X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Feditor.c;h=2837433467cc8e95e2005bfa87e06a5fd6f496a0;hb=ddb2715ae847d9fd5b10e49e2ad814c12ce389f8;hp=9345d1b12862002208ffcfd188218e91e5a4805d;hpb=e5ee3648da48f552b47616247ca6ef447200b333;p=rocksndiamonds.git diff --git a/src/editor.c b/src/editor.c index 9345d1b1..28374334 100644 --- a/src/editor.c +++ b/src/editor.c @@ -1279,82 +1279,82 @@ static struct { IMG_GFX_EDITOR_BUTTON_DRAW_SINGLE, GADGET_ID_SINGLE_ITEMS, &editor.button.draw_single, GD_TYPE_RADIO_BUTTON, - "draw single items", 's' + "Draw single items", 's' }, { IMG_GFX_EDITOR_BUTTON_DRAW_CONNECTED, GADGET_ID_CONNECTED_ITEMS, &editor.button.draw_connected, GD_TYPE_RADIO_BUTTON, - "draw connected items", 'd' + "Draw connected items", 'd' }, { IMG_GFX_EDITOR_BUTTON_DRAW_LINE, GADGET_ID_LINE, &editor.button.draw_line, GD_TYPE_RADIO_BUTTON, - "draw lines", 'l' + "Draw lines", 'l' }, { IMG_GFX_EDITOR_BUTTON_DRAW_ARC, GADGET_ID_ARC, &editor.button.draw_arc, GD_TYPE_RADIO_BUTTON, - "draw arcs", 'a' + "Draw arcs", 'a' }, { IMG_GFX_EDITOR_BUTTON_DRAW_RECTANGLE, GADGET_ID_RECTANGLE, &editor.button.draw_rectangle, GD_TYPE_RADIO_BUTTON, - "draw outline rectangles", 'r' + "Draw outline rectangles", 'r' }, { IMG_GFX_EDITOR_BUTTON_DRAW_FILLED_BOX, GADGET_ID_FILLED_BOX, &editor.button.draw_filled_box, GD_TYPE_RADIO_BUTTON, - "draw filled rectangles", 'R' + "Draw filled rectangles", 'R' }, { IMG_GFX_EDITOR_BUTTON_ROTATE_UP, GADGET_ID_WRAP_UP, &editor.button.rotate_up, GD_TYPE_NORMAL_BUTTON, - "wrap (rotate) level up", 0 + "Wrap (rotate) level up", 0 }, { IMG_GFX_EDITOR_BUTTON_DRAW_TEXT, GADGET_ID_TEXT, &editor.button.draw_text, GD_TYPE_RADIO_BUTTON, - "enter text elements", 't' + "Enter text elements", 't' }, { IMG_GFX_EDITOR_BUTTON_FLOOD_FILL, GADGET_ID_FLOOD_FILL, &editor.button.flood_fill, GD_TYPE_RADIO_BUTTON, - "flood fill", 'f' + "Flood fill", 'f' }, { IMG_GFX_EDITOR_BUTTON_ROTATE_LEFT, GADGET_ID_WRAP_LEFT, &editor.button.rotate_left, GD_TYPE_NORMAL_BUTTON, - "wrap (rotate) level left", 0 + "Wrap (rotate) level left", 0 }, { IMG_GFX_EDITOR_BUTTON_ZOOM_LEVEL, GADGET_ID_ZOOM, &editor.button.zoom_level, GD_TYPE_NORMAL_BUTTON, - "zoom level tile size", '+' + "Zoom level tile size", '+' }, { IMG_GFX_EDITOR_BUTTON_ROTATE_RIGHT, GADGET_ID_WRAP_RIGHT, &editor.button.rotate_right, GD_TYPE_NORMAL_BUTTON, - "wrap (rotate) level right", 0 + "Wrap (rotate) level right", 0 }, { IMG_GFX_EDITOR_BUTTON_DRAW_RANDOM, GADGET_ID_RANDOM_PLACEMENT, &editor.button.draw_random, GD_TYPE_NORMAL_BUTTON, - "random element placement", 0 + "Random element placement", 0 }, { IMG_GFX_EDITOR_BUTTON_GRAB_BRUSH, GADGET_ID_GRAB_BRUSH, &editor.button.grab_brush, GD_TYPE_RADIO_BUTTON, - "grab brush", 'b' + "Grab brush", 'b' }, { IMG_GFX_EDITOR_BUTTON_ROTATE_DOWN, GADGET_ID_WRAP_DOWN, &editor.button.rotate_down, GD_TYPE_NORMAL_BUTTON, - "wrap (rotate) level down", 0 + "Wrap (rotate) level down", 0 }, { IMG_GFX_EDITOR_BUTTON_PICK_ELEMENT, GADGET_ID_PICK_ELEMENT, &editor.button.pick_element, GD_TYPE_RADIO_BUTTON, - "pick drawing element", ',' + "Pick drawing element", ',' }, // ---------- level control buttons ----------------------------------------- @@ -1362,32 +1362,32 @@ static struct { IMG_GFX_EDITOR_BUTTON_UNDO, GADGET_ID_UNDO, &editor.button.undo, GD_TYPE_NORMAL_BUTTON, - "undo/redo last operation", 'u' + "Undo/redo last operation", 'u' }, { IMG_GFX_EDITOR_BUTTON_CONF, GADGET_ID_CONF, &editor.button.conf, GD_TYPE_NORMAL_BUTTON, - "level and editor settings", 'I' + "Level and editor settings", 'I' }, { IMG_GFX_EDITOR_BUTTON_SAVE, GADGET_ID_SAVE, &editor.button.save, GD_TYPE_NORMAL_BUTTON, - "save level", 'S' + "Save level", 'S' }, { IMG_GFX_EDITOR_BUTTON_CLEAR, GADGET_ID_CLEAR, &editor.button.clear, GD_TYPE_NORMAL_BUTTON, - "clear level", 'C' + "Clear level", 'C' }, { IMG_GFX_EDITOR_BUTTON_TEST, GADGET_ID_TEST, &editor.button.test, GD_TYPE_NORMAL_BUTTON, - "test level", 'T' + "Test level", 'T' }, { IMG_GFX_EDITOR_BUTTON_EXIT, GADGET_ID_EXIT, &editor.button.exit, GD_TYPE_NORMAL_BUTTON, - "exit level editor", 'E' + "Exit level editor", 'E' }, // ---------- CE and GE control buttons ------------------------------------- @@ -1395,27 +1395,27 @@ static struct { IMG_GFX_EDITOR_BUTTON_CE_COPY_FROM, GADGET_ID_CUSTOM_COPY_FROM, &editor.button.ce_copy_from, GD_TYPE_RADIO_BUTTON, - "copy settings from other element", 0 + "Copy settings from other element", 0 }, { IMG_GFX_EDITOR_BUTTON_CE_COPY_TO, GADGET_ID_CUSTOM_COPY_TO, &editor.button.ce_copy_to, GD_TYPE_RADIO_BUTTON, - "copy settings to other element", 0 + "Copy settings to other element", 0 }, { IMG_GFX_EDITOR_BUTTON_CE_SWAP, GADGET_ID_CUSTOM_EXCHANGE, &editor.button.ce_swap, GD_TYPE_RADIO_BUTTON, - "exchange element with other element", 0 + "Exchange element with other element", 0 }, { IMG_GFX_EDITOR_BUTTON_CE_COPY, GADGET_ID_CUSTOM_COPY, &editor.button.ce_copy, GD_TYPE_NORMAL_BUTTON, - "copy settings from this element", 0 + "Copy settings from this element", 0 }, { IMG_GFX_EDITOR_BUTTON_CE_PASTE, GADGET_ID_CUSTOM_PASTE, &editor.button.ce_paste, GD_TYPE_NORMAL_BUTTON, - "paste settings to this element", 0 + "Paste settings to this element", 0 }, // ---------- palette control buttons --------------------------------------- @@ -1423,27 +1423,27 @@ static struct { IMG_GFX_EDITOR_BUTTON_PROPERTIES, GADGET_ID_PROPERTIES, &editor.button.properties, GD_TYPE_NORMAL_BUTTON, - "properties of drawing element", 'p' + "Properties of drawing element", 'p' }, { IMG_GFX_EDITOR_BUTTON_ELEMENT_LEFT, GADGET_ID_ELEMENT_LEFT, &editor.button.element_left, GD_TYPE_NORMAL_BUTTON, - "properties of drawing element 1", '1' + "Properties of drawing element 1", '1' }, { IMG_GFX_EDITOR_BUTTON_ELEMENT_MIDDLE, GADGET_ID_ELEMENT_MIDDLE, &editor.button.element_middle, GD_TYPE_NORMAL_BUTTON, - "properties of drawing element 2", '2' + "Properties of drawing element 2", '2' }, { IMG_GFX_EDITOR_BUTTON_ELEMENT_RIGHT, GADGET_ID_ELEMENT_RIGHT, &editor.button.element_right, GD_TYPE_NORMAL_BUTTON, - "properties of drawing element 3", '3' + "Properties of drawing element 3", '3' }, { IMG_GFX_EDITOR_BUTTON_PALETTE, GADGET_ID_PALETTE, &editor.button.palette, GD_TYPE_NORMAL_BUTTON, - "show list of elements", 'e' + "Show list of elements", 'e' } }; @@ -1498,7 +1498,7 @@ static struct GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP, GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE, &level.fieldx, - "playfield size:", NULL, "width", + "Playfield size:", NULL, "Width", }, { ED_COUNTER_ID_LEVEL_YSIZE, @@ -1507,7 +1507,7 @@ static struct GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP, GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP, &level.fieldy, - NULL, " ", "height", + NULL, " ", "Height", }, { ED_COUNTER_ID_LEVEL_GEMSLIMIT, @@ -1516,7 +1516,7 @@ static struct GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP, GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE, &level.gems_needed, - NULL, "number of gems to collect:", NULL + NULL, "Number of gems to collect:", NULL }, { ED_COUNTER_ID_LEVEL_TIMELIMIT, @@ -1525,7 +1525,7 @@ static struct GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP, GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE, &level.time, - "time or step limit to solve level:", NULL, NULL + "Time or step limit to solve level:", NULL, NULL }, { ED_COUNTER_ID_LEVEL_TIMESCORE, @@ -1534,7 +1534,7 @@ static struct GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP, GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE, &level.score[SC_TIME_BONUS], - "score for time or steps left:", NULL, NULL + "Score for time or steps left:", NULL, NULL }, { ED_COUNTER_ID_LEVEL_RANDOM_SEED, @@ -1543,7 +1543,7 @@ static struct GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP, GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE, &level.random_seed, - NULL, "random seed:", "(0 => random)" + NULL, "Random seed:", "(0 => random)" }, { ED_COUNTER_ID_LEVELSET_NUM_LEVELS, @@ -1552,7 +1552,7 @@ static struct GADGET_ID_LEVELSET_NUM_LEVELS_DOWN, GADGET_ID_LEVELSET_NUM_LEVELS_UP, GADGET_ID_LEVELSET_NUM_LEVELS_TEXT, GADGET_ID_NONE, &levelset_num_levels, - "number of levels:", NULL, NULL, + "Number of levels:", NULL, NULL, }, { ED_COUNTER_ID_LEVEL_RANDOM, @@ -1561,7 +1561,7 @@ static struct GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP, GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE, &random_placement_value, - "random