X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fbuttons.c;h=bdac86700da292ff60ac2c0e7c3bb515d572cd74;hb=0c2b6a7610933f9098ec233f7b4c2b52eac3535c;hp=7b0279ee183b98f1f8bde950d5a4082839125351;hpb=a5a03e15b395ba1942c180d1cd0d3a4f43b87f56;p=rocksndiamonds.git diff --git a/src/buttons.c b/src/buttons.c index 7b0279ee..bdac8670 100644 --- a/src/buttons.c +++ b/src/buttons.c @@ -1,23 +1,341 @@ /*********************************************************** * Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* ©1995 Artsoft Development * -* Holger Schemel * -* 33659 Bielefeld-Senne * -* Telefon: (0521) 493245 * -* eMail: aeglos@valinor.owl.de * -* aeglos@uni-paderborn.de * -* q99492@pbhrzx.uni-paderborn.de * +* (c) 1995-98 Artsoft Entertainment * +* Holger Schemel * +* Oststrasse 11a * +* 33604 Bielefeld * +* phone: ++49 +521 290471 * +* email: aeglos@valinor.owl.de * *----------------------------------------------------------* * buttons.c * ***********************************************************/ +#include + #include "buttons.h" #include "tools.h" #include "misc.h" #include "editor.h" #include "tape.h" +/* some positions in the video tape control window */ +#define VIDEO_BUTTON_EJECT_XPOS (VIDEO_CONTROL_XPOS + 0 * VIDEO_BUTTON_XSIZE) +#define VIDEO_BUTTON_STOP_XPOS (VIDEO_CONTROL_XPOS + 1 * VIDEO_BUTTON_XSIZE) +#define VIDEO_BUTTON_PAUSE_XPOS (VIDEO_CONTROL_XPOS + 2 * VIDEO_BUTTON_XSIZE) +#define VIDEO_BUTTON_REC_XPOS (VIDEO_CONTROL_XPOS + 3 * VIDEO_BUTTON_XSIZE) +#define VIDEO_BUTTON_PLAY_XPOS (VIDEO_CONTROL_XPOS + 4 * VIDEO_BUTTON_XSIZE) +#define VIDEO_BUTTON_ANY_YPOS (VIDEO_CONTROL_YPOS) +#define VIDEO_DATE_LABEL_XPOS (VIDEO_DISPLAY1_XPOS) +#define VIDEO_DATE_LABEL_YPOS (VIDEO_DISPLAY1_YPOS) +#define VIDEO_DATE_LABEL_XSIZE (VIDEO_DISPLAY_XSIZE) +#define VIDEO_DATE_LABEL_YSIZE (VIDEO_DISPLAY_YSIZE) +#define VIDEO_DATE_XPOS (VIDEO_DISPLAY1_XPOS+1) +#define VIDEO_DATE_YPOS (VIDEO_DISPLAY1_YPOS+14) +#define VIDEO_DATE_XSIZE (VIDEO_DISPLAY_XSIZE) +#define VIDEO_DATE_YSIZE 16 +#define VIDEO_REC_LABEL_XPOS (VIDEO_DISPLAY2_XPOS) +#define VIDEO_REC_LABEL_YPOS (VIDEO_DISPLAY2_YPOS) +#define VIDEO_REC_LABEL_XSIZE 20 +#define VIDEO_REC_LABEL_YSIZE 12 +#define VIDEO_REC_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS+20) +#define VIDEO_REC_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS) +#define VIDEO_REC_SYMBOL_XSIZE 16 +#define VIDEO_REC_SYMBOL_YSIZE 16 +#define VIDEO_PLAY_LABEL_XPOS (VIDEO_DISPLAY2_XPOS+65) +#define VIDEO_PLAY_LABEL_YPOS (VIDEO_DISPLAY2_YPOS) +#define VIDEO_PLAY_LABEL_XSIZE 22 +#define VIDEO_PLAY_LABEL_YSIZE 12 +#define VIDEO_PLAY_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS+52) +#define VIDEO_PLAY_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS) +#define VIDEO_PLAY_SYMBOL_XSIZE 11 +#define VIDEO_PLAY_SYMBOL_YSIZE 13 +#define VIDEO_PAUSE_LABEL_XPOS (VIDEO_DISPLAY2_XPOS) +#define VIDEO_PAUSE_LABEL_YPOS (VIDEO_DISPLAY2_YPOS+20) +#define VIDEO_PAUSE_LABEL_XSIZE 35 +#define VIDEO_PAUSE_LABEL_YSIZE 8 +#define VIDEO_PAUSE_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS+35) +#define VIDEO_PAUSE_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS) +#define VIDEO_PAUSE_SYMBOL_XSIZE 17 +#define VIDEO_PAUSE_SYMBOL_YSIZE 13 +#define VIDEO_TIME_XPOS (VIDEO_DISPLAY2_XPOS+38) +#define VIDEO_TIME_YPOS (VIDEO_DISPLAY2_YPOS+14) +#define VIDEO_TIME_XSIZE 50 +#define VIDEO_TIME_YSIZE 16 + +/* special */ +#define VIDEO_PBEND_LABEL_XPOS 6 +#define VIDEO_PBEND_LABEL_YPOS 220 +#define VIDEO_PBEND_LABEL_XSIZE 35 +#define VIDEO_PBEND_LABEL_YSIZE 30 + +#define ON_VIDEO_BUTTON(x,y) ((x)>=(VX+VIDEO_CONTROL_XPOS) && \ + (x)< (VX+VIDEO_CONTROL_XPOS + \ + VIDEO_CONTROL_XSIZE) && \ + (y)>=(VY+VIDEO_CONTROL_YPOS) && \ + (y)< (VY+VIDEO_CONTROL_YPOS + \ + VIDEO_CONTROL_YSIZE)) +#define VIDEO_BUTTON(x) (((x)-(VX+VIDEO_CONTROL_XPOS))/VIDEO_BUTTON_XSIZE) + +#define VIDEO_STATE_OFF (VIDEO_STATE_PLAY_OFF | \ + VIDEO_STATE_REC_OFF | \ + VIDEO_STATE_PAUSE_OFF | \ + VIDEO_STATE_FFWD_OFF | \ + VIDEO_STATE_PBEND_OFF | \ + VIDEO_STATE_DATE_OFF | \ + VIDEO_STATE_TIME_OFF) +#define VIDEO_PRESS_OFF (VIDEO_PRESS_PLAY_OFF | \ + VIDEO_PRESS_REC_OFF | \ + VIDEO_PRESS_PAUSE_OFF | \ + VIDEO_PRESS_STOP_OFF | \ + VIDEO_PRESS_EJECT_OFF) +#define VIDEO_ALL_OFF (VIDEO_STATE_OFF | VIDEO_PRESS_OFF) + +#define VIDEO_STATE_ON (VIDEO_STATE_PLAY_ON | \ + VIDEO_STATE_REC_ON | \ + VIDEO_STATE_PAUSE_ON | \ + VIDEO_STATE_FFWD_ON | \ + VIDEO_STATE_PBEND_ON | \ + VIDEO_STATE_DATE_ON | \ + VIDEO_STATE_TIME_ON) +#define VIDEO_PRESS_ON (VIDEO_PRESS_PLAY_ON | \ + VIDEO_PRESS_REC_ON | \ + VIDEO_PRESS_PAUSE_ON | \ + VIDEO_PRESS_STOP_ON | \ + VIDEO_PRESS_EJECT_ON) +#define VIDEO_ALL_ON (VIDEO_STATE_ON | VIDEO_PRESS_ON) + +#define VIDEO_STATE (VIDEO_STATE_ON | VIDEO_STATE_OFF) +#define VIDEO_PRESS (VIDEO_PRESS_ON | VIDEO_PRESS_OFF) +#define VIDEO_ALL (VIDEO_ALL_ON | VIDEO_ALL_OFF) + + +/* some positions in the sound control window */ +#define SOUND_BUTTON_XSIZE 30 +#define SOUND_BUTTON_YSIZE 30 +#define SOUND_CONTROL_XPOS 5 +#define SOUND_CONTROL_YPOS 245 +#define SOUND_CONTROL_XSIZE (3*SOUND_BUTTON_XSIZE) +#define SOUND_CONTROL_YSIZE (1*SOUND_BUTTON_YSIZE) +#define SOUND_BUTTON_MUSIC_XPOS (SOUND_CONTROL_XPOS + 0 * SOUND_BUTTON_XSIZE) +#define SOUND_BUTTON_LOOPS_XPOS (SOUND_CONTROL_XPOS + 1 * SOUND_BUTTON_XSIZE) +#define SOUND_BUTTON_SIMPLE_XPOS (SOUND_CONTROL_XPOS + 2 * SOUND_BUTTON_XSIZE) +#define SOUND_BUTTON_ANY_YPOS (SOUND_CONTROL_YPOS) + +#define ON_SOUND_BUTTON(x,y) ((x)>=(DX+SOUND_CONTROL_XPOS) && \ + (x)< (DX+SOUND_CONTROL_XPOS + \ + SOUND_CONTROL_XSIZE) && \ + (y)>=(DY+SOUND_CONTROL_YPOS) && \ + (y)< (DY+SOUND_CONTROL_YPOS + \ + SOUND_CONTROL_YSIZE)) +#define SOUND_BUTTON(x) (((x)-(DX+SOUND_CONTROL_XPOS))/SOUND_BUTTON_XSIZE) + +/* some positions in the game control window */ +#define GAME_BUTTON_STOP_XPOS (GAME_CONTROL_XPOS + 0 * GAME_BUTTON_XSIZE) +#define GAME_BUTTON_PAUSE_XPOS (GAME_CONTROL_XPOS + 1 * GAME_BUTTON_XSIZE) +#define GAME_BUTTON_PLAY_XPOS (GAME_CONTROL_XPOS + 2 * GAME_BUTTON_XSIZE) +#define GAME_BUTTON_ANY_YPOS (GAME_CONTROL_YPOS) + +#define ON_GAME_BUTTON(x,y) ((x)>=(DX+GAME_CONTROL_XPOS) && \ + (x)< (DX+GAME_CONTROL_XPOS + \ + GAME_CONTROL_XSIZE) && \ + (y)>=(DY+GAME_CONTROL_YPOS) && \ + (y)< (DY+GAME_CONTROL_YPOS + \ + GAME_CONTROL_YSIZE)) +#define GAME_BUTTON(x) (((x)-(DX+GAME_CONTROL_XPOS))/GAME_BUTTON_XSIZE) + +/* some positions in the asking window */ +#define OK_BUTTON_XPOS 2 +#define OK_BUTTON_YPOS 250 +#define OK_BUTTON_GFX_YPOS 0 +#define OK_BUTTON_XSIZE 46 +#define OK_BUTTON_YSIZE 28 +#define NO_BUTTON_XPOS 52 +#define NO_BUTTON_YPOS OK_BUTTON_YPOS +#define NO_BUTTON_XSIZE OK_BUTTON_XSIZE +#define NO_BUTTON_YSIZE OK_BUTTON_YSIZE +#define CONFIRM_BUTTON_XPOS 2 +#define CONFIRM_BUTTON_GFX_YPOS 30 +#define CONFIRM_BUTTON_YPOS OK_BUTTON_YPOS +#define CONFIRM_BUTTON_XSIZE 96 +#define CONFIRM_BUTTON_YSIZE OK_BUTTON_YSIZE + +#define ON_YESNO_BUTTON(x,y) (((x)>=(DX+OK_BUTTON_XPOS) && \ + (x)< (DX+OK_BUTTON_XPOS + \ + OK_BUTTON_XSIZE) && \ + (y)>=(DY+OK_BUTTON_YPOS) && \ + (y)< (DY+OK_BUTTON_YPOS + \ + OK_BUTTON_YSIZE)) || \ + ((x)>=(DX+NO_BUTTON_XPOS) && \ + (x)< (DX+NO_BUTTON_XPOS + \ + NO_BUTTON_XSIZE) && \ + (y)>=(DY+NO_BUTTON_YPOS) && \ + (y)< (DY+NO_BUTTON_YPOS + \ + NO_BUTTON_YSIZE))) +#define ON_CONFIRM_BUTTON(x,y) (((x)>=(DX+CONFIRM_BUTTON_XPOS) && \ + (x)< (DX+CONFIRM_BUTTON_XPOS + \ + CONFIRM_BUTTON_XSIZE) && \ + (y)>=(DY+CONFIRM_BUTTON_YPOS) && \ + (y)< (DY+CONFIRM_BUTTON_YPOS + \ + CONFIRM_BUTTON_YSIZE))) +#define