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR); } break; case TEXT_NEWLINE: - if (sy + 1 < ED_FIELDY - 1 && ly + 1 < lev_fieldy - 1) + if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1) DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR); else DrawLevelText(0, 0, 0, TEXT_END); @@ -2838,9 +4287,14 @@ static void DrawLevelText(int sx, int sy, char letter, int mode) typing = FALSE; break; + case TEXT_QUERY_TYPING: + break; + default: break; } + + return typing; } static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy, @@ -2859,6 +4313,7 @@ static void CopyLevelToUndoBuffer(int mode) { static boolean accumulated_undo = FALSE; boolean new_undo_buffer_position = TRUE; + int last_border_element; int x, y; switch (mode) @@ -2889,6 +4344,13 @@ static void CopyLevelToUndoBuffer(int mode) for(x=0; x= num_free_positions) { - for(x=0; x 0) { - int elements_left = random_placement_num_objects; + x = RND(lev_fieldx); + y = RND(lev_fieldy); - while (elements_left > 0) + /* don't place element at the same position twice */ + if (free_position[x][y]) { - x = RND(lev_fieldx); - y = RND(lev_fieldy); - - if (Feld[x][y] != new_element) - { - Feld[x][y] = new_element; - elements_left--; - } + free_position[x][y] = FALSE; + Feld[x][y] = new_element; + num_elements--; } } - DrawMiniLevel(level_xpos, level_ypos); + DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); CopyLevelToUndoBuffer(UNDO_IMMEDIATE); } @@ -2948,7 +4428,7 @@ void WrapLevel(int dx, int dy) Feld[x][y] = FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy]; - DrawMiniLevel(level_xpos, level_ypos); + DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); CopyLevelToUndoBuffer(UNDO_ACCUMULATE); } @@ -2956,16 +4436,17 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) { static boolean started_inside_drawing_area = FALSE; int id = gi->custom_id; - boolean inside_drawing_area = !gi->event.off_borders; boolean button_press_event; boolean button_release_event; - boolean draw_level = (id == ED_CTRL_ID_DRAWING_LEVEL); - int new_element; + boolean inside_drawing_area = !gi->event.off_borders; + boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL); + int actual_drawing_function; int button = gi->event.button; + int new_element = BUTTON_ELEMENT(button); int sx = gi->event.x, sy = gi->event.y; int min_sx = 0, min_sy = 0; int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1; - int lx, ly; + int lx = 0, ly = 0; int min_lx = 0, min_ly = 0; int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1; int x, y; @@ -2973,11 +4454,6 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) /* handle info callback for each invocation of action callback */ gi->callback_info(gi); - /* - if (edit_mode != ED_MODE_DRAWING) - return; - */ - button_press_event = (gi->event.type == GD_EVENT_PRESSED); button_release_event = (gi->event.type == GD_EVENT_RELEASED); @@ -2991,6 +4467,9 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) lx = sx + level_xpos; ly = sy + level_ypos; + if (!IN_LEV_FIELD(lx, ly)) + inside_drawing_area = FALSE; + /* make sure to stay inside level field boundaries */ lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx); ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly); @@ -3009,42 +4488,48 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) if (!button && !button_release_event) return; - new_element = (button == 1 ? new_element1 : - button == 2 ? new_element2 : - button == 3 ? new_element3 : 0); - - if (!draw_level && drawing_function != ED_CTRL_ID_SINGLE_ITEMS) - return; + /* automatically switch to 'single item' drawing mode, if needed */ + actual_drawing_function = + (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS); - switch (drawing_function) + switch (actual_drawing_function) { - case ED_CTRL_ID_SINGLE_ITEMS: + case GADGET_ID_SINGLE_ITEMS: if (draw_level) { if (button_release_event) + { CopyLevelToUndoBuffer(UNDO_IMMEDIATE); + if (edit_mode == ED_MODE_DRAWING && draw_with_brush && + !inside_drawing_area) + DeleteBrushFromCursor(); + } + if (!button) break; if (draw_with_brush) - CopyBrushToLevel(sx, sy, button); + { + if (!button_release_event) + CopyBrushToLevel(sx, sy, button); + } else if (new_element != Feld[lx][ly]) { - if (new_element == EL_SPIELFIGUR) + if (new_element == EL_PLAYER_1) { /* remove player at old position */ for(y=0; y= 0 && x - level_xpos < ED_FIELDX && - y - level_ypos >= 0 && y - level_ypos < ED_FIELDY) + Feld[x][y] = EL_EMPTY; + if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx && + y - level_ypos >= 0 && y - level_ypos < ed_fieldy) DrawMiniElement(x - level_xpos, y - level_ypos, - EL_LEERRAUM); + EL_EMPTY); } } } @@ -3056,24 +4541,34 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) } else { - DrawMiniGraphicExt(drawto, gc, + DrawMiniGraphicExt(drawto, gi->x + sx * MINI_TILEX, gi->y + sy * MINI_TILEY, - el2gfx(new_element)); - DrawMiniGraphicExt(window, gc, + el2edimg(new_element)); + DrawMiniGraphicExt(window, gi->x + sx * MINI_TILEX, gi->y + sy * MINI_TILEY, - el2gfx(new_element)); + el2edimg(new_element)); + + if (id == GADGET_ID_AMOEBA_CONTENT) + level.amoeba_content = new_element; + else if (id == GADGET_ID_CUSTOM_CHANGED && + IS_CUSTOM_ELEMENT(properties_element)) + { + int i = properties_element - EL_CUSTOM_START; - if (id == ED_CTRL_ID_AMOEBA_CONTENT) - level.amoebe_inhalt = new_element; - else if (id >= ED_CTRL_ID_ELEMCONT_0 && id <= ED_CTRL_ID_ELEMCONT_7) - level.mampfer_inhalt[id - ED_CTRL_ID_ELEMCONT_0][sx][sy] = + level.custom_element_successor[i] = new_element; + } + else if (id == GADGET_ID_RANDOM_BACKGROUND) + random_placement_background_element = new_element; + else if (id >= GADGET_ID_ELEM_CONTENT_0 && + id <= GADGET_ID_ELEM_CONTENT_7) + level.yam_content[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] = new_element; } break; - case ED_CTRL_ID_CONNECTED_ITEMS: + case GADGET_ID_CONNECTED_ITEMS: { static int last_sx = -1; static int last_sy = -1; @@ -3092,11 +4587,12 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) } break; - case ED_CTRL_ID_LINE: - case ED_CTRL_ID_RECTANGLE: - case ED_CTRL_ID_FILLED_BOX: - case ED_CTRL_ID_GRAB_BRUSH: - case ED_CTRL_ID_TEXT: + case GADGET_ID_LINE: + case GADGET_ID_ARC: + case GADGET_ID_RECTANGLE: + case GADGET_ID_FILLED_BOX: + case GADGET_ID_GRAB_BRUSH: + case GADGET_ID_TEXT: { static int last_sx = -1; static int last_sy = -1; @@ -3104,15 +4600,17 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) static int start_sy = -1; void (*draw_func)(int, int, int, int, int, boolean); - if (drawing_function == ED_CTRL_ID_LINE) + if (drawing_function == GADGET_ID_LINE) draw_func = DrawLine; - else if (drawing_function == ED_CTRL_ID_RECTANGLE) - draw_func = DrawRectangle; - else if (drawing_function == ED_CTRL_ID_FILLED_BOX) + else if (drawing_function == GADGET_ID_ARC) + draw_func = DrawArc; + else if (drawing_function == GADGET_ID_RECTANGLE) + draw_func = DrawBox; + else if (drawing_function == GADGET_ID_FILLED_BOX) draw_func = DrawFilledBox; - else if (drawing_function == ED_CTRL_ID_GRAB_BRUSH) + else if (drawing_function == GADGET_ID_GRAB_BRUSH) draw_func = SelectArea; - else /* (drawing_function == ED_CTRL_ID_TEXT) */ + else /* (drawing_function == GADGET_ID_TEXT) */ draw_func = SetTextCursor; if (button_press_event) @@ -3121,20 +4619,21 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) start_sx = last_sx = sx; start_sy = last_sy = sy; - if (drawing_function == ED_CTRL_ID_TEXT) + if (drawing_function == GADGET_ID_TEXT) DrawLevelText(0, 0, 0, TEXT_END); } else if (button_release_event) { draw_func(start_sx, start_sy, sx, sy, new_element, TRUE); - if (drawing_function == ED_CTRL_ID_GRAB_BRUSH) + if (drawing_function == GADGET_ID_GRAB_BRUSH) { CopyAreaToBrush(start_sx, start_sy, sx, sy, button); CopyBrushToCursor(sx, sy); - ClickOnGadget(level_editor_gadget[ED_CTRL_ID_SINGLE_ITEMS]); + ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], + MB_LEFTBUTTON); draw_with_brush = TRUE; } - else if (drawing_function == ED_CTRL_ID_TEXT) + else if (drawing_function == GADGET_ID_TEXT) DrawLevelText(sx, sy, 0, TEXT_INIT); else CopyLevelToUndoBuffer(UNDO_IMMEDIATE); @@ -3149,38 +4648,22 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) } break; - - -#if 