X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fbuttons.c;h=bdac86700da292ff60ac2c0e7c3bb515d572cd74;hb=0c2b6a7610933f9098ec233f7b4c2b52eac3535c;hp=d9c2c47f6a1fd34c3706090b6ff3a9be17585b73;hpb=4f767d54c7ac468e9a42e22caf716111be1ceba9;p=rocksndiamonds.git diff --git a/src/buttons.c b/src/buttons.c index d9c2c47f..bdac8670 100644 --- a/src/buttons.c +++ b/src/buttons.c @@ -11,6 +11,8 @@ * buttons.c * ***********************************************************/ +#include + #include "buttons.h" #include "tools.h" #include "misc.h" @@ -632,7 +634,7 @@ void DrawPlayerButton(unsigned long state, int mode) { Drawable dest_drawto; int dest_xoffset, dest_yoffset; - int graphic; + int graphic = GFX_SPIELER1; /* default */ int graphic_offset = (PLAYER_BUTTON_XSIZE - TILEX/2)/2; int xpos, ypos; int cx = DOOR_GFX_PAGEX4, cy = 0; @@ -838,7 +840,7 @@ void DrawElemButton(int button_nr, int button_state) DrawMiniGraphicExt(drawto,gc, DX+ED_BUTTON_ELEM_XPOS+3+shift + (elem_pos % MAX_ELEM_X)*ED_BUTTON_ELEM_XSIZE, - DY+ED_BUTTON_ELEM_YPOS+3-shift + + DY+ED_BUTTON_ELEM_YPOS+3+shift + (elem_pos / MAX_ELEM_X)*ED_BUTTON_ELEM_YSIZE, graphic); } @@ -1461,3 +1463,853 @@ int CheckCountButtons(int mx, int my, int button) BackToFront(); return(return_code); } + + +/* NEW GADGET STUFF -------------------------------------------------------- */ + + +static struct GadgetInfo *gadget_list_first_entry = NULL; +static struct GadgetInfo *gadget_list_last_entry = NULL; +static int next_free_gadget_id = 1; +static boolean gadget_id_wrapped = FALSE; + +static struct GadgetInfo *getGadgetInfoFromGadgetID(int id) +{ + struct GadgetInfo *gi = gadget_list_first_entry; + + while (gi && gi->id != id) + gi = gi->next; + + return gi; +} + +static int getNewGadgetID() +{ + int id = next_free_gadget_id++; + + if (next_free_gadget_id <= 0) /* counter overrun */ + { + gadget_id_wrapped = TRUE; /* now we must check each ID */ + next_free_gadget_id = 0; + } + + if (gadget_id_wrapped) + { + next_free_gadget_id++; + while (getGadgetInfoFromGadgetID(next_free_gadget_id) != NULL) + next_free_gadget_id++; + } + + if (next_free_gadget_id <= 0) /* cannot get new gadget id */ + Error(ERR_EXIT, "too much gadgets -- this should not happen"); + + return id; +} + +static struct GadgetInfo *getGadgetInfoFromMousePosition(int mx, int my) +{ + struct GadgetInfo *gi = gadget_list_first_entry; + + while (gi) + { + if (gi->mapped && + mx >= gi->x && mx < gi->x + gi->width && + my >= gi->y && my < gi->y + gi->height) + { + +#if 0 + if (gi->type & GD_TYPE_SCROLLBAR) + { + int mpos, gpos; + + if (gi->type == GD_TYPE_SCROLLBAR_HORIZONTAL) + { + mpos = mx; + gpos = gi->x; + } + else + { + mpos = my; + gpos = gi->y; + } + + if (mpos >= gpos + gi->scrollbar.position && + mpos < gpos + gi->scrollbar.position + gi->scrollbar.size) + break; + } + else +#endif + + break; + } + + gi = gi->next; + } + + return gi; +} + +static void default_callback_function(void *ptr) +{ + return; +} + +struct GadgetInfo *CreateGadget(int first_tag, ...) +{ + struct GadgetInfo *new_gadget = checked_malloc(sizeof(struct GadgetInfo)); + int tag = first_tag; + va_list ap; + + va_start(ap, first_tag); + + /* always start with reliable default values */ + memset(new_gadget, 0, sizeof(struct GadgetInfo)); /* zero all fields */ + new_gadget->id = getNewGadgetID(); /* new