element placement:", NULL, "in" + "Random element placement:", NULL, "in" }, { ED_COUNTER_ID_BD_CYCLE_DELAY_MS, @@ -1570,7 +1570,7 @@ static struct GADGET_ID_BD_CYCLE_DELAY_MS_DOWN, GADGET_ID_BD_CYCLE_DELAY_MS_UP, GADGET_ID_BD_CYCLE_DELAY_MS_TEXT, GADGET_ID_NONE, &level.bd_cycle_delay_ms, - NULL, NULL, "game cycle delay (ms)" + NULL, NULL, "Game cycle delay (ms)" }, { ED_COUNTER_ID_BD_CYCLE_DELAY_C64, @@ -1579,7 +1579,7 @@ static struct GADGET_ID_BD_CYCLE_DELAY_C64_DOWN, GADGET_ID_BD_CYCLE_DELAY_C64_UP, GADGET_ID_BD_CYCLE_DELAY_C64_TEXT, GADGET_ID_NONE, &level.bd_cycle_delay_c64, - NULL, NULL, "game cycle delay (C64-style)" + NULL, NULL, "Game cycle delay (C64-style)" }, { ED_COUNTER_ID_BD_HATCHING_DELAY_CYCLES, @@ -1588,7 +1588,7 @@ static struct GADGET_ID_BD_HATCHING_DELAY_CYCLES_DOWN, GADGET_ID_BD_HATCHING_DELAY_CYCLES_UP, GADGET_ID_BD_HATCHING_DELAY_CYCLES_TEXT, GADGET_ID_NONE, &level.bd_hatching_delay_cycles, - NULL, NULL, "hatching delay (cycles)" + NULL, NULL, "Hatching delay (cycles)" }, { ED_COUNTER_ID_BD_HATCHING_DELAY_SECONDS, @@ -1597,7 +1597,7 @@ static struct GADGET_ID_BD_HATCHING_DELAY_SECONDS_DOWN, GADGET_ID_BD_HATCHING_DELAY_SECONDS_UP, GADGET_ID_BD_HATCHING_DELAY_SECONDS_TEXT, GADGET_ID_NONE, &level.bd_hatching_delay_seconds, - NULL, NULL, "hatching delay (seconds)" + NULL, NULL, "Hatching delay (seconds)" }, // ---------- element settings: configure (various elements) ---------------- @@ -1609,7 +1609,7 @@ static struct GADGET_ID_BD_PUSHING_PROB_DOWN, GADGET_ID_BD_PUSHING_PROB_UP, GADGET_ID_BD_PUSHING_PROB_TEXT, GADGET_ID_NONE, &level.bd_pushing_prob, - NULL, NULL, "push probability" + NULL, NULL, "Push probability" }, { ED_COUNTER_ID_BD_PUSHING_PROB_WITH_SWEET, @@ -1618,7 +1618,7 @@ static struct GADGET_ID_BD_PUSHING_PROB_WITH_SWEET_DOWN, GADGET_ID_BD_PUSHING_PROB_WITH_SWEET_UP, GADGET_ID_BD_PUSHING_PROB_WITH_SWEET_TEXT, GADGET_ID_NONE, &level.bd_pushing_prob_with_sweet, - NULL, NULL, "push probability with sweet" + NULL, NULL, "Push probability with sweet" }, { ED_COUNTER_ID_ELEMENT_VALUE1, @@ -1663,7 +1663,7 @@ static struct GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP, GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE, &level.num_yamyam_contents, - NULL, NULL, "number of content areas" + NULL, NULL, "Number of content areas" }, { ED_COUNTER_ID_BALL_CONTENT, @@ -1672,7 +1672,7 @@ static struct GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP, GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE, &level.num_ball_contents, - NULL, NULL, "number of content areas" + NULL, NULL, "Number of content areas" }, { ED_COUNTER_ID_ANDROID_CONTENT, @@ -1681,7 +1681,7 @@ static struct GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP, GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE, &level.num_android_clone_elements, - NULL, NULL, "number of clonable elements" + NULL, NULL, "Number of clonable elements" }, { ED_COUNTER_ID_ENVELOPE_XSIZE, @@ -1690,7 +1690,7 @@ static struct GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP, GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE, NULL, // will be set when used - NULL, NULL, "width", + NULL, NULL, "Width", }, { ED_COUNTER_ID_ENVELOPE_YSIZE, @@ -1699,7 +1699,7 @@ static struct GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP, GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP, NULL, // will be set when used - NULL, " ", "height", + NULL, " ", "Height", }, { ED_COUNTER_ID_INVENTORY_SIZE, @@ -1708,7 +1708,7 @@ static struct GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP, GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE, &level.initial_inventory_size[0], - NULL, NULL, "number of inventory elements" + NULL, NULL, "Number of inventory elements" }, { ED_COUNTER_ID_MM_BALL_CONTENT, @@ -1717,7 +1717,7 @@ static struct GADGET_ID_MM_BALL_CONTENT_DOWN, GADGET_ID_MM_BALL_CONTENT_UP, GADGET_ID_MM_BALL_CONTENT_TEXT, GADGET_ID_NONE, &level.num_mm_ball_contents, - NULL, NULL, "number of content elements" + NULL, NULL, "Number of content elements" }, // ---------- element settings: configure 1 (custom elements) --------------- @@ -1765,7 +1765,7 @@ static struct GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP, GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE, &custom_element.push_delay_fixed, - NULL, "push delay", NULL + NULL, "Push delay", NULL }, { ED_COUNTER_ID_PUSH_DELAY_RND, @@ -1783,7 +1783,7 @@ static struct GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP, GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE, &custom_element.drop_delay_fixed, - NULL, "drop delay", NULL + NULL, "Drop delay", NULL }, { ED_COUNTER_ID_DROP_DELAY_RND, @@ -1804,7 +1804,7 @@ static struct GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP, GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE, &custom_element.move_delay_fixed, - NULL, "move delay", NULL + NULL, "Move delay", NULL }, { ED_COUNTER_ID_MOVE_DELAY_RND, @@ -1822,7 +1822,7 @@ static struct GADGET_ID_STEP_DELAY_FIX_DOWN, GADGET_ID_STEP_DELAY_FIX_UP, GADGET_ID_STEP_DELAY_FIX_TEXT, GADGET_ID_NONE, &custom_element.step_delay_fixed, - NULL, "step delay", NULL + NULL, "Step delay", NULL }, { ED_COUNTER_ID_STEP_DELAY_RND, @@ -1840,7 +1840,7 @@ static struct GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP, GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE, &custom_element.explosion_delay, - NULL, "explosion delay", NULL + NULL, "Explosion delay", NULL }, { ED_COUNTER_ID_IGNITION_DELAY, @@ -1849,7 +1849,7 @@ static struct GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP, GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE, &custom_element.ignition_delay, - NULL, "ignition delay", "(by fire)" + NULL, "Ignition delay", "(by fire)" }, // ---------- element settings: configure (group elements) ------------------ @@ -1861,7 +1861,7 @@ static struct GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP, GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE, &group_element_info.num_elements, - NULL, NULL, "number of elements in group" + NULL, NULL, "Number of elements in group" }, // ---------- element settings: advanced (custom elements) ------------------ @@ -1891,7 +1891,7 @@ static struct GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP, GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE, &custom_element_change.random_percentage, - NULL, "use random replace:", "%" + NULL, "Use random replace:", "%" }, }; @@ -2739,7 +2739,7 @@ static struct -1, options_time_or_steps, &level.use_step_counter, - NULL, NULL, "(0 => no limit)", "time or step limit" + NULL, NULL, "(0 => no limit)", "Select time or step limit" }, { ED_SELECTBOX_ID_TIME_SCORE_BASE, @@ -2748,7 +2748,7 @@ static struct -1, options_time_score_base, &level.time_score_base, - NULL, NULL, NULL, "time score for 1 or 10 seconds/steps" + NULL, NULL, NULL, "Select time score for 1 or 10 seconds/steps" }, { ED_SELECTBOX_ID_GAME_ENGINE_TYPE, @@ -2757,7 +2757,7 @@ static struct -1, options_game_engine_type, &level.game_engine_type, - NULL, "game engine:", NULL, "game engine" + NULL, "Game engine:", NULL, "Select game engine" }, { ED_SELECTBOX_ID_BD_SCHEDULING_TYPE, @@ -2766,7 +2766,7 @@ static struct -1, options_bd_scheduling_type, &level.bd_scheduling_type, - NULL, "scheduling type:", NULL, "level timing" + NULL, "Scheduling type:", NULL, "Select level timing" }, { ED_SELECTBOX_ID_LEVELSET_SAVE_MODE, @@ -2775,7 +2775,7 @@ static struct -1, options_levelset_save_mode, &levelset_save_mode, - "Action:", NULL, NULL, "action when saving level set" + "Action:", NULL, NULL, "Select action when saving level set" }, // ---------- element settings: configure (several elements) ---------------- @@ -2787,7 +2787,7 @@ static struct -1, options_wind_direction, &level.wind_direction_initial, - NULL, "initial wind direction:", NULL, "initial wind direction" + NULL, "Initial wind direction:", NULL, "Select initial wind direction" }, { ED_SELECTBOX_ID_PLAYER_SPEED, @@ -2796,7 +2796,7 @@ static struct -1, options_player_speed, &level.initial_player_stepsize[0], - NULL, "initial player speed:", NULL, "initial player speed" + NULL, "Initial player speed:", NULL, "Select initial player speed" }, { ED_SELECTBOX_ID_MM_BALL_CHOICE_MODE, @@ -2805,7 +2805,7 @@ static struct -1, options_group_choice_mode, &level.mm_ball_choice_mode, - NULL, "choice