X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Feditor.c;h=8570bd199ce47bf9083e7f0bb6d6688e415d1009;hb=240269d614d12d0612cc0764589e6798378e2b8c;hp=871eafa8aed419c25c41fcdbaf4e74d0d1c3fd40;hpb=a5a03e15b395ba1942c180d1cd0d3a4f43b87f56;p=rocksndiamonds.git diff --git a/src/editor.c b/src/editor.c index 871eafa8..8570bd19 100644 --- a/src/editor.c +++ b/src/editor.c @@ -1,13 +1,12 @@ /*********************************************************** * Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* ©1995 Artsoft Development * -* Holger Schemel * -* 33659 Bielefeld-Senne * -* Telefon: (0521) 493245 * -* eMail: aeglos@valinor.owl.de * -* aeglos@uni-paderborn.de * -* q99492@pbhrzx.uni-paderborn.de * +* (c) 1995-98 Artsoft Entertainment * +* Holger Schemel * +* Oststrasse 11a * +* 33604 Bielefeld * +* phone: ++49 +521 290471 * +* email: aeglos@valinor.owl.de * *----------------------------------------------------------* * editor.c * ***********************************************************/ @@ -18,15 +17,466 @@ #include "misc.h" #include "buttons.h" #include "files.h" +#include "game.h" +#include "tape.h" + +/* positions in the level editor */ +#define ED_WIN_MB_LEFT_XPOS 7 +#define ED_WIN_MB_LEFT_YPOS 6 +#define ED_WIN_LEVELNR_XPOS 77 +#define ED_WIN_LEVELNR_YPOS 7 +#define ED_WIN_MB_MIDDLE_XPOS 7 +#define ED_WIN_MB_MIDDLE_YPOS 258 +#define ED_WIN_MB_RIGHT_XPOS 77 +#define ED_WIN_MB_RIGHT_YPOS 258 + +/* other constants for the editor */ +#define ED_SCROLL_NO 0 +#define ED_SCROLL_LEFT 1 +#define ED_SCROLL_RIGHT 2 +#define ED_SCROLL_UP 4 +#define ED_SCROLL_DOWN 8 + +/* screens in the level editor */ +#define ED_MODE_DRAWING 0 +#define ED_MODE_INFO 1 +#define ED_MODE_PROPERTIES 2 + +/* how many steps can be cancelled */ +#define NUM_UNDO_STEPS (10 + 1) + +/* values for random placement */ +#define RANDOM_USE_PERCENTAGE 0 +#define RANDOM_USE_NUM_OBJECTS 1 + +/* values for elements with score */ +#define MIN_SCORE 0 +#define MAX_SCORE 255 + +/* values for elements with content */ +#define MIN_ELEM_CONTENT 1 +#define MAX_ELEM_CONTENT 8 + +/* values for the control window */ +#define ED_CTRL_BUTTONS_GFX_YPOS 236 +#define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142 + +#define ED_CTRL1_BUTTONS_HORIZ 4 +#define ED_CTRL1_BUTTONS_VERT 4 +#define ED_CTRL1_BUTTON_XSIZE 22 +#define ED_CTRL1_BUTTON_YSIZE 22 +#define ED_CTRL1_BUTTONS_XPOS 6 +#define ED_CTRL1_BUTTONS_YPOS 6 +#define ED_CTRL2_BUTTONS_HORIZ 3 +#define ED_CTRL2_BUTTONS_VERT 2 +#define ED_CTRL2_BUTTON_XSIZE 30 +#define ED_CTRL2_BUTTON_YSIZE 20 +#define ED_CTRL2_BUTTONS_XPOS 5 +#define ED_CTRL2_BUTTONS_YPOS 100 +#define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT) +#define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT) +#define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS) + +/* values for element properties window */ +#define ED_PROPERTIES_XPOS (TILEX - MINI_TILEX/2) + +/* values for level information window */ +#define ED_LEVELINFO_XPOS (TILEX - MINI_TILEX/2) +#define ED_LEVELINFO_YPOS (TILEY - MINI_TILEY/2) + +/* values for counter gadgets */ +#define ED_COUNT_VALUE_XOFFSET 5 +#define ED_COUNT_VALUE_YOFFSET 3 +#define ED_COUNT_ELEM_SCORE_XPOS ED_PROPERTIES_XPOS +#define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY) +#define ED_COUNT_ELEM_CONTENT_XPOS ED_PROPERTIES_XPOS +#define ED_COUNT_ELEM_CONTENT_YPOS (17 * MINI_TILEY) +#define ED_COUNTER_YSTART (ED_LEVELINFO_YPOS + 3 * TILEY) +#define ED_COUNTER_YDISTANCE (3 * MINI_TILEY) +#define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \ + n * ED_COUNTER_YDISTANCE) +/* standard distances */ +#define ED_BORDER_SIZE 3 +#define ED_GADGET_DISTANCE 2 + +/* values for element content drawing areas */ +#define ED_AREA_ELEM_CONTENT_XPOS (TILEX) +#define ED_AREA_ELEM_CONTENT_YPOS (10 * TILEY) + +/* values for scrolling gadgets */ +#define ED_SCROLLBUTTON_XPOS 24 +#define ED_SCROLLBUTTON_YPOS 0 +#define ED_SCROLLBAR_XPOS 24 +#define ED_SCROLLBAR_YPOS 64 + +#define ED_SCROLLBUTTON_XSIZE 16 +#define ED_SCROLLBUTTON_YSIZE 16 + +#define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE) +#define ED_SCROLL_UP_YPOS (0) +#define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS +#define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE) +#define ED_SCROLL_LEFT_XPOS (0) +#define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE) +#define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE) +#define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS +#define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS +#define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE) +#define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE +#define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE) +#define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE) +#define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS +#define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE) +#define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE + +/* control button identifiers */ +#define ED_CTRL_ID_NONE -1 + +#define ED_CTRL_ID_SINGLE_ITEMS 0 +#define ED_CTRL_ID_CONNECTED_ITEMS 1 +#define ED_CTRL_ID_LINE 2 +#define ED_CTRL_ID_TEXT 3 +#define ED_CTRL_ID_RECTANGLE 4 +#define ED_CTRL_ID_FILLED_BOX 5 +#define ED_CTRL_ID_WRAP_UP 6 +#define ED_CTRL_ID_PROPERTIES 7 +#define ED_CTRL_ID_FLOOD_FILL 8 +#define ED_CTRL_ID_WRAP_LEFT 9 +#define ED_CTRL_ID_UNUSED1 10 +#define ED_CTRL_ID_WRAP_RIGHT 11 +#define ED_CTRL_ID_RANDOM_PLACEMENT 12 +#define ED_CTRL_ID_GRAB_BRUSH 13 +#define ED_CTRL_ID_WRAP_DOWN 14 +#define ED_CTRL_ID_PICK_ELEMENT 15 +#define ED_CTRL_ID_UNDO 16 +#define ED_CTRL_ID_INFO 17 +#define ED_CTRL_ID_SAVE 18 +#define ED_CTRL_ID_CLEAR 19 +#define ED_CTRL_ID_TEST 20 +#define ED_CTRL_ID_EXIT 21 + +/* counter button identifiers */ +#define ED_CTRL_ID_ELEM_SCORE_DOWN 22 +#define ED_CTRL_ID_ELEM_SCORE_TEXT 23 +#define ED_CTRL_ID_ELEM_SCORE_UP 24 +#define ED_CTRL_ID_ELEM_CONTENT_DOWN 25 +#define ED_CTRL_ID_ELEM_CONTENT_TEXT 26 +#define ED_CTRL_ID_ELEM_CONTENT_UP 27 +#define ED_CTRL_ID_LEVEL_XSIZE_DOWN 28 +#define ED_CTRL_ID_LEVEL_XSIZE_TEXT 29 +#define ED_CTRL_ID_LEVEL_XSIZE_UP 30 +#define ED_CTRL_ID_LEVEL_YSIZE_DOWN 31 +#define ED_CTRL_ID_LEVEL_YSIZE_TEXT 32 +#define ED_CTRL_ID_LEVEL_YSIZE_UP 33 +#define ED_CTRL_ID_LEVEL_RANDOM_DOWN 34 +#define ED_CTRL_ID_LEVEL_RANDOM_TEXT 35 +#define ED_CTRL_ID_LEVEL_RANDOM_UP 36 +#define ED_CTRL_ID_LEVEL_COLLECT_DOWN 37 +#define ED_CTRL_ID_LEVEL_COLLECT_TEXT 38 +#define ED_CTRL_ID_LEVEL_COLLECT_UP 39 +#define ED_CTRL_ID_LEVEL_TIMELIMIT_DOWN 40 +#define ED_CTRL_ID_LEVEL_TIMELIMIT_TEXT 41 +#define ED_CTRL_ID_LEVEL_TIMELIMIT_UP 42 +#define ED_CTRL_ID_LEVEL_TIMESCORE_DOWN 43 +#define ED_CTRL_ID_LEVEL_TIMESCORE_TEXT 44 +#define ED_CTRL_ID_LEVEL_TIMESCORE_UP 45 + +/* drawing area identifiers */ +#define ED_CTRL_ID_DRAWING_LEVEL 46 +#define ED_CTRL_ID_ELEM_CONTENT_0 47 +#define ED_CTRL_ID_ELEM_CONTENT_1 48 +#define ED_CTRL_ID_ELEM_CONTENT_2 49 +#define ED_CTRL_ID_ELEM_CONTENT_3 50 +#define ED_CTRL_ID_ELEM_CONTENT_4 51 +#define ED_CTRL_ID_ELEM_CONTENT_5 52 +#define ED_CTRL_ID_ELEM_CONTENT_6 53 +#define ED_CTRL_ID_ELEM_CONTENT_7 54 +#define ED_CTRL_ID_AMOEBA_CONTENT 55 + +/* text input identifiers */ +#define ED_CTRL_ID_LEVEL_NAME 56 +#define ED_CTRL_ID_LEVEL_AUTHOR 57 + +/* gadgets for scrolling of drawing area */ +#define ED_CTRL_ID_SCROLL_UP 58 +#define ED_CTRL_ID_SCROLL_DOWN 59 +#define ED_CTRL_ID_SCROLL_LEFT 60 +#define ED_CTRL_ID_SCROLL_RIGHT 61 +#define ED_CTRL_ID_SCROLL_VERTICAL 62 +#define ED_CTRL_ID_SCROLL_HORIZONTAL 