gadget id */ + new_gadget->callback = default_callback_function; /* dummy function */ + + while (tag != GDI_END) + { + switch(tag) + { + case GDI_CUSTOM_ID: + new_gadget->custom_id = va_arg(ap, int); + break; + + case GDI_X: + new_gadget->x = va_arg(ap, int); + break; + + case GDI_Y: + new_gadget->y = va_arg(ap, int); + break; + + case GDI_WIDTH: + new_gadget->width = va_arg(ap, int); + break; + + case GDI_HEIGHT: + new_gadget->height = va_arg(ap, int); + break; + + case GDI_TYPE: + new_gadget->type = va_arg(ap, unsigned long); + break; + + case GDI_STATE: + new_gadget->state = va_arg(ap, unsigned long); + break; + + case GDI_RADIO_NR: + new_gadget->radio_nr = va_arg(ap, unsigned long); + break; + + case GDI_RADIO_PRESSED: + new_gadget->radio_pressed = va_arg(ap, boolean); + break; + + case GDI_NUMBER_VALUE: + new_gadget->number_value = va_arg(ap, long); + break; + + case GDI_TEXT_VALUE: + { + int max_textsize = MAX_GADGET_TEXTSIZE; + + if (new_gadget->text_size) + max_textsize = MIN(new_gadget->text_size, MAX_GADGET_TEXTSIZE - 1); + + strncpy(new_gadget->text_value, va_arg(ap, char *), max_textsize); + new_gadget->text_value[max_textsize] = '\0'; + } + break; + + case GDI_TEXT_SIZE: + { + int tag_value = va_arg(ap, int); + int max_textsize = MIN(tag_value, MAX_GADGET_TEXTSIZE - 1); + + new_gadget->text_size = max_textsize; + new_gadget->text_value[max_textsize] = '\0'; + + if (new_gadget->width == 0 && new_gadget->height == 0) + { + new_gadget->width = (new_gadget->text_size + 1) * FONT2_XSIZE + 6; + new_gadget->height = ED_WIN_COUNT_YSIZE; + } + } + break; + + case GDI_DESIGN_UNPRESSED: + new_gadget->design[GD_BUTTON_UNPRESSED].pixmap = va_arg(ap, Pixmap); + new_gadget->design[GD_BUTTON_UNPRESSED].x = va_arg(ap, int); + new_gadget->design[GD_BUTTON_UNPRESSED].y = va_arg(ap, int); + break; + + case GDI_DESIGN_PRESSED: + new_gadget->design[GD_BUTTON_PRESSED].pixmap = va_arg(ap, Pixmap); + new_gadget->design[GD_BUTTON_PRESSED].x = va_arg(ap, int); + new_gadget->design[GD_BUTTON_PRESSED].y = va_arg(ap, int); + break; + + case GDI_ALT_DESIGN_UNPRESSED: + new_gadget->alt_design[GD_BUTTON_UNPRESSED].pixmap= va_arg(ap, Pixmap); + new_gadget->alt_design[GD_BUTTON_UNPRESSED].x = va_arg(ap, int); + new_gadget->alt_design[GD_BUTTON_UNPRESSED].y = va_arg(ap, int); + break; + + case GDI_ALT_DESIGN_PRESSED: + new_gadget->alt_design[GD_BUTTON_PRESSED].pixmap = va_arg(ap, Pixmap); + new_gadget->alt_design[GD_BUTTON_PRESSED].x = va_arg(ap, int); + new_gadget->alt_design[GD_BUTTON_PRESSED].y = va_arg(ap, int); + break; + + case GDI_DESIGN_BORDER: + new_gadget->design_border = va_arg(ap, int); + break; + + case GDI_EVENT_MASK: + new_gadget->event_mask = va_arg(ap, unsigned long); + break; + + case GDI_AREA_SIZE: + new_gadget->drawing.area_xsize = va_arg(ap, int); + new_gadget->drawing.area_ysize = va_arg(ap, int); + + /* determine dependent values for drawing area gadget, if needed */ + if (new_gadget->width == 0 && + new_gadget->height == 0 && + new_gadget->drawing.item_xsize !=0 && + new_gadget->drawing.item_ysize !