X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Feditor.c;h=657acb362c9fd389702129dfebbcf5d15d775110;hb=2c3120aa7f91c0653642f4ec16ed3db44d9e80ce;hp=a9d575a50d3ceae155d908df2126b5c530c4ba70;hpb=1c820b0c374f7b56f01d2c2353cc32f4970640d9;p=rocksndiamonds.git diff --git a/src/editor.c b/src/editor.c index a9d575a5..657acb36 100644 --- a/src/editor.c +++ b/src/editor.c @@ -32,39 +32,6 @@ */ /* values for the control window */ -#define ED_CTRL_NO_BUTTONS_GFX_XPOS 6 -#define ED_CTRL_NO_BUTTONS_GFX_YPOS 286 -#define ED_CTRL1_BUTTONS_GFX_YPOS 236 -#define ED_CTRL2_BUTTONS_GFX_YPOS 236 -#define ED_CTRL3_BUTTONS_GFX_YPOS 324 -#define ED_CTRL4_BUTTONS_GFX_XPOS 44 -#define ED_CTRL4_BUTTONS_GFX_YPOS 214 -#define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142 -#define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302 -#define ED_CTRL5_BUTTONS_GFX_XPOS 5 -#define ED_CTRL5_BUTTONS_GFX_YPOS 110 - -#define ED_CTRL1_BUTTON_XSIZE 22 -#define ED_CTRL1_BUTTON_YSIZE 22 -#define ED_CTRL1_BUTTONS_XPOS 6 -#define ED_CTRL1_BUTTONS_YPOS 6 -#define ED_CTRL2_BUTTON_XSIZE 30 -#define ED_CTRL2_BUTTON_YSIZE 20 -#define ED_CTRL2_BUTTONS_XPOS 5 -#define ED_CTRL2_BUTTONS_YPOS 99 -#define ED_CTRL3_BUTTON_XSIZE 22 -#define ED_CTRL3_BUTTON_YSIZE 22 -#define ED_CTRL3_BUTTONS_XPOS 6 -#define ED_CTRL3_BUTTONS_YPOS 6 -#define ED_CTRL4_BUTTON_XSIZE 22 -#define ED_CTRL4_BUTTON_YSIZE 22 -#define ED_CTRL4_BUTTONS_XPOS 6 -#define ED_CTRL4_BUTTONS_YPOS 6 -#define ED_CTRL5_BUTTON_XSIZE 90 -#define ED_CTRL5_BUTTON_YSIZE 20 -#define ED_CTRL5_BUTTONS_XPOS 5 -#define ED_CTRL5_BUTTONS_YPOS 230 - #define ED_CTRL1_BUTTONS_HORIZ 4 #define ED_CTRL1_BUTTONS_VERT 4 #define ED_CTRL2_BUTTONS_HORIZ 3 @@ -100,6 +67,8 @@ #define ED_BORDER_SIZE 3 #define ED_BORDER_TEXT_XSIZE 5 #define ED_BORDER_AREA_YSIZE 1 +#define ED_ELEMENT_BORDER 8 +#define ED_ELEMENT_BORDER_INPUT 4 #define ED_GADGET_DISTANCE 2 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE) @@ -980,45 +949,168 @@ static struct { + int graphic; + int gadget_id; + struct XY *pos; + int gadget_type; + char *infotext; char shortcut; - char *text; -} control_info[ED_NUM_CTRL_BUTTONS] = +} controlbutton_info[ED_NUM_CTRL_BUTTONS] = { /* note: some additional characters are already reserved for "cheat mode" shortcuts (":XYZ" style) -- for details, see "events.c" */ - { 's', "draw single items" }, - { 'd', "draw connected items" }, - { 'l', "draw lines" }, - { 'a', "draw arcs" }, - { 'r', "draw outline rectangles" }, - { 'R', "draw filled rectangles" }, - { '\0', "wrap (rotate) level up" }, - { 't', "enter text elements" }, - { 'f', "flood fill" }, - { '\0', "wrap (rotate) level left" }, - { 'z', "zoom level tile size" }, - { '\0', "wrap (rotate) level right" }, - { '\0', "random element placement" }, - { 'b', "grab brush" }, - { '\0', "wrap (rotate) level down" }, - { ',', "pick drawing element" }, - - { 'U', "undo last operation" }, - { 'I', "properties of level" }, - { 'S', "save level" }, - { 'C', "clear level" }, - { 'T', "test level" }, - { 'E', "exit level editor" }, - - { '\0', "copy settings from other element" }, - { '\0', "copy settings to other element" }, - { '\0', "exchange element with other element" }, - - { '\0', "copy settings from this element" }, - { '\0', "paste settings to this element" }, - - { 'p', "properties of drawing element" }, + /* ---------- toolbox control buttons ------------------------------------ */ + + { + IMG_EDITOR_BUTTON_GFX_DRAW_SINGLE, GADGET_ID_SINGLE_ITEMS, + &editor.button.draw_single, GD_TYPE_RADIO_BUTTON, + "draw single items", 's' + }, + { + IMG_EDITOR_BUTTON_GFX_DRAW_CONNECTED, GADGET_ID_CONNECTED_ITEMS, + &editor.button.draw_connected, GD_TYPE_RADIO_BUTTON, + "draw connected items", 'd' + }, + { + IMG_EDITOR_BUTTON_GFX_DRAW_LINE, GADGET_ID_LINE, + &editor.button.draw_line, GD_TYPE_RADIO_BUTTON, + "draw lines", 'l' + }, + { + IMG_EDITOR_BUTTON_GFX_DRAW_ARC, GADGET_ID_ARC, + &editor.button.draw_arc, GD_TYPE_RADIO_BUTTON, + "draw arcs", 'a' + }, + { + IMG_EDITOR_BUTTON_GFX_DRAW_RECTANGLE, GADGET_ID_RECTANGLE, + &editor.button.draw_rectangle, GD_TYPE_RADIO_BUTTON, + "draw outline rectangles", 