63 + +#define ED_NUM_GADGETS 64 + +/* values for counter gadgets */ +#define ED_COUNTER_ID_ELEM_SCORE 0 +#define ED_COUNTER_ID_ELEM_CONTENT 1 +#define ED_COUNTER_ID_LEVEL_XSIZE 2 +#define ED_COUNTER_ID_LEVEL_YSIZE 3 +#define ED_COUNTER_ID_LEVEL_RANDOM 4 +#define ED_COUNTER_ID_LEVEL_COLLECT 5 +#define ED_COUNTER_ID_LEVEL_TIMELIMIT 6 +#define ED_COUNTER_ID_LEVEL_TIMESCORE 7 + +/* values for text input gadgets */ +#define ED_TEXTINPUT_ID_LEVEL_NAME 0 +#define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1 + +#define ED_NUM_COUNTERBUTTONS 8 +#define ED_NUM_SCROLLBUTTONS 4 +#define ED_NUM_SCROLLBARS 2 +#define ED_NUM_TEXTINPUT 2 + +/* values for CopyLevelToUndoBuffer() */ +#define UNDO_IMMEDIATE 0 +#define UNDO_ACCUMULATE 1 + +/* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */ +#define INFOTEXT_XPOS SX +#define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2) +#define INFOTEXT_XSIZE SXSIZE +#define INFOTEXT_YSIZE MINI_TILEX +#define MAX_INFOTEXT_LEN (SXSIZE / FONT2_XSIZE) + +static struct +{ + char shortcut; + char *text; +} control_info[ED_NUM_CTRL_BUTTONS] = +{ + { 's', "draw single items" }, + { 'd', "draw connected items" }, + { 'l', "draw lines" }, + { 't', "enter text elements" }, + { 'r', "draw outline rectangles" }, + { 'R', "draw filled rectangles" }, + { '\0', "wrap (rotate) level up" }, + { '?', "properties of drawing element" }, + { 'f', "flood fill" }, + { '\0', "wrap (rotate) level left" }, + { '\0', "" }, + { '\0', "wrap (rotate) level right" }, + { '\0', "random element placement" }, + { 'b', "grab brush" }, + { '\0', "wrap (rotate) level down" }, + { ',', "pick drawing element" }, + { 'U', "undo last operation" }, + { 'I', "level properties" }, + { 'S', "save level" }, + { 'C', "clear level" }, + { 'T', "test level" }, + { 'E', "exit level editor" } +}; + +/* pointers to counter values */ +static int *gadget_elem_score_value = NULL; +static int *gadget_elem_content_value = NULL; +static int *gadget_level_xsize_value = NULL; +static int *gadget_level_ysize_value = NULL; +static int *gadget_level_random_value = NULL; +static int *gadget_level_collect_value = NULL; +static int *gadget_level_timelimit_value = NULL; +static int *gadget_level_timescore_value = NULL; + +static struct +{ + int x, y; + int min_value, max_value; + int gadget_id_down, gadget_id_up; + int gadget_id_text; + int **counter_value; + char *infotext; +} counterbutton_info[ED_NUM_COUNTERBUTTONS] = +{ + { + ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS, + MIN_SCORE, MAX_SCORE, + ED_CTRL_ID_ELEM_SCORE_DOWN, ED_CTRL_ID_ELEM_SCORE_UP, + ED_CTRL_ID_ELEM_SCORE_TEXT, + &gadget_elem_score_value, + "element score" + }, + { + ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS, + MIN_ELEM_CONTENT, MAX_ELEM_CONTENT, + ED_CTRL_ID_ELEM_CONTENT_DOWN, ED_CTRL_ID_ELEM_CONTENT_UP, + ED_CTRL_ID_ELEM_CONTENT_TEXT, + &gadget_elem_content_value, + "element content" + }, + { + ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(0), + MIN_LEV_FIELDX, MAX_LEV_FIELDX, + ED_CTRL_ID_LEVEL_XSIZE_DOWN, ED_CTRL_ID_LEVEL_XSIZE_UP, + ED_CTRL_ID_LEVEL_XSIZE_TEXT, + &gadget_level_xsize_value, + "playfield width" + }, + { + ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(1), + MIN_LEV_FIELDY, MAX_LEV_FIELDY, + ED_CTRL_ID_LEVEL_YSIZE_DOWN, ED_CTRL_ID_LEVEL_YSIZE_UP, + ED_CTRL_ID_LEVEL_YSIZE_TEXT, + &gadget_level_ysize_value, + "playfield height" + }, + { + ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(2), + 0, 100, + ED_CTRL_ID_LEVEL_RANDOM_DOWN, ED_CTRL_ID_LEVEL_RANDOM_UP, + ED_CTRL_ID_LEVEL_RANDOM_TEXT, + &gadget_level_random_value, + "number of random elements" + }, + { + ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(3), + 0, 999, + ED_CTRL_ID_LEVEL_COLLECT_DOWN, ED_CTRL_ID_LEVEL_COLLECT_UP, + ED_CTRL_ID_LEVEL_COLLECT_TEXT, + &gadget_level_collect_value, + "number of emeralds to collect" + }, + { + ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(4), + 0, 999, + ED_CTRL_ID_LEVEL_TIMELIMIT_DOWN, ED_CTRL_ID_LEVEL_TIMELIMIT_UP, + ED_CTRL_ID_LEVEL_TIMELIMIT_TEXT, + &gadget_level_timelimit_value, + "time available to solve level" + }, + { + ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(5), + 0, 255, + ED_CTRL_ID_LEVEL_TIMESCORE_DOWN, ED_CTRL_ID_LEVEL_TIMESCORE_UP, + ED_CTRL_ID_LEVEL_TIMESCORE_TEXT, + &gadget_level_timescore_value, + "score for each 10 seconds left" + }, +}; + +static struct +{ + int x, y; + int gadget_id; + char *value; + char *infotext; +} textinput_info[ED_NUM_TEXTINPUT] = +{ + { + ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(6), + ED_CTRL_ID_LEVEL_NAME, + level.name, + "Level Title" + }, + { + ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(7), + ED_CTRL_ID_LEVEL_AUTHOR, + level.author, + "Level Author" + } +}; + +static struct +{ + int xpos, ypos; + int x, y; + int gadget_id; + char *infotext; +} scrollbutton_info[ED_NUM_SCROLLBUTTONS] = +{ + { + ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE, + ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS, ED_CTRL_ID_SCROLL_UP, + "scroll level editing area up" + }, + { + ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE, + ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS, ED_CTRL_ID_SCROLL_DOWN, + "scroll level editing area down" + }, + { + ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE, + ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS, ED_CTRL_ID_SCROLL_LEFT, + "scroll level editing area left" + }, + { + ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE, + ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS, ED_CTRL_ID_SCROLL_RIGHT, + "scroll level editing area right" + } +}; + +static struct +{ + int xpos, ypos; + int x, y; + int width, height; + int type; + int gadget_id; + char *text; +} scrollbar_info[ED_NUM_SCROLLBARS] = +{ + { + ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS, + ED_SCROLL_VERTICAL_XPOS, ED_SCROLL_VERTICAL_YPOS, + ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE, + GD_TYPE_SCROLLBAR_VERTICAL, + ED_CTRL_ID_SCROLL_VERTICAL, + "scroll level editing area vertically" + }, + { + ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS, + ED_SCROLL_HORIZONTAL_XPOS, ED_SCROLL_HORIZONTAL_YPOS, + ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE, + GD_TYPE_SCROLLBAR_HORIZONTAL, + ED_CTRL_ID_SCROLL_HORIZONTAL, + "scroll level editing area horizontally" + }, +}; + +/* forward declaration for internal use */ +static void DrawDrawingWindow(); +static void DrawLevelInfoWindow(); +static void DrawPropertiesWindow(); +static void CopyLevelToUndoBuffer(int); +static void HandleControlButtons(struct GadgetInfo *); +static void HandleCounterButtons(struct GadgetInfo *); +static void HandleDrawingAreas(struct GadgetInfo *); +static void HandleDrawingAreaInfo(struct GadgetInfo *); +static void HandleTextInputGadgets(struct GadgetInfo *); + +static struct GadgetInfo *level_editor_gadget[ED_NUM_GADGETS]; +static boolean level_editor_gadgets_created = FALSE; + +static int drawing_function = ED_CTRL_ID_SINGLE_ITEMS; +static int last_drawing_function = ED_CTRL_ID_SINGLE_ITEMS; +static boolean draw_with_brush = FALSE; +static int properties_element = 0; + +static short ElementContent[MAX_ELEM_CONTENT][3][3]; +static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +static int undo_buffer_position = 0; +static int undo_buffer_steps = 0; + +static int random_placement_percentage = 10; +static int random_placement_num_objects = 10; +#if 0 +static int random_placement_method = RANDOM_USE_PERCENTAGE; +#else +static int random_placement_method = RANDOM_USE_NUM_OBJECTS; +#endif -static int level_xpos,level_ypos; -static BOOL edit_mode; -static BOOL name_typing; +static int level_xpos, level_ypos; +static int edit_mode; +static boolean name_typing; static int new_element1 = EL_MAUERWERK; static int new_element2 = EL_LEERRAUM; static int new_element3 = EL_ERDREICH; -int element_shift; +static int counter_xsize = DXSIZE + 20; + +int element_shift = 0; + int editor_element[] = { EL_CHAR_A + ('B' - 'A'), @@ -50,7 +500,7 @@ int editor_element[] = EL_BETON, EL_FELSBODEN, - EL_SIEB2_LEER, + EL_SIEB2_INAKTIV, EL_AUSGANG_ZU, EL_AUSGANG_AUF, @@ -84,6 +534,11 @@ int editor_element[] = EL_CHAR_A + ('N' - 'A'), EL_CHAR_A + ('E' - 'A'), + EL_SPIELER1, + EL_SPIELER2, + EL_SPIELER3, + EL_SPIELER4, + EL_SPIELFIGUR, EL_LEERRAUM, EL_ERDREICH, @@ -92,7 +547,7 @@ int editor_element[] = EL_BETON, EL_MAUERWERK, EL_FELSBODEN, - EL_SIEB_LEER, + EL_SIEB_INAKTIV, EL_EDELSTEIN, EL_DIAMANT, @@ -112,7 +567,7 @@ int editor_element[] = EL_MAMPFER, EL_KAEFER_O, EL_FLIEGER_O, - EL_ZOMBIE, + EL_ROBOT, EL_KAEFER_L, EL_FLIEGER_L, @@ -159,6 +614,11 @@ int editor_element[] = EL_CHAR_A + ('R' - 'A'), EL_CHAR_A + ('E' - 'A'), + EL_PFEIL_L, + EL_PFEIL_R, + EL_PFEIL_O, + EL_PFEIL_U, + EL_AMOEBE_VOLL, EL_EDELSTEIN_GELB, EL_EDELSTEIN_ROT, @@ -189,6 +649,21 @@ int editor_element[] = EL_DYNABOMB_XL, EL_BADEWANNE, + EL_MAULWURF, + EL_PINGUIN, + EL_SCHWEIN, + EL_DRACHE, + + EL_SONDE, + EL_MAUER_X, + EL_MAUER_Y, + EL_MAUER_XY, + + EL_SPEED_PILL, + EL_LEERRAUM, + EL_LEERRAUM, + EL_LEERRAUM, + EL_CHAR_A + ('S' - 'A'), EL_CHAR_A + ('O' - 'A'), EL_CHAR_A + ('K' - 'A'), @@ -204,6 +679,71 @@ int editor_element[] = EL_SOKOBAN_FELD_VOLL, EL_BETON, + EL_LEERRAUM, + EL_LEERRAUM, + EL_LEERRAUM, + EL_LEERRAUM, + + EL_CHAR('S'), + EL_CHAR('U'), + EL_CHAR('P'), + EL_CHAR('A'), + + EL_CHAR('P'), + EL_CHAR('L'), + EL_CHAR('E'), + EL_CHAR('X'), + + EL_SP_EMPTY, + EL_SP_ZONK, + EL_SP_BASE, + EL_SP_MURPHY, + + EL_SP_INFOTRON, + EL_SP_CHIP_SINGLE, + EL_SP_HARD_GRAY, + EL_SP_EXIT, + + EL_SP_DISK_ORANGE, + EL_SP_PORT1_RIGHT, + EL_SP_PORT1_DOWN, + EL_SP_PORT1_LEFT, + + EL_SP_PORT1_UP, + EL_SP_PORT2_RIGHT, + EL_SP_PORT2_DOWN, + EL_SP_PORT2_LEFT, + + EL_SP_PORT2_UP, + EL_SP_SNIKSNAK, + EL_SP_DISK_YELLOW, + EL_SP_TERMINAL, + + EL_SP_DISK_RED, + EL_SP_PORT_Y, + EL_SP_PORT_X, + EL_SP_PORT_XY, + + EL_SP_ELECTRON, + EL_SP_BUG, + EL_SP_CHIP_LEFT, + EL_SP_CHIP_RIGHT, + + EL_SP_HARD_BASE1, + EL_SP_HARD_GREEN, + EL_SP_HARD_BLUE, + EL_SP_HARD_RED, + + EL_SP_HARD_YELLOW, + EL_SP_HARD_BASE2, + EL_SP_HARD_BASE3, + EL_SP_HARD_BASE4, + + EL_SP_HARD_BASE5, + EL_SP_HARD_BASE6, + EL_SP_CHIP_UPPER, + EL_SP_CHIP_LOWER, + /* EL_CHAR_A + ('D' - 'A'), EL_CHAR_A + ('Y' - 'A'), @@ -221,6 +761,11 @@ int editor_element[] = EL_CHAR_A + ('R' - 'A'), */ + EL_LEERRAUM, + EL_LEERRAUM, + EL_LEERRAUM, + EL_LEERRAUM, + EL_CHAR_AUSRUF, EL_CHAR_ZOLL, EL_CHAR_DOLLAR, @@ -293,24 +838,549 @@ int editor_element[] = EL_CHAR_OE, EL_CHAR_UE, - EL_CHAR_COPY + EL_CHAR_COPY, + EL_LEERRAUM }; int elements_in_list = sizeof(editor_element)/sizeof(int); +static void ScrollMiniLevel(int from_x, int from_y, int scroll) +{ + int x,y; + int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0); + int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0); + + XCopyArea(display, drawto, drawto, gc, + SX + (dx == -1 ? MINI_TILEX : 0), + SY + (dy == -1 ? MINI_TILEY : 0), + (ED_FIELDX * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0), + (ED_FIELDY * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0), + SX + (dx == +1 ? MINI_TILEX : 0), + SY + (dy == +1 ? MINI_TILEY : 0)); + if (dx) + { + x = (dx == 1 ? 0 : ED_FIELDX - 1); + for(y=0; ywidth + ED_GADGET_DISTANCE; /* xpos of text count button */ + + if (j == 0) + { + id = counterbutton_info[i].gadget_id_text; + event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING; + + gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS; + gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS; + + gi = CreateGadget(GDI_CUSTOM_ID, id, + GDI_INFO_TEXT, "enter counter value", + GDI_X, xpos, + GDI_Y, ypos, + GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC, + GDI_NUMBER_VALUE, 0, + GDI_NUMBER_MIN, counterbutton_info[i].min_value, + GDI_NUMBER_MAX, counterbutton_info[i].max_value, + GDI_TEXT_SIZE, 3, + GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y, + GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y, + GDI_DESIGN_BORDER, ED_BORDER_SIZE, + GDI_EVENT_MASK, event_mask, + GDI_CALLBACK_ACTION, HandleCounterButtons, + GDI_END); + + if (gi == NULL) + Error(ERR_EXIT, "cannot create gadget"); + + level_editor_gadget[id] = gi; + xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */ + } + } + } +} + +static void CreateDrawingAreas() +{ + struct GadgetInfo *gi; + unsigned long event_mask; + int id; + int i; + + event_mask = + GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING | + GD_EVENT_OFF_BORDERS; + + /* one for the level drawing area ... */ + id = ED_CTRL_ID_DRAWING_LEVEL; + gi = CreateGadget(GDI_CUSTOM_ID, id, + GDI_X, SX, + GDI_Y, SY, + GDI_TYPE, GD_TYPE_DRAWING_AREA, + GDI_AREA_SIZE, ED_FIELDX, ED_FIELDY, + GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY, + GDI_EVENT_MASK, event_mask, + GDI_CALLBACK_INFO, HandleDrawingAreaInfo, + GDI_CALLBACK_ACTION, HandleDrawingAreas, + GDI_END); + + if (gi == NULL) + Error(ERR_EXIT, "cannot create gadget"); + + level_editor_gadget[id] = gi; + + /* ... up to eight areas for element content ... */ + for (i=0; itext.value, level.name); + + MapControlButtons(); + + /* + MapMainDrawingArea(); + */ + + DrawDrawingWindow(); + FadeToFront(); + + /* OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2); + */ } void DrawControlWindow() @@ -380,6 +1482,7 @@ void DrawControlWindow() int i,x,y; ClearWindow(); + UnmapLevelEditorWindowGadgets(); /* Inhalt der Mampfer */ DrawText(ED_COUNT_GADGET_XPOS+1,SY+6, @@ -533,90 +1636,127 @@ void DrawControlWindow() int2str(level.fieldy,3),FS_SMALL,FC_YELLOW); } -void ScrollMiniLevel(int from_x, int from_y, int scroll) +void AdjustLevelScrollPosition() +{ + if (level_xpos < -1) + level_xpos = -1; + if (level_xpos > lev_fieldx - ED_FIELDX + 1) + level_xpos = lev_fieldx - ED_FIELDX + 1; + if (lev_fieldx < ED_FIELDX - 2) + level_xpos = -1; + + if (level_ypos < -1) + level_ypos = -1; + if (level_ypos > lev_fieldy - ED_FIELDY + 1) + level_ypos = lev_fieldy - ED_FIELDY + 1; + if (lev_fieldy < ED_FIELDY - 2) + level_ypos = -1; +} + +void AdjustEditorScrollbar(int id) { - int x,y; - int dx = (scroll==ED_SCROLL_LEFT ? -1 : scroll==ED_SCROLL_RIGHT ? 1 : 0); - int dy = (scroll==ED_SCROLL_UP ? -1 : scroll==ED_SCROLL_DOWN ? 1 : 0); + struct GadgetInfo *gi = level_editor_gadget[id]; + int items_max, items_visible, item_position; - XCopyArea(display,drawto,drawto,gc, - SX+MINI_TILEX*(dx==-1),SY+MINI_TILEY*(dy==-1), - SXSIZE-MINI_TILEX*ABS(dx),SYSIZE-MINI_TILEY*ABS(dy), - SX+MINI_TILEX*(dx==+1),SY+MINI_TILEY*(dy==+1)); - if (dx) + if (id == ED_CTRL_ID_SCROLL_HORIZONTAL) { - x = (dx==1 ? 0 : 2*SCR_FIELDX-1); - for(y=0;y<2*SCR_FIELDY;y++) - DrawMiniElementOrWall(x,y,from_x,from_y); + items_max = MAX(lev_fieldx + 2, ED_FIELDX); + items_visible = ED_FIELDX; + item_position = level_xpos + 1; } - else if (dy) + else { - y = (dy==1 ? 