=0) + { + new_gadget->width = + new_gadget->drawing.area_xsize * new_gadget->drawing.item_xsize; + new_gadget->height = + new_gadget->drawing.area_ysize * new_gadget->drawing.item_ysize; + } + else if (new_gadget->drawing.item_xsize == 0 && + new_gadget->drawing.item_ysize == 0 && + new_gadget->width != 0 && + new_gadget->height != 0) + { + new_gadget->drawing.item_xsize = + new_gadget->width / new_gadget->drawing.area_xsize; + new_gadget->drawing.item_ysize = + new_gadget->height / new_gadget->drawing.area_ysize; + } + break; + + case GDI_ITEM_SIZE: + new_gadget->drawing.item_xsize = va_arg(ap, int); + new_gadget->drawing.item_ysize = va_arg(ap, int); + + /* determine dependent values for drawing area gadget, if needed */ + if (new_gadget->width == 0 && + new_gadget->height == 0 && + new_gadget->drawing.area_xsize !=0 && + new_gadget->drawing.area_ysize !=0) + { + new_gadget->width = + new_gadget->drawing.area_xsize * new_gadget->drawing.item_xsize; + new_gadget->height = + new_gadget->drawing.area_ysize * new_gadget->drawing.item_ysize; + } + else if (new_gadget->drawing.area_xsize == 0 && + new_gadget->drawing.area_ysize == 0 && + new_gadget->width != 0 && + new_gadget->height != 0) + { + new_gadget->drawing.area_xsize = + new_gadget->width / new_gadget->drawing.item_xsize; + new_gadget->drawing.area_ysize = + new_gadget->height / new_gadget->drawing.item_ysize; + } + break; + + case GDI_SCROLLBAR_ITEMS_MAX: + new_gadget->scrollbar.items_max = va_arg(ap, int); + break; + + case GDI_SCROLLBAR_ITEMS_VISIBLE: + new_gadget->scrollbar.items_visible = va_arg(ap, int); + break; + + case GDI_SCROLLBAR_ITEM_POSITION: + new_gadget->scrollbar.item_position = va_arg(ap, int); + break; + + case GDI_CALLBACK: + new_gadget->callback = va_arg(ap, gadget_callback_function); + break; + + default: + Error(ERR_EXIT, "CreateGadget(): unknown tag %d", tag); + } + + tag = va_arg(ap, int); /* read next tag */ + } + + va_end(ap); + + /* check if gadget complete */ + if (new_gadget->type != GD_TYPE_DRAWING_AREA && + (!new_gadget->design[GD_BUTTON_UNPRESSED].pixmap || + !new_gadget->design[GD_BUTTON_PRESSED].pixmap)) + Error(ERR_EXIT, "gadget incomplete (missing Pixmap)"); + + if (new_gadget->type & GD_TYPE_SCROLLBAR) + { + struct GadgetScrollbar *gs = &new_gadget->scrollbar; + + if (new_gadget->width == 0 || new_gadget->height == 0 || + gs->items_max == 0 || gs->items_visible == 0) + Error(ERR_EXIT, "scrollbar gadget incomplete (missing tags)"); + + /* calculate internal scrollbar values */ + gs->size_max = (new_gadget->type == GD_TYPE_SCROLLBAR_VERTICAL ? + new_gadget->height : new_gadget->width); + gs->size = gs->size_max * gs->items_visible / gs->items_max; + gs->position = gs->size_max * gs->item_position / gs->items_max; + gs->position_max = gs->size_max - gs->size; + } + + /* insert new gadget into global gadget list */ + if (gadget_list_last_entry) + { + gadget_list_last_entry->next = new_gadget; + gadget_list_last_entry = gadget_list_last_entry->next; + } + else + gadget_list_first_entry = gadget_list_last_entry = new_gadget; + + return new_gadget; +} + +void FreeGadget(struct GadgetInfo *gi) +{ + struct GadgetInfo *gi_previous = gadget_list_first_entry; + + while (gi_previous && gi_previous->next != gi) + gi_previous = gi_previous->next; + + if (gi == gadget_list_first_entry) + gadget_list_first_entry = gi->next; + + if (gi == gadget_list_last_entry) + gadget_list_last_entry = gi_previous; + + gi_previous->next = gi->next; + free(gi); +} + +/* values for DrawGadget() */ +#define DG_UNPRESSED 0 +#define DG_PRESSED 1 +#define DG_BUFFERED 0 +#define DG_DIRECT 1 + +static void DrawGadget(struct GadgetInfo *gi, boolean pressed, boolean direct) +{ + int state = (pressed ? 