'r' + }, + { + IMG_EDITOR_BUTTON_GFX_DRAW_FILLED_BOX, GADGET_ID_FILLED_BOX, + &editor.button.draw_filled_box, GD_TYPE_RADIO_BUTTON, + "draw filled rectangles", 'R' + }, + { + IMG_EDITOR_BUTTON_GFX_ROTATE_UP, GADGET_ID_WRAP_UP, + &editor.button.rotate_up, GD_TYPE_NORMAL_BUTTON, + "wrap (rotate) level up", 0 + }, + { + IMG_EDITOR_BUTTON_GFX_DRAW_TEXT, GADGET_ID_TEXT, + &editor.button.draw_text, GD_TYPE_RADIO_BUTTON, + "enter text elements", 't' + }, + { + IMG_EDITOR_BUTTON_GFX_FLOOD_FILL, GADGET_ID_FLOOD_FILL, + &editor.button.flood_fill, GD_TYPE_RADIO_BUTTON, + "flood fill", 'f' + }, + { + IMG_EDITOR_BUTTON_GFX_ROTATE_LEFT, GADGET_ID_WRAP_LEFT, + &editor.button.rotate_left, GD_TYPE_NORMAL_BUTTON, + "wrap (rotate) level left", 0 + }, + { + IMG_EDITOR_BUTTON_GFX_ZOOM_LEVEL, GADGET_ID_ZOOM, + &editor.button.zoom_level, GD_TYPE_NORMAL_BUTTON, + "zoom level tile size", 'z' + }, + { + IMG_EDITOR_BUTTON_GFX_ROTATE_RIGHT, GADGET_ID_WRAP_RIGHT, + &editor.button.rotate_right, GD_TYPE_NORMAL_BUTTON, + "wrap (rotate) level right", 0 + }, + { + IMG_EDITOR_BUTTON_GFX_DRAW_RANDOM, GADGET_ID_RANDOM_PLACEMENT, + &editor.button.draw_random, GD_TYPE_NORMAL_BUTTON, + "random element placement", 0 + }, + { + IMG_EDITOR_BUTTON_GFX_GRAB_BRUSH, GADGET_ID_GRAB_BRUSH, + &editor.button.grab_brush, GD_TYPE_RADIO_BUTTON, + "grab brush", 'b' + }, + { + IMG_EDITOR_BUTTON_GFX_ROTATE_DOWN, GADGET_ID_WRAP_DOWN, + &editor.button.rotate_down, GD_TYPE_NORMAL_BUTTON, + "wrap (rotate) level down", 0 + }, + { + IMG_EDITOR_BUTTON_GFX_PICK_ELEMENT, GADGET_ID_PICK_ELEMENT, + &editor.button.pick_element, GD_TYPE_RADIO_BUTTON, + "pick drawing element", ',' + }, + + /* ---------- level control buttons -------------------------------------- */ + + { + IMG_EDITOR_BUTTON_GFX_UNDO, GADGET_ID_UNDO, + &editor.button.undo, GD_TYPE_NORMAL_BUTTON, + "undo/redo last operation", 'U' + }, + { + IMG_EDITOR_BUTTON_GFX_CONF, GADGET_ID_INFO, + &editor.button.conf, GD_TYPE_NORMAL_BUTTON, + "properties of level", 'I' + }, + { + IMG_EDITOR_BUTTON_GFX_SAVE, GADGET_ID_SAVE, + &editor.button.save, GD_TYPE_NORMAL_BUTTON, + "save level", 'S' + }, + { + IMG_EDITOR_BUTTON_GFX_CLEAR, GADGET_ID_CLEAR, + &editor.button.clear, GD_TYPE_NORMAL_BUTTON, + "clear level", 'C' + }, + { + IMG_EDITOR_BUTTON_GFX_TEST, GADGET_ID_TEST, + &editor.button.test, GD_TYPE_NORMAL_BUTTON, + "test level", 'T' + }, + { + IMG_EDITOR_BUTTON_GFX_EXIT, GADGET_ID_EXIT, + &editor.button.exit, GD_TYPE_NORMAL_BUTTON, + "exit level editor", 'E' + }, + + /* ---------- CE and GE control buttons ---------------------------------- */ + + { + IMG_EDITOR_BUTTON_GFX_CE_COPY_FROM, GADGET_ID_CUSTOM_COPY_FROM, + &editor.button.ce_copy_from, GD_TYPE_RADIO_BUTTON, + "copy settings from other element", 0 + }, + { + IMG_EDITOR_BUTTON_GFX_CE_COPY_TO, GADGET_ID_CUSTOM_COPY_TO, + &editor.button.ce_copy_to, GD_TYPE_RADIO_BUTTON, + "copy settings to other element", 0 + }, + { + IMG_EDITOR_BUTTON_GFX_CE_SWAP, GADGET_ID_CUSTOM_EXCHANGE, + &editor.button.ce_swap, GD_TYPE_RADIO_BUTTON, + "exchange element with other element", 0 + }, + { + IMG_EDITOR_BUTTON_GFX_CE_COPY, GADGET_ID_CUSTOM_COPY, + &editor.button.ce_copy, GD_TYPE_NORMAL_BUTTON, + "copy settings from this element", 0 + }, + { + IMG_EDITOR_BUTTON_GFX_CE_PASTE, GADGET_ID_CUSTOM_PASTE, + &editor.button.ce_paste, GD_TYPE_NORMAL_BUTTON, + "paste settings to this element", 0 + }, + + /* ---------- palette control buttons ------------------------------------ */ + + { + IMG_EDITOR_BUTTON_GFX_PROPERTIES, GADGET_ID_PROPERTIES, + &editor.button.properties, GD_TYPE_NORMAL_BUTTON, + "properties of drawing element", 'p' + } }; static int random_placement_value = 10; @@ -1199,7 +1291,7 @@ static struct /* ---------- element settings: configure 1 (custom elements) ------------ */ { - ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6), + ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5), MIN_SCORE, MAX_SCORE, GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP, GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE, @@ -1207,7 +1299,7 @@ static struct NULL, "CE