0 : 2*SCR_FIELDY-1); - for(x=0;x<2*SCR_FIELDX;x++) - DrawMiniElementOrWall(x,y,from_x,from_y); + items_max = MAX(lev_fieldy + 2, ED_FIELDY); + items_visible = ED_FIELDY; + item_position = level_ypos + 1; } - redraw_mask |= REDRAW_FIELD; - BackToFront(); + if (item_position > items_max - items_visible) + item_position = items_max - items_visible; + + AdjustScrollbar(gi, items_max, item_position); } -void AdjustLevelScrollPosition() +void ModifyEditorTextInput(int textinput_id, char *new_text) { - if (level_xpos<-1) - level_xpos = -1; - if (level_xpos>lev_fieldx-2*SCR_FIELDX+1) - level_xpos = lev_fieldx-2*SCR_FIELDX+1; - if (lev_fieldx<2*SCR_FIELDX-2) - level_xpos = -1; + int gadget_id = textinput_info[textinput_id].gadget_id; + struct GadgetInfo *gi = level_editor_gadget[gadget_id]; - if (level_ypos<-1) - level_ypos = -1; - if (level_ypos>lev_fieldy-2*SCR_FIELDY+1) - level_ypos = lev_fieldy-2*SCR_FIELDY+1; - if (lev_fieldy<2*SCR_FIELDY-2) - level_ypos = -1; + ModifyTextInputTextValue(gi, new_text); } -void FloodFill(int from_x, int from_y, int fill_element) +void ModifyEditorCounter(int counter_id, int new_value) { - int i,x,y; - int old_element; - static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} }; - static int safety = 0; + int *counter_value = *counterbutton_info[counter_id].counter_value; + int gadget_id = counterbutton_info[counter_id].gadget_id_text; + struct GadgetInfo *gi = level_editor_gadget[gadget_id]; - safety++; + ModifyTextInputNumberValue(gi, new_value); - if (safety>lev_fieldx*lev_fieldy) - { - fprintf(stderr,"Something went wrong in 'FloodFill()'. Please debug.\n"); - exit(-1); - } + if (counter_value != NULL) + *counter_value = gi->text.number_value; +} - old_element = Feld[from_x][from_y]; - Feld[from_x][from_y] = fill_element; +static void PickDrawingElement(int button, int element) +{ + if (button < 1 || button > 3) + return; - for(i=0;i<4;i++) + if (button == 1) { - x = from_x+check[i][0]; - y = from_y+check[i][1]; - - if (IN_LEV_FIELD(x,y) && Feld[x][y]==old_element) - FloodFill(x,y,fill_element); + new_element1 = element; + DrawMiniGraphicExt(drawto, gc, + DX + ED_WIN_MB_LEFT_XPOS, + DY + ED_WIN_MB_LEFT_YPOS, + el2gfx(new_element1)); + } + else if (button == 2) + { + new_element2 = element; + DrawMiniGraphicExt(drawto, gc, + DX + ED_WIN_MB_MIDDLE_XPOS, + DY + ED_WIN_MB_MIDDLE_YPOS, + el2gfx(new_element2)); + } + else + { + new_element3 = element; + DrawMiniGraphicExt(drawto, gc, + DX + ED_WIN_MB_RIGHT_XPOS, + DY + ED_WIN_MB_RIGHT_YPOS, + el2gfx(new_element3)); } - safety--; + redraw_mask |= REDRAW_DOOR_1; } void LevelEd(int mx, int my, int button) { static int last_button = 0; + + /* static int in_field_pressed = FALSE; - static BOOL use_floodfill = FALSE; + */ + + static boolean use_floodfill = FALSE; + + + /* int x = (mx-SX)/MINI_TILEX; int y = (my-SY)/MINI_TILEY; + */ + + /* + HandlePressedControlButtons(); + HandleDrawingFunctions(mx, my, button); + */ if (use_floodfill) /********** FLOOD FILL **********/ { + + +#if 0 + if (button) { if (mx>=SX && mx=SY && mylev_fieldx || y>lev_fieldy || (x==0 && level_xpos<0) || - (x==2*SCR_FIELDX-1 && level_xpos>lev_fieldx-2*SCR_FIELDX) || + (x==ED_FIELDX-1 && level_xpos>lev_fieldx-ED_FIELDX) || (y==0 && level_ypos<0) || - (y==2*SCR_FIELDY-1 && level_ypos>lev_fieldy-2*SCR_FIELDY)) + (y==ED_FIELDY-1 && level_ypos>lev_fieldy-ED_FIELDY)) return; from_x = x+level_xpos; @@ -646,23 +1786,35 @@ void LevelEd(int mx, int my, int button) OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK); } return; + +#endif + + + } else /********** EDIT/CTRL-FENSTER **********/ { - static long choice_delay = 0; + static unsigned long choice_delay = 0; int choice = CheckElemButtons(mx,my,button); int elem_pos = choice-ED_BUTTON_ELEM; if (((choice == ED_BUTTON_EUP && element_shift>0) || (choice == ED_BUTTON_EDOWN && element_shiftelements_in_list-MAX_ELEM_X*MAX_ELEM_Y) @@ -682,30 +1834,23 @@ void LevelEd(int mx, int my, int button) else new_element = EL_LEERRAUM; - if (last_button==1) - new_element1 = new_element; - else if (last_button==2) - new_element2 = new_element; - else if (last_button==3) - new_element3 = new_element; - - DrawMiniGraphicExtHiRes(drawto,gc, - DX+ED_WIN_MB_LEFT_XPOS, - DY+ED_WIN_MB_LEFT_YPOS, - el2gfx(new_element1)); - DrawMiniGraphicExtHiRes(drawto,gc, - DX+ED_WIN_MB_MIDDLE_XPOS, - DY+ED_WIN_MB_MIDDLE_YPOS, - el2gfx(new_element2)); - DrawMiniGraphicExtHiRes(drawto,gc, - DX+ED_WIN_MB_RIGHT_XPOS, - DY+ED_WIN_MB_RIGHT_YPOS, - el2gfx(new_element3)); - redraw_mask |= REDRAW_DOOR_1; + PickDrawingElement(last_button, new_element); + + if (!HAS_CONTENT(properties_element)) + { + properties_element = new_element; + if (edit_mode == ED_MODE_PROPERTIES) + DrawPropertiesWindow(); + } } - if (edit_mode) /********** EDIT-FENSTER **********/ + if (edit_mode == ED_MODE_DRAWING) /********** EDIT-FENSTER **********/ { + + + +#if 0 + switch(CheckEditButtons(mx,my,button)) { case ED_BUTTON_CTRL: @@ -716,19 +1861,19 @@ void LevelEd(int mx, int my, int button) VXSIZE,VYSIZE, DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2); OpenDoor(DOOR_OPEN_2); - edit_mode = FALSE; + edit_mode = ED_MODE_INFO; break; case ED_BUTTON_FILL: - AreYouSure("Caution ! Flood fill mode ! Choose area !",AYS_OPEN); + Request("Caution ! Flood fill mode ! Choose area !",REQ_OPEN); use_floodfill = TRUE; return; break; case ED_BUTTON_LEFT: if (level_xpos>=0) { - if (!DelayReached(&choice_delay,10)) + if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY)) break; - if (lev_fieldx<2*SCR_FIELDX-2) + if (lev_fieldxlev_fieldx-2*SCR_FIELDX+1) - level_xpos = lev_fieldx-2*SCR_FIELDX+1; + if (level_xpos>lev_fieldx-ED_FIELDX+1) + level_xpos = lev_fieldx-ED_FIELDX+1; if (button==1) ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_LEFT); else @@ -760,9 +1905,9 @@ void LevelEd(int mx, int my, int button) case ED_BUTTON_UP: if (level_ypos>=0) { - if (!DelayReached(&choice_delay,10)) + if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY)) break; - if (lev_fieldy<2*SCR_FIELDY-2) + if (lev_fieldylev_fieldy-2*SCR_FIELDY+1) - level_ypos = lev_fieldy-2*SCR_FIELDY+1; + if (level_ypos>lev_fieldy-ED_FIELDY+1) + level_ypos = lev_fieldy-ED_FIELDY+1; if (button==1) ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_UP); else @@ -795,18 +1940,24 @@ void LevelEd(int mx, int my, int button) break; } - if (mx>=SX && mx=SY && my=SX && mx=SY && my3 || (y==0 && level_ypos<0) || - (y==2*SCR_FIELDY-1 && level_ypos>lev_fieldy-2*SCR_FIELDY) || + (y==ED_FIELDY-1 && level_ypos>lev_fieldy-ED_FIELDY) || (x==0 && level_xpos<0) || - (x==2*SCR_FIELDX-1 && level_xpos>lev_fieldx-2*SCR_FIELDX) || + (x==ED_FIELDX-1 && level_xpos>lev_fieldx-ED_FIELDX) || x>lev_fieldx || y>lev_fieldy) return; @@ -825,8 +1976,8 @@ void LevelEd(int mx, int my, int button) if (Feld[x][y]==EL_SPIELFIGUR || Feld[x][y]==EL_SPIELER1) { Feld[x][y] = EL_LEERRAUM; - if (x-level_xpos>=0 && x-level_xpos<2*SCR_FIELDX && - y-level_ypos>=0 && y-level_ypos<2*SCR_FIELDY) + if (x-level_xpos>=0 && x-level_xpos=0 && y-level_ypos=0 && choice<36 && DelayReached(&choice_delay,10)) + if (choice >= 0 && choice < 36 && + DelayReached(&choice_delay, GADGET_FRAME_DELAY)) { if (!