1 : 0); + struct GadgetDesign *gd = (gi->radio_pressed ? + &gi->alt_design[state] : + &gi->design[state]); + + switch (gi->type) + { + case GD_TYPE_NORMAL_BUTTON: + case GD_TYPE_RADIO_BUTTON: + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x, gd->y, gi->width, gi->height, gi->x, gi->y); + break; + + case GD_TYPE_TEXTINPUT: + { + int i; + + /* left part of gadget */ + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x, gd->y, + gi->design_border, gi->height, + gi->x, gi->y); + + /* middle part of gadget */ + for (i=0; i<=gi->text_size; i++) + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x + gi->design_border, gd->y, + FONT2_XSIZE, gi->height, + gi->x + gi->design_border + i * FONT2_XSIZE, gi->y); + + /* right part of gadget */ + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x + ED_WIN_COUNT_XSIZE - gi->design_border, gd->y, + gi->design_border, gi->height, + gi->x + gi->width - gi->design_border, gi->y); + + /* gadget text value */ + DrawText(gi->x + gi->design_border, gi->y + gi->design_border, + gi->text_value, FS_SMALL, (pressed ? FC_GREEN : FC_YELLOW)); + + /* draw cursor, if active */ + DrawText(gi->x + gi->design_border + + strlen(gi->text_value) * FONT2_XSIZE, + gi->y + gi->design_border, + (pressed ? "<" : " "), + FS_SMALL, FC_RED); + } + break; + + case GD_TYPE_SCROLLBAR_VERTICAL: + { + int i; + int xpos = gi->x; + int ypos = gi->y + gi->scrollbar.position; + int design_full = gi->width; + int design_body = design_full - 2 * gi->design_border; + int size_full = gi->scrollbar.size; + int size_body = size_full - 2 * gi->design_border; + int num_steps = size_body / design_body; + int step_size_remain = size_body - num_steps * design_body; + + /* clear scrollbar area */ + XFillRectangle(display, backbuffer, gc, + gi->x, gi->y, gi->width, gi->height); + + /* upper part of gadget */ + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x, gd->y, + gi->width, gi->design_border, + xpos, ypos); + + /* middle part of gadget */ + for (i=0; ipixmap, drawto, gc, + gd->x, gd->y + gi->design_border, + gi->width, design_body, + xpos, ypos + gi->design_border + i * design_body); + + /* remaining middle part of gadget */ + if (step_size_remain > 0) + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x, gd->y + gi->design_border, + gi->width, step_size_remain, + xpos, ypos + gi->design_border + num_steps * design_body); + + /* lower part of gadget */ + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x, gd->y + design_full - gi->design_border, + gi->width, gi->design_border, + xpos, ypos + size_full - gi->design_border); + } + break; + + case GD_TYPE_SCROLLBAR_HORIZONTAL: + { + int i; + int xpos = gi->x + gi->scrollbar.position; + int ypos = gi->y; + int design_full = gi->height; + int design_body = design_full - 2 * gi->design_border; + int size_full = gi->scrollbar.size; + int size_body = size_full - 2 * gi->design_border; + int num_steps = size_body / design_body; + int step_size_remain = size_body - num_steps * design_body; + + /* clear scrollbar area */ + XFillRectangle(display, backbuffer, gc, + gi->x, gi->y, gi->width, gi->height); + + /* left part of gadget */ + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x, gd->y, + gi->design_border, gi->height, + xpos, ypos); + + /* middle