type:", NULL, "type of content choice" + NULL, "Choice type:", NULL, "Select type of content choice" }, // ---------- element settings: configure 1 (custom elements) --------------- @@ -2817,7 +2817,7 @@ static struct -1, options_access_type, &custom_element.access_type, - NULL, NULL, NULL, "type of access to this field" + NULL, NULL, NULL, "Select type of access to this field" }, { ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER, @@ -2826,7 +2826,7 @@ static struct -1, options_access_layer, &custom_element.access_layer, - NULL, NULL, NULL, "layer of access for this field" + NULL, NULL, NULL, "Select layer of access for this field" }, { ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED, @@ -2835,7 +2835,7 @@ static struct -1, options_access_protected, &custom_element.access_protected, - NULL, NULL, NULL, "protected access for this field" + NULL, NULL, NULL, "Select protected access for this field" }, { ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION, @@ -2844,7 +2844,7 @@ static struct -1, options_access_direction, &custom_element.access_direction, - NULL, "from", NULL, "access direction for this field" + NULL, "from", NULL, "Select access direction for this field" }, { ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION, @@ -2853,7 +2853,7 @@ static struct -1, options_walk_to_action, &custom_element.walk_to_action, - NULL, NULL, NULL, "diggable/collectible/pushable" + NULL, NULL, NULL, "Select diggable/collectible/pushable" }, // ---------- element settings: configure 2 (custom elements) --------------- @@ -2865,7 +2865,7 @@ static struct -1, options_move_pattern, &custom_element.move_pattern, - NULL, "can move", NULL, "element move pattern" + NULL, "Can move", NULL, "Select element move pattern" }, { ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION, @@ -2874,7 +2874,7 @@ static struct -1, options_move_direction, &custom_element.move_direction_initial, - NULL, "starts moving", NULL, "initial element move direction" + NULL, "Starts moving", NULL, "Select initial element move direction" }, { ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE, @@ -2883,7 +2883,7 @@ static struct -1, options_move_stepsize, &custom_element.move_stepsize, - NULL, "move/fall speed", NULL, "speed of element movement" + NULL, "Move/fall speed", NULL, "Select speed of element movement" }, { ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE, @@ -2895,7 +2895,7 @@ static struct // left text with leading spaces to place gadget next to "can dig" gadget // (needed because drawing area gadgets created after selectbox gadgets) // NULL, "can dig: can", ":", "leave behind or change element" - NULL, " can", ":", "leave behind or change element" + NULL, " Can", ":", "Select leave behind or change element" }, { ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS, @@ -2904,7 +2904,7 @@ static struct -1, options_smash_targets, &custom_element.smash_targets, - NULL, "can smash", NULL, "elements that can be smashed" + NULL, "Can smash", NULL, "Select elements that can be smashed" }, { ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE, @@ -2913,7 +2913,7 @@ static struct -1, options_slippery_type, &custom_element.slippery_type, - NULL, "slippery", NULL, "where other elements fall down" + NULL, "Slippery", NULL, "Select where other elements fall down" }, { ED_SELECTBOX_ID_CUSTOM_DEADLINESS, @@ -2922,7 +2922,7 @@ static struct -1, options_deadliness, &custom_element.deadliness, - NULL, "deadly when", NULL, "deadliness of element" + NULL, "Deadly when", NULL, "Select deadliness of element" }, { ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE, @@ -2931,7 +2931,7 @@ static struct -1, options_explosion_type, &custom_element.explosion_type, - NULL, "can explode", NULL, "explosion type" + NULL, "Can explode", NULL, "Select explosion type" }, // ---------- element settings: advanced (custom elements) ------------------ @@ -2943,7 +2943,7 @@ static struct -1, options_time_units, &custom_element_change.delay_frames, - NULL, "delay time given in", NULL, "delay time units for change" + NULL, "Delay time given in", NULL, "Select delay time units for change" }, { ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION, @@ -2952,7 +2952,7 @@ static struct -1, options_change_direct_action, &custom_element_change.direct_action, - NULL, NULL, NULL, "type of direct action" + NULL, NULL, NULL, "Select type of direct action" }, { ED_SELECTBOX_ID_CHANGE_OTHER_ACTION, @@ -2961,7 +2961,7 @@ static struct -1, options_change_other_action, &custom_element_change.other_action, - NULL, NULL, "element:", "type of other element action" + NULL, NULL, "element:", "Select type of other element action" }, { ED_SELECTBOX_ID_CHANGE_SIDE, @@ -2970,7 +2970,7 @@ static struct -1, options_change_trigger_side, &custom_element_change.trigger_side, - NULL, "at", "side", "element side triggering change" + NULL, "at", "side", "Select element side triggering change" }, { ED_SELECTBOX_ID_CHANGE_PLAYER, @@ -2979,7 +2979,7 @@ static struct -1, options_change_trigger_player, &custom_element_change.trigger_player, - NULL, "player:", " ", "player that causes change" + NULL, "Player:", " ", "Select player that causes change" }, { ED_SELECTBOX_ID_CHANGE_PAGE, @@ -2988,7 +2988,7 @@ static struct -1, options_change_trigger_page, &custom_element_change.trigger_page, - NULL, "page:", NULL, "change page that causes change" + NULL, "Page:", NULL, "Select change page that causes change" }, { ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN, @@ -2997,7 +2997,7 @@ static struct -1, options_change_replace_when, &custom_element_change.replace_when, - NULL, "replace when", NULL, "which elements can be replaced" + NULL, "Replace when", NULL, "Select which elements can be replaced" }, { ED_SELECTBOX_ID_ACTION_TYPE, @@ -3006,7 +3006,7 @@ static struct 15, options_action_type, &custom_element_change.action_type, - NULL, NULL, NULL, "action on specified condition" + NULL, NULL, NULL, "Select action on specified condition" }, { ED_SELECTBOX_ID_ACTION_MODE, @@ -3015,7 +3015,7 @@ static struct -1, options_action_mode_none, &custom_element_change.action_mode, - NULL, NULL, NULL, "action operator" + NULL, NULL, NULL, "Select action operator" }, { ED_SELECTBOX_ID_ACTION_ARG, @@ -3024,7 +3024,7 @@ static struct -1, options_action_arg_none, &custom_element_change.action_arg, - NULL, NULL, NULL, "action parameter" + NULL, NULL, NULL, "Select action parameter" }, { ED_SELECTBOX_ID_SELECT_CHANGE_PAGE, @@ -3033,7 +3033,7 @@ static struct 3, options_change_page, &custom_element.current_change_page, - NULL, NULL, NULL, "element change page" + NULL, NULL, NULL, "Select element change page" }, // ---------- element settings: configure (group elements) ------------------ @@ -3045,7 +3045,7 @@ static struct -1, options_group_choice_mode, &group_element_info.choice_mode, - NULL, "choice type:", NULL, "type of group element choice" + NULL, "Choice type:", NULL, "Select type of group element choice" }, }; @@ -3188,28 +3188,28 @@ static struct IMG_EDITOR_COUNTER_DOWN, ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14), GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE, - NULL, NULL, "select previous change page" + NULL, NULL, "Select previous change page" }, { ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE, IMG_EDITOR_COUNTER_UP, -1, ED_ELEMENT_SETTINGS_YPOS(14), GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE, - NULL, "change page", "select next change page" + NULL, "Change page", "Select next change page" }, { ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE, IMG_GFX_EDITOR_BUTTON_CP_COPY, -1, ED_ELEMENT_SETTINGS_YPOS(14), GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE, - " ", NULL, "copy settings from this change page" + " ", NULL, "Copy settings from this change page" }, { ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE, IMG_GFX_EDITOR_BUTTON_CP_PASTE, -1, ED_ELEMENT_SETTINGS_YPOS(14), GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE, - NULL, NULL, "paste settings to this change page" + NULL, NULL, "Paste settings to this change page" }, }; @@ -3230,37 +3230,37 @@ static struct ED_SCROLLBUTTON_ID_AREA_UP, IMG_EDITOR_PLAYFIELD_SCROLL_UP, GADGET_ID_SCROLL_UP, - "scroll level editing area up" + "Scroll level editing area up" }, { ED_SCROLLBUTTON_ID_AREA_DOWN, IMG_EDITOR_PLAYFIELD_SCROLL_DOWN, GADGET_ID_SCROLL_DOWN, - "scroll