(choice % 2)) step = -step; @@ -980,10 +2141,10 @@ void LevelEd(int mx, int my, int button) VXSIZE,VYSIZE, DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2); OpenDoor(DOOR_OPEN_2); - edit_mode = TRUE; + edit_mode = ED_MODE_DRAWING; break; case ED_BUTTON_CLEAR: - if (AreYouSure("Are you sure to clear this level ?",AYS_ASK)) + if (Request("Are you sure to clear this level ?",REQ_ASK)) { for(x=0;x0) + else if ((key==XK_Delete || key==XK_BackSpace) && len>0) { level.name[len-1] = 0; len--; @@ -1224,3 +2392,1774 @@ void LevelNameTyping(KeySym key) name_typing = FALSE; } } + +static void DrawCounterValueField(int counter_id, int value) +{ + int x = SX + counterbutton_info[counter_id].x + ED_WIN_COUNT_XPOS; + int y = SY + counterbutton_info[counter_id].y; + + XCopyArea(display, pix[PIX_DOOR], drawto, gc, + DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS, + DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS, + ED_WIN_COUNT_XSIZE, ED_WIN_COUNT_YSIZE, + x, y); + + DrawText(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET, + int2str(value, 3), FS_SMALL, FC_YELLOW); +} + +static void DrawDrawingWindow() +{ + ClearWindow(); + UnmapLevelEditorWindowGadgets(); + AdjustLevelScrollPosition(); + AdjustEditorScrollbar(ED_CTRL_ID_SCROLL_HORIZONTAL); + AdjustEditorScrollbar(ED_CTRL_ID_SCROLL_VERTICAL); + DrawMiniLevel(level_xpos, level_ypos); + MapMainDrawingArea(); +} + +static void DrawLevelInfoWindow() +{ + char infotext[1024]; + int infotext_yoffset = MINI_TILEX + ED_GADGET_DISTANCE; + int i, x, y; + + ClearWindow(); + UnmapLevelEditorWindowGadgets(); + + DrawTextF(ED_LEVELINFO_XPOS, ED_LEVELINFO_YPOS, FC_YELLOW, + "Level Information"); + + gadget_level_xsize_value = &lev_fieldx; + gadget_level_ysize_value = &lev_fieldy; + gadget_level_random_value = &random_placement_num_objects; + gadget_level_collect_value = &level.edelsteine; + gadget_level_timelimit_value = &level.time; + gadget_level_timescore_value = &level.score[10]; + + /* draw counter gadgets for level info */ + for (i=ED_COUNTER_ID_LEVEL_XSIZE; i<=ED_COUNTER_ID_LEVEL_TIMESCORE; i++) + { + x = counterbutton_info[i].x; + y = counterbutton_info[i].y - infotext_yoffset; + + sprintf(infotext, "%s:", counterbutton_info[i].infotext); + infotext[MAX_INFOTEXT_LEN] = '\0'; + + DrawTextF(x, y, FC_YELLOW, infotext); + ModifyEditorCounter(i, **counterbutton_info[i].counter_value); + MapCounterButtons(i); + } + + /* draw text input gadgets for level info */ + for (i=ED_TEXTINPUT_ID_LEVEL_NAME; i<=ED_TEXTINPUT_ID_LEVEL_AUTHOR; i++) + { + x = textinput_info[i].x; + y = textinput_info[i].y - infotext_yoffset; + + sprintf(infotext, "%s:", textinput_info[i].infotext); + infotext[MAX_INFOTEXT_LEN] = '\0'; + + DrawTextF(x, y, FC_YELLOW, infotext); + ModifyEditorTextInput(i, textinput_info[i].value); + MapTextInputGadget(i); + } +} + +static void DrawElementContentAreas() +{ + int *num_areas = &MampferMax; + int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX; + int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY; + int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS; + int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS; + int i, x, y; + + for (i=0; i to_x) + swap_numbers(&from_x, &to_x); + + for (x=from_x; x<=to_x; x++) + DrawLineElement(x, y, element, change_level); + } + else if (from_x == to_x) /* vertical line */ + { + int x = from_x; + int y; + + if (from_y > to_y) + swap_numbers(&from_y, &to_y); + + for (y=from_y; y<=to_y; y++) + DrawLineElement(x, y, element, change_level); + } + else /* diagonal line */ + { + int len_x = ABS(to_x - from_x); + int len_y = ABS(to_y - from_y); + int x, y; + + if (len_y < len_x) /* a < 1 */ + { + float a = (float)len_y / (float)len_x; + + if (from_x > to_x) + swap_number_pairs(&from_x, &from_y, &to_x, &to_y); + + for (x=0; x<=len_x; x++) + { + int y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1); + + DrawLineElement(from_x + x, from_y + y, element, change_level); + } + } + else /* a >= 1 */ + { + float a = (float)len_x / (float)len_y; + + if (from_y > to_y) + swap_number_pairs(&from_x, &from_y, &to_x, &to_y); + + for (y=0; y<=len_y; y++) + { + int x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1); + + DrawLineElement(from_x + x, from_y + y, element, change_level); + } + } + } +} + +static void DrawRectangle(int from_x, int from_y, int to_x, int to_y, + int element, boolean change_level) +{ + DrawLine(from_x, from_y, from_x, to_y, element, change_level); + DrawLine(from_x, to_y, to_x, to_y, element, change_level); + DrawLine(to_x, to_y, to_x, from_y, element, change_level); + DrawLine(to_x, from_y, from_x, from_y, element, change_level); +} + +static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y, + int element, boolean change_level) +{ + int y; + + if (from_y > to_y) + swap_number_pairs(&from_x, &from_y, &to_x, &to_y); + + for (y=from_y; y<=to_y; y++) + DrawLine(from_x, y, to_x, y, element, change_level); +} + +static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y) +{ + int from_sx, from_sy; + int to_sx, to_sy; + + if (from_x > to_x) + swap_numbers(&from_x, &to_x); + + if (from_y > to_y) + swap_numbers(&from_y, &to_y); + + from_sx = SX + from_x * MINI_TILEX; + from_sy = SY + from_y * MINI_TILEY; + to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1; + to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1; + + XSetForeground(display, gc, WhitePixel(display, screen)); + + XDrawLine(display, drawto, gc, from_sx, from_sy, to_sx, from_sy); + XDrawLine(display, drawto, gc, to_sx, from_sy, to_sx, to_sy); + XDrawLine(display, drawto, gc, to_sx, to_sy, from_sx, to_sy); + XDrawLine(display, drawto, gc, from_sx, to_sy, from_sx, from_sy); + + XSetForeground(display, gc, BlackPixel(display, screen)); + + if (from_x == to_x && from_y == to_y) + MarkTileDirty(from_x/2, from_y/2); + else + redraw_mask |= REDRAW_FIELD; +} + +static void SelectArea(int from_x, int from_y, int to_x, int to_y, + int element, boolean change_level) +{ + if (element == -1 || change_level) + DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE); + else + DrawAreaBorder(from_x, from_y, to_x, to_y); +} + +/* values for CopyBrushExt() */ +#define CB_AREA_TO_BRUSH 0 +#define CB_BRUSH_TO_CURSOR 1 +#define CB_BRUSH_TO_LEVEL 2 +#define CB_DELETE_OLD_CURSOR 3 + +static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y, + int button, int mode) +{ + static short brush_buffer[ED_FIELDX][ED_FIELDY]; + static int brush_width, brush_height; + static int last_cursor_x = -1, last_cursor_y = -1; + static boolean delete_old_brush; + int new_element; + int x, y; + + if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush) + return; + + new_element = (button == 1 ? new_element1 : + button == 2 ? new_element2 : + button == 3 ? new_element3 : 0); + + if (mode == CB_AREA_TO_BRUSH) + { + int from_lx, from_ly; + + if (from_x > to_x) + swap_numbers(&from_x, &to_x); + + if (from_y > to_y) + swap_numbers(&from_y, &to_y); + + brush_width = to_x - from_x + 1; + brush_height = to_y - from_y + 1; + + from_lx = from_x + level_xpos; + from_ly = from_y + level_ypos; + + for (y=0; y border_to_x) + border_to_x = sx; + if (sy < border_from_y) + border_from_y = sy; + else if (sy > border_to_y) + border_to_y = sy; + + DrawLineElement(sx, sy, element, change_level); + } + } + } + + /* + printf("%d, %d - %d, %d in level and screen\n", + border_from_x, border_from_y, border_to_x, border_to_y); + */ + + if (mode != CB_DELETE_OLD_CURSOR) + DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y); + + /* + if (mode == CB_BRUSH_TO_LEVEL) + CopyLevelToUndoBuffer(UNDO_IMMEDIATE); + */ + + last_cursor_x = cursor_x; + last_cursor_y = cursor_y; + delete_old_brush = TRUE; + } +} + +static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y, + int button) +{ + CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH); +} + +static void CopyBrushToLevel(int x, int y, int button) +{ + CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL); +} + +static void CopyBrushToCursor(int x, int y) +{ + CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR); +} + +static void DeleteBrushFromCursor() +{ + CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR); +} + +static void