0 - case ED_CTRL_ID_TEXT: - /* - DrawMiniElement(last_sx, last_sy, Feld[lx][ly]); - DrawAreaBorder(sx, sy, sx, sy); - last_sx = sx; - last_sy = sy; - */ - - if (button_press_event) - DrawLevelText(sx, sy, 0, TEXT_INIT); - break; -#endif - - - - case ED_CTRL_ID_FLOOD_FILL: + case GADGET_ID_FLOOD_FILL: if (button_press_event && Feld[lx][ly] != new_element) { FloodFill(lx, ly, new_element); - DrawMiniLevel(level_xpos, level_ypos); + DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); CopyLevelToUndoBuffer(UNDO_IMMEDIATE); } break; - case ED_CTRL_ID_PICK_ELEMENT: - if (button_press_event) - PickDrawingElement(button, Feld[lx][ly]); + case GADGET_ID_PICK_ELEMENT: if (button_release_event) - ClickOnGadget(level_editor_gadget[last_drawing_function]); + ClickOnGadget(level_editor_gadget[last_drawing_function], + MB_LEFTBUTTON); + else + PickDrawingElement(button, Feld[lx][ly]); + break; default: @@ -3190,58 +4673,118 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) static void HandleCounterButtons(struct GadgetInfo *gi) { - int id = gi->custom_id; + int gadget_id = gi->custom_id; + int counter_id = gi->custom_type_id; int button = gi->event.button; - int step = (button == 1 ? 1 : button == 2 ? 5 : 10); + int *counter_value = counterbutton_info[counter_id].value; + int step = BUTTON_STEPSIZE(button) * + (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1); - switch (id) + if (counter_id == ED_COUNTER_ID_SELECT_LEVEL) { - case ED_CTRL_ID_SCORE_DOWN: - case ED_CTRL_ID_SCORE_UP: - *gadget_score_value += (id == ED_CTRL_ID_SCORE_DOWN ? -step : step); - if (*gadget_score_value < 0) - *gadget_score_value = 0; - else if (*gadget_score_value > 255) - *gadget_score_value = 255; + boolean pressed = (gi->event.type == GD_EVENT_PRESSED); + boolean released = (gi->event.type == GD_EVENT_RELEASED); + boolean level_changed = LevelChanged(); - DrawCounterValueField(ED_COUNTER_SCORE, *gadget_score_value); - break; + if ((level_changed && pressed) || (!level_changed && released)) + return; + + if (level_changed && !Request("Level has changed! Discard changes ?", + REQ_ASK)) + { + if (gadget_id == counterbutton_info[counter_id].gadget_id_text) + ModifyEditorCounter(counter_id, *counter_value); + return; + } + } - case ED_CTRL_ID_ELEMCONT_DOWN: - case ED_CTRL_ID_ELEMCONT_UP: - *gadget_areas_value += (id == ED_CTRL_ID_ELEMCONT_DOWN ? -step : step); - if (*gadget_areas_value < 1) - *gadget_areas_value = 1; - else if (*gadget_areas_value > MAX_ELEMCONT) - *gadget_areas_value = MAX_ELEMCONT; + if (gadget_id == counterbutton_info[counter_id].gadget_id_text) + *counter_value = gi->text.number_value; + else + ModifyEditorCounter(counter_id, *counter_value + step); - DrawCounterValueField(ED_COUNTER_ELEMCONT, *gadget_areas_value); + switch (counter_id) + { + case ED_COUNTER_ID_ELEM_CONTENT: DrawElementContentAreas(); break; + case ED_COUNTER_ID_LEVEL_XSIZE: + case ED_COUNTER_ID_LEVEL_YSIZE: + lev_fieldx = level.fieldx; + lev_fieldy = level.fieldy; + break; + + case ED_COUNTER_ID_SELECT_LEVEL: + LoadLevel(level_nr); + TapeErase(); + ResetUndoBuffer(); + DrawEditModeWindow(); + break; + default: break; } } +static void HandleTextInputGadgets(struct GadgetInfo *gi) +{ + strcpy(textinput_info[gi->custom_type_id].value, gi->text.value); +} + +static void HandleSelectboxGadgets(struct GadgetInfo *gi) +{ + int type_id = gi->custom_type_id; + + *selectbox_info[type_id].index = gi->selectbox.index; + +#if 0 + printf("Selected text value: '%s' [%d]\n", + selectbox_info[type_id].options[gi->selectbox.index].text, + selectbox_info[type_id].options[gi->selectbox.index].value); +#endif +} + +static void HandleTextbuttonGadgets(struct GadgetInfo *gi) +{ + if (gi->custom_type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO && + gi->custom_type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED) + { + edit_mode_properties = gi->custom_type_id; + + DrawPropertiesWindow(); + } +} + +static void HandleRadiobuttons(struct GadgetInfo *gi) +{ + *radiobutton_info[gi->custom_type_id].value = + radiobutton_info[gi->custom_type_id].checked_value; +} + +static void HandleCheckbuttons(struct GadgetInfo *gi) +{ + int type_id = gi->custom_type_id; + + *checkbutton_info[type_id].value ^= TRUE; + + if (type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST && + type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) + CopyCustomElementPropertiesToGame(properties_element); +} + static void HandleControlButtons(struct GadgetInfo *gi) { int id = gi->custom_id; int button = gi->event.button; - int step = (button == 1 ? 