level editing area down" + "Scroll level editing area down" }, { ED_SCROLLBUTTON_ID_AREA_LEFT, IMG_EDITOR_PLAYFIELD_SCROLL_LEFT, GADGET_ID_SCROLL_LEFT, - "scroll level editing area left" + "Scroll level editing area left" }, { ED_SCROLLBUTTON_ID_AREA_RIGHT, IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT, GADGET_ID_SCROLL_RIGHT, - "scroll level editing area right" + "Scroll level editing area right" }, { ED_SCROLLBUTTON_ID_LIST_UP, IMG_EDITOR_PALETTE_SCROLL_UP, GADGET_ID_SCROLL_LIST_UP, - "scroll element list up ('Page Up')" + "Scroll element list up ('Page Up')" }, { ED_SCROLLBUTTON_ID_LIST_DOWN, IMG_EDITOR_PALETTE_SCROLL_DOWN, GADGET_ID_SCROLL_LIST_DOWN, - "scroll element list down ('Page Down')" + "Scroll element list down ('Page Down')" }, }; @@ -3286,21 +3286,21 @@ static struct IMG_EDITOR_PLAYFIELD_SCROLLBAR, GD_TYPE_SCROLLBAR_HORIZONTAL, GADGET_ID_SCROLL_HORIZONTAL, - "scroll level editing area horizontally" + "Scroll level editing area horizontally" }, { ED_SCROLLBAR_ID_AREA_VERTICAL, IMG_EDITOR_PLAYFIELD_SCROLLBAR, GD_TYPE_SCROLLBAR_VERTICAL, GADGET_ID_SCROLL_VERTICAL, - "scroll level editing area vertically" + "Scroll level editing area vertically" }, { ED_SCROLLBAR_ID_LIST_VERTICAL, IMG_EDITOR_PALETTE_SCROLLBAR, GD_TYPE_SCROLLBAR_VERTICAL, GADGET_ID_SCROLL_LIST_VERTICAL, - "scroll element list vertically" + "Scroll element list vertically" } }; @@ -3323,7 +3323,7 @@ static struct GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP, RADIO_NR_RANDOM_ELEMENTS, &random_placement_method, RANDOM_USE_PERCENTAGE, - " ", "percentage", "use percentage for random elements" + " ", "percentage", "Use percentage for random elements" }, { ED_RADIOBUTTON_ID_QUANTITY, @@ -3331,7 +3331,7 @@ static struct GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE, RADIO_NR_RANDOM_ELEMENTS, &random_placement_method, RANDOM_USE_QUANTITY, - " ", "quantity", "use quantity for random elements" + " ", "quantity", "Use quantity for random elements" } }; @@ -3353,7 +3353,7 @@ static struct GADGET_ID_AUTO_COUNT_GEMS, GADGET_ID_NONE, &level.auto_count_gems, NULL, NULL, - "automatically count gems needed", "set counter to number of gems" + "Automatically count gems needed", "Set counter to number of gems" }, { ED_CHECKBUTTON_ID_RATE_TIME_OVER_SCORE, @@ -3361,7 +3361,7 @@ static struct GADGET_ID_RATE_TIME_OVER_SCORE, GADGET_ID_NONE, &level.rate_time_over_score, NULL, NULL, - "rate time/steps used over score", "sort high scores by playing time/steps" + "Rate time/steps used over score", "Sort high scores by playing time/steps" }, { ED_CHECKBUTTON_ID_USE_LEVELSET_ARTWORK, @@ -3369,7 +3369,7 @@ static struct GADGET_ID_USE_LEVELSET_ARTWORK, GADGET_ID_NONE, &levelset_use_levelset_artwork, NULL, NULL, - "use current custom artwork", "use custom artwork of this level set" + "Use current custom artwork", "Use custom artwork of this level set" }, { ED_CHECKBUTTON_ID_COPY_LEVEL_TEMPLATE, @@ -3377,7 +3377,7 @@ static struct GADGET_ID_COPY_LEVEL_TEMPLATE, GADGET_ID_NONE, &levelset_copy_level_template, NULL, NULL, - "copy current level template", "copy level template of this level set" + "Copy current level template", "Copy level template of this level set" }, { ED_CHECKBUTTON_ID_RANDOM_RESTRICTED, @@ -3385,7 +3385,7 @@ static struct GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE, &random_placement_background_restricted, NULL, NULL, - "restrict random placement to:", "set random placement restriction" + "Restrict random placement to:", "Set random placement restriction" }, { ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_3, @@ -3393,7 +3393,7 @@ static struct GADGET_ID_CUSTOM_USE_TEMPLATE_3, GADGET_ID_NONE, &setup.editor.use_template_for_new_levels, "Template for new levels and CE/GE:", NULL, - "use template for new levels", "use template for level properties" + "Use template for new levels", "Use template for level properties" }, { ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_2, @@ -3401,7 +3401,7 @@ static struct GADGET_ID_CUSTOM_USE_TEMPLATE_2, GADGET_ID_NONE, &level.use_custom_template, NULL, NULL, - "use template for custom elements", "use template for custom properties" + "Use template for custom elements", "Use template for custom properties" }, { ED_CHECKBUTTON_ID_BD_INTERMISSION, @@ -3409,7 +3409,7 @@ static struct GADGET_ID_BD_INTERMISSION, GADGET_ID_NONE, &level.bd_intermission, "Boulder Dash game engine settings:", NULL, - "intermission", "level is an intermission level" + "Intermission", "Level is an intermission level" }, { ED_CHECKBUTTON_ID_BD_PAL_TIMING, @@ -3417,7 +3417,7 @@ static struct GADGET_ID_BD_PAL_TIMING, GADGET_ID_NONE, &level.bd_pal_timing, NULL, NULL, - "PAL timing", "use slower timer (like PAL C64)" + "PAL timing", "Use slower timer (like PAL C64)" }, { ED_CHECKBUTTON_ID_BD_LINE_SHIFTING_BORDERS, @@ -3425,7 +3425,7 @@ static struct GADGET_ID_BD_LINE_SHIFTING_BORDERS, GADGET_ID_NONE, &level.bd_line_shifting_borders, "Compatibility settings:", NULL, - "line-shifting borders", "use line-shifting wrap-around" + "Line-shifting borders", "Use line-shifting wrap-around" }, { ED_CHECKBUTTON_ID_BD_SCAN_FIRST_AND_LAST_ROW, @@ -3433,7 +3433,7 @@ static struct GADGET_ID_BD_SCAN_FIRST_AND_LAST_ROW, GADGET_ID_NONE, &level.bd_scan_first_and_last_row, NULL, NULL, - "scan first and last row", "also process top/bottom border rows" + "Scan first and last row", "Also process top/bottom border rows" }, { ED_CHECKBUTTON_ID_BD_SHORT_EXPLOSIONS, @@ -3441,7 +3441,7 @@ static struct GADGET_ID_BD_SHORT_EXPLOSIONS, GADGET_ID_NONE, &level.bd_short_explosions, NULL, NULL, - "short explosions", "use four game cycles for explosions" + "Short explosions", "Use four game cycles for explosions" }, { ED_CHECKBUTTON_ID_BD_GRAVITY_AFFECTS_ALL, @@ -3449,7 +3449,7 @@ static struct GADGET_ID_BD_GRAVITY_AFFECTS_ALL, GADGET_ID_NONE, &level.bd_gravity_affects_all, NULL, NULL, - "gravity change affects everything", "gravity affects all falling objects" + "Gravity change affects everything", "Gravity affects all falling objects" }, // ---------- element settings: configure (various elements) ---------------- @@ -3460,7 +3460,7 @@ static struct GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE, &stick_element_properties_window, NULL, NULL, - "stick this screen to edit content","stick this screen to edit content" + "Stick this screen to edit content","Stick this screen to edit content" }, { ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS, @@ -3468,7 +3468,7 @@ static struct GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE, &level.em_slippery_gems, NULL, NULL, - "slip down from certain flat walls","use EM/DC style slipping behaviour" + "Slip down from certain flat walls","Use EM/DC style slipping behaviour" }, { ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE, @@ -3476,7 +3476,7 @@ static struct GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE, &level.em_explodes_by_fire, NULL, NULL, - "explodes with chain reaction", "use R'n'D style explosion behaviour" + "Explodes with chain reaction", "Use R'n'D style explosion behaviour" }, { ED_CHECKBUTTON_ID_USE_SPRING_BUG, @@ -3484,7 +3484,7 @@ static struct GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE, &level.use_spring_bug, NULL, NULL, - "use spring pushing bug", "use odd spring pushing behaviour" + "Use spring pushing bug", "Use odd spring pushing behaviour" }, { ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG, @@ -3492,7 +3492,7 @@ static struct GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE, &level.use_time_orb_bug, NULL, NULL, - "use time orb bug", "use odd time orb behaviour" + "Use time orb bug", "Use odd time orb behaviour" }, { ED_CHECKBUTTON_ID_USE_LIFE_BUGS, @@ -3500,7 +3500,7 @@ static struct GADGET_ID_USE_LIFE_BUGS, GADGET_ID_NONE, &level.use_life_bugs, NULL, NULL, - "use buggy element behaviour", "use odd (historic) element behaviour" + "Use buggy element behaviour", "Use odd (historic) element behaviour" }, { ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT, @@ -3508,7 +3508,7 @@ static struct GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE, &level.ball_random, NULL, NULL, - "create single random element", "only create one element from content" + "Create single random element", "Only create one element from content" }, { ED_CHECKBUTTON_ID_INITIAL_BALL_ACTIVE, @@ -3516,7 +3516,7 @@ static struct