X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fcartoons.c;h=e6b622dc94d51197069b3437e868abcca1ddf046;hb=69ec0335692c5e18ca09c091df5a75f022f503f7;hp=0563e1deb8bedc00986544772e06dcc774a6de47;hpb=30bda8e769e79e4c9830ec769a38c0f73d274b72;p=rocksndiamonds.git diff --git a/src/cartoons.c b/src/cartoons.c index 0563e1de..e6b622dc 100644 --- a/src/cartoons.c +++ b/src/cartoons.c @@ -160,6 +160,38 @@ static int getGlobalAnimationPart(struct GlobalAnimMainControlInfo *anim) return part_nr; } +static int compareGlobalAnimPartControlInfo(const void *obj1, const void *obj2) +{ + const struct GlobalAnimPartControlInfo *o1 = + (struct GlobalAnimPartControlInfo *)obj1; + const struct GlobalAnimPartControlInfo *o2 = + (struct GlobalAnimPartControlInfo *)obj2; + int compare_result; + + if (o1->control_info.draw_order != o2->control_info.draw_order) + compare_result = o1->control_info.draw_order - o2->control_info.draw_order; + else + compare_result = o1->nr - o2->nr; + + return compare_result; +} + +static int compareGlobalAnimMainControlInfo(const void *obj1, const void *obj2) +{ + const struct GlobalAnimMainControlInfo *o1 = + (struct GlobalAnimMainControlInfo *)obj1; + const struct GlobalAnimMainControlInfo *o2 = + (struct GlobalAnimMainControlInfo *)obj2; + int compare_result; + + if (o1->control_info.draw_order != o2->control_info.draw_order) + compare_result = o1->control_info.draw_order - o2->control_info.draw_order; + else + compare_result = o1->nr - o2->nr; + + return compare_result; +} + static void PrepareBackbuffer() { if (game_status != GAME_MODE_PLAYING) @@ -382,6 +414,27 @@ void InitGlobalAnimControls() InitToonControls(); + /* sort all animations according to draw_order and animation number */ + for (m = 0; m < NUM_GAME_MODES; m++) + { + struct GlobalAnimControlInfo *ctrl = &global_anim_ctrl[m]; + + /* sort all main animations for this game mode */ + qsort(ctrl->anim, ctrl->num_anims, + sizeof(struct GlobalAnimMainControlInfo), + compareGlobalAnimMainControlInfo); + + for (a = 0; a < ctrl->num_anims; a++) + { + struct GlobalAnimMainControlInfo *anim = &ctrl->anim[a]; + + /* sort all animation parts for this main animation */ + qsort(anim->part, anim->num_parts, + sizeof(struct GlobalAnimPartControlInfo), + compareGlobalAnimPartControlInfo); + } + } + for (i = 0; i < NUM_GAME_MODES; i++) game_mode_anim_classes[i] = ANIM_CLASS_NONE; for (i = 0; game_mode_anim_classes_list[i].game_mode != -1; i++) @@ -530,6 +583,9 @@ void DrawGlobalAnimExt(int drawing_stage) else if (part->y > part->viewport_height - g->height) height -= (part->y - (part->viewport_height - g->height)); + if (width <= 0 || height <= 0) + continue; + dst_x += part->viewport_x; dst_y += part->viewport_y;