X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fbuttons.c;h=f8d181e497dc4f618b952451a1233c252c481354;hb=240269d614d12d0612cc0764589e6798378e2b8c;hp=7ac61e36a7a10e147e60b500302f1993f6ad40f2;hpb=65e73b3607d8d4aef09abaf1f44d090197953f21;p=rocksndiamonds.git diff --git a/src/buttons.c b/src/buttons.c index 7ac61e36..f8d181e4 100644 --- a/src/buttons.c +++ b/src/buttons.c @@ -1515,7 +1515,33 @@ static struct GadgetInfo *getGadgetInfoFromMousePosition(int mx, int my) if (gi->mapped && mx >= gi->x && mx < gi->x + gi->width && my >= gi->y && my < gi->y + gi->height) - break; + { + +#if 0 + if (gi->type & GD_TYPE_SCROLLBAR) + { + int mpos, gpos; + + if (gi->type == GD_TYPE_SCROLLBAR_HORIZONTAL) + { + mpos = mx; + gpos = gi->x; + } + else + { + mpos = my; + gpos = gi->y; + } + + if (mpos >= gpos + gi->scrollbar.position && + mpos < gpos + gi->scrollbar.position + gi->scrollbar.size) + break; + } + else +#endif + + break; + } gi = gi->next; } @@ -1523,7 +1549,13 @@ static struct GadgetInfo *getGadgetInfoFromMousePosition(int mx, int my) return gi; } -static void default_callback_function(void *ptr) +static void default_callback_info(void *ptr) +{ + if (game_status == LEVELED) + HandleEditorGadgetInfoText(ptr); +} + +static void default_callback_action(void *ptr) { return; } @@ -1538,8 +1570,9 @@ struct GadgetInfo *CreateGadget(int first_tag, ...) /* always start with reliable default values */ memset(new_gadget, 0, sizeof(struct GadgetInfo)); /* zero all fields */ - new_gadget->id = getNewGadgetID(); /* new gadget id */ - new_gadget->callback = default_callback_function; /* dummy function */ + new_gadget->id = getNewGadgetID(); + new_gadget->callback_info = default_callback_info; + new_gadget->callback_action = default_callback_action; while (tag != GDI_END) { @@ -1549,6 +1582,15 @@ struct GadgetInfo *CreateGadget(int first_tag, ...) new_gadget->custom_id = va_arg(ap, int); break; + case GDI_INFO_TEXT: + { + int max_textsize = MAX_INFO_TEXTSIZE; + + strncpy(new_gadget->info_text, va_arg(ap, char *), max_textsize); + new_gadget->info_text[max_textsize] = '\0'; + } + break; + case GDI_X: new_gadget->x = va_arg(ap, int); break; @@ -1573,16 +1615,65 @@ struct GadgetInfo *CreateGadget(int first_tag, ...) new_gadget->state = va_arg(ap, unsigned long); break; - case GDI_ALT_STATE: - new_gadget->state = va_arg(ap, boolean); + case GDI_RADIO_NR: + new_gadget->radio_nr = va_arg(ap, unsigned long); + break; + + case GDI_RADIO_PRESSED: + new_gadget->radio_pressed = va_arg(ap, boolean); break; case GDI_NUMBER_VALUE: - new_gadget->number_value = va_arg(ap, long); + new_gadget->text.number_value = va_arg(ap, long); + sprintf(new_gadget->text.value, "%d", new_gadget->text.number_value); + new_gadget->text.cursor_position = strlen(new_gadget->text.value); + break; + + case GDI_NUMBER_MIN: + new_gadget->text.number_min = va_arg(ap, long); + if (new_gadget->text.number_value < new_gadget->text.number_min) + { + new_gadget->text.number_value = new_gadget->text.number_min; + sprintf(new_gadget->text.value, "%d", new_gadget->text.number_value); + } + break; + + case GDI_NUMBER_MAX: + new_gadget->text.number_max = va_arg(ap, long); + if (new_gadget->text.number_value > new_gadget->text.number_max) + { + new_gadget->text.number_value = new_gadget->text.number_max; + sprintf(new_gadget->text.value, "%d", new_gadget->text.number_value); + } break; case GDI_TEXT_VALUE: - strcpy(new_gadget->text_value, va_arg(ap, char *)); + { + int max_textsize = MAX_GADGET_TEXTSIZE; + + if (new_gadget->text.size) + max_textsize = MIN(new_gadget->text.size, MAX_GADGET_TEXTSIZE - 1); + + strncpy(new_gadget->text.value, va_arg(ap, char *), max_textsize); + new_gadget->text.value[max_textsize] = '\0'; + new_gadget->text.cursor_position = strlen(new_gadget->text.value); + } + break; + + case GDI_TEXT_SIZE: + { + int tag_value = va_arg(ap, int); + int max_textsize = MIN(tag_value, MAX_GADGET_TEXTSIZE - 1); + + new_gadget->text.size = max_textsize; + new_gadget->text.value[max_textsize] = '\0'; + + if (new_gadget->width == 0 && new_gadget->height == 0) + { + new_gadget->width = (new_gadget->text.size + 1) * FONT2_XSIZE + 6; + new_gadget->height = ED_WIN_COUNT_YSIZE; + } + } break; case GDI_DESIGN_UNPRESSED: @@ -1609,6 +1700,10 @@ struct GadgetInfo *CreateGadget(int first_tag, ...) new_gadget->alt_design[GD_BUTTON_PRESSED].y = va_arg(ap, int); break; + case GDI_DESIGN_BORDER: + new_gadget->design_border = va_arg(ap, int); + break; + case GDI_EVENT_MASK: new_gadget->event_mask = va_arg(ap, unsigned long); break; @@ -1667,8 +1762,24 @@ struct GadgetInfo *CreateGadget(int first_tag, ...) } break; - case GDI_CALLBACK: - new_gadget->callback = va_arg(ap, gadget_callback_function); + case GDI_SCROLLBAR_ITEMS_MAX: + new_gadget->scrollbar.items_max = va_arg(ap, int); + break; + + case GDI_SCROLLBAR_ITEMS_VISIBLE: + new_gadget->scrollbar.items_visible = va_arg(ap, int); + break; + + case GDI_SCROLLBAR_ITEM_POSITION: + new_gadget->scrollbar.item_position = va_arg(ap, int); + break; + + case GDI_CALLBACK_INFO: + new_gadget->callback_info = va_arg(ap, gadget_function); + break; + + case GDI_CALLBACK_ACTION: + new_gadget->callback_action = va_arg(ap, gadget_function); break; default: @@ -1686,17 +1797,30 @@ struct GadgetInfo *CreateGadget(int first_tag, ...) !new_gadget->design[GD_BUTTON_PRESSED].pixmap)) Error(ERR_EXIT, "gadget incomplete (missing Pixmap)"); - /* insert new gadget into gloabl gadget list */ + if (new_gadget->type & GD_TYPE_SCROLLBAR) + { + struct GadgetScrollbar *gs = &new_gadget->scrollbar; + + if (new_gadget->width == 0 || new_gadget->height == 0 || + gs->items_max == 0 || gs->items_visible == 0) + Error(ERR_EXIT, "scrollbar gadget incomplete (missing tags)"); + + /* calculate internal scrollbar values */ + gs->size_max = (new_gadget->type == GD_TYPE_SCROLLBAR_VERTICAL ? + new_gadget->height : new_gadget->width); + gs->size = gs->size_max * gs->items_visible / gs->items_max; + gs->position = gs->size_max * gs->item_position / gs->items_max; + gs->position_max = gs->size_max - gs->size; + } + /* insert new gadget into global gadget list */ if (gadget_list_last_entry) { gadget_list_last_entry->next = new_gadget; gadget_list_last_entry = gadget_list_last_entry->next; } else - { gadget_list_first_entry = gadget_list_last_entry = new_gadget; - } return new_gadget; } @@ -1718,81 +1842,381 @@ void FreeGadget(struct GadgetInfo *gi) free(gi); } +/* values for DrawGadget() */ +#define DG_UNPRESSED 0 +#define DG_PRESSED 1 +#define DG_BUFFERED 0 +#define DG_DIRECT 1 + +static void CheckRangeOfNumericInputGadget(struct GadgetInfo *gi) +{ + if (gi->type != GD_TYPE_TEXTINPUT_NUMERIC) + return; + + gi->text.number_value = atoi(gi->text.value); + + if (gi->text.number_value < gi->text.number_min) + gi->text.number_value = gi->text.number_min; + if (gi->text.number_value > gi->text.number_max) + gi->text.number_value = gi->text.number_max; + + sprintf(gi->text.value, "%d", gi->text.number_value); + + if (gi->text.cursor_position < 0) + gi->text.cursor_position = 0; + else if (gi->text.cursor_position > strlen(gi->text.value)) + gi->text.cursor_position = strlen(gi->text.value); +} + static void DrawGadget(struct GadgetInfo *gi, boolean pressed, boolean direct) { int state = (pressed ? 