X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Feditor.c;h=42ba6bb800c81798fcc0c63181e4e1a6b4a0eab6;hb=c5321d9d36d0a74062651d0352fbbaccbe125eca;hp=9236f0a910ae59ed43758a5845921672d10bb7c4;hpb=3e7289558277c65b6ddcbef0f663d100e7d237fc;p=rocksndiamonds.git diff --git a/src/editor.c b/src/editor.c index 9236f0a9..42ba6bb8 100644 --- a/src/editor.c +++ b/src/editor.c @@ -428,31 +428,32 @@ #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1) #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0) -#define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 1) -#define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 2) -#define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 3) -#define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 4) -#define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 5) -#define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 6) -#define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 7) -#define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 8) -#define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 9) -#define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 10) -#define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 11) -#define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 12) -#define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 13) -#define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 14) -#define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 15) -#define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 16) -#define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 17) -#define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 18) -#define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 19) -#define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 20) -#define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 21) -#define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 22) +#define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1) +#define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 2) +#define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 3) +#define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 4) +#define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 5) +#define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 6) +#define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 7) +#define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 8) +#define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 9) +#define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 10) +#define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 11) +#define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 12) +#define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 13) +#define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 14) +#define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 15) +#define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 16) +#define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 17) +#define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 18) +#define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 19) +#define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 20) +#define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 21) +#define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22) +#define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 23) /* textbutton identifiers */ -#define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 23) +#define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 24) #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0) #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1) @@ -628,33 +629,34 @@ /* values for selectbox gadgets */ #define ED_SELECTBOX_ID_TIME_OR_STEPS 0 -#define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 1 -#define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 2 -#define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 3 -#define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 4 -#define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 5 -#define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 6 -#define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 7 -#define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 8 -#define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 9 -#define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 10 -#define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 11 -#define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 12 -#define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 13 -#define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 14 -#define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 15 -#define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 16 -#define ED_SELECTBOX_ID_CHANGE_SIDE 17 -#define ED_SELECTBOX_ID_CHANGE_PLAYER 18 -#define ED_SELECTBOX_ID_CHANGE_PAGE 19 -#define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 20 -#define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 21 -#define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 22 - -#define ED_NUM_SELECTBOX 23 +#define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1 +#define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 2 +#define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 3 +#define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 4 +#define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 5 +#define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 6 +#define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 7 +#define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 8 +#define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 9 +#define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 10 +#define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 