X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fcartoons.c;h=5b38eb77bd401dc943f53dbaa8b57ed8be4405f4;hb=75ebfce89c39bc740367807c4c16f469135ba6d5;hp=cf5a073675715dc52265995bd40e8a3dab05040d;hpb=1446af0fb66276d75bd2ce82d368292283e555aa;p=rocksndiamonds.git diff --git a/src/cartoons.c b/src/cartoons.c index cf5a0736..5b38eb77 100644 --- a/src/cartoons.c +++ b/src/cartoons.c @@ -1,7 +1,7 @@ /*********************************************************** * Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* (c) 1995-2001 Artsoft Entertainment * +* (c) 1995-2002 Artsoft Entertainment * * Holger Schemel * * Detmolder Strasse 189 * * 33604 Bielefeld * @@ -67,7 +67,7 @@ struct ToonInfo toons[NUM_TOONS] = DWARF_FRAMES, DWARF_FPS, DWARF_STEPSIZE, - ANIM_NORMAL, + ANIM_LOOP, ANIMDIR_RIGHT, ANIMPOS_DOWN }, @@ -78,7 +78,7 @@ struct ToonInfo toons[NUM_TOONS] = DWARF_FRAMES, DWARF_FPS, DWARF_STEPSIZE, - ANIM_NORMAL, + ANIM_LOOP, ANIMDIR_LEFT, ANIMPOS_DOWN }, @@ -89,7 +89,7 @@ struct ToonInfo toons[NUM_TOONS] = JUMPER_FRAMES, JUMPER_FPS, JUMPER_STEPSIZE, - ANIM_NORMAL, + ANIM_LOOP, ANIMDIR_RIGHT, ANIMPOS_DOWN }, @@ -100,7 +100,7 @@ struct ToonInfo toons[NUM_TOONS] = CLOWN_FRAMES, CLOWN_FPS, CLOWN_STEPSIZE, - ANIM_NORMAL, + ANIM_LOOP, ANIMDIR_UP, ANIMPOS_ANY }, @@ -111,7 +111,7 @@ struct ToonInfo toons[NUM_TOONS] = BIRD_FRAMES, BIRD_FPS, BIRD_STEPSIZE, - ANIM_OSCILLATE, + ANIM_PINGPONG, ANIMDIR_RIGHT, ANIMPOS_UPPER }, @@ -122,7 +122,7 @@ struct ToonInfo toons[NUM_TOONS] = BIRD_FRAMES, BIRD_FPS, BIRD_STEPSIZE, - ANIM_OSCILLATE, + ANIM_PINGPONG, ANIMDIR_LEFT, ANIMPOS_UPPER }, @@ -134,7 +134,7 @@ struct ToonInfo toons[NUM_TOONS] = GAMETOON_FRAMES_4, GAMETOON_FPS, GAMETOON_STEPSIZE, - ANIM_NORMAL, + ANIM_LOOP, ANIMDIR_LEFT, ANIMPOS_DOWN }, @@ -146,7 +146,7 @@ struct ToonInfo toons[NUM_TOONS] = GAMETOON_FRAMES_4, GAMETOON_FPS, GAMETOON_STEPSIZE, - ANIM_NORMAL, + ANIM_LOOP, ANIMDIR_RIGHT, ANIMPOS_DOWN }, @@ -158,7 +158,7 @@ struct ToonInfo toons[NUM_TOONS] = GAMETOON_FRAMES_4, GAMETOON_FPS, GAMETOON_STEPSIZE, - ANIM_NORMAL, + ANIM_LOOP, ANIMDIR_LEFT, ANIMPOS_DOWN }, @@ -170,7 +170,7 @@ struct ToonInfo toons[NUM_TOONS] = GAMETOON_FRAMES_4, GAMETOON_FPS, GAMETOON_STEPSIZE, - ANIM_NORMAL, + ANIM_LOOP, ANIMDIR_RIGHT, ANIMPOS_DOWN }, @@ -182,7 +182,7 @@ struct ToonInfo toons[NUM_TOONS] = GAMETOON_FRAMES_4, GAMETOON_FPS, GAMETOON_STEPSIZE, - ANIM_NORMAL, + ANIM_LOOP, ANIMDIR_LEFT, ANIMPOS_DOWN }, @@ -194,7 +194,7 @@ struct ToonInfo toons[NUM_TOONS] = GAMETOON_FRAMES_4, GAMETOON_FPS, GAMETOON_STEPSIZE, - ANIM_NORMAL, + ANIM_LOOP, ANIMDIR_RIGHT, ANIMPOS_DOWN }, @@ -206,7 +206,7 @@ struct ToonInfo toons[NUM_TOONS] = GAMETOON_FRAMES_4, GAMETOON_FPS, GAMETOON_STEPSIZE, - ANIM_NORMAL, + ANIM_LOOP, ANIMDIR_LEFT, ANIMPOS_DOWN }, @@ -218,7 +218,7 @@ struct ToonInfo toons[NUM_TOONS] = GAMETOON_FRAMES_4, GAMETOON_FPS, GAMETOON_STEPSIZE, - ANIM_NORMAL, + ANIM_LOOP, ANIMDIR_RIGHT, ANIMPOS_DOWN }, @@ -230,7 +230,7 @@ struct ToonInfo toons[NUM_TOONS] = GAMETOON_FRAMES_4, GAMETOON_FPS, GAMETOON_STEPSIZE, - ANIM_NORMAL, + ANIM_LOOP, ANIMDIR_LEFT, ANIMPOS_DOWN }, @@ -242,7 +242,7 @@ struct ToonInfo toons[NUM_TOONS] = GAMETOON_FRAMES_4, GAMETOON_FPS, GAMETOON_STEPSIZE, - ANIM_NORMAL, + ANIM_LOOP, ANIMDIR_RIGHT, ANIMPOS_DOWN }, @@ -254,7 +254,7 @@ struct ToonInfo toons[NUM_TOONS] = GAMETOON_FRAMES_8, GAMETOON_FPS, GAMETOON_STEPSIZE, - ANIM_NORMAL, + ANIM_LOOP, ANIMDIR_LEFT, ANIMPOS_ANY }, @@ -266,7 +266,7 @@ struct ToonInfo toons[NUM_TOONS] = GAMETOON_FRAMES_8, GAMETOON_FPS, GAMETOON_STEPSIZE, - ANIM_NORMAL, + ANIM_LOOP, ANIMDIR_RIGHT, ANIMPOS_ANY }, @@ -310,7 +310,7 @@ boolean ToonNeedsRedraw() void InitToons() { - InitToonScreen(pix, pix[PIX_DB_DOOR], + InitToonScreen(pix, bitmap_db_door, BackToFront, PrepareBackbuffer, ToonNeedsRedraw, toons, NUM_TOONS, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);