X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fconf_var.c;h=4a6389ad826491c77359b4429925038f8c73162b;hb=56356dc9e2d4a856879a3c91aa7212d0a80afdfd;hp=bf4e4a1095c9512c5436ef7c497b3139d624bc92;hpb=8f057caae2acbc12afff54102ffa4a2568b8f8c6;p=rocksndiamonds.git diff --git a/src/conf_var.c b/src/conf_var.c index bf4e4a10..4a6389ad 100644 --- a/src/conf_var.c +++ b/src/conf_var.c @@ -960,6 +960,26 @@ struct TokenIntPtrInfo image_config_vars[] = "border.draw_masked.DOOR", &border.draw_masked[GFX_SPECIAL_ARG_DOOR] }, + { + "border.draw_masked_when_fading", + &border.draw_masked_when_fading + }, + { + "init.busy.x", + &init.busy.x + }, + { + "init.busy.y", + &init.busy.y + }, + { + "init.busy.align", + &init.busy.align + }, + { + "init.busy.valign", + &init.busy.valign + }, { "menu.enter_menu.fade_mode", &menu.enter_menu.fade_mode @@ -996,6 +1016,18 @@ struct TokenIntPtrInfo image_config_vars[] = "menu.enter_screen.post_delay", &menu.enter_screen[GFX_SPECIAL_ARG_DEFAULT].post_delay }, + { + "menu.next_screen.fade_mode", + &menu.next_screen.fade_mode + }, + { + "menu.next_screen.fade_delay", + &menu.next_screen.fade_delay + }, + { + "menu.next_screen.post_delay", + &menu.next_screen.post_delay + }, { "menu.leave_screen.fade_mode", &menu.leave_screen[GFX_SPECIAL_ARG_DEFAULT].fade_mode @@ -1208,6 +1240,86 @@ struct TokenIntPtrInfo image_config_vars[] = "menu.draw_yoffset.SETUP", &menu.draw_yoffset[GFX_SPECIAL_ARG_SETUP] }, + { + "menu.draw_xoffset.SETUP[GAME]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_GAME] + }, + { + "menu.draw_yoffset.SETUP[GAME]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_GAME] + }, + { + "menu.draw_xoffset.SETUP[EDITOR]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_EDITOR] + }, + { + "menu.draw_yoffset.SETUP[EDITOR]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_EDITOR] + }, + { + "menu.draw_xoffset.SETUP[GRAPHICS]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_GRAPHICS] + }, + { + "menu.draw_yoffset.SETUP[GRAPHICS]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_GRAPHICS] + }, + { + "menu.draw_xoffset.SETUP[SOUND]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SOUND] + }, + { + "menu.draw_yoffset.SETUP[SOUND]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SOUND] + }, + { + "menu.draw_xoffset.SETUP[ARTWORK]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_ARTWORK] + }, + { + "menu.draw_yoffset.SETUP[ARTWORK]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_ARTWORK] + }, + { + "menu.draw_xoffset.SETUP[INPUT]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_INPUT] + }, + { + "menu.draw_yoffset.SETUP[INPUT]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_INPUT] + }, + { + "menu.draw_xoffset.SETUP[SHORTCUTS_1]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_1] + }, + { + "menu.draw_yoffset.SETUP[SHORTCUTS_1]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_1] + }, + { + "menu.draw_xoffset.SETUP[SHORTCUTS_2]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_2] + }, + { + "menu.draw_yoffset.SETUP[SHORTCUTS_2]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_SHORTCUTS_2] + }, + { + "menu.draw_xoffset.SETUP[CHOOSE_ARTWORK]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_CHOOSE_ARTWORK] + }, + { + "menu.draw_yoffset.SETUP[CHOOSE_ARTWORK]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_CHOOSE_ARTWORK] + }, + { + "menu.draw_xoffset.SETUP[CHOOSE_OTHER]", + &menu.draw_xoffset_setup[GFX_SPECIAL_ARG_SETUP_CHOOSE_OTHER] + }, + { + "menu.draw_yoffset.SETUP[CHOOSE_OTHER]", + &menu.draw_yoffset_setup[GFX_SPECIAL_ARG_SETUP_CHOOSE_OTHER] + }, { "menu.scrollbar_xoffset", &menu.scrollbar_xoffset @@ -1228,6 +1340,10 @@ struct TokenIntPtrInfo image_config_vars[] = "menu.list_size.INFO", &menu.list_size[GFX_SPECIAL_ARG_INFO] }, + { + "menu.list_size.SETUP", + &menu.list_size[GFX_SPECIAL_ARG_SETUP] + }, { "main.button.name.x", &menu.main.button.name.x @@ -1996,6 +2112,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.level_number.font_narrow", &game.panel.level_number.font_alt }, + { + "game.panel.level_number.draw_masked", + &game.panel.level_number.draw_masked + }, + { + "game.panel.level_number.draw_order", + &game.panel.level_number.sort_priority + }, { "game.panel.gems.x", &game.panel.gems.x @@ -2020,6 +2144,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.gems.font", &game.panel.gems.font }, + { + "game.panel.gems.draw_masked", + &game.panel.gems.draw_masked + }, + { + "game.panel.gems.draw_order", + &game.panel.gems.sort_priority + }, { "game.panel.inventory_count.x", &game.panel.inventory_count.x @@ -2044,197 +2176,333 