part of gadget */ + for (i=0; ipixmap, drawto, gc, + gd->x + gi->design_border, gd->y, + design_body, gi->height, + xpos + gi->design_border + i * design_body, ypos); + + /* remaining middle part of gadget */ + if (step_size_remain > 0) + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x + gi->design_border, gd->y, + step_size_remain, gi->height, + xpos + gi->design_border + num_steps * design_body, ypos); + + /* right part of gadget */ + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x + design_full - gi->design_border, gd->y, + gi->design_border, gi->height, + xpos + size_full - gi->design_border, ypos); + } + break; + + default: + return; + } + + if (direct) + XCopyArea(display, drawto, window, gc, + gi->x, gi->y, gi->width, gi->height, gi->x, gi->y); + else + redraw_mask |= REDRAW_ALL; +} + +void ClickOnGadget(struct GadgetInfo *gi) +{ + /* simulate releasing mouse button over last gadget, if still pressed */ + if (button_status) + HandleGadgets(-1, -1, 0); + + /* simulate pressing mouse button over specified gadget */ + HandleGadgets(gi->x, gi->y, 1); + + /* simulate releasing mouse button over specified gadget */ + HandleGadgets(gi->x, gi->y, 0); +} + +void AdjustScrollbar(struct GadgetInfo *gi, int items_max, int item_pos) +{ + struct GadgetScrollbar *gs = &gi->scrollbar; + + gs->items_max = items_max; + gs->item_position = item_pos; + + gs->size = gs->size_max * gs->items_visible / gs->items_max; + gs->position = gs->size_max * gs->item_position / gs->items_max; + gs->position_max = gs->size_max - gs->size; + + /* finetuning for maximal right/bottom position */ + if (gs->item_position == gs->items_max - gs->items_visible) + gs->position = gs->position_max; + + printf("gs->item_position == %d\n", gs->item_position); + + if (gi->mapped) + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); +} + +void MapGadget(struct GadgetInfo *gi) +{ + if (gi == NULL) + return; + + gi->mapped = TRUE; + + DrawGadget(gi, (gi->state == GD_BUTTON_PRESSED), DG_BUFFERED); +} + +void UnmapGadget(struct GadgetInfo *gi) +{ + if (gi == NULL) + return; + + gi->mapped = FALSE; +} + +static struct GadgetInfo *last_gi = NULL; + +void HandleGadgets(int mx, int my, int button) +{ + static unsigned long pressed_delay = 0; + static last_button = 0; + static last_mx = 0, last_my = 0; + int scrollbar_mouse_pos; + struct GadgetInfo *new_gi, *gi; + boolean press_event; + boolean release_event; + boolean mouse_moving; + boolean gadget_pressed; + boolean gadget_pressed_repeated; + boolean gadget_moving; + boolean gadget_moving_inside; + boolean gadget_moving_off_borders; + boolean gadget_released; + boolean gadget_released_inside; + boolean gadget_released_off_borders; + + /* check if there are any gadgets defined */ + if (gadget_list_first_entry == NULL) + return; + + /* check which gadget is under the mouse pointer */ + new_gi = getGadgetInfoFromMousePosition(mx, my); + + /* check if button state has changed since last invocation */ + press_event = (button != 0 && last_button == 0); + release_event = (button == 0 && last_button != 0); + last_button = button; + + /* check if mouse has been moved since last invocation */ + mouse_moving = ((mx != last_mx || my != last_my) && motion_status); + last_mx = mx; + last_my = my; + + /* if