1 : 0); - struct GadgetDesign *gd = (gi->alt_state ? + struct GadgetDesign *gd = (gi->radio_pressed ? &gi->alt_design[state] : &gi->design[state]); - if (gi->type != GD_TYPE_NORMAL_BUTTON) - return; + switch (gi->type) + { + case GD_TYPE_NORMAL_BUTTON: + case GD_TYPE_RADIO_BUTTON: + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x, gd->y, gi->width, gi->height, gi->x, gi->y); + break; - XCopyArea(display, gd->pixmap, drawto, gc, - gd->x, gd->y, gi->width, gi->height, gi->x, gi->y); + case GD_TYPE_TEXTINPUT_ALPHANUMERIC: + case GD_TYPE_TEXTINPUT_NUMERIC: + { + int i; + char cursor_letter; + char cursor_string[3]; + char text[MAX_GADGET_TEXTSIZE + 1]; + int font_color = FC_YELLOW; + int border = gi->design_border; + strcpy(text, gi->text.value); + strcat(text, " "); + + /* left part of gadget */ + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x, gd->y, border, gi->height, gi->x, gi->y); + + /* middle part of gadget */ + for (i=0; i<=gi->text.size; i++) + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x + border, gd->y, FONT2_XSIZE, gi->height, + gi->x + border + i * FONT2_XSIZE, gi->y); + + /* right part of gadget */ + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x + ED_WIN_COUNT_XSIZE - border, gd->y, + border, gi->height, gi->x + gi->width - border, gi->y); + + /* gadget text value */ + DrawText(gi->x + border, gi->y + border, text, FS_SMALL, font_color); + + cursor_letter = gi->text.value[gi->text.cursor_position]; + cursor_string[0] = '~'; + cursor_string[1] = (cursor_letter != '\0' ? cursor_letter : ' '); + cursor_string[2] = '\0'; + + /* draw cursor, if active */ + if (pressed) + DrawText(gi->x + border + gi->text.cursor_position * FONT2_XSIZE, + gi->y + border, cursor_string, FS_SMALL, font_color); + } + break; + + case GD_TYPE_SCROLLBAR_VERTICAL: + { + int i; + int xpos = gi->x; + int ypos = gi->y + gi->scrollbar.position; + int design_full = gi->width; + int design_body = design_full - 2 * gi->design_border; + int size_full = gi->scrollbar.size; + int size_body = size_full - 2 * gi->design_border; + int num_steps = size_body / design_body; + int step_size_remain = size_body - num_steps * design_body; + + /* clear scrollbar area */ + XFillRectangle(display, backbuffer, gc, + gi->x, gi->y, gi->width, gi->height); + + /* upper part of gadget */ + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x, gd->y, + gi->width, gi->design_border, + xpos, ypos); + + /* middle part of gadget */ + for (i=0; ipixmap, drawto, gc, + gd->x, gd->y + gi->design_border, + gi->width, design_body, + xpos, ypos + gi->design_border + i * design_body); + + /* remaining middle part of gadget */ + if (step_size_remain > 0) + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x, gd->y + gi->design_border, + gi->width, step_size_remain, + xpos, ypos + gi->design_border + num_steps * design_body); + + /* lower part of gadget */ + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x, gd->y + design_full - gi->design_border, + gi->width, gi->design_border, + xpos, ypos + size_full - gi->design_border); + } + break; + + case GD_TYPE_SCROLLBAR_HORIZONTAL: + { + int i; + int xpos = gi->x + gi->scrollbar.position; + int ypos = gi->y; + int design_full = gi->height; + int design_body = design_full - 2 * gi->design_border; + int size_full = gi->scrollbar.size; + int size_body = size_full - 2 * gi->design_border; + int num_steps = size_body / design_body; + int step_size_remain = size_body - num_steps * design_body; + + /* clear scrollbar area */ + XFillRectangle(display, backbuffer, gc, + gi->x, gi->y, gi->width, gi->height); + + /* left part of gadget */ + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x, gd->y, + gi->design_border, gi->height, + xpos, ypos); + + /* middle part of gadget */ + for (i=0; ipixmap, drawto, gc, + gd->x + gi->design_border, gd->y, + design_body, gi->height, + xpos + gi->design_border + i * design_body, ypos); + + /* remaining middle part of gadget */ + if (step_size_remain > 0) + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x + gi->design_border, gd->y, + step_size_remain, gi->height, + xpos + gi->design_border + num_steps * design_body, ypos); + + /* right part of gadget */ + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x + design_full - gi->design_border, gd->y, + gi->design_border, gi->height, + xpos + size_full - gi->design_border, ypos); + } + break; + + default: + return; + } if (direct) - XCopyArea(display, gd->pixmap, window, gc, - gd->x, gd->y, gi->width, gi->height, gi->x, gi->y); + XCopyArea(display, drawto, window, gc, + gi->x, gi->y, gi->width, gi->height, gi->x, gi->y); else redraw_mask |= REDRAW_ALL; } +void ClickOnGadget(struct GadgetInfo *gi) +{ + /* simulate releasing mouse button over last gadget, if still pressed */ + if (button_status) + HandleGadgets(-1, -1, 0); + + /* simulate pressing mouse button over specified gadget */ + HandleGadgets(gi->x, gi->y, 1); + + /* simulate releasing mouse button over specified gadget */ + HandleGadgets(gi->x, gi->y, 0); +} + +void AdjustScrollbar(struct GadgetInfo *gi, int items_max, int item_pos) +{ + struct GadgetScrollbar *gs = &gi->scrollbar; + + gs->items_max = items_max; + gs->item_position = item_pos; + + gs->size = gs->size_max * gs->items_visible / gs->items_max; + gs->position = gs->size_max * gs->item_position / gs->items_max; + gs->position_max = gs->size_max - gs->size; + + /* finetuning for maximal right/bottom position */ + if (gs->item_position == gs->items_max - gs->items_visible) + gs->position = gs->position_max; + + if (gi->mapped) + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); +} + +void ModifyTextInputTextValue(struct GadgetInfo *gi, char *new_text) +{ + struct GadgetTextInput *text = &gi->text; + int max_textsize = MAX_GADGET_TEXTSIZE; + + if (text->size) + max_textsize = MIN(text->size, MAX_GADGET_TEXTSIZE - 1); + + strncpy(text->value, new_text, max_textsize); + text->value[max_textsize] = '\0'; + text->cursor_position = strlen(text->value); + + if (gi->mapped) + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); +} + +void ModifyTextInputNumberValue(struct GadgetInfo *gi, int new_value) +{ + struct GadgetTextInput *text = &gi->text; + + text->number_value = (new_value < text->number_min ? text->number_min : + new_value > text->number_max ? text->number_max : + new_value); + + sprintf(text->value, "%d", text->number_value); + + if (gi->mapped) + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); +} + +/* global pointer to gadget actually in use (when mouse button pressed) */ +static struct GadgetInfo *last_gi = NULL; + void MapGadget(struct GadgetInfo *gi) { - if (gi == NULL) + if (gi == NULL || gi->mapped) return; gi->mapped = TRUE; - DrawGadget(gi, (gi->state == GD_BUTTON_PRESSED), FALSE); + DrawGadget(gi, DG_UNPRESSED, DG_BUFFERED); } void UnmapGadget(struct GadgetInfo *gi) { - if (gi == NULL) + if (gi == NULL || !gi->mapped) return; gi->mapped = FALSE; + + if (gi == last_gi) + last_gi = NULL; } void HandleGadgets(int mx, int my, int button) { - static struct GadgetInfo *gi = NULL; + static struct GadgetInfo *last_info_gi = NULL; static unsigned long pressed_delay = 0; - -#if 0 - static boolean pressed = FALSE; -#endif - - struct GadgetInfo *new_gi; + static int last_button = 0; + static int last_mx = 0, last_my = 0; + int scrollbar_mouse_pos; + struct GadgetInfo *new_gi, *gi; + boolean press_event; + boolean release_event; + boolean mouse_moving; boolean gadget_pressed; boolean gadget_pressed_repeated; + boolean gadget_moving; boolean gadget_moving_inside; - boolean gadget_moving_outside; + boolean gadget_moving_off_borders; boolean gadget_released; + boolean gadget_released_inside; + boolean gadget_released_off_borders; + boolean changed_position = FALSE; + /* check if there are any gadgets defined */ if (gadget_list_first_entry == NULL) return; - new_gi = getGadgetInfoFromMousePosition(mx,my); + /* check which gadget is under the mouse pointer */ + new_gi = getGadgetInfoFromMousePosition(mx, my); + + /* check if button state has changed since last invocation */ + press_event = (button != 0 && last_button == 0); + release_event = (button == 0 && last_button != 0); + last_button = button; + + /* check if mouse has been moved since last invocation */ + mouse_moving = ((mx != last_mx || my != last_my) && motion_status); + last_mx = mx; + last_my = my; + + /* special treatment for text and number input gadgets */ + if (last_gi && last_gi->type & GD_TYPE_TEXTINPUT && last_gi->mapped && + button != 0 && !motion_status) + { + struct GadgetInfo *gi = last_gi; + + if (new_gi == last_gi) + { + /* if mouse button pressed inside activated text gadget, set cursor */ + gi->text.cursor_position = (mx - gi->x) / FONT2_XSIZE; + + if (gi->text.cursor_position < 0) + gi->text.cursor_position = 0; + else if (gi->text.cursor_position > strlen(gi->text.value)) + gi->text.cursor_position = strlen(gi->text.value); + + DrawGadget(gi, DG_PRESSED, DG_DIRECT); + } + else + { + /* if mouse button pressed outside text input gadget, deactivate it */ + CheckRangeOfNumericInputGadget(gi); + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); + + if (gi->event_mask & GD_EVENT_TEXT_LEAVING) + gi->callback_action(gi); + + last_gi = NULL; + } + } gadget_pressed = - (button != 0 && gi == NULL && new_gi != NULL); + (button != 0 && last_gi == NULL && new_gi != NULL && press_event); gadget_pressed_repeated = - (button != 0 && gi != NULL && new_gi == gi); - gadget_moving_inside = - (button != 0 && gi != NULL && new_gi == gi && motion_status); - gadget_moving_outside = - (button != 0 && gi != NULL && new_gi != gi && motion_status); - gadget_released = - (button == 0 && gi != NULL && new_gi == gi); + (button != 0 && last_gi != NULL && new_gi == last_gi); + gadget_released = (release_event && last_gi != NULL); + gadget_released_inside = (gadget_released && new_gi == last_gi); + gadget_released_off_borders = (gadget_released && new_gi != last_gi); + + gadget_moving = (button != 0 && last_gi != NULL && mouse_moving); + gadget_moving_inside = (gadget_moving && new_gi == last_gi); + gadget_moving_off_borders = (gadget_moving && new_gi != last_gi); + + /* if new gadget pressed, store this gadget */ if (gadget_pressed) + last_gi = new_gi; + + /* 'gi' is actually handled gadget */ + gi = last_gi; + + /* if gadget is scrollbar, choose mouse position value */ + if (gi && gi->type & GD_TYPE_SCROLLBAR) + scrollbar_mouse_pos = + (gi->type == GD_TYPE_SCROLLBAR_HORIZONTAL ? mx - gi->x : my - gi->y); + + /* if mouse button released, no gadget needs to be handled anymore */ + if (button == 0 && last_gi && !(last_gi->type & GD_TYPE_TEXTINPUT)) + last_gi = NULL; + + /* modify event position values even if no gadget is pressed */ + if (button == 0 && !release_event) gi = new_gi; if (gi) { + int last_x = gi->event.x; + int last_y = gi->event.y; + gi->event.x = mx - gi->x; gi->event.y = my - gi->y; @@ -1800,174 +2224,257 @@ void HandleGadgets(int mx, int my, int button) { gi->event.x /= gi->drawing.item_xsize; gi->event.y /= gi->drawing.item_ysize; - } - } - - if (gadget_pressed) - { - DrawGadget(gi, TRUE, TRUE); - - gi->state = GD_BUTTON_PRESSED; - gi->event.type = GD_EVENT_PRESSED; - gi->event.button = button; - gi->event.off_borders = FALSE; - /* initialize delay counter */ - pressed_delay = 0; - DelayReached(&pressed_delay, GADGET_FRAME_DELAY); - - if (gi->event_mask & GD_EVENT_PRESSED) - gi->callback(gi); - } - - if (gadget_pressed_repeated) - { - if (gi->event_mask & GD_EVENT_REPEATED && - DelayReached(&pressed_delay, GADGET_FRAME_DELAY)) - gi->callback(gi); + if (last_x != gi->event.x || last_y != gi->event.y) + changed_position = TRUE; + } } - if (gadget_moving_inside) + /* handle gadget popup info text */ + if (last_info_gi != new_gi || + (new_gi && new_gi->type == GD_TYPE_DRAWING_AREA && changed_position)) { - if (gi->state == GD_BUTTON_UNPRESSED) - DrawGadget(gi, TRUE, TRUE); + last_info_gi = new_gi; - gi->state = GD_BUTTON_PRESSED; - gi->event.type = GD_EVENT_MOVING; - gi->event.off_borders = FALSE; - if (gi->event_mask & GD_EVENT_MOVING) - gi->callback(gi); + if (new_gi != NULL && (button == 0 || new_gi == last_gi)) + { + new_gi->event.type = 0; + new_gi->callback_info(new_gi); + } + else + default_callback_info(NULL); } - if (gadget_moving_outside) + if (gadget_pressed) { - if (gi->state == GD_BUTTON_PRESSED) - DrawGadget(gi, FALSE, TRUE); + if (gi->type == GD_TYPE_RADIO_BUTTON) + { + struct GadgetInfo *rgi = gadget_list_first_entry; - gi->state = GD_BUTTON_UNPRESSED; - gi->event.type = GD_EVENT_MOVING; - gi->event.off_borders = TRUE; + while (rgi) + { + if (rgi->mapped && + rgi->type == GD_TYPE_RADIO_BUTTON && + rgi->radio_nr == gi->radio_nr && + rgi != gi) + { + rgi->radio_pressed = FALSE; + DrawGadget(rgi, DG_UNPRESSED, DG_DIRECT); + } - if (gi->event_mask & GD_EVENT_MOVING) - gi->callback(gi); - } + rgi = rgi->next; + } - if (gadget_released) - { - DrawGadget(gi, FALSE, TRUE); + gi->radio_pressed = TRUE; + } + else if (gi->type & GD_TYPE_SCROLLBAR) + { + int mpos, gpos; - gi->state = GD_BUTTON_UNPRESSED; - gi->event.type = GD_EVENT_RELEASED; + if (gi->type == GD_TYPE_SCROLLBAR_HORIZONTAL) + { + mpos = mx; + gpos = gi->x; + } + else + { + mpos = my; + gpos = gi->y; + } - if (gi->event_mask & GD_EVENT_RELEASED) - gi->callback(gi); - } + if (mpos >= gpos + gi->scrollbar.position && + mpos < gpos + gi->scrollbar.position + gi->scrollbar.size) + { + /* drag scrollbar */ + gi->scrollbar.drag_position = + scrollbar_mouse_pos - gi->scrollbar.position; + } + else + { + /* click scrollbar one scrollbar length up/left or down/right */ - if (button == 0) - gi = NULL; + struct GadgetScrollbar *gs = &gi->scrollbar; + int old_item_position = gs->item_position; + changed_position = FALSE; + gs->item_position += + gs->items_visible * (mpos < gpos + gi->scrollbar.position ? -1 : +1); -#if 0 - if (button) - { - if (!motion_status) /* mouse button just pressed */ - { - if (new_gi != NULL) - { - gi = new_gi; - gi->state = GD_BUTTON_PRESSED; - gi->event.type = GD_EVENT_PRESSED; - gi->event.button = button; - DrawGadget(gi, TRUE, TRUE); + if (gs->item_position < 0) + gs->item_position = 0; + if (gs->item_position > gs->items_max - gs->items_visible) + gs->item_position = gs->items_max - gs->items_visible; - /* initialize delay counter */ - pressed_delay = 0; - DelayReached(&pressed_delay, GADGET_FRAME_DELAY); + if (old_item_position != gs->item_position) + { + gi->event.item_position = gs->item_position; + changed_position = TRUE; + } + AdjustScrollbar(gi, gs->items_max, gs->item_position); - printf("new gadget pressed\n"); + gi->state = GD_BUTTON_UNPRESSED; + gi->event.type = GD_EVENT_MOVING; + gi->event.off_borders = FALSE; + if (gi->event_mask & GD_EVENT_MOVING && changed_position) + gi->callback_action(gi); - if (gi->event_mask & GD_EVENT_PRESSED) - gi->callback(gi); + /* don't handle this scrollbar anymore while mouse button pressed */ + last_gi = NULL; - pressed = TRUE; + return; } } - else /* mouse movement with pressed mouse button */ - { - if (new_gi != gi && gi != NULL) - { - if (pressed) - DrawGadget(gi, FALSE, TRUE); - gi->state = GD_BUTTON_UNPRESSED; - gi->event.type = GD_EVENT_MOVING; + DrawGadget(gi, DG_PRESSED, DG_DIRECT); - printf("outside gadget\n"); + gi->state = GD_BUTTON_PRESSED; + gi->event.type = GD_EVENT_PRESSED; + gi->event.button = button; + gi->event.off_borders = FALSE; + /* initialize delay counter */ + DelayReached(&pressed_delay, 0); + if (gi->event_mask & GD_EVENT_PRESSED) + gi->callback_action(gi); + } + if (gadget_pressed_repeated) + { + if (gi->event_mask & GD_EVENT_REPEATED && + DelayReached(&pressed_delay, GADGET_FRAME_DELAY)) + gi->callback_action(gi); + } - if (gi->event_mask & GD_EVENT_MOVING) - gi->callback(gi); + if (gadget_moving) + { + if (gi->type & GD_TYPE_BUTTON) + { + if (gadget_moving_inside && gi->state == GD_BUTTON_UNPRESSED) + DrawGadget(gi, DG_PRESSED, DG_DIRECT); + else if (gadget_moving_off_borders && gi->state == GD_BUTTON_PRESSED) + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); + } - pressed = FALSE; - } - else if (new_gi == gi && gi != NULL) - { - if (!pressed) - DrawGadget(gi, TRUE, TRUE); - gi->state = GD_BUTTON_PRESSED; - gi->event.type = GD_EVENT_MOVING; + if (gi->type & GD_TYPE_SCROLLBAR) + { + struct GadgetScrollbar *gs = &gi->scrollbar; + int old_item_position = gs->item_position; + gs->position = scrollbar_mouse_pos - gs->drag_position; - printf("inside gadget\n"); + if (gs->position < 0) + gs->position = 0; + if (gs->position > gs->position_max) + gs->position = gs->position_max; + gs->item_position = gs->items_max * gs->position / gs->size_max; + if (old_item_position != gs->item_position) + { + gi->event.item_position = gs->item_position; + changed_position = TRUE; + } + DrawGadget(gi, DG_PRESSED, DG_DIRECT); + } - if (gi->event_mask & GD_EVENT_MOVING) - gi->callback(gi); + gi->state = (gadget_moving_inside || gi->type & GD_TYPE_SCROLLBAR ? + GD_BUTTON_PRESSED : GD_BUTTON_UNPRESSED); + gi->event.type = GD_EVENT_MOVING; + gi->event.off_borders = gadget_moving_off_borders; - pressed = TRUE; - } - } + if (gi->event_mask & GD_EVENT_MOVING && changed_position && + (gadget_moving_inside || gi->event_mask & GD_EVENT_OFF_BORDERS)) + gi->callback_action(gi); + } - if (gi != NULL && - gi->event_mask & GD_EVENT_PRESSED_REPEATED && - gi->state == GD_BUTTON_PRESSED && - DelayReached(&pressed_delay, GADGET_FRAME_DELAY)) - { - printf("gadget pressed (repeated)\n"); + if (gadget_released_inside) + { + if (!(gi->type & GD_TYPE_TEXTINPUT)) + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); + gi->state = GD_BUTTON_UNPRESSED; + gi->event.type = GD_EVENT_RELEASED; - gi->callback(gi); - } + if (gi->event_mask & GD_EVENT_RELEASED) + gi->callback_action(gi); } - else /* mouse button just released */ - { - if (new_gi == gi && gi != NULL && pressed) - { - gi->state = GD_BUTTON_UNPRESSED; - gi->event.type = GD_EVENT_RELEASED; - DrawGadget(gi, FALSE, TRUE); + if (gadget_released_off_borders) + { + if (gi->type & GD_TYPE_SCROLLBAR) + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); - printf("gadget released\n"); + gi->event.type = GD_EVENT_RELEASED; + if (gi->event_mask & GD_EVENT_RELEASED && + gi->event_mask & GD_EVENT_OFF_BORDERS) + gi->callback_action(gi); + } +} +void HandleGadgetsKeyInput(KeySym key) +{ + struct GadgetInfo *gi = last_gi; + char text[MAX_GADGET_TEXTSIZE]; + int text_length; + int cursor_pos; + char letter; + boolean legal_letter; + + if (gi == NULL || !(gi->type & GD_TYPE_TEXTINPUT) || !gi->mapped) + return; - if (gi->event_mask & GD_EVENT_RELEASED) - gi->callback(gi); - } + text_length = strlen(gi->text.value); + cursor_pos = gi->text.cursor_position; + letter = getCharFromKeySym(key); + legal_letter = (gi->type == GD_TYPE_TEXTINPUT_NUMERIC ? + letter >= '0' && letter <= '9' : + letter != 0); - gi = NULL; - pressed = FALSE; + if (legal_letter && text_length < gi->text.size) + { + strcpy(text, gi->text.value); + strcpy(&gi->text.value[cursor_pos + 1], &text[cursor_pos]); + gi->text.value[cursor_pos] = letter; + gi->text.cursor_position++; + DrawGadget(gi, DG_PRESSED, DG_DIRECT); } -#endif - + else if (key == XK_Left && cursor_pos > 0) + { + gi->text.cursor_position--; + DrawGadget(gi, DG_PRESSED, DG_DIRECT); + } + else if (key == XK_Right && cursor_pos < text_length) + { + gi->text.cursor_position++; + DrawGadget(gi, DG_PRESSED, DG_DIRECT); + } + else if (key == XK_BackSpace && cursor_pos > 0) + { + strcpy(text, gi->text.value); + strcpy(&gi->text.value[cursor_pos - 1], &text[cursor_pos]); + gi->text.cursor_position--; + DrawGadget(gi, DG_PRESSED, DG_DIRECT); + } + else if (key == XK_Delete && cursor_pos < text_length) + { + strcpy(text, gi->text.value); + strcpy(&gi->text.value[cursor_pos], &text[cursor_pos + 1]); + DrawGadget(gi, DG_PRESSED, DG_DIRECT); + } + else if (key == XK_Return) + { + CheckRangeOfNumericInputGadget(gi); + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); + if (gi->event_mask & GD_EVENT_TEXT_RETURN) + gi->callback_action(gi); + last_gi = NULL; + } }