X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fconf_snd.c;h=2ec9147c45e2ccd768c1bb34ec876b4241da2d8d;hb=92f333709bc828c9a9ac2c162b7e52b3325bd942;hp=7c61a715d58ce3c1236fa171a16dbaa6fd510a23;hpb=6435b79b71c4033de78ab3e611ee63f6a2147874;p=rocksndiamonds.git diff --git a/src/conf_snd.c b/src/conf_snd.c index 7c61a715..2ec9147c 100644 --- a/src/conf_snd.c +++ b/src/conf_snd.c @@ -28,6 +28,18 @@ struct ConfigInfo sound_config_suffix[] = struct ConfigInfo sound_config[] = { + /* some default sounds */ + { "[default].digging", "schlurf.wav" }, + { "[default].collecting", "pong.wav" }, + { "[default].snapping", "pong.wav" }, + { "[default].pushing", "pusch.wav" }, + { "[default].impact", "klopf.wav" }, + { "[default].walking", "empty.wav" }, + { "[default].passing", "gate.wav" }, + { "[default].dying", "autsch.wav" }, + { "[default].exploding", "roaaar.wav" }, + { "[sp_default].exploding", "booom.wav" }, + /* sounds for Boulder Dash style elements and actions */ { "bd_diamond.collecting", "pong.wav" }, { "bd_diamond.impact", "pling.wav" }, @@ -72,7 +84,8 @@ struct ConfigInfo sound_config[] = { "[sokoban].emptying", UNDEFINED_FILENAME }, /* sounds for Emerald Mine style elements and actions */ - { "empty_space.digging", "empty.wav" }, + { "[player].moving", "empty.wav" }, + { "[player].moving.mode_loop", "false" }, { "sand.digging", "schlurf.wav" }, { "emerald.collecting", "pong.wav" }, { "emerald.impact", "pling.wav" }, @@ -112,6 +125,7 @@ struct ConfigInfo sound_config[] = { "[quicksand].filling", UNDEFINED_FILENAME }, { "[quicksand].emptying", UNDEFINED_FILENAME }, { "[exit].opening", "oeffnen.wav" }, + { "[exit].closing", "oeffnen.wav" }, { "[exit].passing", "buing.wav" }, { "penguin.passing", "buing.wav" }, @@ -161,7 +175,7 @@ struct ConfigInfo sound_config[] = { "dx_supabomb.pushing", "pusch.wav" }, { "trap.digging", "schlurf.wav" }, { "trap.activating", UNDEFINED_FILENAME }, - { "[tube].passing", UNDEFINED_FILENAME }, + { "[tube].walking", UNDEFINED_FILENAME }, /* sounds for Rocks'n'Diamonds style elements and actions */ { "amoeba.turning_to_gem", "pling.wav" }, @@ -200,11 +214,6 @@ struct ConfigInfo sound_config[] = { "dragon.waiting", UNDEFINED_FILENAME }, { "dragon.attacking", UNDEFINED_FILENAME }, - /* sounds for generic elements and actions */ - { "[player].dying", "autsch.wav" }, - { "element.exploding", "roaaar.wav" }, - { "sp_element.exploding", "booom.wav" }, - /* sounds not associated to game elements (used for menu screens etc.) */ /* keyword to stop parser: "NO_MORE_ELEMENT_SOUNDS" <-- do not change! */