X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fconf_snd.c;h=5d6df8a2626d14c03f56c0588c243e059034bbcd;hb=50e762bca8b7cbca1d0a12674b559e81a4f2c3f9;hp=64fda4965c41e54c258ad994dfd84181ae33f489;hpb=173d79f3b96126881373207aa02707baae28cbcb;p=rocksndiamonds.git diff --git a/src/conf_snd.c b/src/conf_snd.c index 64fda496..5d6df8a2 100644 --- a/src/conf_snd.c +++ b/src/conf_snd.c @@ -284,16 +284,42 @@ struct ConfigInfo sound_config[] = { "[mm_steel_lock].exploding", "whoosh.wav" }, { "[mm_wooden_lock].exploding", "whoosh.wav" }, - // sounds not associated to game elements (used for menu screens etc.) + + // ========================================================================== + // sound definitions not associated with game elements (menu screens etc.) + // ========================================================================== + // keyword to stop parser: "NO_MORE_ELEMENT_SOUNDS" <-- do not change! + // sounds for Boulder Dash style elements and actions + { "bd_diamond.impact.RANDOM_1", UNDEFINED_FILENAME }, + { "bd_diamond.impact.RANDOM_2", UNDEFINED_FILENAME }, + { "bd_diamond.impact.RANDOM_3", UNDEFINED_FILENAME }, + { "bd_diamond.impact.RANDOM_4", UNDEFINED_FILENAME }, + { "bd_diamond.impact.RANDOM_5", UNDEFINED_FILENAME }, + { "bd_diamond.impact.RANDOM_6", UNDEFINED_FILENAME }, + { "bd_diamond.impact.RANDOM_7", UNDEFINED_FILENAME }, + { "bd_diamond.impact.RANDOM_8", UNDEFINED_FILENAME }, + // sounds for other game actions { "game.starting", UNDEFINED_FILENAME }, { "game.leveltime_charging", "fuel.wav" }, { "game.health_charging", "warnton.wav" }, { "game.running_out_of_time", "gong.wav" }, + { "game.running_out_of_time_10", UNDEFINED_FILENAME }, + { "game.running_out_of_time_9", UNDEFINED_FILENAME }, + { "game.running_out_of_time_8", UNDEFINED_FILENAME }, + { "game.running_out_of_time_7", UNDEFINED_FILENAME }, + { "game.running_out_of_time_6", UNDEFINED_FILENAME }, + { "game.running_out_of_time_5", UNDEFINED_FILENAME }, + { "game.running_out_of_time_4", UNDEFINED_FILENAME }, + { "game.running_out_of_time_3", UNDEFINED_FILENAME }, + { "game.running_out_of_time_2", UNDEFINED_FILENAME }, + { "game.running_out_of_time_1", UNDEFINED_FILENAME }, + { "game.running_out_of_time_0", UNDEFINED_FILENAME }, { "game.leveltime_bonus", "sirr.wav" }, { "game.health_bonus", "sirr.wav" }, + { "game.timeout", UNDEFINED_FILENAME }, { "game.losing", UNDEFINED_FILENAME }, { "game.winning", UNDEFINED_FILENAME }, { "game.sokoban_solving", "buing.wav" }, @@ -354,5 +380,17 @@ struct ConfigInfo sound_config[] = { "background.titlemessage_4", UNDEFINED_FILENAME }, { "background.titlemessage_5", UNDEFINED_FILENAME }, + + // ========================================================================== + // non-sound definitions + // ========================================================================== + + // the following directives are not associated with a sound, but + // probably make sense to be defined in "soundsinfo.conf", too + + // keyword to start parser: "CONFIG_VARS_START" <-- do not change! + + { "game.use_native_bd_sound_engine", "false" }, + { NULL, NULL } };