1 : button == 2 ? 5 : 10); - int new_element; - int player_present = FALSE; - int level_changed = FALSE; - int x, y; - - new_element = (button == 1 ? new_element1 : - button == 2 ? new_element2 : - button == 3 ? new_element3 : 0); + int step = BUTTON_STEPSIZE(button); + int new_element = BUTTON_ELEMENT(button); + int i, x, y; - if (edit_mode == ED_MODE_DRAWING && drawing_function == ED_CTRL_ID_TEXT) + if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT) DrawLevelText(0, 0, 0, TEXT_END); - if (id < ED_NUM_CTRL1_BUTTONS && id != ED_CTRL_ID_PROPERTIES && + if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES && edit_mode != ED_MODE_DRAWING) { DrawDrawingWindow(); @@ -3250,14 +4793,10 @@ static void HandleControlButtons(struct GadgetInfo *gi) switch (id) { - case ED_CTRL_ID_SCROLL_LEFT: + case GADGET_ID_SCROLL_LEFT: if (level_xpos >= 0) { - int gadget_id = ED_CTRL_ID_SCROLL_HORIZONTAL; - struct GadgetInfo *gi = level_editor_gadget[gadget_id]; - struct GadgetScrollbar *gs = &gi->scrollbar; - - if (lev_fieldx < ED_FIELDX - 2) + if (lev_fieldx < ed_fieldx - 2) break; level_xpos -= step; @@ -3266,42 +4805,36 @@ static void HandleControlButtons(struct GadgetInfo *gi) if (button == 1) ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT); else - DrawMiniLevel(level_xpos, level_ypos); + DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); - AdjustScrollbar(gi, gs->items_max, level_xpos + 1); + ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL], + GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END); } break; - case ED_CTRL_ID_SCROLL_RIGHT: - if (level_xpos <= lev_fieldx - ED_FIELDX) + case GADGET_ID_SCROLL_RIGHT: + if (level_xpos <= lev_fieldx - ed_fieldx) { - int gadget_id = ED_CTRL_ID_SCROLL_HORIZONTAL; - struct GadgetInfo *gi = level_editor_gadget[gadget_id]; - struct GadgetScrollbar *gs = &gi->scrollbar; - - if (lev_fieldx < ED_FIELDX - 2) + if (lev_fieldx < ed_fieldx - 2) break; level_xpos += step; - if (level_xpos > lev_fieldx - ED_FIELDX + 1) - level_xpos = lev_fieldx - ED_FIELDX + 1; + if (level_xpos > lev_fieldx - ed_fieldx + 1) + level_xpos = lev_fieldx - ed_fieldx + 1; if (button == 1) ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT); else - DrawMiniLevel(level_xpos, level_ypos); + DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); - AdjustScrollbar(gi, gs->items_max, level_xpos + 1); + ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL], + GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END); } break; - case ED_CTRL_ID_SCROLL_UP: + case GADGET_ID_SCROLL_UP: if (level_ypos >= 0) { - int gadget_id = ED_CTRL_ID_SCROLL_VERTICAL; - struct GadgetInfo *gi = level_editor_gadget[gadget_id]; - struct GadgetScrollbar *gs = &gi->scrollbar; - - if (lev_fieldy < ED_FIELDY - 2) + if (lev_fieldy < ed_fieldy - 2) break; level_ypos -= step; @@ -3310,79 +4843,112 @@ static void HandleControlButtons(struct GadgetInfo *gi) if (button == 1) ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN); else - DrawMiniLevel(level_xpos, level_ypos); + DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); - AdjustScrollbar(gi, gs->items_max, level_ypos + 1); + ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL], + GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END); } break; - case ED_CTRL_ID_SCROLL_DOWN: - if (level_ypos <= lev_fieldy - ED_FIELDY) + case GADGET_ID_SCROLL_DOWN: + if (level_ypos <= lev_fieldy - ed_fieldy) { - int gadget_id = ED_CTRL_ID_SCROLL_VERTICAL; - struct GadgetInfo *gi = level_editor_gadget[gadget_id]; - struct GadgetScrollbar *gs = &gi->scrollbar; - - if (lev_fieldy < ED_FIELDY - 2) + if (lev_fieldy < ed_fieldy - 2) break; level_ypos += step; - if (level_ypos > lev_fieldy - ED_FIELDY + 1) - level_ypos = lev_fieldy - ED_FIELDY + 1; + if (level_ypos > lev_fieldy - ed_fieldy + 1) + level_ypos = lev_fieldy - ed_fieldy + 1; if (button == 1) ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP); else - DrawMiniLevel(level_xpos, level_ypos); + DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); - AdjustScrollbar(gi, gs->items_max, level_ypos + 1); + ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL], + GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END); } break; - case ED_CTRL_ID_SCROLL_HORIZONTAL: + case GADGET_ID_SCROLL_HORIZONTAL: level_xpos = gi->event.item_position - 1; - DrawMiniLevel(level_xpos, level_ypos); + DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); break; - case ED_CTRL_ID_SCROLL_VERTICAL: + case GADGET_ID_SCROLL_VERTICAL: level_ypos = gi->event.item_position - 1; - DrawMiniLevel(level_xpos, level_ypos); + DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); + break; + + case GADGET_ID_SCROLL_LIST_UP: + case GADGET_ID_SCROLL_LIST_DOWN: + case GADGET_ID_SCROLL_LIST_VERTICAL: + if (id == GADGET_ID_SCROLL_LIST_VERTICAL) + element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ; + else + { + step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1); + element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ; + + if (element_shift < 0) + element_shift = 0; + if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS) + element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS; + + ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL], + GDI_SCROLLBAR_ITEM_POSITION, + element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END); + } + + for (i=0; ideco.design; + int element = editor_elements[element_shift + i]; + + UnmapGadget(gi); + getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y); + ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END); + MapGadget(gi); + } break; - case ED_CTRL_ID_WRAP_LEFT: + case GADGET_ID_WRAP_LEFT: WrapLevel(-step, 0); break; - case ED_CTRL_ID_WRAP_RIGHT: + case GADGET_ID_WRAP_RIGHT: WrapLevel(step, 0); break; - case ED_CTRL_ID_WRAP_UP: + case GADGET_ID_WRAP_UP: WrapLevel(0, -step); break; - case ED_CTRL_ID_WRAP_DOWN: + case GADGET_ID_WRAP_DOWN: WrapLevel(0, step); break; - case ED_CTRL_ID_SINGLE_ITEMS: - case ED_CTRL_ID_CONNECTED_ITEMS: - case ED_CTRL_ID_LINE: - case ED_CTRL_ID_TEXT: - case ED_CTRL_ID_RECTANGLE: - case ED_CTRL_ID_FILLED_BOX: - case ED_CTRL_ID_FLOOD_FILL: - case ED_CTRL_ID_GRAB_BRUSH: - case ED_CTRL_ID_PICK_ELEMENT: + case GADGET_ID_SINGLE_ITEMS: + case GADGET_ID_CONNECTED_ITEMS: + case GADGET_ID_LINE: + case GADGET_ID_ARC: + case GADGET_ID_TEXT: + case GADGET_ID_RECTANGLE: + case GADGET_ID_FILLED_BOX: + case GADGET_ID_FLOOD_FILL: + case GADGET_ID_GRAB_BRUSH: + case GADGET_ID_PICK_ELEMENT: last_drawing_function = drawing_function; drawing_function = id; draw_with_brush = FALSE; break; - case ED_CTRL_ID_RANDOM_PLACEMENT: - RandomPlacement(button); + case GADGET_ID_RANDOM_PLACEMENT: + RandomPlacement(new_element); break; - case ED_CTRL_ID_PROPERTIES: + case GADGET_ID_PROPERTIES: if (edit_mode != ED_MODE_PROPERTIES) { properties_element = new_element; @@ -3396,7 +4962,7 @@ static void HandleControlButtons(struct GadgetInfo *gi) } break; - case ED_CTRL_ID_UNDO: + case GADGET_ID_UNDO: if (undo_buffer_steps == 0) { Request("Undo buffer empty !", REQ_CONFIRM); @@ -3410,13 +4976,13 @@ static void HandleControlButtons(struct GadgetInfo *gi) for(x=0; xreadonly) { Request("This level is read only !", REQ_CONFIRM); break; } - for(y=0; y= GADGET_ID_ELEMENTLIST_FIRST && + id <= GADGET_ID_ELEMENTLIST_LAST) { - CloseDoor(DOOR_CLOSE_1); + int element_position = id - GADGET_ID_ELEMENTLIST_FIRST; + int new_element = editor_elements[element_position + element_shift]; - /* - CloseDoor(DOOR_CLOSE_ALL); - */ + PickDrawingElement(button, new_element); - /* draw smaller door */ - XCopyArea(display, pix[PIX_DOOR], drawto, gc, - DOOR_GFX_PAGEX7, 64, - 108, 64, - EX - 4, EY - 12); - redraw_mask |= REDRAW_ALL; +#if 