FloodFill(int from_x, int from_y, int fill_element) +{ + int i,x,y; + int old_element; + static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} }; + static int safety = 0; + + /* check if starting field still has the desired content */ + if (Feld[from_x][from_y] == fill_element) + return; + + safety++; + + if (safety > lev_fieldx*lev_fieldy) + Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug."); + + old_element = Feld[from_x][from_y]; + Feld[from_x][from_y] = fill_element; + + for(i=0;i<4;i++) + { + x = from_x + check[i][0]; + y = from_y + check[i][1]; + + if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element) + FloodFill(x, y, fill_element); + } + + safety--; +} + +/* values for DrawLevelText() modes */ +#define TEXT_INIT 0 +#define TEXT_SETCURSOR 1 +#define TEXT_WRITECHAR 2 +#define TEXT_BACKSPACE 3 +#define TEXT_NEWLINE 4 +#define TEXT_END 5 + +static void DrawLevelText(int sx, int sy, char letter, int mode) +{ + static short delete_buffer[MAX_LEV_FIELDX]; + static int start_sx, start_sy; + static int last_sx, last_sy; + static boolean typing = FALSE; + int letter_element = EL_CHAR_ASCII0 + letter; + int lx, ly; + + /* map lower case letters to upper case and convert special characters */ + if (letter >= 'a' && letter <= 'z') + letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a'); + else if (letter == 'ä' || letter == 'Ä') + letter_element = EL_CHAR_AE; + else if (letter == 'ö' || letter == 'Ö') + letter_element = EL_CHAR_OE; + else if (letter == 'ü' || letter == 'Ü') + letter_element = EL_CHAR_UE; + else if (letter == '^') + letter_element = EL_CHAR_COPY; + else + letter_element = EL_CHAR_ASCII0 + letter; + + if (mode != TEXT_INIT) + { + if (!typing) + return; + + if (mode != TEXT_SETCURSOR) + { + sx = last_sx; + sy = last_sy; + } + + lx = last_sx + level_xpos; + ly = last_sy + level_ypos; + } + + switch (mode) + { + case TEXT_INIT: + if (typing) + DrawLevelText(0, 0, 0, TEXT_END); + + typing = TRUE; + start_sx = last_sx = sx; + start_sy = last_sy = sy; + DrawLevelText(sx, sy, 0, TEXT_SETCURSOR); + break; + + case TEXT_SETCURSOR: + DrawMiniElement(last_sx, last_sy, Feld[lx][ly]); + DrawAreaBorder(sx, sy, sx, sy); + last_sx = sx; + last_sy = sy; + break; + + case TEXT_WRITECHAR: + if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END) + { + delete_buffer[sx - start_sx] = Feld[lx][ly]; + Feld[lx][ly] = letter_element; + + if (sx + 1 < ED_FIELDX && lx + 1 < lev_fieldx) + DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR); + else if (sy + 1 < ED_FIELDY && ly + 1 < lev_fieldy) + DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR); + else + DrawLevelText(0, 0, 0, TEXT_END); + } + break; + + case TEXT_BACKSPACE: + if (sx > start_sx) + { + Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1]; + DrawMiniElement(sx - 1, sy, new_element3); + DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR); + } + break; + + case TEXT_NEWLINE: + if (sy + 1 < ED_FIELDY - 1 && ly + 1 < lev_fieldy - 1) + DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR); + else + DrawLevelText(0, 0, 0, TEXT_END); + break; + + case TEXT_END: + CopyLevelToUndoBuffer(UNDO_IMMEDIATE); + DrawMiniElement(sx, sy, Feld[lx][ly]); + typing = FALSE; + break; + + default: + break; + } +} + +static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy, + int element, boolean change_level) +{ + int lx = sx + level_xpos; + int ly = sy + level_ypos; + + if (element == -1) + DrawMiniElement(sx, sy, Feld[lx][ly]); + else + DrawAreaBorder(sx, sy, sx, sy); +} + +static void CopyLevelToUndoBuffer(int mode) +{ + static boolean accumulated_undo = FALSE; + boolean new_undo_buffer_position = TRUE; + int x, y; + + switch (mode) + { + case UNDO_IMMEDIATE: + accumulated_undo = FALSE; + break; + + case UNDO_ACCUMULATE: + if (accumulated_undo) + new_undo_buffer_position = FALSE; + accumulated_undo = TRUE; + break; + + default: + break; + } + + if (new_undo_buffer_position) + { + /* new position in undo buffer ring */ + undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS; + + if (undo_buffer_steps < NUM_UNDO_STEPS - 1) + undo_buffer_steps++; + } + + for(x=0; x 0) + { + x = RND(lev_fieldx); + y = RND(lev_fieldy); + + if (Feld[x][y] != new_element) + { + Feld[x][y] = new_element; + elements_left--; + } + } + } + + DrawMiniLevel(level_xpos, level_ypos); + CopyLevelToUndoBuffer(UNDO_IMMEDIATE); +} + +void WrapLevel(int dx, int dy) +{ + int wrap_dx = lev_fieldx - dx; + int wrap_dy = lev_fieldy - dy; + int x, y; + + for(x=0; xcustom_id; + boolean inside_drawing_area = !gi->event.off_borders; + boolean button_press_event; + boolean button_release_event; + boolean draw_level = (id == ED_CTRL_ID_DRAWING_LEVEL); + int new_element; + int button = gi->event.button; + int sx = gi->event.x, sy = gi->event.y; + int min_sx = 0, min_sy = 0; + int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1; + int lx, ly; + int min_lx = 0, min_ly = 0; + int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1; + int x, y; + + /* handle info callback for each invocation of action callback */ + gi->callback_info(gi); + + /* + if (edit_mode != ED_MODE_DRAWING) + return; + */ + + button_press_event = (gi->event.type == GD_EVENT_PRESSED); + button_release_event = (gi->event.type == GD_EVENT_RELEASED); + + /* make sure to stay inside drawing area boundaries */ + sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx); + sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy); + + if (draw_level) + { + /* get positions inside level field */ + lx = sx + level_xpos; + ly = sy + level_ypos; + + /* make sure to stay inside level field boundaries */ + lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx); + ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly); + + /* correct drawing area positions accordingly */ + sx = lx - level_xpos; + sy = ly - level_ypos; + } + + if (button_press_event) + started_inside_drawing_area = inside_drawing_area; + + if (!started_inside_drawing_area) + return; + + if (!button && !button_release_event) + return; + + new_element = (button == 1 ? new_element1 : + button == 2 ? new_element2 : + button == 3 ? new_element3 : 0); + + +#if 0 + if (button_release_event) + button = 0; +#endif + + + if (!draw_level && drawing_function != ED_CTRL_ID_SINGLE_ITEMS) + return; + + switch (drawing_function) + { + case ED_CTRL_ID_SINGLE_ITEMS: + if (draw_level) + { + if (button_release_event) + { + CopyLevelToUndoBuffer(UNDO_IMMEDIATE); + + if (edit_mode == ED_MODE_DRAWING && draw_with_brush && + !inside_drawing_area) + DeleteBrushFromCursor(); + } + + if (!button) + break; + + if (draw_with_brush) + { + if (!button_release_event) + CopyBrushToLevel(sx, sy, button); + } + else if (new_element != Feld[lx][ly]) + { + if (new_element == EL_SPIELFIGUR) + { + /* remove player at old position */ + for(y=0; y= 0 && x - level_xpos < ED_FIELDX && + y - level_ypos >= 0 && y - level_ypos < ED_FIELDY) + DrawMiniElement(x - level_xpos, y - level_ypos, + EL_LEERRAUM); + } + } + } + } + + Feld[lx][ly] = new_element; + DrawMiniElement(sx, sy, new_element); + } + } + else + { + DrawMiniGraphicExt(drawto, gc, + gi->x + sx * MINI_TILEX, + gi->y + sy * MINI_TILEY, + el2gfx(new_element)); + DrawMiniGraphicExt(window, gc, + gi->x + sx * MINI_TILEX, + gi->y + sy * MINI_TILEY, + el2gfx(new_element)); + + if (id == ED_CTRL_ID_AMOEBA_CONTENT) + level.amoebe_inhalt = new_element; + else if (id >= ED_CTRL_ID_ELEM_CONTENT_0 && + id <= ED_CTRL_ID_ELEM_CONTENT_7) + level.mampfer_inhalt[id - ED_CTRL_ID_ELEM_CONTENT_0][sx][sy] = + new_element; + } + break; + + case