X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Feditor.c;h=00cda340cc0053cedec3e928c13be96f5f673a6e;hb=72657dfeee6b6c184a42e83ed923a63c1768100b;hp=64e96e24164b6515b4c6ae7bcd3a52ead062fe1b;hpb=f941ccddee3065d7531298e37ad4dcfcd892c1f8;p=rocksndiamonds.git diff --git a/src/editor.c b/src/editor.c index 64e96e24..00cda340 100644 --- a/src/editor.c +++ b/src/editor.c @@ -1,36 +1,34 @@ /*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * +* Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* (c) 1995-98 Artsoft Entertainment * -* Holger Schemel * -* Oststrasse 11a * -* 33604 Bielefeld * -* phone: ++49 +521 290471 * -* email: aeglos@valinor.owl.de * +* (c) 1995-2002 Artsoft Entertainment * +* Holger Schemel * +* Detmolder Strasse 189 * +* 33604 Bielefeld * +* Germany * +* e-mail: info@artsoft.org * *----------------------------------------------------------* -* editor.c * +* editor.c * ***********************************************************/ #include +#include "libgame/libgame.h" + #include "editor.h" #include "screens.h" #include "tools.h" -#include "misc.h" -#include "buttons.h" #include "files.h" #include "game.h" #include "tape.h" /* positions in the level editor */ -#define ED_WIN_MB_LEFT_XPOS 7 -#define ED_WIN_MB_LEFT_YPOS 6 -#define ED_WIN_LEVELNR_XPOS 77 -#define ED_WIN_LEVELNR_YPOS 7 -#define ED_WIN_MB_MIDDLE_XPOS 7 -#define ED_WIN_MB_MIDDLE_YPOS 258 -#define ED_WIN_MB_RIGHT_XPOS 77 -#define ED_WIN_MB_RIGHT_YPOS 258 +#define ED_WIN_MB_LEFT_XPOS 6 +#define ED_WIN_MB_LEFT_YPOS 258 +#define ED_WIN_MB_MIDDLE_XPOS 42 +#define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS +#define ED_WIN_MB_RIGHT_XPOS 78 +#define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS /* other constants for the editor */ #define ED_SCROLL_NO 0 @@ -47,18 +45,10 @@ /* how many steps can be cancelled */ #define NUM_UNDO_STEPS (10 + 1) -/* values for random placement */ -#define RANDOM_USE_PERCENTAGE 0 -#define RANDOM_USE_NUM_OBJECTS 1 - /* values for elements with score */ #define MIN_SCORE 0 #define MAX_SCORE 255 -/* values for elements with content */ -#define MIN_ELEM_CONTENT 1 -#define MAX_ELEM_CONTENT 8 - /* values for the control window */ #define ED_CTRL_BUTTONS_GFX_YPOS 236 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142 @@ -80,51 +70,46 @@ #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS) /* values for the element list */ -#define ED_ELEMENTLIST_UP_XPOS 35 -#define ED_ELEMENTLIST_UP_YPOS 5 -#define ED_ELEMENTLIST_UP_ALT_YPOS 140 -#define ED_ELEMENTLIST_DOWN_XPOS 35 -#define ED_ELEMENTLIST_DOWN_YPOS 250 -#define ED_ELEMENTLIST_DOWN_ALT_YPOS 165 -#define ED_ELEMENTLIST_UPDOWN_XSIZE 30 -#define ED_ELEMENTLIST_UPDOWN_YSIZE 25 -#define ED_ELEMENTLIST_XPOS 6 +#define ED_ELEMENTLIST_XPOS 5 #define ED_ELEMENTLIST_YPOS 30 -#define ED_ELEMENTLIST_ALT_YPOS 190 -#define ED_ELEMENTLIST_XSIZE 22 -#define ED_ELEMENTLIST_YSIZE 22 +#define ED_ELEMENTLIST_XSIZE 20 +#define ED_ELEMENTLIST_YSIZE 20 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4 -#define ED_ELEMENTLIST_BUTTONS_VERT 10 +#define ED_ELEMENTLIST_BUTTONS_VERT 11 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \ ED_ELEMENTLIST_BUTTONS_VERT) -/* values for element properties window */ -#define ED_PROPERTIES_XPOS (TILEX - MINI_TILEX/2) - -/* values for level information window */ -#define ED_LEVELINFO_XPOS (TILEX - MINI_TILEX/2) -#define ED_LEVELINFO_YPOS (TILEY - MINI_TILEY/2) +/* values for the setting windows */ +#define ED_SETTINGS_XPOS (MINI_TILEX + 8) +#define ED_SETTINGS2_XPOS MINI_TILEX +#define ED_SETTINGS_YPOS MINI_TILEY +#define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2) /* values for counter gadgets */ -#define ED_COUNT_VALUE_XOFFSET 5 -#define ED_COUNT_VALUE_YOFFSET 3 -#define ED_COUNT_ELEM_SCORE_XPOS ED_PROPERTIES_XPOS +#define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS #define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY) -#define ED_COUNT_ELEM_CONTENT_XPOS ED_PROPERTIES_XPOS -#define ED_COUNT_ELEM_CONTENT_YPOS (17 * MINI_TILEY) -#define ED_COUNTER_YSTART (ED_LEVELINFO_YPOS + 3 * TILEY) +#define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS +#define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY) + +#define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY) #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY) #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \ n * ED_COUNTER_YDISTANCE) +#define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \ + n * ED_COUNTER_YDISTANCE - 2) /* standard distances */ #define ED_BORDER_SIZE 3 #define ED_GADGET_DISTANCE 2 /* values for element content drawing areas */ -#define ED_AREA_ELEM_CONTENT_XPOS (TILEX) -#define ED_AREA_ELEM_CONTENT_YPOS (10 * TILEY) +#define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX) +#define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY) + +/* values for random placement background drawing area */ +#define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX) +#define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY) -/* values for scrolling gadgets */ +/* values for scrolling gadgets for drawing area */ #define ED_SCROLLBUTTON_XPOS 24 #define ED_SCROLLBUTTON_YPOS 0 #define ED_SCROLLBAR_XPOS 24 @@ -141,130 +126,289 @@ #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE) #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE) #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS -#define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS -#define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE) -#define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE -#define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE) #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE) #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE) #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE +#define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS +#define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE) +#define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE +#define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE) -/* control button identifiers */ -#define ED_CTRL_ID_NONE -1 - -#define ED_CTRL_ID_SINGLE_ITEMS 0 -#define ED_CTRL_ID_CONNECTED_ITEMS 1 -#define ED_CTRL_ID_LINE 2 -#define ED_CTRL_ID_ARC 3 -#define ED_CTRL_ID_RECTANGLE 4 -#define ED_CTRL_ID_FILLED_BOX 5 -#define ED_CTRL_ID_WRAP_UP 6 -#define ED_CTRL_ID_TEXT 7 -#define ED_CTRL_ID_FLOOD_FILL 8 -#define ED_CTRL_ID_WRAP_LEFT 9 -#define ED_CTRL_ID_PROPERTIES 10 -#define ED_CTRL_ID_WRAP_RIGHT 11 -#define ED_CTRL_ID_RANDOM_PLACEMENT 12 -#define ED_CTRL_ID_GRAB_BRUSH 13 -#define ED_CTRL_ID_WRAP_DOWN 14 -#define ED_CTRL_ID_PICK_ELEMENT 15 -#define ED_CTRL_ID_UNDO 16 -#define ED_CTRL_ID_INFO 17 -#define ED_CTRL_ID_SAVE 18 -#define ED_CTRL_ID_CLEAR 19 -#define ED_CTRL_ID_TEST 20 -#define ED_CTRL_ID_EXIT 21 +/* values for scrolling gadgets for element list */ +#define ED_SCROLLBUTTON2_XPOS 50 +#define ED_SCROLLBUTTON2_YPOS 0 +#define ED_SCROLLBAR2_XPOS 50 +#define ED_SCROLLBAR2_YPOS 20 + +#define ED_SCROLLBUTTON2_XSIZE 10 +#define ED_SCROLLBUTTON2_YSIZE 10 + +#define ED_SCROLL2_UP_XPOS 85 +#define ED_SCROLL2_UP_YPOS 30 +#define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS +#define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \ + ED_ELEMENTLIST_BUTTONS_VERT * \ + ED_ELEMENTLIST_YSIZE - \ + ED_SCROLLBUTTON2_YSIZE) +#define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS +#define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \ + ED_SCROLLBUTTON2_YSIZE) +#define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE +#define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \ + ED_ELEMENTLIST_YSIZE - \ + 2 * ED_SCROLLBUTTON2_YSIZE) + +/* values for checkbutton gadgets */ +#define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE +#define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE +#define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS +#define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS +#define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22) +#define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44) +#define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66) + +/* some positions in the editor control window */ +#define ED_BUTTON_ELEM_XPOS 6 +#define ED_BUTTON_ELEM_YPOS 30 +#define ED_BUTTON_ELEM_XSIZE 22 +#define ED_BUTTON_ELEM_YSIZE 22 + +/* some values for text input, selectbox and counter gadgets */ +#define ED_BUTTON_COUNT_YPOS 60 +#define ED_BUTTON_COUNT_XSIZE 20 +#define ED_BUTTON_COUNT_YSIZE 20 +#define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2) +#define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS +#define ED_WIN_COUNT_XSIZE 52 +#define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE +#define ED_WIN_COUNT2_XPOS 27 +#define ED_WIN_COUNT2_YPOS 3 +#define ED_WIN_COUNT2_XSIZE 46 +#define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE + +#define ED_BUTTON_MINUS_XPOS 2 +#define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS +#define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE +#define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE +#define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \ + ED_WIN_COUNT_XSIZE + 2) +#define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS +#define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE +#define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE + +#define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS +#define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + 2 + \ + ED_WIN_COUNT_YSIZE) +#define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE +#define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE + +/* editor gadget identifiers */ + +/* drawing toolbox buttons */ +#define GADGET_ID_NONE -1 +#define GADGET_ID_SINGLE_ITEMS 0 +#define GADGET_ID_CONNECTED_ITEMS 1 +#define GADGET_ID_LINE 2 +#define GADGET_ID_ARC 3 +#define GADGET_ID_RECTANGLE 4 +#define GADGET_ID_FILLED_BOX 5 +#define GADGET_ID_WRAP_UP 6 +#define GADGET_ID_TEXT 7 +#define GADGET_ID_FLOOD_FILL 8 +#define GADGET_ID_WRAP_LEFT 9 +#define GADGET_ID_PROPERTIES 10 +#define GADGET_ID_WRAP_RIGHT 11 +#define GADGET_ID_RANDOM_PLACEMENT 12 +#define GADGET_ID_GRAB_BRUSH 13 +#define GADGET_ID_WRAP_DOWN 14 +#define GADGET_ID_PICK_ELEMENT 15 +#define GADGET_ID_UNDO 16 +#define GADGET_ID_INFO 17 +#define GADGET_ID_SAVE 18 +#define GADGET_ID_CLEAR 19 +#define GADGET_ID_TEST 20 +#define GADGET_ID_EXIT 21 /* counter button identifiers */ -#define ED_CTRL_ID_ELEM_SCORE_DOWN 22 -#define ED_CTRL_ID_ELEM_SCORE_TEXT 23 -#define ED_CTRL_ID_ELEM_SCORE_UP 24 -#define ED_CTRL_ID_ELEM_CONTENT_DOWN 25 -#define ED_CTRL_ID_ELEM_CONTENT_TEXT 26 -#define ED_CTRL_ID_ELEM_CONTENT_UP 27 -#define ED_CTRL_ID_LEVEL_XSIZE_DOWN 28 -#define ED_CTRL_ID_LEVEL_XSIZE_TEXT 29 -#define ED_CTRL_ID_LEVEL_XSIZE_UP 30 -#define ED_CTRL_ID_LEVEL_YSIZE_DOWN 31 -#define ED_CTRL_ID_LEVEL_YSIZE_TEXT 32 -#define ED_CTRL_ID_LEVEL_YSIZE_UP 33 -#define ED_CTRL_ID_LEVEL_RANDOM_DOWN 34 -#define ED_CTRL_ID_LEVEL_RANDOM_TEXT 35 -#define ED_CTRL_ID_LEVEL_RANDOM_UP 36 -#define ED_CTRL_ID_LEVEL_COLLECT_DOWN 37 -#define ED_CTRL_ID_LEVEL_COLLECT_TEXT 38 -#define ED_CTRL_ID_LEVEL_COLLECT_UP 39 -#define ED_CTRL_ID_LEVEL_TIMELIMIT_DOWN 40 -#define ED_CTRL_ID_LEVEL_TIMELIMIT_TEXT 41 -#define ED_CTRL_ID_LEVEL_TIMELIMIT_UP 42 -#define ED_CTRL_ID_LEVEL_TIMESCORE_DOWN 43 -#define ED_CTRL_ID_LEVEL_TIMESCORE_TEXT 44 -#define ED_CTRL_ID_LEVEL_TIMESCORE_UP 45 +#define GADGET_ID_ELEM_SCORE_DOWN 22 +#define GADGET_ID_ELEM_SCORE_TEXT 23 +#define GADGET_ID_ELEM_SCORE_UP 24 +#define GADGET_ID_ELEM_CONTENT_DOWN 25 +#define GADGET_ID_ELEM_CONTENT_TEXT 26 +#define GADGET_ID_ELEM_CONTENT_UP 27 +#define GADGET_ID_LEVEL_XSIZE_DOWN 28 +#define GADGET_ID_LEVEL_XSIZE_TEXT 29 +#define GADGET_ID_LEVEL_XSIZE_UP 30 +#define GADGET_ID_LEVEL_YSIZE_DOWN 31 +#define GADGET_ID_LEVEL_YSIZE_TEXT 32 +#define GADGET_ID_LEVEL_YSIZE_UP 33 +#define GADGET_ID_LEVEL_RANDOM_DOWN 34 +#define GADGET_ID_LEVEL_RANDOM_TEXT 35 +#define GADGET_ID_LEVEL_RANDOM_UP 36 +#define GADGET_ID_LEVEL_COLLECT_DOWN 37 +#define GADGET_ID_LEVEL_COLLECT_TEXT 38 +#define GADGET_ID_LEVEL_COLLECT_UP 39 +#define GADGET_ID_LEVEL_TIMELIMIT_DOWN 40 +#define GADGET_ID_LEVEL_TIMELIMIT_TEXT 41 +#define GADGET_ID_LEVEL_TIMELIMIT_UP 42 +#define GADGET_ID_LEVEL_TIMESCORE_DOWN 43 +#define GADGET_ID_LEVEL_TIMESCORE_TEXT 44 +#define GADGET_ID_LEVEL_TIMESCORE_UP 45 +#define GADGET_ID_SELECT_LEVEL_DOWN 46 +#define GADGET_ID_SELECT_LEVEL_TEXT 47 +#define GADGET_ID_SELECT_LEVEL_UP 48 /* drawing area identifiers */ -#define ED_CTRL_ID_DRAWING_LEVEL 46 -#define ED_CTRL_ID_ELEM_CONTENT_0 47 -#define ED_CTRL_ID_ELEM_CONTENT_1 48 -#define ED_CTRL_ID_ELEM_CONTENT_2 49 -#define ED_CTRL_ID_ELEM_CONTENT_3 50 -#define ED_CTRL_ID_ELEM_CONTENT_4 51 -#define ED_CTRL_ID_ELEM_CONTENT_5 52 -#define ED_CTRL_ID_ELEM_CONTENT_6 53 -#define ED_CTRL_ID_ELEM_CONTENT_7 54 -#define ED_CTRL_ID_AMOEBA_CONTENT 55 +#define GADGET_ID_DRAWING_LEVEL 49 +#define GADGET_ID_ELEM_CONTENT_0 50 +#define GADGET_ID_ELEM_CONTENT_1 51 +#define GADGET_ID_ELEM_CONTENT_2 52 +#define GADGET_ID_ELEM_CONTENT_3 53 +#define GADGET_ID_ELEM_CONTENT_4 54 +#define GADGET_ID_ELEM_CONTENT_5 55 +#define GADGET_ID_ELEM_CONTENT_6 56 +#define GADGET_ID_ELEM_CONTENT_7 57 +#define GADGET_ID_AMOEBA_CONTENT 58 +#define