X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fcartoons.c;h=043bd562c40bd7ac6b24b56339f5714843371240;hb=adab6bbf3e2b3b78b7b51f18379e6db399b62b5c;hp=5bacdf29c3aad8c6dcd3d1e6c3984617d3a92a87;hpb=9073d88279c0b9c5be103a6bb4d5c608ab0d90cc;p=rocksndiamonds.git diff --git a/src/cartoons.c b/src/cartoons.c index 5bacdf29..043bd562 100644 --- a/src/cartoons.c +++ b/src/cartoons.c @@ -1,15 +1,13 @@ -/*********************************************************** -* Rocks'n'Diamonds -- McDuffin Strikes Back! * -*----------------------------------------------------------* -* (c) 1995-2002 Artsoft Entertainment * -* Holger Schemel * -* Detmolder Strasse 189 * -* 33604 Bielefeld * -* Germany * -* e-mail: info@artsoft.org * -*----------------------------------------------------------* -* cartoons.c * -***********************************************************/ +// ============================================================================ +// Rocks'n'Diamonds - McDuffin Strikes Back! +// ---------------------------------------------------------------------------- +// (c) 1995-2014 by Artsoft Entertainment +// Holger Schemel +// info@artsoft.org +// http://www.artsoft.org/ +// ---------------------------------------------------------------------------- +// cartoons.c +// ============================================================================ #include "cartoons.h" #include "main.h" @@ -23,38 +21,15 @@ static struct ToonInfo toons[MAX_NUM_TOONS]; static void PrepareBackbuffer() { - /* Fill empty backbuffer for animation functions */ - if (setup.direct_draw && game_status == GAME_MODE_PLAYING) - { - int xx,yy; - - SetDrawtoField(DRAW_BACKBUFFER); - - for(xx=0; xx 0 && global.num_toons < MAX_NUM_TOONS) + if (global.num_toons >= 0 && global.num_toons < MAX_NUM_TOONS) num_toons = global.num_toons; - for (i=0; i < num_toons; i++) + for (i = 0; i < num_toons; i++) { int graphic = IMG_TOON_1 + i; - struct FileInfo *image = getImageListEntry(graphic); + struct FileInfo *image = getImageListEntryFromImageID(graphic); toons[i].bitmap = graphic_info[graphic].bitmap; @@ -90,9 +65,28 @@ void InitToons() toons[i].position = image->parameter[GFX_ARG_POSITION]; } - InitToonScreen(bitmap_db_door, + InitToonScreen(bitmap_db_toons, BackToFront, PrepareBackbuffer, ToonNeedsRedraw, toons, num_toons, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE, GAME_FRAME_DELAY); } + +void DrawGlobalAnim() +{ +} + +void InitAnimation() +{ + HandleAnimation(ANIM_START); +} + +void StopAnimation() +{ + HandleAnimation(ANIM_STOP); +} + +void DoAnimation() +{ + HandleAnimation(ANIM_CONTINUE); +}