ED_CTRL_ID_CONNECTED_ITEMS: + { + static int last_sx = -1; + static int last_sy = -1; + + if (button_release_event) + CopyLevelToUndoBuffer(UNDO_IMMEDIATE); + + if (button) + { + if (!button_press_event) + DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE); + + last_sx = sx; + last_sy = sy; + } + } + break; + + case ED_CTRL_ID_LINE: + case ED_CTRL_ID_RECTANGLE: + case ED_CTRL_ID_FILLED_BOX: + case ED_CTRL_ID_GRAB_BRUSH: + case ED_CTRL_ID_TEXT: + { + static int last_sx = -1; + static int last_sy = -1; + static int start_sx = -1; + static int start_sy = -1; + void (*draw_func)(int, int, int, int, int, boolean); + + if (drawing_function == ED_CTRL_ID_LINE) + draw_func = DrawLine; + else if (drawing_function == ED_CTRL_ID_RECTANGLE) + draw_func = DrawRectangle; + else if (drawing_function == ED_CTRL_ID_FILLED_BOX) + draw_func = DrawFilledBox; + else if (drawing_function == ED_CTRL_ID_GRAB_BRUSH) + draw_func = SelectArea; + else /* (drawing_function == ED_CTRL_ID_TEXT) */ + draw_func = SetTextCursor; + + if (button_press_event) + { + draw_func(sx, sy, sx, sy, new_element, FALSE); + start_sx = last_sx = sx; + start_sy = last_sy = sy; + + if (drawing_function == ED_CTRL_ID_TEXT) + DrawLevelText(0, 0, 0, TEXT_END); + } + else if (button_release_event) + { + draw_func(start_sx, start_sy, sx, sy, new_element, TRUE); + if (drawing_function == ED_CTRL_ID_GRAB_BRUSH) + { + CopyAreaToBrush(start_sx, start_sy, sx, sy, button); + CopyBrushToCursor(sx, sy); + ClickOnGadget(level_editor_gadget[ED_CTRL_ID_SINGLE_ITEMS]); + draw_with_brush = TRUE; + } + else if (drawing_function == ED_CTRL_ID_TEXT) + DrawLevelText(sx, sy, 0, TEXT_INIT); + else + CopyLevelToUndoBuffer(UNDO_IMMEDIATE); + } + else if (last_sx != sx || last_sy != sy) + { + draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE); + draw_func(start_sx, start_sy, sx, sy, new_element, FALSE); + last_sx = sx; + last_sy = sy; + } + } + break; + + + +#if 0 + case ED_CTRL_ID_TEXT: + /* + DrawMiniElement(last_sx, last_sy, Feld[lx][ly]); + DrawAreaBorder(sx, sy, sx, sy); + last_sx = sx; + last_sy = sy; + */ + + if (button_press_event) + DrawLevelText(sx, sy, 0, TEXT_INIT); + break; +#endif + + + + case ED_CTRL_ID_FLOOD_FILL: + if (button_press_event && Feld[lx][ly] != new_element) + { + FloodFill(lx, ly, new_element); + DrawMiniLevel(level_xpos, level_ypos); + CopyLevelToUndoBuffer(UNDO_IMMEDIATE); + } + break; + + case ED_CTRL_ID_PICK_ELEMENT: + if (button_press_event) + PickDrawingElement(button, Feld[lx][ly]); + if (button_release_event) + ClickOnGadget(level_editor_gadget[last_drawing_function]); + break; + + default: + break; + } +} + +static void HandleCounterButtons(struct GadgetInfo *gi) +{ + int id = gi->custom_id; + int button = gi->event.button; + int step = (button == 1 ? 1 : button == 2 ? 5 : 10); + + switch (id) + { + case ED_CTRL_ID_ELEM_SCORE_DOWN: + case ED_CTRL_ID_ELEM_SCORE_UP: + step *= (id == ED_CTRL_ID_ELEM_SCORE_DOWN ? -1 : 1); + ModifyEditorCounter(ED_COUNTER_ID_ELEM_SCORE, + *gadget_elem_score_value + step); + break; + case ED_CTRL_ID_ELEM_SCORE_TEXT: + *gadget_elem_score_value = gi->text.number_value; + break; + + case ED_CTRL_ID_ELEM_CONTENT_DOWN: + case ED_CTRL_ID_ELEM_CONTENT_UP: + step *= (id == ED_CTRL_ID_ELEM_CONTENT_DOWN ? -1 : 1); + ModifyEditorCounter(ED_COUNTER_ID_ELEM_CONTENT, + *gadget_elem_content_value + step); + DrawElementContentAreas(); + break; + case ED_CTRL_ID_ELEM_CONTENT_TEXT: + *gadget_elem_content_value = gi->text.number_value; + DrawElementContentAreas(); + break; + + case ED_CTRL_ID_LEVEL_XSIZE_DOWN: + case ED_CTRL_ID_LEVEL_XSIZE_UP: + step *= (id == ED_CTRL_ID_LEVEL_XSIZE_DOWN ? -1 : 1); + ModifyEditorCounter(ED_COUNTER_ID_LEVEL_XSIZE, + *gadget_level_xsize_value + step); + level.fieldx = lev_fieldx; + break; + case ED_CTRL_ID_LEVEL_XSIZE_TEXT: + *gadget_level_xsize_value = gi->text.number_value; + level.fieldx = lev_fieldx; + break; + + case ED_CTRL_ID_LEVEL_YSIZE_DOWN: + case ED_CTRL_ID_LEVEL_YSIZE_UP: + step *= (id == ED_CTRL_ID_LEVEL_YSIZE_DOWN ? -1 : 1); + ModifyEditorCounter(ED_COUNTER_ID_LEVEL_YSIZE, + *gadget_level_ysize_value + step); + level.fieldy = lev_fieldy; + break; + case ED_CTRL_ID_LEVEL_YSIZE_TEXT: + *gadget_level_ysize_value = gi->text.number_value; + level.fieldy = lev_fieldy; + break; + + case ED_CTRL_ID_LEVEL_RANDOM_DOWN: + case ED_CTRL_ID_LEVEL_RANDOM_UP: + step *= (id == ED_CTRL_ID_LEVEL_RANDOM_DOWN ? -1 : 1); + ModifyEditorCounter(ED_COUNTER_ID_LEVEL_RANDOM, + *gadget_level_random_value + step); + break; + case ED_CTRL_ID_LEVEL_RANDOM_TEXT: + *gadget_level_random_value = gi->text.number_value; + break; + + case ED_CTRL_ID_LEVEL_COLLECT_DOWN: + case ED_CTRL_ID_LEVEL_COLLECT_UP: + step *= (id == ED_CTRL_ID_LEVEL_COLLECT_DOWN ? -1 : 1); + ModifyEditorCounter(ED_COUNTER_ID_LEVEL_COLLECT, + *gadget_level_collect_value + step); + break; + case ED_CTRL_ID_LEVEL_COLLECT_TEXT: + *gadget_level_collect_value = gi->text.number_value; + break; + + case ED_CTRL_ID_LEVEL_TIMELIMIT_DOWN: + case ED_CTRL_ID_LEVEL_TIMELIMIT_UP: + step *= (id == ED_CTRL_ID_LEVEL_TIMELIMIT_DOWN ? -1 : 1); + ModifyEditorCounter(ED_COUNTER_ID_LEVEL_TIMELIMIT, + *gadget_level_timelimit_value + step); + break; + case ED_CTRL_ID_LEVEL_TIMELIMIT_TEXT: + *gadget_level_timelimit_value = gi->text.number_value; + break; + + case ED_CTRL_ID_LEVEL_TIMESCORE_DOWN: + case ED_CTRL_ID_LEVEL_TIMESCORE_UP: + step *= (id == ED_CTRL_ID_LEVEL_TIMESCORE_DOWN ? -1 : 1); + ModifyEditorCounter(ED_COUNTER_ID_LEVEL_TIMESCORE, + *gadget_level_timescore_value + step); + break; + case ED_CTRL_ID_LEVEL_TIMESCORE_TEXT: + *gadget_level_timescore_value = gi->text.number_value; + break; + + default: + break; + } +} + +static void HandleTextInputGadgets(struct GadgetInfo *gi) +{ + int id = gi->custom_id; + + switch (id) + { + case ED_CTRL_ID_LEVEL_NAME: + strcpy(level.name, gi->text.value); + break; + + case ED_CTRL_ID_LEVEL_AUTHOR: + strcpy(level.author, gi->text.value); + break; + + default: + break; + } +} + +static void HandleControlButtons(struct GadgetInfo *gi) +{ + int id = gi->custom_id; + int button = gi->event.button; + int step = (button == 1 ? 1 : button == 2 ? 5 : 10); + int new_element; + int player_present = FALSE; + int level_changed = FALSE; + int x, y; + + new_element = (button == 1 ? new_element1 : + button == 2 ? new_element2 : + button == 3 ? new_element3 : 0); + + if (edit_mode == ED_MODE_DRAWING && drawing_function == ED_CTRL_ID_TEXT) + DrawLevelText(0, 0, 0, TEXT_END); + + if (id < ED_NUM_CTRL1_BUTTONS && id != ED_CTRL_ID_PROPERTIES && + edit_mode != ED_MODE_DRAWING) + { + DrawDrawingWindow(); + edit_mode = ED_MODE_DRAWING; + } + + switch (id) + { + case ED_CTRL_ID_SCROLL_LEFT: + if (level_xpos >= 0) + { + int gadget_id = ED_CTRL_ID_SCROLL_HORIZONTAL; + struct GadgetInfo *gi = level_editor_gadget[gadget_id]; + struct GadgetScrollbar *gs = &gi->scrollbar; + + if (lev_fieldx < ED_FIELDX - 2) + break; + + level_xpos -= step; + if (level_xpos < -1) + level_xpos = -1; + if (button == 1) + ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT); + else + DrawMiniLevel(level_xpos, level_ypos); + + AdjustScrollbar(gi, gs->items_max, level_xpos + 1); + } + break; + + case ED_CTRL_ID_SCROLL_RIGHT: + if (level_xpos <= lev_fieldx - ED_FIELDX) + { + int gadget_id = ED_CTRL_ID_SCROLL_HORIZONTAL; + struct GadgetInfo *gi = level_editor_gadget[gadget_id]; + struct GadgetScrollbar *gs = &gi->scrollbar; + + if (lev_fieldx < ED_FIELDX - 2) + break; + + level_xpos += step; + if (level_xpos > lev_fieldx - ED_FIELDX + 