GADGET_ID_INITIAL_BALL_ACTIVE, GADGET_ID_NONE, &level.ball_active_initial, NULL, NULL, - "magic ball initially activated", "activate magic ball after level start" + "Magic ball initially activated", "Activate magic ball after level start" }, { ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE, @@ -3524,7 +3524,7 @@ static struct GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE, &level.grow_into_diggable, NULL, NULL, - "can grow into anything diggable", "grow into more than just sand" + "Can grow into anything diggable", "Grow into more than just sand" }, { ED_CHECKBUTTON_ID_SB_FIELDS_NEEDED, @@ -3532,7 +3532,7 @@ static struct GADGET_ID_SB_FIELDS_NEEDED, GADGET_ID_NONE, &level.sb_fields_needed, NULL, NULL, - "all fields need to be filled", "require all SB fields to be solved" + "All fields need to be filled", "Require all SB fields to be solved" }, { ED_CHECKBUTTON_ID_SB_OBJECTS_NEEDED, @@ -3540,7 +3540,7 @@ static struct GADGET_ID_SB_OBJECTS_NEEDED, GADGET_ID_NONE, &level.sb_objects_needed, NULL, NULL, - "all objects need to be placed", "require all SB objects to be solved" + "All objects need to be placed", "Require all SB objects to be solved" }, { ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN, @@ -3548,7 +3548,7 @@ static struct GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE, &level.auto_exit_sokoban, NULL, NULL, - "exit level if all tasks solved", "automatically finish Sokoban levels" + "Exit level if all tasks solved", "Automatically finish Sokoban levels" }, { ED_CHECKBUTTON_ID_SOLVED_BY_ONE_PLAYER, @@ -3556,7 +3556,7 @@ static struct GADGET_ID_SOLVED_BY_ONE_PLAYER, GADGET_ID_NONE, &level.solved_by_one_player, NULL, NULL, - "only one player must enter exit", "level solved by first player in exit" + "Only one player must enter exit", "Level solved by first player in exit" }, { ED_CHECKBUTTON_ID_FINISH_DIG_COLLECT, @@ -3564,7 +3564,7 @@ static struct GADGET_ID_FINISH_DIG_COLLECT, GADGET_ID_NONE, &level.finish_dig_collect, NULL, NULL, - "CE action on finished dig/collect", "only finished dig/collect triggers CE" + "CE action on finished dig/collect", "Only finished dig/collect triggers CE" }, { ED_CHECKBUTTON_ID_KEEP_WALKABLE_CE, @@ -3572,7 +3572,7 @@ static struct GADGET_ID_KEEP_WALKABLE_CE, GADGET_ID_NONE, &level.keep_walkable_ce, NULL, NULL, - "keep walkable CE changed to player", "keep CE changing to player if walkable" + "Keep walkable CE changed to player", "Keep CE changing to player if walkable" }, { ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING, @@ -3580,7 +3580,7 @@ static struct GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE, &level.continuous_snapping, NULL, NULL, - "continuous snapping", "use snapping without releasing key" + "Continuous snapping", "Use snapping without releasing key" }, { ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD, @@ -3588,7 +3588,7 @@ static struct GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE, &level.block_snap_field, NULL, NULL, - "block snapped field when snapping", "use snapping delay to show animation" + "Block snapped field when snapping", "Use snapping delay to show animation" }, { ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD, @@ -3596,7 +3596,7 @@ static struct GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE, &level.block_last_field, NULL, NULL, - "block last field when moving", "player blocks last field when moving" + "Block last field when moving", "Player blocks last field when moving" }, { ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD, @@ -3604,7 +3604,7 @@ static struct GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE, &level.sp_block_last_field, NULL, NULL, - "block last field when moving", "player blocks last field when moving" + "Block last field when moving", "Player blocks last field when moving" }, { ED_CHECKBUTTON_ID_INSTANT_RELOCATION, @@ -3612,7 +3612,7 @@ static struct GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE, &level.instant_relocation, NULL, NULL, - "no scrolling when relocating", "player gets relocated without delay" + "No scrolling when relocating", "Player gets relocated without delay" }, { ED_CHECKBUTTON_ID_SHIFTED_RELOCATION, @@ -3620,7 +3620,7 @@ static struct GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE, &level.shifted_relocation, NULL, NULL, - "no centering when relocating", "level not centered after relocation" + "No centering when relocating", "Level not centered after relocation" }, { ED_CHECKBUTTON_ID_LAZY_RELOCATION, @@ -3628,7 +3628,7 @@ static struct GADGET_ID_LAZY_RELOCATION, GADGET_ID_NONE, &level.lazy_relocation, NULL, NULL, - "only redraw off-screen relocation","no redraw if relocation target visible" + "Only redraw off-screen relocation","No redraw if relocation target visible" }, { ED_CHECKBUTTON_ID_USE_START_ELEMENT, @@ -3636,7 +3636,7 @@ static struct GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE, &level.use_start_element[0], NULL, NULL, - "use level start element:", "start level at this element's position" + "Use level start element:", "Start level at this element's position" }, { ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT, @@ -3644,7 +3644,7 @@ static struct GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE, &level.use_artwork_element[0], NULL, NULL, - "use artwork from element:", "use player artwork from other element" + "Use artwork from element:", "Use player artwork from other element" }, { ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT, @@ -3652,7 +3652,7 @@ static struct GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE, &level.use_explosion_element[0], NULL, NULL, - "use explosion from element:", "use explosion properties from element" + "Use explosion from element:", "Use explosion properties from element" }, { ED_CHECKBUTTON_ID_INITIAL_GRAVITY, @@ -3660,7 +3660,7 @@ static struct GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE, &level.initial_player_gravity[0], NULL, NULL, - "use initial gravity", "set initial player gravity" + "Use initial gravity", "Set initial player gravity" }, { ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY, @@ -3668,7 +3668,7 @@ static struct GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE, &level.use_initial_inventory[0], NULL, NULL, - "use initial inventory:", "use collected elements on level start" + "Use initial inventory:", "Use collected elements on level start" }, { ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE, @@ -3676,7 +3676,7 @@ static struct GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE, &level.can_pass_to_walkable, NULL, NULL, - "can pass to walkable element", "player can pass to empty or walkable" + "Can pass to walkable element", "Player can pass to empty or walkable" }, { ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID, @@ -3684,7 +3684,7 @@ static struct GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE, &custom_element_properties[EP_CAN_MOVE_INTO_ACID], NULL, NULL, - "can fall into acid (with gravity)","player can fall into acid pool" + "Can fall into acid (with gravity)","Player can fall into acid pool" }, { ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID, @@ -3692,7 +3692,7 @@ static struct GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE, &custom_element_properties[EP_CAN_MOVE_INTO_ACID], NULL, NULL, - "can move into acid", "element can move into acid pool" + "Can move into acid", "Element can move into acid pool" }, { ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH, @@ -3700,7 +3700,7 @@ static struct GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE, &custom_element_properties[EP_DONT_COLLIDE_WITH], NULL, NULL, - "deadly when colliding with", "element is deadly when hitting player" + "Deadly when colliding with", "Element is deadly when hitting player" }, { ED_CHECKBUTTON_ID_BD_DIAGONAL_MOVEMENTS, @@ -3708,7 +3708,7 @@ static struct GADGET_ID_BD_DIAGONAL_MOVEMENTS, GADGET_ID_NONE, &level.bd_diagonal_movements, NULL, NULL, - "can move diagonally", "player can move diagonally" + "Can move diagonally", "Player can move diagonally" }, { ED_CHECKBUTTON_ID_BD_TOPMOST_PLAYER_ACTIVE, @@ -3716,7 +3716,7 @@ static struct GADGET_ID_BD_TOPMOST_PLAYER_ACTIVE, GADGET_ID_NONE, &level.bd_topmost_player_active, NULL, NULL, - "topmost player is active", "use first player found on playfield" + "Topmost player is active", "Use first player found