YESNO_BUTTON(x) (((x)-(DX+OK_BUTTON_XPOS))/OK_BUTTON_XSIZE) + +/* some positions in the choose player window */ +#define PLAYER_BUTTON_XSIZE 30 +#define PLAYER_BUTTON_YSIZE 30 +#define PLAYER_BUTTON_GFX_XPOS 5 +#define PLAYER_BUTTON_GFX_YPOS (215-30) +#define PLAYER_CONTROL_XPOS (5 + PLAYER_BUTTON_XSIZE/2) +#define PLAYER_CONTROL_YPOS (215 - PLAYER_BUTTON_YSIZE/2) +#define PLAYER_CONTROL_XSIZE (2*PLAYER_BUTTON_XSIZE) +#define PLAYER_CONTROL_YSIZE (2*PLAYER_BUTTON_YSIZE) +#define PLAYER_BUTTON_1_XPOS (PLAYER_CONTROL_XPOS + 0 * PLAYER_BUTTON_XSIZE) +#define PLAYER_BUTTON_2_XPOS (PLAYER_CONTROL_XPOS + 1 * PLAYER_BUTTON_XSIZE) +#define PLAYER_BUTTON_3_XPOS (PLAYER_CONTROL_XPOS + 0 * PLAYER_BUTTON_XSIZE) +#define PLAYER_BUTTON_4_XPOS (PLAYER_CONTROL_XPOS + 1 * PLAYER_BUTTON_XSIZE) +#define PLAYER_BUTTON_1_YPOS (PLAYER_CONTROL_YPOS + 0 * PLAYER_BUTTON_YSIZE) +#define PLAYER_BUTTON_2_YPOS (PLAYER_CONTROL_YPOS + 0 * PLAYER_BUTTON_YSIZE) +#define PLAYER_BUTTON_3_YPOS (PLAYER_CONTROL_YPOS + 1 * PLAYER_BUTTON_YSIZE) +#define PLAYER_BUTTON_4_YPOS (PLAYER_CONTROL_YPOS + 1 * PLAYER_BUTTON_YSIZE) + +#define ON_PLAYER_BUTTON(x,y) ((x)>=(DX+PLAYER_CONTROL_XPOS) && \ + (x)< (DX+PLAYER_CONTROL_XPOS + \ + PLAYER_CONTROL_XSIZE) && \ + (y)>=(DY+PLAYER_CONTROL_YPOS) && \ + (y)< (DY+PLAYER_CONTROL_YPOS + \ + PLAYER_CONTROL_YSIZE)) +#define PLAYER_BUTTON(x,y) ((((x)-(DX+PLAYER_CONTROL_XPOS)) / \ + PLAYER_BUTTON_XSIZE) + 2 * \ + (((y)-(DY+PLAYER_CONTROL_YPOS)) / \ + PLAYER_BUTTON_YSIZE)) + + +/* some definitions for the editor control window */ + +#define ON_EDIT_BUTTON(x,y) (((x)>=(VX+ED_BUTTON_CTRL_XPOS) && \ + (x)< (VX+ED_BUTTON_CTRL_XPOS + \ + ED_BUTTON_CTRL_XSIZE) && \ + (y)>=(VY+ED_BUTTON_CTRL_YPOS) && \ + (y)< (VY+ED_BUTTON_CTRL_YPOS + \ + ED_BUTTON_CTRL_YSIZE + \ + ED_BUTTON_FILL_YSIZE)) || \ + ((x)>=(VX+ED_BUTTON_LEFT_XPOS) && \ + (x)< (VX+ED_BUTTON_LEFT_XPOS + \ + ED_BUTTON_LEFT_XSIZE + \ + ED_BUTTON_UP_XSIZE + \ + ED_BUTTON_RIGHT_XSIZE) && \ + (y)>=(VY+ED_BUTTON_LEFT_YPOS) && \ + (y)< (VY+ED_BUTTON_LEFT_YPOS + \ + ED_BUTTON_LEFT_YSIZE)) || \ + ((x)>=(VX+ED_BUTTON_UP_XPOS) && \ + (x)< (VX+ED_BUTTON_UP_XPOS + \ + ED_BUTTON_UP_XSIZE) && \ + (y)>=(VY+ED_BUTTON_UP_YPOS) && \ + (y)< (VY+ED_BUTTON_UP_YPOS + \ + ED_BUTTON_UP_YSIZE + \ + ED_BUTTON_DOWN_YSIZE))) + +#define ON_CTRL_BUTTON(x,y) ((x)>=(VX+ED_BUTTON_EDIT_XPOS) && \ + (x)< (VX+ED_BUTTON_EDIT_XPOS + \ + ED_BUTTON_EDIT_XSIZE) && \ + (y)>=(VY+ED_BUTTON_EDIT_YPOS) && \ + (y)< (VY+ED_BUTTON_EDIT_YPOS + \ + ED_BUTTON_EDIT_YSIZE + \ + ED_BUTTON_CLEAR_YSIZE + \ + ED_BUTTON_UNDO_YSIZE + \ + ED_BUTTON_EXIT_YSIZE)) + +#define ON_ELEM_BUTTON(x,y) (((x)>=(DX+ED_BUTTON_EUP_XPOS) && \ + (x)< (DX+ED_BUTTON_EUP_XPOS + \ + ED_BUTTON_EUP_XSIZE) && \ + (y)>=(DY+ED_BUTTON_EUP_YPOS) && \ + (y)< (DY+ED_BUTTON_EUP_YPOS + \ + ED_BUTTON_EUP_YSIZE)) || \ + ((x)>=(DX+ED_BUTTON_EDOWN_XPOS) && \ + (x)< (DX+ED_BUTTON_EDOWN_XPOS + \ + ED_BUTTON_EDOWN_XSIZE) && \ + (y)>=(DY+ED_BUTTON_EDOWN_YPOS) && \ + (y)< (DY+ED_BUTTON_EDOWN_YPOS + \ + ED_BUTTON_EDOWN_YSIZE)) || \ + ((x)>=(DX+ED_BUTTON_ELEM_XPOS) && \ + (x)< (DX+ED_BUTTON_ELEM_XPOS + \ + MAX_ELEM_X*ED_BUTTON_ELEM_XSIZE) && \ + (y)>=(DY+ED_BUTTON_ELEM_YPOS) && \ + (y)< (DY+ED_BUTTON_ELEM_YPOS + \ + MAX_ELEM_Y*ED_BUTTON_ELEM_YSIZE))) + +#define ON_COUNT_BUTTON(x,y) (((((x)>=ED_COUNT_GADGET_XPOS && \ + (x)<(ED_COUNT_GADGET_XPOS + \ + ED_BUTTON_MINUS_XSIZE)) || \ + ((x)>=(ED_COUNT_GADGET_XPOS + \ + (ED_BUTTON_PLUS_XPOS - \ + ED_BUTTON_MINUS_XPOS)) && \ + (x)<(ED_COUNT_GADGET_XPOS + \ + (ED_BUTTON_PLUS_XPOS - \ + ED_BUTTON_MINUS_XPOS) + \ + ED_BUTTON_PLUS_XSIZE))) && \ + ((y)>=ED_COUNT_GADGET_YPOS && \ + (y)<(ED_COUNT_GADGET_YPOS + \ + 16*ED_COUNT_GADGET_YSIZE)) && \ + (((y)-ED_COUNT_GADGET_YPOS) % \ + ED_COUNT_GADGET_YSIZE) < \ + ED_BUTTON_MINUS_YSIZE) || \ + ((((x)>=ED_SIZE_GADGET_XPOS && \ + (x)<(ED_SIZE_GADGET_XPOS + \ + ED_BUTTON_MINUS_XSIZE)) || \ + ((x)>=(ED_SIZE_GADGET_XPOS + \ + (ED_BUTTON_PLUS_XPOS - \ + ED_BUTTON_MINUS_XPOS)) && \ + (x)<(ED_SIZE_GADGET_XPOS + \ + (ED_BUTTON_PLUS_XPOS - \ + ED_BUTTON_MINUS_XPOS) + \ + ED_BUTTON_PLUS_XSIZE))) && \ + ((y)>=ED_SIZE_GADGET_YPOS && \ + (y)<(ED_SIZE_GADGET_YPOS + \ + 2*ED_SIZE_GADGET_YSIZE)) && \ + (((y)-ED_SIZE_GADGET_YPOS) % \ + ED_SIZE_GADGET_YSIZE) < \ + ED_BUTTON_MINUS_YSIZE)) + +#define EDIT_BUTTON(x,y) (((y) < (VY + ED_BUTTON_CTRL_YPOS + \ + ED_BUTTON_CTRL_YSIZE)) ? 0 : \ + ((y) < (VY + ED_BUTTON_CTRL_YPOS + \ + ED_BUTTON_CTRL_YSIZE + \ + ED_BUTTON_FILL_YSIZE)) ? 1 : \ + ((x) < (VX + ED_BUTTON_LEFT_XPOS + \ + ED_BUTTON_LEFT_XSIZE) ? 2 : \ + (x) > (VX + ED_BUTTON_LEFT_XPOS + \ + ED_BUTTON_LEFT_XSIZE + \ + ED_BUTTON_UP_XSIZE) ? 5 : \ + 3+(((y)-(VY + ED_BUTTON_CTRL_YPOS + \ + ED_BUTTON_CTRL_YSIZE + \ + ED_BUTTON_FILL_YSIZE)) / \ + ED_BUTTON_UP_YSIZE))) + +#define CTRL_BUTTON(x,y) (((y) < (VY + ED_BUTTON_EDIT_YPOS + \ + ED_BUTTON_EDIT_YSIZE)) ? 0 : \ + 1+(((y)-(VY + ED_BUTTON_EDIT_YPOS + \ + ED_BUTTON_EDIT_YSIZE)) / \ + ED_BUTTON_CLEAR_YSIZE)) + +#define ELEM_BUTTON(x,y) (((y) < (DY + ED_BUTTON_EUP_YPOS + \ + ED_BUTTON_EUP_YSIZE)) ? 0 : \ + ((y) > (DY + ED_BUTTON_EDOWN_YPOS)) ? 1 : \ + 2+(((y) - (DY + ED_BUTTON_ELEM_YPOS)) / \ + ED_BUTTON_ELEM_YSIZE)*MAX_ELEM_X + \ + ((x) - (DX + ED_BUTTON_ELEM_XPOS)) / \ + ED_BUTTON_ELEM_XSIZE) + +#define COUNT_BUTTON(x,y) ((x) < ED_SIZE_GADGET_XPOS ? \ + ((((y) - ED_COUNT_GADGET_YPOS) / \ + ED_COUNT_GADGET_YSIZE)*2 + \ + ((x) < (ED_COUNT_GADGET_XPOS + \ + ED_BUTTON_MINUS_XSIZE) ? 0 : 1)) : \ + 32+((((y) - ED_SIZE_GADGET_YPOS) / \ + ED_SIZE_GADGET_YSIZE)*2 + \ + ((x) < (ED_SIZE_GADGET_XPOS + \ + ED_BUTTON_MINUS_XSIZE) ? 0 : 1))) + /****************************************************************/ /********** drawing buttons and corresponding displays **********/ /****************************************************************/ @@ -85,6 +403,19 @@ void DrawVideoDisplay(unsigned long state, unsigned long value) 0,0 }} }; + if (state & VIDEO_STATE_PBEND_OFF) + { + int cx = DOOR_GFX_PAGEX3, cy = DOOR_GFX_PAGEY2; + + XCopyArea(display,pix[PIX_DOOR],drawto,gc, + cx + VIDEO_REC_LABEL_XPOS, + cy + VIDEO_REC_LABEL_YPOS, + VIDEO_PBEND_LABEL_XSIZE, + VIDEO_PBEND_LABEL_YSIZE, + VX + VIDEO_REC_LABEL_XPOS, + VY + VIDEO_REC_LABEL_YPOS); + } + for(i=0;i<20;i++) { if (state & (1<=0 && pressed) { pressed = FALSE; - DrawChooseButton(choose_button[choice] | BUTTON_RELEASED); + DrawYesNoButton(yesno_button[choice] | BUTTON_RELEASED, DB_NORMAL); } - else if (ON_CHOOSE_BUTTON(mx,my) &&CHOOSE_BUTTON(mx)==choice && !pressed) + else if (ON_YESNO_BUTTON(mx,my) && YESNO_BUTTON(mx)==choice && !pressed) { pressed = TRUE; - DrawChooseButton(choose_button[choice] | BUTTON_PRESSED); + DrawYesNoButton(yesno_button[choice] | BUTTON_PRESSED, DB_NORMAL); } } } else /* Maustaste wieder losgelassen */ { - if (ON_CHOOSE_BUTTON(mx,my) && CHOOSE_BUTTON(mx)==choice && pressed) + if (ON_YESNO_BUTTON(mx,my) && YESNO_BUTTON(mx)==choice && pressed) { - DrawChooseButton(choose_button[choice] | BUTTON_RELEASED); + DrawYesNoButton(yesno_button[choice] | BUTTON_RELEASED, DB_NORMAL); return_code = choice+1; choice = -1; pressed = FALSE; @@ -683,7 +1112,7 @@ int CheckConfirmButton(int mx, int my, int button) { int return_code = 0; static int choice = -1; - static BOOL pressed = FALSE; + static boolean pressed = FALSE; if (button) { @@ -693,7 +1122,7 @@ int CheckConfirmButton(int mx, int my, int button) { choice = 0; pressed = TRUE; - DrawConfirmButton(BUTTON_PRESSED); + DrawConfirmButton(BUTTON_PRESSED, DB_NORMAL); } } else /* Mausbewegung bei