GADGET_ID_RANDOM_BACKGROUND 59 /* text input identifiers */ -#define ED_CTRL_ID_LEVEL_NAME 56 -#define ED_CTRL_ID_LEVEL_AUTHOR 57 +#define GADGET_ID_LEVEL_NAME 60 +#define GADGET_ID_LEVEL_AUTHOR 61 + +/* selectbox identifiers */ +#define GADGET_ID_SELECTBOX_TEST 62 /* gadgets for scrolling of drawing area */ -#define ED_CTRL_ID_SCROLL_UP 58 -#define ED_CTRL_ID_SCROLL_DOWN 59 -#define ED_CTRL_ID_SCROLL_LEFT 60 -#define ED_CTRL_ID_SCROLL_RIGHT 61 -#define ED_CTRL_ID_SCROLL_VERTICAL 62 -#define ED_CTRL_ID_SCROLL_HORIZONTAL 63 +#define GADGET_ID_SCROLL_UP 63 +#define GADGET_ID_SCROLL_DOWN 64 +#define GADGET_ID_SCROLL_LEFT 65 +#define GADGET_ID_SCROLL_RIGHT 66 +#define GADGET_ID_SCROLL_HORIZONTAL 67 +#define GADGET_ID_SCROLL_VERTICAL 68 /* gadgets for scrolling element list */ -#define ED_CTRL_ID_ELEMENTLIST_UP 64 -#define ED_CTRL_ID_ELEMENTLIST_DOWN 65 +#define GADGET_ID_SCROLL_LIST_UP 69 +#define GADGET_ID_SCROLL_LIST_DOWN 70 +#define GADGET_ID_SCROLL_LIST_VERTICAL 71 + +/* buttons for level/element properties */ +#define GADGET_ID_RANDOM_PERCENTAGE 72 +#define GADGET_ID_RANDOM_QUANTITY 73 +#define GADGET_ID_RANDOM_RESTRICTED 74 +#define GADGET_ID_DOUBLE_SPEED 75 +#define GADGET_ID_GRAVITY 76 +#define GADGET_ID_STICK_ELEMENT 77 +#define GADGET_ID_EM_SLIPPERY_GEMS 78 +#define GADGET_ID_CUSTOM_INDESTRUCTIBLE 79 +#define GADGET_ID_CUSTOM_CAN_FALL 80 +#define GADGET_ID_CUSTOM_CAN_SMASH 81 +#define GADGET_ID_CUSTOM_PUSHABLE 82 +#define GADGET_ID_CUSTOM_SLIPPERY 83 /* gadgets for buttons in element list */ -#define ED_CTRL_ID_ELEMENTLIST_FIRST 66 -#define ED_CTRL_ID_ELEMENTLIST_LAST 105 +#define GADGET_ID_ELEMENTLIST_FIRST 84 +#define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \ + ED_NUM_ELEMENTLIST_BUTTONS - 1) + +#define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1) -#define ED_NUM_GADGETS 106 +/* radio button numbers */ +#define RADIO_NR_NONE 0 +#define RADIO_NR_DRAWING_TOOLBOX 1 +#define RADIO_NR_RANDOM_ELEMENTS 2 /* values for counter gadgets */ #define ED_COUNTER_ID_ELEM_SCORE 0 #define ED_COUNTER_ID_ELEM_CONTENT 1 #define ED_COUNTER_ID_LEVEL_XSIZE 2 #define ED_COUNTER_ID_LEVEL_YSIZE 3 -#define ED_COUNTER_ID_LEVEL_RANDOM 4 -#define ED_COUNTER_ID_LEVEL_COLLECT 5 -#define ED_COUNTER_ID_LEVEL_TIMELIMIT 6 -#define ED_COUNTER_ID_LEVEL_TIMESCORE 7 +#define ED_COUNTER_ID_LEVEL_COLLECT 4 +#define ED_COUNTER_ID_LEVEL_TIMELIMIT 5 +#define ED_COUNTER_ID_LEVEL_TIMESCORE 6 +#define ED_COUNTER_ID_LEVEL_RANDOM 7 +#define ED_COUNTER_ID_SELECT_LEVEL 8 + +#define ED_NUM_COUNTERBUTTONS 9 + +#define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE +#define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM + +/* values for scrollbutton gadgets */ +#define ED_SCROLLBUTTON_ID_AREA_UP 0 +#define ED_SCROLLBUTTON_ID_AREA_DOWN 1 +#define ED_SCROLLBUTTON_ID_AREA_LEFT 2 +#define ED_SCROLLBUTTON_ID_AREA_RIGHT 3 +#define ED_SCROLLBUTTON_ID_LIST_UP 4 +#define ED_SCROLLBUTTON_ID_LIST_DOWN 5 + +#define ED_NUM_SCROLLBUTTONS 6 + +#define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP +#define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT + +/* values for scrollbar gadgets */ +#define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0 +#define ED_SCROLLBAR_ID_AREA_VERTICAL 1 +#define ED_SCROLLBAR_ID_LIST_VERTICAL 2 + +#define ED_NUM_SCROLLBARS 3 + +#define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL +#define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL /* values for text input gadgets */ #define ED_TEXTINPUT_ID_LEVEL_NAME 0 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1 -#define ED_NUM_COUNTERBUTTONS 8 -#define ED_NUM_SCROLLBUTTONS 6 -#define ED_NUM_SCROLLBARS 2 #define ED_NUM_TEXTINPUT 2 +#define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME +#define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR + +/* values for selectbox gadgets */ +#define ED_SELECTBOX_ID_TEST 0 + +#define ED_NUM_SELECTBOX 1 + +/* values for checkbutton gadgets */ +#define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0 +#define ED_CHECKBUTTON_ID_GRAVITY 1 +#define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2 +#define ED_CHECKBUTTON_ID_STICK_ELEMENT 3 +#define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4 +#define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 5 +#define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 6 +#define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 7 +#define ED_CHECKBUTTON_ID_CUSTOM_PUSHABLE 8 +#define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 9 + +#define ED_NUM_CHECKBUTTONS 10 + +#define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED +#define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED + +#define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE +#define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY + +/* values for radiobutton gadgets */ +#define ED_RADIOBUTTON_ID_PERCENTAGE 0 +#define ED_RADIOBUTTON_ID_QUANTITY 1 + +#define ED_NUM_RADIOBUTTONS 2 + +#define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE +#define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY + /* values for CopyLevelToUndoBuffer() */ #define UNDO_IMMEDIATE 0 #define UNDO_ACCUMULATE 1 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */ -#define INFOTEXT_XPOS SX -#define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2) -#define INFOTEXT_XSIZE SXSIZE -#define INFOTEXT_YSIZE MINI_TILEX -#define MAX_INFOTEXT_LEN (SXSIZE / FONT2_XSIZE) +#define INFOTEXT_XPOS SX +#define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2) +#define INFOTEXT_XSIZE SXSIZE +#define INFOTEXT_YSIZE MINI_TILEX static struct { @@ -272,39 +416,48 @@ static struct char *text; } control_info[ED_NUM_CTRL_BUTTONS] = { - { 's', "draw single items" }, - { 'd', "draw connected items" }, - { 'l', "draw lines" }, - { 'a', "draw arcs" }, - { 'r', "draw outline rectangles" }, - { 'R', "draw filled rectangles" }, - { '\0', "wrap (rotate) level up" }, - { 't', "enter text elements" }, - { 'f', "flood fill" }, - { '\0', "wrap (rotate) level left" }, - { '?', "properties of drawing element" }, - { '\0', "wrap (rotate) level right" }, - { '\0', "random element placement" }, - { 'b', "grab brush" }, - { '\0', "wrap (rotate) level down" }, - { ',', "pick drawing element" }, - { 'U', "undo last operation" }, - { 'I', "level properties" }, - { 'S', "save level" }, - { 'C', "clear level" }, - { 'T', "test level" }, - { 'E', "exit level editor" } + { 's', "draw single items" }, + { 'd', "draw connected items" }, + { 'l', "draw lines" }, + { 'a', "draw arcs" }, + { 'r', "draw outline rectangles" }, + { 'R', "draw filled rectangles" }, + { '\0', "wrap (rotate) level up" }, + { 't', "enter text elements" }, + { 'f', "flood fill" }, + { '\0', "wrap (rotate) level left" }, + { '?', "properties of drawing element" }, + { '\0', "wrap (rotate) level right" }, + { '\0', "random element placement" }, + { 'b', "grab brush" }, + { '\0', "wrap (rotate) level down" }, + { ',', "pick drawing element" }, + { 'U', "undo last operation" }, + { 'I', "level properties" }, + { 'S', "save level" }, + { 'C', "clear level" }, + { 'T', "test level" }, + { 'E', "exit level editor" } }; -/* pointers to counter values */ -static int *gadget_elem_score_value = NULL; -static int *gadget_elem_content_value = NULL; -static int *gadget_level_xsize_value = NULL; -static int *gadget_level_ysize_value = NULL; -static int *gadget_level_random_value = NULL; -static int *gadget_level_collect_value = NULL; -static int *gadget_level_timelimit_value = NULL; -static int *gadget_level_timescore_value = NULL; +/* values for random placement */ +#define RANDOM_USE_PERCENTAGE 0 +#define RANDOM_USE_QUANTITY 1 + +static int random_placement_value = 10; +static int random_placement_method = RANDOM_USE_QUANTITY; +static int random_placement_background_element = EL_SAND; +static boolean random_placement_background_restricted = FALSE; +static boolean stick_element_properties_window = FALSE; + +static struct +{ + boolean indestructible; + boolean can_fall; + boolean can_smash; + boolean pushable; + boolean slippery; +} custom_element_properties[NUM_CUSTOM_ELEMENTS]; static struct { @@ -312,98 +465,137 @@ static struct int min_value, max_value; int gadget_id_down, gadget_id_up; int gadget_id_text; - int **counter_value; - char *infotext; + int *value; + char *infotext_above, *infotext_right; } counterbutton_info[ED_NUM_COUNTERBUTTONS] = { { ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS, MIN_SCORE, MAX_SCORE, - ED_CTRL_ID_ELEM_SCORE_DOWN, ED_CTRL_ID_ELEM_SCORE_UP, - ED_CTRL_ID_ELEM_SCORE_TEXT, - &gadget_elem_score_value, - "element score" + GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP, + GADGET_ID_ELEM_SCORE_TEXT, + NULL, /* will be set when used */ + "element score", NULL }, { ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS, - MIN_ELEM_CONTENT, MAX_ELEM_CONTENT, - ED_CTRL_ID_ELEM_CONTENT_DOWN, ED_CTRL_ID_ELEM_CONTENT_UP, - ED_CTRL_ID_ELEM_CONTENT_TEXT, - &gadget_elem_content_value, - "element content" + MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS, + GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP, + GADGET_ID_ELEM_CONTENT_TEXT, + &level.num_yam_contents, + "element content", NULL }, { - ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(0), + ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2), MIN_LEV_FIELDX, MAX_LEV_FIELDX, - ED_CTRL_ID_LEVEL_XSIZE_DOWN, ED_CTRL_ID_LEVEL_XSIZE_UP, - ED_CTRL_ID_LEVEL_XSIZE_TEXT, - &gadget_level_xsize_value, - "playfield width" + GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP, + GADGET_ID_LEVEL_XSIZE_TEXT, + &level.fieldx, + "playfield size", "width", }, { - ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(1), + ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2), MIN_LEV_FIELDY, MAX_LEV_FIELDY, - ED_CTRL_ID_LEVEL_YSIZE_DOWN, ED_CTRL_ID_LEVEL_YSIZE_UP, - ED_CTRL_ID_LEVEL_YSIZE_TEXT, - &gadget_level_ysize_value, - "playfield height" - }, - { - ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(2), - 0, 100, - ED_CTRL_ID_LEVEL_RANDOM_DOWN, ED_CTRL_ID_LEVEL_RANDOM_UP, - ED_CTRL_ID_LEVEL_RANDOM_TEXT, - &gadget_level_random_value, - "number of random elements" + GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP, + GADGET_ID_LEVEL_YSIZE_TEXT, + &level.fieldy, + NULL, "height", }, { - ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(3), + ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3), 0, 999, - ED_CTRL_ID_LEVEL_COLLECT_DOWN, ED_CTRL_ID_LEVEL_COLLECT_UP, - ED_CTRL_ID_LEVEL_COLLECT_TEXT, - &gadget_level_collect_value, - "number of emeralds to collect" + GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP, + GADGET_ID_LEVEL_COLLECT_TEXT, + &level.gems_needed, + "number of emeralds to collect", NULL }, { - ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(4), + ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4), 0, 999, - ED_CTRL_ID_LEVEL_TIMELIMIT_DOWN, ED_CTRL_ID_LEVEL_TIMELIMIT_UP, - ED_CTRL_ID_LEVEL_TIMELIMIT_TEXT, - &gadget_level_timelimit_value, - "time available to solve level" + GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP, + GADGET_ID_LEVEL_TIMELIMIT_TEXT, + &level.time, + "time available to solve level", "(0 => no time limit)" }, { - ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(5), + ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5), 0, 255, - ED_CTRL_ID_LEVEL_TIMESCORE_DOWN, ED_CTRL_ID_LEVEL_TIMESCORE_UP, - ED_CTRL_ID_LEVEL_TIMESCORE_TEXT, - &gadget_level_timescore_value, - "score for each 10 seconds left" + GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP, + GADGET_ID_LEVEL_TIMESCORE_TEXT, + &level.score[SC_ZEITBONUS], + "score for each 10 seconds left", NULL + }, + { + ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8), + 1, 100, + GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP, + GADGET_ID_LEVEL_RANDOM_TEXT, + &random_placement_value, + "random element placement", "in" }, + { + DX + 5 - SX, DY + 3 - SY, + 1, 100, + GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP, + GADGET_ID_SELECT_LEVEL_TEXT, + &level_nr, + NULL, NULL + } }; static struct { int x, y; int gadget_id; + int size; char *value; char *infotext; } textinput_info[ED_NUM_TEXTINPUT] = { { - ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(6), - ED_CTRL_ID_LEVEL_NAME, + ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0), + GADGET_ID_LEVEL_NAME, + MAX_LEVEL_NAME_LEN, level.name, - "Level Title" + "Title" }, { - ED_LEVELINFO_XPOS, ED_COUNTER_YPOS(7), - ED_CTRL_ID_LEVEL_AUTHOR, + ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1), + GADGET_ID_LEVEL_AUTHOR, + MAX_LEVEL_AUTHOR_LEN, level.author, - "Level Author" + "Author" } }; +static char *test_values[] = +{ + "test 1", + "test 2", + "dieser test-text ist viel zu lang fuer die selectbox", + "letzter text" +}; +static int test_index = 0; + +static struct +{ + int x, y; + int gadget_id; + int size; + char **values; + int *index; + char *text, *infotext; +} selectbox_info[ED_NUM_SELECTBOX] = +{ + { + ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3), + GADGET_ID_SELECTBOX_TEST, + MAX_PLAYER_NAME_LEN, + test_values, &test_index, + "test:", "test-selectbox entry" + }, +}; + static struct { int xpos, ypos; @@ -415,38 +607,38 @@ static struct { ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE, ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS, - ED_CTRL_ID_SCROLL_UP, + GADGET_ID_SCROLL_UP, "scroll