score", " " }, { - -1, ED_ELEMENT_SETTINGS_YPOS(6), + -1, ED_ELEMENT_SETTINGS_YPOS(5), MIN_COLLECT_COUNT, MAX_COLLECT_COUNT, GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP, GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP, @@ -1215,7 +1307,7 @@ static struct NULL, "CE count", NULL }, { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10), 0, 9999, GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP, GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE, @@ -1223,7 +1315,7 @@ static struct NULL, "CE value", NULL }, { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10), 0, 9999, GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP, GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP, @@ -1231,7 +1323,7 @@ static struct NULL, "+random", NULL }, { - ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7), + ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6), 0, 999, GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP, GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE, @@ -1239,7 +1331,7 @@ static struct NULL, "push delay", NULL }, { - -1, ED_ELEMENT_SETTINGS_YPOS(7), + -1, ED_ELEMENT_SETTINGS_YPOS(6), 0, 999, GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP, GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP, @@ -1247,7 +1339,7 @@ static struct NULL, "+random", NULL }, { - ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8), + ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7), 0, 999, GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP, GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE, @@ -1255,7 +1347,7 @@ static struct NULL, "drop delay", NULL }, { - -1, ED_ELEMENT_SETTINGS_YPOS(8), + -1, ED_ELEMENT_SETTINGS_YPOS(7), 0, 999, GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP, GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP, @@ -1301,7 +1393,7 @@ static struct /* ---------- element settings: configure (group elements) --------------- */ { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3), MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP, GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP, GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE, @@ -2141,7 +2233,7 @@ static struct /* ---------- element settings: configure 1 (custom elements) ------------ */ { - ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3), + ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2), GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE, -1, options_access_type, @@ -2149,7 +2241,7 @@ static struct NULL, NULL, "type of access to this field" }, { - -1, ED_ELEMENT_SETTINGS_YPOS(3), + -1, ED_ELEMENT_SETTINGS_YPOS(2), GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE, -1, options_access_layer, @@ -2157,7 +2249,7 @@ static struct NULL, NULL, "layer of access for this field" }, { - -1, ED_ELEMENT_SETTINGS_YPOS(3), + -1, ED_ELEMENT_SETTINGS_YPOS(2), GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER, -1, options_access_protected, @@ -2165,7 +2257,7 @@ static struct NULL, NULL, "protected access for this field" }, { - ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4), + ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3), GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE, -1, options_access_direction, @@ -2173,7 +2265,7 @@ static struct "from", NULL, "access direction for this field" }, { - ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5), + ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4), GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE, -1, options_walk_to_action, @@ -2342,7 +2434,7 @@ static struct /* ---------- element settings: configure (group elements) --------------- */ { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4), GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE, -1, options_group_choice_mode, @@ -2404,7 +2496,7 @@ static struct NULL, NULL, "Configure custom element change pages" }, { - -1, ED_ELEMENT_SETTINGS_YPOS(2), + -1, ED_ELEMENT_SETTINGS_YPOS(14), GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE, -1, "Save", " ", "As Template", "Save current settings as new template" @@ -2785,42 +2877,42 @@ static struct "use graphic of element:", "use