X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fconf_gfx.c;h=3596063daf7e129e9721f55927b7a32fa7d1d682;hb=cf23d62727053bfef711fb08fb4894e0936b9645;hp=81901e69895e8f957c66f6141b81a228283cd834;hpb=e4f31a4e6f4b611a1dddb16afb66e3af177dd937;p=rocksndiamonds.git diff --git a/src/conf_gfx.c b/src/conf_gfx.c index 81901e69..3596063d 100644 --- a/src/conf_gfx.c +++ b/src/conf_gfx.c @@ -1,7 +1,7 @@ /*********************************************************** * Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* (c) 1995-2002 Artsoft Entertainment * +* (c) 1995-2006 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -4535,6 +4535,9 @@ struct ConfigInfo image_config[] = { "menu.list_size.SCORES", "-1" }, { "menu.list_size.INFO", "-1" }, + { "menu.fade_delay", "250" }, + { "menu.post_delay", "125" }, + { "door_1.width", "-1" }, { "door_1.height", "-1" }, { "door_1.step_offset", "2" }, @@ -4547,24 +4550,26 @@ struct ConfigInfo image_config[] = { "door_2.step_delay", "10" }, { "door_2.anim_mode", "default" }, -#if DEBUG - { "game.level.x", "-1" }, - { "game.level.y", "-1" }, - { "game.gems.x", "-1" }, - { "game.gems.y", "-1" }, - { "game.bombs.x", "-1" }, - { "game.bombs.y", "-1" }, - { "game.keys.x", "-1" }, - { "game.keys.y", "-1" }, - { "game.score.x", "-1" }, - { "game.score.y", "-1" }, - { "game.time.x", "-1" }, - { "game.time.y", "-1" }, -#if 0 - { "game.tape.x", "-1" }, - { "game.tape.y", "-1" }, -#endif -#endif + { "preview.x", "148" }, + { "preview.y", "388" }, + { "preview.xsize", "66" }, + { "preview.ysize", "34" }, + { "preview.tile_size", "4" }, + { "preview.step_offset", "1" }, + { "preview.step_delay", "50" }, + + { "game.panel.level.x", "37" }, + { "game.panel.level.y", "20" }, + { "game.panel.gems.x", "29" }, + { "game.panel.gems.y", "54" }, + { "game.panel.inventory.x", "29" }, + { "game.panel.inventory.y", "89" }, + { "game.panel.keys.x", "18" }, + { "game.panel.keys.y", "123" }, + { "game.panel.score.x", "15" }, + { "game.panel.score.y", "159" }, + { "game.panel.time.x", "29" }, + { "game.panel.time.y", "194" }, { "[player].boring_delay_fixed", "1000" }, { "[player].boring_delay_random", "1000" },