level editing area up" }, { ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE, ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS, - ED_CTRL_ID_SCROLL_DOWN, + GADGET_ID_SCROLL_DOWN, "scroll level editing area down" }, { ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE, ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS, - ED_CTRL_ID_SCROLL_LEFT, + GADGET_ID_SCROLL_LEFT, "scroll level editing area left" }, { ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE, ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS, - ED_CTRL_ID_SCROLL_RIGHT, + GADGET_ID_SCROLL_RIGHT, "scroll level editing area right" }, { - ED_ELEMENTLIST_UP_XPOS, ED_ELEMENTLIST_UP_ALT_YPOS, - ED_ELEMENTLIST_UP_XPOS, ED_ELEMENTLIST_UP_YPOS, - ED_CTRL_ID_ELEMENTLIST_UP, - "scroll element list up" + ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE, + ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS, + GADGET_ID_SCROLL_LIST_UP, + "scroll element list up ('Page Up')" }, { - ED_ELEMENTLIST_DOWN_XPOS, ED_ELEMENTLIST_DOWN_ALT_YPOS, - ED_ELEMENTLIST_DOWN_XPOS, ED_ELEMENTLIST_DOWN_YPOS, - ED_CTRL_ID_ELEMENTLIST_DOWN, - "scroll element list down" + ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE, + ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS, + GADGET_ID_SCROLL_LIST_DOWN, + "scroll element list down ('Page Down')" } }; @@ -461,273 +653,445 @@ static struct } scrollbar_info[ED_NUM_SCROLLBARS] = { { - ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS, - ED_SCROLL_VERTICAL_XPOS, ED_SCROLL_VERTICAL_YPOS, - ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE, + ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS, + SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS, + ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE, + GD_TYPE_SCROLLBAR_HORIZONTAL, + GADGET_ID_SCROLL_HORIZONTAL, + "scroll level editing area horizontally" + }, + { + ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS, + SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS, + ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE, GD_TYPE_SCROLLBAR_VERTICAL, - ED_CTRL_ID_SCROLL_VERTICAL, + GADGET_ID_SCROLL_VERTICAL, "scroll level editing area vertically" }, { - ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS, - ED_SCROLL_HORIZONTAL_XPOS, ED_SCROLL_HORIZONTAL_YPOS, - ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE, - GD_TYPE_SCROLLBAR_HORIZONTAL, - ED_CTRL_ID_SCROLL_HORIZONTAL, - "scroll level editing area horizontally" + ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS, + DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS, + ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE, + GD_TYPE_SCROLLBAR_VERTICAL, + GADGET_ID_SCROLL_LIST_VERTICAL, + "scroll element list vertically" + } +}; + +static struct +{ + int x, y; + int gadget_id; + int radio_button_nr; + int *value; + int checked_value; + char *text, *infotext; +} radiobutton_info[ED_NUM_RADIOBUTTONS] = +{ + { + ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8), + GADGET_ID_RANDOM_PERCENTAGE, + RADIO_NR_RANDOM_ELEMENTS, + &random_placement_method, RANDOM_USE_PERCENTAGE, + "percentage", "use percentage for random elements" + }, + { + ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8), + GADGET_ID_RANDOM_QUANTITY, + RADIO_NR_RANDOM_ELEMENTS, + &random_placement_method, RANDOM_USE_QUANTITY, + "quantity", "use quantity for random elements" + } +}; + +static struct +{ + int x, y; + int gadget_id; + boolean *value; + char *text, *infotext; +} checkbutton_info[ED_NUM_CHECKBUTTONS] = +{ + { + ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY, + GADGET_ID_DOUBLE_SPEED, + &level.double_speed, + "double speed movement", "set movement speed of player" + }, + { + ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY, + GADGET_ID_GRAVITY, + &level.gravity, + "gravity", "set level gravity" + }, + { + ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY, + GADGET_ID_RANDOM_RESTRICTED, + &random_placement_background_restricted, + "restrict random placement to", "set random placement restriction" + }, + { + ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4), + GADGET_ID_STICK_ELEMENT, + &stick_element_properties_window, + "stick window to edit content", "stick window to edit content" }, + { + ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4), + GADGET_ID_EM_SLIPPERY_GEMS, + &level.em_slippery_gems, + "slip down from certain flat walls","use EM style slipping behaviour" + }, + { + ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4), + GADGET_ID_CUSTOM_INDESTRUCTIBLE, + &custom_element_properties[0].indestructible, + "indestructible", "element cannot be destroyed" + }, + { + ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5), + GADGET_ID_CUSTOM_CAN_FALL, + &custom_element_properties[0].can_fall, + "can fall", "element can fall down" + }, + { + ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6), + GADGET_ID_CUSTOM_CAN_SMASH, + &custom_element_properties[0].can_smash, + "can smash", "element can smash other elements" + }, + { + ED_SETTINGS_XPOS, ED_COUNTER_YPOS(7), + GADGET_ID_CUSTOM_PUSHABLE, + &custom_element_properties[0].pushable, + "pushable", "element can be pushed" + }, + { + ED_SETTINGS_XPOS, ED_COUNTER_YPOS(8), + GADGET_ID_CUSTOM_SLIPPERY, + &custom_element_properties[0].slippery, + "slippery", "other elements can fall down from it" + } }; +/* maximal size of level editor drawing area */ +#define MAX_ED_FIELDX (2 * SCR_FIELDX) +#define MAX_ED_FIELDY (2 * SCR_FIELDY - 1) + +/* actual size of level editor drawing area */ +static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1; + +/* actual position of level editor drawing area in level playfield */ +static int level_xpos = -1, level_ypos = -1; + +#define IN_ED_FIELD(x,y) ((x)>=0 && (x)=0 &&(y)'), + EL_CHAR('?'), + + EL_CHAR('@'), + EL_CHAR('A'), + EL_CHAR('B'), + EL_CHAR('C'), + + EL_CHAR('D'), + EL_CHAR('E'), + EL_CHAR('F'), + EL_CHAR('G'), + + EL_CHAR('H'), + EL_CHAR('I'), + EL_CHAR('J'), + EL_CHAR('K'), + + EL_CHAR('L'), + EL_CHAR('M'), + EL_CHAR('N'), + EL_CHAR('O'), + + EL_CHAR('P'), + EL_CHAR('Q'), + EL_CHAR('R'), + EL_CHAR('S'), + + EL_CHAR('T'), + EL_CHAR('U'), + EL_CHAR('V'), + EL_CHAR('W'), + + EL_CHAR('X'), + EL_CHAR('Y'), + EL_CHAR('Z'), + EL_CHAR('Ä'), + + EL_CHAR('Ö'), + EL_CHAR('Ü'), + EL_CHAR('^'), + EL_CHAR('_'), + + EL_CHAR(' '), + EL_CHAR('°'), + EL_CHAR('´'), + EL_CHAR('|') +}; +static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars); + +static int editor_el_custom[] = +{ + EL_CHAR('C'), + EL_CHAR('U'), + EL_CHAR('S'), + EL_CHAR('-'), + + EL_CHAR('T'), + EL_CHAR('O'), + EL_CHAR('M'), + EL_CHAR(' '), + + EL_CHAR('E'), + EL_CHAR('L'), + EL_CHAR('E'), + EL_CHAR('M'), + + EL_CHAR('E'), + EL_CHAR('N'), + EL_CHAR('T'), + EL_CHAR('S'), + + EL_CUSTOM_START + 0, + EL_CUSTOM_START + 1, + EL_CUSTOM_START + 2, + EL_CUSTOM_START + 3, + + EL_CUSTOM_START + 4, + EL_CUSTOM_START + 5, + EL_CUSTOM_START + 6, + EL_CUSTOM_START + 7, + + EL_CUSTOM_START + 8, + EL_CUSTOM_START + 9, + EL_CUSTOM_START + 10, + EL_CUSTOM_START + 11, + + EL_CUSTOM_START + 12, + EL_CUSTOM_START + 13, + EL_CUSTOM_START + 14, + EL_CUSTOM_START + 15, + + EL_CUSTOM_START + 16, + EL_CUSTOM_START + 17, + EL_CUSTOM_START + 18, + EL_CUSTOM_START + 19, + + EL_CUSTOM_START + 20, + EL_CUSTOM_START + 21, + EL_CUSTOM_START + 22, + EL_CUSTOM_START + 23, + + EL_CUSTOM_START + 24, + EL_CUSTOM_START + 25, + EL_CUSTOM_START + 26, + EL_CUSTOM_START + 27, + + EL_CUSTOM_START + 28, + EL_CUSTOM_START + 29, + EL_CUSTOM_START + 30, + EL_CUSTOM_START + 31, + + EL_CUSTOM_START + 32, + EL_CUSTOM_START + 33, + EL_CUSTOM_START + 34, + EL_CUSTOM_START + 35, + + EL_CUSTOM_START + 36, + EL_CUSTOM_START + 37, + EL_CUSTOM_START + 38, + EL_CUSTOM_START + 39, + + EL_CUSTOM_START + 40, + EL_CUSTOM_START + 41, + EL_CUSTOM_START + 42, + EL_CUSTOM_START + 43, + + EL_CUSTOM_START + 44, + EL_CUSTOM_START + 45, + EL_CUSTOM_START + 46, + EL_CUSTOM_START + 47, + + EL_CUSTOM_START + 48, + EL_CUSTOM_START + 49, + EL_CUSTOM_START + 50, + EL_CUSTOM_START + 51, + + EL_CUSTOM_START + 52, + EL_CUSTOM_START + 53, + EL_CUSTOM_START + 54, + EL_CUSTOM_START + 55, + + EL_CUSTOM_START + 56, + EL_CUSTOM_START + 57, + EL_CUSTOM_START + 58, + EL_CUSTOM_START + 59, + + EL_CUSTOM_START + 60, + EL_CUSTOM_START + 61, + EL_CUSTOM_START + 62, + EL_CUSTOM_START + 63, + + EL_CUSTOM_START + 64, + EL_CUSTOM_START + 65, + EL_CUSTOM_START + 66, + EL_CUSTOM_START + 67, + + EL_CUSTOM_START + 68, + EL_CUSTOM_START + 69, + EL_CUSTOM_START + 70, + EL_CUSTOM_START + 71, + + EL_CUSTOM_START + 72, + EL_CUSTOM_START + 73, + EL_CUSTOM_START + 74, + EL_CUSTOM_START + 75, + + EL_CUSTOM_START + 76, + EL_CUSTOM_START + 77, + EL_CUSTOM_START + 78, + EL_CUSTOM_START + 79, + + EL_CUSTOM_START + 80, + EL_CUSTOM_START + 81, + EL_CUSTOM_START + 82, + EL_CUSTOM_START + 83, + + EL_CUSTOM_START + 84, + EL_CUSTOM_START + 85, + EL_CUSTOM_START + 86, + EL_CUSTOM_START + 87, + + EL_CUSTOM_START + 88, + EL_CUSTOM_START + 89, + EL_CUSTOM_START + 90, + EL_CUSTOM_START + 91, + + EL_CUSTOM_START + 92, + EL_CUSTOM_START + 93, + EL_CUSTOM_START + 94, + EL_CUSTOM_START + 95, + + EL_CUSTOM_START + 96, + EL_CUSTOM_START + 97, + EL_CUSTOM_START + 98, + EL_CUSTOM_START + 99, + + EL_CUSTOM_START + 100, + EL_CUSTOM_START + 101, + EL_CUSTOM_START + 102, + EL_CUSTOM_START + 103, + + EL_CUSTOM_START + 104, + EL_CUSTOM_START + 105, + EL_CUSTOM_START + 106, + EL_CUSTOM_START + 107, + + EL_CUSTOM_START + 108, + EL_CUSTOM_START + 109, + EL_CUSTOM_START + 110, + EL_CUSTOM_START + 111, + + EL_CUSTOM_START + 112, + EL_CUSTOM_START + 113, + EL_CUSTOM_START + 114, + EL_CUSTOM_START + 115, + + EL_CUSTOM_START + 116, + EL_CUSTOM_START + 117, + EL_CUSTOM_START + 118, + EL_CUSTOM_START + 119, + + EL_CUSTOM_START + 120, + EL_CUSTOM_START + 121, + EL_CUSTOM_START + 122, + EL_CUSTOM_START + 123, + + EL_CUSTOM_START + 124, + EL_CUSTOM_START + 125, + EL_CUSTOM_START + 126, + EL_CUSTOM_START + 127 }; -int elements_in_list = sizeof(editor_element)/sizeof(int); +static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom); + +static int *editor_elements = NULL; /* dynamically allocated */ +static int num_editor_elements = 0; /* dynamically determined */ + +static struct +{ + boolean *setup_value; + int *element_list; + int *element_list_size; + + boolean last_setup_value; +} +editor_elements_info[] = +{ + { &setup.editor.el_boulderdash, editor_el_boulderdash, + &num_editor_el_boulderdash }, + { &setup.editor.el_emerald_mine, editor_el_emerald_mine, + &num_editor_el_emerald_mine }, + { &setup.editor.el_more, editor_el_more, + &num_editor_el_more }, + { &setup.editor.el_sokoban, editor_el_sokoban, + &num_editor_el_sokoban }, + { &setup.editor.el_supaplex, editor_el_supaplex, + &num_editor_el_supaplex }, + { &setup.editor.el_diamond_caves, editor_el_diamond_caves, + &num_editor_el_diamond_caves }, + { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash, + &num_editor_el_dx_boulderdash }, + { &setup.editor.el_chars, editor_el_chars, + &num_editor_el_chars }, + { &setup.editor.el_custom, editor_el_custom, + &num_editor_el_custom }, + { NULL, NULL, + NULL } +}; + +static void ReinitializeElementList() +{ + int pos = 0; + int i, j; + + if (editor_elements != NULL) + free(editor_elements); + + num_editor_elements = 0; + + /* determine size of element list */ + for (i=0; editor_elements_info[i].setup_value != NULL; i++) + if (*editor_elements_info[i].setup_value) + num_editor_elements += *editor_elements_info[i].element_list_size; + + if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS) + { + /* workaround: offer at least as many elements as element buttons exist */ + int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */ + + *editor_elements_info[list_nr].setup_value = TRUE; + num_editor_elements += *editor_elements_info[list_nr].element_list_size; + } + + editor_elements = checked_malloc(num_editor_elements * sizeof(int)); + + /* fill element list */ + for (i=0; editor_elements_info[i].setup_value != NULL; i++) + if (*editor_elements_info[i].setup_value) + for (j=0; j<*editor_elements_info[i].element_list_size; j++) + editor_elements[pos++] = editor_elements_info[i].element_list[j]; +} + +static void ReinitializeElementListButtons() +{ + static boolean initialization_needed = TRUE; + int i; + + if (!initialization_needed) /* check if editor element setup has changed */ + for (i=0; editor_elements_info[i].setup_value != NULL; i++) + if (editor_elements_info[i].last_setup_value != + *editor_elements_info[i].setup_value) + initialization_needed = TRUE; + + if (!initialization_needed) + return; + + FreeLevelEditorGadgets(); + CreateLevelEditorGadgets(); + + /* store current setup values for next invocation of this function */ + for (i=0; editor_elements_info[i].setup_value != NULL; i++) + editor_elements_info[i].last_setup_value = + *editor_elements_info[i].setup_value; + + initialization_needed = FALSE; +} + +static int getCounterGadgetWidth() +{ + return (DXSIZE + getFontWidth(FONT_INPUT) - 2 * ED_GADGET_DISTANCE); +} + +static int getMaxInfoTextLength() +{ + return (SXSIZE / getFontWidth(FONT_TEXT_2)); +} + +static char *getElementInfoText(int element) +{ + char *info_text = NULL; + + if (element < NUM_FILE_ELEMENTS) + { + if (element_info[element].custom_description != NULL) + info_text = element_info[element].custom_description; + else if (element_info[element].editor_description != NULL) + info_text = element_info[element].editor_description; + } + + if (info_text == NULL) + { + info_text = "unknown"; + + Error(ERR_WARN, "no element description for element %d", element); + } + + return info_text; +} static void ScrollMiniLevel(int from_x, int from_y, int scroll) { @@ -893,23 +1691,23 @@ static void ScrollMiniLevel(int from_x, int from_y, int scroll) int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0); int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0); - XCopyArea(display, drawto, drawto, gc, - SX + (dx == -1 ? MINI_TILEX : 0), - SY + (dy == -1 ? MINI_TILEY : 0), - (ED_FIELDX * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0), - (ED_FIELDY * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0), - SX + (dx == +1 ? MINI_TILEX : 0), - SY + (dy == +1 ? MINI_TILEY : 0)); + BlitBitmap(drawto, drawto, + SX + (dx == -1 ? MINI_TILEX : 0), + SY + (dy == -1 ? MINI_TILEY : 0), + (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0), + (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0), + SX + (dx == +1 ? MINI_TILEX : 0), + SY + (dy == +1 ? MINI_TILEY : 0)); if (dx) { - x = (dx == 1 ? 