existing element graphic" }, { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14), GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE, &level.use_custom_template, NULL, "use template", "use template for custom properties" }, { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2), GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE, &custom_element_properties[EP_ACCESSIBLE], NULL, NULL, "player can walk to or pass this field" }, { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9), GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE, &custom_element_properties[EP_GRAVITY_REACHABLE], NULL, "reachable despite gravity", "player can walk/dig despite gravity" }, { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11), GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE, &custom_element.use_last_ce_value, NULL, "use last CE value after change", "use last CE value after change" }, { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4), GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE, &custom_element_properties[EP_WALK_TO_OBJECT], NULL, NULL, "player can dig/collect/push element" }, { - ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9), + ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8), GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE, &custom_element_properties[EP_INDESTRUCTIBLE], NULL, @@ -3214,7 +3306,7 @@ static struct /* ---------- group element content -------------------------------------- */ { - ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4), + ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(2), GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE, &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1, "content:", NULL, NULL, NULL @@ -3299,6 +3391,7 @@ static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY]; static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; static int undo_buffer_position = 0; static int undo_buffer_steps = 0; +static int redo_buffer_steps = 0; static int edit_mode; static int edit_mode_levelinfo; @@ -4946,7 +5039,9 @@ static void ReinitializeElementList() { if (setup.editor.el_headlines) { - num_editor_elements += *editor_elements_info[i].headline_list_size; + // required for correct padding of palette headline buttons + if (*editor_elements_info[i].headline_list_size > 0) + num_editor_elements += editor.palette.cols; for (j = 0; j < *editor_elements_info[i].headline_list_size; j++) { @@ -4960,7 +5055,13 @@ static void ReinitializeElementList() if (found_inactive_cascade) continue; - num_editor_elements += *editor_elements_info[i].element_list_size; + // required for correct padding of palette element buttons + int element_list_size = *editor_elements_info[i].element_list_size; + int element_rows = + (element_list_size + editor.palette.cols - 1) / editor.palette.cols; + int element_buttons = editor.palette.cols * element_rows; + + num_editor_elements += element_buttons; } } @@ -4984,9 +5085,16 @@ static void ReinitializeElementList() { if (setup.editor.el_headlines) { - for (j = 0; j < *editor_elements_info[i].headline_list_size; j++) + // required for correct padding of palette headline buttons + int headline_size = (*editor_elements_info[i].headline_list_size > 0 ? + editor.palette.cols : 0); + + for (j = 0; j < headline_size; j++) { - int element = (*editor_elements_info[i].headline_list)[j]; + // use empty elements for padding of palette headline buttons + int element = (j < *editor_elements_info[i].headline_list_size ? + (*editor_elements_info[i].headline_list)[j] : + editor_el_empty[0]); editor_elements[pos++] = element; @@ -4998,8 +5106,19 @@ static void ReinitializeElementList() if (found_inactive_cascade) continue; - for (j = 0; j < *editor_elements_info[i].element_list_size; j++) + // required for correct padding of palette element buttons + int element_list_size = *editor_elements_info[i].element_list_size; + int element_rows = + (element_list_size + editor.palette.cols - 1) / editor.palette.cols; + int element_buttons = editor.palette.cols * element_rows; + + // copy all elements from element list + for (j = 0; j < element_list_size; j++) editor_elements[pos++] = (*editor_elements_info[i].element_list)[j]; + + // use empty elements for padding of palette element buttons + for (j = 0; j < element_buttons - element_list_size; j++) + editor_elements[pos++] = editor_el_empty[0]; } } @@ -5090,8 +5209,8 @@ static void DrawElementBorder(int dest_x, int dest_y, int width, int height, (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER); Bitmap *src_bitmap; int src_x, src_y; - int bx = (input ? 