X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fconf_e2s.c;h=a986c3d33184edb4b28e157c94757d76ed9e1359;hb=5e616edfe5f101927d2ff3f7a14d2c65897de3cc;hp=e858c30bd450e1a1cb82fe6fc58d1051b1c6cb0c;hpb=ac4c028b525860750de315d626730ac493f56944;p=rocksndiamonds.git diff --git a/src/conf_e2s.c b/src/conf_e2s.c index e858c30b..a986c3d3 100644 --- a/src/conf_e2s.c +++ b/src/conf_e2s.c @@ -28,6 +28,46 @@ static struct } element_to_sound[] = { + { + EL_DEFAULT, TRUE, ACTION_DIGGING, + SND_CLASS_DEFAULT_DIGGING + }, + { + EL_DEFAULT, TRUE, ACTION_COLLECTING, + SND_CLASS_DEFAULT_COLLECTING + }, + { + EL_DEFAULT, TRUE, ACTION_SNAPPING, + SND_CLASS_DEFAULT_SNAPPING + }, + { + EL_DEFAULT, TRUE, ACTION_PUSHING, + SND_CLASS_DEFAULT_PUSHING + }, + { + EL_DEFAULT, TRUE, ACTION_IMPACT, + SND_CLASS_DEFAULT_IMPACT + }, + { + EL_DEFAULT, TRUE, ACTION_WALKING, + SND_CLASS_DEFAULT_WALKING + }, + { + EL_DEFAULT, TRUE, ACTION_PASSING, + SND_CLASS_DEFAULT_PASSING + }, + { + EL_DEFAULT, TRUE, ACTION_DYING, + SND_CLASS_DEFAULT_DYING + }, + { + EL_DEFAULT, TRUE, ACTION_EXPLODING, + SND_CLASS_DEFAULT_EXPLODING + }, + { + EL_SP_DEFAULT, TRUE, ACTION_EXPLODING, + SND_CLASS_SP_DEFAULT_EXPLODING + }, { EL_BD_DIAMOND, FALSE, ACTION_COLLECTING, SND_BD_DIAMOND_COLLECTING @@ -185,8 +225,8 @@ element_to_sound[] = SND_CLASS_SOKOBAN_EMPTYING }, { - EL_EMPTY_SPACE, FALSE, ACTION_DIGGING, - SND_EMPTY_SPACE_DIGGING + EL_PLAYER_1, TRUE, ACTION_MOVING, + SND_CLASS_PLAYER_MOVING }, { EL_SAND, FALSE, ACTION_DIGGING, @@ -208,6 +248,10 @@ element_to_sound[] = EL_DIAMOND, FALSE, ACTION_IMPACT, SND_DIAMOND_IMPACT }, + { + EL_DIAMOND_BREAKING, FALSE, -1, + SND_DIAMOND_BREAKING + }, { EL_DIAMOND, FALSE, ACTION_BREAKING, SND_DIAMOND_BREAKING @@ -253,11 +297,11 @@ element_to_sound[] = SND_CLASS_DYNAMITE_ACTIVE }, { - EL_KEY_OBSOLETE, TRUE, ACTION_COLLECTING, + EL_KEY_1, TRUE, ACTION_COLLECTING, SND_CLASS_KEY_COLLECTING }, { - EL_GATE_1_CLOSED, TRUE, ACTION_PASSING, + EL_GATE_1, TRUE, ACTION_PASSING, SND_CLASS_GATE_PASSING }, { @@ -352,6 +396,10 @@ element_to_sound[] = EL_EXIT_CLOSED, TRUE, ACTION_OPENING, SND_CLASS_EXIT_OPENING }, + { + EL_EXIT_CLOSED, TRUE, ACTION_CLOSING, + SND_CLASS_EXIT_CLOSING + }, { EL_EXIT_CLOSED, TRUE, ACTION_PASSING, SND_CLASS_EXIT_PASSING @@ -417,8 +465,8 @@ element_to_sound[] = SND_CRYSTAL_IMPACT }, { - EL_ENVELOPE, FALSE, ACTION_COLLECTING, - SND_ENVELOPE_COLLECTING + EL_ENVELOPE_1, TRUE, ACTION_COLLECTING, + SND_CLASS_ENVELOPE_COLLECTING }, { EL_INVISIBLE_SAND, FALSE, ACTION_DIGGING, @@ -541,8 +589,8 @@ element_to_sound[] = SND_TRAP_ACTIVATING }, { - EL_TUBE_ANY, TRUE, ACTION_PASSING, - SND_CLASS_TUBE_PASSING + EL_TUBE_ANY, TRUE, ACTION_WALKING, + SND_CLASS_TUBE_WALKING }, { EL_SPEED_PILL, FALSE, ACTION_COLLECTING, @@ -676,10 +724,6 @@ element_to_sound[] = EL_DRAGON, FALSE, ACTION_ATTACKING, SND_DRAGON_ATTACKING }, - { - EL_PLAYER_OBSOLETE, TRUE, ACTION_DYING, - SND_CLASS_PLAYER_DYING - }, { -1, -1, -1, -1