X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Feditor.c;h=77557f6e596a8fad672a43446f3d2c0300d44e48;hb=268045d6b06349f1cf10d5cc6f9516b5caa20dea;hp=b028364fdeb4131f8755da432c750dca8b8f3439;hpb=9c925fe76f2f2b3ad74251b775e938b80c81195d;p=rocksndiamonds.git diff --git a/src/editor.c b/src/editor.c index b028364f..77557f6e 100644 --- a/src/editor.c +++ b/src/editor.c @@ -20,6 +20,7 @@ #include "tools.h" #include "files.h" #include "game.h" +#include "init.h" #include "tape.h" @@ -67,38 +68,76 @@ #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \ ED_ELEMENTLIST_BUTTONS_VERT) +/* standard distances */ +#define ED_BORDER_SIZE 3 +#define ED_BORDER_TEXT_XSIZE 5 +#define ED_BORDER_AREA_YSIZE 1 + +#define ED_GADGET_DISTANCE 2 +#define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE) + /* values for the setting windows */ -#define ED_SETTINGS_XPOS (MINI_TILEX + 8) +#define ED_SETTINGS_XSTART (3 * MINI_TILEX / 2) +#define ED_SETTINGS_YSTART (MINI_TILEY * 10) + +#define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \ + 2 * ED_GADGET_DISTANCE) + +#define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX +#define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2) + +#define ED_SETTINGS_XPOS(n) (ED_SETTINGS_XSTART + \ + n * ED_SETTINGS_XOFFSET) +#define ED_SETTINGS_YPOS(n) (ED_SETTINGS_YSTART + \ + n * ED_SETTINGS_YOFFSET) + +#define ED_SETTINGS1_YPOS MINI_TILEY #define ED_SETTINGS2_XPOS MINI_TILEX -#define ED_SETTINGS_YPOS MINI_TILEY -#define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2) +#define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2) /* values for counter gadgets */ -#define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS -#define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY) -#define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS -#define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY) +#define ED_COUNT_PUSH_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 16 * MINI_TILEX) +#define ED_COUNT_MOVE_DELAY_RND_XPOS ED_COUNT_PUSH_DELAY_RND_XPOS +#define ED_COUNT_CHANGE_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 13 * MINI_TILEX) -#define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY) +#define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY) #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY) #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \ n * ED_COUNTER_YDISTANCE) -#define ED_COUNTER_YPOS2(n) (ED_COUNTER_YSTART + \ - n * ED_COUNTER_YDISTANCE / 2) #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \ n * ED_COUNTER_YDISTANCE - 2) -/* standard distances */ -#define ED_BORDER_SIZE 3 -#define ED_BORDER2_SIZE 5 -#define ED_GADGET_DISTANCE 2 - /* values for element content drawing areas */ +/* amoeba content */ #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX) #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY) -#define ED_AREA_ELEM_CONTENT2_XPOS ( 2 * MINI_TILEX) -#define ED_AREA_ELEM_CONTENT2_YPOS (28 * MINI_TILEY) +/* yamyam content */ +#define ED_AREA_YAMYAM_CONTENT_XPOS(n) (ED_AREA_ELEM_CONTENT_XPOS + \ + 5 * (n % 4) * MINI_TILEX) +#define ED_AREA_YAMYAM_CONTENT_YPOS(n) (ED_AREA_ELEM_CONTENT_YPOS + \ + 6 * (n / 4) * MINI_TILEY) + +/* custom change target */ +#define ED_AREA_ELEM_CONTENT2_XPOS (20 * MINI_TILEX) +#define ED_AREA_ELEM_CONTENT2_YPOS (ED_SETTINGS_YPOS(2) + \ + ED_GADGET_DISTANCE) +/* optional custom graphic */ +#define ED_AREA_ELEM_CONTENT3_XPOS (24 * MINI_TILEX) +#define ED_AREA_ELEM_CONTENT3_YPOS (ED_SETTINGS_YPOS(1) + \ + ED_GADGET_DISTANCE) +/* custom element content */ +#define ED_AREA_ELEM_CONTENT4_XPOS (29 * MINI_TILEX) +#define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(12) + \ + ED_GADGET_DISTANCE - MINI_TILEY) +/* custom change trigger element */ +#define ED_AREA_ELEM_CONTENT5_XPOS (28 * MINI_TILEX) +#define ED_AREA_ELEM_CONTENT5_YPOS (ED_SETTINGS_YPOS(7) + \ + ED_GADGET_DISTANCE) +/* extended custom change target */ +#define ED_AREA_ELEM_CONTENT6_XPOS (29 * MINI_TILEX) +#define ED_AREA_ELEM_CONTENT6_YPOS (ED_SETTINGS_YPOS(10) + \ + ED_GADGET_DISTANCE - MINI_TILEY) /* values for random placement background drawing area */ #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX) @@ -200,9 +239,15 @@ #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \ + 4 * (2 + ED_WIN_COUNT_YSIZE)) +#define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS + +#define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS +#define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \ 2 * (2 + ED_WIN_COUNT_YSIZE)) -#define ED_TEXTBUTTON_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \ +#define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \ 3 * (2 + ED_WIN_COUNT_YSIZE)) + #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE @@ -249,70 +294,117 @@ /* counter button identifiers */ #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22) -#define GADGET_ID_ELEM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 0) -#define GADGET_ID_ELEM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 1) -#define GADGET_ID_ELEM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 2) -#define GADGET_ID_ELEM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 3) -#define GADGET_ID_ELEM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 4) -#define GADGET_ID_ELEM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 5) -#define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6) -#define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7) -#define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 8) -#define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 9) -#define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 10) -#define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 11) -#define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 12) -#define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 13) -#define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 14) -#define GADGET_ID_LEVEL_COLLECT_DOWN (GADGET_ID_COUNTER_FIRST + 15) -#define GADGET_ID_LEVEL_COLLECT_TEXT (GADGET_ID_COUNTER_FIRST + 16) -#define GADGET_ID_LEVEL_COLLECT_UP (GADGET_ID_COUNTER_FIRST + 17) -#define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 18) -#define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 19) -#define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 20) -#define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21) -#define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22) -#define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 23) -#define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 24) -#define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 25) -#define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 26) +#define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0) +#define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1) +#define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2) +#define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3) +#define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4) +#define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5) +#define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6) +#define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7) +#define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8) +#define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9) +#define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10) +#define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11) +#define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12) +#define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13) +#define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14) +#define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15) +#define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16) +#define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17) +#define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18) +#define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19) +#define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20) +#define GADGET_ID_ELEMENT_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21) +#define GADGET_ID_ELEMENT_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22) +#define GADGET_ID_ELEMENT_SCORE_UP (GADGET_ID_COUNTER_FIRST + 23) +#define GADGET_ID_ELEMENT_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 24) +#define GADGET_ID_ELEMENT_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 25) +#define GADGET_ID_ELEMENT_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 26) +#define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 27) +#define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 28) +#define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 29) +#define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 30) +#define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 31) +#define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 32) +#define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 33) +#define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 34) +#define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 35) +#define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 36) +#define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 37) +#define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 38) +#define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 39) +#define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 40) +#define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 41) +#define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 42) +#define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 43) +#define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 44) +#define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 45) +#define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 46) +#define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 47) +#define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 48) +#define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 49) +#define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 50) +#define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 51) +#define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 52) +#define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 53) /* drawing area identifiers */ -#define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 27) +#define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 54) #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0) -#define GADGET_ID_ELEM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1) -#define GADGET_ID_ELEM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2) -#define GADGET_ID_ELEM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3) -#define GADGET_ID_ELEM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4) -#define GADGET_ID_ELEM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5) -#define GADGET_ID_ELEM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6) -#define GADGET_ID_ELEM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7) -#define GADGET_ID_ELEM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8) +#define GADGET_ID_ELEMENT_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1) +#define GADGET_ID_ELEMENT_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2) +#define GADGET_ID_ELEMENT_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3) +#define GADGET_ID_ELEMENT_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4) +#define GADGET_ID_ELEMENT_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5) +#define GADGET_ID_ELEMENT_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6) +#define GADGET_ID_ELEMENT_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7) +#define GADGET_ID_ELEMENT_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8) #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9) -#define GADGET_ID_CUSTOM_CHANGED (GADGET_ID_DRAWING_AREA_FIRST + 10) -#define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 11) +#define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 10) +#define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 11) +#define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 12) +#define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 13) +#define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 14) +#define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 15) /* text input identifiers */ -#define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 12) +#define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 16) #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0) #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1) +#define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2) /* selectbox identifiers */ -#define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 2) - -#define GADGET_ID_CUSTOM_CHANGE_CAUSE (GADGET_ID_SELECTBOX_FIRST + 0) +#define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3) + +#define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 0) +#define GADGET_ID_CUSTOM_CONSISTENCY (GADGET_ID_SELECTBOX_FIRST + 1) +#define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 2) +#define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 3) +#define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 4) +#define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 5) +#define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 6) +#define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 7) +#define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 8) +#define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 9) +#define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 10) +#define GADGET_ID_CHANGE_PLAYER_ACTION (GADGET_ID_SELECTBOX_FIRST + 11) +#define GADGET_ID_CHANGE_COLLIDE_ACTION (GADGET_ID_SELECTBOX_FIRST + 12) +#define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 13) +#define GADGET_ID_CHANGE_POWER (GADGET_ID_SELECTBOX_FIRST + 14) /* textbutton identifiers */ -#define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 1) +#define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 15) #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0) #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1) #define GADGET_ID_PROPERTIES_ADVANCED (GADGET_ID_TEXTBUTTON_FIRST + 2) +#define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 3) /* gadgets for scrolling of drawing area */ -#define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 3) +#define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 4) #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0) #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1) @@ -328,7 +420,7 @@ #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1) #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2) -/* buttons for level/element properties */ +/* checkbuttons for level/element properties */ #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3) #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0) @@ -338,14 +430,31 @@ #define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4) #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5) #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6) -#define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 7) -#define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 8) -#define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 9) -#define GADGET_ID_CUSTOM_PUSHABLE (GADGET_ID_CHECKBUTTON_FIRST + 10) -#define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 11) +#define GADGET_ID_CUSTOM_EXPLODE_RESULT (GADGET_ID_CHECKBUTTON_FIRST + 7) +#define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 8) +#define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 9) +#define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 10) +#define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 11) +#define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 12) +#define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 13) +#define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 14) +#define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 15) +#define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 16) +#define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 17) +#define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 18) +#define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 19) +#define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 20) +#define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 21) +#define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 22) +#define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 23) +#define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 24) +#define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 25) +#define GADGET_ID_CHANGE_BY_PLAYER (GADGET_ID_CHECKBUTTON_FIRST + 26) +#define GADGET_ID_CHANGE_BY_COLLISION (GADGET_ID_CHECKBUTTON_FIRST + 27) +#define GADGET_ID_CHANGE_BY_OTHER (GADGET_ID_CHECKBUTTON_FIRST + 28) /* gadgets for buttons in element list */ -#define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 12) +#define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 29) #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \ ED_NUM_ELEMENTLIST_BUTTONS - 1) @@ -357,21 +466,36 @@ #define RADIO_NR_RANDOM_ELEMENTS 2 /* values for counter gadgets */ -#define ED_COUNTER_ID_ELEM_SCORE 0 -#define ED_COUNTER_ID_ELEM_CONTENT 1 -#define ED_COUNTER_ID_LEVEL_XSIZE 2 -#define ED_COUNTER_ID_LEVEL_YSIZE 3 -#define ED_COUNTER_ID_LEVEL_COLLECT 4 -#define ED_COUNTER_ID_LEVEL_TIMELIMIT 5 -#define ED_COUNTER_ID_LEVEL_TIMESCORE 6 -#define ED_COUNTER_ID_LEVEL_RANDOM 7 -#define ED_COUNTER_ID_SELECT_LEVEL 8 - -#define ED_NUM_COUNTERBUTTONS 9 +#define ED_COUNTER_ID_SELECT_LEVEL 0 +#define ED_COUNTER_ID_LEVEL_XSIZE 1 +#define ED_COUNTER_ID_LEVEL_YSIZE 2 +#define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3 +#define ED_COUNTER_ID_LEVEL_TIMELIMIT 4 +#define ED_COUNTER_ID_LEVEL_TIMESCORE 5 +#define ED_COUNTER_ID_LEVEL_RANDOM 6 +#define ED_COUNTER_ID_ELEMENT_SCORE 7 +#define ED_COUNTER_ID_ELEMENT_CONTENT 8 +#define ED_COUNTER_ID_CUSTOM_SCORE 9 +#define ED_COUNTER_ID_CUSTOM_GEMCOUNT 10 +#define ED_COUNTER_ID_PUSH_DELAY_FIX 11 +#define ED_COUNTER_ID_PUSH_DELAY_RND 12 +#define ED_COUNTER_ID_MOVE_DELAY_FIX 13 +#define ED_COUNTER_ID_MOVE_DELAY_RND 14 +#define ED_COUNTER_ID_CHANGE_DELAY_FIX 15 +#define ED_COUNTER_ID_CHANGE_DELAY_RND 16 +#define ED_COUNTER_ID_CHANGE_CONT_RND 17 + +#define ED_NUM_COUNTERBUTTONS 18 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM +#define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM_SCORE +#define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_MOVE_DELAY_RND + +#define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX +#define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND + /* values for scrollbutton gadgets */ #define ED_SCROLLBUTTON_ID_AREA_UP 0 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1 @@ -398,23 +522,45 @@ /* values for text input gadgets */ #define ED_TEXTINPUT_ID_LEVEL_NAME 0 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1 +#define ED_TEXTINPUT_ID_ELEMENT_NAME 2 -#define ED_NUM_TEXTINPUT 2 +#define ED_NUM_TEXTINPUT 3 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR /* values for selectbox gadgets */ -#define ED_SELECTBOX_ID_CUSTOM_CHANGE_CAUSE 0 - -#define ED_NUM_SELECTBOX 1 +#define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 0 +#define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 1 +#define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 2 +#define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 3 +#define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 4 +#define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 5 +#define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 6 +#define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 7 +#define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 8 +#define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY 9 +#define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 10 +#define ED_SELECTBOX_ID_CHANGE_PLAYER_ACTION 11 +#define ED_SELECTBOX_ID_CHANGE_COLLIDE_ACTION 12 +#define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 13 +#define ED_SELECTBOX_ID_CHANGE_POWER 14 + +#define ED_NUM_SELECTBOX 15 + +#define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE +#define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM_CONSISTENCY + +#define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS +#define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_CHANGE_POWER /* values for textbutton gadgets */ #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1 #define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED 2 +#define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 3 -#define ED_NUM_TEXTBUTTON 3 +#define ED_NUM_TEXTBUTTON 4 /* values for checkbutton gadgets */ #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0 @@ -422,19 +568,39 @@ #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4 -#define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 5 -#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 6 -#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 7 -#define ED_CHECKBUTTON_ID_CUSTOM_PUSHABLE 8 -#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 9 - -#define ED_NUM_CHECKBUTTONS 10 +#define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 5 +#define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 6 +#define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 7 +#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 8 +#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 9 +#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 10 +#define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 11 +#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT 12 +#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 13 +#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 14 +#define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 15 +#define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 16 +#define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 17 +#define ED_CHECKBUTTON_ID_CHANGE_DELAY 18 +#define ED_CHECKBUTTON_ID_CHANGE_BY_PLAYER 19 +#define ED_CHECKBUTTON_ID_CHANGE_BY_COLLISION 20 +#define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER 21 +#define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 22 +#define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 23 +#define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 24 +#define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 25 +#define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 26 + +#define ED_NUM_CHECKBUTTONS 27 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED -#define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE -#define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY +#define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE +#define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT + +#define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC +#define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE /* values for radiobutton gadgets */ #define ED_RADIOBUTTON_ID_PERCENTAGE 0 @@ -445,6 +611,26 @@ #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY +/* values for drawing area gadgets */ +#define ED_DRAWING_ID_DRAWING_LEVEL 0 +#define ED_DRAWING_ID_ELEMENT_CONTENT_0 1 +#define ED_DRAWING_ID_ELEMENT_CONTENT_1 2 +#define ED_DRAWING_ID_ELEMENT_CONTENT_2 3 +#define ED_DRAWING_ID_ELEMENT_CONTENT_3 4 +#define ED_DRAWING_ID_ELEMENT_CONTENT_4 5 +#define ED_DRAWING_ID_ELEMENT_CONTENT_5 6 +#define ED_DRAWING_ID_ELEMENT_CONTENT_6 7 +#define ED_DRAWING_ID_ELEMENT_CONTENT_7 8 +#define ED_DRAWING_ID_AMOEBA_CONTENT 9 +#define ED_DRAWING_ID_CUSTOM_GRAPHIC 10 +#define ED_DRAWING_ID_CUSTOM_CONTENT 11 +#define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 12 +#define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 13 +#define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 14 +#define ED_DRAWING_ID_RANDOM_BACKGROUND 15 + +#define ED_NUM_DRAWING_AREAS 16 + /* ----------------------------------------------------------------------------- @@ -480,6 +666,10 @@ #define MIN_SCORE 0 #define MAX_SCORE 255 +/* values for elements with gem count */ +#define MIN_GEM_COUNT 0 +#define MAX_GEM_COUNT 100 + /* values for random placement */ #define RANDOM_USE_PERCENTAGE 0 #define RANDOM_USE_QUANTITY 1 @@ -531,6 +721,8 @@ static int random_placement_background_element = EL_SAND; static boolean random_placement_background_restricted = FALSE; static boolean stick_element_properties_window = FALSE; static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES]; +static boolean custom_element_change_events[NUM_CHANGE_EVENTS]; +static struct ElementInfo custom_element; static struct { @@ -538,82 +730,166 @@ static struct int min_value, max_value; int gadget_id_down, gadget_id_up; int gadget_id_text; + int gadget_id_align; int *value; - char *infotext_above, *infotext_right; + char *text_above, *text_left, *text_right; } counterbutton_info[ED_NUM_COUNTERBUTTONS] = { + /* ---------- level and editor settings ---------------------------------- */ + { - ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS, - MIN_SCORE, MAX_SCORE, - GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP, - GADGET_ID_ELEM_SCORE_TEXT, - NULL, /* will be set when used */ - "element score", NULL - }, - { - ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS, - MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS, - GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP, - GADGET_ID_ELEM_CONTENT_TEXT, - &level.num_yam_contents, - "element content", NULL + DX + 5 - SX, DY + 3 - SY, + 1, 100, + GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP, + GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE, + &level_nr, + NULL, NULL, NULL }, { - ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2), + ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(2), MIN_LEV_FIELDX, MAX_LEV_FIELDX, GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP, - GADGET_ID_LEVEL_XSIZE_TEXT, + GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE, &level.fieldx, - "playfield size", "width", + "playfield size:", NULL, "width", }, { - ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2), + ED_SETTINGS_XPOS(0) + 2 * DXSIZE, ED_COUNTER_YPOS(2), MIN_LEV_FIELDY, MAX_LEV_FIELDY, GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP, - GADGET_ID_LEVEL_YSIZE_TEXT, + GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP, &level.fieldy, - NULL, "height", + NULL, " ", "height", }, { - ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3), + ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(3), 0, 999, - GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP, - GADGET_ID_LEVEL_COLLECT_TEXT, + GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP, + GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE, &level.gems_needed, - "number of emeralds to collect", NULL + "number of emeralds to collect:", NULL, NULL }, { - ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4), + ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4), 0, 999, GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP, - GADGET_ID_LEVEL_TIMELIMIT_TEXT, + GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE, &level.time, - "time available to solve level", "(0 => no time limit)" + "time available to solve level:", NULL, "(0 => no time limit)" }, { - ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5), + ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(5), 0, 255, GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP, - GADGET_ID_LEVEL_TIMESCORE_TEXT, + GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE, &level.score[SC_TIME_BONUS], - "score for each 10 seconds left", NULL + "score for each 10 seconds left:", NULL, NULL }, { - ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8), + ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8), 1, 100, GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP, - GADGET_ID_LEVEL_RANDOM_TEXT, + GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE, &random_placement_value, - "random element placement", "in" + "random element placement:", NULL, "in" }, + + /* ---------- element settings: configure (various elements) ------------- */ + { - DX + 5 - SX, DY + 3 - SY, - 1, 100, - GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP, - GADGET_ID_SELECT_LEVEL_TEXT, - &level_nr, - NULL, NULL - } + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0), + MIN_SCORE, MAX_SCORE, + GADGET_ID_ELEMENT_SCORE_DOWN, GADGET_ID_ELEMENT_SCORE_UP, + GADGET_ID_ELEMENT_SCORE_TEXT, GADGET_ID_NONE, + NULL, /* will be set when used */ + NULL, NULL, NULL + }, + { + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6), + MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS, + GADGET_ID_ELEMENT_CONTENT_DOWN, GADGET_ID_ELEMENT_CONTENT_UP, + GADGET_ID_ELEMENT_CONTENT_TEXT, GADGET_ID_NONE, + &level.num_yamyam_contents, + NULL, NULL, "number of content areas" + }, + + /* ---------- element settings: configure (custom elements) ------------- */ + + { + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3), + MIN_SCORE, MAX_SCORE, + GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP, + GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE, + &custom_element.score, + NULL, "collect score", NULL + }, + { + ED_SETTINGS_XPOS(13) + 10, ED_SETTINGS_YPOS(3), + MIN_GEM_COUNT, MAX_GEM_COUNT, + GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP, + GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP, + &custom_element.gem_count, + NULL, "gems", NULL + }, + { + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4), + 0, 999, + GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP, + GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE, + &custom_element.push_delay_fixed, + NULL, "push delay", NULL + }, + { + ED_COUNT_PUSH_DELAY_RND_XPOS, ED_SETTINGS_YPOS(4), + 0, 999, + GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP, + GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP, + &custom_element.push_delay_random, + NULL, "+random", NULL + }, + { + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7), + 0, 999, + GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP, + GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE, + &custom_element.move_delay_fixed, + NULL, "move delay", NULL + }, + { + ED_COUNT_MOVE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(7), + 0, 999, + GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP, + GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP, + &custom_element.move_delay_random, + NULL, "+random", NULL + }, + + /* ---------- element settings: advanced (custom elements) --------------- */ + + { + ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(3), + 0, 999, + GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP, + GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE, + &custom_element.change.delay_fixed, + NULL, "delay", NULL, + }, + { + ED_COUNT_CHANGE_DELAY_RND_XPOS+20, ED_SETTINGS_YPOS(3), + 0, 999, + GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP, + GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP, + &custom_element.change.delay_random, + NULL, "+random", NULL + }, + { + ED_SETTINGS_XPOS(3), ED_SETTINGS_YPOS(12), + 0, 100, + GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP, + GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE, + &custom_element.change.random, + NULL, "use random change:", "(%)" + }, }; static struct @@ -626,48 +902,302 @@ static struct } textinput_info[ED_NUM_TEXTINPUT] = { { - ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0), + ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(0), GADGET_ID_LEVEL_NAME, MAX_LEVEL_NAME_LEN, level.name, "Title" }, { - ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1), + ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1), GADGET_ID_LEVEL_AUTHOR, MAX_LEVEL_AUTHOR_LEN, level.author, "Author" + }, + { + 5 * MINI_TILEX, 5 * MINI_TILEY - ED_BORDER_SIZE, + GADGET_ID_ELEMENT_NAME, + MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */ + custom_element.description, + NULL } }; -static struct ValueTextInfo options_change_cause[] = +static struct ValueTextInfo options_access_type[] = +{ + { EP_WALKABLE, "walk" }, + { EP_PASSABLE, "pass" }, + { -1, NULL } +}; + +static struct ValueTextInfo options_access_layer[] = +{ + { EP_ACCESSIBLE_OVER, "over" }, + { EP_ACCESSIBLE_INSIDE, "inside" }, + { EP_ACCESSIBLE_UNDER, "under" }, + { -1, NULL } +}; + +static struct ValueTextInfo options_walk_to_action[] = +{ + { EP_DIGGABLE, "diggable" }, + { EP_COLLECTIBLE, "collectible" }, + { EP_PUSHABLE, "pushable" }, + { -1, NULL } +}; + +static struct ValueTextInfo options_move_pattern[] = +{ + { MV_LEFT, "left" }, + { MV_RIGHT, "right" }, + { MV_UP, "up" }, + { MV_DOWN, "down" }, + { MV_HORIZONTAL, "horizontal" }, + { MV_VERTICAL, "vertical" }, + { MV_ALL_DIRECTIONS, "all directions" }, + { MV_TOWARDS_PLAYER, "towards player" }, + { MV_AWAY_FROM_PLAYER, "away from player" }, + { MV_ALONG_LEFT_SIDE, "along left side" }, + { MV_ALONG_RIGHT_SIDE, "along right side" }, + { MV_TURNING_LEFT, "turning left" }, + { MV_TURNING_RIGHT, "turning right" }, + { -1, NULL } +}; + +static struct ValueTextInfo options_move_direction[] = +{ + { MV_NO_MOVING, "automatic" }, + { MV_LEFT, "left" }, + { MV_RIGHT, "right" }, + { MV_UP, "up" }, + { MV_DOWN, "down" }, + { -1, NULL } +}; + +static struct ValueTextInfo options_move_stepsize[] = +{ + { 1, "very slow" }, + { 2, "slow" }, + { 4, "normal" }, + { 8, "fast" }, + { 16, "very fast" }, + { -1, NULL } +}; + +static struct ValueTextInfo options_smash_targets[] = +{ + { EP_CAN_SMASH_PLAYER, "player" }, +#if 0 + { EP_CAN_SMASH_ENEMIES, "enemies" }, +#endif + { EP_CAN_SMASH_EVERYTHING, "everything" }, + { -1, NULL } +}; + +static struct ValueTextInfo options_slippery_type[] = +{ + { SLIPPERY_ANY_RANDOM, "random" }, + { SLIPPERY_ANY_LEFT_RIGHT, "left, right" }, + { SLIPPERY_ANY_RIGHT_LEFT, "right, left" }, + { SLIPPERY_ONLY_LEFT, "only left" }, + { SLIPPERY_ONLY_RIGHT, "only right" }, + { -1, NULL } +}; + +static struct ValueTextInfo options_deadliness[] = +{ + { EP_DONT_RUN_INTO, "running into" }, + { EP_DONT_COLLIDE_WITH, "colliding with" }, + { EP_DONT_TOUCH, "touching" }, + { -1, NULL } +}; + +static struct ValueTextInfo options_consistency[] = +{ + { EP_CAN_EXPLODE, "can explode" }, + { EP_INDESTRUCTIBLE, "indestructible" }, + { -1, NULL } +}; + +static struct ValueTextInfo options_time_units[] = +{ + { 50, "seconds" }, + { 1, "frames" }, + { -1, NULL } +}; + +static struct ValueTextInfo options_change_player_action[] = { - { 1, "specified delay" }, - { 2, "impact (active)" }, - { 3, "impact (passive)" }, - { 4, "touched by player" }, - { 5, "pressed by player" }, - { -1, NULL } + { CE_TOUCHED_BY_PLAYER, "touched" }, + { CE_PRESSED_BY_PLAYER, "pressed" }, + { CE_PUSHED_BY_PLAYER, "pushed" }, + { -1, NULL } +}; + +static struct ValueTextInfo options_change_collide_action[] = +{ + { CE_COLLISION, "on collision" }, + { CE_IMPACT, "on impact" }, + { CE_SMASHED, "when smashed" }, + { -1, NULL } +}; + +static struct ValueTextInfo options_change_other_action[] = +{ + { CE_OTHER_IS_TOUCHING, "touching" }, + { CE_OTHER_IS_CHANGING, "change of" }, + { CE_OTHER_IS_EXPLODING, "explosion of" }, + { CE_OTHER_GETS_TOUCHED, "player touches" }, + { CE_OTHER_GETS_PRESSED, "player presses" }, + { CE_OTHER_GETS_PUSHED, "player pushes" }, + { CE_OTHER_GETS_COLLECTED, "player collects" }, + { -1, NULL } +}; + +static struct ValueTextInfo options_change_power[] = +{ + { CP_NON_DESTRUCTIVE, "non-destructive" }, + { CP_HALF_DESTRUCTIVE, "half-destructive" }, + { CP_FULL_DESTRUCTIVE, "full-destructive" }, + { -1, NULL } }; -static int index_change_cause = 0; static struct { int x, y; int gadget_id; - int size; + int gadget_id_align; + int size; /* char size of selectbox or '-1' (dynamically determined) */ struct ValueTextInfo *options; - int *index; - char *text, *infotext; + int *value; + char *text_left, *text_right, *infotext; } selectbox_info[ED_NUM_SELECTBOX] = { + /* ---------- element settings: configure (custom elements) ------------- */ + + { + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(1), + GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE, + -1, + options_access_type, + &custom_element.access_type, + "player can", NULL, "type of access to this field" + }, + { + ED_SETTINGS_XPOS(11), ED_SETTINGS_YPOS(1), + GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE, + -1, + options_access_layer, + &custom_element.access_layer, + NULL, NULL, "layer of access for this field" + }, + { + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2), + GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE, + -1, + options_walk_to_action, + &custom_element.walk_to_action, + NULL, NULL, "diggable/collectible/pushable" + }, + { + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5), + GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE, + -1, + options_move_pattern, + &custom_element.move_pattern, + "can move", NULL, "element move direction" + }, + { + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6), + GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE, + -1, + options_move_direction, + &custom_element.move_direction_initial, + "starts moving", NULL, "initial element move direction" + }, + { + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8), + GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE, + -1, + options_move_stepsize, + &custom_element.move_stepsize, + "move/fall speed", NULL, "speed of element movement" + }, + { + ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(9), + GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH, + -1, + options_smash_targets, + &custom_element.smash_targets, + "can smash", NULL, "elements that can be smashed" + }, + { + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(10), + GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE, + -1, + options_slippery_type, + &custom_element.slippery_type, + "slippery", NULL, "where other elements fall down" + }, + { + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(11), + GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE, + -1, + options_deadliness, + &custom_element.deadliness, + "deadly when", NULL, "deadliness of element" + }, + { + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(12), + GADGET_ID_CUSTOM_CONSISTENCY, GADGET_ID_NONE, + -1, + options_consistency, + &custom_element.consistency, + NULL, "explodes to:", "consistency/destructibility" + }, + + /* ---------- element settings: advanced (custom elements) --------------- */ + + { + ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(4), + GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE, + -1, + options_time_units, + &custom_element.change.delay_frames, + "delay time given in", NULL, "delay time units for change" + }, + { + ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(5), + GADGET_ID_CHANGE_PLAYER_ACTION, GADGET_ID_NONE, + -1, + options_change_player_action, + &custom_element.change_player_action, + NULL, "by player", "type of player contact" + }, + { + ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(6), + GADGET_ID_CHANGE_COLLIDE_ACTION, GADGET_ID_NONE, + -1, + options_change_collide_action, + &custom_element.change_collide_action, + NULL, NULL, "change after impact or smash" + }, + { + ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(7), + GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE, + -1, + options_change_other_action, + &custom_element.change_other_action, + NULL, "element:", "type of other element action" + }, { - ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3), - GADGET_ID_CUSTOM_CHANGE_CAUSE, - 17, - options_change_cause, &index_change_cause, - "test:", "test-selectbox entry" + ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(10), + GADGET_ID_CHANGE_POWER, GADGET_ID_NONE, + -1, + options_change_power, + &custom_element.change.power, + "power:", NULL, "power of extended change" }, }; @@ -675,34 +1205,36 @@ static struct { int x, y; int gadget_id; + int gadget_id_align; int size; - char *value; - char *infotext; + char *text, *infotext; } textbutton_info[ED_NUM_TEXTBUTTON] = { { - ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1), - GADGET_ID_PROPERTIES_INFO, - 11, "Information", - "Show information about element" + ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1), + GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE, + 11, "Information", "Show information about element" + }, + { + ED_SETTINGS_XPOS(0) + 166, ED_COUNTER_YPOS(1), + GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE, + 11, "Configure", "Configure element properties" }, { - ED_SETTINGS_XPOS + 166, ED_COUNTER_YPOS(1), - GADGET_ID_PROPERTIES_CONFIG, - 11, "Configure", - "Configure element properties" + ED_SETTINGS_XPOS(0) + 332, ED_COUNTER_YPOS(1), + GADGET_ID_PROPERTIES_ADVANCED, GADGET_ID_NONE, + 11, "Advanced", "Advanced element configuration" }, { - ED_SETTINGS_XPOS + 332, ED_COUNTER_YPOS(1), - GADGET_ID_PROPERTIES_ADVANCED, - 11, "Advanced", - "Advanced element configuration" + ED_SETTINGS_XPOS(0) + 262, ED_SETTINGS_YPOS(13), + GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE, + -1, "Save as template", "Save current settings as new template" }, }; static struct { - int xpos, ypos; + int gd_x, gd_y; int x, y; int gadget_id; char *infotext; @@ -748,7 +1280,7 @@ static struct static struct { - int xpos, ypos; + int gd_x, gd_y; int x, y; int width, height; int type; @@ -786,25 +1318,26 @@ static struct { int x, y; int gadget_id; + int gadget_id_align; int radio_button_nr; int *value; int checked_value; - char *text, *infotext; + char *text_left, *text_right, *infotext; } radiobutton_info[ED_NUM_RADIOBUTTONS] = { { - ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8), - GADGET_ID_RANDOM_PERCENTAGE, + ED_SETTINGS_XPOS(0) + 160, ED_COUNTER2_YPOS(8), + GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP, RADIO_NR_RANDOM_ELEMENTS, &random_placement_method, RANDOM_USE_PERCENTAGE, - "percentage", "use percentage for random elements" + " ", "percentage", "use percentage for random elements" }, { - ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8), - GADGET_ID_RANDOM_QUANTITY, + ED_SETTINGS_XPOS(0) + 340, ED_COUNTER2_YPOS(8), + GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE, RADIO_NR_RANDOM_ELEMENTS, &random_placement_method, RANDOM_USE_QUANTITY, - "quantity", "use quantity for random elements" + " ", "quantity", "use quantity for random elements" } }; @@ -812,103 +1345,357 @@ static struct { int x, y; int gadget_id; + int gadget_id_align; boolean *value; - char *text, *infotext; + char *text_left, *text_right, *infotext; } checkbutton_info[ED_NUM_CHECKBUTTONS] = { + /* ---------- level and editor settings ---------------------------------- */ + { - ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY, - GADGET_ID_DOUBLE_SPEED, + ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(6) - MINI_TILEY, + GADGET_ID_DOUBLE_SPEED, GADGET_ID_NONE, &level.double_speed, - "double speed movement", "set movement speed of player" + NULL, "double speed movement", "set movement speed of player" }, { - ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY, - GADGET_ID_GRAVITY, + ED_SETTINGS_XPOS(0) + 340, ED_COUNTER_YPOS(6) - MINI_TILEY, + GADGET_ID_GRAVITY, GADGET_ID_DOUBLE_SPEED, &level.gravity, - "gravity", "set level gravity" + " ", "gravity", "set level gravity" }, { - ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY, - GADGET_ID_RANDOM_RESTRICTED, + ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY, + GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE, &random_placement_background_restricted, - "restrict random placement to", "set random placement restriction" + NULL, + "restrict random placement to:", "set random placement restriction" }, + + /* ---------- element settings: configure (various elements) ------------- */ + { - ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4), - GADGET_ID_STICK_ELEMENT, + ED_SETTINGS_XPOS(0), 0, /* set at runtime */ + GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE, &stick_element_properties_window, - "stick window to edit content", "stick window to edit content" + NULL, + "stick this screen to edit content","stick this screen to edit content" }, { - ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4), - GADGET_ID_EM_SLIPPERY_GEMS, + ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4), + GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE, &level.em_slippery_gems, + NULL, "slip down from certain flat walls","use EM style slipping behaviour" }, + + /* ---------- element settings: configure (custom elements) ------------- */ + + { + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1), + GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE, + &custom_element_properties[EP_ACCESSIBLE], + NULL, NULL, "player can walk to or pass this field" + }, + { + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2), + GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE, + &custom_element_properties[EP_WALK_TO_OBJECT], + NULL, NULL, "player can dig/collect/push element" + }, { - ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(10), - GADGET_ID_CUSTOM_INDESTRUCTIBLE, - &custom_element_properties[EP_INDESTRUCTIBLE], - "indestructible", "element cannot be destroyed" + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(5), + GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE, + &custom_element_properties[EP_CAN_MOVE], + NULL, NULL, "element can move in some direction" }, { - ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(11), - GADGET_ID_CUSTOM_CAN_FALL, + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(9), + GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE, &custom_element_properties[EP_CAN_FALL], - "can fall", "element can fall down" + NULL, "can fall", "element can fall down" }, { - ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(12), - GADGET_ID_CUSTOM_CAN_SMASH, + ED_SETTINGS_XPOS(6), ED_SETTINGS_YPOS(9), + GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL, &custom_element_properties[EP_CAN_SMASH], - "can smash", "element can smash other elements" + " ", NULL, "element can smash other elements" + }, + { + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10), + GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE, + &custom_element_properties[EP_SLIPPERY], + NULL, NULL, "other elements can fall down from it" }, { - ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(13), - GADGET_ID_CUSTOM_PUSHABLE, - &custom_element_properties[EP_PUSHABLE], - "pushable", "element can be pushed" + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(11), + GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE, + &custom_element_properties[EP_DEADLY], + NULL, NULL, "element can kill the player" }, { - ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(14), - GADGET_ID_CUSTOM_SLIPPERY, - &custom_element_properties[EP_SLIPPERY], - "slippery", "other elements can fall down from it" - } + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(12), + GADGET_ID_CUSTOM_EXPLODE_RESULT, GADGET_ID_NONE, + &custom_element_properties[EP_EXPLODE_RESULT], + NULL, NULL, "set consistency/destructibility" + }, + { + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(13), + GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE, + &custom_element.can_explode_by_fire, + NULL, "by fire", "element can explode by fire/explosion" + }, + { + ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(13), + GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE, + &custom_element.can_explode_smashed, + " ", "smashed", "element can explode when smashed" + }, + { + ED_SETTINGS_XPOS(13), ED_SETTINGS_YPOS(13), + GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH, + &custom_element.can_explode_impact, + " ", "impact", "element can explode on impact" + }, + + /* ---------- element settings: advanced (custom elements) --------------- */ + + { + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1), + GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE, + &custom_element.use_gfx_element, + NULL, "use graphic of element:", "use graphic for custom element" + }, + { + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2), + GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE, + &custom_element_properties[EP_CAN_CHANGE], + NULL, "element changes to:", "element can change to other element" + }, + { + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3), + GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE, + &custom_element_change_events[CE_DELAY], + NULL, NULL, "element changes after delay" + }, + { + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5), + GADGET_ID_CHANGE_BY_PLAYER, GADGET_ID_NONE, + &custom_element_change_events[CE_BY_PLAYER], + NULL, NULL, "element changes by player contact" + }, + { + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6), + GADGET_ID_CHANGE_BY_COLLISION, GADGET_ID_NONE, + &custom_element_change_events[CE_BY_COLLISION], + NULL, NULL, "element changes by impact or smash" + }, + { + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7), + GADGET_ID_CHANGE_BY_OTHER, GADGET_ID_NONE, + &custom_element_change_events[CE_BY_OTHER], + NULL, NULL, "element changes by other element" + }, + { + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8), + GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE, + &custom_element.change.explode, + NULL, "explode instead of change", "element explodes instead of change" + }, + { + ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(9), + GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE, + &custom_element.change.use_content, + NULL, "use extended change target:","element changes to more elements" + }, + { + ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(11), + GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE, + &custom_element.change.only_complete, + NULL, "only use complete change", "only use complete extended content" + }, + { + ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(12), + GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE, + &custom_element.change.use_random_change, + NULL, NULL, "use random value for new content" + }, + { + ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(13), + GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE, + &level.use_custom_template, + NULL, "use template", "use template for custom properties" + }, }; +static struct +{ + int x, y; + int area_xsize, area_ysize; + int gadget_id; + int gadget_id_align; + char *text_left, *text_right; +} drawingarea_info[ED_NUM_DRAWING_AREAS] = +{ + /* ---------- level playfield content ------------------------------------ */ -/* - ----------------------------------------------------------------------------- - some internally used variables - ----------------------------------------------------------------------------- -*/ + { + 0, 0, + MAX_ED_FIELDX, MAX_ED_FIELDY, + GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE, + NULL, NULL + }, -/* actual size of level editor drawing area */ -static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1; + /* ---------- yam yam content -------------------------------------------- */ -/* actual position of level editor drawing area in level playfield */ -static int level_xpos = -1, level_ypos = -1; + { + ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0), + 3, 3, + GADGET_ID_ELEMENT_CONTENT_0, GADGET_ID_NONE, + NULL, NULL + }, + { + ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1), + 3, 3, + GADGET_ID_ELEMENT_CONTENT_1, GADGET_ID_NONE, + NULL, NULL + }, + { + ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2), + 3, 3, + GADGET_ID_ELEMENT_CONTENT_2, GADGET_ID_NONE, + NULL, NULL + }, + { + ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3), + 3, 3, + GADGET_ID_ELEMENT_CONTENT_3, GADGET_ID_NONE, + NULL, NULL + }, + { + ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4), + 3, 3, + GADGET_ID_ELEMENT_CONTENT_4, GADGET_ID_NONE, + NULL, NULL + }, + { + ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5), + 3, 3, + GADGET_ID_ELEMENT_CONTENT_5, GADGET_ID_NONE, + NULL, NULL + }, + { + ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6), + 3, 3, + GADGET_ID_ELEMENT_CONTENT_6, GADGET_ID_NONE, + NULL, NULL + }, + { + ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7), + 3, 3, + GADGET_ID_ELEMENT_CONTENT_7, GADGET_ID_NONE, + NULL, NULL + }, -#define IN_ED_FIELD(x,y) ((x)>=0 && (x)=0 &&(y)=0 && (x)=0 &&(y)x + gi->width + getFullTextWidth(text)); } static char *getElementInfoText(int element) @@ -1790,7 +2585,9 @@ static char *getElementInfoText(int element) if (element < NUM_FILE_ELEMENTS) { - if (element_info[element].custom_description != NULL) + if (strlen(element_info[element].description) > 0) + info_text = element_info[element].description; + else if (element_info[element].custom_description != NULL) info_text = element_info[element].custom_description; else if (element_info[element].editor_description != NULL) info_text = element_info[element].editor_description; @@ -1956,8 +2753,8 @@ static void CreateControlButtons() y += DY; width = ED_SCROLLBUTTON2_XSIZE; height = ED_SCROLLBUTTON2_YSIZE; - gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos; - gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos; + gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x; + gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y; gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE; gd_y2 = gd_y1; } @@ -1967,8 +2764,8 @@ static void CreateControlButtons() y += SY; width = ED_SCROLLBUTTON_XSIZE; height = ED_SCROLLBUTTON_YSIZE; - gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos; - gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos; + gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x; + gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y; gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE; gd_y2 = gd_y1; } @@ -2055,8 +2852,18 @@ static void CreateCounterButtons() for (i=0; iwidth + ED_GADGET_DISTANCE; /* xpos of text count button */ + right_gadget_border[id] = + getRightGadgetBorder(gi, counterbutton_info[i].text_right); + + x += gi->width + ED_GADGET_DISTANCE; /* text count button */ if (j == 0) { @@ -2140,8 +2950,8 @@ static void CreateCounterButtons() font_type = FONT_LEVEL_NUMBER; font_type_active = FONT_LEVEL_NUMBER; - xpos += 2 * ED_GADGET_DISTANCE; - ypos -= ED_GADGET_DISTANCE; + x += 2 * ED_GADGET_DISTANCE; + y -= ED_GADGET_DISTANCE; gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS; gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS; @@ -2156,8 +2966,8 @@ static void CreateCounterButtons() gi = CreateGadget(GDI_CUSTOM_ID, id, GDI_CUSTOM_TYPE_ID, i, GDI_INFO_TEXT, "enter counter value", - GDI_X, xpos, - GDI_Y, ypos, + GDI_X, x, + GDI_Y, y, GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC, GDI_NUMBER_VALUE, 0, GDI_NUMBER_MIN, counterbutton_info[i].min_value, @@ -2178,7 +2988,10 @@ static void CreateCounterButtons() Error(ERR_EXIT, "cannot create gadget"); level_editor_gadget[id] = gi; - xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */ + right_gadget_border[id] = + getRightGadgetBorder(gi, counterbutton_info[i].text_right); + + x += gi->width + ED_GADGET_DISTANCE; /* up count button */ } } } @@ -2186,47 +2999,38 @@ static void CreateCounterButtons() static void CreateDrawingAreas() { - struct GadgetInfo *gi; - unsigned long event_mask; - int id; int i; - event_mask = - GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING | - GD_EVENT_OFF_BORDERS; - - /* one for the level drawing area ... */ - id = GADGET_ID_DRAWING_LEVEL; - gi = CreateGadget(GDI_CUSTOM_ID, id, - GDI_X, SX, - GDI_Y, SY, - GDI_TYPE, GD_TYPE_DRAWING_AREA, - GDI_AREA_SIZE, ed_fieldx, ed_fieldy, - GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY, - GDI_EVENT_MASK, event_mask, - GDI_CALLBACK_INFO, HandleDrawingAreaInfo, - GDI_CALLBACK_ACTION, HandleDrawingAreas, - GDI_END); - - if (gi == NULL) - Error(ERR_EXIT, "cannot create gadget"); - - level_editor_gadget[id] = gi; - - /* ... up to eight areas for element content ... */ - for (i=0; i' operation will + implicitely cast -1 to an unsigned integer value!) */ + selectbox_info[i].size = 0; + + for (j=0; selectbox_info[i].options[j].text != NULL; j++) + if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size) + selectbox_info[i].size = strlen(selectbox_info[i].options[j].text); + + selectbox_info[i].size++; /* add one character empty space */ + } event_mask = GD_EVENT_RELEASED | GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING; @@ -2366,17 +3130,26 @@ static void CreateSelectboxGadgets() gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS; gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS; + /* determine horizontal position to the right of specified gadget */ + if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE) + x = (right_gadget_border[selectbox_info[i].gadget_id_align] + + ED_GADGET_TEXT_DISTANCE); + + /* determine horizontal offset for leading text */ + if (selectbox_info[i].text_left != NULL) + x += (getFontWidth(FONT_TEXT_1) * strlen(selectbox_info[i].text_left) + + ED_GADGET_TEXT_DISTANCE); + sprintf(infotext, "Select %s", selectbox_info[i].infotext); infotext[max_infotext_len] = '\0'; gi = CreateGadget(GDI_CUSTOM_ID, id, GDI_CUSTOM_TYPE_ID, i, GDI_INFO_TEXT, infotext, - GDI_X, SX + selectbox_info[i].x, - GDI_Y, SY + selectbox_info[i].y, + GDI_X, x, + GDI_Y, y, GDI_TYPE, GD_TYPE_SELECTBOX, GDI_SELECTBOX_OPTIONS, selectbox_info[i].options, - GDI_SELECTBOX_INDEX, selectbox_info[i].index, GDI_TEXT_SIZE, selectbox_info[i].size, GDI_TEXT_FONT, FONT_INPUT_1, GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE, @@ -2394,6 +3167,8 @@ static void CreateSelectboxGadgets() Error(ERR_EXIT, "cannot create gadget"); level_editor_gadget[id] = gi; + right_gadget_border[id] = + getRightGadgetBorder(gi, selectbox_info[i].text_right); } } @@ -2410,31 +3185,51 @@ static void CreateTextbuttonGadgets() unsigned long event_mask; char infotext[MAX_OUTPUT_LINESIZE + 1]; int id = textbutton_info[i].gadget_id; + int x = SX + textbutton_info[i].x; + int y = SY + textbutton_info[i].y; + + if (textbutton_info[i].size == -1) /* dynamically determine size */ + textbutton_info[i].size = strlen(textbutton_info[i].text); event_mask = GD_EVENT_RELEASED; - gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS; - gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS; - gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS; - gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS; + if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_ADVANCED) + { + gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS; + gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS; + gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS; + gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS; + } + else + { + gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS; + gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS; + gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS; + gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS; + } sprintf(infotext, "%s", textbutton_info[i].infotext); infotext[max_infotext_len] = '\0'; + /* determine horizontal position to the right of specified gadget */ + if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE) + x = (right_gadget_border[textbutton_info[i].gadget_id_align] + + ED_GADGET_TEXT_DISTANCE); + gi = CreateGadget(GDI_CUSTOM_ID, id, GDI_CUSTOM_TYPE_ID, i, GDI_INFO_TEXT, infotext, - GDI_X, SX + textbutton_info[i].x, - GDI_Y, SY + textbutton_info[i].y, + GDI_X, x, + GDI_Y, y, GDI_TYPE, GD_TYPE_TEXT_BUTTON, - GDI_TEXT_VALUE, textbutton_info[i].value, + GDI_TEXT_VALUE, textbutton_info[i].text, GDI_TEXT_SIZE, textbutton_info[i].size, GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE, GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2, GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1, GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1, GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2, - GDI_BORDER_SIZE, ED_BORDER2_SIZE, ED_BORDER_SIZE, + GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE, GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE, GDI_DECORATION_SHIFTING, 1, 1, GDI_EVENT_MASK, event_mask, @@ -2466,7 +3261,7 @@ static void CreateScrollbarGadgets() { items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ; items_visible = ED_ELEMENTLIST_BUTTONS_VERT; - item_position = 0; + item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ; } else /* drawing area scrollbars */ { @@ -2486,11 +3281,11 @@ static void CreateScrollbarGadgets() event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS; - gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos; + gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x; gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ? scrollbar_info[i].height : scrollbar_info[i].width)); - gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos; - gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos; + gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y; + gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y; gi = CreateGadget(GDI_CUSTOM_ID, id, GDI_CUSTOM_TYPE_ID, i, @@ -2525,7 +3320,6 @@ static void CreateCheckbuttonGadgets() struct GadgetInfo *gi; unsigned long event_mask; int gd_x1, gd_x2, gd_x3, gd_x4, gd_y; - boolean checked; int i; event_mask = GD_EVENT_PRESSED; @@ -2536,69 +3330,114 @@ static void CreateCheckbuttonGadgets() gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS; gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS; - for (i=0; ix - xoffset_left; + int x_right = gi_up->x + gi_up->width + xoffset_right; + int y_above = gi_down->y - yoffset_above; + int x = gi_down->x; + int y = gi_up->y + yoffset; +#endif + + if (counterbutton_info[id].text_above) + DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1); + + if (counterbutton_info[id].text_left) + DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1); + + if (counterbutton_info[id].text_right) + DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1); + + ModifyEditorCounter(id, *counterbutton_info[id].value); + MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]); MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]); MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]); @@ -2659,22 +3535,63 @@ static void MapControlButtons() ModifyEditorCounterLimits(counter_id, leveldir_current->first_level, leveldir_current->last_level); - ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value); MapCounterButtons(counter_id); } static void MapDrawingArea(int id) { - MapGadget(level_editor_gadget[id]); + MapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]); } static void MapTextInputGadget(int id) { + char infotext[MAX_OUTPUT_LINESIZE + 1]; + int max_infotext_len = getMaxInfoTextLength(); + int xoffset_above = 0; + int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE); + int x = textinput_info[id].x + xoffset_above; + int y = textinput_info[id].y + yoffset_above; + + if (textinput_info[id].infotext) + { + sprintf(infotext, "%s:", textinput_info[id].infotext); + infotext[max_infotext_len] = '\0'; + DrawTextF(x, y, FONT_TEXT_1, infotext); + } + + ModifyGadget(level_editor_gadget[textinput_info[id].gadget_id], + GDI_TEXT_VALUE, textinput_info[id].value, GDI_END); + MapGadget(level_editor_gadget[textinput_info[id].gadget_id]); } static void MapSelectboxGadget(int id) { + struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id]; +#if 0 + int xoffset_left = 0; + int yoffset_left = ED_BORDER_SIZE; + int xoffset_right = ED_GADGET_TEXT_DISTANCE; + int yoffset_right = ED_BORDER_SIZE; + int x = selectbox_info[id].x + xoffset_left; + int y = selectbox_info[id].y + yoffset_left; +#else + int xoffset_left = getFullTextWidth(selectbox_info[id].text_left); + int xoffset_right = ED_GADGET_TEXT_DISTANCE; + int yoffset = ED_BORDER_SIZE; + int x_left = gi->x - xoffset_left; + int x_right = gi->x + gi->width + xoffset_right; + int y = gi->y + yoffset; +#endif + + if (selectbox_info[id].text_left) + DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1); + + if (selectbox_info[id].text_right) + DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1); + + ModifyEditorSelectbox(id, *selectbox_info[id].value); + MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]); } @@ -2685,11 +3602,64 @@ static void MapTextbuttonGadget(int id) static void MapRadiobuttonGadget(int id) { + struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id]; +#if 0 + int xoffset_right = ED_XOFFSET_CHECKBOX; + int yoffset_right = ED_BORDER_SIZE; + int x = radiobutton_info[id].x + xoffset_right; + int y = radiobutton_info[id].y + yoffset_right; +#else + int xoffset_left = getFullTextWidth(checkbutton_info[id].text_left); + int xoffset_right = ED_GADGET_TEXT_DISTANCE; + int yoffset = ED_BORDER_SIZE; + int x_left = gi->x - xoffset_left; + int x_right = gi->x + gi->width + xoffset_right; + int y = gi->y + yoffset; +#endif + boolean checked = + (*radiobutton_info[id].value == radiobutton_info[id].checked_value); + + if (radiobutton_info[id].text_left) + DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1); + + if (radiobutton_info[id].text_right) + DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1); + + ModifyGadget(level_editor_gadget[radiobutton_info[id].gadget_id], + GDI_CHECKED, checked, GDI_END); + MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]); } static void MapCheckbuttonGadget(int id) { + struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id]; +#if 0 + int xoffset_right = ED_XOFFSET_CHECKBOX; + int yoffset_right = ED_BORDER_SIZE; + int x = checkbutton_info[id].x + xoffset_right; + int y = checkbutton_info[id].y + yoffset_right; +#else + int xoffset_left = getFullTextWidth(checkbutton_info[id].text_left); + int xoffset_right = ED_GADGET_TEXT_DISTANCE; + int yoffset = ED_BORDER_SIZE; + int x_left = gi->x - xoffset_left; + int x_right = gi->x + gi->width + xoffset_right; + int y = gi->y + yoffset; +#endif + + /* special case needed for "sticky" gadget */ + ModifyGadget(level_editor_gadget[checkbutton_info[id].gadget_id], + GDI_CHECKED, *checkbutton_info[id].value, + GDI_Y, SY + checkbutton_info[id].y, GDI_END); + y = gi->y + yoffset; + + if (checkbutton_info[id].text_left) + DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1); + + if (checkbutton_info[id].text_right) + DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1); + MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]); } @@ -2721,7 +3691,7 @@ static void MapMainDrawingArea() MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]); } - MapDrawingArea(GADGET_ID_DRAWING_LEVEL); + MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL); } static void UnmapDrawingArea(int id) @@ -2755,6 +3725,9 @@ static void ResetUndoBuffer() static void DrawEditModeWindow() { + ModifyEditorElementList(); + RedrawDrawingElements(); + if (edit_mode == ED_MODE_INFO) DrawLevelInfoWindow(); else if (edit_mode == ED_MODE_PROPERTIES) @@ -2770,7 +3743,7 @@ static boolean LevelChanged() for(y=0; y 3) - return; + int gadget_id = selectbox_info[selectbox_id].gadget_id; + struct GadgetInfo *gi = level_editor_gadget[gadget_id]; + int new_index_value = 0; + int i; - if (button == 1) - { - new_element1 = element; - DrawMiniGraphicExt(drawto, - DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS, - el2edimg(new_element1)); + for(i=0; selectbox_info[selectbox_id].options[i].text != NULL; i++) + if (selectbox_info[selectbox_id].options[i].value == new_value) + new_index_value = i; + + *selectbox_info[selectbox_id].value = + selectbox_info[selectbox_id].options[new_index_value].value; + + ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END); +} + +static void ModifyEditorElementList() +{ + int i; + + for (i=0; ideco.design; + int element = editor_elements[element_shift + i]; + + UnmapGadget(gi); + getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y); + ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END); + MapGadget(gi); + } +} + +static void PickDrawingElement(int button, int element) +{ + if (button < 1 || button > 3) + return; + + if (button == 1) + { + new_element1 = element; + DrawMiniGraphicExt(drawto, + DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS, + el2edimg(new_element1)); } else if (button == 2) { @@ -3039,8 +4246,17 @@ static void PickDrawingElement(int button, int element) redraw_mask |= REDRAW_DOOR_1; } +static void RedrawDrawingElements() +{ + PickDrawingElement(1, new_element1); + PickDrawingElement(2, new_element2); + PickDrawingElement(3, new_element3); +} + static void DrawDrawingWindow() { + stick_element_properties_window = FALSE; + SetMainBackgroundImage(IMG_UNDEFINED); ClearWindow(); UnmapLevelEditorWindowGadgets(); @@ -3054,9 +4270,11 @@ static void DrawDrawingWindow() MapMainDrawingArea(); } -static void DrawElementBorder(int dest_x, int dest_y, int width, int height) +static void DrawElementBorder(int dest_x, int dest_y, int width, int height, + boolean input) { - int border_graphic = IMG_EDITOR_ELEMENT_BORDER; + int border_graphic = + (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER); Bitmap *src_bitmap; int src_x, src_y; int num_mini_tilex = width / MINI_TILEX + 1; @@ -3076,107 +4294,50 @@ static void DrawElementBorder(int dest_x, int dest_y, int width, int height) static void DrawRandomPlacementBackgroundArea() { + struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_RANDOM_BACKGROUND]; +#if 0 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX; int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY; int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS; int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS; +#endif - ElementContent[0][0][0] = random_placement_background_element; - - DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY); - DrawMiniElement(area_x, area_y, ElementContent[0][0][0]); + DrawElementBorder(gi->x, gi->y, MINI_TILEX, MINI_TILEY, TRUE); + DrawMiniElement(gi->x, gi->y, random_placement_background_element); - MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND); + MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND); } static void DrawLevelInfoWindow() { - char infotext[MAX_OUTPUT_LINESIZE + 1]; - int max_infotext_len = getMaxInfoTextLength(); - int xoffset_above = 0; - int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE); - int xoffset_right = getCounterGadgetWidth(); - int yoffset_right = ED_BORDER_SIZE; - int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE; - int yoffset_right2 = ED_BORDER_SIZE; - int i, x, y; + int i; + + stick_element_properties_window = FALSE; SetMainBackgroundImage(IMG_BACKGROUND_EDITOR); ClearWindow(); UnmapLevelEditorWindowGadgets(); - DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS, + DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS, "Level Settings", FONT_TITLE_1); DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS, "Editor Settings", FONT_TITLE_1); /* draw counter gadgets */ for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++) - { - if (counterbutton_info[i].infotext_above) - { - x = counterbutton_info[i].x + xoffset_above; - y = counterbutton_info[i].y + yoffset_above; - - sprintf(infotext, "%s:", counterbutton_info[i].infotext_above); - infotext[max_infotext_len] = '\0'; - DrawTextF(x, y, FONT_TEXT_1, infotext); - } - - if (counterbutton_info[i].infotext_right) - { - x = counterbutton_info[i].x + xoffset_right; - y = counterbutton_info[i].y + yoffset_right; - - sprintf(infotext, "%s", counterbutton_info[i].infotext_right); - infotext[max_infotext_len] = '\0'; - DrawTextF(x, y, FONT_TEXT_1, infotext); - } - - ModifyEditorCounter(i, *counterbutton_info[i].value); MapCounterButtons(i); - } - - /* draw text input gadgets */ - for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++) - { - x = textinput_info[i].x + xoffset_above; - y = textinput_info[i].y + yoffset_above; - sprintf(infotext, "%s:", textinput_info[i].infotext); - infotext[max_infotext_len] = '\0'; - - DrawTextF(x, y, FONT_TEXT_1, infotext); - ModifyEditorTextInput(i, textinput_info[i].value); - MapTextInputGadget(i); - } + /* draw checkbutton gadgets */ + for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++) + MapCheckbuttonGadget(i); /* draw radiobutton gadgets */ for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++) - { - boolean checked = - (*radiobutton_info[i].value == radiobutton_info[i].checked_value); - - x = radiobutton_info[i].x + xoffset_right2; - y = radiobutton_info[i].y + yoffset_right2; - - DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[i].text); - ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id], - GDI_CHECKED, checked, GDI_END); MapRadiobuttonGadget(i); - } - - /* draw checkbutton gadgets */ - for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++) - { - x = checkbutton_info[i].x + xoffset_right2; - y = checkbutton_info[i].y + yoffset_right2; - DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text); - ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id], - GDI_CHECKED, *checkbutton_info[i].value, GDI_END); - MapCheckbuttonGadget(i); - } + /* draw text input gadgets */ + for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++) + MapTextInputGadget(i); /* draw drawing area */ DrawRandomPlacementBackgroundArea(); @@ -3189,23 +4350,23 @@ static void DrawAmoebaContentArea() int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS; int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS; - ElementContent[0][0][0] = level.amoeba_content; - - DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY); - DrawMiniElement(area_x, area_y, ElementContent[0][0][0]); + DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE); + DrawMiniElement(area_x, area_y, level.amoeba_content); DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1); - MapDrawingArea(GADGET_ID_AMOEBA_CONTENT); + MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT); } -static void DrawCustomChangedArea() +static void DrawCustomGraphicElementArea() { - int area_x = ED_AREA_ELEM_CONTENT2_XPOS / MINI_TILEX; - int area_y = ED_AREA_ELEM_CONTENT2_YPOS / MINI_TILEY; - int area_sx = SX + ED_AREA_ELEM_CONTENT2_XPOS; - int area_sy = SY + ED_AREA_ELEM_CONTENT2_YPOS; - int i = properties_element - EL_CUSTOM_START; + struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_GRAPHIC]; +#if 0 + int xpos = ED_AREA_ELEM_CONTENT3_XPOS; + int ypos = ED_AREA_ELEM_CONTENT3_YPOS; + int area_sx = SX + xpos; + int area_sy = SY + ypos; +#endif if (!IS_CUSTOM_ELEMENT(properties_element)) { @@ -3215,247 +4376,191 @@ static void DrawCustomChangedArea() return; } - ElementContent[0][0][0] = level.custom_element_successor[i]; - - DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY); - DrawMiniElement(area_x, area_y, ElementContent[0][0][0]); - - DrawText(area_sx + TILEX, area_sy + 1, "Element after change", FONT_TEXT_1); + DrawElementBorder(gi->x, gi->y, MINI_TILEX, MINI_TILEY, TRUE); + DrawMiniGraphicExt(drawto, gi->x, gi->y, + el2edimg(custom_element.gfx_element)); - MapDrawingArea(GADGET_ID_CUSTOM_CHANGED); + MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC); } -static void DrawElementContentAreas() +static void DrawCustomContentArea() { - int counter_id = ED_COUNTER_ID_ELEM_CONTENT; - int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX; - int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY; - int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS; - int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS; - int xoffset_right = getCounterGadgetWidth(); - int yoffset_right = ED_BORDER_SIZE; - int i, x, y; + struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CONTENT]; +#if 0 + int area_sx = SX + ED_AREA_ELEM_CONTENT4_XPOS; + int area_sy = SY + ED_AREA_ELEM_CONTENT4_YPOS; +#endif + int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS]; + int x2 = right_gadget_border[GADGET_ID_CUSTOM_CONSISTENCY]; + int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT]; + int xoffset = ED_GADGET_TEXT_DISTANCE + MINI_TILEX / 2; + int x, y; - for (i=0; ix, gi->y, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE); - /* delete content areas in case of reducing number of them */ - DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY); + for (y=0; y<3; y++) + for (x=0; x<3; x++) + DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY, + el2edimg(custom_element.content[x][y])); - for (i=0; ix, gi->y, MINI_TILEX, MINI_TILEY, TRUE); + DrawMiniGraphicExt(drawto, gi->x, gi->y, + el2edimg(custom_element.change.target_element)); -#define TEXT_COLLECTING "Score for collecting" -#define TEXT_SMASHING "Score for smashing" -#define TEXT_CRACKING "Score for cracking" -#define TEXT_SPEED "Speed of amoeba growth" -#define TEXT_DURATION "Duration when activated" + MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET); -static struct -{ - int element; - int *value; - char *text; -} elements_with_counter[] = -{ - { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING }, - { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING }, - { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING }, - { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING }, - { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING }, - { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING }, - { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING }, - { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING }, - { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING }, - { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING }, - { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING }, - { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING }, - { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING }, - { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING }, - { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING }, - { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING }, - { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING }, - { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING }, - { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING }, - { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING }, - { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING }, - { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING }, - { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING }, - { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING }, - { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING }, - { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING }, - { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING }, - { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING }, - { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING }, - { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING }, - { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING }, - { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING }, - { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING }, - { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING }, - { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING }, - { EL_EM_KEY_1_FILE, &level.score[SC_KEY], TEXT_COLLECTING }, - { EL_EM_KEY_2_FILE, &level.score[SC_KEY], TEXT_COLLECTING }, - { EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING }, - { EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING }, - { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED }, - { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED }, - { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED }, - { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED }, - { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION }, - { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION }, - { -1, NULL, NULL } -}; - -static boolean checkPropertiesConfig() -{ - int i; + if (drawingarea_info[id].text_left) + DrawTextF(x, y, FONT_TEXT_1, drawingarea_info[id].text_left); - if (IS_GEM(properties_element) || - IS_CUSTOM_ELEMENT(properties_element) || - HAS_CONTENT(properties_element)) - return TRUE; - else - for (i=0; elements_with_counter[i].element != -1; i++) - if (elements_with_counter[i].element == properties_element) - return TRUE; + if (drawingarea_info[id].text_right) + { + x = gi->x + gi->width + xoffset_right; + y = SY + drawingarea_info[id].y + yoffset_right; - return FALSE; + DrawText(x, y, drawingarea_info[id].text_right, FONT_TEXT_1); + } } -static void DrawPropertiesConfig() +static void DrawCustomChangeContentArea() { - int counter_id = ED_COUNTER_ID_ELEM_SCORE; - int xoffset_right = getCounterGadgetWidth(); - int yoffset_right = ED_BORDER_SIZE; - int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE; - int yoffset_right2 = ED_BORDER_SIZE; - int i, x, y; + struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_CONTENT]; +#if 0 + int area_sx = SX + ED_AREA_ELEM_CONTENT6_XPOS; + int area_sy = SY + ED_AREA_ELEM_CONTENT6_YPOS; +#endif + int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT]; + int x2 = right_gadget_border[GADGET_ID_CHANGE_POWER]; + int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE]; + int xoffset = ED_GADGET_TEXT_DISTANCE + MINI_TILEX / 2; + int x, y; - /* check if there are elements where a score can be chosen for */ - for (i=0; elements_with_counter[i].element != -1; i++) + if (!IS_CUSTOM_ELEMENT(properties_element)) { - if (elements_with_counter[i].element == properties_element) - { - int x = counterbutton_info[counter_id].x + xoffset_right; - int y = counterbutton_info[counter_id].y + yoffset_right; - - counterbutton_info[counter_id].value = elements_with_counter[i].value; - DrawTextF(x, y, FONT_TEXT_1, elements_with_counter[i].text); + /* this should never happen */ + Error(ERR_WARN, "element %d is no custom element", properties_element); - ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value); - MapCounterButtons(counter_id); - break; - } + return; } - if (HAS_CONTENT(properties_element) || - IS_CUSTOM_ELEMENT(properties_element)) - { - /* draw stickybutton gadget */ - i = ED_CHECKBUTTON_ID_STICK_ELEMENT; - x = checkbutton_info[i].x + xoffset_right2; - y = checkbutton_info[i].y + yoffset_right2; + ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END); - DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text); - ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id], - GDI_CHECKED, *checkbutton_info[i].value, GDI_END); - MapCheckbuttonGadget(i); + DrawElementBorder(gi->x, gi->y, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE); - if (HAS_CONTENT(properties_element)) - { - if (IS_AMOEBOID(properties_element)) - DrawAmoebaContentArea(); - else - DrawElementContentAreas(); - } -#if 1 - else if (IS_CUSTOM_ELEMENT(properties_element)) - DrawCustomChangedArea(); + for (y=0; y<3; y++) + for (x=0; x<3; x++) + DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY, + el2edimg(custom_element.change.content[x][y])); + + MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT); +} + +static void DrawCustomChangeTriggerArea() +{ + struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_TRIGGER]; +#if 0 + int xpos = ED_AREA_ELEM_CONTENT5_XPOS; + int ypos = ED_AREA_ELEM_CONTENT5_YPOS; + int area_sx = SX + xpos; + int area_sy = SY + ypos; #endif - } - if (IS_GEM(properties_element)) + if (!IS_CUSTOM_ELEMENT(properties_element)) { - /* draw checkbutton gadget */ - i = ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS; - x = checkbutton_info[i].x + xoffset_right2; - y = checkbutton_info[i].y + yoffset_right2; + /* this should never happen */ + Error(ERR_WARN, "element %d is no custom element", properties_element); - DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text); - ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id], - GDI_CHECKED, *checkbutton_info[i].value, GDI_END); - MapCheckbuttonGadget(i); + return; } - if (IS_CUSTOM_ELEMENT(properties_element)) - { - CopyCustomElementPropertiesToEditor(properties_element); + DrawElementBorder(gi->x, gi->y, MINI_TILEX, MINI_TILEY, TRUE); + DrawMiniGraphicExt(drawto, gi->x, gi->y, + el2edimg(custom_element.change.trigger_element)); - for (i = ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE; - i <= ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY; i++) - { - /* draw checkbutton gadget */ - x = checkbutton_info[i].x + xoffset_right2; - y = checkbutton_info[i].y + yoffset_right2; + MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER); +} - DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text); - ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id], - GDI_CHECKED, *checkbutton_info[i].value, GDI_END); - MapCheckbuttonGadget(i); - } +static void DrawElementContentAreas() +{ + int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX; + int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY; + int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS; + int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS; + int i, x, y; -#if 1 - /* draw selectbox gadget */ - i = ED_SELECTBOX_ID_CUSTOM_CHANGE_CAUSE; - x = selectbox_info[i].x + xoffset_right2; - y = selectbox_info[i].y + yoffset_right2; + for (i=0; i 0) - buffer[buffer_len++] = ' '; + if (buffer_len > 0) + buffer[buffer_len++] = ' '; + + strncpy(&buffer[buffer_len], word_ptr, word_len); + buffer_len += word_len; + buffer[buffer_len] = '\0'; + word_ptr += word_len; + } + else if (buffer_len > 0) + { + /* not enough space left for word in text buffer -- print buffer */ + + print_buffer = TRUE; + } + else + { + /* word does not fit at all into empty text buffer -- cut word */ + + strncpy(buffer, word_ptr, max_chars_per_line); + buffer[max_chars_per_line] = '\0'; + word_ptr += max_chars_per_line; + print_buffer = TRUE; + } + + if (print_buffer) + { + if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed)) + return lines_printed; + + last_line_was_empty = (buffer_len == 0); + lines_printed++; + + buffer[0] = '\0'; + buffer_len = 0; + print_buffer = FALSE; + } + } + } + + fclose(file); + + if (buffer_len > 0) + if (PrintInfoText(buffer, font_nr, screen_line + lines_printed)) + lines_printed++; + + return lines_printed; +} + +static void DrawPropertiesTabulatorGadgets() +{ + struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO]; + struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED]; + int gd_x = gd->x + gd_gi->border.width / 2; + int gd_y = gd->y + gd_gi->height - 1; + Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y); + int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO; + int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG; + int i; + + /* draw additional "advanced" tabulator for custom elements */ + if (IS_CUSTOM_ELEMENT(properties_element)) + id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED; + + for (i=id_first; i <= id_last; i++) + { + int gadget_id = textbutton_info[i].gadget_id; + struct GadgetInfo *gi = level_editor_gadget[gadget_id]; + boolean active = (i != edit_mode_properties); + + /* draw background line below tabulator button */ + ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1); + + /* draw solid line below inactive tabulator buttons */ + if (!active && tab_color != BLACK_PIXEL) /* black => transparent */ + FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color); + + ModifyGadget(gi, GDI_ACTIVE, active, GDI_END); + MapTextbuttonGadget(i); + } + + /* draw little border line below tabulator buttons */ + if (tab_color != BLACK_PIXEL) /* black => transparent */ + FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1, + 3 * gd_gi->width + 2 * ED_GADGET_DISTANCE, + ED_GADGET_DISTANCE, tab_color); +} + +static void DrawPropertiesInfo() +{ + static struct + { + int value; + char *text; + } + properties[] = + { + /* configurable properties */ + { EP_INDESTRUCTIBLE, "- undestructible" }, + { EP_SLIPPERY, "- slippery for falling objects" }, + { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" }, + + { EP_DIGGABLE, "- diggable" }, + { EP_COLLECTIBLE, "- collectible" }, + { EP_PUSHABLE, "- pushable" }, + + { EP_CAN_MOVE, "- can move" }, + { EP_CAN_FALL, "- can fall" }, +#if 0 + { EP_CAN_SMASH, "- can smash" }, +#endif + { EP_CAN_SMASH_PLAYER, "- can smash player" }, + { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" }, + { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" }, + { EP_CAN_EXPLODE, "- can explode" }, + { EP_CAN_EXPLODE_BY_FIRE, " - by fire or explosions" }, + { EP_CAN_EXPLODE_SMASHED, " - when smashed" }, + { EP_CAN_EXPLODE_IMPACT, " - on impact" }, + + { EP_DONT_RUN_INTO, "- deadly when running into" }, + { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" }, + { EP_DONT_TOUCH, "- deadly when touching" }, + + { EP_WALKABLE_OVER, "- player can walk over it" }, + { EP_WALKABLE_INSIDE, "- player can walk inside it" }, + { EP_WALKABLE_UNDER, "- player can walk under it" }, + { EP_PASSABLE_OVER, "- player can pass over it" }, + { EP_PASSABLE_INSIDE, "- player can pass through it" }, + { EP_PASSABLE_UNDER, "- player can pass under it" }, + + /* pre-defined properties */ + { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" }, + { EP_HAS_CONTENT, "- can contain other elements" }, + + { -1, NULL } + }; + char *filename = getElementDescriptionFilename(properties_element); + char *percentage_text = "In this level:"; + char *properties_text = "Standard properties:"; + float percentage; + int num_elements_in_level; + int num_standard_properties = 0; + int font1_nr = FONT_TEXT_1; + int font2_nr = FONT_TEXT_2; + int font1_width = getFontWidth(font1_nr); + int font2_height = getFontHeight(font2_nr); + int pad_x = ED_SETTINGS_XPOS(0); + int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE; + int screen_line = 0; + int i, x, y; + + /* ----- print number of elements / percentage of this element in level */ + + num_elements_in_level = 0; + for (y=0; y 0) - { - /* not enough space left for word in text buffer -- print buffer */ +static void DrawPropertiesConfig() +{ + int i; - print_buffer = TRUE; - } - else - { - /* word does not fit at all into empty text buffer -- cut word */ + if (!checkPropertiesConfig()) + { + PrintInfoText("No configuration options available.", FONT_TEXT_1, 0); - strncpy(buffer, word_ptr, max_chars_per_line); - buffer[max_chars_per_line] = '\0'; - word_ptr += max_chars_per_line; - print_buffer = TRUE; - } + return; + } - if (print_buffer) - { - if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed)) - return lines_printed; + /* check if there are elements where a score can be chosen for */ + for (i=0; elements_with_counter[i].element != -1; i++) + { + if (elements_with_counter[i].element == properties_element) + { + int counter_id = ED_COUNTER_ID_ELEMENT_SCORE; - last_line_was_empty = (buffer_len == 0); - lines_printed++; + counterbutton_info[counter_id].value = elements_with_counter[i].value; + counterbutton_info[counter_id].text_right= elements_with_counter[i].text; + MapCounterButtons(counter_id); - buffer[0] = '\0'; - buffer_len = 0; - print_buffer = FALSE; - } + break; } } - fclose(file); - - if (buffer_len > 0) - if (PrintInfoText(buffer, font_nr, screen_line + lines_printed)) - lines_printed++; - - return lines_printed; -} + if (HAS_CONTENT(properties_element)) + { + /* draw stickybutton gadget */ + i = ED_CHECKBUTTON_ID_STICK_ELEMENT; + checkbutton_info[i].y = ED_COUNTER_YPOS(4); + MapCheckbuttonGadget(i); -static void DrawPropertiesTabulatorGadgets() -{ - struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO]; - struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED]; - int gd_x = gd->x + gd_gi->border.width / 2; - int gd_y = gd->y + gd_gi->height - 1; - Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y); - int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO; - int id_last = ED_TEXTBUTTON_ID_PROPERTIES_INFO; - int i; + if (IS_AMOEBOID(properties_element)) + DrawAmoebaContentArea(); + else + DrawElementContentAreas(); + } - /* draw additional "configure" tabulator for configurable elements */ - if (checkPropertiesConfig()) - id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG; + if (IS_GEM(properties_element)) + MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS); - /* draw additional "advanced" tabulator for custom elements */ if (IS_CUSTOM_ELEMENT(properties_element)) - id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED; - - for (i=id_first; i <= id_last; i++) { - int gadget_id = textbutton_info[i].gadget_id; - struct GadgetInfo *gi = level_editor_gadget[gadget_id]; - boolean active = (i != edit_mode_properties); + /* draw stickybutton gadget */ + i = ED_CHECKBUTTON_ID_STICK_ELEMENT; + checkbutton_info[i].y = ED_SETTINGS_YPOS(0); + MapCheckbuttonGadget(i); - /* draw background line below tabulator button */ - ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1); + /* draw checkbutton gadgets */ + for (i = ED_CHECKBUTTON_ID_CUSTOM_FIRST; + i <= ED_CHECKBUTTON_ID_CUSTOM_LAST; i++) + MapCheckbuttonGadget(i); - /* draw solid line below inactive tabulator buttons */ - if (!active && tab_color != BLACK_PIXEL) /* black => transparent */ - FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color); + /* draw counter gadgets */ + for (i=ED_COUNTER_ID_CUSTOM_FIRST; i<=ED_COUNTER_ID_CUSTOM_LAST; i++) + MapCounterButtons(i); - ModifyGadget(gi, GDI_ACTIVE, active, GDI_END); - MapTextbuttonGadget(i); + /* draw selectbox gadgets */ + for (i=ED_SELECTBOX_ID_CUSTOM_FIRST; i <= ED_SELECTBOX_ID_CUSTOM_LAST; i++) + MapSelectboxGadget(i); + + /* draw drawing area gadgets */ + DrawCustomContentArea(); + + /* draw text input gadgets */ + MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME); } +} - /* draw little border line below tabulator buttons */ - if (tab_color != BLACK_PIXEL) /* black => transparent */ - FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1, - 3 * gd_gi->width + 2 * ED_GADGET_DISTANCE, - ED_GADGET_DISTANCE, tab_color); +static void DrawPropertiesAdvancedDrawingAreas() +{ + DrawCustomGraphicElementArea(); + DrawCustomChangeTargetArea(); + DrawCustomChangeTriggerArea(); + DrawCustomChangeContentArea(); + + redraw_mask |= REDRAW_FIELD; } -static void DrawPropertiesInfo() +static void DrawPropertiesAdvanced() { - static struct - { - int value; - char *text; - } - properties[] = - { - { EP_AMOEBALIVE, "- living amoeba" }, - { EP_AMOEBOID, "- amoeboid" }, - { EP_INDESTRUCTIBLE, "- undestructible" }, - { EP_SLIPPERY, "- slippery" }, - { EP_ENEMY, "- enemy" }, - { EP_CAN_FALL, "- can fall" }, - { EP_CAN_SMASH, "- can smash" }, - { EP_CAN_CHANGE, "- can change" }, - { EP_CAN_MOVE, "- can move" }, - { EP_COULD_MOVE, "- could move" }, - { EP_DONT_TOUCH, "- don't touch" }, - { EP_DONT_GO_TO, "- don't go to" }, - { EP_FOOD_DARK_YAMYAM, "- food for dark yamyam" }, - { EP_BD_ELEMENT, "- BD style" }, - { EP_SB_ELEMENT, "- SB style" }, - { EP_GEM, "- gem" }, - { EP_INACTIVE, "- inactive" }, - { EP_EXPLOSIVE, "- explosive" }, - { EP_FOOD_PENGUIN, "- food for penguin" }, - { EP_PUSHABLE, "- pushable" }, - { EP_PLAYER, "- player" }, - { EP_HAS_CONTENT, "- has content" }, - { EP_DIGGABLE, "- diggable" }, - { EP_SP_ELEMENT, "- SB style" }, - { EP_WALKABLE_INSIDE, "- walkable inside" }, - { EP_ACTIVE_BOMB, "- active bomb" }, - { EP_BELT, "- belt" }, - { EP_BELT_ACTIVE, "- active belt" }, - { EP_BELT_SWITCH, "- belt switch" }, - { EP_WALKABLE_UNDER, "- walkable under" }, - { EP_EM_SLIPPERY_WALL, "- EM style slippery wall" }, - { EP_CAN_BE_CRUMBLED, "- can be crumbled" }, - { -1, NULL } - }; - char *filename = getElementDescriptionFilename(properties_element); - char *percentage_text = "In this level:"; - char *properties_text = "Standard properties:"; - float percentage; - int num_elements_in_level; - int num_standard_properties = 0; - int font1_nr = FONT_TEXT_1; - int font2_nr = FONT_TEXT_2; - int font1_width = getFontWidth(font1_nr); - int font2_height = getFontHeight(font2_nr); - int pad_x = ED_SETTINGS_XPOS; - int pad_y = 5 * TILEY; - int screen_line = 2; - int i, x, y; + int i; - num_elements_in_level = 0; - for (y=0; y 0) + if (strlen(element_name) <= max_chars_per_line) + DrawTextF(x, y, font_nr, element_name); + else { - DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr, - properties_text); - screen_line++; + int next_pos = max_chars_per_line; + + strncpy(buffer, element_name, max_chars_per_line); + buffer[max_chars_per_line] = '\0'; - for (i=0; properties[i].value != -1; i++) + if (element_name[max_chars_per_line] == ' ') + next_pos++; + else { - if (!HAS_PROPERTY(properties_element, properties[i].value)) - continue; + int i; + + for (i = max_chars_per_line - 1; i >= 0; i--) + if (buffer[i] == ' ') + break; - DrawTextF(pad_x, pad_y + screen_line * font2_height, font2_nr, - properties[i].text); - screen_line++; + if (strlen(&element_name[i + 1]) <= max_chars_per_line) + { + buffer[i] = '\0'; + next_pos = i + 1; + } } - screen_line++; - } -#endif + DrawTextF(x, y - font_height / 2, font_nr, buffer); - PrintInfoText("Description:", FONT_TEXT_1, screen_line); - if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0) - PrintInfoText("No description available.", FONT_TEXT_1, screen_line); -} + strncpy(buffer, &element_name[next_pos], max_chars_per_line); + buffer[max_chars_per_line] = '\0'; -static void DrawPropertiesAdvanced() -{ - DrawText(SX + ED_SETTINGS_XPOS, SY + 5 * TILEY, - "Under construction! :-)", FONT_TEXT_1); + DrawTextF(x, y + font_height / 2, font_nr, buffer); + } } static void DrawPropertiesWindow() @@ -3788,26 +5134,27 @@ static void DrawPropertiesWindow() int xstart = 2; int ystart = 4; + stick_element_properties_window = FALSE; + /* make sure that previous properties edit mode exists for this element */ if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED && !IS_CUSTOM_ELEMENT(properties_element)) edit_mode_properties = ED_MODE_PROPERTIES_CONFIG; - if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG && - !checkPropertiesConfig()) - edit_mode_properties = ED_MODE_PROPERTIES_INFO; + if (IS_CUSTOM_ELEMENT(properties_element)) + CopyCustomElementPropertiesToEditor(properties_element); UnmapLevelEditorWindowGadgets(); SetMainBackgroundImage(IMG_BACKGROUND_EDITOR); ClearWindow(); - DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS, + DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS, "Element Settings", FONT_TITLE_1); DrawElementBorder(SX + xstart * MINI_TILEX, SY + ystart * MINI_TILEY + MINI_TILEY / 2, - TILEX, TILEY); + TILEX, TILEY, FALSE); DrawGraphicAnimationExt(drawto, SX + xstart * MINI_TILEX, SY + ystart * MINI_TILEY + MINI_TILEY / 2, @@ -3815,8 +5162,8 @@ static void DrawPropertiesWindow() FrameCounter = 0; /* restart animation frame counter */ - DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY, - FONT_TEXT_1, getElementInfoText(properties_element)); + DrawElementName((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY, + properties_element); DrawPropertiesTabulatorGadgets(); @@ -3828,6 +5175,16 @@ static void DrawPropertiesWindow() DrawPropertiesAdvanced(); } +static void UpdateCustomElementGraphicGadgets() +{ + ModifyEditorElementList(); + RedrawDrawingElements(); + + if (edit_mode == ED_MODE_PROPERTIES && + edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED) + DrawPropertiesAdvancedDrawingAreas(); +} + static void DrawLineElement(int sx, int sy, int element, boolean change_level) { int lx = sx + level_xpos; @@ -4354,12 +5711,6 @@ static void CopyLevelToUndoBuffer(int mode) SetBorderElement(); if (BorderElement != last_border_element) DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); - -#if 0 -#ifdef DEBUG - printf("level saved to undo buffer\n"); -#endif -#endif } static void RandomPlacement(int new_element) @@ -4450,6 +5801,7 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) int sx = gi->event.x, sy = gi->event.y; int min_sx = 0, min_sy = 0; int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1; + int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize; int lx = 0, ly = 0; int min_lx = 0, min_ly = 0; int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1; @@ -4494,7 +5846,12 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) /* automatically switch to 'single item' drawing mode, if needed */ actual_drawing_function = - (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS); + (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ? + drawing_function : GADGET_ID_SINGLE_ITEMS); + + /* clicking into drawing area with pressed Control key picks element */ + if (GetKeyModState() & KMOD_Control) + actual_drawing_function = GADGET_ID_PICK_ELEMENT; switch (actual_drawing_function) { @@ -4545,29 +5902,59 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) } else { - DrawMiniGraphicExt(drawto, - gi->x + sx * MINI_TILEX, - gi->y + sy * MINI_TILEY, - el2edimg(new_element)); - DrawMiniGraphicExt(window, - gi->x + sx * MINI_TILEX, - gi->y + sy * MINI_TILEY, - el2edimg(new_element)); + if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY) + DrawMiniGraphicExt(drawto, + gi->x + sx * MINI_TILEX, + gi->y + sy * MINI_TILEY, + el2edimg(new_element)); + else + DrawGraphicExt(drawto, + gi->x + sx * TILEX, + gi->y + sy * TILEY, + el2img(new_element), 0); if (id == GADGET_ID_AMOEBA_CONTENT) level.amoeba_content = new_element; - else if (id == GADGET_ID_CUSTOM_CHANGED && - IS_CUSTOM_ELEMENT(properties_element)) + else if (id == GADGET_ID_CUSTOM_GRAPHIC) + { + new_element = GFX_ELEMENT(new_element); + custom_element.gfx_element = new_element; + + CopyCustomElementPropertiesToGame(properties_element); + + UpdateCustomElementGraphicGadgets(); + + FrameCounter = 0; /* restart animation frame counter */ + } + else if (id == GADGET_ID_CUSTOM_CONTENT) + { + custom_element.content[sx][sy] = new_element; + + CopyCustomElementPropertiesToGame(properties_element); + } + else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET) + { + custom_element.change.target_element = new_element; + + CopyCustomElementPropertiesToGame(properties_element); + } + else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT) + { + custom_element.change.content[sx][sy] = new_element; + + CopyCustomElementPropertiesToGame(properties_element); + } + else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER) { - int i = properties_element - EL_CUSTOM_START; + custom_element.change.trigger_element = new_element; - level.custom_element_successor[i] = new_element; + CopyCustomElementPropertiesToGame(properties_element); } else if (id == GADGET_ID_RANDOM_BACKGROUND) random_placement_background_element = new_element; - else if (id >= GADGET_ID_ELEM_CONTENT_0 && - id <= GADGET_ID_ELEM_CONTENT_7) - level.yam_content[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] = + else if (id >= GADGET_ID_ELEMENT_CONTENT_0 && + id <= GADGET_ID_ELEMENT_CONTENT_7) + level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] = new_element; } break; @@ -4665,8 +6052,29 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) if (button_release_event) ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFTBUTTON); - else + else if (draw_level) PickDrawingElement(button, Feld[lx][ly]); + else if (id == GADGET_ID_AMOEBA_CONTENT) + PickDrawingElement(button, level.amoeba_content); + else if (id == GADGET_ID_CUSTOM_GRAPHIC) + PickDrawingElement(button, custom_element.gfx_element); + else if (id == GADGET_ID_CUSTOM_CONTENT) + PickDrawingElement(button, custom_element.content[sx][sy]); + else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET) + PickDrawingElement(button, custom_element.change.target_element); + else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT) + PickDrawingElement(button, custom_element.change.content[sx][sy]); + else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER) + PickDrawingElement(button, custom_element.change.trigger_element); + else if (id == GADGET_ID_RANDOM_BACKGROUND) + PickDrawingElement(button, random_placement_background_element); + else if (id >= GADGET_ID_ELEMENT_CONTENT_0 && + id <= GADGET_ID_ELEMENT_CONTENT_7) + { + int i = id - GADGET_ID_ELEMENT_CONTENT_0; + + PickDrawingElement(button, level.yamyam_content[i][sx][sy]); + } break; @@ -4709,7 +6117,7 @@ static void HandleCounterButtons(struct GadgetInfo *gi) switch (counter_id) { - case ED_COUNTER_ID_ELEM_CONTENT: + case ED_COUNTER_ID_ELEMENT_CONTENT: DrawElementContentAreas(); break; @@ -4729,35 +6137,64 @@ static void HandleCounterButtons(struct GadgetInfo *gi) default: break; } + + if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST && + counter_id <= ED_COUNTER_ID_CUSTOM_LAST) || + (counter_id >= ED_COUNTER_ID_CHANGE_FIRST && + counter_id <= ED_COUNTER_ID_CHANGE_LAST)) + CopyCustomElementPropertiesToGame(properties_element); } static void HandleTextInputGadgets(struct GadgetInfo *gi) { - strcpy(textinput_info[gi->custom_type_id].value, gi->text.value); + int type_id = gi->custom_type_id; + + strcpy(textinput_info[type_id].value, gi->text.value); + + if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME) + { + CopyCustomElementPropertiesToGame(properties_element); + + ModifyEditorElementList(); /* update changed button info text */ + } } static void HandleSelectboxGadgets(struct GadgetInfo *gi) { int type_id = gi->custom_type_id; - *selectbox_info[type_id].index = gi->selectbox.index; + *selectbox_info[type_id].value = + selectbox_info[type_id].options[gi->selectbox.index].value; -#if 0 - printf("Selected text value: '%s' [%d]\n", - selectbox_info[type_id].options[gi->selectbox.index].text, - selectbox_info[type_id].options[gi->selectbox.index].value); -#endif + if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST && + type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) || + (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST && + type_id <= ED_SELECTBOX_ID_CHANGE_LAST)) + CopyCustomElementPropertiesToGame(properties_element); } static void HandleTextbuttonGadgets(struct GadgetInfo *gi) { - if (gi->custom_type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO && - gi->custom_type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED) + int type_id = gi->custom_type_id; + + if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO && + type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED) { edit_mode_properties = gi->custom_type_id; DrawPropertiesWindow(); } + else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE) + { + boolean new_template = (!LevelFileExists(-1)); + + if (new_template || + Request("Save this tem- plate and kill the old ?", REQ_ASK)) + SaveLevelTemplate(); + + if (new_template) + Request("Tem- plate saved !", REQ_CONFIRM); + } } static void HandleRadiobuttons(struct GadgetInfo *gi) @@ -4772,9 +6209,35 @@ static void HandleCheckbuttons(struct GadgetInfo *gi) *checkbutton_info[type_id].value ^= TRUE; - if (type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST && - type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) + if ((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST && + type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) || + (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST && + type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST && + type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)) + { CopyCustomElementPropertiesToGame(properties_element); + } + + if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC) + { + UpdateCustomElementGraphicGadgets(); + } + else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE) + { + if (level.use_custom_template && !LevelFileExists(-1)) + { + Request("No level tem- plate found !", REQ_CONFIRM); + + level.use_custom_template = FALSE; + ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END); + + return; + } + + LoadLevelTemplate(level.use_custom_template ? -1 : level_nr); + + DrawEditModeWindow(); + } } static void HandleControlButtons(struct GadgetInfo *gi) @@ -4783,13 +6246,15 @@ static void HandleControlButtons(struct GadgetInfo *gi) int button = gi->event.button; int step = BUTTON_STEPSIZE(button); int new_element = BUTTON_ELEMENT(button); - int i, x, y; + int x, y; if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT) DrawLevelText(0, 0, 0, TEXT_END); if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES && - edit_mode != ED_MODE_DRAWING) + id != GADGET_ID_PICK_ELEMENT && edit_mode != ED_MODE_DRAWING && + drawing_function != GADGET_ID_PICK_ELEMENT && + !(GetKeyModState() & KMOD_Control)) { DrawDrawingWindow(); edit_mode = ED_MODE_DRAWING; @@ -4903,18 +6368,8 @@ static void HandleControlButtons(struct GadgetInfo *gi) element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END); } - for (i=0; ideco.design; - int element = editor_elements[element_shift + i]; - - UnmapGadget(gi); - getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y); - ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END); - MapGadget(gi); - } + ModifyEditorElementList(); + break; case GADGET_ID_WRAP_LEFT: @@ -4943,7 +6398,8 @@ static void HandleControlButtons(struct GadgetInfo *gi) case GADGET_ID_FLOOD_FILL: case GADGET_ID_GRAB_BRUSH: case GADGET_ID_PICK_ELEMENT: - last_drawing_function = drawing_function; + if (drawing_function != GADGET_ID_PICK_ELEMENT) + last_drawing_function = drawing_function; drawing_function = id; draw_with_brush = FALSE; break; @@ -4973,6 +6429,12 @@ static void HandleControlButtons(struct GadgetInfo *gi) break; } + if (edit_mode != ED_MODE_DRAWING) + { + DrawDrawingWindow(); + edit_mode = ED_MODE_DRAWING; + } + undo_buffer_position = (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS; undo_buffer_steps--; @@ -4997,6 +6459,12 @@ static void HandleControlButtons(struct GadgetInfo *gi) break; case GADGET_ID_CLEAR: + if (edit_mode != ED_MODE_DRAWING) + { + DrawDrawingWindow(); + edit_mode = ED_MODE_DRAWING; + } + for(x=0; xcustom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */ sprintf(shortcut, " ('.' or '%c')", key); - else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */ + else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */ + sprintf(shortcut, " ('%c' or 'Ctrl')", key); + else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */ sprintf(shortcut, " ('Enter' or 'Shift-%c')", key); else /* normal case */ sprintf(shortcut, " ('%s%c')", @@ -5257,6 +6730,11 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi) int min_sx = 0, min_sy = 0; int max_sx = gi->drawing.area_xsize - 1; int max_sy = gi->drawing.area_ysize - 1; + int actual_drawing_function = drawing_function; + + /* pressed Control key: simulate picking element */ + if (GetKeyModState() & KMOD_Control) + actual_drawing_function = GADGET_ID_PICK_ELEMENT; ClearEditorGadgetInfoText(); @@ -5297,7 +6775,7 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi) start_ly = ly; } - switch (drawing_function) + switch (actual_drawing_function) { case GADGET_ID_SINGLE_ITEMS: infotext = "Drawing single items"; @@ -5335,7 +6813,7 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi) break; } - if (drawing_function == GADGET_ID_PICK_ELEMENT) + if (actual_drawing_function == GADGET_ID_PICK_ELEMENT) DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s: %d, %d", infotext, lx, ly); else @@ -5343,7 +6821,7 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi) "%s: %d, %d", infotext, ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1); } - else if (drawing_function == GADGET_ID_PICK_ELEMENT) + else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT) DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s", getElementInfoText(Feld[lx][ly])); else @@ -5360,19 +6838,67 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi) DeleteBrushFromCursor(); } } - else if (id == GADGET_ID_AMOEBA_CONTENT) - DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, - "Amoeba content"); - else if (id == GADGET_ID_CUSTOM_CHANGED) - DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, - "Next element after change"); - else if (id == GADGET_ID_RANDOM_BACKGROUND) - DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, - "Random placement background"); + else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT) + { + if (id == GADGET_ID_AMOEBA_CONTENT) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s", + getElementInfoText(level.amoeba_content)); + else if (id == GADGET_ID_CUSTOM_GRAPHIC) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s", + getElementInfoText(custom_element.gfx_element)); + else if (id == GADGET_ID_CUSTOM_CONTENT) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s", + getElementInfoText(custom_element.content[sx][sy])); + else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s", + getElementInfoText(custom_element.change.target_element)); + else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s", + getElementInfoText(custom_element.change.content[sx][sy])); + else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s", + getElementInfoText(custom_element.change.trigger_element)); + else if (id == GADGET_ID_RANDOM_BACKGROUND) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s", + getElementInfoText(random_placement_background_element)); + else if (id >= GADGET_ID_ELEMENT_CONTENT_0 && + id <= GADGET_ID_ELEMENT_CONTENT_7) + { + int i = id - GADGET_ID_ELEMENT_CONTENT_0; + + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s", + getElementInfoText(level.yamyam_content[i][sx][sy])); + } + } else - DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, - "Content area %d position: %d, %d", - id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy); + { + if (id == GADGET_ID_AMOEBA_CONTENT) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, + "Amoeba content"); + else if (id == GADGET_ID_CUSTOM_GRAPHIC) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, + "Custom graphic element"); + else if (id == GADGET_ID_CUSTOM_CONTENT) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, + "Custom element content position: %d, %d", sx, sy); + else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, + "New element after change"); + else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, + "New extended elements after change"); + else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, + "Other element triggering change"); + else if (id == GADGET_ID_RANDOM_BACKGROUND) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, + "Random placement background"); + else if (id >= GADGET_ID_ELEMENT_CONTENT_0 && + id <= GADGET_ID_ELEMENT_CONTENT_7) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, + "Content area %d position: %d, %d", + id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy); + } } void RequestExitLevelEditor(boolean ask_if_level_has_changed) @@ -5386,7 +6912,7 @@ void RequestExitLevelEditor(boolean ask_if_level_has_changed) /* CloseDoor(DOOR_CLOSE_ALL); */ - game_status = MAINMENU; + game_status = GAME_MODE_MAIN; DrawMainMenu(); } else