1) + level_xpos = lev_fieldx - ED_FIELDX + 1; + if (button == 1) + ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT); + else + DrawMiniLevel(level_xpos, level_ypos); + + AdjustScrollbar(gi, gs->items_max, level_xpos + 1); + } + break; + + case ED_CTRL_ID_SCROLL_UP: + if (level_ypos >= 0) + { + int gadget_id = ED_CTRL_ID_SCROLL_VERTICAL; + struct GadgetInfo *gi = level_editor_gadget[gadget_id]; + struct GadgetScrollbar *gs = &gi->scrollbar; + + if (lev_fieldy < ED_FIELDY - 2) + break; + + level_ypos -= step; + if (level_ypos < -1) + level_ypos = -1; + if (button == 1) + ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN); + else + DrawMiniLevel(level_xpos, level_ypos); + + AdjustScrollbar(gi, gs->items_max, level_ypos + 1); + } + break; + + case ED_CTRL_ID_SCROLL_DOWN: + if (level_ypos <= lev_fieldy - ED_FIELDY) + { + int gadget_id = ED_CTRL_ID_SCROLL_VERTICAL; + struct GadgetInfo *gi = level_editor_gadget[gadget_id]; + struct GadgetScrollbar *gs = &gi->scrollbar; + + if (lev_fieldy < ED_FIELDY - 2) + break; + + level_ypos += step; + if (level_ypos > lev_fieldy - ED_FIELDY + 1) + level_ypos = lev_fieldy - ED_FIELDY + 1; + if (button == 1) + ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP); + else + DrawMiniLevel(level_xpos, level_ypos); + + AdjustScrollbar(gi, gs->items_max, level_ypos + 1); + } + break; + + case ED_CTRL_ID_SCROLL_HORIZONTAL: + level_xpos = gi->event.item_position - 1; + DrawMiniLevel(level_xpos, level_ypos); + break; + + case ED_CTRL_ID_SCROLL_VERTICAL: + level_ypos = gi->event.item_position - 1; + DrawMiniLevel(level_xpos, level_ypos); + break; + + case ED_CTRL_ID_WRAP_LEFT: + WrapLevel(-step, 0); + break; + + case ED_CTRL_ID_WRAP_RIGHT: + WrapLevel(step, 0); + break; + + case ED_CTRL_ID_WRAP_UP: + WrapLevel(0, -step); + break; + + case ED_CTRL_ID_WRAP_DOWN: + WrapLevel(0, step); + break; + + case ED_CTRL_ID_SINGLE_ITEMS: + case ED_CTRL_ID_CONNECTED_ITEMS: + case ED_CTRL_ID_LINE: + case ED_CTRL_ID_TEXT: + case ED_CTRL_ID_RECTANGLE: + case ED_CTRL_ID_FILLED_BOX: + case ED_CTRL_ID_FLOOD_FILL: + case ED_CTRL_ID_GRAB_BRUSH: + case ED_CTRL_ID_PICK_ELEMENT: + last_drawing_function = drawing_function; + drawing_function = id; + draw_with_brush = FALSE; + break; + + case ED_CTRL_ID_RANDOM_PLACEMENT: + RandomPlacement(button); + break; + + case ED_CTRL_ID_PROPERTIES: + if (edit_mode != ED_MODE_PROPERTIES) + { + properties_element = new_element; + DrawPropertiesWindow(); + edit_mode = ED_MODE_PROPERTIES; + } + else + { + DrawDrawingWindow(); + edit_mode = ED_MODE_DRAWING; + } + break; + + case ED_CTRL_ID_UNDO: + if (undo_buffer_steps == 0) + { + Request("Undo buffer empty !", REQ_CONFIRM); + break; + } + + undo_buffer_position = + (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS; + undo_buffer_steps--; + + for(x=0; xevent.type == GD_EVENT_PRESSED) + printf("default: HandleControlButtons: GD_EVENT_PRESSED\n"); + else if (gi->event.type == GD_EVENT_RELEASED) + printf("default: HandleControlButtons: GD_EVENT_RELEASED\n"); + else if (gi->event.type == GD_EVENT_MOVING) + printf("default: HandleControlButtons: GD_EVENT_MOVING\n"); + else + printf("default: HandleControlButtons: ?\n"); +#endif + break; + } +} + +void HandleLevelEditorKeyInput(KeySym key) +{ + if (edit_mode == ED_MODE_DRAWING) + { + char letter = getCharFromKeySym(key); + + if (drawing_function == ED_CTRL_ID_TEXT) + { + if (letter) + DrawLevelText(0, 0, letter, TEXT_WRITECHAR); + else if (key == XK_Delete || key == XK_BackSpace) + DrawLevelText(0, 0, 0, TEXT_BACKSPACE); + else if (key == XK_Return) + DrawLevelText(0, 0, 0, TEXT_NEWLINE); + } + else if (button_status == MB_RELEASED) + { + int i, id; + + switch (key) + { + case XK_Left: + id = ED_CTRL_ID_SCROLL_LEFT; + break; + case XK_Right: + id = ED_CTRL_ID_SCROLL_RIGHT; + break; + case XK_Up: + id = ED_CTRL_ID_SCROLL_UP; + break; + case XK_Down: + id = ED_CTRL_ID_SCROLL_DOWN; + break; + + default: + id = ED_CTRL_ID_NONE; + break; + } + + if (id != ED_CTRL_ID_NONE) + ClickOnGadget(level_editor_gadget[id]); + else if (letter == '.') + ClickOnGadget(level_editor_gadget[ED_CTRL_ID_SINGLE_ITEMS]); + else + for (i=0; iinfo_text == NULL) + return; + + strncpy(infotext, gi->info_text, MAX_INFOTEXT_LEN); + infotext[MAX_INFOTEXT_LEN] = '\0'; + + if (gi->custom_id < ED_NUM_CTRL_BUTTONS) + { + int key = control_info[gi->custom_id].shortcut; + + if (key) + { + sprintf(shortcut, " ('%s%c')", + (key >= 'A' && key <= 'Z' ? "Shift-" : + gi->custom_id == ED_CTRL_ID_SINGLE_ITEMS ? ".' or '" : ""), + key); + + if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN) + strcat(infotext, shortcut); + } + } + + DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FS_SMALL, FC_YELLOW); +} + +static void HandleDrawingAreaInfo(struct GadgetInfo *gi) +{ + static int start_lx, start_ly; + char *infotext; + int id = gi->custom_id; + int sx = gi->event.x; + int sy = gi->event.y; + int lx = sx + level_xpos; + int ly = sy + level_ypos; + + ClearEditorGadgetInfoText(); + + if (id == ED_CTRL_ID_DRAWING_LEVEL) + { + if (button_status) + { + int min_sx = 0, min_sy = 0; + int max_sx = gi->drawing.area_xsize - 1; + int max_sy = gi->drawing.area_ysize - 1; + int min_lx = 0, min_ly = 0; + int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1; + + /* make sure to stay inside drawing area boundaries */ + sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx); + sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy); + + /* get positions inside level field */ + lx = sx + level_xpos; + ly = sy + level_ypos; + + /* make sure to stay inside level field boundaries */ + lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx); + ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly); + + /* correct drawing area positions accordingly */ + sx = lx - level_xpos; + sy = ly - level_ypos; + } + + if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly)) + { + if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */ + { + if (gi->event.type == GD_EVENT_PRESSED) + { + start_lx = lx; + start_ly = ly; + } + + switch (drawing_function) + { + case ED_CTRL_ID_SINGLE_ITEMS: + infotext = "Drawing single items"; + break; + case ED_CTRL_ID_CONNECTED_ITEMS: + infotext = "Drawing connected items"; + break; + case ED_CTRL_ID_LINE: + infotext = "Drawing line"; + break; + case ED_CTRL_ID_TEXT: + infotext = "Setting text cursor"; + break; + case ED_CTRL_ID_RECTANGLE: + infotext = "Drawing rectangle"; + break; + case ED_CTRL_ID_FILLED_BOX: + infotext = "Drawing filled box"; + break; + case ED_CTRL_ID_FLOOD_FILL: + infotext = "Flood fill"; + break; + case ED_CTRL_ID_GRAB_BRUSH: + infotext = "Grabbing brush"; + break; + case ED_CTRL_ID_PICK_ELEMENT: + infotext = "Picking element"; + break; + + default: + infotext = "Drawing position"; + break; + } + + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW, + "%s: %d, %d", infotext, + ABS(lx - start_lx) + 1, + ABS(ly - start_ly) + 1); + } + else + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW, + "Level position: %d, %d", lx, ly); + } + + /* misuse this function to draw brush cursor, if needed */ + if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status) + { + if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly)) + CopyBrushToCursor(sx, sy); + else + DeleteBrushFromCursor(); + } + } + else if (id == ED_CTRL_ID_AMOEBA_CONTENT) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW, + "Amoeba content"); + else + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW, + "Cruncher %d content: %d, %d", + id - ED_CTRL_ID_ELEM_CONTENT_0 + 1, sx, sy); +}