4 : 8); - int by = (input ? 4 : 8); + int bx = (input ? ED_ELEMENT_BORDER_INPUT : ED_ELEMENT_BORDER); + int by = (input ? ED_ELEMENT_BORDER_INPUT : ED_ELEMENT_BORDER); int bx2 = TILEX - bx; int by2 = TILEY - by; int i; @@ -5185,48 +5304,44 @@ void getElementListGraphicSource(int element, Bitmap **bitmap, int *x, int *y) static void CreateControlButtons() { - Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap; struct GadgetInfo *gi; - unsigned int event_mask; int i; /* create toolbox buttons */ for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++) { - int id = i; - int width, height; - int gd_xoffset, gd_yoffset; - int gd_x1, gd_x2, gd_y1, gd_y2; - int gd_x1a, gd_x2a, gd_y1a, gd_y2a; - int button_type; - int radio_button_nr; - boolean checked; - - if (id == GADGET_ID_SINGLE_ITEMS || - id == GADGET_ID_CONNECTED_ITEMS || - id == GADGET_ID_LINE || - id == GADGET_ID_ARC || - id == GADGET_ID_TEXT || - id == GADGET_ID_RECTANGLE || - id == GADGET_ID_FILLED_BOX || - id == GADGET_ID_FLOOD_FILL || - id == GADGET_ID_GRAB_BRUSH || - id == GADGET_ID_PICK_ELEMENT || - id == GADGET_ID_CUSTOM_COPY_FROM || - id == GADGET_ID_CUSTOM_COPY_TO || - id == GADGET_ID_CUSTOM_EXCHANGE) + int id = controlbutton_info[i].gadget_id; + int type = controlbutton_info[i].gadget_type; + int graphic = controlbutton_info[i].graphic; + struct XY *pos = controlbutton_info[i].pos; + struct GraphicInfo *gd = &graphic_info[graphic]; + Bitmap *gd_bitmap = gd->bitmap; + int gd_x1 = gd->src_x; + int gd_y1 = gd->src_y; + int gd_x2 = gd->src_x + gd->pressed_xoffset; + int gd_y2 = gd->src_y + gd->pressed_yoffset; + int gd_x1a = gd->src_x + gd->active_xoffset; + int gd_y1a = gd->src_y + gd->active_yoffset; + int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset; + int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset; + int width = gd->width; + int height = gd->height; + int x = pos->x; + int y = pos->y; + unsigned int event_mask; + int radio_button_nr = RADIO_NR_NONE; + boolean checked = FALSE; + + if (type == GD_TYPE_RADIO_BUTTON) { - button_type = GD_TYPE_RADIO_BUTTON; - radio_button_nr = RADIO_NR_DRAWING_TOOLBOX; - checked = (id == drawing_function ? TRUE : FALSE); event_mask = GD_EVENT_PRESSED; + radio_button_nr = RADIO_NR_DRAWING_TOOLBOX; + + if (id == drawing_function) + checked = TRUE; } else { - button_type = GD_TYPE_NORMAL_BUTTON; - radio_button_nr = RADIO_NR_NONE; - checked = FALSE; - if (id == GADGET_ID_WRAP_LEFT || id == GADGET_ID_WRAP_RIGHT || id == GADGET_ID_WRAP_UP || @@ -5236,110 +5351,25 @@ static void CreateControlButtons() event_mask = GD_EVENT_RELEASED; } - if (id < ED_NUM_CTRL1_BUTTONS) - { - int x = i % ED_CTRL1_BUTTONS_HORIZ; - int y = i / ED_CTRL1_BUTTONS_HORIZ; - - gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE; - gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE; - width = ED_CTRL1_BUTTON_XSIZE; - height = ED_CTRL1_BUTTON_YSIZE; - - gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset; - gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset; - gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset; - gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset; - } - else if (id < ED_NUM_CTRL1_2_BUTTONS) + if (id == GADGET_ID_PROPERTIES) { - int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ; - int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ; - - gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE; - gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE; - width = ED_CTRL2_BUTTON_XSIZE; - height = ED_CTRL2_BUTTON_YSIZE; - - gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset; - gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset; - gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset; - gd_y2 = 0; /* no alternative graphic for these buttons */ - } - else if (id < ED_NUM_CTRL1_3_BUTTONS) - { - int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1; - int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ; - - gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE; - gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE; - width = ED_CTRL3_BUTTON_XSIZE; - height = ED_CTRL3_BUTTON_YSIZE; - - gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset; - gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset; - gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset; - gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset; - } - else if (id < ED_NUM_CTRL1_4_BUTTONS) - { - int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ; - int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3; - - gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE; - gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE; - width = ED_CTRL4_BUTTON_XSIZE; - height = ED_CTRL4_BUTTON_YSIZE; - - gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset; - gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset; - gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset; - gd_y2 = 0; /* no alternative graphic for these buttons */ - } - else - { - gd_xoffset = DX - EX + ED_CTRL5_BUTTONS_XPOS; - gd_yoffset = DY - EY + ED_CTRL5_BUTTONS_YPOS; - width = ED_CTRL5_BUTTON_XSIZE; - height = ED_CTRL5_BUTTON_YSIZE; - - gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL5_BUTTONS_GFX_XPOS; - gd_x2 = 0; /* no alternative graphic for these buttons */ - gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL5_BUTTONS_GFX_YPOS; - gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL5_BUTTONS_GFX_YPOS - height; - } - - if (id < ED_NUM_CTRL1_4_BUTTONS) - { - gd_x1a = gd_x1; - gd_y1a = gd_y2; - gd_x2a = gd_x2; - gd_y2a = gd_y2; - gd_x1 = gd_x1; - gd_y1 = gd_y1; - gd_x2 = gd_x2; - gd_y2 = gd_y1; + x += DX; + y += DY; } else { - gd_x1a = 0; - gd_y1a = 0; - gd_x2a = 0; - gd_y2a = 0; - gd_x1 = gd_x1; - gd_y1 = gd_y1; - gd_x2 = gd_x1; - gd_y2 = gd_y2; + x += EX; + y += EY; } gi = CreateGadget(GDI_CUSTOM_ID, id, GDI_CUSTOM_TYPE_ID, i, - GDI_INFO_TEXT, control_info[i].text, - GDI_X, EX + gd_xoffset, - GDI_Y, EY + gd_yoffset, + GDI_INFO_TEXT, controlbutton_info[i].infotext, + GDI_X, x, + GDI_Y, y, GDI_WIDTH, width, GDI_HEIGHT, height, - GDI_TYPE, button_type, + GDI_TYPE, type, GDI_STATE, GD_BUTTON_UNPRESSED, GDI_RADIO_NR, radio_button_nr, GDI_CHECKED, checked, @@ -5378,36 +5408,27 @@ static void CreateControlButtons() int id = scrollbutton_info[i].gadget_id; int graphic = scrollbutton_info[i].graphic; struct GraphicInfo *gd = &graphic_info[graphic]; - int x, y, width, height; - int gd_x1, gd_x2, gd_y1, gd_y2; - - x = scrollbutton_pos[i].x; - y = scrollbutton_pos[i].y; - - event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED; + Bitmap *gd_bitmap = gd->bitmap; + int gd_x1 = gd->src_x; + int gd_y1 = gd->src_y; + int gd_x2 = gd->src_x + gd->pressed_xoffset; + int gd_y2 = gd->src_y + gd->pressed_yoffset; + int width = gd->width; + int height = gd->height; + int x = scrollbutton_pos[i].x; + int y = scrollbutton_pos[i].y; + unsigned int event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED; if (id == GADGET_ID_SCROLL_LIST_UP || id == GADGET_ID_SCROLL_LIST_DOWN) { x += DX; y += DY; - width = gd->width; - height = gd->height; - gd_x1 = gd->src_x; - gd_y1 = gd->src_y; - gd_x2 = gd->src_x + gd->pressed_xoffset; - gd_y2 = gd->src_y + gd->pressed_yoffset; } else { x += SX; y += SY; - width = gd->width; - height = gd->height; - gd_x1 = gd->src_x; - gd_y1 = gd->src_y; - gd_x2 = gd->src_x + gd->pressed_xoffset; - gd_y2 = gd->src_y + gd->pressed_yoffset; } gi = CreateGadget(GDI_CUSTOM_ID, id, @@ -5435,27 +5456,24 @@ static void CreateControlButtons() /* create buttons for element list */ for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++) { - struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_PALETTE_BUTTON]; + int id = GADGET_ID_ELEMENTLIST_FIRST + i; + int graphic = IMG_EDITOR_PALETTE_BUTTON; + struct GraphicInfo *gd = &graphic_info[graphic]; + Bitmap *gd_bitmap = gd->bitmap; Bitmap *deco_bitmap; int deco_x, deco_y, deco_xpos, deco_ypos; - int gd_xoffset, gd_yoffset; - int gd_x1, gd_y1, gd_x2, gd_y2; - int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ; - int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ; - int id = GADGET_ID_ELEMENTLIST_FIRST + i; + int gd_x1 = gd->src_x; + int gd_y1 = gd->src_y; + int gd_x2 = gd->src_x + gd->pressed_xoffset; + int gd_y2 = gd->src_y + gd->pressed_yoffset; + int xx = i % ED_ELEMENTLIST_BUTTONS_HORIZ; + int yy = i / ED_ELEMENTLIST_BUTTONS_HORIZ; + int x = DX + ED_ELEMENTLIST_XPOS + xx * gd->width; + int y = DY + ED_ELEMENTLIST_YPOS + yy * gd->height; int element = editor_elements[i]; int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE : MINI_TILESIZE); - - event_mask = GD_EVENT_RELEASED; - - gd_xoffset = ED_ELEMENTLIST_XPOS + x * gd->width; - gd_yoffset = ED_ELEMENTLIST_YPOS + y * gd->height; - - gd_x1 = gd->src_x; - gd_y1 = gd->src_y; - gd_x2 = gd->src_x + gd->pressed_xoffset; - gd_y2 = gd->src_y + gd->pressed_yoffset; + unsigned int event_mask = GD_EVENT_RELEASED; getElementListGraphicSource(element, &deco_bitmap, &deco_x, &deco_y); deco_xpos = (gd->width - tile_size) / 2; @@ -5464,14 +5482,14 @@ static void CreateControlButtons() gi = CreateGadget(GDI_CUSTOM_ID, id, GDI_CUSTOM_TYPE_ID, i, GDI_INFO_TEXT, getElementInfoText(element), - GDI_X, DX + gd_xoffset, - GDI_Y, DY + gd_yoffset, + GDI_X, x, + GDI_Y, y, GDI_WIDTH, gd->width, GDI_HEIGHT, gd->height, GDI_TYPE, GD_TYPE_NORMAL_BUTTON, GDI_STATE, GD_BUTTON_UNPRESSED, - GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y1, - GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y2, + GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1, + GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2, GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y, GDI_DECORATION_POSITION, deco_xpos, deco_ypos, GDI_DECORATION_SIZE, tile_size, tile_size, @@ -6655,7 +6673,6 @@ static void UnmapLevelEditorToolboxCustomGadgets() static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map) { - Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap; int i; for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++) @@ -6666,14 +6683,17 @@ static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map) struct GadgetInfo *gi = level_editor_gadget[i]; if (map) + { MapGadget(gi); + } else { + int graphic = IMG_EDITOR_NO_TOOLBOX_BUTTON; + struct GraphicInfo *gd = &graphic_info[graphic]; + UnmapGadget(gi); - BlitBitmap(gd_bitmap, drawto, - DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS, - DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS, + BlitBitmap(gd->bitmap, drawto, gd->src_x, gd->src_y, gi->width, gi->height, gi->x, gi->y); redraw_mask |= REDRAW_DOOR_3; @@ -6719,6 +6739,8 @@ static void ResetUndoBuffer() { undo_buffer_position = -1; undo_buffer_steps = -1; + redo_buffer_steps = 0; + CopyLevelToUndoBuffer(UNDO_IMMEDIATE); level.changed = FALSE; @@ -8068,8 +8090,10 @@ static void DrawGroupElementArea(int element) { int num_elements = group_element_info.num_elements; int id = ED_DRAWING_ID_GROUP_CONTENT; - int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2; - int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2; + int bx = ED_ELEMENT_BORDER_INPUT; + int by = ED_ELEMENT_BORDER_INPUT; + int sx = SX + drawingarea_info[id].x - bx; + int sy = SY + drawingarea_info[id].y - by; int xsize = MAX_ELEMENTS_IN_GROUP; int ysize = 1; @@ -8081,7 +8105,7 @@ static void DrawGroupElementArea(int element) ModifyEditorDrawingArea(id, num_elements, 1); /* delete content areas in case of reducing number of them */ - DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY); + DrawBackground(sx, sy, xsize * MINI_TILEX + 2*bx, ysize * MINI_TILEY + 2*by); MapDrawingArea(id); } @@ -8451,6 +8475,7 @@ static boolean checkPropertiesConfig(int element) static void DrawPropertiesConfig() { + boolean draw_footer_line = FALSE; int max_num_element_counters = 4; int num_element_counters = 0; int i; @@ -8693,6 +8718,8 @@ static void