on playfield" }, { ED_CHECKBUTTON_ID_BD_PUSH_MEGA_ROCK_WITH_SWEET, @@ -3724,7 +3724,7 @@ static struct GADGET_ID_BD_PUSH_MEGA_ROCK_WITH_SWEET, GADGET_ID_NONE, &level.bd_push_mega_rock_with_sweet, NULL, NULL, - "mega rocks pushable with sweet", "push mega rocks after eating sweet" + "Mega rocks pushable with sweet", "Push mega rocks after eating sweet" }, { ED_CHECKBUTTON_ID_BD_MAGIC_WALL_WAIT_HATCHING, @@ -3732,7 +3732,7 @@ static struct GADGET_ID_BD_MAGIC_WALL_WAIT_HATCHING, GADGET_ID_NONE, &level.bd_magic_wall_wait_hatching, NULL, NULL, - "wait for player's birth", "timer start waits for player's birth" + "Wait for player's birth", "Timer start waits for player's birth" }, { ED_CHECKBUTTON_ID_BD_MAGIC_WALL_STOPS_AMOEBA, @@ -3740,7 +3740,7 @@ static struct GADGET_ID_BD_MAGIC_WALL_STOPS_AMOEBA, GADGET_ID_NONE, &level.bd_magic_wall_stops_amoeba, NULL, NULL, - "turn amoeba to diamonds", "activation changes amoeba to diamonds" + "Turn amoeba to diamonds", "Activation changes amoeba to diamonds" }, { ED_CHECKBUTTON_ID_BD_AMOEBA_WAIT_FOR_HATCHING, @@ -3748,7 +3748,7 @@ static struct GADGET_ID_BD_AMOEBA_WAIT_FOR_HATCHING, GADGET_ID_NONE, &level.bd_amoeba_wait_for_hatching, NULL, NULL, - "wait for player's birth", "timer start waits for player's birth" + "Wait for player's birth", "Timer start waits for player's birth" }, { ED_CHECKBUTTON_ID_BD_AMOEBA_START_IMMEDIATELY, @@ -3756,7 +3756,7 @@ static struct GADGET_ID_BD_AMOEBA_START_IMMEDIATELY, GADGET_ID_NONE, &level.bd_amoeba_start_immediately, NULL, NULL, - "start growing immediately", "start slow growth time immediately" + "Start growing immediately", "Start slow growth time immediately" }, { ED_CHECKBUTTON_ID_BD_AMOEBA_2_EXPLODE_BY_AMOEBA, @@ -3764,7 +3764,7 @@ static struct GADGET_ID_BD_AMOEBA_2_EXPLODE_BY_AMOEBA, GADGET_ID_NONE, &level.bd_amoeba_2_explode_by_amoeba, NULL, NULL, - "explodes if touched by amoeba", "amoeba 2 explodes if touched by amoeba" + "Explodes if touched by amoeba", "Amoeba 2 explodes if touched by amoeba" }, { ED_CHECKBUTTON_ID_BD_VOODOO_COLLECTS_DIAMONDS, @@ -3772,7 +3772,7 @@ static struct GADGET_ID_BD_VOODOO_COLLECTS_DIAMONDS, GADGET_ID_NONE, &level.bd_voodoo_collects_diamonds, NULL, NULL, - "can collect diamonds", "can collect diamonds for the player" + "Can collect diamonds", "Can collect diamonds for the player" }, { ED_CHECKBUTTON_ID_BD_VOODOO_HURT_KILLS_PLAYER, @@ -3780,7 +3780,7 @@ static struct GADGET_ID_BD_VOODOO_HURT_KILLS_PLAYER, GADGET_ID_NONE, &level.bd_voodoo_hurt_kills_player, NULL, NULL, - "player is killed if hurt", "if hurt in any way, player is killed" + "Player is killed if hurt", "If hurt in any way, player is killed" }, { ED_CHECKBUTTON_ID_BD_VOODOO_DIES_BY_ROCK, @@ -3788,7 +3788,7 @@ static struct GADGET_ID_BD_VOODOO_DIES_BY_ROCK, GADGET_ID_NONE, &level.bd_voodoo_dies_by_rock, NULL, NULL, - "killed by falling rock", "can be killed by a falling rock" + "Killed by falling rock", "Can be killed by a falling rock" }, { ED_CHECKBUTTON_ID_BD_VOODOO_VANISH_BY_EXPLOSION, @@ -3796,7 +3796,7 @@ static struct GADGET_ID_BD_VOODOO_VANISH_BY_EXPLOSION, GADGET_ID_NONE, &level.bd_voodoo_vanish_by_explosion, NULL, NULL, - "disappears in explosions", "can be destroyed by explosions" + "Disappears in explosions", "Can be destroyed by explosions" }, { ED_CHECKBUTTON_ID_BD_SLIME_IS_PREDICTABLE, @@ -3804,7 +3804,7 @@ static struct GADGET_ID_BD_SLIME_IS_PREDICTABLE, GADGET_ID_NONE, &level.bd_slime_is_predictable, NULL, NULL, - "slime is predictable", "use predictable random numbers" + "Slime is predictable", "Use predictable random numbers" }, { ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP, @@ -3812,7 +3812,7 @@ static struct GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE, &level.envelope[0].autowrap, NULL, NULL, - "auto-wrap", "automatically wrap envelope text" + "Auto-wrap", "Automatically wrap envelope text" }, { ED_CHECKBUTTON_ID_ENVELOPE_CENTERED, @@ -3820,15 +3820,15 @@ static struct GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP, &level.envelope[0].centered, NULL, " ", - "centered", "automatically center envelope text" + "Centered", "Automatically center envelope text" }, { ED_CHECKBUTTON_ID_MM_LASER_RED, ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1), GADGET_ID_MM_LASER_RED, GADGET_ID_NONE, &level.mm_laser_red, - "choose color components for laser:", NULL, - "red", "use red color components in laser" + "Choose color components for laser:", NULL, + "Red", "Use red color components in laser" }, { ED_CHECKBUTTON_ID_MM_LASER_GREEN, @@ -3836,7 +3836,7 @@ static struct GADGET_ID_MM_LASER_GREEN, GADGET_ID_NONE, &level.mm_laser_green, NULL, NULL, - "green", "use green color components in laser" + "Green", "Use green color components in laser" }, { ED_CHECKBUTTON_ID_MM_LASER_BLUE, @@ -3844,15 +3844,15 @@ static struct GADGET_ID_MM_LASER_BLUE, GADGET_ID_NONE, &level.mm_laser_blue, NULL, NULL, - "blue", "use blue color components in laser" + "Blue", "Use blue color components in laser" }, { ED_CHECKBUTTON_ID_DF_LASER_RED, ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1), GADGET_ID_DF_LASER_RED, GADGET_ID_NONE, &level.df_laser_red, - "choose color components for laser:", NULL, - "red", "use red color components in laser" + "Choose color components for laser:", NULL, + "Red", "Use red color components in laser" }, { ED_CHECKBUTTON_ID_DF_LASER_GREEN, @@ -3860,7 +3860,7 @@ static struct GADGET_ID_DF_LASER_GREEN, GADGET_ID_NONE, &level.df_laser_green, NULL, NULL, - "green", "use green color components in laser" + "Green", "Use green color components in laser" }, { ED_CHECKBUTTON_ID_DF_LASER_BLUE, @@ -3868,7 +3868,7 @@ static struct GADGET_ID_DF_LASER_BLUE, GADGET_ID_NONE, &level.df_laser_blue, NULL, NULL, - "blue", "use blue color components in laser" + "Blue", "Use blue color components in laser" }, { ED_CHECKBUTTON_ID_ROTATE_MM_BALL_CONTENT, @@ -3876,7 +3876,7 @@ static struct GADGET_ID_ROTATE_MM_BALL_CONTENT, GADGET_ID_NONE, &level.rotate_mm_ball_content, NULL, NULL, - "randomly rotate created content", "randomly rotate newly created content" + "Randomly rotate created content", "Randomly rotate newly created content" }, { ED_CHECKBUTTON_ID_EXPLODE_MM_BALL, @@ -3884,7 +3884,7 @@ static struct GADGET_ID_EXPLODE_MM_BALL, GADGET_ID_NONE, &level.explode_mm_ball, NULL, NULL, - "explode ball instead of melting", "use explosion to release ball content" + "Explode ball instead of melting", "Use explosion to release ball content" }, // ---------- element settings: configure 1 (custom elements) --------------- @@ -3895,7 +3895,7 @@ static struct GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE, &custom_element.use_gfx_element, NULL, NULL, - "use graphic of element:", "use existing element graphic" + "Use graphic of element:", "Use existing element graphic" }, { ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE_1, @@ -3903,7 +3903,7 @@ static struct GADGET_ID_CUSTOM_USE_TEMPLATE_1, GADGET_ID_NONE, &level.use_custom_template, NULL, NULL, - "use template", "use template for custom properties" + "Use template", "Use template for custom properties" }, { ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE, @@ -3911,7 +3911,7 @@ static struct GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE, &custom_element_properties[EP_ACCESSIBLE], NULL, NULL, - NULL, "player can walk to or pass this field" + NULL, "Player can walk to or pass this field" }, { ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE, @@ -3919,7 +3919,7 @@ static struct GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE, &custom_element_properties[EP_GRAVITY_REACHABLE], NULL, NULL, - "reachable despite gravity", "player can walk/dig despite gravity" + "Reachable despite gravity", "Player can walk/dig despite gravity" }, { ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE, @@ -3927,7 +3927,7 @@ static struct GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE, &custom_element.use_last_ce_value, NULL, NULL, - "use last CE value after change", "use last CE value after change" + "Use last CE value after change", "Use last CE value after change" }, { ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT, @@ -3935,7 +3935,7 @@ static struct GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE, &custom_element_properties[EP_WALK_TO_OBJECT], NULL, NULL, - NULL, "player can dig/collect/push element" + NULL, "Player can