X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Feditor.c;h=7c9020702bf6c9aa3d99ca61f41b597a45aa983d;hb=258f57b8828f3aa3889cef052a1e7151983d597b;hp=d7aa2122adf1aa99147053bbe166d2af76571c3e;hpb=7b34743564e27c65b4d9c1ef55c3b12f6cf8a94a;p=rocksndiamonds.git diff --git a/src/editor.c b/src/editor.c index d7aa2122..7c902070 100644 --- a/src/editor.c +++ b/src/editor.c @@ -12345,6 +12345,9 @@ static void SelectArea(int from_x, int from_y, int to_x, int to_y, #define CB_BRUSH_TO_CLIPBOARD 7 #define CB_BRUSH_TO_CLIPBOARD_SMALL 8 #define CB_UPDATE_BRUSH_POSITION 9 +#define CB_FLIP_BRUSH_X 10 +#define CB_FLIP_BRUSH_Y 11 +#define CB_FLIP_BRUSH_XY 12 #define MAX_CB_PART_SIZE 10 #define MAX_CB_LINE_SIZE (MAX_LEV_FIELDX + 1) // text plus newline @@ -12353,6 +12356,185 @@ static void SelectArea(int from_x, int from_y, int to_x, int to_y, MAX_CB_NUM_LINES * \ MAX_CB_PART_SIZE) +static int getFlippedTileExt(int map[], int element) +{ + int i; + + for (i = 0; map[i] != -1; i++) + if (map[i] == element) + return map[i ^ 1]; // get flipped element by flipping LSB of index + + return element; +} + +static int getFlippedTileX(int element) +{ + int map[] = + { + EL_BD_BUTTERFLY_LEFT, EL_BD_BUTTERFLY_RIGHT, + EL_BD_FIREFLY_LEFT, EL_BD_FIREFLY_RIGHT, + EL_BUG_LEFT, EL_BUG_RIGHT, + EL_SPACESHIP_LEFT, EL_SPACESHIP_RIGHT, + EL_PACMAN_LEFT, EL_PACMAN_RIGHT, + EL_ARROW_LEFT, EL_ARROW_RIGHT, + EL_MOLE_LEFT, EL_MOLE_RIGHT, + EL_BALLOON_SWITCH_LEFT, EL_BALLOON_SWITCH_RIGHT, + EL_YAMYAM_LEFT, EL_YAMYAM_RIGHT, + EL_SP_PORT_LEFT, EL_SP_PORT_RIGHT, + EL_SP_GRAVITY_PORT_LEFT, EL_SP_GRAVITY_PORT_RIGHT, + EL_SP_GRAVITY_ON_PORT_LEFT, EL_SP_GRAVITY_ON_PORT_RIGHT, + EL_SP_GRAVITY_OFF_PORT_LEFT, EL_SP_GRAVITY_OFF_PORT_RIGHT, + EL_CONVEYOR_BELT_1_LEFT, EL_CONVEYOR_BELT_1_RIGHT, + EL_CONVEYOR_BELT_2_LEFT, EL_CONVEYOR_BELT_2_RIGHT, + EL_CONVEYOR_BELT_3_LEFT, EL_CONVEYOR_BELT_3_RIGHT, + EL_CONVEYOR_BELT_4_LEFT, EL_CONVEYOR_BELT_4_RIGHT, + EL_SPRING_LEFT, EL_SPRING_RIGHT, + EL_SP_CHIP_LEFT, EL_SP_CHIP_RIGHT, + EL_TUBE_VERTICAL_LEFT, EL_TUBE_VERTICAL_RIGHT, + EL_TUBE_LEFT_UP, EL_TUBE_RIGHT_UP, + EL_TUBE_LEFT_DOWN, EL_TUBE_RIGHT_DOWN, + EL_DC_STEELWALL_1_LEFT, EL_DC_STEELWALL_1_RIGHT, + EL_DC_STEELWALL_1_TOPLEFT, EL_DC_STEELWALL_1_TOPRIGHT, + EL_DC_STEELWALL_1_BOTTOMLEFT, EL_DC_STEELWALL_1_BOTTOMRIGHT, + EL_DC_STEELWALL_1_TOPLEFT_2, EL_DC_STEELWALL_1_TOPRIGHT_2, + EL_DC_STEELWALL_1_BOTTOMLEFT_2, EL_DC_STEELWALL_1_BOTTOMRIGHT_2, + EL_DC_STEELWALL_2_LEFT, EL_DC_STEELWALL_2_RIGHT, + EL_ACID_POOL_TOPLEFT, EL_ACID_POOL_TOPRIGHT, + EL_ACID_POOL_BOTTOMLEFT, EL_ACID_POOL_BOTTOMRIGHT, + + -1 + }; + + return getFlippedTileExt(map, element); +} + +static int getFlippedTileY(int element) +{ + int map[] = + { + EL_BD_BUTTERFLY_UP, EL_BD_BUTTERFLY_DOWN, + EL_BD_FIREFLY_UP, EL_BD_FIREFLY_DOWN, + EL_BUG_UP, EL_BUG_DOWN, + EL_SPACESHIP_UP, EL_SPACESHIP_DOWN, + EL_PACMAN_UP, EL_PACMAN_DOWN, + EL_ARROW_UP, EL_ARROW_DOWN, + EL_MOLE_UP, EL_MOLE_DOWN, + EL_BALLOON_SWITCH_UP, EL_BALLOON_SWITCH_DOWN, + EL_YAMYAM_UP, EL_YAMYAM_DOWN, + EL_SP_PORT_UP, EL_SP_PORT_DOWN, + EL_SP_GRAVITY_PORT_UP, EL_SP_GRAVITY_PORT_DOWN, + EL_SP_GRAVITY_ON_PORT_UP, EL_SP_GRAVITY_ON_PORT_DOWN, + EL_SP_GRAVITY_OFF_PORT_UP, EL_SP_GRAVITY_OFF_PORT_DOWN, + EL_SP_CHIP_TOP, EL_SP_CHIP_BOTTOM, + EL_TUBE_HORIZONTAL_UP, EL_TUBE_HORIZONTAL_DOWN, + EL_TUBE_LEFT_UP, EL_TUBE_LEFT_DOWN, + EL_TUBE_RIGHT_UP, EL_TUBE_RIGHT_DOWN, + EL_DC_STEELWALL_1_TOP, EL_DC_STEELWALL_1_BOTTOM, + EL_DC_STEELWALL_1_TOPLEFT, EL_DC_STEELWALL_1_BOTTOMLEFT, + EL_DC_STEELWALL_1_TOPRIGHT, EL_DC_STEELWALL_1_BOTTOMRIGHT, + EL_DC_STEELWALL_1_TOPLEFT_2, EL_DC_STEELWALL_1_BOTTOMLEFT_2, + EL_DC_STEELWALL_1_TOPRIGHT_2, EL_DC_STEELWALL_1_BOTTOMRIGHT_2, + EL_DC_STEELWALL_2_TOP, EL_DC_STEELWALL_2_BOTTOM, + EL_EMC_WALL_1, EL_EMC_WALL_3, + + -1 + }; + + return getFlippedTileExt(map, element); +} + +static int getFlippedTileXY(int element) +{ + int map[] = + { + EL_BD_BUTTERFLY_LEFT, EL_BD_BUTTERFLY_UP, + EL_BD_BUTTERFLY_RIGHT, EL_BD_BUTTERFLY_DOWN, + EL_BD_FIREFLY_LEFT, EL_BD_FIREFLY_UP, + EL_BD_FIREFLY_RIGHT, EL_BD_FIREFLY_DOWN, + EL_BUG_LEFT, EL_BUG_UP, + EL_BUG_RIGHT, EL_BUG_DOWN, + EL_SPACESHIP_LEFT, EL_SPACESHIP_UP, + EL_SPACESHIP_RIGHT, EL_SPACESHIP_DOWN, + EL_PACMAN_LEFT, EL_PACMAN_UP, + EL_PACMAN_RIGHT, EL_PACMAN_DOWN, + EL_ARROW_LEFT, EL_ARROW_UP, + EL_ARROW_RIGHT, EL_ARROW_DOWN, + EL_MOLE_LEFT, EL_MOLE_UP, + EL_MOLE_RIGHT, EL_MOLE_DOWN, + EL_BALLOON_SWITCH_LEFT, EL_BALLOON_SWITCH_UP, + EL_BALLOON_SWITCH_RIGHT, EL_BALLOON_SWITCH_DOWN, + EL_YAMYAM_LEFT, EL_YAMYAM