DrawPropertiesConfig() /* draw drawing area gadgets */ MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC); + + draw_footer_line = TRUE; } else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2) { @@ -8743,6 +8770,25 @@ static void DrawPropertiesConfig() /* draw drawing area gadgets */ MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC); + + draw_footer_line = TRUE; + } + + /* draw little footer border line above CE/GE use/save template gadgets */ + if (draw_footer_line) + { + struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO]; + struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED]; + int gd_x = gd->x + gd_gi1->border.width / 2; + int gd_y = gd->y + gd_gi1->height - 1; + Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y); + + if (tab_color != BLACK_PIXEL) /* black => transparent */ + FillRectangle(drawto, + SX + ED_ELEMENT_SETTINGS_XPOS(0), + SY + ED_ELEMENT_SETTINGS_YPOS(14) - MINI_TILEY / 2, + getTabulatorBarWidth(), ED_GADGET_DISTANCE, + tab_color); } } @@ -10434,6 +10480,9 @@ static void CopyLevelToUndoBuffer(int mode) boolean new_undo_buffer_position = TRUE; int x, y; + if (undo_buffer_steps == 0) + accumulated_undo = FALSE; + switch (mode) { case UNDO_IMMEDIATE: @@ -10452,13 +10501,16 @@ static void CopyLevelToUndoBuffer(int mode) if (new_undo_buffer_position) { - /* new position in undo buffer ring */ + /* advance position in undo buffer ring */ undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS; if (undo_buffer_steps < NUM_UNDO_STEPS - 1) undo_buffer_steps++; } + /* always reset redo buffer when storing level change into undo buffer */ + redo_buffer_steps = 0; + for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++) UndoBuffer[undo_buffer_position][x][y] = Feld[x][y]; @@ -11338,9 +11390,20 @@ static void HandleControlButtons(struct GadgetInfo *gi) break; case GADGET_ID_UNDO: - if (undo_buffer_steps == 0) + if (button == 1 && undo_buffer_steps == 0) { Request("Undo buffer empty!", REQ_CONFIRM); + + break; + } + else if (button == 2) + { + break; + } + else if (button == 3 && redo_buffer_steps == 0) + { + Request("Redo buffer empty!", REQ_CONFIRM); + break; } @@ -11350,9 +11413,25 @@ static void HandleControlButtons(struct GadgetInfo *gi) edit_mode = ED_MODE_DRAWING; } - undo_buffer_position = - (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS; - undo_buffer_steps--; + if (button == 1) + { + /* undo */ + + undo_buffer_position = + (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS; + + undo_buffer_steps--; + redo_buffer_steps++; + } + else + { + /* redo */ + + undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS; + + undo_buffer_steps++; + redo_buffer_steps--; + } for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++) @@ -11681,13 +11760,15 @@ void HandleLevelEditorKeyInput(Key key) ClickOnGadget(level_editor_gadget[GADGET_ID_PROPERTIES], button); else if (letter == '.') ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button); + else if (letter == 'R') + ClickOnGadget(level_editor_gadget[GADGET_ID_UNDO], 3); else if (key == KSYM_Return || key == KSYM_space || key == setup.shortcut.toggle_pause) ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button); else for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++) - if (letter && letter == control_info[i].shortcut) + if (letter && letter == controlbutton_info[i].shortcut) if (!anyTextGadgetActive()) ClickOnGadget(level_editor_gadget[i], button); } @@ -11742,7 +11823,7 @@ void PrintEditorGadgetInfoText(struct GadgetInfo *gi) if (gi->custom_id < ED_NUM_CTRL_BUTTONS) { - int key = control_info[gi->custom_id].shortcut; + int key = controlbutton_info[gi->custom_id].shortcut; if (key) { @@ -11752,6 +11833,8 @@ void PrintEditorGadgetInfoText(struct GadgetInfo *gi) sprintf(shortcut, " ('%c' or 'Ctrl')", key); else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */ sprintf(shortcut, " ('Enter' or 'Shift-%c')", key); + else if (gi->custom_id == GADGET_ID_UNDO) /* special case 4 */ + sprintf(shortcut, " ('Shift-%c/R')", key); else /* normal case */ sprintf(shortcut, " ('%s%c')", (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);