1 + if (!stick_element_properties_window) +#else + if (!HAS_CONTENT(properties_element) || + !stick_element_properties_window) +#endif + { + properties_element = new_element; + if (edit_mode == ED_MODE_PROPERTIES) + DrawPropertiesWindow(); + } - game_status = MAINMENU; - DrawMainMenu(); + if (drawing_function == GADGET_ID_PICK_ELEMENT) + ClickOnGadget(level_editor_gadget[last_drawing_function], + MB_LEFTBUTTON); } - else - { - CloseDoor(DOOR_CLOSE_1); - XCopyArea(display, pix[PIX_DB_DOOR], pix[PIX_DB_DOOR], gc, - DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE, - DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1); - OpenDoor(DOOR_OPEN_1); - } - break; - - default: #ifdef DEBUG - if (gi->event.type == GD_EVENT_PRESSED) - printf("default: HandleControlButtons: GD_EVENT_PRESSED\n"); + else if (gi->event.type == GD_EVENT_PRESSED) + printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id); else if (gi->event.type == GD_EVENT_RELEASED) - printf("default: HandleControlButtons: GD_EVENT_RELEASED\n"); + printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id); else if (gi->event.type == GD_EVENT_MOVING) - printf("default: HandleControlButtons: GD_EVENT_MOVING\n"); + printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id); else - printf("default: HandleControlButtons: ?\n"); + printf("default: HandleControlButtons: ? (id == %d)\n", id); #endif break; } } -void HandleLevelEditorKeyInput(KeySym key) +void HandleLevelEditorKeyInput(Key key) { - if (edit_mode == ED_MODE_DRAWING) + char letter = getCharFromKey(key); + int button = MB_LEFTBUTTON; + + if (drawing_function == GADGET_ID_TEXT && + DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE) + { + if (letter) + DrawLevelText(0, 0, letter, TEXT_WRITECHAR); + else if (key == KSYM_Delete || key == KSYM_BackSpace) + DrawLevelText(0, 0, 0, TEXT_BACKSPACE); + else if (key == KSYM_Return) + DrawLevelText(0, 0, 0, TEXT_NEWLINE); + else if (key == KSYM_Escape) + DrawLevelText(0, 0, 0, TEXT_END); + } + else if (button_status == MB_RELEASED) { - char letter = getCharFromKeySym(key); + int i, id = GADGET_ID_NONE; - if (drawing_function == ED_CTRL_ID_TEXT) - { - if (letter) - DrawLevelText(0, 0, letter, TEXT_WRITECHAR); - else if (key == XK_Delete || key == XK_BackSpace) - DrawLevelText(0, 0, 0, TEXT_BACKSPACE); - else if (key == XK_Return) - DrawLevelText(0, 0, 0, TEXT_NEWLINE); - } - else if (button_status == MB_RELEASED) + switch (key) { - int id; - - switch (letter) - { - case '.': - case 's': - id = ED_CTRL_ID_SINGLE_ITEMS; - break; - case 'd': - id = ED_CTRL_ID_CONNECTED_ITEMS; - break; - case 'l': - id = ED_CTRL_ID_LINE; - break; - case 't': - id = ED_CTRL_ID_TEXT; - break; - case 'r': - id = ED_CTRL_ID_RECTANGLE; - break; - case 'R': - id = ED_CTRL_ID_FILLED_BOX; - break; - case '?': - id = ED_CTRL_ID_PROPERTIES; - break; - case 'f': - id = ED_CTRL_ID_FLOOD_FILL; - break; - case 'b': - id = ED_CTRL_ID_GRAB_BRUSH; - break; - case ',': - id = ED_CTRL_ID_PICK_ELEMENT; - break; - - case 'U': - id = ED_CTRL_ID_UNDO; - break; - case 'I': - id = ED_CTRL_ID_INFO; - break; - case 'S': - id = ED_CTRL_ID_SAVE; - break; - case 'C': - id = ED_CTRL_ID_CLEAR; - break; - case 'T': - id = ED_CTRL_ID_TEST; - break; - case 'E': - id = ED_CTRL_ID_EXIT; - break; - - default: - id = ED_CTRL_ID_NONE; - break; - } + case KSYM_Left: + id = GADGET_ID_SCROLL_LEFT; + break; + case KSYM_Right: + id = GADGET_ID_SCROLL_RIGHT; + break; + case KSYM_Up: + id = GADGET_ID_SCROLL_UP; + break; + case KSYM_Down: + id = GADGET_ID_SCROLL_DOWN; + break; + case KSYM_Page_Up: + id = GADGET_ID_SCROLL_LIST_UP; + button = MB_RIGHTBUTTON; + break; + case KSYM_Page_Down: + id = GADGET_ID_SCROLL_LIST_DOWN; + button = MB_RIGHTBUTTON; + break; - if (id != ED_CTRL_ID_NONE) - ClickOnGadget(level_editor_gadget[id]); - else - { - switch (key) + case KSYM_Escape: + if (edit_mode == ED_MODE_DRAWING) { - case XK_Left: - id = ED_CTRL_ID_SCROLL_LEFT; - break; - case XK_Right: - id = ED_CTRL_ID_SCROLL_RIGHT; - break; - case XK_Up: - id = ED_CTRL_ID_SCROLL_UP; - break; - case XK_Down: - id = ED_CTRL_ID_SCROLL_DOWN; - break; - - default: - id = ED_CTRL_ID_NONE; - break; + RequestExitLevelEditor(setup.ask_on_escape); + } + else + { + DrawDrawingWindow(); + edit_mode = ED_MODE_DRAWING; } + break; - if (id != ED_CTRL_ID_NONE) - ClickOnGadget(level_editor_gadget[id]); - } + default: + break; } + + if (id != GADGET_ID_NONE) + ClickOnGadget(level_editor_gadget[id], button); + else if (letter == '.') + ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button); + else if (key == KSYM_Return || key == setup.shortcut.toggle_pause) + ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button); + else + for (i=0; icustom_id; + static unsigned long action_delay = 0; + unsigned long action_delay_value = GameFrameDelay; + int xpos = 1, ypos = 2; - switch (id) - { - case ED_CTRL_ID_LEVEL_NAME: - strcpy(level.name, gi->text.value); - break; + if (edit_mode != ED_MODE_PROPERTIES) + return; - default: - break; - } -} + if (!DelayReached(&action_delay, action_delay_value)) + return; -/* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */ -#define INFOTEXT_XPOS SX -#define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2) -#define INFOTEXT_XSIZE SXSIZE -#define INFOTEXT_YSIZE MINI_TILEX -#define MAX_INFOTEXT_LEN (SXSIZE / FONT2_XSIZE) + DrawGraphicAnimationExt(drawto, + SX + xpos * TILEX, + SY + ypos * TILEY + MINI_TILEY / 2, + el2img(properties_element), -1, NO_MASKING); + + MarkTileDirty(xpos, ypos); + MarkTileDirty(xpos, ypos + 1); + + FrameCounter++; /* increase animation frame counter */ +} void ClearEditorGadgetInfoText() { - XFillRectangle(display, drawto, gc, - INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE); - redraw_mask |= REDRAW_FIELD; + DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE); } void HandleEditorGadgetInfoText(void *ptr) { struct GadgetInfo *gi = (struct GadgetInfo *)ptr; - char infotext[MAX_INFOTEXT_LEN + 1]; + char infotext[MAX_OUTPUT_LINESIZE + 1]; + char shortcut[MAX_OUTPUT_LINESIZE + 1]; + int max_infotext_len = getMaxInfoTextLength(); + + if (game_status != LEVELED) + return; ClearEditorGadgetInfoText(); + if (gi->event.type == GD_EVENT_INFO_LEAVING) + return; + /* misuse this function to delete brush cursor, if needed */ if (edit_mode == ED_MODE_DRAWING && draw_with_brush) DeleteBrushFromCursor(); - if (gi == NULL || gi->description_text == NULL) + if (gi == NULL || gi->info_text == NULL) return; - strncpy(infotext, gi->description_text, MAX_INFOTEXT_LEN); - infotext[MAX_INFOTEXT_LEN] = '\0'; + strncpy(infotext, gi->info_text, max_infotext_len); + infotext[max_infotext_len] = '\0'; + + if (gi->custom_id < ED_NUM_CTRL_BUTTONS) + { + int key = control_info[gi->custom_id].shortcut; + + if (key) + { + if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */ + sprintf(shortcut, " ('.' or '%c')", key); + else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */ + sprintf(shortcut, " ('Enter' or 'Shift-%c')", key); + else /* normal case */ + sprintf(shortcut, " ('%s%c')", + (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key); + + if (strlen(infotext) + strlen(shortcut) <= max_infotext_len) + strcat(infotext, shortcut); + } + } - DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FS_SMALL, FC_YELLOW); + DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2); } static void HandleDrawingAreaInfo(struct GadgetInfo *gi) @@ -3734,14 +5250,42 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi) int sy = gi->event.y; int lx = sx + level_xpos; int ly = sy + level_ypos; + int min_sx = 0, min_sy = 0; + int max_sx = gi->drawing.area_xsize - 1; + int max_sy = gi->drawing.area_ysize - 1; ClearEditorGadgetInfoText(); - if (id == ED_CTRL_ID_DRAWING_LEVEL) + if (gi->event.type == GD_EVENT_INFO_LEAVING) + return; + + /* make sure to stay inside drawing area boundaries */ + sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx); + sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy); + + if (id == GADGET_ID_DRAWING_LEVEL) { - if (IN_LEV_FIELD(lx, ly)) + if (button_status) + { + int min_lx = 0, min_ly = 0; + int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1; + + /* get positions