X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fcartoons.c;h=834996b73c53ff4a49d594226fc40ee6de9f5dcb;hb=0c2b6a7610933f9098ec233f7b4c2b52eac3535c;hp=8aee8a261633890fb2640692db382286a762df41;hpb=7b31a77eec53ed2b96d5924a743b0706c9e4b11c;p=rocksndiamonds.git diff --git a/src/cartoons.c b/src/cartoons.c index 8aee8a26..834996b7 100644 --- a/src/cartoons.c +++ b/src/cartoons.c @@ -1,13 +1,12 @@ /*********************************************************** * Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* ©1995 Artsoft Development * -* Holger Schemel * -* 33659 Bielefeld-Senne * -* Telefon: (0521) 493245 * -* eMail: aeglos@valinor.owl.de * -* aeglos@uni-paderborn.de * -* q99492@pbhrzx.uni-paderborn.de * +* (c) 1995-98 Artsoft Entertainment * +* Holger Schemel * +* Oststrasse 11a * +* 33604 Bielefeld * +* phone: ++49 +521 290471 * +* email: aeglos@valinor.owl.de * *----------------------------------------------------------* * cartoons.c * ***********************************************************/ @@ -18,7 +17,7 @@ #include "tools.h" static void HandleAnimation(int); -static BOOL AnimateToon(int, BOOL); +static boolean AnimateToon(int, boolean); static void DrawAnim(Pixmap, GC, int, int, int, int, int, int, int, int); struct AnimInfo @@ -28,7 +27,7 @@ struct AnimInfo int frames; int frames_per_second; int stepsize; - BOOL pingpong; + boolean pingpong; int direction; int position; }; @@ -108,14 +107,14 @@ void DoAnimation() void HandleAnimation(int mode) { - static long animstart_delay = -1; - static long animstart_delay_value = 0; - static BOOL anim_restart = TRUE; - static BOOL reset_delay = TRUE; + static unsigned long animstart_delay = -1; + static unsigned long animstart_delay_value = 0; + static boolean anim_restart = TRUE; + static boolean reset_delay = TRUE; static int toon_nr = 0; int draw_mode; - if (!toons_on) + if (!setup.toons) return; switch(mode) @@ -125,7 +124,7 @@ void HandleAnimation(int mode) reset_delay = TRUE; /* Fill empty backbuffer for animation functions */ - if (direct_draw_on && game_status == PLAYING) + if (setup.direct_draw && game_status == PLAYING) { int xx,yy; @@ -139,7 +138,7 @@ void HandleAnimation(int mode) SetDrawtoField(DRAW_DIRECT); } - if (soft_scrolling_on && game_status == PLAYING) + if (setup.soft_scrolling && game_status == PLAYING) { int fx = FX, fy = FY; @@ -159,12 +158,12 @@ void HandleAnimation(int mode) redraw_mask |= (REDRAW_FIELD | REDRAW_FROM_BACKBUFFER); /* Redraw background even when in direct drawing mode */ - draw_mode = direct_draw_on; - direct_draw_on = FALSE; + draw_mode = setup.direct_draw; + setup.direct_draw = FALSE; BackToFront(); - direct_draw_on = draw_mode; + setup.direct_draw = draw_mode; return; break; @@ -190,14 +189,14 @@ void HandleAnimation(int mode) anim_restart = reset_delay = AnimateToon(toon_nr,anim_restart); } -BOOL AnimateToon(int toon_nr, BOOL restart) +boolean AnimateToon(int toon_nr, boolean restart) { - static pos_x = 0, pos_y = 0; - static delta_x = 0, delta_y = 0; + static int pos_x = 0, pos_y = 0; + static int delta_x = 0, delta_y = 0; static int frame = 0, frame_step = 1; - static BOOL horiz_move, vert_move; - static long anim_delay = 0; - static int anim_delay_value = 0; + static boolean horiz_move, vert_move; + static unsigned long anim_delay = 0; + static unsigned long anim_delay_value = 0; static int width,height; static int pad_x,pad_y; static int cut_x,cut_y;