dig/collect/push element" }, { ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE, @@ -3943,7 +3943,7 @@ static struct GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE, &custom_element_properties[EP_INDESTRUCTIBLE], NULL, NULL, - "indestructible", "element is indestructible" + "Indestructible", "Element is indestructible" }, // ---------- element settings: configure 2 (custom elements) --------------- @@ -3954,7 +3954,7 @@ static struct GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE, &custom_element_properties[EP_CAN_MOVE], NULL, NULL, - NULL, "element can move with some pattern" + NULL, "Element can move with some pattern" }, { ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL, @@ -3962,7 +3962,7 @@ static struct GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE, &custom_element_properties[EP_CAN_FALL], NULL, NULL, - "can fall", "element can fall down" + "Can fall", "Element can fall down" }, { ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH, @@ -3970,7 +3970,7 @@ static struct GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL, &custom_element_properties[EP_CAN_SMASH], NULL, " ", - NULL, "element can smash other elements" + NULL, "Element can smash other elements" }, { ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY, @@ -3978,7 +3978,7 @@ static struct GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE, &custom_element_properties[EP_SLIPPERY], NULL, NULL, - NULL, "other elements can fall down from it" + NULL, "Other elements can fall down from it" }, { ED_CHECKBUTTON_ID_CUSTOM_DEADLY, @@ -3986,7 +3986,7 @@ static struct GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE, &custom_element_properties[EP_DEADLY], NULL, NULL, - NULL, "element can kill the player" + NULL, "Element can kill the player" }, { ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE, @@ -3994,7 +3994,7 @@ static struct GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE, &custom_element_properties[EP_CAN_EXPLODE], NULL, NULL, - NULL, "element can explode" + NULL, "Element can explode" }, { ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE, @@ -4002,7 +4002,7 @@ static struct GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE, &custom_element_properties[EP_EXPLODES_BY_FIRE], NULL, NULL, - "by fire", "element can explode by fire/explosion" + "By fire", "Element can explode by fire/explosion" }, { ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH, @@ -4010,7 +4010,7 @@ static struct GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE, &custom_element_properties[EP_EXPLODES_SMASHED], NULL, " ", - "smashed", "element can explode when smashed" + "Smashed", "Element can explode when smashed" }, { ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT, @@ -4018,7 +4018,7 @@ static struct GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH, &custom_element_properties[EP_EXPLODES_IMPACT], NULL, " ", - "impact", "element can explode on impact" + "Impact", "Element can explode on impact" }, // ---------- element settings: advanced (custom elements) ------------------ @@ -4029,7 +4029,7 @@ static struct GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE, &custom_element_change.can_change, NULL, NULL, - "element changes to:", "change element on specified condition" + "Element changes to:", "Change element on specified condition" }, { ED_CHECKBUTTON_ID_CHANGE_DELAY, @@ -4037,7 +4037,7 @@ static struct GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE, &custom_element_change_events[CE_DELAY], NULL, NULL, - NULL, "element changes after delay" + NULL, "Element changes after delay" }, { ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT, @@ -4045,7 +4045,7 @@ static struct GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE, &custom_element_change_events[CE_BY_DIRECT_ACTION], NULL, NULL, - NULL, "element changes by direct action" + NULL, "Element changes by direct action" }, { ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT, @@ -4053,7 +4053,7 @@ static struct GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE, &custom_element_change_events[CE_BY_OTHER_ACTION], NULL, NULL, - NULL, "element changes by other element" + NULL, "Element changes by other element" }, { ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION, @@ -4061,7 +4061,7 @@ static struct GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE, &custom_element_change.explode, NULL, NULL, - "explode instead of change", "element explodes instead of change" + "Explode instead of change", "Element explodes instead of change" }, { ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT, @@ -4069,7 +4069,7 @@ static struct GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE, &custom_element_change.use_target_content, NULL, NULL, - "use extended change target:", "element changes to more elements" + "Use extended change target:", "Element changes to more elements" }, { ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE, @@ -4077,7 +4077,7 @@ static struct GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE, &custom_element_change.only_if_complete, NULL, NULL, - "replace all or nothing", "only replace when all can be changed" + "Replace all or nothing", "Only replace when all can be changed" }, { ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM, @@ -4085,7 +4085,7 @@ static struct GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE, &custom_element_change.use_random_replace, NULL, NULL, - NULL, "use percentage for random replace" + NULL, "Use percentage for random replace" }, { ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION, @@ -4093,7 +4093,7 @@ static struct GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE, &custom_element_change.has_action, NULL, NULL, - NULL, "execute action on specified condition" + NULL, "Execute action on specified condition" }, }; @@ -4263,7 +4263,7 @@ static struct ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF, GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE, &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1, - NULL, NULL, "elements:", NULL, "elements android can clone" + NULL, NULL, "Elements:", NULL, "Elements android can clone" }, // ---------- amoeba content ------------------------------------------------ @@ -4274,7 +4274,7 @@ static struct ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF, GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE, &level.amoeba_content, 1, 1, - "content:", NULL, NULL, NULL, "amoeba content" + "Content:", NULL, NULL, NULL, "Amoeba content" }, // ---------- BD snap element ----------------------------------------------- @@ -4285,7 +4285,7 @@ static struct ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF, GADGET_ID_BD_SNAP_ELEMENT, GADGET_ID_NONE, &level.bd_snap_element, 1, 1, - "snap element:", NULL, NULL, NULL, "element created when snapping" + "Snap element:", NULL, NULL, NULL, "Element created when snapping" }, // ---------- BD amoeba content --------------------------------------------- @@ -4296,7 +4296,7 @@ static struct ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF, GADGET_ID_BD_AMOEBA_CONTENT_TOO_BIG, GADGET_ID_NONE, &level.bd_amoeba_content_too_big, 1, 1, - "if too big, changes to:", NULL, NULL, NULL, "BD amoeba content if too big" + "If too big, changes to:", NULL, NULL, NULL, "BD amoeba content if too big" }, { ED_DRAWING_ID_BD_AMOEBA_CONTENT_ENCLOSED, @@ -4304,7 +4304,7 @@ static struct ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF, GADGET_ID_BD_AMOEBA_CONTENT_ENCLOSED, GADGET_ID_NONE, &level.bd_amoeba_content_enclosed, 1, 1, - "if enclosed, changes to:", NULL, NULL, NULL, "BD amoeba content if enclosed" + "If enclosed, changes to:", NULL, NULL, NULL, "BD amoeba content if enclosed" }, // ---------- BD amoeba 2 content ------------------------------------------- @@ -4315,7 +4315,7 @@ static struct ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF, GADGET_ID_BD_AMOEBA_2_CONTENT_TOO_BIG, GADGET_ID_NONE, &level.bd_amoeba_2_content_too_big, 1, 1, - "if too big, changes to:", NULL, NULL, NULL, "BD amoeba 2 content if too big" + "If too big, changes to:", NULL, NULL, NULL, "BD amoeba 2 content if too big" }, { ED_DRAWING_ID_BD_AMOEBA_2_CONTENT_ENCLOSED, @@ -4323,7 +4323,7 @@ static struct ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF, GADGET_ID_BD_AMOEBA_2_CONTENT_ENCLOSED, GADGET_ID_NONE, &level.bd_amoeba_2_content_enclosed, 