0 : ED_FIELDX - 1); - for(y=0; yfirst_level, + leveldir_current->last_level); + ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value); + MapCounterButtons(counter_id); +} + static void MapDrawingArea(int id) { MapGadget(level_editor_gadget[id]); @@ -1418,17 +2467,50 @@ static void MapTextInputGadget(int id) MapGadget(level_editor_gadget[textinput_info[id].gadget_id]); } +static void MapSelectboxGadget(int id) +{ + MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]); +} + +static void MapRadiobuttonGadget(int id) +{ + MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]); +} + +static void MapCheckbuttonGadget(int id) +{ + MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]); +} + static void MapMainDrawingArea() { + boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx); + boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy); int i; - for (i=0; ix < DX) + for (i=0; ix < SX + SXSIZE) UnmapGadget(level_editor_gadget[i]); } @@ -1449,359 +2531,318 @@ void UnmapLevelEditorGadgets() { int i; - for (i=0; itext.value, level.name); +static void CopyCustomElementPropertiesToGame() +{ + int i; - MapControlButtons(); + for (i=0; i < NUM_CUSTOM_ELEMENTS; i++) + { + int element = EL_CUSTOM_START + i; - /* - MapMainDrawingArea(); - */ + Properties1[element] = EP_BITMASK_DEFAULT; - DrawDrawingWindow(); - FadeToFront(); + if (custom_element_properties[i].indestructible) + Properties1[element] |= EP_BIT_INDESTRUCTIBLE; + else + Properties1[element] &= ~EP_BIT_INDESTRUCTIBLE; - /* - OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2); - */ + if (custom_element_properties[i].can_fall) + Properties1[element] |= EP_BIT_CAN_FALL; + else + Properties1[element] &= ~EP_BIT_CAN_FALL; + + if (custom_element_properties[i].can_smash) + Properties1[element] |= EP_BIT_CAN_SMASH; + else + Properties1[element] &= ~EP_BIT_CAN_SMASH; + + if (custom_element_properties[i].pushable) + Properties1[element] |= EP_BIT_PUSHABLE; + else + Properties1[element] &= ~EP_BIT_PUSHABLE; + + if (custom_element_properties[i].slippery) + Properties1[element] |= EP_BIT_SLIPPERY; + else + Properties1[element] &= ~EP_BIT_SLIPPERY; + } } -void DrawControlWindow() +void DrawLevelEd() { - int i,x,y; - - ClearWindow(); - UnmapLevelEditorWindowGadgets(); + CloseDoor(DOOR_CLOSE_ALL); + OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY); - /* Inhalt der Mampfer */ - DrawText(ED_COUNT_GADGET_XPOS+1,SY+6, - "Contents of a smashed cruncher:",FS_SMALL,FC_YELLOW); - for(i=0;i<4;i++) for(y=0;y<4;y++) for(x=0;x<4;x++) + if (level_editor_test_game) { - DrawMiniElement(1+5*i+x,2+y,EL_ERDREICH); - XFillRectangle(display,drawto,gc, - SX+(1+5*i)*MINI_TILEX+MINI_TILEX/2-1, - SY+(2)*MINI_TILEY+MINI_TILEY/2-1, - 3*MINI_TILEX+2,3*MINI_TILEY+2); + CopyPlayfield(Ur, Feld); + CopyPlayfield(FieldBackup, Ur); + + level_editor_test_game = FALSE; } - XCopyArea(display,drawto,drawto,gc, - SX+1*MINI_TILEX,SY+2*MINI_TILEY, - 4*5*MINI_TILEX,5*MINI_TILEY, - SX+1*MINI_TILEX-MINI_TILEX/2,SY+2*MINI_TILEY-MINI_TILEY/2); - for(i=0;i<4;i++) + else { - for(y=0;y<3;y++) for(x=0;x<3;x++) - DrawMiniElement(1+5*i+x,2+y,level.mampfer_inhalt[i][x][y]); + edit_mode = ED_MODE_DRAWING; - DrawText(SX+MINI_TILEX+(5*i+1)*MINI_TILEX+1, - SY+2*MINI_TILEY+(4)*MINI_TILEY-4, - int2str(i+1,1),FS_SMALL,FC_YELLOW); + ResetUndoBuffer(); + level_xpos = -1; + level_ypos = -1; } - /* Inhalt der Amöbe */ - for(y=0;y<2;y++) for(x=0;x<2;x++) - { - DrawMiniElement(29+x,26+y,EL_ERDREICH); - XFillRectangle(display,drawto,gc, - SX+29*MINI_TILEX+MINI_TILEX/2-1, - SY+26*MINI_TILEY+MINI_TILEY/2-1, - MINI_TILEX+2,MINI_TILEY+2); - } - XCopyArea(display,drawto,drawto,gc, - SX+29*MINI_TILEX,SY+26*MINI_TILEY, - 3*MINI_TILEX,3*MINI_TILEY, - SX+29*MINI_TILEX-MINI_TILEX/2,SY+26*MINI_TILEY-MINI_TILEY/2); - DrawMiniElement(29,26,level.amoebe_inhalt); + /* copy default editor door content to main double buffer */ + BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto, + DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY); + + /* draw mouse button brush elements */ + DrawMiniGraphicExt(drawto, + DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS, + el2edimg(new_element1)); + DrawMiniGraphicExt(drawto, + DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS, + el2edimg(new_element2)); + DrawMiniGraphicExt(drawto, + DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS, + el2edimg(new_element3)); - for(i=0;i<11+3+2;i++) - { - XCopyArea(display,pix[PIX_DOOR],drawto,gc, - DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS, - DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS, - DXSIZE-4,ED_BUTTON_MINUS_YSIZE, - ED_COUNT_GADGET_XPOS, - ED_COUNT_GADGET_YPOS+i*ED_COUNT_GADGET_YSIZE); - - if (i<11) - DrawText(ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+i*ED_COUNT_GADGET_YSIZE, - int2str(level.score[i],3),FS_SMALL,FC_YELLOW); - else if (i==11) - DrawText(ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+11*ED_COUNT_GADGET_YSIZE, - int2str(level.tempo_amoebe,3),FS_SMALL,FC_YELLOW); - else if (i==12) - DrawText(ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+12*ED_COUNT_GADGET_YSIZE, - int2str(level.dauer_sieb,3),FS_SMALL,FC_YELLOW); - else if (i==13) - DrawText(ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+13*ED_COUNT_GADGET_YSIZE, - int2str(level.dauer_ablenk,3),FS_SMALL,FC_YELLOW); - else if (i==14) - DrawText(ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+14*ED_COUNT_GADGET_YSIZE, - int2str(level.edelsteine,3),FS_SMALL,FC_YELLOW); - else if (i==15) - DrawText(ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+15*ED_COUNT_GADGET_YSIZE, - int2str(level.time,3),FS_SMALL,FC_YELLOW); - } + /* draw bigger door */ + DrawSpecialEditorDoor(); + + /* draw new control window */ + BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto, + DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY); + + redraw_mask |= REDRAW_ALL; + + ReinitializeElementListButtons(); /* only needed after setup changes */ + + UnmapTapeButtons(); + MapControlButtons(); + + /* copy actual editor door content to door double buffer for OpenDoor() */ + BlitBitmap(drawto, bitmap_db_door, + DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1); + + DrawEditModeWindow(); + + OpenDoor(DOOR_OPEN_1); +} - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+0*ED_COUNT_TEXT_YSIZE, - "Score for Emerald",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+1*ED_COUNT_TEXT_YSIZE, - "Score for Diamond",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+2*ED_COUNT_TEXT_YSIZE, - "Score for smashing a Bug",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+3*ED_COUNT_TEXT_YSIZE, - "Score for smashing a Spaceship",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+4*ED_COUNT_TEXT_YSIZE, - "Score for smashing a Cruncher",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+5*ED_COUNT_TEXT_YSIZE, - "Score for smashing an Alien",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+6*ED_COUNT_TEXT_YSIZE, - "Score for smashing a Pacman",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+7*ED_COUNT_TEXT_YSIZE, - "Score for cracking a nut",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+8*ED_COUNT_TEXT_YSIZE, - "Score for dynamite",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+9*ED_COUNT_TEXT_YSIZE, - "Score for key",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+10*ED_COUNT_TEXT_YSIZE, - "Score for each 10 seconds left",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+11*ED_COUNT_TEXT_YSIZE, - "Speed of the amoeba / Content",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+12*ED_COUNT_TEXT_YSIZE, - "Time for magic wall",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+13*ED_COUNT_TEXT_YSIZE, - "Time for wheel",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+14*ED_COUNT_TEXT_YSIZE, - "Emeralds needed in this level",FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+15*ED_COUNT_TEXT_YSIZE, - "Time available for this level",FS_SMALL,FC_YELLOW); - - XCopyArea(display,pix[PIX_DOOR],drawto,gc, - DOOR_GFX_PAGEX4+ED_WIN_COUNT_XPOS, - DOOR_GFX_PAGEY1+ED_WIN_COUNT_YPOS, - ED_WIN_COUNT_XSIZE,ED_WIN_COUNT_YSIZE, - ED_COUNT_GADGET_XPOS, - ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE); - for(i=1;i<31;i++) - XCopyArea(display,pix[PIX_DOOR],drawto,gc, - DOOR_GFX_PAGEX4+ED_WIN_COUNT_XPOS+3+2*FONT2_XSIZE, - DOOR_GFX_PAGEY1+ED_WIN_COUNT_YPOS, - ED_WIN_COUNT_XSIZE-3-2*FONT2_XSIZE,ED_WIN_COUNT_YSIZE, - ED_COUNT_GADGET_XPOS+3+i*FONT2_XSIZE, - ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE); - DrawText(ED_COUNT_GADGET_XPOS+5, - ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE, - level.name,FS_SMALL,FC_YELLOW); - DrawText(ED_COUNT_GADGET_XPOS+(30+3)*FONT2_XSIZE-5, - ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE, - "Title",FS_SMALL,FC_YELLOW); - - DrawText(ED_SIZE_GADGET_XPOS,ED_SIZE_GADGET_YPOS-18, - "Playfield size:",FS_SMALL,FC_YELLOW); - XCopyArea(display,pix[PIX_DOOR],drawto,gc, - DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS, - DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS, - DXSIZE-4,ED_BUTTON_MINUS_YSIZE, - ED_SIZE_GADGET_XPOS, - ED_SIZE_GADGET_YPOS+0*ED_COUNT_GADGET_YSIZE); - XCopyArea(display,pix[PIX_DOOR],drawto,gc, - DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS, - DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS, - DXSIZE-4,ED_BUTTON_MINUS_YSIZE, - ED_SIZE_GADGET_XPOS, - ED_SIZE_GADGET_YPOS+1*ED_COUNT_GADGET_YSIZE); - DrawText(ED_SIZE_TEXT_XPOS,ED_SIZE_TEXT_YPOS+0*ED_SIZE_TEXT_YSIZE, - "Width",FS_SMALL,FC_YELLOW); - DrawText(ED_SIZE_TEXT_XPOS,ED_SIZE_TEXT_YPOS+1*ED_SIZE_TEXT_YSIZE, - "Height",FS_SMALL,FC_YELLOW); - DrawText(ED_SIZE_VALUE_XPOS,ED_SIZE_VALUE_YPOS+0*ED_SIZE_GADGET_YSIZE, - int2str(level.fieldx,3),FS_SMALL,FC_YELLOW); - DrawText(ED_SIZE_VALUE_XPOS,ED_SIZE_VALUE_YPOS+1*ED_SIZE_GADGET_YSIZE, - int2str(level.fieldy,3),FS_SMALL,FC_YELLOW); +static void AdjustDrawingAreaGadgets() +{ + int ed_xsize = lev_fieldx + 2; + int ed_ysize = lev_fieldy + 2; + int max_ed_fieldx = MAX_ED_FIELDX; + int max_ed_fieldy = MAX_ED_FIELDY; + boolean horizontal_scrollbar_needed; + boolean vertical_scrollbar_needed; + int x, y, width, height; + int xoffset, yoffset; + + /* check if we need any scrollbars */ + horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx); + vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy); + + /* check if we have a smaller editor field because of scrollbars */ + if (horizontal_scrollbar_needed) + max_ed_fieldy = MAX_ED_FIELDY - 1; + if (vertical_scrollbar_needed) + max_ed_fieldx = MAX_ED_FIELDX - 1; + + /* check again if we now need more scrollbars because of less space */ + horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx); + vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy); + + /* check if editor field gets even smaller after adding new scrollbars */ + if (horizontal_scrollbar_needed) + max_ed_fieldy = MAX_ED_FIELDY - 1; + if (vertical_scrollbar_needed) + max_ed_fieldx = MAX_ED_FIELDX - 1; + + ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx); + ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy); + + ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL], + GDI_WIDTH, ed_fieldx * MINI_TILEX, + GDI_HEIGHT, ed_fieldy * MINI_TILEY, + GDI_AREA_SIZE, ed_fieldx, ed_fieldy, + GDI_END); + + xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0); + yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0); + + x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset; + y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset; + + ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END); + ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END); + + width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset; + height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset; + + ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL], + GDI_WIDTH, width, + GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx, + GDI_END); + ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL], + GDI_HEIGHT, height, + GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy, + GDI_END); } -void AdjustLevelScrollPosition() +static void AdjustLevelScrollPosition() { if (level_xpos < -1) level_xpos = -1; - if (level_xpos > lev_fieldx - ED_FIELDX + 1) - level_xpos = lev_fieldx - ED_FIELDX + 1; - if (lev_fieldx < ED_FIELDX - 2) + if (level_xpos > lev_fieldx - ed_fieldx + 1) + level_xpos = lev_fieldx - ed_fieldx + 1; + if (lev_fieldx < ed_fieldx - 2) level_xpos = -1; if (level_ypos < -1) level_ypos = -1; - if (level_ypos > lev_fieldy - ED_FIELDY + 1) - level_ypos = lev_fieldy - ED_FIELDY + 1; - if (lev_fieldy < ED_FIELDY - 2) + if (level_ypos > lev_fieldy - ed_fieldy + 1) + level_ypos = lev_fieldy - ed_fieldy + 1; + if (lev_fieldy < ed_fieldy - 2) level_ypos = -1; } -void AdjustEditorScrollbar(int id) +static void AdjustEditorScrollbar(int id) { struct GadgetInfo *gi = level_editor_gadget[id]; int items_max, items_visible, item_position; - if (id == ED_CTRL_ID_SCROLL_HORIZONTAL) + if (id == GADGET_ID_SCROLL_HORIZONTAL) { - items_max = MAX(lev_fieldx + 2, ED_FIELDX); - items_visible = ED_FIELDX; + items_max = MAX(lev_fieldx + 2, ed_fieldx); + items_visible = ed_fieldx; item_position = level_xpos + 1; } else { - items_max = MAX(lev_fieldy + 2, ED_FIELDY); - items_visible = ED_FIELDY; + items_max = MAX(lev_fieldy + 2, ed_fieldy); + items_visible = ed_fieldy; item_position = level_ypos + 1; } if (item_position > items_max - items_visible) item_position = items_max - items_visible; - AdjustScrollbar(gi, items_max, item_position); + ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max, + GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END); } -void ModifyEditorTextInput(int textinput_id, char *new_text) +static void ModifyEditorTextInput(int textinput_id, char *new_text) { int gadget_id = textinput_info[textinput_id].gadget_id; struct GadgetInfo *gi = level_editor_gadget[gadget_id]; - ModifyTextInputTextValue(gi, new_text); + ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END); } -void ModifyEditorCounter(int counter_id, int new_value) +static void ModifyEditorCounter(int counter_id, int new_value) { - int *counter_value = *counterbutton_info[counter_id].counter_value; + int *counter_value = counterbutton_info[counter_id].value; int gadget_id = counterbutton_info[counter_id].gadget_id_text; struct GadgetInfo *gi = level_editor_gadget[gadget_id]; - ModifyTextInputNumberValue(gi, new_value); + ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END); if (counter_value != NULL) *counter_value = gi->text.number_value; } +static void ModifyEditorCounterLimits(int counter_id, int min, int max) +{ + int gadget_id = counterbutton_info[counter_id].gadget_id_text; + struct GadgetInfo *gi = level_editor_gadget[gadget_id]; + + ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END); +} + static void PickDrawingElement(int button, int element) { if (button < 1 || button > 3) @@ -1810,827 +2851,231 @@ static void PickDrawingElement(int button, int element) if (button == 1) { new_element1 = element; - DrawMiniGraphicExt(drawto, gc, - DX + ED_WIN_MB_LEFT_XPOS, - DY + ED_WIN_MB_LEFT_YPOS, - el2gfx(new_element1)); + DrawMiniGraphicExt(drawto, + DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS, + el2edimg(new_element1)); } else if (button == 2) { new_element2 = element; - DrawMiniGraphicExt(drawto, gc, - DX + ED_WIN_MB_MIDDLE_XPOS, - DY + ED_WIN_MB_MIDDLE_YPOS, - el2gfx(new_element2)); + DrawMiniGraphicExt(drawto, + DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS, + el2edimg(new_element2)); } else { new_element3 = element; - DrawMiniGraphicExt(drawto, gc, - DX + ED_WIN_MB_RIGHT_XPOS, - DY + ED_WIN_MB_RIGHT_YPOS, - el2gfx(new_element3)); + DrawMiniGraphicExt(drawto, + DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS, + el2edimg(new_element3)); } redraw_mask |= REDRAW_DOOR_1; } -void LevelEd(int mx, int my, int button) +static void DrawDrawingWindow() { - static int last_button = 0; + SetMainBackgroundImage(IMG_UNDEFINED); + ClearWindow(); + UnmapLevelEditorWindowGadgets(); - /* - static int in_field_pressed = FALSE; - */ + AdjustDrawingAreaGadgets(); + AdjustLevelScrollPosition(); + AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL); + AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL); - static boolean use_floodfill = FALSE; + DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); + MapMainDrawingArea(); +} +static void DrawElementBorder(int dest_x, int dest_y, int width, int height) +{ + int border_graphic = IMG_EDITOR_ELEMENT_BORDER; + Bitmap *src_bitmap; + int src_x, src_y; + int num_mini_tilex = width / MINI_TILEX + 1; + int num_mini_tiley = width / MINI_TILEY + 1; + int x, y; - /* - int x = (mx-SX)/MINI_TILEX; - int y = (my-SY)/MINI_TILEY; - */ + getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y); - /* - HandlePressedControlButtons(); - HandleDrawingFunctions(mx, my, button); - */ + for (y=0; y < num_mini_tiley; y++) + for (x=0; x < num_mini_tilex; x++) + BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY, + dest_x - MINI_TILEX / 2 + x * MINI_TILEX, + dest_y - MINI_TILEY / 2 + y * MINI_TILEY); - if (use_floodfill) /********** FLOOD FILL **********/ - { + ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2); +} +static void DrawRandomPlacementBackgroundArea() +{ + int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX; + int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY; + int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS; + int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS; -#if 0 + ElementContent[0][0][0] = random_placement_background_element; - if (button) - { - if (mx>=SX && mx=SY && mylev_fieldx || y>lev_fieldy || - (x==0 && level_xpos<0) || - (x==ED_FIELDX-1 && level_xpos>lev_fieldx-ED_FIELDX) || - (y==0 && level_ypos<0) || - (y==ED_FIELDY-1 && level_ypos>lev_fieldy-ED_FIELDY)) - return; - - from_x = x+level_xpos; - from_y = y+level_ypos; - fill_element = (button==1 ? new_element1 : - button==2 ? new_element2 : - button==3 ? new_element3 : 0); - - FloodFill(from_x,from_y,fill_element); - DrawMiniLevel(level_xpos,level_ypos); - } + DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY); + DrawMiniElement(area_x, area_y, ElementContent[0][0][0]); - use_floodfill = FALSE; - CloseDoor(DOOR_CLOSE_1); - OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK); - } - return; + MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND); +} -#endif +static void DrawLevelInfoWindow() +{ + char infotext[MAX_OUTPUT_LINESIZE + 1]; + int max_infotext_len = getMaxInfoTextLength(); + int xoffset_above = 0; + int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE); + int xoffset_right = getCounterGadgetWidth(); + int yoffset_right = ED_BORDER_SIZE; + int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE; + int yoffset_right2 = ED_BORDER_SIZE; + int i, x, y; + SetMainBackgroundImage(IMG_BACKGROUND_EDITOR); + ClearWindow(); + UnmapLevelEditorWindowGadgets(); + DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS, + "Level Settings", FONT_TITLE_1); + DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS, + "Editor Settings", FONT_TITLE_1); - } - else /********** EDIT/CTRL-FENSTER **********/ + /* draw counter gadgets */ + for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++) { - - -#if 0 - static unsigned long choice_delay = 0; - int choice = CheckElemButtons(mx,my,button); - int elem_pos = choice-ED_BUTTON_ELEM; - - if (((choice == ED_BUTTON_EUP && element_shift>0) || - (choice == ED_BUTTON_EDOWN && - element_shiftelements_in_list-MAX_ELEM_X*MAX_ELEM_Y) - element_shift = elements_in_list-MAX_ELEM_X*MAX_ELEM_Y; - if (element_shift % MAX_ELEM_X) - element_shift += MAX_ELEM_X-(element_shift % MAX_ELEM_X); + x = counterbutton_info[i].x + xoffset_above; + y = counterbutton_info[i].y + yoffset_above; - for(i=0;i=0 && elem_pos=0) - { - if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY)) - break; - if (lev_fieldxlev_fieldx-ED_FIELDX+1) - level_xpos = lev_fieldx-ED_FIELDX+1; - if (button==1) - ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_LEFT); - else - DrawMiniLevel(level_xpos,level_ypos); - } - break; - case ED_BUTTON_UP: - if (level_ypos>=0) - { - if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY)) - break; - if (lev_fieldylev_fieldy-ED_FIELDY+1) - level_ypos = lev_fieldy-ED_FIELDY+1; - if (button==1) - ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_UP); - else - DrawMiniLevel(level_xpos,level_ypos); - } - break; - default: - break; - } - -#endif - - - -#if 0 - - if (mx>=SX && mx=SY && my3 || - (y==0 && level_ypos<0) || - (y==ED_FIELDY-1 && level_ypos>lev_fieldy-ED_FIELDY) || - (x==0 && level_xpos<0) || - (x==ED_FIELDX-1 && level_xpos>lev_fieldx-ED_FIELDX) || - x>lev_fieldx || y>lev_fieldy) - return; - - new_element = (button==1 ? new_element1 : - button==2 ? new_element2 : - button==3 ? new_element3 : 0); - - if (new_element != Feld[x+level_xpos][y+level_ypos]) - { - if (new_element==EL_SPIELFIGUR) /* Jeder nur EINE Figur bitte... */ - { - int x,y; - - for(x=0;x=0 && x-level_xpos=0 && y-level_ypos= 0 && choice < 36 && - DelayReached(&choice_delay, GADGET_FRAME_DELAY)) - { - if (!(choice % 2)) - step = -step; - - choice /= 2; - - if (choice<11) - { - level.score[choice] += step; - if (level.score[choice]<0) - level.score[choice] = 0; - else if (level.score[choice]>255) - level.score[choice] = 255; - } - else if (choice==11) - { - level.tempo_amoebe += step; - if (level.tempo_amoebe<0) - level.tempo_amoebe = 0; - else if (level.tempo_amoebe>255) - level.tempo_amoebe = 255; - } - else if (choice==12) - { - level.dauer_sieb += step; - if (level.dauer_sieb<0) - level.dauer_sieb = 0; - else if (level.dauer_sieb>255) - level.dauer_sieb = 255; - } - else if (choice==13) - { - level.dauer_ablenk += step; - if (level.dauer_ablenk<0) - level.dauer_ablenk = 0; - else if (level.dauer_ablenk>255) - level.dauer_ablenk = 255; - } - else if (choice==14) - { - level.edelsteine += step; - if (level.edelsteine<0) - level.edelsteine = 0; - else if (level.edelsteine>999) - level.edelsteine = 999; - } - else if (choice==15) - { - level.time += step; - if (level.time<0) - level.time = 0; - else if (level.time>999) - level.time = 999; - } - else if (choice==16) - { - lev_fieldx += step; - if (lev_fieldxMAX_LEV_FIELDX) - lev_fieldx = MAX_LEV_FIELDX; - level.fieldx = lev_fieldx; - } - else if (choice==17) - { - lev_fieldy += step; - if (lev_fieldyMAX_LEV_FIELDY) - lev_fieldy = MAX_LEV_FIELDY; - level.fieldy = lev_fieldy; - } - - if (choice<11) - DrawText(ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE, - int2str(level.score[choice],3),FS_SMALL,FC_YELLOW); - else if (choice==11) - DrawText(ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+11*ED_COUNT_GADGET_YSIZE, - int2str(level.tempo_amoebe,3),FS_SMALL,FC_YELLOW); - else if (choice==12) - DrawText(ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+12*ED_COUNT_GADGET_YSIZE, - int2str(level.dauer_sieb,3),FS_SMALL,FC_YELLOW); - else if (choice==13) - DrawText(ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+13*ED_COUNT_GADGET_YSIZE, - int2str(level.dauer_ablenk,3),FS_SMALL,FC_YELLOW); - else if (choice==14) - DrawText(ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+14*ED_COUNT_GADGET_YSIZE, - int2str(level.edelsteine,3),FS_SMALL,FC_YELLOW); - else if (choice==15) - DrawText(ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+15*ED_COUNT_GADGET_YSIZE, - int2str(level.time,3),FS_SMALL,FC_YELLOW); - else if (choice==16) - DrawText(ED_SIZE_VALUE_XPOS, - ED_SIZE_VALUE_YPOS+0*ED_SIZE_GADGET_YSIZE, - int2str(level.fieldx,3),FS_SMALL,FC_YELLOW); - else if (choice==17) - DrawText(ED_SIZE_VALUE_XPOS, - ED_SIZE_VALUE_YPOS+1*ED_SIZE_GADGET_YSIZE, - int2str(level.fieldy,3),FS_SMALL,FC_YELLOW); - - redraw_mask &= ~REDRAW_FIELD; - if (choice<16) - XCopyArea(display,drawto,window,gc, - ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE, - 3*FONT2_XSIZE,FONT2_YSIZE, - ED_COUNT_VALUE_XPOS, - ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE); - else - XCopyArea(display,drawto,window,gc, - ED_SIZE_VALUE_XPOS, - ED_SIZE_VALUE_YPOS+(choice-16)*ED_SIZE_GADGET_YSIZE, - 3*FONT2_XSIZE,FONT2_YSIZE, - ED_SIZE_VALUE_XPOS, - ED_SIZE_VALUE_YPOS+(choice-16)*ED_SIZE_GADGET_YSIZE); - XFlush(display); - } - - switch(CheckCtrlButtons(mx,my,button)) - { - case ED_BUTTON_EDIT: - CloseDoor(DOOR_CLOSE_2); - AdjustLevelScrollPosition(); - DrawMiniLevel(level_xpos,level_ypos); - XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc, - DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY2, - VXSIZE,VYSIZE, - DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2); - OpenDoor(DOOR_OPEN_2); - edit_mode = ED_MODE_DRAWING; - break; - case ED_BUTTON_CLEAR: - if (Request("Are you sure to clear this level ?",REQ_ASK)) - { - for(x=0;x=ED_COUNT_GADGET_XPOS && - mx=ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE && - my=SX+29*MINI_TILEX && mx=SY+26*MINI_TILEY && my3) - return; - - new_element = (button==1 ? new_element1 : - button==2 ? new_element2 : - button==3 ? new_element3 : 0); - - if (new_element != level.amoebe_inhalt) - { - level.amoebe_inhalt = new_element; - DrawMiniElement(29,26,new_element); - } - } - - if (mx>=SX+1*MINI_TILEX && mx=SY+2*MINI_TILEY && my=0 && i<43 && x>=0 && x<3 && y>=0 && y<3) - { - if (button && !motion_status) - in_field_pressed = TRUE; - - if (!button || !in_field_pressed || button<1 || button>3) - return; - - new_element = (button==1 ? new_element1 : - button==2 ? new_element2 : - button==3 ? new_element3 : 0); - - if (new_element != level.mampfer_inhalt[i][x][y]) - { - level.mampfer_inhalt[i][x][y] = new_element; - DrawMiniElement(1+5*i+x,2+y,new_element); - } - } - else if (!motion_status)/* Mauszeiger nicht im Cruncher-Feld */ - in_field_pressed = FALSE; - } - else if (!motion_status) /* Mauszeiger nicht im Cruncher-Feld */ - in_field_pressed = FALSE; - -#endif - - - - } + ModifyEditorCounter(i, *counterbutton_info[i].value); + MapCounterButtons(i); } - last_button = button; + /* draw text input gadgets */ + for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++) + { + x = textinput_info[i].x + xoffset_above; + y = textinput_info[i].y + yoffset_above; - BackToFront(); -} + sprintf(infotext, "%s:", textinput_info[i].infotext); + infotext[max_infotext_len] = '\0'; -void LevelNameTyping(KeySym key) -{ - unsigned char ascii = 0; - int len = strlen(level.name); + DrawTextF(x, y, FONT_TEXT_1, infotext); + ModifyEditorTextInput(i, textinput_info[i].value); + MapTextInputGadget(i); + } - if (!name_typing) - return; + /* draw radiobutton gadgets */ + for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++) + { + boolean checked = + (*radiobutton_info[i].value == radiobutton_info[i].checked_value); - if (key>=XK_A && key<=XK_Z) - ascii = 'A'+(char)(key-XK_A); - else if (key>=XK_a && key<=XK_z) - ascii = 'a'+(char)(key-XK_a); - else if (key>=XK_0 && key<=XK_9) - ascii = '0'+(char)(key-XK_0); -#ifdef XK_LATIN1 - else if (key>=XK_space && key<=XK_at) - ascii = ' '+(char)(key-XK_space); - else if (key==XK_Adiaeresis) - ascii = 'Ä'; - else if (key==XK_Odiaeresis) - ascii = 'Ö'; - else if (key==XK_Udiaeresis) - ascii = 'Ü'; - else if (key==XK_adiaeresis) - ascii = 'ä'; - else if (key==XK_odiaeresis) - ascii = 'ö'; - else if (key==XK_udiaeresis) - ascii = 'ü'; - else if (key==XK_underscore) - ascii = '_'; -#endif + x = radiobutton_info[i].x + xoffset_right2; + y = radiobutton_info[i].y + yoffset_right2; - if (ascii && len0) - { - level.name[len-1] = 0; - len--; - - DrawTextExt(drawto,gc, - ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE, - ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE, - "< ",FS_SMALL,FC_GREEN); - DrawTextExt(window,gc, - ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE, - ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE, - "< ",FS_SMALL,FC_GREEN); - } - else if (key==XK_Return) - { - DrawTextExt(drawto,gc, - ED_COUNT_GADGET_XPOS+5, - ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE, - level.name,FS_SMALL,FC_YELLOW); - DrawTextExt(window,gc, - ED_COUNT_GADGET_XPOS+5, - ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE, - level.name,FS_SMALL,FC_YELLOW); - DrawTextExt(drawto,gc, - ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE, - ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE, - " ",FS_SMALL,FC_YELLOW); - DrawTextExt(window,gc, - ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE, - ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE, - " ",FS_SMALL,FC_YELLOW); - - name_typing = FALSE; + DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[i].text); + ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id], + GDI_CHECKED, checked, GDI_END); + MapRadiobuttonGadget(i); } -} -static void DrawCounterValueField(int counter_id, int value) -{ - int x = SX + counterbutton_info[counter_id].x + ED_WIN_COUNT_XPOS; - int y = SY + counterbutton_info[counter_id].y; - - XCopyArea(display, pix[PIX_DOOR], drawto, gc, - DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS, - DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS, - ED_WIN_COUNT_XSIZE, ED_WIN_COUNT_YSIZE, - x, y); + /* draw checkbutton gadgets */ + for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++) + { + x = checkbutton_info[i].x + xoffset_right2; + y = checkbutton_info[i].y + yoffset_right2; - DrawText(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET, - int2str(value, 3), FS_SMALL, FC_YELLOW); -} + DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text); + ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id], + GDI_CHECKED, *checkbutton_info[i].value, GDI_END); + MapCheckbuttonGadget(i); + } -static void DrawDrawingWindow() -{ - ClearWindow(); - UnmapLevelEditorWindowGadgets(); - AdjustLevelScrollPosition(); - AdjustEditorScrollbar(ED_CTRL_ID_SCROLL_HORIZONTAL); - AdjustEditorScrollbar(ED_CTRL_ID_SCROLL_VERTICAL); - DrawMiniLevel(level_xpos, level_ypos); - MapMainDrawingArea(); + /* draw drawing area */ + DrawRandomPlacementBackgroundArea(); } -static void DrawLevelInfoWindow() +static void DrawAmoebaContentArea() { - char infotext[1024]; - int infotext_yoffset = MINI_TILEX + ED_GADGET_DISTANCE; - int i, x, y; - - ClearWindow(); - UnmapLevelEditorWindowGadgets(); - - DrawTextF(ED_LEVELINFO_XPOS, ED_LEVELINFO_YPOS, FC_YELLOW, - "Level Information"); - - gadget_level_xsize_value = &lev_fieldx; - gadget_level_ysize_value = &lev_fieldy; - gadget_level_random_value = &random_placement_num_objects; - gadget_level_collect_value = &level.edelsteine; - gadget_level_timelimit_value = &level.time; - gadget_level_timescore_value = &level.score[10]; - - /* draw counter gadgets for level info */ - for (i=ED_COUNTER_ID_LEVEL_XSIZE; i<=ED_COUNTER_ID_LEVEL_TIMESCORE; i++) - { - x = counterbutton_info[i].x; - y = counterbutton_info[i].y - infotext_yoffset; - - sprintf(infotext, "%s:", counterbutton_info[i].infotext); - infotext[MAX_INFOTEXT_LEN] = '\0'; + int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX; + int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY; + int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS; + int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS; - DrawTextF(x, y, FC_YELLOW, infotext); - ModifyEditorCounter(i, **counterbutton_info[i].counter_value); - MapCounterButtons(i); - } + ElementContent[0][0][0] = level.amoeba_content; - /* draw text input gadgets for level info */ - for (i=ED_TEXTINPUT_ID_LEVEL_NAME; i<=ED_TEXTINPUT_ID_LEVEL_AUTHOR; i++) - { - x = textinput_info[i].x; - y = textinput_info[i].y - infotext_yoffset; + DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY); + DrawMiniElement(area_x, area_y, ElementContent[0][0][0]); - sprintf(infotext, "%s:", textinput_info[i].infotext); - infotext[MAX_INFOTEXT_LEN] = '\0'; + DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1); - DrawTextF(x, y, FC_YELLOW, infotext); - ModifyEditorTextInput(i, textinput_info[i].value); - MapTextInputGadget(i); - } + MapDrawingArea(GADGET_ID_AMOEBA_CONTENT); } static void DrawElementContentAreas() { - int *num_areas = &MampferMax; + int counter_id = ED_COUNTER_ID_ELEM_CONTENT; int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX; int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY; int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS; int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS; + int xoffset_right = getCounterGadgetWidth(); + int yoffset_right = ED_BORDER_SIZE; int i, x, y; - for (i=0; i= 'a' && letter <= 'z') @@ -3226,14 +3712,14 @@ static void DrawLevelText(int sx, int sy, char letter, int mode) else if (letter == 'ü' || letter == 'Ü') letter_element = EL_CHAR_UE; else if (letter == '^') - letter_element = EL_CHAR_COPY; + letter_element = EL_CHAR_COPYRIGHT; else letter_element = EL_CHAR_ASCII0 + letter; if (mode != TEXT_INIT) { if (!typing) - return; + return FALSE; if (mode != TEXT_SETCURSOR) { @@ -3270,9 +3756,9 @@ static void DrawLevelText(int sx, int sy, char letter, int mode) delete_buffer[sx - start_sx] = Feld[lx][ly]; Feld[lx][ly] = letter_element; - if (sx + 1 < ED_FIELDX && lx + 1 < lev_fieldx) + if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx) DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR); - else if (sy + 1 < ED_FIELDY && ly + 1 < lev_fieldy) + else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy) DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR); else DrawLevelText(0, 0, 0, TEXT_END); @@ -3283,13 +3769,13 @@ static void DrawLevelText(int sx, int sy, char letter, int mode) if (sx > start_sx) { Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1]; - DrawMiniElement(sx - 1, sy, new_element3); + DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]); DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR); } break; case TEXT_NEWLINE: - if (sy + 1 < ED_FIELDY - 1 && ly + 1 < lev_fieldy - 1) + if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1) DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR); else DrawLevelText(0, 0, 0, TEXT_END); @@ -3301,9 +3787,14 @@ static void DrawLevelText(int sx, int sy, char letter, int mode) typing = FALSE; break; + case TEXT_QUERY_TYPING: + break; + default: break; } + + return typing; } static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy, @@ -3322,6 +3813,7 @@ static void CopyLevelToUndoBuffer(int mode) { static boolean accumulated_undo = FALSE; boolean new_undo_buffer_position = TRUE; + int last_border_element; int x, y; switch (mode) @@ -3352,6 +3844,13 @@ static void CopyLevelToUndoBuffer(int mode) for(x=0; x= num_free_positions) { - for(x=0; x 0) { - int elements_left = random_placement_num_objects; + x = RND(lev_fieldx); + y = RND(lev_fieldy); - while (elements_left > 0) + /* don't place element at the same position twice */ + if (free_position[x][y]) { - x = RND(lev_fieldx); - y = RND(lev_fieldy); - - if (Feld[x][y] != new_element) - { - Feld[x][y] = new_element; - elements_left--; - } + free_position[x][y] = FALSE; + Feld[x][y] = new_element; + num_elements--; } } - DrawMiniLevel(level_xpos, level_ypos); + DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); CopyLevelToUndoBuffer(UNDO_IMMEDIATE); } @@ -3411,7 +3928,7 @@ void WrapLevel(int dx, int dy) Feld[x][y] = FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy]; - DrawMiniLevel(level_xpos, level_ypos); + DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); CopyLevelToUndoBuffer(UNDO_ACCUMULATE); } @@ -3419,16 +3936,17 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) { static boolean started_inside_drawing_area = FALSE; int id = gi->custom_id; - boolean inside_drawing_area = !gi->event.off_borders; boolean button_press_event; boolean button_release_event; - boolean draw_level = (id == ED_CTRL_ID_DRAWING_LEVEL); - int new_element; + boolean inside_drawing_area = !gi->event.off_borders; + boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL); + int actual_drawing_function; int button = gi->event.button; + int new_element = BUTTON_ELEMENT(button); int sx = gi->event.x, sy = gi->event.y; int min_sx = 0, min_sy = 0; int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1; - int lx, ly; + int lx = 0, ly = 0; int min_lx = 0, min_ly = 0; int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1; int x, y; @@ -3436,11 +3954,6 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) /* handle info callback for each invocation of action callback */ gi->callback_info(gi); - /* - if (edit_mode != ED_MODE_DRAWING) - return; - */ - button_press_event = (gi->event.type == GD_EVENT_PRESSED); button_release_event = (gi->event.type == GD_EVENT_RELEASED); @@ -3454,6 +3967,9 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) lx = sx + level_xpos; ly = sy + level_ypos; + if (!IN_LEV_FIELD(lx, ly)) + inside_drawing_area = FALSE; + /* make sure to stay inside level field boundaries */ lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx); ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly); @@ -3472,23 +3988,13 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) if (!button && !button_release_event) return; - new_element = (button == 1 ? new_element1 : - button == 2 ? new_element2 : - button == 3 ? new_element3 : 0); - - -#if 0 - if (button_release_event) - button = 0; -#endif - - - if (!draw_level && drawing_function != ED_CTRL_ID_SINGLE_ITEMS) - return; + /* automatically switch to 'single item' drawing mode, if needed */ + actual_drawing_function = + (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS); - switch (drawing_function) + switch (actual_drawing_function) { - case ED_CTRL_ID_SINGLE_ITEMS: + case GADGET_ID_SINGLE_ITEMS: if (draw_level) { if (button_release_event) @@ -3510,20 +4016,20 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) } else if (new_element != Feld[lx][ly]) { - if (new_element == EL_SPIELFIGUR) + if (new_element == EL_PLAYER_1) { /* remove player at old position */ for(y=0; y= 0 && x - level_xpos < ED_FIELDX && - y - level_ypos >= 0 && y - level_ypos < ED_FIELDY) + Feld[x][y] = EL_EMPTY; + if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx && + y - level_ypos >= 0 && y - level_ypos < ed_fieldy) DrawMiniElement(x - level_xpos, y - level_ypos, - EL_LEERRAUM); + EL_EMPTY); } } } @@ -3535,25 +4041,27 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) } else { - DrawMiniGraphicExt(drawto, gc, + DrawMiniGraphicExt(drawto, gi->x + sx * MINI_TILEX, gi->y + sy * MINI_TILEY, - el2gfx(new_element)); - DrawMiniGraphicExt(window, gc, + el2edimg(new_element)); + DrawMiniGraphicExt(window, gi->x + sx * MINI_TILEX, gi->y + sy * MINI_TILEY, - el2gfx(new_element)); - - if (id == ED_CTRL_ID_AMOEBA_CONTENT) - level.amoebe_inhalt = new_element; - else if (id >= ED_CTRL_ID_ELEM_CONTENT_0 && - id <= ED_CTRL_ID_ELEM_CONTENT_7) - level.mampfer_inhalt[id - ED_CTRL_ID_ELEM_CONTENT_0][sx][sy] = + el2edimg(new_element)); + + if (id == GADGET_ID_AMOEBA_CONTENT) + level.amoeba_content = new_element; + else