X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fconf_e2s.c;h=6e229df276c147bd90caf18ae9ba2ef334bdb66e;hb=0ef9c7d4b387b42f40d2f226920e306d588544f7;hp=76b0dab529650e497764d06734a709992f5ba361;hpb=c145af8280c5ad22978e42621bbe5c0f3a8ada3c;p=rocksndiamonds.git diff --git a/src/conf_e2s.c b/src/conf_e2s.c index 76b0dab5..6e229df2 100644 --- a/src/conf_e2s.c +++ b/src/conf_e2s.c @@ -29,33 +29,45 @@ static struct element_to_sound[] = { { - EL_INTERNAL_DEFAULT_ELEMENT, TRUE, ACTION_DIGGING, + EL_DEFAULT, TRUE, ACTION_DIGGING, SND_CLASS_DEFAULT_DIGGING }, { - EL_INTERNAL_DEFAULT_ELEMENT, TRUE, ACTION_COLLECTING, + EL_DEFAULT, TRUE, ACTION_COLLECTING, SND_CLASS_DEFAULT_COLLECTING }, { - EL_INTERNAL_DEFAULT_ELEMENT, TRUE, ACTION_SNAPPING, + EL_DEFAULT, TRUE, ACTION_SNAPPING, SND_CLASS_DEFAULT_SNAPPING }, { - EL_INTERNAL_DEFAULT_ELEMENT, TRUE, ACTION_PUSHING, + EL_DEFAULT, TRUE, ACTION_PUSHING, SND_CLASS_DEFAULT_PUSHING }, { - EL_INTERNAL_DEFAULT_ELEMENT, TRUE, ACTION_IMPACT, + EL_DEFAULT, TRUE, ACTION_IMPACT, SND_CLASS_DEFAULT_IMPACT }, { - EL_INTERNAL_DEFAULT_ELEMENT, TRUE, ACTION_PASSING, + EL_DEFAULT, TRUE, ACTION_WALKING, + SND_CLASS_DEFAULT_WALKING + }, + { + EL_DEFAULT, TRUE, ACTION_PASSING, SND_CLASS_DEFAULT_PASSING }, { - EL_INTERNAL_DEFAULT_ELEMENT, TRUE, ACTION_EXPLODING, + EL_DEFAULT, TRUE, ACTION_DYING, + SND_CLASS_DEFAULT_DYING + }, + { + EL_DEFAULT, TRUE, ACTION_EXPLODING, SND_CLASS_DEFAULT_EXPLODING }, + { + EL_SP_DEFAULT, TRUE, ACTION_EXPLODING, + SND_CLASS_SP_DEFAULT_EXPLODING + }, { EL_BD_DIAMOND, FALSE, ACTION_COLLECTING, SND_BD_DIAMOND_COLLECTING @@ -213,8 +225,8 @@ element_to_sound[] = SND_CLASS_SOKOBAN_EMPTYING }, { - EL_EMPTY_SPACE, FALSE, ACTION_DIGGING, - SND_EMPTY_SPACE_DIGGING + EL_PLAYER_OBSOLETE, TRUE, ACTION_MOVING, + SND_CLASS_PLAYER_MOVING }, { EL_SAND, FALSE, ACTION_DIGGING, @@ -573,8 +585,8 @@ element_to_sound[] = SND_TRAP_ACTIVATING }, { - EL_TUBE_ANY, TRUE, ACTION_PASSING, - SND_CLASS_TUBE_PASSING + EL_TUBE_ANY, TRUE, ACTION_WALKING, + SND_CLASS_TUBE_WALKING }, { EL_SPEED_PILL, FALSE, ACTION_COLLECTING, @@ -708,10 +720,6 @@ element_to_sound[] = EL_DRAGON, FALSE, ACTION_ATTACKING, SND_DRAGON_ATTACKING }, - { - EL_PLAYER_OBSOLETE, TRUE, ACTION_DYING, - SND_CLASS_PLAYER_DYING - }, { -1, -1, -1, -1