mouse button pressed outside text input gadget, deactivate it */ + if (last_gi && last_gi->type == GD_TYPE_TEXTINPUT && + button != 0 && new_gi != last_gi && !motion_status) + { + struct GadgetInfo *gi = last_gi; + + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); + + if (gi->event_mask & GD_EVENT_TEXT_LEAVING) + gi->callback(gi); + + last_gi = NULL; + } + + gadget_pressed = + (button != 0 && last_gi == NULL && new_gi != NULL && press_event); + gadget_pressed_repeated = + (button != 0 && last_gi != NULL && new_gi == last_gi); + + gadget_released = (button == 0 && last_gi != NULL); + gadget_released_inside = (gadget_released && new_gi == last_gi); + gadget_released_off_borders = (gadget_released && new_gi != last_gi); + + gadget_moving = (button != 0 && last_gi != NULL && mouse_moving); + gadget_moving_inside = (gadget_moving && new_gi == last_gi); + gadget_moving_off_borders = (gadget_moving && new_gi != last_gi); + + /* if new gadget pressed, store this gadget */ + if (gadget_pressed) + last_gi = new_gi; + + /* 'gi' is actually handled gadget */ + gi = last_gi; + + /* if gadget is scrollbar, choose mouse position value */ + if (gi && gi->type & GD_TYPE_SCROLLBAR) + scrollbar_mouse_pos = + (gi->type == GD_TYPE_SCROLLBAR_HORIZONTAL ? mx - gi->x : my - gi->y); + + /* if mouse button released, no gadget needs to be handled anymore */ + if (button == 0 && last_gi && last_gi->type != GD_TYPE_TEXTINPUT) + last_gi = NULL; + + if (gi) + { + gi->event.x = mx - gi->x; + gi->event.y = my - gi->y; + + if (gi->type == GD_TYPE_DRAWING_AREA) + { + gi->event.x /= gi->drawing.item_xsize; + gi->event.y /= gi->drawing.item_ysize; + } + } + + if (gadget_pressed) + { + if (gi->type == GD_TYPE_RADIO_BUTTON) + { + struct GadgetInfo *rgi = gadget_list_first_entry; + + while (rgi) + { + if (rgi->mapped && + rgi->type == GD_TYPE_RADIO_BUTTON && + rgi->radio_nr == gi->radio_nr && + rgi != gi) + { + rgi->radio_pressed = FALSE; + DrawGadget(rgi, DG_UNPRESSED, DG_DIRECT); + } + + rgi = rgi->next; + } + + gi->radio_pressed = TRUE; + } + else if (gi->type & GD_TYPE_SCROLLBAR) + { + int mpos, gpos; + + if (gi->type == GD_TYPE_SCROLLBAR_HORIZONTAL) + { + mpos = mx; + gpos = gi->x; + } + else + { + mpos = my; + gpos = gi->y; + } + + if (mpos >= gpos + gi->scrollbar.position && + mpos < gpos + gi->scrollbar.position + gi->scrollbar.size) + { + /* drag scrollbar */ + gi->scrollbar.drag_position = + scrollbar_mouse_pos - gi->scrollbar.position; + } + else + { + /* click scrollbar one scrollbar length up/left or down/right */ + + struct GadgetScrollbar *gs = &gi->scrollbar; + int old_item_position = gs->item_position; + boolean changed_position = FALSE; + + gs->item_position += + gs->items_visible * (mpos < gpos + gi->scrollbar.position ? -1 : +1); + + if (gs->item_position < 0) + gs->item_position = 0; + if (gs->item_position > gs->items_max - gs->items_visible) + gs->item_position = gs->items_max - gs->items_visible; + + if (old_item_position != gs->item_position) + { + gi->event.item_position = gs->item_position; + changed_position = TRUE; + + printf("gs->item_position == %d\n", gs->item_position); + } + + AdjustScrollbar(gi, gs->items_max, gs->item_position); + + gi->state = GD_BUTTON_UNPRESSED; + gi->event.type = GD_EVENT_MOVING; + gi->event.off_borders = FALSE; + + if (gi->event_mask & GD_EVENT_MOVING && changed_position) + gi->callback(gi); + + /* don't handle this scrollbar anymore while mouse button pressed */ + last_gi = NULL; + + return; + } + } + + DrawGadget(gi, DG_PRESSED, DG_DIRECT); + + gi->state = GD_BUTTON_PRESSED; + gi->event.type = GD_EVENT_PRESSED; + gi->event.button = button; + gi->event.off_borders = FALSE; + + /* initialize delay counter */ + pressed_delay = 0; + DelayReached(&pressed_delay, GADGET_FRAME_DELAY); + + if (gi->event_mask & GD_EVENT_PRESSED) + gi->callback(gi); + } + + if (gadget_pressed_repeated) + { + if (gi->event_mask & GD_EVENT_REPEATED && + DelayReached(&pressed_delay, GADGET_FRAME_DELAY)) + gi->callback(gi); + } + + if (gadget_moving) + { + boolean changed_position = FALSE; + + if (gi->type & GD_TYPE_BUTTON) + { + if (gadget_moving_inside && gi->state == GD_BUTTON_UNPRESSED) + DrawGadget(gi, DG_PRESSED, DG_DIRECT); + else if (gadget_moving_off_borders && gi->state == GD_BUTTON_PRESSED) + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); + } + + if (gi->type & GD_TYPE_SCROLLBAR) + { + struct GadgetScrollbar *gs = &gi->scrollbar; + int old_item_position = gs->item_position; + + gs->position = scrollbar_mouse_pos - gs->drag_position; + + if (gs->position < 0) + gs->position = 0; + if (gs->position > gs->position_max) + gs->position = gs->position_max; + + gs->item_position = gs->items_max * gs->position / gs->size_max; + + if (old_item_position != gs->item_position) + { + gi->event.item_position = gs->item_position; + changed_position = TRUE; + + printf("gs->item_position == %d\n", gs->item_position); + } + + DrawGadget(gi, DG_PRESSED, DG_DIRECT); + } + + gi->state = (gadget_moving_inside || gi->type & GD_TYPE_SCROLLBAR ? + GD_BUTTON_PRESSED : GD_BUTTON_UNPRESSED); + gi->event.type = GD_EVENT_MOVING; + gi->event.off_borders = gadget_moving_off_borders; + + if (gi->event_mask & GD_EVENT_MOVING && changed_position && + (gadget_moving_inside || gi->event_mask & GD_EVENT_OFF_BORDERS)) + gi->callback(gi); + } + + if (gadget_released_inside) + { + if (gi->type != GD_TYPE_TEXTINPUT) + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); + + gi->state = GD_BUTTON_UNPRESSED; + gi->event.type = GD_EVENT_RELEASED; + + if (gi->event_mask & GD_EVENT_RELEASED) + gi->callback(gi); + } + + if (gadget_released_off_borders) + { + if (gi->type & GD_TYPE_SCROLLBAR) + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); + + gi->event.type = GD_EVENT_RELEASED; + + if (gi->event_mask & GD_EVENT_RELEASED && + gi->event_mask & GD_EVENT_OFF_BORDERS) + gi->callback(gi); + } +} + +void HandleGadgetsKeyInput(KeySym key) +{ + struct GadgetInfo *gi = last_gi; + int text_length; + char letter; + + if (gi == NULL || gi->type != GD_TYPE_TEXTINPUT) + return; + + text_length = strlen(gi->text_value); + letter = getCharFromKeySym(key); + + if (letter && text_length < gi->text_size) + { + gi->text_value[text_length] = letter; + gi->text_value[text_length + 1] = '\0'; + DrawGadget(gi, DG_PRESSED, DG_DIRECT); + } + else if ((key == XK_Delete || key == XK_BackSpace) && text_length > 0) + { + gi->text_value[text_length - 1] = '\0'; + DrawGadget(gi, DG_PRESSED, DG_DIRECT); + } + else if (key == XK_Return) + { + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); + + if (gi->event_mask & GD_EVENT_TEXT_RETURN) + gi->callback(gi); + + last_gi = NULL; + } +}