X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Feditor.c;h=7d885e14920f23e15f48600485cfba00240d4d99;hb=0c2b6a7610933f9098ec233f7b4c2b52eac3535c;hp=f1536aae7f21bab53460c7d0641af207f671c513;hpb=020210607f2ba71676882d52d0413f4128858b4a;p=rocksndiamonds.git diff --git a/src/editor.c b/src/editor.c index f1536aae..7d885e14 100644 --- a/src/editor.c +++ b/src/editor.c @@ -18,6 +18,7 @@ #include "buttons.h" #include "files.h" #include "game.h" +#include "tape.h" /* positions in the level editor */ #define ED_WIN_MB_LEFT_XPOS 7 @@ -85,6 +86,24 @@ #define ED_AREA_ELEMCONT_XPOS (TILEX) #define ED_AREA_ELEMCONT_YPOS (10 * TILEY) +/* values for scrolling gadgets */ +#define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE) +#define ED_SCROLL_UP_YPOS (0) +#define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS +#define ED_SCROLL_DOWN_YPOS (SYSIZE - TILEX - ED_SCROLLBUTTON_YSIZE) +#define ED_SCROLL_LEFT_XPOS (0) +#define ED_SCROLL_LEFT_YPOS (SYSIZE - ED_SCROLLBUTTON_YSIZE) +#define ED_SCROLL_RIGHT_XPOS (SXSIZE - TILEX - ED_SCROLLBUTTON_XSIZE) +#define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS +#define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS +#define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + 20) +#define ED_SCROLL_VERTICAL_XSIZE 30 +#define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - TILEY - 2 * 20) +#define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + 30) +#define ED_SCROLL_HORIZONTAL_YPOS (SYSIZE - 30) +#define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - TILEX - 2*30) +#define ED_SCROLL_HORIZONTAL_YSIZE 30 + /* control button identifiers */ #define ED_CTRL_ID_SINGLE_ITEMS 0 #define ED_CTRL_ID_CONNECTED_ITEMS 1 @@ -101,7 +120,7 @@ #define ED_CTRL_ID_RANDOM_PLACEMENT 12 #define ED_CTRL_ID_BRUSH 13 #define ED_CTRL_ID_WRAP_DOWN 14 -#define ED_CTRL_ID_UNUSED2 15 +#define ED_CTRL_ID_PICK_ELEMENT 15 #define ED_CTRL_ID_UNDO 16 #define ED_CTRL_ID_INFO 17 #define ED_CTRL_ID_SAVE 18 @@ -121,42 +140,98 @@ #define ED_CTRL_ID_ELEMCONT_7 34 #define ED_CTRL_ID_AMOEBA_CONTENT 35 -#define ED_NUM_GADGETS 36 +/* text input identifiers */ +#define ED_CTRL_ID_LEVEL_NAME 36 + +/* gadgets for scrolling of drawing area */ +#define ED_CTRL_ID_SCROLL_UP 37 +#define ED_CTRL_ID_SCROLL_DOWN 38 +#define ED_CTRL_ID_SCROLL_LEFT 39 +#define ED_CTRL_ID_SCROLL_RIGHT 40 +#define ED_CTRL_ID_SCROLL_VERTICAL 41 +#define ED_CTRL_ID_SCROLL_HORIZONTAL 42 + +#define ED_NUM_GADGETS 43 /* values for counter gadgets */ #define ED_COUNTER_SCORE 0 #define ED_COUNTER_ELEMCONT 1 -#define ED_NUM_COUNTERS 2 +#define ED_NUM_COUNTERBUTTONS 2 +#define ED_NUM_SCROLLBUTTONS 4 +#define ED_NUM_SCROLLBARS 2 + +/* values for CopyLevelToUndoBuffer() */ +#define UNDO_IMMEDIATE 0 +#define UNDO_ACCUMULATE 1 static struct { int x, y; int gadget_id; -} counter_info[ED_NUM_COUNTERS] = +} counterbutton_info[ED_NUM_COUNTERBUTTONS] = { - { ED_COUNT_SCORE_XPOS, ED_COUNT_SCORE_YPOS, - ED_CTRL_ID_SCORE_DOWN }, - { ED_COUNT_ELEMCONT_XPOS, ED_COUNT_ELEMCONT_YPOS, - ED_CTRL_ID_ELEMCONT_DOWN } + { ED_COUNT_SCORE_XPOS, ED_COUNT_SCORE_YPOS, ED_CTRL_ID_SCORE_DOWN }, + { ED_COUNT_ELEMCONT_XPOS, ED_COUNT_ELEMCONT_YPOS, ED_CTRL_ID_ELEMCONT_DOWN } }; +static struct +{ + int xpos, ypos; + int x, y; + int gadget_id; +} scrollbutton_info[ED_NUM_SCROLLBUTTONS] = +{ + { ED_BUTTON_UP_XPOS, ED_BUTTON_UP_YPOS, + ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS, ED_CTRL_ID_SCROLL_UP }, + { ED_BUTTON_DOWN_XPOS, ED_BUTTON_DOWN_YPOS, + ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS, ED_CTRL_ID_SCROLL_DOWN }, + { ED_BUTTON_LEFT_XPOS, ED_BUTTON_LEFT_YPOS, + ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS, ED_CTRL_ID_SCROLL_LEFT }, + { ED_BUTTON_RIGHT_XPOS, ED_BUTTON_RIGHT_YPOS, + ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS, ED_CTRL_ID_SCROLL_RIGHT } +}; + +static struct +{ + int xpos, ypos; + int x, y; + int width, height; + int type; + int gadget_id; +} scrollbar_info[ED_NUM_SCROLLBARS] = +{ + { GAME_CONTROL_XPOS, GAME_CONTROL_YPOS - GAME_BUTTON_YSIZE, + ED_SCROLL_VERTICAL_XPOS, ED_SCROLL_VERTICAL_YPOS, + ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE, + GD_TYPE_SCROLLBAR_VERTICAL, + ED_CTRL_ID_SCROLL_VERTICAL }, + { GAME_CONTROL_XPOS, GAME_CONTROL_YPOS - GAME_BUTTON_YSIZE, + ED_SCROLL_HORIZONTAL_XPOS, ED_SCROLL_HORIZONTAL_YPOS, + ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE, + GD_TYPE_SCROLLBAR_HORIZONTAL, + ED_CTRL_ID_SCROLL_HORIZONTAL }, +}; + + /* forward declaration for internal use */ static void DrawDrawingWindow(); static void DrawPropertiesWindow(); -static void CopyLevelToUndoBuffer(); -static void HandleDrawingAreas(struct GadgetInfo *); -static void HandleCounterButtons(struct GadgetInfo *); +static void CopyLevelToUndoBuffer(int); static void HandleControlButtons(struct GadgetInfo *); +static void HandleCounterButtons(struct GadgetInfo *); +static void HandleDrawingAreas(struct GadgetInfo *); +static void HandleTextInputGadgets(struct GadgetInfo *); static struct GadgetInfo *level_editor_gadget[ED_NUM_GADGETS]; static boolean level_editor_gadgets_created = FALSE; static int drawing_function = ED_CTRL_ID_SINGLE_ITEMS; +static int last_drawing_function = ED_CTRL_ID_SINGLE_ITEMS; static int properties_element = 0; static short ElementContent[MAX_ELEMCONT][3][3]; -static short OrigBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; +static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY]; static int undo_buffer_position = 0; static int undo_buffer_steps = 0; @@ -180,7 +255,8 @@ static int new_element1 = EL_MAUERWERK; static int new_element2 = EL_LEERRAUM; static int new_element3 = EL_ERDREICH; -int element_shift; +int element_shift = 0; + int editor_element[] = { EL_CHAR_A + ('B' - 'A'), @@ -204,7 +280,7 @@ int editor_element[] = EL_BETON, EL_FELSBODEN, - EL_SIEB2_LEER, + EL_SIEB2_INAKTIV, EL_AUSGANG_ZU, EL_AUSGANG_AUF, @@ -251,7 +327,7 @@ int editor_element[] = EL_BETON, EL_MAUERWERK, EL_FELSBODEN, - EL_SIEB_LEER, + EL_SIEB_INAKTIV, EL_EDELSTEIN, EL_DIAMANT, @@ -363,6 +439,11 @@ int editor_element[] = EL_MAUER_Y, EL_MAUER_XY, + EL_SPEED_PILL, + EL_LEERRAUM, + EL_LEERRAUM, + EL_LEERRAUM, + EL_CHAR_A + ('S' - 'A'), EL_CHAR_A + ('O' - 'A'), EL_CHAR_A + ('K' - 'A'), @@ -378,6 +459,71 @@ int editor_element[] = EL_SOKOBAN_FELD_VOLL, EL_BETON, + EL_LEERRAUM, + EL_LEERRAUM, + EL_LEERRAUM, + EL_LEERRAUM, + + EL_CHAR('S'), + EL_CHAR('U'), + EL_CHAR('P'), + EL_CHAR('A'), + + EL_CHAR('P'), + EL_CHAR('L'), + EL_CHAR('E'), + EL_CHAR('X'), + + EL_SP_EMPTY, + EL_SP_ZONK, + EL_SP_BASE, + EL_SP_MURPHY, + + EL_SP_INFOTRON, + EL_SP_CHIP_SINGLE, + EL_SP_HARD_GRAY, + EL_SP_EXIT, + + EL_SP_DISK_ORANGE, + EL_SP_PORT1_RIGHT, + EL_SP_PORT1_DOWN, + EL_SP_PORT1_LEFT, + + EL_SP_PORT1_UP, + EL_SP_PORT2_RIGHT, + EL_SP_PORT2_DOWN, + EL_SP_PORT2_LEFT, + + EL_SP_PORT2_UP, + EL_SP_SNIKSNAK, + EL_SP_DISK_YELLOW, + EL_SP_TERMINAL, + + EL_SP_DISK_RED, + EL_SP_PORT_Y, + EL_SP_PORT_X, + EL_SP_PORT_XY, + + EL_SP_ELECTRON, + EL_SP_BUG, + EL_SP_CHIP_LEFT, + EL_SP_CHIP_RIGHT, + + EL_SP_HARD_BASE1, + EL_SP_HARD_GREEN, + EL_SP_HARD_BLUE, + EL_SP_HARD_RED, + + EL_SP_HARD_YELLOW, + EL_SP_HARD_BASE2, + EL_SP_HARD_BASE3, + EL_SP_HARD_BASE4, + + EL_SP_HARD_BASE5, + EL_SP_HARD_BASE6, + EL_SP_CHIP_UPPER, + EL_SP_CHIP_LOWER, + /* EL_CHAR_A + ('D' - 'A'), EL_CHAR_A + ('Y' - 'A'), @@ -472,31 +618,35 @@ int editor_element[] = EL_CHAR_OE, EL_CHAR_UE, - EL_CHAR_COPY + EL_CHAR_COPY, + EL_LEERRAUM }; int elements_in_list = sizeof(editor_element)/sizeof(int); static void ScrollMiniLevel(int from_x, int from_y, int scroll) { int x,y; - int dx = (scroll==ED_SCROLL_LEFT ? -1 : scroll==ED_SCROLL_RIGHT ? 1 : 0); - int dy = (scroll==ED_SCROLL_UP ? -1 : scroll==ED_SCROLL_DOWN ? 1 : 0); + int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0); + int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0); - XCopyArea(display,drawto,drawto,gc, - SX+MINI_TILEX*(dx==-1),SY+MINI_TILEY*(dy==-1), - SXSIZE-MINI_TILEX*ABS(dx),SYSIZE-MINI_TILEY*ABS(dy), - SX+MINI_TILEX*(dx==+1),SY+MINI_TILEY*(dy==+1)); + XCopyArea(display, drawto, drawto, gc, + SX + (dx == -1 ? MINI_TILEX : 0), + SY + (dy == -1 ? MINI_TILEY : 0), + (ED_FIELDX * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0), + (ED_FIELDY * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0), + SX + (dx == +1 ? MINI_TILEX : 0), + SY + (dy == +1 ? MINI_TILEY : 0)); if (dx) { - x = (dx==1 ? 0 : 2*SCR_FIELDX-1); - for(y=0;y<2*SCR_FIELDY;y++) - DrawMiniElementOrWall(x,y,from_x,from_y); + x = (dx == 1 ? 0 : ED_FIELDX - 1); + for(y=0; y lev_fieldx - 2*SCR_FIELDX + 1) - level_xpos = lev_fieldx - 2*SCR_FIELDX + 1; - if (lev_fieldx < 2*SCR_FIELDX - 2) + if (level_xpos > lev_fieldx - ED_FIELDX + 1) + level_xpos = lev_fieldx - ED_FIELDX + 1; + if (lev_fieldx < ED_FIELDX - 2) level_xpos = -1; if (level_ypos < -1) level_ypos = -1; - if (level_ypos > lev_fieldy - 2*SCR_FIELDY + 1) - level_ypos = lev_fieldy - 2*SCR_FIELDY + 1; - if (lev_fieldy < 2*SCR_FIELDY - 2) + if (level_ypos > lev_fieldy - ED_FIELDY + 1) + level_ypos = lev_fieldy - ED_FIELDY + 1; + if (lev_fieldy < ED_FIELDY - 2) level_ypos = -1; } +static void PickDrawingElement(int button, int element) +{ + if (button < 1 || button > 3) + return; + + if (button == 1) + { + new_element1 = element; + DrawMiniGraphicExt(drawto, gc, + DX + ED_WIN_MB_LEFT_XPOS, + DY + ED_WIN_MB_LEFT_YPOS, + el2gfx(new_element1)); + } + else if (button == 2) + { + new_element2 = element; + DrawMiniGraphicExt(drawto, gc, + DX + ED_WIN_MB_MIDDLE_XPOS, + DY + ED_WIN_MB_MIDDLE_YPOS, + el2gfx(new_element2)); + } + else + { + new_element3 = element; + DrawMiniGraphicExt(drawto, gc, + DX + ED_WIN_MB_RIGHT_XPOS, + DY + ED_WIN_MB_RIGHT_YPOS, + el2gfx(new_element3)); + } + + redraw_mask |= REDRAW_DOOR_1; +} + void LevelEd(int mx, int my, int button) { static int last_button = 0; @@ -1110,9 +1444,9 @@ void LevelEd(int mx, int my, int button) if (x>lev_fieldx || y>lev_fieldy || (x==0 && level_xpos<0) || - (x==2*SCR_FIELDX-1 && level_xpos>lev_fieldx-2*SCR_FIELDX) || + (x==ED_FIELDX-1 && level_xpos>lev_fieldx-ED_FIELDX) || (y==0 && level_ypos<0) || - (y==2*SCR_FIELDY-1 && level_ypos>lev_fieldy-2*SCR_FIELDY)) + (y==ED_FIELDY-1 && level_ypos>lev_fieldy-ED_FIELDY)) return; from_x = x+level_xpos; @@ -1178,26 +1512,7 @@ void LevelEd(int mx, int my, int button) else new_element = EL_LEERRAUM; - if (last_button==1) - new_element1 = new_element; - else if (last_button==2) - new_element2 = new_element; - else if (last_button==3) - new_element3 = new_element; - - DrawMiniGraphicExt(drawto,gc, - DX+ED_WIN_MB_LEFT_XPOS, - DY+ED_WIN_MB_LEFT_YPOS, - el2gfx(new_element1)); - DrawMiniGraphicExt(drawto,gc, - DX+ED_WIN_MB_MIDDLE_XPOS, - DY+ED_WIN_MB_MIDDLE_YPOS, - el2gfx(new_element2)); - DrawMiniGraphicExt(drawto,gc, - DX+ED_WIN_MB_RIGHT_XPOS, - DY+ED_WIN_MB_RIGHT_YPOS, - el2gfx(new_element3)); - redraw_mask |= REDRAW_DOOR_1; + PickDrawingElement(last_button, new_element); if (!HAS_CONTENT(properties_element)) { @@ -1236,7 +1551,7 @@ void LevelEd(int mx, int my, int button) { if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY)) break; - if (lev_fieldx<2*SCR_FIELDX-2) + if (lev_fieldxlev_fieldx-2*SCR_FIELDX+1) - level_xpos = lev_fieldx-2*SCR_FIELDX+1; + if (level_xpos>lev_fieldx-ED_FIELDX+1) + level_xpos = lev_fieldx-ED_FIELDX+1; if (button==1) ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_LEFT); else @@ -1270,7 +1585,7 @@ void LevelEd(int mx, int my, int button) { if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY)) break; - if (lev_fieldy<2*SCR_FIELDY-2) + if (lev_fieldylev_fieldy-2*SCR_FIELDY+1) - level_ypos = lev_fieldy-2*SCR_FIELDY+1; + if (level_ypos>lev_fieldy-ED_FIELDY+1) + level_ypos = lev_fieldy-ED_FIELDY+1; if (button==1) ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_UP); else @@ -1318,9 +1633,9 @@ void LevelEd(int mx, int my, int button) if (!button || !in_field_pressed || button<1 || button>3 || (y==0 && level_ypos<0) || - (y==2*SCR_FIELDY-1 && level_ypos>lev_fieldy-2*SCR_FIELDY) || + (y==ED_FIELDY-1 && level_ypos>lev_fieldy-ED_FIELDY) || (x==0 && level_xpos<0) || - (x==2*SCR_FIELDX-1 && level_xpos>lev_fieldx-2*SCR_FIELDX) || + (x==ED_FIELDX-1 && level_xpos>lev_fieldx-ED_FIELDX) || x>lev_fieldx || y>lev_fieldy) return; @@ -1339,8 +1654,8 @@ void LevelEd(int mx, int my, int button) if (Feld[x][y]==EL_SPIELFIGUR || Feld[x][y]==EL_SPIELER1) { Feld[x][y] = EL_LEERRAUM; - if (x-level_xpos>=0 && x-level_xpos<2*SCR_FIELDX && - y-level_ypos>=0 && y-level_ypos<2*SCR_FIELDY) + if (x-level_xpos>=0 && x-level_xpos=0 && y-level_yposevent.button; int sx = gi->event.x, sy = gi->event.y; + int min_sx = 0, min_sy = 0; + int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1; int lx, ly; + int min_lx = 0, min_ly = 0; + int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1; int x, y; /* @@ -2402,23 +2772,24 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) button_press_event = (gi->event.type == GD_EVENT_PRESSED); button_release_event = (gi->event.type == GD_EVENT_RELEASED); + /* make sure to stay inside drawing area boundaries */ + sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx); + sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy); + if (draw_level) { - sx = (sx < 0 ? 0 : sx > 2*SCR_FIELDX - 1 ? 2*SCR_FIELDX - 1 : sx); - sy = (sy < 0 ? 0 : sy > 2*SCR_FIELDY - 1 ? 2*SCR_FIELDY - 1 : sy); + /* get positions inside level field */ lx = sx + level_xpos; ly = sy + level_ypos; - lx = (lx < 0 ? 0 : lx > lev_fieldx - 1 ? lev_fieldx - 1 : lx); - ly = (ly < 0 ? 0 : ly > lev_fieldy - 1 ? lev_fieldy - 1 : ly); + /* make sure to stay inside level field boundaries */ + lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx); + ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly); + + /* correct drawing area positions accordingly */ sx = lx - level_xpos; sy = ly - level_ypos; } - else - { - sx = (sx < 0 ? 0 : sx > 2 ? 2 : sx); - sy = (sy < 0 ? 0 : sy > 2 ? 2 : sy); - } if (button_press_event) started_inside_drawing_area = inside_drawing_area; @@ -2442,7 +2813,7 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) if (draw_level) { if (button_release_event) - CopyLevelToUndoBuffer(); + CopyLevelToUndoBuffer(UNDO_IMMEDIATE); if (!button) break; @@ -2459,8 +2830,8 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1) { Feld[x][y] = EL_LEERRAUM; - if (x - level_xpos >= 0 && x - level_xpos < 2*SCR_FIELDX && - y - level_ypos >= 0 && y - level_ypos < 2*SCR_FIELDY) + if (x - level_xpos >= 0 && x - level_xpos < ED_FIELDX && + y - level_ypos >= 0 && y - level_ypos < ED_FIELDY) DrawMiniElement(x - level_xpos, y - level_ypos, EL_LEERRAUM); } @@ -2497,7 +2868,7 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) static int last_sy = -1; if (button_release_event) - CopyLevelToUndoBuffer(); + CopyLevelToUndoBuffer(UNDO_IMMEDIATE); if (button) { @@ -2545,7 +2916,7 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) draw_with_brush = TRUE; } else - CopyLevelToUndoBuffer(); + CopyLevelToUndoBuffer(UNDO_IMMEDIATE); } else if (last_sx != sx || last_sy != sy) { @@ -2567,10 +2938,17 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) { FloodFill(lx, ly, new_element); DrawMiniLevel(level_xpos, level_ypos); - CopyLevelToUndoBuffer(); + CopyLevelToUndoBuffer(UNDO_IMMEDIATE); } break; + case ED_CTRL_ID_PICK_ELEMENT: + if (button_press_event) + PickDrawingElement(button, Feld[lx][ly]); + if (button_release_event) + ClickOnGadget(level_editor_gadget[last_drawing_function]); + break; + default: break; } @@ -2629,7 +3007,8 @@ static void HandleControlButtons(struct GadgetInfo *gi) if (edit_mode == ED_MODE_DRAWING && drawing_function == ED_CTRL_ID_TEXT) DrawLevelText(0, 0, 0, TEXT_END); - if (id < ED_NUM_CTRL1_BUTTONS && edit_mode != ED_MODE_DRAWING) + if (id < ED_NUM_CTRL1_BUTTONS && id != ED_CTRL_ID_PROPERTIES && + edit_mode != ED_MODE_DRAWING) { DrawDrawingWindow(); edit_mode = ED_MODE_DRAWING; @@ -2637,53 +3016,58 @@ static void HandleControlButtons(struct GadgetInfo *gi) switch (id) { - case ED_CTRL_ID_SINGLE_ITEMS: - case ED_CTRL_ID_CONNECTED_ITEMS: - case ED_CTRL_ID_LINE: - case ED_CTRL_ID_TEXT: - case ED_CTRL_ID_RECTANGLE: - case ED_CTRL_ID_FILLED_BOX: - case ED_CTRL_ID_FLOOD_FILL: - case ED_CTRL_ID_BRUSH: - drawing_function = id; - break; - - case ED_CTRL_ID_WRAP_LEFT: + case ED_CTRL_ID_SCROLL_LEFT: if (level_xpos >= 0) { - if (lev_fieldx < 2*SCR_FIELDX - 2) + int gadget_id = ED_CTRL_ID_SCROLL_HORIZONTAL; + struct GadgetInfo *gi = level_editor_gadget[gadget_id]; + struct GadgetScrollbar *gs = &gi->scrollbar; + + if (lev_fieldx < ED_FIELDX - 2) break; level_xpos -= step; - if (level_xpos <- 1) + if (level_xpos < -1) level_xpos = -1; if (button == 1) ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT); else DrawMiniLevel(level_xpos, level_ypos); + + AdjustScrollbar(gi, gs->items_max, level_xpos + 1); } break; - case ED_CTRL_ID_WRAP_RIGHT: - if (level_xpos <= lev_fieldx - 2*SCR_FIELDX) + case ED_CTRL_ID_SCROLL_RIGHT: + if (level_xpos <= lev_fieldx - ED_FIELDX) { - if (lev_fieldx < 2*SCR_FIELDX - 2) + int gadget_id = ED_CTRL_ID_SCROLL_HORIZONTAL; + struct GadgetInfo *gi = level_editor_gadget[gadget_id]; + struct GadgetScrollbar *gs = &gi->scrollbar; + + if (lev_fieldx < ED_FIELDX - 2) break; level_xpos += step; - if (level_xpos > lev_fieldx - 2*SCR_FIELDX + 1) - level_xpos = lev_fieldx - 2*SCR_FIELDX + 1; + if (level_xpos > lev_fieldx - ED_FIELDX + 1) + level_xpos = lev_fieldx - ED_FIELDX + 1; if (button == 1) ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT); else DrawMiniLevel(level_xpos, level_ypos); + + AdjustScrollbar(gi, gs->items_max, level_xpos + 1); } break; - case ED_CTRL_ID_WRAP_UP: + case ED_CTRL_ID_SCROLL_UP: if (level_ypos >= 0) { - if (lev_fieldy < 2*SCR_FIELDY - 2) + int gadget_id = ED_CTRL_ID_SCROLL_VERTICAL; + struct GadgetInfo *gi = level_editor_gadget[gadget_id]; + struct GadgetScrollbar *gs = &gi->scrollbar; + + if (lev_fieldy < ED_FIELDY - 2) break; level_ypos -= step; @@ -2693,35 +3077,90 @@ static void HandleControlButtons(struct GadgetInfo *gi) ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN); else DrawMiniLevel(level_xpos, level_ypos); + + AdjustScrollbar(gi, gs->items_max, level_ypos + 1); } break; - case ED_CTRL_ID_WRAP_DOWN: - if (level_ypos <= lev_fieldy - 2*SCR_FIELDY) + case ED_CTRL_ID_SCROLL_DOWN: + if (level_ypos <= lev_fieldy - ED_FIELDY) { - if (lev_fieldy < 2*SCR_FIELDY - 2) + int gadget_id = ED_CTRL_ID_SCROLL_VERTICAL; + struct GadgetInfo *gi = level_editor_gadget[gadget_id]; + struct GadgetScrollbar *gs = &gi->scrollbar; + + if (lev_fieldy < ED_FIELDY - 2) break; level_ypos += step; - if (level_ypos > lev_fieldy - 2*SCR_FIELDY + 1) - level_ypos = lev_fieldy - 2*SCR_FIELDY + 1; + if (level_ypos > lev_fieldy - ED_FIELDY + 1) + level_ypos = lev_fieldy - ED_FIELDY + 1; if (button == 1) ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP); else DrawMiniLevel(level_xpos, level_ypos); + + AdjustScrollbar(gi, gs->items_max, level_ypos + 1); } break; - case ED_CTRL_ID_PROPERTIES: - properties_element = new_element; - DrawPropertiesWindow(); - edit_mode = ED_MODE_PROPERTIES; + case ED_CTRL_ID_SCROLL_HORIZONTAL: + level_xpos = gi->event.item_position - 1; + DrawMiniLevel(level_xpos, level_ypos); + break; + + case ED_CTRL_ID_SCROLL_VERTICAL: + level_ypos = gi->event.item_position - 1; + DrawMiniLevel(level_xpos, level_ypos); + break; + + case ED_CTRL_ID_WRAP_LEFT: + WrapLevel(-step, 0); + break; + + case ED_CTRL_ID_WRAP_RIGHT: + WrapLevel(step, 0); + break; + + case ED_CTRL_ID_WRAP_UP: + WrapLevel(0, -step); + break; + + case ED_CTRL_ID_WRAP_DOWN: + WrapLevel(0, step); + break; + + case ED_CTRL_ID_SINGLE_ITEMS: + case ED_CTRL_ID_CONNECTED_ITEMS: + case ED_CTRL_ID_LINE: + case ED_CTRL_ID_TEXT: + case ED_CTRL_ID_RECTANGLE: + case ED_CTRL_ID_FILLED_BOX: + case ED_CTRL_ID_FLOOD_FILL: + case ED_CTRL_ID_BRUSH: + case ED_CTRL_ID_PICK_ELEMENT: + last_drawing_function = drawing_function; + drawing_function = id; break; case ED_CTRL_ID_RANDOM_PLACEMENT: RandomPlacement(button); break; + case ED_CTRL_ID_PROPERTIES: + if (edit_mode != ED_MODE_PROPERTIES) + { + properties_element = new_element; + DrawPropertiesWindow(); + edit_mode = ED_MODE_PROPERTIES; + } + else + { + DrawDrawingWindow(); + edit_mode = ED_MODE_DRAWING; + } + break; + case ED_CTRL_ID_UNDO: if (undo_buffer_steps == 0) { @@ -2756,7 +3195,7 @@ static void HandleControlButtons(struct GadgetInfo *gi) for(x=0; xevent.type == GD_EVENT_PRESSED) printf("default: HandleControlButtons: GD_EVENT_PRESSED\n"); else if (gi->event.type == GD_EVENT_RELEASED) @@ -2867,6 +3328,7 @@ static void HandleControlButtons(struct GadgetInfo *gi) printf("default: HandleControlButtons: GD_EVENT_MOVING\n"); else printf("default: HandleControlButtons: ?\n"); +#endif break; } } @@ -2875,19 +3337,7 @@ void HandleLevelEditorKeyInput(KeySym key) { if (edit_mode == ED_MODE_DRAWING && drawing_function == ED_CTRL_ID_TEXT) { - char *keyname = getKeyNameFromKeySym(key); - char letter = 0; - - if (strlen(keyname) == 1) - letter = keyname[0]; - else if (strcmp(keyname, "space") == 0) - letter = ' '; - else if (strcmp(keyname, "less") == 0) - letter = '<'; - else if (strcmp(keyname, "equal") == 0) - letter = '='; - else if (strcmp(keyname, "greater") == 0) - letter = '>'; + char letter = getCharFromKeySym(key); /* map lower case letters to upper case */ if (letter >= 'a' && letter <= 'z') @@ -2907,3 +3357,18 @@ void HandleLevelEditorKeyInput(KeySym key) DrawLevelText(0, 0, 0, TEXT_NEWLINE); } } + +static void HandleTextInputGadgets(struct GadgetInfo *gi) +{ + int id = gi->custom_id; + + switch (id) + { + case ED_CTRL_ID_LEVEL_NAME: + strcpy(level.name, gi->text_value); + break; + + default: + break; + } +}