X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fconf_gfx.c;h=3421d9a578291aca6b78c30046a0a5b0aed54453;hb=24101bdeee0ac963cfd48b5220f6d9b0188a6f69;hp=e2af8d07cd9ce406e8ad7b7a37a4a2575f3ae865;hpb=6d7ebf6db8a9a57f2e3e398da1d2f7d8d084523f;p=rocksndiamonds.git diff --git a/src/conf_gfx.c b/src/conf_gfx.c index e2af8d07..3421d9a5 100644 --- a/src/conf_gfx.c +++ b/src/conf_gfx.c @@ -2381,6 +2381,14 @@ struct ConfigInfo image_config[] = { "expandable_wall_any.EDITOR.xpos", "12" }, { "expandable_wall_any.EDITOR.ypos", "13" }, + { "bd_expandable_wall", "RocksElements.pcx" }, + { "bd_expandable_wall.xpos", "5" }, + { "bd_expandable_wall.ypos", "9" }, + { "bd_expandable_wall.frames", "1" }, + { "bd_expandable_wall.EDITOR", "RocksDC.pcx" }, + { "bd_expandable_wall.EDITOR.xpos", "15" }, + { "bd_expandable_wall.EDITOR.ypos", "15" }, + { "expandable_wall.growing.left", "RocksElements.pcx" }, { "expandable_wall.growing.left.xpos", "8" }, { "expandable_wall.growing.left.ypos", "10" }, @@ -3819,14 +3827,14 @@ struct ConfigInfo image_config[] = #if 1 /* !!! TEMPORARILY STORED HERE -- PROBABLY TO BE CHANGED !!! */ - /* (for testing, change filename back to "emc_object dot pcx") */ - { "emc_object", "emc_objects.pcx" }, + /* (for testing, change filename back to "emc_objects dot pcx") */ + { "emc_object", "RocksEMC.pcx" }, #if 0 { "emc_object.scale_up_factor", "2" }, #endif - /* (for testing, change filename back to "emc_sprite dot pcx") */ - { "emc_sprite", "emc_players.pcx" }, + /* (for testing, change filename back to "emc_players dot pcx") */ + { "emc_sprite", "RocksEMC.pcx" }, #if 0 { "emc_sprite.scale_up_factor", "2" }, #endif @@ -4449,6 +4457,25 @@ struct ConfigInfo image_config[] = { "door_2.step_delay", "10" }, { "door_2.anim_mode", "default" }, +#if DEBUG + { "game.level.x", "-1" }, + { "game.level.y", "-1" }, + { "game.gems.x", "-1" }, + { "game.gems.y", "-1" }, + { "game.bombs.x", "-1" }, + { "game.bombs.y", "-1" }, + { "game.keys.x", "-1" }, + { "game.keys.y", "-1" }, + { "game.score.x", "-1" }, + { "game.score.y", "-1" }, + { "game.time.x", "-1" }, + { "game.time.y", "-1" }, +#if 0 + { "game.tape.x", "-1" }, + { "game.tape.y", "-1" }, +#endif +#endif + { "[player].boring_delay_fixed", "1000" }, { "[player].boring_delay_random", "1000" }, { "[player].sleeping_delay_fixed", "2000" },