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.inventory_count.font", &game.panel.inventory_count.font }, + { + "game.panel.inventory_count.draw_masked", + &game.panel.inventory_count.draw_masked + }, + { + "game.panel.inventory_count.draw_order", + &game.panel.inventory_count.sort_priority + }, { "game.panel.inventory_first_1.x", - &game.panel.inventory_first_1.x + &game.panel.inventory_first[0].x }, { "game.panel.inventory_first_1.y", - &game.panel.inventory_first_1.y + &game.panel.inventory_first[0].y }, { "game.panel.inventory_first_1.tile_size", - &game.panel.inventory_first_1.size + &game.panel.inventory_first[0].size + }, + { + "game.panel.inventory_first_1.draw_masked", + &game.panel.inventory_first[0].draw_masked + }, + { + "game.panel.inventory_first_1.draw_order", + &game.panel.inventory_first[0].sort_priority }, { "game.panel.inventory_first_2.x", - &game.panel.inventory_first_2.x + &game.panel.inventory_first[1].x }, { "game.panel.inventory_first_2.y", - &game.panel.inventory_first_2.y + &game.panel.inventory_first[1].y }, { "game.panel.inventory_first_2.tile_size", - &game.panel.inventory_first_2.size + &game.panel.inventory_first[1].size + }, + { + "game.panel.inventory_first_2.draw_masked", + &game.panel.inventory_first[1].draw_masked + }, + { + "game.panel.inventory_first_2.draw_order", + &game.panel.inventory_first[1].sort_priority }, { "game.panel.inventory_first_3.x", - &game.panel.inventory_first_3.x + &game.panel.inventory_first[2].x }, { "game.panel.inventory_first_3.y", - &game.panel.inventory_first_3.y + &game.panel.inventory_first[2].y }, { "game.panel.inventory_first_3.tile_size", - &game.panel.inventory_first_3.size + &game.panel.inventory_first[2].size + }, + { + "game.panel.inventory_first_3.draw_masked", + &game.panel.inventory_first[2].draw_masked + }, + { + "game.panel.inventory_first_3.draw_order", + &game.panel.inventory_first[2].sort_priority }, { "game.panel.inventory_first_4.x", - &game.panel.inventory_first_4.x + &game.panel.inventory_first[3].x }, { "game.panel.inventory_first_4.y", - &game.panel.inventory_first_4.y + &game.panel.inventory_first[3].y }, { "game.panel.inventory_first_4.tile_size", - &game.panel.inventory_first_4.size + &game.panel.inventory_first[3].size + }, + { + "game.panel.inventory_first_4.draw_masked", + &game.panel.inventory_first[3].draw_masked + }, + { + "game.panel.inventory_first_4.draw_order", + &game.panel.inventory_first[3].sort_priority }, { "game.panel.inventory_first_5.x", - &game.panel.inventory_first_5.x + &game.panel.inventory_first[4].x }, { "game.panel.inventory_first_5.y", - &game.panel.inventory_first_5.y + &game.panel.inventory_first[4].y }, { "game.panel.inventory_first_5.tile_size", - &game.panel.inventory_first_5.size + &game.panel.inventory_first[4].size + }, + { + "game.panel.inventory_first_5.draw_masked", + &game.panel.inventory_first[4].draw_masked + }, + { + "game.panel.inventory_first_5.draw_order", + &game.panel.inventory_first[4].sort_priority }, { "game.panel.inventory_first_6.x", - &game.panel.inventory_first_6.x + &game.panel.inventory_first[5].x }, { "game.panel.inventory_first_6.y", - &game.panel.inventory_first_6.y + &game.panel.inventory_first[5].y }, { "game.panel.inventory_first_6.tile_size", - &game.panel.inventory_first_6.size + &game.panel.inventory_first[5].size + }, + { + "game.panel.inventory_first_6.draw_masked", + &game.panel.inventory_first[5].draw_masked + }, + { + "game.panel.inventory_first_6.draw_order", + &game.panel.inventory_first[5].sort_priority }, { "game.panel.inventory_first_7.x", - &game.panel.inventory_first_7.x + &game.panel.inventory_first[6].x }, { "game.panel.inventory_first_7.y", - &game.panel.inventory_first_7.y + &game.panel.inventory_first[6].y }, { "game.panel.inventory_first_7.tile_size", - &game.panel.inventory_first_7.size + &game.panel.inventory_first[6].size + }, + { + "game.panel.inventory_first_7.draw_masked", + &game.panel.inventory_first[6].draw_masked + }, + { + "game.panel.inventory_first_7.draw_order", + &game.panel.inventory_first[6].sort_priority }, { "game.panel.inventory_first_8.x", - &game.panel.inventory_first_8.x + &game.panel.inventory_first[7].x }, { "game.panel.inventory_first_8.y", - &game.panel.inventory_first_8.y + &game.panel.inventory_first[7].y }, { "game.panel.inventory_first_8.tile_size", - &game.panel.inventory_first_8.size + &game.panel.inventory_first[7].size + }, + { + "game.panel.inventory_first_8.draw_masked", + &game.panel.inventory_first[7].draw_masked + }, + { + "game.panel.inventory_first_8.draw_order", + &game.panel.inventory_first[7].sort_priority }, { "game.panel.inventory_last_1.x", - &game.panel.inventory_last_1.x + &game.panel.inventory_last[0].x }, { "game.panel.inventory_last_1.y", - &game.panel.inventory_last_1.y + &game.panel.inventory_last[0].y }, { "game.panel.inventory_last_1.tile_size", - &game.panel.inventory_last_1.size + &game.panel.inventory_last[0].size + }, + { + "game.panel.inventory_last_1.draw_masked", + &game.panel.inventory_last[0].draw_masked + }, + { + "game.panel.inventory_last_1.draw_order", + &game.panel.inventory_last[0].sort_priority }, { "game.panel.inventory_last_2.x", - &game.panel.inventory_last_2.x + &game.panel.inventory_last[1].x }, { "game.panel.inventory_last_2.y", - &game.panel.inventory_last_2.y + &game.panel.inventory_last[1].y }, { "game.panel.inventory_last_2.tile_size", - &game.panel.inventory_last_2.size + &game.panel.inventory_last[1].size + }, + { + "game.panel.inventory_last_2.draw_masked", + &game.panel.inventory_last[1].draw_masked + }, + { + "game.panel.inventory_last_2.draw_order", + &game.panel.inventory_last[1].sort_priority }, { "game.panel.inventory_last_3.x", - &game.panel.inventory_last_3.x + &game.panel.inventory_last[2].x }, { "game.panel.inventory_last_3.y", - &game.panel.inventory_last_3.y + &game.panel.inventory_last[2].y }, { "game.panel.inventory_last_3.tile_size", - &game.panel.inventory_last_3.size + &game.panel.inventory_last[2].size + }, + { + "game.panel.inventory_last_3.draw_masked", + &game.panel.inventory_last[2].draw_masked + }, + { + "game.panel.inventory_last_3.draw_order", + &game.panel.inventory_last[2].sort_priority }, { "game.panel.inventory_last_4.x", - &game.panel.inventory_last_4.x + &game.panel.inventory_last[3].x }, { "game.panel.inventory_last_4.y", - &game.panel.inventory_last_4.y + &game.panel.inventory_last[3].y }, { "game.panel.inventory_last_4.tile_size", - &game.panel.inventory_last_4.size + &game.panel.inventory_last[3].size + }, + { + "game.panel.inventory_last_4.draw_masked", + &game.panel.inventory_last[3].draw_masked + }, + { + "game.panel.inventory_last_4.draw_order", + &game.panel.inventory_last[3].sort_priority }, { "game.panel.inventory_last_5.x", - &game.panel.inventory_last_5.x + &game.panel.inventory_last[4].x }, { "game.panel.inventory_last_5.y", - &game.panel.inventory_last_5.y + &game.panel.inventory_last[4].y }, { "game.panel.inventory_last_5.tile_size", - &game.panel.inventory_last_5.size + &game.panel.inventory_last[4].size + }, + { + "game.panel.inventory_last_5.draw_masked", + &game.panel.inventory_last[4].draw_masked + }, + { + "game.panel.inventory_last_5.draw_order", + &game.panel.inventory_last[4].sort_priority }, { "game.panel.inventory_last_6.x", - &game.panel.inventory_last_6.x + &game.panel.inventory_last[5].x }, { "game.panel.inventory_last_6.y", - &game.panel.inventory_last_6.y + &game.panel.inventory_last[5].y }, { "game.panel.inventory_last_6.tile_size", - &game.panel.inventory_last_6.size + &game.panel.inventory_last[5].size + }, + { + "game.panel.inventory_last_6.draw_masked", + &game.panel.inventory_last[5].draw_masked + }, + { + "game.panel.inventory_last_6.draw_order", + &game.panel.inventory_last[5].sort_priority }, { "game.panel.inventory_last_7.x", - &game.panel.inventory_last_7.x + &game.panel.inventory_last[6].x }, { "game.panel.inventory_last_7.y", - &game.panel.inventory_last_7.y + &game.panel.inventory_last[6].y }, { "game.panel.inventory_last_7.tile_size", - &game.panel.inventory_last_7.size + &game.panel.inventory_last[6].size + }, + { + "game.panel.inventory_last_7.draw_masked", + &game.panel.inventory_last[6].draw_masked + }, + { + "game.panel.inventory_last_7.draw_order", + &game.panel.inventory_last[6].sort_priority }, { "game.panel.inventory_last_8.x", - &game.panel.inventory_last_8.x + &game.panel.inventory_last[7].x }, { "game.panel.inventory_last_8.y", - &game.panel.inventory_last_8.y + &game.panel.inventory_last[7].y }, { "game.panel.inventory_last_8.tile_size", - &game.panel.inventory_last_8.size + &game.panel.inventory_last[7].size + }, + { + "game.panel.inventory_last_8.draw_masked", + &game.panel.inventory_last[7].draw_masked + }, + { + "game.panel.inventory_last_8.draw_order", + &game.panel.inventory_last[7].sort_priority }, { "game.panel.key_1.x", @@ -2248,6 +2516,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.key_1.tile_size", &game.panel.key[0].size }, + { + "game.panel.key_1.draw_masked", + &game.panel.key[0].draw_masked + }, + { + "game.panel.key_1.draw_order", + &game.panel.key[0].sort_priority + }, { "game.panel.key_2.x", &game.panel.key[1].x @@ -2260,6 +2536,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.key_2.tile_size", &game.panel.key[1].size }, + { + "game.panel.key_2.draw_masked", + &game.panel.key[1].draw_masked + }, + { + "game.panel.key_2.draw_order", + &game.panel.key[1].sort_priority + }, { "game.panel.key_3.x", &game.panel.key[2].x @@ -2272,6 +2556,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.key_3.tile_size", &game.panel.key[2].size }, + { + "game.panel.key_3.draw_masked", + &game.panel.key[2].draw_masked + }, + { + "game.panel.key_3.draw_order", + &game.panel.key[2].sort_priority + }, { "game.panel.key_4.x", &game.panel.key[3].x @@ -2284,6 +2576,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.key_4.tile_size", &game.panel.key[3].size }, + { + "game.panel.key_4.draw_masked", + &game.panel.key[3].draw_masked + }, + { + "game.panel.key_4.draw_order", + &game.panel.key[3].sort_priority + }, { "game.panel.key_5.x", &game.panel.key[4].x @@ -2296,6 +2596,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.key_5.tile_size", &game.panel.key[4].size }, + { + "game.panel.key_5.draw_masked", + &game.panel.key[4].draw_masked + }, + { + "game.panel.key_5.draw_order", + &game.panel.key[4].sort_priority + }, { "game.panel.key_6.x", &game.panel.key[5].x @@ -2308,6 +2616,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.key_6.tile_size", &game.panel.key[5].size }, + { + "game.panel.key_6.draw_masked", + &game.panel.key[5].draw_masked + }, + { + "game.panel.key_6.draw_order", + &game.panel.key[5].sort_priority + }, { "game.panel.key_7.x", &game.panel.key[6].x @@ -2320,6 +2636,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.key_7.tile_size", &game.panel.key[6].size }, + { + "game.panel.key_7.draw_masked", + &game.panel.key[6].draw_masked + }, + { + "game.panel.key_7.draw_order", + &game.panel.key[6].sort_priority + }, { "game.panel.key_8.x", &game.panel.key[7].x @@ -2332,6 +2656,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.key_8.tile_size", &game.panel.key[7].size }, + { + "game.panel.key_8.draw_masked", + &game.panel.key[7].draw_masked + }, + { + "game.panel.key_8.draw_order", + &game.panel.key[7].sort_priority + }, { "game.panel.key_white.x", &game.panel.key_white.x @@ -2344,6 +2676,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.key_white.tile_size", &game.panel.key_white.size }, + { + "game.panel.key_white.draw_masked", + &game.panel.key_white.draw_masked + }, + { + "game.panel.key_white.draw_order", + &game.panel.key_white.sort_priority + }, { "game.panel.key_white_count.x", &game.panel.key_white_count.x @@ -2368,6 +2708,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.key_white_count.font", &game.panel.key_white_count.font }, + { + "game.panel.key_white_count.draw_masked", + &game.panel.key_white_count.draw_masked + }, + { + "game.panel.key_white_count.draw_order", + &game.panel.key_white_count.sort_priority + }, { "game.panel.score.x", &game.panel.score.x @@ -2392,6 +2740,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.score.font", &game.panel.score.font }, + { + "game.panel.score.draw_masked", + &game.panel.score.draw_masked + }, + { + "game.panel.score.draw_order", + &game.panel.score.sort_priority + }, { "game.panel.time.x", &game.panel.time.x @@ -2420,6 +2776,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.time.font_narrow", &game.panel.time.font_alt }, + { + "game.panel.time.draw_masked", + &game.panel.time.draw_masked + }, + { + "game.panel.time.draw_order", + &game.panel.time.sort_priority + }, { "game.panel.time_hh.x", &game.panel.time_hh.x @@ -2444,6 +2808,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.time_hh.font", &game.panel.time_hh.font }, + { + "game.panel.time_hh.draw_masked", + &game.panel.time_hh.draw_masked + }, + { + "game.panel.time_hh.draw_order", + &game.panel.time_hh.sort_priority + }, { "game.panel.time_mm.x", &game.panel.time_mm.x @@ -2468,6 +2840,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.time_mm.font", &game.panel.time_mm.font }, + { + "game.panel.time_mm.draw_masked", + &game.panel.time_mm.draw_masked + }, + { + "game.panel.time_mm.draw_order", + &game.panel.time_mm.sort_priority + }, { "game.panel.time_ss.x", &game.panel.time_ss.x @@ -2492,6 +2872,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.time_ss.font", &game.panel.time_ss.font }, + { + "game.panel.time_ss.draw_masked", + &game.panel.time_ss.draw_masked + }, + { + "game.panel.time_ss.draw_order", + &game.panel.time_ss.sort_priority + }, { "game.panel.shield_normal.x", &game.panel.shield_normal.x @@ -2504,6 +2892,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.shield_normal.tile_size", &game.panel.shield_normal.size }, + { + "game.panel.shield_normal.draw_masked", + &game.panel.shield_normal.draw_masked + }, + { + "game.panel.shield_normal.draw_order", + &game.panel.shield_normal.sort_priority + }, { "game.panel.shield_normal_time.x", &game.panel.shield_normal_time.x @@ -2528,6 +2924,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.shield_normal_time.font", &game.panel.shield_normal_time.font }, + { + "game.panel.shield_normal_time.draw_masked", + &game.panel.shield_normal_time.draw_masked + }, + { + "game.panel.shield_normal_time.draw_order", + &game.panel.shield_normal_time.sort_priority + }, { "game.panel.shield_deadly.x", &game.panel.shield_deadly.x @@ -2540,6 +2944,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.shield_deadly.tile_size", &game.panel.shield_deadly.size }, + { + "game.panel.shield_deadly.draw_masked", + &game.panel.shield_deadly.draw_masked + }, + { + "game.panel.shield_deadly.draw_order", + &game.panel.shield_deadly.sort_priority + }, { "game.panel.shield_deadly_time.x", &game.panel.shield_deadly_time.x @@ -2564,6 +2976,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.shield_deadly_time.font", &game.panel.shield_deadly_time.font }, + { + "game.panel.shield_deadly_time.draw_masked", + &game.panel.shield_deadly_time.draw_masked + }, + { + "game.panel.shield_deadly_time.draw_order", + &game.panel.shield_deadly_time.sort_priority + }, { "game.panel.exit.x", &game.panel.exit.x @@ -2576,6 +2996,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.exit.tile_size", &game.panel.exit.size }, + { + "game.panel.exit.draw_masked", + &game.panel.exit.draw_masked + }, + { + "game.panel.exit.draw_order", + &game.panel.exit.sort_priority + }, { "game.panel.emc_magic_ball.x", &game.panel.emc_magic_ball.x @@ -2588,6 +3016,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.emc_magic_ball.tile_size", &game.panel.emc_magic_ball.size }, + { + "game.panel.emc_magic_ball.draw_masked", + &game.panel.emc_magic_ball.draw_masked + }, + { + "game.panel.emc_magic_ball.draw_order", + &game.panel.emc_magic_ball.sort_priority + }, { "game.panel.emc_magic_ball_switch.x", &game.panel.emc_magic_ball_switch.x @@ -2600,6 +3036,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.emc_magic_ball_switch.tile_size", &game.panel.emc_magic_ball_switch.size }, + { + "game.panel.emc_magic_ball_switch.draw_masked", + &game.panel.emc_magic_ball_switch.draw_masked + }, + { + "game.panel.emc_magic_ball_switch.draw_order", + &game.panel.emc_magic_ball_switch.sort_priority + }, { "game.panel.light_switch.x", &game.panel.light_switch.x @@ -2612,6 +3056,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.light_switch.tile_size", &game.panel.light_switch.size }, + { + "game.panel.light_switch.draw_masked", + &game.panel.light_switch.draw_masked + }, + { + "game.panel.light_switch.draw_order", + &game.panel.light_switch.sort_priority + }, { "game.panel.light_switch_time.x", &game.panel.light_switch_time.x @@ -2636,6 +3088,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.light_switch_time.font", &game.panel.light_switch_time.font }, + { + "game.panel.light_switch_time.draw_masked", + &game.panel.light_switch_time.draw_masked + }, + { + "game.panel.light_switch_time.draw_order", + &game.panel.light_switch_time.sort_priority + }, { "game.panel.timegate_switch.x", &game.panel.timegate_switch.x @@ -2648,6 +3108,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.timegate_switch.tile_size", &game.panel.timegate_switch.size }, + { + "game.panel.timegate_switch.draw_masked", + &game.panel.timegate_switch.draw_masked + }, + { + "game.panel.timegate_switch.draw_order", + &game.panel.timegate_switch.sort_priority + }, { "game.panel.timegate_switch_time.x", &game.panel.timegate_switch_time.x @@ -2672,6 +3140,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.timegate_switch_time.font", &game.panel.timegate_switch_time.font }, + { + "game.panel.timegate_switch_time.draw_masked", + &game.panel.timegate_switch_time.draw_masked + }, + { + "game.panel.timegate_switch_time.draw_order", + &game.panel.timegate_switch_time.sort_priority + }, { "game.panel.switchgate_switch.x", &game.panel.switchgate_switch.x @@ -2684,6 +3160,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.switchgate_switch.tile_size", &game.panel.switchgate_switch.size }, + { + "game.panel.switchgate_switch.draw_masked", + &game.panel.switchgate_switch.draw_masked + }, + { + "game.panel.switchgate_switch.draw_order", + &game.panel.switchgate_switch.sort_priority + }, { "game.panel.emc_lenses.x", &game.panel.emc_lenses.x @@ -2696,6 +3180,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.emc_lenses.tile_size", &game.panel.emc_lenses.size }, + { + "game.panel.emc_lenses.draw_masked", + &game.panel.emc_lenses.draw_masked + }, + { + "game.panel.emc_lenses.draw_order", + &game.panel.emc_lenses.sort_priority + }, { "game.panel.emc_lenses_time.x", &game.panel.emc_lenses_time.x @@ -2720,6 +3212,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.emc_lenses_time.font", &game.panel.emc_lenses_time.font }, + { + "game.panel.emc_lenses_time.draw_masked", + &game.panel.emc_lenses_time.draw_masked + }, + { + "game.panel.emc_lenses_time.draw_order", + &game.panel.emc_lenses_time.sort_priority + }, { "game.panel.emc_magnifier.x", &game.panel.emc_magnifier.x @@ -2732,6 +3232,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.emc_magnifier.tile_size", &game.panel.emc_magnifier.size }, + { + "game.panel.emc_magnifier.draw_masked", + &game.panel.emc_magnifier.draw_masked + }, + { + "game.panel.emc_magnifier.draw_order", + &game.panel.emc_magnifier.sort_priority + }, { "game.panel.emc_magnifier_time.x", &game.panel.emc_magnifier_time.x @@ -2757,8 +3265,16 @@ struct TokenIntPtrInfo image_config_vars[] = &game.panel.emc_magnifier_time.font }, { - "game.panel.balloon_switch.x", - &game.panel.balloon_switch.x + "game.panel.emc_magnifier_time.draw_masked", + &game.panel.emc_magnifier_time.draw_masked + }, + { + "game.panel.emc_magnifier_time.draw_order", + &game.panel.emc_magnifier_time.sort_priority + }, + { + "game.panel.balloon_switch.x", + &game.panel.balloon_switch.x }, { "game.panel.balloon_switch.y", @@ -2768,6 +3284,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.balloon_switch.tile_size", &game.panel.balloon_switch.size }, + { + "game.panel.balloon_switch.draw_masked", + &game.panel.balloon_switch.draw_masked + }, + { + "game.panel.balloon_switch.draw_order", + &game.panel.balloon_switch.sort_priority + }, { "game.panel.dynabomb_number.x", &game.panel.dynabomb_number.x @@ -2792,6 +3316,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.dynabomb_number.font", &game.panel.dynabomb_number.font }, + { + "game.panel.dynabomb_number.draw_masked", + &game.panel.dynabomb_number.draw_masked + }, + { + "game.panel.dynabomb_number.draw_order", + &game.panel.dynabomb_number.sort_priority + }, { "game.panel.dynabomb_size.x", &game.panel.dynabomb_size.x @@ -2816,6 +3348,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.dynabomb_size.font", &game.panel.dynabomb_size.font }, + { + "game.panel.dynabomb_size.draw_masked", + &game.panel.dynabomb_size.draw_masked + }, + { + "game.panel.dynabomb_size.draw_order", + &game.panel.dynabomb_size.sort_priority + }, { "game.panel.dynabomb_power.x", &game.panel.dynabomb_power.x @@ -2828,6 +3368,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.dynabomb_power.tile_size", &game.panel.dynabomb_power.size }, + { + "game.panel.dynabomb_power.draw_masked", + &game.panel.dynabomb_power.draw_masked + }, + { + "game.panel.dynabomb_power.draw_order", + &game.panel.dynabomb_power.sort_priority + }, { "game.panel.penguins.x", &game.panel.penguins.x @@ -2852,6 +3400,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.penguins.font", &game.panel.penguins.font }, + { + "game.panel.penguins.draw_masked", + &game.panel.penguins.draw_masked + }, + { + "game.panel.penguins.draw_order", + &game.panel.penguins.sort_priority + }, { "game.panel.sokoban_objects.x", &game.panel.sokoban_objects.x @@ -2876,6 +3432,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.sokoban_objects.font", &game.panel.sokoban_objects.font }, + { + "game.panel.sokoban_objects.draw_masked", + &game.panel.sokoban_objects.draw_masked + }, + { + "game.panel.sokoban_objects.draw_order", + &game.panel.sokoban_objects.sort_priority + }, { "game.panel.sokoban_fields.x", &game.panel.sokoban_fields.x @@ -2900,6 +3464,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.sokoban_fields.font", &game.panel.sokoban_fields.font }, + { + "game.panel.sokoban_fields.draw_masked", + &game.panel.sokoban_fields.draw_masked + }, + { + "game.panel.sokoban_fields.draw_order", + &game.panel.sokoban_fields.sort_priority + }, { "game.panel.robot_wheel.x", &game.panel.robot_wheel.x @@ -2912,101 +3484,173 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.robot_wheel.tile_size", &game.panel.robot_wheel.size }, + { + "game.panel.robot_wheel.draw_masked", + &game.panel.robot_wheel.draw_masked + }, + { + "game.panel.robot_wheel.draw_order", + &game.panel.robot_wheel.sort_priority + }, { "game.panel.conveyor_belt_1.x", - &game.panel.conveyor_belt_1.x + &game.panel.conveyor_belt[0].x }, { "game.panel.conveyor_belt_1.y", - &game.panel.conveyor_belt_1.y + &game.panel.conveyor_belt[0].y }, { "game.panel.conveyor_belt_1.tile_size", - &game.panel.conveyor_belt_1.size + &game.panel.conveyor_belt[0].size + }, + { + "game.panel.conveyor_belt_1.draw_masked", + &game.panel.conveyor_belt[0].draw_masked + }, + { + "game.panel.conveyor_belt_1.draw_order", + &game.panel.conveyor_belt[0].sort_priority }, { "game.panel.conveyor_belt_1_switch.x", - &game.panel.conveyor_belt_1_switch.x + &game.panel.conveyor_belt_switch[0].x }, { "game.panel.conveyor_belt_1_switch.y", - &game.panel.conveyor_belt_1_switch.y + &game.panel.conveyor_belt_switch[0].y }, { "game.panel.conveyor_belt_1_switch.tile_size", - &game.panel.conveyor_belt_1_switch.size + &game.panel.conveyor_belt_switch[0].size + }, + { + "game.panel.conveyor_belt_1_switch.draw_masked", + &game.panel.conveyor_belt_switch[0].draw_masked + }, + { + "game.panel.conveyor_belt_1_switch.draw_order", + &game.panel.conveyor_belt_switch[0].sort_priority }, { "game.panel.conveyor_belt_2.x", - &game.panel.conveyor_belt_2.x + &game.panel.conveyor_belt[1].x }, { "game.panel.conveyor_belt_2.y", - &game.panel.conveyor_belt_2.y + &game.panel.conveyor_belt[1].y }, { "game.panel.conveyor_belt_2.tile_size", - &game.panel.conveyor_belt_2.size + &game.panel.conveyor_belt[1].size + }, + { + "game.panel.conveyor_belt_2.draw_masked", + &game.panel.conveyor_belt[1].draw_masked + }, + { + "game.panel.conveyor_belt_2.draw_order", + &game.panel.conveyor_belt[1].sort_priority }, { "game.panel.conveyor_belt_2_switch.x", - &game.panel.conveyor_belt_2_switch.x + &game.panel.conveyor_belt_switch[1].x }, { "game.panel.conveyor_belt_2_switch.y", - &game.panel.conveyor_belt_2_switch.y + &game.panel.conveyor_belt_switch[1].y }, { "game.panel.conveyor_belt_2_switch.tile_size", - &game.panel.conveyor_belt_2_switch.size + &game.panel.conveyor_belt_switch[1].size + }, + { + "game.panel.conveyor_belt_2_switch.draw_masked", + &game.panel.conveyor_belt_switch[1].draw_masked + }, + { + "game.panel.conveyor_belt_2_switch.draw_order", + &game.panel.conveyor_belt_switch[1].sort_priority }, { "game.panel.conveyor_belt_3.x", - &game.panel.conveyor_belt_3.x + &game.panel.conveyor_belt[2].x }, { "game.panel.conveyor_belt_3.y", - &game.panel.conveyor_belt_3.y + &game.panel.conveyor_belt[2].y }, { "game.panel.conveyor_belt_3.tile_size", - &game.panel.conveyor_belt_3.size + &game.panel.conveyor_belt[2].size + }, + { + "game.panel.conveyor_belt_3.draw_masked", + &game.panel.conveyor_belt[2].draw_masked + }, + { + "game.panel.conveyor_belt_3.draw_order", + &game.panel.conveyor_belt[2].sort_priority }, { "game.panel.conveyor_belt_3_switch.x", - &game.panel.conveyor_belt_3_switch.x + &game.panel.conveyor_belt_switch[2].x }, { "game.panel.conveyor_belt_3_switch.y", - &game.panel.conveyor_belt_3_switch.y + &game.panel.conveyor_belt_switch[2].y }, { "game.panel.conveyor_belt_3_switch.tile_size", - &game.panel.conveyor_belt_3_switch.size + &game.panel.conveyor_belt_switch[2].size + }, + { + "game.panel.conveyor_belt_3_switch.draw_masked", + &game.panel.conveyor_belt_switch[2].draw_masked + }, + { + "game.panel.conveyor_belt_3_switch.draw_order", + &game.panel.conveyor_belt_switch[2].sort_priority }, { "game.panel.conveyor_belt_4.x", - &game.panel.conveyor_belt_4.x + &game.panel.conveyor_belt[3].x }, { "game.panel.conveyor_belt_4.y", - &game.panel.conveyor_belt_4.y + &game.panel.conveyor_belt[3].y }, { "game.panel.conveyor_belt_4.tile_size", - &game.panel.conveyor_belt_4.size + &game.panel.conveyor_belt[3].size + }, + { + "game.panel.conveyor_belt_4.draw_masked", + &game.panel.conveyor_belt[3].draw_masked + }, + { + "game.panel.conveyor_belt_4.draw_order", + &game.panel.conveyor_belt[3].sort_priority }, { "game.panel.conveyor_belt_4_switch.x", - &game.panel.conveyor_belt_4_switch.x + &game.panel.conveyor_belt_switch[3].x }, { "game.panel.conveyor_belt_4_switch.y", - &game.panel.conveyor_belt_4_switch.y + &game.panel.conveyor_belt_switch[3].y }, { "game.panel.conveyor_belt_4_switch.tile_size", - &game.panel.conveyor_belt_4_switch.size + &game.panel.conveyor_belt_switch[3].size + }, + { + "game.panel.conveyor_belt_4_switch.draw_masked", + &game.panel.conveyor_belt_switch[3].draw_masked + }, + { + "game.panel.conveyor_belt_4_switch.draw_order", + &game.panel.conveyor_belt_switch[3].sort_priority }, { "game.panel.magic_wall.x", @@ -3020,6 +3664,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.magic_wall.tile_size", &game.panel.magic_wall.size }, + { + "game.panel.magic_wall.draw_masked", + &game.panel.magic_wall.draw_masked + }, + { + "game.panel.magic_wall.draw_order", + &game.panel.magic_wall.sort_priority + }, { "game.panel.magic_wall_time.x", &game.panel.magic_wall_time.x @@ -3044,6 +3696,14 @@ struct TokenIntPtrInfo image_config_vars[] = "game.panel.magic_wall_time.font", &game.panel.magic_wall_time.font }, + { + "game.panel.magic_wall_time.draw_masked", + &game.panel.magic_wall_time.draw_masked + }, + { + "game.panel.magic_wall_time.draw_order", + &game.panel.magic_wall_time.sort_priority + }, { "game.panel.gravity_state.x", &game.panel.gravity_state.x @@ -3073,128 +3733,1252 @@ struct TokenIntPtrInfo image_config_vars[] = &game.panel.gravity_state.font_alt }, { - "game.panel.player_name.x", - &game.panel.player_name.x + "game.panel.gravity_state.draw_masked", + &game.panel.gravity_state.draw_masked }, { - "game.panel.player_name.y", - &game.panel.player_name.y + "game.panel.gravity_state.draw_order", + &game.panel.gravity_state.sort_priority }, { - "game.panel.player_name.align", - &game.panel.player_name.align + "game.panel.graphic_1.x", + &game.panel.graphic[0].x }, { - "game.panel.player_name.valign", - &game.panel.player_name.valign + "game.panel.graphic_1.y", + &game.panel.graphic[0].y }, { - "game.panel.player_name.chars", - &game.panel.player_name.size + "game.panel.graphic_1.draw_masked", + &game.panel.graphic[0].draw_masked }, { - "game.panel.player_name.font", - &game.panel.player_name.font + "game.panel.graphic_1.draw_order", + &game.panel.graphic[0].sort_priority }, { - "game.panel.level_name.x", - &game.panel.level_name.x + "game.panel.graphic_2.x", + &game.panel.graphic[1].x }, { - "game.panel.level_name.y", - &game.panel.level_name.y + "game.panel.graphic_2.y", + &game.panel.graphic[1].y }, { - "game.panel.level_name.align", - &game.panel.level_name.align + "game.panel.graphic_2.draw_masked", + &game.panel.graphic[1].draw_masked }, { - "game.panel.level_name.valign", - &game.panel.level_name.valign + "game.panel.graphic_2.draw_order", + &game.panel.graphic[1].sort_priority }, { - "game.panel.level_name.chars", - &game.panel.level_name.size + "game.panel.graphic_3.x", + &game.panel.graphic[2].x }, { - "game.panel.level_name.font", - &game.panel.level_name.font + "game.panel.graphic_3.y", + &game.panel.graphic[2].y }, { - "game.panel.level_author.x", - &game.panel.level_author.x + "game.panel.graphic_3.draw_masked", + &game.panel.graphic[2].draw_masked }, { - "game.panel.level_author.y", - &game.panel.level_author.y + "game.panel.graphic_3.draw_order", + &game.panel.graphic[2].sort_priority }, { - "game.panel.level_author.align", - &game.panel.level_author.align + "game.panel.graphic_4.x", + &game.panel.graphic[3].x }, { - "game.panel.level_author.valign", - &game.panel.level_author.valign + "game.panel.graphic_4.y", + &game.panel.graphic[3].y }, { - "game.panel.level_author.chars", - &game.panel.level_author.size + "game.panel.graphic_4.draw_masked", + &game.panel.graphic[3].draw_masked }, { - "game.panel.level_author.font", - &game.panel.level_author.font + "game.panel.graphic_4.draw_order", + &game.panel.graphic[3].sort_priority }, { - "game.button.stop.x", - &game.button.stop.x + "game.panel.graphic_5.x", + &game.panel.graphic[4].x }, { - "game.button.stop.y", - &game.button.stop.y + "game.panel.graphic_5.y", + &game.panel.graphic[4].y }, { - "game.button.pause.x", - &game.button.pause.x + "game.panel.graphic_5.draw_masked", + &game.panel.graphic[4].draw_masked }, { - "game.button.pause.y", - &game.button.pause.y + "game.panel.graphic_5.draw_order", + &game.panel.graphic[4].sort_priority }, { - "game.button.play.x", - &game.button.play.x + "game.panel.graphic_6.x", + &game.panel.graphic[5].x }, { - "game.button.play.y", - &game.button.play.y + "game.panel.graphic_6.y", + &game.panel.graphic[5].y }, { - "game.button.sound_music.x", - &game.button.sound_music.x + "game.panel.graphic_6.draw_masked", + &game.panel.graphic[5].draw_masked }, { - "game.button.sound_music.y", - &game.button.sound_music.y + "game.panel.graphic_6.draw_order", + &game.panel.graphic[5].sort_priority }, { - "game.button.sound_loops.x", - &game.button.sound_loops.x + "game.panel.graphic_7.x", + &game.panel.graphic[6].x }, { - "game.button.sound_loops.y", - &game.button.sound_loops.y + "game.panel.graphic_7.y", + &game.panel.graphic[6].y }, { - "game.button.sound_simple.x", - &game.button.sound_simple.x + "game.panel.graphic_7.draw_masked", + &game.panel.graphic[6].draw_masked }, { - "game.button.sound_simple.y", - &game.button.sound_simple.y + "game.panel.graphic_7.draw_order", + &game.panel.graphic[6].sort_priority }, { - "game.forced_scroll_delay_value", - &game.forced_scroll_delay_value + "game.panel.graphic_8.x", + &game.panel.graphic[7].x + }, + { + "game.panel.graphic_8.y", + &game.panel.graphic[7].y + }, + { + "game.panel.graphic_8.draw_masked", + &game.panel.graphic[7].draw_masked + }, + { + "game.panel.graphic_8.draw_order", + &game.panel.graphic[7].sort_priority + }, + { + "game.panel.element_1.x", + &game.panel.element[0].x + }, + { + 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