if (id == GADGET_ID_RANDOM_BACKGROUND) + random_placement_background_element = new_element; + else if (id >= GADGET_ID_ELEM_CONTENT_0 && + id <= GADGET_ID_ELEM_CONTENT_7) + level.yam_content[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] = new_element; } break; - case ED_CTRL_ID_CONNECTED_ITEMS: + case GADGET_ID_CONNECTED_ITEMS: { static int last_sx = -1; static int last_sy = -1; @@ -3572,12 +4080,12 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) } break; - case ED_CTRL_ID_LINE: - case ED_CTRL_ID_ARC: - case ED_CTRL_ID_RECTANGLE: - case ED_CTRL_ID_FILLED_BOX: - case ED_CTRL_ID_GRAB_BRUSH: - case ED_CTRL_ID_TEXT: + case GADGET_ID_LINE: + case GADGET_ID_ARC: + case GADGET_ID_RECTANGLE: + case GADGET_ID_FILLED_BOX: + case GADGET_ID_GRAB_BRUSH: + case GADGET_ID_TEXT: { static int last_sx = -1; static int last_sy = -1; @@ -3585,17 +4093,17 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) static int start_sy = -1; void (*draw_func)(int, int, int, int, int, boolean); - if (drawing_function == ED_CTRL_ID_LINE) + if (drawing_function == GADGET_ID_LINE) draw_func = DrawLine; - else if (drawing_function == ED_CTRL_ID_ARC) + else if (drawing_function == GADGET_ID_ARC) draw_func = DrawArc; - else if (drawing_function == ED_CTRL_ID_RECTANGLE) + else if (drawing_function == GADGET_ID_RECTANGLE) draw_func = DrawRectangle; - else if (drawing_function == ED_CTRL_ID_FILLED_BOX) + else if (drawing_function == GADGET_ID_FILLED_BOX) draw_func = DrawFilledBox; - else if (drawing_function == ED_CTRL_ID_GRAB_BRUSH) + else if (drawing_function == GADGET_ID_GRAB_BRUSH) draw_func = SelectArea; - else /* (drawing_function == ED_CTRL_ID_TEXT) */ + else /* (drawing_function == GADGET_ID_TEXT) */ draw_func = SetTextCursor; if (button_press_event) @@ -3604,20 +4112,21 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) start_sx = last_sx = sx; start_sy = last_sy = sy; - if (drawing_function == ED_CTRL_ID_TEXT) + if (drawing_function == GADGET_ID_TEXT) DrawLevelText(0, 0, 0, TEXT_END); } else if (button_release_event) { draw_func(start_sx, start_sy, sx, sy, new_element, TRUE); - if (drawing_function == ED_CTRL_ID_GRAB_BRUSH) + if (drawing_function == GADGET_ID_GRAB_BRUSH) { CopyAreaToBrush(start_sx, start_sy, sx, sy, button); CopyBrushToCursor(sx, sy); - ClickOnGadget(level_editor_gadget[ED_CTRL_ID_SINGLE_ITEMS]); + ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], + MB_LEFTBUTTON); draw_with_brush = TRUE; } - else if (drawing_function == ED_CTRL_ID_TEXT) + else if (drawing_function == GADGET_ID_TEXT) DrawLevelText(sx, sy, 0, TEXT_INIT); else CopyLevelToUndoBuffer(UNDO_IMMEDIATE); @@ -3632,38 +4141,22 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) } break; - - -#if 0 - case ED_CTRL_ID_TEXT: - /* - DrawMiniElement(last_sx, last_sy, Feld[lx][ly]); - DrawAreaBorder(sx, sy, sx, sy); - last_sx = sx; - last_sy = sy; - */ - - if (button_press_event) - DrawLevelText(sx, sy, 0, TEXT_INIT); - break; -#endif - - - - case ED_CTRL_ID_FLOOD_FILL: + case GADGET_ID_FLOOD_FILL: if (button_press_event && Feld[lx][ly] != new_element) { FloodFill(lx, ly, new_element); - DrawMiniLevel(level_xpos, level_ypos); + DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); CopyLevelToUndoBuffer(UNDO_IMMEDIATE); } break; - case ED_CTRL_ID_PICK_ELEMENT: - if (button_press_event) - PickDrawingElement(button, Feld[lx][ly]); + case GADGET_ID_PICK_ELEMENT: if (button_release_event) - ClickOnGadget(level_editor_gadget[last_drawing_function]); + ClickOnGadget(level_editor_gadget[last_drawing_function], + MB_LEFTBUTTON); + else + PickDrawingElement(button, Feld[lx][ly]); + break; default: @@ -3673,96 +4166,53 @@ static void HandleDrawingAreas(struct GadgetInfo *gi) static void HandleCounterButtons(struct GadgetInfo *gi) { - int id = gi->custom_id; + int gadget_id = gi->custom_id; + int counter_id = gi->custom_type_id; int button = gi->event.button; - int step = (button == 1 ? 1 : button == 2 ? 5 : 10); + int *counter_value = counterbutton_info[counter_id].value; + int step = BUTTON_STEPSIZE(button) * + (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1); - switch (id) + if (counter_id == ED_COUNTER_ID_SELECT_LEVEL) { - case ED_CTRL_ID_ELEM_SCORE_DOWN: - case ED_CTRL_ID_ELEM_SCORE_UP: - step *= (id == ED_CTRL_ID_ELEM_SCORE_DOWN ? -1 : 1); - ModifyEditorCounter(ED_COUNTER_ID_ELEM_SCORE, - *gadget_elem_score_value + step); - break; - case ED_CTRL_ID_ELEM_SCORE_TEXT: - *gadget_elem_score_value = gi->text.number_value; - break; - - case ED_CTRL_ID_ELEM_CONTENT_DOWN: - case ED_CTRL_ID_ELEM_CONTENT_UP: - step *= (id == ED_CTRL_ID_ELEM_CONTENT_DOWN ? -1 : 1); - ModifyEditorCounter(ED_COUNTER_ID_ELEM_CONTENT, - *gadget_elem_content_value + step); - DrawElementContentAreas(); - break; - case ED_CTRL_ID_ELEM_CONTENT_TEXT: - *gadget_elem_content_value = gi->text.number_value; - DrawElementContentAreas(); - break; + boolean pressed = (gi->event.type == GD_EVENT_PRESSED); + boolean released = (gi->event.type == GD_EVENT_RELEASED); + boolean level_changed = LevelChanged(); - case ED_CTRL_ID_LEVEL_XSIZE_DOWN: - case ED_CTRL_ID_LEVEL_XSIZE_UP: - step *= (id == ED_CTRL_ID_LEVEL_XSIZE_DOWN ? -1 : 1); - ModifyEditorCounter(ED_COUNTER_ID_LEVEL_XSIZE, - *gadget_level_xsize_value + step); - level.fieldx = lev_fieldx; - break; - case ED_CTRL_ID_LEVEL_XSIZE_TEXT: - *gadget_level_xsize_value = gi->text.number_value; - level.fieldx = lev_fieldx; - break; + if ((level_changed && pressed) || (!level_changed && released)) + return; - case ED_CTRL_ID_LEVEL_YSIZE_DOWN: - case ED_CTRL_ID_LEVEL_YSIZE_UP: - step *= (id == ED_CTRL_ID_LEVEL_YSIZE_DOWN ? -1 : 1); - ModifyEditorCounter(ED_COUNTER_ID_LEVEL_YSIZE, - *gadget_level_ysize_value + step); - level.fieldy = lev_fieldy; - break; - case ED_CTRL_ID_LEVEL_YSIZE_TEXT: - *gadget_level_ysize_value = gi->text.number_value; - level.fieldy = lev_fieldy; - break; + if (level_changed && !Request("Level has changed! Discard changes ?", + REQ_ASK)) + { + if (gadget_id == counterbutton_info[counter_id].gadget_id_text) + ModifyEditorCounter(counter_id, *counter_value); + return; + } + } - case ED_CTRL_ID_LEVEL_RANDOM_DOWN: - case ED_CTRL_ID_LEVEL_RANDOM_UP: - step *= (id == ED_CTRL_ID_LEVEL_RANDOM_DOWN ? -1 : 1); - ModifyEditorCounter(ED_COUNTER_ID_LEVEL_RANDOM, - *gadget_level_random_value + step); - break; - case ED_CTRL_ID_LEVEL_RANDOM_TEXT: - *gadget_level_random_value = gi->text.number_value; - break; + if (gadget_id == counterbutton_info[counter_id].gadget_id_text) + *counter_value = gi->text.number_value; + else + ModifyEditorCounter(counter_id, *counter_value + step); - case ED_CTRL_ID_LEVEL_COLLECT_DOWN: - case ED_CTRL_ID_LEVEL_COLLECT_UP: - step *= (id == ED_CTRL_ID_LEVEL_COLLECT_DOWN ? -1 : 1); - ModifyEditorCounter(ED_COUNTER_ID_LEVEL_COLLECT, - *gadget_level_collect_value + step); - break; - case ED_CTRL_ID_LEVEL_COLLECT_TEXT: - *gadget_level_collect_value = gi->text.number_value; + switch (counter_id) + { + case ED_COUNTER_ID_ELEM_CONTENT: + DrawElementContentAreas(); break; - case ED_CTRL_ID_LEVEL_TIMELIMIT_DOWN: - case ED_CTRL_ID_LEVEL_TIMELIMIT_UP: - step *= (id == ED_CTRL_ID_LEVEL_TIMELIMIT_DOWN ? -1 : 1); - ModifyEditorCounter(ED_COUNTER_ID_LEVEL_TIMELIMIT, - *gadget_level_timelimit_value + step); - break; - case ED_CTRL_ID_LEVEL_TIMELIMIT_TEXT: - *gadget_level_timelimit_value = gi->text.number_value; + case ED_COUNTER_ID_LEVEL_XSIZE: + case ED_COUNTER_ID_LEVEL_YSIZE: + lev_fieldx = level.fieldx; + lev_fieldy = level.fieldy; break; - case ED_CTRL_ID_LEVEL_TIMESCORE_DOWN: - case ED_CTRL_ID_LEVEL_TIMESCORE_UP: - step *= (id == ED_CTRL_ID_LEVEL_TIMESCORE_DOWN ? -1 : 1); - ModifyEditorCounter(ED_COUNTER_ID_LEVEL_TIMESCORE, - *gadget_level_timescore_value + step); - break; - case ED_CTRL_ID_LEVEL_TIMESCORE_TEXT: - *gadget_level_timescore_value = gi->text.number_value; + case ED_COUNTER_ID_SELECT_LEVEL: + LoadLevel(level_nr); + TapeErase(); + ResetUndoBuffer(); + DrawEditModeWindow(); break; default: @@ -3772,41 +4222,48 @@ static void HandleCounterButtons(struct GadgetInfo *gi) static void HandleTextInputGadgets(struct GadgetInfo *gi) { - int id = gi->custom_id; + strcpy(textinput_info[gi->custom_type_id].value, gi->text.value); +} - switch (id) - { - case ED_CTRL_ID_LEVEL_NAME: - strcpy(level.name, gi->text.value); - break; +static void HandleSelectboxGadgets(struct GadgetInfo *gi) +{ + *selectbox_info[gi->custom_type_id].index = gi->selectbox.index; - case ED_CTRL_ID_LEVEL_AUTHOR: - strcpy(level.author, gi->text.value); - break; +#if 1 + printf("Selected text value: '%s'\n", + selectbox_info[gi->custom_type_id].values[gi->selectbox.index]); +#endif +} - default: - break; - } +static void HandleRadiobuttons(struct GadgetInfo *gi) +{ + *radiobutton_info[gi->custom_type_id].value = + radiobutton_info[gi->custom_type_id].checked_value; +} + +static void HandleCheckbuttons(struct GadgetInfo *gi) +{ + int type_id = gi->custom_type_id; + + *checkbutton_info[type_id].value ^= TRUE; + + if (type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST && + type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) + CopyCustomElementPropertiesToGame(); } static void HandleControlButtons(struct GadgetInfo *gi) { int id = gi->custom_id; int button = gi->event.button; - int step = (button == 1 ? 1 : button == 2 ? 5 : 10); - int new_element; - int player_present = FALSE; - int level_changed = FALSE; + int step = BUTTON_STEPSIZE(button); + int new_element = BUTTON_ELEMENT(button); int i, x, y; - new_element = (button == 1 ? new_element1 : - button == 2 ? new_element2 : - button == 3 ? new_element3 : 0); - - if (edit_mode == ED_MODE_DRAWING && drawing_function == ED_CTRL_ID_TEXT) + if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT) DrawLevelText(0, 0, 0, TEXT_END); - if (id < ED_NUM_CTRL1_BUTTONS && id != ED_CTRL_ID_PROPERTIES && + if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES && edit_mode != ED_MODE_DRAWING) { DrawDrawingWindow(); @@ -3815,14 +4272,10 @@ static void HandleControlButtons(struct GadgetInfo *gi) switch (id) { - case ED_CTRL_ID_SCROLL_LEFT: + case GADGET_ID_SCROLL_LEFT: if (level_xpos >= 0) { - int gadget_id = ED_CTRL_ID_SCROLL_HORIZONTAL; - struct GadgetInfo *gi = level_editor_gadget[gadget_id]; - struct GadgetScrollbar *gs = &gi->scrollbar; - - if (lev_fieldx < ED_FIELDX - 2) + if (lev_fieldx < ed_fieldx - 2) break; level_xpos -= step; @@ -3831,42 +4284,36 @@ static void HandleControlButtons(struct GadgetInfo *gi) if (button == 1) ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT); else - DrawMiniLevel(level_xpos, level_ypos); + DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); - AdjustScrollbar(gi, gs->items_max, level_xpos + 1); + ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL], + GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END); } break; - case ED_CTRL_ID_SCROLL_RIGHT: - if (level_xpos <= lev_fieldx - ED_FIELDX) + case GADGET_ID_SCROLL_RIGHT: + if (level_xpos <= lev_fieldx - ed_fieldx) { - int gadget_id = ED_CTRL_ID_SCROLL_HORIZONTAL; - struct GadgetInfo *gi = level_editor_gadget[gadget_id]; - struct GadgetScrollbar *gs = &gi->scrollbar; - - if (lev_fieldx < ED_FIELDX - 2) + if (lev_fieldx < ed_fieldx - 2) break; level_xpos += step; - if (level_xpos > lev_fieldx - ED_FIELDX + 1) - level_xpos = lev_fieldx - ED_FIELDX + 1; + if (level_xpos > lev_fieldx - ed_fieldx + 1) + level_xpos = lev_fieldx - ed_fieldx + 1; if (button == 1) ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT); else - DrawMiniLevel(level_xpos, level_ypos); + DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); - AdjustScrollbar(gi, gs->items_max, level_xpos + 1); + ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL], + GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END); } break; - case ED_CTRL_ID_SCROLL_UP: + case GADGET_ID_SCROLL_UP: if (level_ypos >= 0) { - int gadget_id = ED_CTRL_ID_SCROLL_VERTICAL; - struct GadgetInfo *gi = level_editor_gadget[gadget_id]; - struct GadgetScrollbar *gs = &gi->scrollbar; - - if (lev_fieldy < ED_FIELDY - 2) + if (lev_fieldy < ed_fieldy - 2) break; level_ypos -= step; @@ -3875,103 +4322,112 @@ static void HandleControlButtons(struct GadgetInfo *gi) if (button == 1) ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN); else - DrawMiniLevel(level_xpos, level_ypos); + DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); - AdjustScrollbar(gi, gs->items_max, level_ypos + 1); + ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL], + GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END); } break; - case ED_CTRL_ID_SCROLL_DOWN: - if (level_ypos <= lev_fieldy - ED_FIELDY) + case GADGET_ID_SCROLL_DOWN: + if (level_ypos <= lev_fieldy - ed_fieldy) { - int gadget_id = ED_CTRL_ID_SCROLL_VERTICAL; - struct GadgetInfo *gi = level_editor_gadget[gadget_id]; - struct GadgetScrollbar *gs = &gi->scrollbar; - - if (lev_fieldy < ED_FIELDY - 2) + if (lev_fieldy < ed_fieldy - 2) break; level_ypos += step; - if (level_ypos > lev_fieldy - ED_FIELDY + 1) - level_ypos = lev_fieldy - ED_FIELDY + 1; + if (level_ypos > lev_fieldy - ed_fieldy + 1) + level_ypos = lev_fieldy - ed_fieldy + 1; if (button == 1) ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP); else - DrawMiniLevel(level_xpos, level_ypos); + DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); - AdjustScrollbar(gi, gs->items_max, level_ypos + 1); + ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL], + GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END); } break; - case ED_CTRL_ID_SCROLL_HORIZONTAL: + case GADGET_ID_SCROLL_HORIZONTAL: level_xpos = gi->event.item_position - 1; - DrawMiniLevel(level_xpos, level_ypos); + DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); break; - case ED_CTRL_ID_SCROLL_VERTICAL: + case GADGET_ID_SCROLL_VERTICAL: level_ypos = gi->event.item_position - 1; - DrawMiniLevel(level_xpos, level_ypos); + DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos); break; - case ED_CTRL_ID_ELEMENTLIST_UP: - case ED_CTRL_ID_ELEMENTLIST_DOWN: - step *= (id == ED_CTRL_ID_ELEMENTLIST_UP ? -1 : +1); - element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ; + case GADGET_ID_SCROLL_LIST_UP: + case GADGET_ID_SCROLL_LIST_DOWN: + case GADGET_ID_SCROLL_LIST_VERTICAL: + if (id == GADGET_ID_SCROLL_LIST_VERTICAL) + element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ; + else + { + step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1); + element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ; + + if (element_shift < 0) + element_shift = 0; + if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS) + element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS; - if (element_shift < 0) - element_shift = 0; - if (element_shift > elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS) - element_shift = elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS; + ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL], + GDI_SCROLLBAR_ITEM_POSITION, + element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END); + } for (i=0; ideco.design; + struct GadgetDesign *gd = &gi->deco.design; + int element = editor_elements[element_shift + i]; UnmapGadget(gi); - getMiniGraphicSource(el2gfx(editor_element[element_shift + i]), - &design->pixmap, &design->x, &design->y); + getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y); + ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END); MapGadget(gi); } break; - case ED_CTRL_ID_WRAP_LEFT: + case GADGET_ID_WRAP_LEFT: WrapLevel(-step, 0); break; - case ED_CTRL_ID_WRAP_RIGHT: + case GADGET_ID_WRAP_RIGHT: WrapLevel(step, 0); break; - case ED_CTRL_ID_WRAP_UP: + case GADGET_ID_WRAP_UP: WrapLevel(0, -step); break; - case ED_CTRL_ID_WRAP_DOWN: + case GADGET_ID_WRAP_DOWN: WrapLevel(0, step); break; - case ED_CTRL_ID_SINGLE_ITEMS: - case ED_CTRL_ID_CONNECTED_ITEMS: - case ED_CTRL_ID_LINE: - case ED_CTRL_ID_ARC: - case ED_CTRL_ID_TEXT: - case ED_CTRL_ID_RECTANGLE: - case ED_CTRL_ID_FILLED_BOX: - case ED_CTRL_ID_FLOOD_FILL: - case ED_CTRL_ID_GRAB_BRUSH: - case ED_CTRL_ID_PICK_ELEMENT: + case GADGET_ID_SINGLE_ITEMS: + case GADGET_ID_CONNECTED_ITEMS: + case GADGET_ID_LINE: + case GADGET_ID_ARC: + case GADGET_ID_TEXT: + case GADGET_ID_RECTANGLE: + case GADGET_ID_FILLED_BOX: + case GADGET_ID_FLOOD_FILL: + case GADGET_ID_GRAB_BRUSH: + case GADGET_ID_PICK_ELEMENT: last_drawing_function = drawing_function; drawing_function = id; draw_with_brush = FALSE; break; - case ED_CTRL_ID_RANDOM_PLACEMENT: - RandomPlacement(button); + case GADGET_ID_RANDOM_PLACEMENT: + RandomPlacement(new_element); break; - case ED_CTRL_ID_PROPERTIES: + case GADGET_ID_PROPERTIES: if (edit_mode != ED_MODE_PROPERTIES) { properties_element = new_element; @@ -3985,7 +4441,7 @@ static void HandleControlButtons(struct GadgetInfo *gi) } break; - case ED_CTRL_ID_UNDO: + case GADGET_ID_UNDO: if (undo_buffer_steps == 0) { Request("Undo buffer empty !", REQ_CONFIRM); @@ -3999,10 +4455,10 @@ static void HandleControlButtons(struct GadgetInfo *gi) for(x=0; xreadonly) { Request("This level is read only !", REQ_CONFIRM); break; } - for(y=0; y= GADGET_ID_ELEMENTLIST_FIRST && + id <= GADGET_ID_ELEMENTLIST_LAST) { - CloseDoor(DOOR_CLOSE_1); + int element_position = id - GADGET_ID_ELEMENTLIST_FIRST; + int new_element = editor_elements[element_position + element_shift]; - /* - CloseDoor(DOOR_CLOSE_ALL); - */ + PickDrawingElement(button, new_element); - /* draw smaller door */ - XCopyArea(display, pix[PIX_DOOR], drawto, gc, - DOOR_GFX_PAGEX7, 64, - 108, 64, - EX - 4, EY - 12); - redraw_mask |= REDRAW_ALL; + if (!HAS_CONTENT(properties_element) || + !stick_element_properties_window) + { + properties_element = new_element; + if (edit_mode == ED_MODE_PROPERTIES) + DrawPropertiesWindow(); + } - game_status = MAINMENU; - DrawMainMenu(); - } - else - { - CloseDoor(DOOR_CLOSE_1); - XCopyArea(display, pix[PIX_DB_DOOR], pix[PIX_DB_DOOR], gc, - DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE, - DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1); - OpenDoor(DOOR_OPEN_1); + if (drawing_function == GADGET_ID_PICK_ELEMENT) + ClickOnGadget(level_editor_gadget[last_drawing_function], + MB_LEFTBUTTON); } - break; - - default: #ifdef DEBUG - if (gi->event.type == GD_EVENT_PRESSED) - printf("default: HandleControlButtons: GD_EVENT_PRESSED\n"); + else if (gi->event.type == GD_EVENT_PRESSED) + printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id); else if (gi->event.type == GD_EVENT_RELEASED) - printf("default: HandleControlButtons: GD_EVENT_RELEASED\n"); + printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id); else if (gi->event.type == GD_EVENT_MOVING) - printf("default: HandleControlButtons: GD_EVENT_MOVING\n"); + printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id); else - printf("default: HandleControlButtons: ?\n"); + printf("default: HandleControlButtons: ? (id == %d)\n", id); #endif break; } } -void HandleLevelEditorKeyInput(KeySym key) +void HandleLevelEditorKeyInput(Key key) { - if (edit_mode == ED_MODE_DRAWING) + char letter = getCharFromKey(key); + int button = MB_LEFTBUTTON; + + if (drawing_function == GADGET_ID_TEXT && + DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE) + { + if (letter) + DrawLevelText(0, 0, letter, TEXT_WRITECHAR); + else if (key == KSYM_Delete || key == KSYM_BackSpace) + DrawLevelText(0, 0, 0, TEXT_BACKSPACE); + else if (key == KSYM_Return) + DrawLevelText(0, 0, 0, TEXT_NEWLINE); + else if (key == KSYM_Escape) + DrawLevelText(0, 0, 0, TEXT_END); + } + else if (button_status == MB_RELEASED) { - char letter = getCharFromKeySym(key); + int i, id = GADGET_ID_NONE; - if (drawing_function == ED_CTRL_ID_TEXT) + switch (key) { - if (letter) - DrawLevelText(0, 0, letter, TEXT_WRITECHAR); - else if (key == XK_Delete || key == XK_BackSpace) - DrawLevelText(0, 0, 0, TEXT_BACKSPACE); - else if (key == XK_Return) - DrawLevelText(0, 0, 0, TEXT_NEWLINE); - } - else if (button_status == MB_RELEASED) - { - int i, id; - - switch (key) - { - case XK_Left: - id = ED_CTRL_ID_SCROLL_LEFT; - break; - case XK_Right: - id = ED_CTRL_ID_SCROLL_RIGHT; - break; - case XK_Up: - id = ED_CTRL_ID_SCROLL_UP; - break; - case XK_Down: - id = ED_CTRL_ID_SCROLL_DOWN; - break; + case KSYM_Left: + id = GADGET_ID_SCROLL_LEFT; + break; + case KSYM_Right: + id = GADGET_ID_SCROLL_RIGHT; + break; + case KSYM_Up: + id = GADGET_ID_SCROLL_UP; + break; + case KSYM_Down: + id = GADGET_ID_SCROLL_DOWN; + break; + case KSYM_Page_Up: + id = GADGET_ID_SCROLL_LIST_UP; + button = MB_RIGHTBUTTON; + break; + case KSYM_Page_Down: + id = GADGET_ID_SCROLL_LIST_DOWN; + button = MB_RIGHTBUTTON; + break; - default: - id = ED_CTRL_ID_NONE; - break; - } + case KSYM_Escape: + if (edit_mode == ED_MODE_DRAWING) + { + RequestExitLevelEditor(setup.ask_on_escape); + } + else + { + DrawDrawingWindow(); + edit_mode = ED_MODE_DRAWING; + } + break; - if (id != ED_CTRL_ID_NONE) - ClickOnGadget(level_editor_gadget[id]); - else if (letter == '.') - ClickOnGadget(level_editor_gadget[ED_CTRL_ID_SINGLE_ITEMS]); - else - for (i=0; ievent.type == GD_EVENT_INFO_LEAVING) + return; + /* misuse this function to delete brush cursor, if needed */ if (edit_mode == ED_MODE_DRAWING && draw_with_brush) DeleteBrushFromCursor(); @@ -4230,8 +4691,8 @@ void HandleEditorGadgetInfoText(void *ptr) if (gi == NULL || gi->info_text == NULL) return; - strncpy(infotext, gi->info_text, MAX_INFOTEXT_LEN); - infotext[MAX_INFOTEXT_LEN] = '\0'; + strncpy(infotext, gi->info_text, max_infotext_len); + infotext[max_infotext_len] = '\0'; if (gi->custom_id < ED_NUM_CTRL_BUTTONS) { @@ -4239,17 +4700,20 @@ void HandleEditorGadgetInfoText(void *ptr) if (key) { - sprintf(shortcut, " ('%s%c')", - (key >= 'A' && key <= 'Z' ? "Shift-" : - gi->custom_id == ED_CTRL_ID_SINGLE_ITEMS ? ".' or '" : ""), - key); - - if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN) + if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */ + sprintf(shortcut, " ('.' or '%c')", key); + else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */ + sprintf(shortcut, " ('Enter' or 'Shift-%c')", key); + else /* normal case */ + sprintf(shortcut, " ('%s%c')", + (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key); + + if (strlen(infotext) + strlen(shortcut) <= max_infotext_len) strcat(infotext, shortcut); } } - DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FS_SMALL, FC_YELLOW); + DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2); } static void HandleDrawingAreaInfo(struct GadgetInfo *gi) @@ -4261,23 +4725,26 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi) int sy = gi->event.y; int lx = sx + level_xpos; int ly = sy + level_ypos; + int min_sx = 0, min_sy = 0; + int max_sx = gi->drawing.area_xsize - 1; + int max_sy = gi->drawing.area_ysize - 1; ClearEditorGadgetInfoText(); - if (id == ED_CTRL_ID_DRAWING_LEVEL) + if (gi->event.type == GD_EVENT_INFO_LEAVING) + return; + + /* make sure to stay inside drawing area boundaries */ + sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx); + sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy); + + if (id == GADGET_ID_DRAWING_LEVEL) { if (button_status) { - int min_sx = 0, min_sy = 0; - int max_sx = gi->drawing.area_xsize - 1; - int max_sy = gi->drawing.area_ysize - 1; int min_lx = 0, min_ly = 0; int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1; - /* make sure to stay inside drawing area boundaries */ - sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx); - sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy); - /* get positions inside level field */ lx = sx + level_xpos; ly = sy + level_ypos; @@ -4303,34 +4770,34 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi) switch (drawing_function) { - case ED_CTRL_ID_SINGLE_ITEMS: + case GADGET_ID_SINGLE_ITEMS: infotext = "Drawing single items"; break; - case ED_CTRL_ID_CONNECTED_ITEMS: + case GADGET_ID_CONNECTED_ITEMS: infotext = "Drawing connected items"; break; - case ED_CTRL_ID_LINE: + case GADGET_ID_LINE: infotext = "Drawing line"; break; - case ED_CTRL_ID_ARC: + case GADGET_ID_ARC: infotext = "Drawing arc"; break; - case ED_CTRL_ID_TEXT: + case GADGET_ID_TEXT: infotext = "Setting text cursor"; break; - case ED_CTRL_ID_RECTANGLE: + case GADGET_ID_RECTANGLE: infotext = "Drawing rectangle"; break; - case ED_CTRL_ID_FILLED_BOX: + case GADGET_ID_FILLED_BOX: infotext = "Drawing filled box"; break; - case ED_CTRL_ID_FLOOD_FILL: + case GADGET_ID_FLOOD_FILL: infotext = "Flood fill"; break; - case ED_CTRL_ID_GRAB_BRUSH: + case GADGET_ID_GRAB_BRUSH: infotext = "Grabbing brush"; break; - case ED_CTRL_ID_PICK_ELEMENT: + case GADGET_ID_PICK_ELEMENT: infotext = "Picking element"; break; @@ -4339,13 +4806,19 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi) break; } - DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW, - "%s: %d, %d", infotext, - ABS(lx - start_lx) + 1, - ABS(ly - start_ly) + 1); + if (drawing_function == GADGET_ID_PICK_ELEMENT) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, + "%s: %d, %d", infotext, lx, ly); + else + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, + "%s: %d, %d", infotext, + ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1); } + else if (drawing_function == GADGET_ID_PICK_ELEMENT) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, + "%s", getElementInfoText(Feld[lx][ly])); else - DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW, + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "Level position: %d, %d", lx, ly); } @@ -4358,11 +4831,38 @@ static void HandleDrawingAreaInfo(struct GadgetInfo *gi) DeleteBrushFromCursor(); } } - else if (id == ED_CTRL_ID_AMOEBA_CONTENT) - DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW, + else if (id == GADGET_ID_AMOEBA_CONTENT) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "Amoeba content"); + else if (id == GADGET_ID_RANDOM_BACKGROUND) + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, + "Random placement background"); + else + DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, + "Content area %d position: %d, %d", + id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy); +} + +void RequestExitLevelEditor(boolean ask_if_level_has_changed) +{ + if (!ask_if_level_has_changed || + !LevelChanged() || + Request("Level has changed! Exit without saving ?", + REQ_ASK | REQ_STAY_OPEN)) + { + CloseDoor(DOOR_CLOSE_1); + /* + CloseDoor(DOOR_CLOSE_ALL); + */ + game_status = MAINMENU; + DrawMainMenu(); + } else - DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW, - "Cruncher %d content: %d, %d", - id - ED_CTRL_ID_ELEM_CONTENT_0 + 1, sx, sy); + { + CloseDoor(DOOR_CLOSE_1); + BlitBitmap(bitmap_db_door, bitmap_db_door, + DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE, + DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1); + OpenDoor(DOOR_OPEN_1); + } }