_UP, + EL_YAMYAM_RIGHT, EL_YAMYAM_DOWN, + EL_SP_PORT_LEFT, EL_SP_PORT_UP, + EL_SP_PORT_RIGHT, EL_SP_PORT_DOWN, + EL_SP_GRAVITY_PORT_LEFT, EL_SP_GRAVITY_PORT_UP, + EL_SP_GRAVITY_PORT_RIGHT, EL_SP_GRAVITY_PORT_DOWN, + EL_SP_GRAVITY_ON_PORT_LEFT, EL_SP_GRAVITY_ON_PORT_UP, + EL_SP_GRAVITY_ON_PORT_RIGHT, EL_SP_GRAVITY_ON_PORT_DOWN, + EL_SP_GRAVITY_OFF_PORT_LEFT, EL_SP_GRAVITY_OFF_PORT_UP, + EL_SP_GRAVITY_OFF_PORT_RIGHT, EL_SP_GRAVITY_OFF_PORT_DOWN, + EL_SP_CHIP_LEFT, EL_SP_CHIP_TOP, + EL_SP_CHIP_RIGHT, EL_SP_CHIP_BOTTOM, + EL_TUBE_VERTICAL, EL_TUBE_HORIZONTAL, + EL_TUBE_VERTICAL_LEFT, EL_TUBE_HORIZONTAL_UP, + EL_TUBE_VERTICAL_RIGHT, EL_TUBE_HORIZONTAL_DOWN, + EL_TUBE_LEFT_DOWN, EL_TUBE_RIGHT_UP, + EL_DC_STEELWALL_1_LEFT, EL_DC_STEELWALL_1_TOP, + EL_DC_STEELWALL_1_RIGHT, EL_DC_STEELWALL_1_BOTTOM, + EL_DC_STEELWALL_1_HORIZONTAL, EL_DC_STEELWALL_1_VERTICAL, + EL_DC_STEELWALL_1_TOPRIGHT, EL_DC_STEELWALL_1_BOTTOMLEFT, + EL_DC_STEELWALL_1_TOPRIGHT_2, EL_DC_STEELWALL_1_BOTTOMLEFT_2, + EL_DC_STEELWALL_2_LEFT, EL_DC_STEELWALL_2_TOP, + EL_DC_STEELWALL_2_RIGHT, EL_DC_STEELWALL_2_BOTTOM, + EL_DC_STEELWALL_2_HORIZONTAL, EL_DC_STEELWALL_2_VERTICAL, + EL_EXPANDABLE_WALL_HORIZONTAL, EL_EXPANDABLE_WALL_VERTICAL, + EL_EXPANDABLE_STEELWALL_HORIZONTAL, EL_EXPANDABLE_STEELWALL_VERTICAL, + + -1 + }; + + return getFlippedTileExt(map, element); +} + +static int getFlippedTile(int element, int mode) +{ + if (IS_MM_ELEMENT(element)) + { + // get MM game element + element = map_element_RND_to_MM(element); + + // get flipped game element + element = (mode == CB_FLIP_BRUSH_X ? getFlippedTileX_MM(element) : + mode == CB_FLIP_BRUSH_Y ? getFlippedTileY_MM(element) : + mode == CB_FLIP_BRUSH_XY ? getFlippedTileXY_MM(element) : + element); + + // get RND game element again + element = map_element_MM_to_RND(element); + } + else + { + // get flipped game element + element = (mode == CB_FLIP_BRUSH_X ? getFlippedTileX(element) : + mode == CB_FLIP_BRUSH_Y ? getFlippedTileY(element) : + mode == CB_FLIP_BRUSH_XY ? getFlippedTileXY(element) : + element); + } + + return element; +} + +static void SwapFlippedTiles(short *tile1, short *tile2, int mode) +{ + // flip tiles + short tile1_flipped = getFlippedTile(*tile1, mode); + short tile2_flipped = getFlippedTile(*tile2, mode); + + // swap tiles + *tile1 = tile2_flipped; + *tile2 = tile1_flipped; +} + static void DrawBrushElement(int sx, int sy, int element, boolean change_level) { DrawLineElement(sx, sy, element, change_level); @@ -12713,6 +12895,37 @@ static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y, delete_old_brush = TRUE; } + else if (mode == CB_FLIP_BRUSH_X) + { + for (y = 0; y < brush_height; y++) + for (x = 0; x < (brush_width + 1) / 2; x++) + SwapFlippedTiles(&brush_buffer[x][y], + &brush_buffer[brush_width - x - 1][y], mode); + + CopyBrushExt(last_cursor_x, last_cursor_y, 0, 0, 0, CB_BRUSH_TO_CURSOR); + } + else if (mode == CB_FLIP_BRUSH_Y) + { + for (y = 0; y < (brush_height + 1) / 2; y++) + for (x = 0; x < brush_width; x++) + SwapFlippedTiles(&brush_buffer[x][y], + &brush_buffer[x][brush_height - y - 1], mode); + + CopyBrushExt(last_cursor_x, last_cursor_y, 0, 0, 0, CB_BRUSH_TO_CURSOR); + } + else if (mode == CB_FLIP_BRUSH_XY) + { + CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR); + + for (y = 0; y < MAX(brush_width, brush_height); y++) + for (x = 0; x <= y; x++) + SwapFlippedTiles(&brush_buffer[x][y], + &brush_buffer[y][x], mode); + + swap_numbers(&brush_width, &brush_height); + + CopyBrushExt(last_cursor_x, last_cursor_y, 0, 0, 0, CB_BRUSH_TO_CURSOR); + } if (mode == CB_UPDATE_BRUSH_POSITION) { @@ -12747,6 +12960,22 @@ static void DeleteBrushFromCursor(void) CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR); } +static void FlipBrushX(void) +{ + CopyBrushExt(0, 0, 0, 0, 0, CB_FLIP_BRUSH_X); +} + +static void FlipBrushY(void) +{ + CopyBrushExt(0, 0, 0, 0, 0, CB_FLIP_BRUSH_Y); +} + +static void RotateBrush(void) +{ + CopyBrushExt(0, 0, 0, 0, 0, CB_FLIP_BRUSH_XY); + CopyBrushExt(0, 0, 0, 0, 0, CB_FLIP_BRUSH_X); +} + void DumpBrush(void) { CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH); @@ -14687,6 +14916,16 @@ void HandleLevelEditorKeyInput(Key key) if (letter && letter == controlbutton_info[i].shortcut) if (!anyTextGadgetActive()) ClickOnGadget(level_editor_gadget[i], button); + + if (draw_with_brush) + { + if (letter == 'x') + FlipBrushX(); + else if (letter == 'y') + FlipBrushY(); + else if (letter == 'z') + RotateBrush(); + } } static void HandleLevelEditorIdle_Properties(void)