X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fconf_gfx.c;h=11eb95ed348c57e6a318bb272cb1150704873193;hb=fdd2829c52e8f4ec204e089b5d35ed5aef50e4e6;hp=1dc1c1b83a27dc133065d4405ef06c07d51b12ec;hpb=eccf6b67a482ec5dd7040a245c189eed7f7646fe;p=rocksndiamonds.git diff --git a/src/conf_gfx.c b/src/conf_gfx.c index 1dc1c1b8..11eb95ed 100644 --- a/src/conf_gfx.c +++ b/src/conf_gfx.c @@ -4735,8 +4735,18 @@ struct ConfigInfo image_config[] = { "game.button.gfx.redo.height", "30" }, { "game.button.gfx.redo.pressed_xoffset", "-100" }, - { "game.button.gfx.save", UNDEFINED_FILENAME }, - { "game.button.gfx.load", UNDEFINED_FILENAME }, + { "game.button.gfx.save", "RocksDoor2.png" }, + { "game.button.gfx.save.x", "105" }, + { "game.button.gfx.save.y", "50" }, + { "game.button.gfx.save.width", "30" }, + { "game.button.gfx.save.height", "30" }, + { "game.button.gfx.save.pressed_xoffset", "-100" }, + { "game.button.gfx.load", "RocksDoor2.png" }, + { "game.button.gfx.load.x", "165" }, + { "game.button.gfx.load.y", "50" }, + { "game.button.gfx.load.width", "30" }, + { "game.button.gfx.load.height", "30" }, + { "game.button.gfx.load.pressed_xoffset", "-100" }, { "game.button.gfx.sound_music", "RocksDoor.png" }, { "game.button.gfx.sound_music.x", "305" }, @@ -7356,20 +7366,20 @@ struct ConfigInfo image_config[] = { "game.panel.level_author.draw_masked", "true" }, { "game.panel.level_author.draw_order", "0" }, - { "game.button.stop.x", "5" }, - { "game.button.stop.y", "215" }, + { "game.button.stop.x", "-1" }, + { "game.button.stop.y", "-1" }, { "game.button.pause.x", "35" }, { "game.button.pause.y", "215" }, - { "game.button.play.x", "65" }, + { "game.button.play.x", "35" }, { "game.button.play.y", "215" }, { "game.button.undo.x", "5" }, { "game.button.undo.y", "215" }, { "game.button.redo.x", "65" }, { "game.button.redo.y", "215" }, - { "game.button.save.x", "-1" }, - { "game.button.save.y", "-1" }, - { "game.button.load.x", "-1" }, - { "game.button.load.y", "-1" }, + { "game.button.save.x", "5" }, + { "game.button.save.y", "215" }, + { "game.button.load.x", "65" }, + { "game.button.load.y", "215" }, { "game.button.sound_music.x", "5" }, { "game.button.sound_music.y", "245" }, { "game.button.sound_loops.x", "35" },