inside level field */ + lx = sx + level_xpos; + ly = sy + level_ypos; + + /* make sure to stay inside level field boundaries */ + lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx); + ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly); + + /* correct drawing area positions accordingly */ + sx = lx - level_xpos; + sy = ly - level_ypos; + } + + if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly)) { - if (gi->state == GD_BUTTON_PRESSED) + if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */ { if (gi->event.type == GD_EVENT_PRESSED) { @@ -3751,31 +5295,34 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi) switch (drawing_function) { - case ED_CTRL_ID_SINGLE_ITEMS: + case GADGET_ID_SINGLE_ITEMS: infotext = "Drawing single items"; break; - case ED_CTRL_ID_CONNECTED_ITEMS: + case GADGET_ID_CONNECTED_ITEMS: infotext = "Drawing connected items"; break; - case ED_CTRL_ID_LINE: + case GADGET_ID_LINE: infotext = "Drawing line"; break; - case ED_CTRL_ID_TEXT: + case GADGET_ID_ARC: + infotext = "Drawing arc"; + break; + case GADGET_ID_TEXT: infotext = "Setting text cursor"; break; - case ED_CTRL_ID_RECTANGLE: + case GADGET_ID_RECTANGLE: infotext = "Drawing rectangle"; break; - case ED_CTRL_ID_FILLED_BOX: + case GADGET_ID_FILLED_BOX: infotext = "Drawing filled box"; break; - case ED_CTRL_ID_FLOOD_FILL: + case GADGET_ID_FLOOD_FILL: infotext = "Flood fill"; break; - case ED_CTRL_ID_GRAB_BRUSH: + case GADGET_ID_GRAB_BRUSH: infotext = "Grabbing brush"; break; - case ED_CTRL_ID_PICK_ELEMENT: + case GADGET_ID_PICK_ELEMENT: infotext = "Picking element"; break; @@ -3784,25 +5331,66 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi) break; } - DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW, - "%s: %d, %d", infotext, - ABS(lx - start_lx) + 1, - ABS(ly - start_ly) + 1); + if (drawing_function == GADGET_ID_PICK_ELEMENT) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, + "%s: %d, %d", infotext, lx, ly); + else + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, + "%s: %d, %d", infotext, + ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1); } + else if (drawing_function == GADGET_ID_PICK_ELEMENT) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, + "%s", getElementInfoText(Feld[lx][ly])); else - DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW, + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "Level position: %d, %d", lx, ly); } /* misuse this function to draw brush cursor, if needed */ - if (edit_mode == ED_MODE_DRAWING && draw_with_brush) - CopyBrushToCursor(sx, sy); + if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status) + { + if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly)) + CopyBrushToCursor(sx, sy); + else + DeleteBrushFromCursor(); + } } - else if (id == ED_CTRL_ID_AMOEBA_CONTENT) - DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW, + else if (id == GADGET_ID_AMOEBA_CONTENT) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "Amoeba content"); + else if (id == GADGET_ID_CUSTOM_CHANGED) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, + "Next element after change"); + else if (id == GADGET_ID_RANDOM_BACKGROUND) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, + "Random placement background"); + else + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, + "Content area %d position: %d, %d", + id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy); +} + +void RequestExitLevelEditor(boolean ask_if_level_has_changed) +{ + if (!ask_if_level_has_changed || + !LevelChanged() || + Request("Level has changed! Exit without saving ?", + REQ_ASK | REQ_STAY_OPEN)) + { + CloseDoor(DOOR_CLOSE_1); + /* + CloseDoor(DOOR_CLOSE_ALL); + */ + game_status = MAINMENU; + DrawMainMenu(); + } else - DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW, - "Cruncher %d content: %d, %d", id - ED_CTRL_ID_ELEMCONT_0 + 1, - sx, sy); + { + CloseDoor(DOOR_CLOSE_1); + BlitBitmap(bitmap_db_door, bitmap_db_door, + DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE, + DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1); + OpenDoor(DOOR_OPEN_1); + } }