11 +#define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 12 +#define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 13 +#define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 14 +#define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 15 +#define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 16 +#define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 17 +#define ED_SELECTBOX_ID_CHANGE_SIDE 18 +#define ED_SELECTBOX_ID_CHANGE_PLAYER 19 +#define ED_SELECTBOX_ID_CHANGE_PAGE 20 +#define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 21 +#define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 22 +#define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 23 + +#define ED_NUM_SELECTBOX 24 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS -#define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_TIME_OR_STEPS +#define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_GAME_ENGINE_TYPE #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION @@ -1174,6 +1176,14 @@ static struct ValueTextInfo options_time_or_steps[] = { -1, NULL } }; +static struct ValueTextInfo options_game_engine_type[] = +{ + { GAME_ENGINE_TYPE_RND, "RND" }, + { GAME_ENGINE_TYPE_EM, "EM" }, + + { -1, NULL } +}; + static struct ValueTextInfo options_access_type[] = { { EP_WALKABLE, "walkable" }, @@ -1358,9 +1368,11 @@ static struct ValueTextInfo options_change_direct_action[] = #else { CE_HITTING_SOMETHING, "collision" }, #endif -#if 1 + +#if 0 { CE_BLOCKED, "blocked" }, #endif + { CE_IMPACT, "impact (on something)" }, { CE_SMASHED, "smashed (from above)" }, @@ -1502,6 +1514,14 @@ static struct &level.use_step_counter, NULL, "(0 => no limit)", "time or step limit" }, + { + ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(6) + 8, + GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE, + -1, + options_game_engine_type, + &level.game_engine_type, + "game engine:", NULL, "game engine" + }, /* ---------- element settings: configure 1 (custom elements) ----------- */ @@ -2039,6 +2059,8 @@ static struct ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1), GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE, &custom_element.use_gfx_element, + + /* !!! add separate "use existing element sound" !!! */ #if 0 NULL, "use graphic/sound of element:", "use existing graphic and sound" #else @@ -5509,6 +5531,8 @@ static void ResetUndoBuffer() undo_buffer_position = -1; undo_buffer_steps = -1; CopyLevelToUndoBuffer(UNDO_IMMEDIATE); + + level.changed = FALSE; } static void DrawEditModeWindow() @@ -5526,15 +5550,18 @@ static void DrawEditModeWindow() static boolean LevelChanged() { - boolean level_changed = FALSE; + boolean field_changed = FALSE; int x, y; + if (leveldir_current->readonly) + return FALSE; + for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++) if (Feld[x][y] != level.field[x][y]) - level_changed = TRUE; + field_changed = TRUE; - return level_changed; + return (level.changed || field_changed); } static boolean LevelContainsPlayer() @@ -5542,6 +5569,8 @@ static boolean LevelContainsPlayer() boolean player_found = FALSE; int x, y; + return TRUE; /* !!! CURRENTLY DEACTIVATED !!! */ + for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++) if (Feld[x][y] == EL_PLAYER_1 || @@ -5741,6 +5770,8 @@ static boolean CopyCustomElement(int element_old, int element_new, element_old = (IS_CUSTOM_ELEMENT(element_new) ? EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP); copy_mode = GADGET_ID_CUSTOM_COPY_TO; + + level.changed = TRUE; } else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new)) { @@ -5754,6 +5785,10 @@ static boolean CopyCustomElement(int element_old, int element_new, return FALSE; } + else + { + level.changed = TRUE; + } if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM) { @@ -5999,6 +6034,7 @@ static void CopyCustomElementPropertiesToGame(int element) /* mark that this custom element has been modified */ custom_element.modified_settings = TRUE; + level.changed = TRUE; if (level.use_custom_template) { @@ -6156,6 +6192,7 @@ static void CopyGroupElementPropertiesToGame(int element) /* mark that this group element has been modified */ element_info[element].modified_settings = TRUE; + level.changed = TRUE; } static void CopyClassicElementPropertiesToGame(int element) @@ -7903,6 +7940,8 @@ static int DrawLevelText(int sx, int sy, char letter, int mode) DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR); else DrawLevelText(0, 0, 0, TEXT_END); + + level.changed = TRUE; } break; @@ -7991,56 +8030,56 @@ static void CopyLevelToUndoBuffer(int mode) SetBorderElement(); if (BorderElement != last_border_element) DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); + + level.changed = TRUE; } static void RandomPlacement(int new_element) { static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY]; - int num_free_positions; - int num_percentage; - int num_elements; + int num_free_positions = 0; + int num_percentage, num_elements; int x, y; - /* determine number of free positions for the new elements */ - /* (maybe this statement should be formatted a bit more readable...) */ - num_free_positions = 0; - for (x = 0; x < lev_fieldx; x++) - for (y = 0; y < lev_fieldy; y++) - if ((free_position[x][y] = - ((random_placement_background_restricted && - Feld[x][y] == random_placement_background_element) || - (!random_placement_background_restricted && - Feld[x][y] != new_element))) == TRUE) - num_free_positions++; + /* determine number of free positions for randomly placing the new element */ + for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++) + { + free_position[x][y] = + (random_placement_background_restricted ? + Feld[x][y] == random_placement_background_element : + Feld[x][y] != new_element); + + if (free_position[x][y]) + num_free_positions++; + } /* determine number of new elements to place there */ num_percentage = num_free_positions * random_placement_value / 100; num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ? num_percentage : random_placement_value); - /* if not more free positions than elements to place, fill whole level */ - if (num_elements >= num_free_positions) + /* if less free positions than elements to place, fill all these positions */ + if (num_free_positions < num_elements) { for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++) - Feld[x][y] = new_element; - - DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); - CopyLevelToUndoBuffer(UNDO_IMMEDIATE); - return; + if (free_position[x][y]) + Feld[x][y] = new_element; } - - while (num_elements > 0) + else { - x = RND(lev_fieldx); - y = RND(lev_fieldy); - - /* don't place element at the same position twice */ - if (free_position[x][y]) + while (num_elements > 0) { - free_position[x][y] = FALSE; - Feld[x][y] = new_element; - num_elements--; + x = RND(lev_fieldx); + y = RND(lev_fieldy); + + /* don't place element at the same position twice */ + if (free_position[x][y]) + { + free_position[x][y] = FALSE; + Feld[x][y] = new_element; + num_elements--; + } } } @@ -8413,6 +8452,7 @@ static void HandleCounterButtons(struct GadgetInfo *gi) { if (gadget_id == counterbutton_info[counter_id].gadget_id_text) ModifyEditorCounter(counter_id, *counter_value); + return; } } @@ -8422,6 +8462,16 @@ static void HandleCounterButtons(struct GadgetInfo *gi) else ModifyEditorCounter(counter_id, *counter_value + step); + if (counter_id == ED_COUNTER_ID_SELECT_LEVEL) + { + LoadLevel(level_nr); + TapeErase(); + ResetUndoBuffer(); + DrawEditModeWindow(); + + return; + } + switch (counter_id) { case ED_COUNTER_ID_ELEMENT_CONTENT: @@ -8444,13 +8494,6 @@ static void HandleCounterButtons(struct GadgetInfo *gi) lev_fieldy = level.fieldy; break; - case ED_COUNTER_ID_SELECT_LEVEL: - LoadLevel(level_nr); - TapeErase(); - ResetUndoBuffer(); - DrawEditModeWindow(); - break; - default: break; } @@ -8460,6 +8503,8 @@ static void HandleCounterButtons(struct GadgetInfo *gi) (counter_id >= ED_COUNTER_ID_CHANGE_FIRST && counter_id <= ED_COUNTER_ID_CHANGE_LAST)) CopyElementPropertiesToGame(properties_element); + + level.changed = TRUE; } static void HandleTextInputGadgets(struct GadgetInfo *gi) @@ -8474,6 +8519,8 @@ static void HandleTextInputGadgets(struct GadgetInfo *gi) ModifyEditorElementList(); /* update changed button info text */ } + + level.changed = TRUE; } static void HandleTextAreaGadgets(struct GadgetInfo *gi) @@ -8481,6 +8528,8 @@ static void HandleTextAreaGadgets(struct GadgetInfo *gi) int type_id = gi->custom_type_id; strcpy(textarea_info[type_id].value, gi->textarea.value); + + level.changed = TRUE; } static void HandleSelectboxGadgets(struct GadgetInfo *gi) @@ -8501,7 +8550,11 @@ static void HandleSelectboxGadgets(struct GadgetInfo *gi) (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST && type_id <= ED_SELECTBOX_ID_CHANGE_LAST) || (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE)) + { CopyElementPropertiesToGame(properties_element); + + level.changed = TRUE; + } } static void HandleTextbuttonGadgets(struct GadgetInfo *gi) @@ -8542,6 +8595,8 @@ static void HandleTextbuttonGadgets(struct GadgetInfo *gi) setElementChangeInfoToDefaults(ei->change); DrawPropertiesWindow(); + + level.changed = TRUE; } else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE && custom_element.num_change_pages > MIN_CHANGE_PAGES) @@ -8555,6 +8610,8 @@ static void HandleTextbuttonGadgets(struct GadgetInfo *gi) setElementChangePages(ei, ei->num_change_pages - 1); DrawPropertiesWindow(); + + level.changed = TRUE; } } @@ -8588,9 +8645,13 @@ static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi) element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] = ei->change_page[current_change_page]; else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) + { ei->change_page[current_change_page] = element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0]; + level.changed = TRUE; + } + DrawPropertiesWindow(); } } @@ -8599,6 +8660,8 @@ static void HandleRadiobuttons(struct GadgetInfo *gi) { *radiobutton_info[gi->custom_type_id].value = radiobutton_info[gi->custom_type_id].checked_value; + + level.changed = TRUE; } static void HandleCheckbuttons(struct GadgetInfo *gi) @@ -8641,6 +8704,8 @@ static void HandleCheckbuttons(struct GadgetInfo *gi) DrawEditModeWindow(); } + + level.changed = TRUE; } static void HandleControlButtons(struct GadgetInfo *gi) @@ -8906,6 +8971,7 @@ static void HandleControlButtons(struct GadgetInfo *gi) for (x = 0; x < MAX_LEV_FIELDX; x++) for (y = 0; y < MAX_LEV_FIELDY; y++) Feld[x][y] = (button == 1 ? EL_EMPTY : new_element); + CopyLevelToUndoBuffer(GADGET_ID_CLEAR); DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); @@ -8918,7 +8984,7 @@ static void HandleControlButtons(struct GadgetInfo *gi) break; } - if (!LevelContainsPlayer) + if (!LevelContainsPlayer()) Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM); else { @@ -8935,11 +9001,13 @@ static void HandleControlButtons(struct GadgetInfo *gi) if (new_level) Request("Level saved !", REQ_CONFIRM); + + level.changed = FALSE; } break; case GADGET_ID_TEST: - if (!LevelContainsPlayer) + if (!LevelContainsPlayer()) Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM); else { @@ -8949,6 +9017,8 @@ static void HandleControlButtons(struct GadgetInfo *gi) CopyPlayfield(level.field, FieldBackup); CopyPlayfield(Feld, level.field); + CopyNativeLevel_RND_to_Native(&level); + UnmapLevelEditorGadgets(); UndrawSpecialEditorDoor(); @@ -9401,9 +9471,6 @@ void RequestExitLevelEditor(boolean ask_if_level_has_changed) else { CloseDoor(DOOR_CLOSE_1); - BlitBitmap(bitmap_db_door, bitmap_db_door, - DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE, - DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1); - OpenDoor(DOOR_OPEN_1); + OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK); } }