1, 1, - "if enclosed, changes to:", NULL, NULL, NULL, "BD amoeba 2 content if enclosed" + "If enclosed, changes to:", NULL, NULL, NULL, "BD amoeba 2 content if enclosed" }, { ED_DRAWING_ID_BD_AMOEBA_2_CONTENT_EXPLODING, @@ -4331,7 +4331,7 @@ static struct ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF, GADGET_ID_BD_AMOEBA_2_CONTENT_EXPLODING, GADGET_ID_NONE, &level.bd_amoeba_2_content_exploding, 1, 1, - "if exploding, changes to:", NULL, NULL, NULL, "BD amoeba 2 content if exploding" + "If exploding, changes to:", NULL, NULL, NULL, "BD amoeba 2 content if exploding" }, { ED_DRAWING_ID_BD_AMOEBA_2_CONTENT_LOOKS_LIKE, @@ -4339,7 +4339,7 @@ static struct ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF, GADGET_ID_BD_AMOEBA_2_CONTENT_LOOKS_LIKE, GADGET_ID_NONE, &level.bd_amoeba_2_content_looks_like, 1, 1, - "use graphic of element:", NULL, NULL, NULL, "BD amoeba 2 looks like this element" + "Use graphic of element:", NULL, NULL, NULL, "BD amoeba 2 looks like this element" }, { ED_DRAWING_ID_BD_ACID_EATS_ELEMENT, @@ -4347,7 +4347,7 @@ static struct ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF, GADGET_ID_BD_ACID_EATS_ELEMENT, GADGET_ID_NONE, &level.bd_acid_eats_element, 1, 1, - "can eat:", NULL, NULL, NULL, "eats this element when spreading" + "Can eat:", NULL, NULL, NULL, "Eats this element when spreading" }, { ED_DRAWING_ID_BD_ACID_TURNS_TO_ELEMENT, @@ -4355,7 +4355,7 @@ static struct ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF, GADGET_ID_BD_ACID_TURNS_TO_ELEMENT, GADGET_ID_NONE, &level.bd_acid_turns_to_element, 1, 1, - "can leave behind:", NULL, NULL, NULL, "turns to this element after spreading" + "Can leave behind:", NULL, NULL, NULL, "Turns to this element after spreading" }, // ---------- level start element ------------------------------------------- @@ -4366,7 +4366,7 @@ static struct 0, ED_AREA_1X1_SETTINGS_YOFF, GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT, &level.start_element[0], 1, 1, - NULL, NULL, NULL, NULL, "level start element" + NULL, NULL, NULL, NULL, "Level start element" }, // ---------- player artwork element ---------------------------------------- @@ -4377,7 +4377,7 @@ static struct 0, ED_AREA_1X1_SETTINGS_YOFF, GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT, &level.artwork_element[0], 1, 1, - NULL, NULL, NULL, NULL, "element for player artwork" + NULL, NULL, NULL, NULL, "Element for player artwork" }, // ---------- player explosion element -------------------------------------- @@ -4388,7 +4388,7 @@ static struct 0, ED_AREA_1X1_SETTINGS_YOFF, GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT, &level.explosion_element[0], 1, 1, - NULL, NULL, NULL, NULL, "element for player explosion" + NULL, NULL, NULL, NULL, "Element for player explosion" }, // ---------- player initial inventory -------------------------------------- @@ -4399,7 +4399,7 @@ static struct 0, ED_AREA_1X1_SETTINGS_YOFF, GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY, &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1, - NULL, NULL, NULL, NULL, "content for initial inventory" + NULL, NULL, NULL, NULL, "Content for initial inventory" }, // ---------- gray ball content ----------------------------------------- @@ -4410,7 +4410,7 @@ static struct ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF, GADGET_ID_MM_BALL_CONTENT, GADGET_ID_NONE, &level.mm_ball_content[0], MAX_MM_BALL_CONTENTS, 1, - "content:", NULL, NULL, NULL, "content for gray ball" + "Content:", NULL, NULL, NULL, "Content for gray ball" }, // ---------- element settings: configure 1 (custom elements) --------------- @@ -4423,7 +4423,7 @@ static struct 0, ED_AREA_1X1_SETTINGS_YOFF, GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC, &custom_element.gfx_element_initial, 1, 1, - NULL, NULL, NULL, NULL, "custom graphic element" + NULL, NULL, NULL, NULL, "Custom graphic element" }, // ---------- element settings: configure 2 (custom elements) --------------- @@ -4436,7 +4436,7 @@ static struct 0, ED_AREA_3X3_SETTINGS_YOFF, GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, // align three rows &custom_element.content.e[0][0], 3, 3, - "content:", NULL, NULL, NULL, NULL + "Content:", NULL, NULL, NULL, NULL }, // ---------- custom enter and leave element (when moving) ------------------ @@ -4447,7 +4447,7 @@ static struct ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF, GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE, &custom_element.move_enter_element, 1, 1, - "can dig:", " ", NULL, NULL, "element that can be digged/collected" + "Can dig:", " ", NULL, NULL, "Element that can be digged/collected" }, { ED_DRAWING_ID_CUSTOM_MOVE_LEAVE, @@ -4455,7 +4455,7 @@ static struct 0, ED_AREA_1X1_SETTINGS_YOFF, GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, &custom_element.move_leave_element, 1, 1, - NULL, NULL, NULL, NULL, "element that will be left behind" + NULL, NULL, NULL, NULL, "Element that will be left behind" }, // ---------- element settings: advanced (custom elements) ------------------ @@ -4468,7 +4468,7 @@ static struct 0, ED_AREA_1X1_SETTINGS_YOFF, GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE, &custom_element_change.target_element, 1, 1, - NULL, "after/when:", NULL, NULL, "new target element after change" + NULL, "after/when:", NULL, NULL, "New target element after change" }, // ---------- custom change content (extended change target) ---------------- @@ -4479,7 +4479,7 @@ static struct 0, ED_AREA_3X3_SETTINGS_YOFF, GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, // align three rows &custom_element_change.target_content.e[0][0], 3, 3, - NULL, NULL, NULL, NULL, "new extended elements after change" + NULL, NULL, NULL, NULL, "New extended elements after change" }, // ---------- custom change trigger (element causing change) ---------------- @@ -4490,7 +4490,7 @@ static struct 0, ED_AREA_1X1_SETTINGS_YOFF, GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION, &custom_element_change.initial_trigger_element, 1, 1, - NULL, NULL, NULL, NULL, "other element triggering change" + NULL, NULL, NULL, NULL, "Other element triggering change" }, // ---------- custom change action (element used for action) ---------------- @@ -4501,7 +4501,7 @@ static struct 0, ED_AREA_1X1_SETTINGS_YOFF, GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG, &custom_element_change.action_element, 1, 1, - NULL, NULL, NULL, NULL, "element used as action parameter" + NULL, NULL, NULL, NULL, "Element used as action parameter" }, // ---------- group element content ----------------------------------------- @@ -4512,7 +4512,7 @@ static struct ED_AREA_1X1_SETTINGS_XOFF, ED_AREA_1X1_SETTINGS_YOFF, GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE, &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1, - "content:", NULL, NULL, NULL, NULL + "Content:", NULL, NULL, NULL, NULL }, // ---------- random background (for random painting) ----------------------- @@ -4523,7 +4523,7 @@ static struct 0, ED_AREA_1X1_LSETTINGS_YOFF, GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED, &random_placement_background_element, 1, 1, - NULL, NULL, NULL, NULL, "random placement background" + NULL, NULL, NULL, NULL, "Random placement background" }, }; @@ -7465,7 +7465,7 @@ static void CreateCounterButtons(void) gd_y2 = gd->src_y + gd->pressed_yoffset; sprintf(infotext, "%s counter value by 1, 5 or 10", - (j == 0 ? "decrease" : "increase")); + (j == 0 ? "Decrease" : "Increase")); gi = CreateGadget(GDI_CUSTOM_ID, id, GDI_CUSTOM_TYPE_ID, type_id, @@ -7527,7 +7527,7 @@ static void CreateCounterButtons(void) gi = CreateGadget(GDI_CUSTOM_ID, id, GDI_CUSTOM_TYPE_ID, type_id, GDI_IMAGE_ID, graphic, - GDI_INFO_TEXT, "enter counter value", + GDI_INFO_TEXT, "Enter counter value", GDI_X, x, GDI_Y, y, GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC, @@ -7742,6 +7742,7 @@ static void CreateTextAreaGadgets(void) static void CreateSelectboxGadgets(void) { int max_infotext_len = getMaxInfoTextLength(); + int i, j; for (i = 0; i < ED_NUM_SELECTBOX; i++) @@ -7788,7 +7789,7 @@ static void CreateSelectboxGadgets(void) if (selectbox_info[i].text_left != NULL) x += getTextWidthForGadget(selectbox_info[i].text_left); - sprintf(infotext, "Select %s", selectbox_info[i].infotext); + sprintf(infotext, "%s", selectbox_info[i].infotext); infotext[max_infotext_len] = '\0'; gi = CreateGadget(GDI_CUSTOM_ID, id,