gedrückter Maustaste */ @@ -701,12 +1130,12 @@ int CheckConfirmButton(int mx, int my, int button) if (!ON_CONFIRM_BUTTON(mx,my) && choice>=0 && pressed) { pressed = FALSE; - DrawConfirmButton(BUTTON_RELEASED); + DrawConfirmButton(BUTTON_RELEASED, DB_NORMAL); } else if (ON_CONFIRM_BUTTON(mx,my) && !pressed) { pressed = TRUE; - DrawConfirmButton(BUTTON_PRESSED); + DrawConfirmButton(BUTTON_PRESSED, DB_NORMAL); } } } @@ -714,7 +1143,7 @@ int CheckConfirmButton(int mx, int my, int button) { if (ON_CONFIRM_BUTTON(mx,my) && pressed) { - DrawConfirmButton(BUTTON_RELEASED); + DrawConfirmButton(BUTTON_RELEASED, DB_NORMAL); return_code = BUTTON_CONFIRM; choice = -1; pressed = FALSE; @@ -730,13 +1159,72 @@ int CheckConfirmButton(int mx, int my, int button) return(return_code); } +int CheckPlayerButtons(int mx, int my, int button) +{ + int return_code = 0; + static int choice = -1; + static boolean pressed = FALSE; + int player_state[4] = + { + BUTTON_PLAYER_1, + BUTTON_PLAYER_2, + BUTTON_PLAYER_3, + BUTTON_PLAYER_4 + }; + + if (button) + { + if (!motion_status) /* Maustaste neu gedrückt */ + { + if (ON_PLAYER_BUTTON(mx,my)) + { + choice = PLAYER_BUTTON(mx,my); + pressed = TRUE; + DrawPlayerButton(player_state[choice] | BUTTON_PRESSED, DB_NORMAL); + } + } + else /* Mausbewegung bei gedrückter Maustaste */ + { + if ((!ON_PLAYER_BUTTON(mx,my) || PLAYER_BUTTON(mx,my)!=choice) && + choice>=0 && pressed) + { + pressed = FALSE; + DrawPlayerButton(player_state[choice] | BUTTON_RELEASED, DB_NORMAL); + } + else if (ON_PLAYER_BUTTON(mx,my) && PLAYER_BUTTON(mx,my)==choice && !pressed) + { + pressed = TRUE; + DrawPlayerButton(player_state[choice] | BUTTON_PRESSED, DB_NORMAL); + } + } + } + else /* Maustaste wieder losgelassen */ + { + if (ON_PLAYER_BUTTON(mx,my) && PLAYER_BUTTON(mx,my)==choice && pressed) + { + DrawPlayerButton(player_state[choice] | BUTTON_RELEASED, DB_NORMAL); + return_code = player_state[choice]; + choice = -1; + pressed = FALSE; + } + else + { + choice = -1; + pressed = FALSE; + } + } + + BackToFront(); + return(return_code); +} + /* several buttons in the level editor */ int CheckEditButtons(int mx, int my, int button) { int return_code = 0; static int choice = -1; - static BOOL pressed = FALSE; + static boolean pressed = FALSE; static int edit_button[6] = { ED_BUTTON_CTRL, @@ -806,7 +1294,7 @@ int CheckCtrlButtons(int mx, int my, int button) { int return_code = 0; static int choice = -1; - static BOOL pressed = FALSE; + static boolean pressed = FALSE; static int ctrl_button[4] = { ED_BUTTON_EDIT, @@ -865,7 +1353,7 @@ int CheckElemButtons(int mx, int my, int button) { int return_code = -1; static int choice = -1; - static BOOL pressed = FALSE; + static boolean pressed = FALSE; if (button) { @@ -926,7 +1414,7 @@ int CheckCountButtons(int mx, int my, int button) { int return_code = -1; static int choice = -1; - static BOOL pressed = FALSE; + static boolean pressed = FALSE; if (button) { @@ -975,3 +1463,853 @@ int CheckCountButtons(int mx, int my, int button) BackToFront(); return(return_code); } + + +/* NEW GADGET STUFF -------------------------------------------------------- */ + + +static struct GadgetInfo *gadget_list_first_entry = NULL; +static struct GadgetInfo *gadget_list_last_entry = NULL; +static int next_free_gadget_id = 1; +static boolean gadget_id_wrapped = FALSE; + +static struct GadgetInfo *getGadgetInfoFromGadgetID(int id) +{ + struct GadgetInfo *gi = gadget_list_first_entry; + + while (gi && gi->id != id) + gi = gi->next; + + return gi; +} + +static int getNewGadgetID() +{ + int id = next_free_gadget_id++; + + if (next_free_gadget_id <= 0) /* counter overrun */ + { + gadget_id_wrapped = TRUE; /* now we must check each ID */ + next_free_gadget_id = 0; + } + + if (gadget_id_wrapped) + { + next_free_gadget_id++; + while (getGadgetInfoFromGadgetID(next_free_gadget_id) != NULL) + next_free_gadget_id++; + } + + if (next_free_gadget_id <= 0) /* cannot get new gadget id */ + Error(ERR_EXIT, "too much gadgets -- this should not happen"); + + return id; +} + +static struct GadgetInfo *getGadgetInfoFromMousePosition(int mx, int my) +{ + struct GadgetInfo *gi = gadget_list_first_entry; + + while (gi) + { + if (gi->mapped && + mx >= gi->x && mx < gi->x + gi->width && + my >= gi->y && my < gi->y + gi->height) + { + +#if 0 + if (gi->type & GD_TYPE_SCROLLBAR) + { + int mpos, gpos; + + if (gi->type == GD_TYPE_SCROLLBAR_HORIZONTAL) + { + mpos = mx; + gpos = gi->x; + } + else + { + mpos = my; + gpos = gi->y; + } + + if (mpos >= gpos + gi->scrollbar.position && + mpos < gpos + gi->scrollbar.position + gi->scrollbar.size) + break; + } + else +#endif + + break; + } + + gi = gi->next; + } + + return gi; +} + +static void default_callback_function(void *ptr) +{ + return; +} + +struct GadgetInfo *CreateGadget(int first_tag, ...) +{ + struct GadgetInfo *new_gadget = checked_malloc(sizeof(struct GadgetInfo)); + int tag = first_tag; + va_list ap; + + va_start(ap, first_tag); + + /* always start with reliable default values */ + memset(new_gadget, 0, sizeof(struct GadgetInfo)); /* zero all fields */ + new_gadget->id = getNewGadgetID(); /* new gadget id */ + new_gadget->callback = default_callback_function; /* dummy function */ + + while (tag != GDI_END) + { + switch(tag) + { + case GDI_CUSTOM_ID: + new_gadget->custom_id = va_arg(ap, int); + break; + + case GDI_X: + new_gadget->x = va_arg(ap, int); + break; + + case GDI_Y: + new_gadget->y = va_arg(ap, int); + break; + + case GDI_WIDTH: + new_gadget->width = va_arg(ap, int); + break; + + case GDI_HEIGHT: + new_gadget->height = va_arg(ap, int); + break; + + case GDI_TYPE: + new_gadget->type = va_arg(ap, unsigned long); + break; + + case GDI_STATE: + new_gadget->state = va_arg(ap, unsigned long); + break; + + case GDI_RADIO_NR: + new_gadget->radio_nr = va_arg(ap, unsigned long); + break; + + case GDI_RADIO_PRESSED: + new_gadget->radio_pressed = va_arg(ap, boolean); + break; + + case GDI_NUMBER_VALUE: + new_gadget->number_value = va_arg(ap, long); + break; + + case GDI_TEXT_VALUE: + { + int max_textsize = MAX_GADGET_TEXTSIZE; + + if (new_gadget->text_size) + max_textsize = MIN(new_gadget->text_size, MAX_GADGET_TEXTSIZE - 1); + + strncpy(new_gadget->text_value, va_arg(ap, char *), max_textsize); + new_gadget->text_value[max_textsize] = '\0'; + } + break; + + case GDI_TEXT_SIZE: + { + int tag_value = va_arg(ap, int); + int max_textsize = MIN(tag_value, MAX_GADGET_TEXTSIZE - 1); + + new_gadget->text_size = max_textsize; + new_gadget->text_value[max_textsize] = '\0'; + + if (new_gadget->width == 0 && new_gadget->height == 0) + { + new_gadget->width = (new_gadget->text_size + 1) * FONT2_XSIZE + 6; + new_gadget->height = ED_WIN_COUNT_YSIZE; + } + } + break; + + case GDI_DESIGN_UNPRESSED: + new_gadget->design[GD_BUTTON_UNPRESSED].pixmap = va_arg(ap, Pixmap); + new_gadget->design[GD_BUTTON_UNPRESSED].x = va_arg(ap, int); + new_gadget->design[GD_BUTTON_UNPRESSED].y = va_arg(ap, int); + break; + + case GDI_DESIGN_PRESSED: + new_gadget->design[GD_BUTTON_PRESSED].pixmap = va_arg(ap, Pixmap); + new_gadget->design[GD_BUTTON_PRESSED].x = va_arg(ap, int); + new_gadget->design[GD_BUTTON_PRESSED].y = va_arg(ap, int); + break; + + case GDI_ALT_DESIGN_UNPRESSED: + new_gadget->alt_design[GD_BUTTON_UNPRESSED].pixmap= va_arg(ap, Pixmap); + new_gadget->alt_design[GD_BUTTON_UNPRESSED].x = va_arg(ap, int); + new_gadget->alt_design[GD_BUTTON_UNPRESSED].y = va_arg(ap, int); + break; + + case GDI_ALT_DESIGN_PRESSED: + new_gadget->alt_design[GD_BUTTON_PRESSED].pixmap = va_arg(ap, Pixmap); + new_gadget->alt_design[GD_BUTTON_PRESSED].x = va_arg(ap, int); + new_gadget->alt_design[GD_BUTTON_PRESSED].y = va_arg(ap, int); + break; + + case GDI_DESIGN_BORDER: + new_gadget->design_border = va_arg(ap, int); + break; + + case GDI_EVENT_MASK: + new_gadget->event_mask = va_arg(ap, unsigned long); + break; + + case GDI_AREA_SIZE: + new_gadget->drawing.area_xsize = va_arg(ap, int); + new_gadget->drawing.area_ysize = va_arg(ap, int); + + /* determine dependent values for drawing area gadget, if needed */ + if (new_gadget->width == 0 && + new_gadget->height == 0 && + new_gadget->drawing.item_xsize !=0 && + new_gadget->drawing.item_ysize !=0) + { + new_gadget->width = + new_gadget->drawing.area_xsize * new_gadget->drawing.item_xsize; + new_gadget->height = + new_gadget->drawing.area_ysize * new_gadget->drawing.item_ysize; + } + else if (new_gadget->drawing.item_xsize == 0 && + new_gadget->drawing.item_ysize == 0 && + new_gadget->width != 0 && + new_gadget->height != 0) + { + new_gadget->drawing.item_xsize = + new_gadget->width / new_gadget->drawing.area_xsize; + new_gadget->drawing.item_ysize = + new_gadget->height / new_gadget->drawing.area_ysize; + } + break; + + case GDI_ITEM_SIZE: + new_gadget->drawing.item_xsize = va_arg(ap, int); + new_gadget->drawing.item_ysize = va_arg(ap, int); + + /* determine dependent values for drawing area gadget, if needed */ + if (new_gadget->width == 0 && + new_gadget->height == 0 && + new_gadget->drawing.area_xsize !=0 && + new_gadget->drawing.area_ysize !=0) + { + new_gadget->width = + new_gadget->drawing.area_xsize * new_gadget->drawing.item_xsize; + new_gadget->height = + new_gadget->drawing.area_ysize * new_gadget->drawing.item_ysize; + } + else if (new_gadget->drawing.area_xsize == 0 && + new_gadget->drawing.area_ysize == 0 && + new_gadget->width != 0 && + new_gadget->height != 0) + { + new_gadget->drawing.area_xsize = + new_gadget->width / new_gadget->drawing.item_xsize; + new_gadget->drawing.area_ysize = + new_gadget->height / new_gadget->drawing.item_ysize; + } + break; + + case GDI_SCROLLBAR_ITEMS_MAX: + new_gadget->scrollbar.items_max = va_arg(ap, int); + break; + + case GDI_SCROLLBAR_ITEMS_VISIBLE: + new_gadget->scrollbar.items_visible = va_arg(ap, int); + break; + + case GDI_SCROLLBAR_ITEM_POSITION: + new_gadget->scrollbar.item_position = va_arg(ap, int); + break; + + case GDI_CALLBACK: + new_gadget->callback = va_arg(ap, gadget_callback_function); + break; + + default: + Error(ERR_EXIT, "CreateGadget(): unknown tag %d", tag); + } + + tag = va_arg(ap, int); /* read next tag */ + } + + va_end(ap); + + /* check if gadget complete */ + if (new_gadget->type != GD_TYPE_DRAWING_AREA && + (!new_gadget->design[GD_BUTTON_UNPRESSED].pixmap || + !new_gadget->design[GD_BUTTON_PRESSED].pixmap)) + Error(ERR_EXIT, "gadget incomplete (missing Pixmap)"); + + if (new_gadget->type & GD_TYPE_SCROLLBAR) + { + struct GadgetScrollbar *gs = &new_gadget->scrollbar; + + if (new_gadget->width == 0 || new_gadget->height == 0 || + gs->items_max == 0 || gs->items_visible == 0) + Error(ERR_EXIT, "scrollbar gadget incomplete (missing tags)"); + + /* calculate internal scrollbar values */ + gs->size_max = (new_gadget->type == GD_TYPE_SCROLLBAR_VERTICAL ? + new_gadget->height : new_gadget->width); + gs->size = gs->size_max * gs->items_visible / gs->items_max; + gs->position = gs->size_max * gs->item_position / gs->items_max; + gs->position_max = gs->size_max - gs->size; + } + + /* insert new gadget into global gadget list */ + if (gadget_list_last_entry) + { + gadget_list_last_entry->next = new_gadget; + gadget_list_last_entry = gadget_list_last_entry->next; + } + else + gadget_list_first_entry = gadget_list_last_entry = new_gadget; + + return new_gadget; +} + +void FreeGadget(struct GadgetInfo *gi) +{ + struct GadgetInfo *gi_previous = gadget_list_first_entry; + + while (gi_previous && gi_previous->next != gi) + gi_previous = gi_previous->next; + + if (gi == gadget_list_first_entry) + gadget_list_first_entry = gi->next; + + if (gi == gadget_list_last_entry) + gadget_list_last_entry = gi_previous; + + gi_previous->next = gi->next; + free(gi); +} + +/* values for DrawGadget() */ +#define DG_UNPRESSED 0 +#define DG_PRESSED 1 +#define DG_BUFFERED 0 +#define DG_DIRECT 1 + +static void DrawGadget(struct GadgetInfo *gi, boolean pressed, boolean direct) +{ + int state = (pressed ? 1 : 0); + struct GadgetDesign *gd = (gi->radio_pressed ? + &gi->alt_design[state] : + &gi->design[state]); + + switch (gi->type) + { + case GD_TYPE_NORMAL_BUTTON: + case GD_TYPE_RADIO_BUTTON: + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x, gd->y, gi->width, gi->height, gi->x, gi->y); + break; + + case GD_TYPE_TEXTINPUT: + { + int i; + + /* left part of gadget */ + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x, gd->y, + gi->design_border, gi->height, + gi->x, gi->y); + + /* middle part of gadget */ + for (i=0; i<=gi->text_size; i++) + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x + gi->design_border, gd->y, + FONT2_XSIZE, gi->height, + gi->x + gi->design_border + i * FONT2_XSIZE, gi->y); + + /* right part of gadget */ + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x + ED_WIN_COUNT_XSIZE - gi->design_border, gd->y, + gi->design_border, gi->height, + gi->x + gi->width - gi->design_border, gi->y); + + /* gadget text value */ + DrawText(gi->x + gi->design_border, gi->y + gi->design_border, + gi->text_value, FS_SMALL, (pressed ? FC_GREEN : FC_YELLOW)); + + /* draw cursor, if active */ + DrawText(gi->x + gi->design_border + + strlen(gi->text_value) * FONT2_XSIZE, + gi->y + gi->design_border, + (pressed ? "<" : " "), + FS_SMALL, FC_RED); + } + break; + + case GD_TYPE_SCROLLBAR_VERTICAL: + { + int i; + int xpos = gi->x; + int ypos = gi->y + gi->scrollbar.position; + int design_full = gi->width; + int design_body = design_full - 2 * gi->design_border; + int size_full = gi->scrollbar.size; + int size_body = size_full - 2 * gi->design_border; + int num_steps = size_body / design_body; + int step_size_remain = size_body - num_steps * design_body; + + /* clear scrollbar area */ + XFillRectangle(display, backbuffer, gc, + gi->x, gi->y, gi->width, gi->height); + + /* upper part of gadget */ + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x, gd->y, + gi->width, gi->design_border, + xpos, ypos); + + /* middle part of gadget */ + for (i=0; ipixmap, drawto, gc, + gd->x, gd->y + gi->design_border, + gi->width, design_body, + xpos, ypos + gi->design_border + i * design_body); + + /* remaining middle part of gadget */ + if (step_size_remain > 0) + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x, gd->y + gi->design_border, + gi->width, step_size_remain, + xpos, ypos + gi->design_border + num_steps * design_body); + + /* lower part of gadget */ + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x, gd->y + design_full - gi->design_border, + gi->width, gi->design_border, + xpos, ypos + size_full - gi->design_border); + } + break; + + case GD_TYPE_SCROLLBAR_HORIZONTAL: + { + int i; + int xpos = gi->x + gi->scrollbar.position; + int ypos = gi->y; + int design_full = gi->height; + int design_body = design_full - 2 * gi->design_border; + int size_full = gi->scrollbar.size; + int size_body = size_full - 2 * gi->design_border; + int num_steps = size_body / design_body; + int step_size_remain = size_body - num_steps * design_body; + + /* clear scrollbar area */ + XFillRectangle(display, backbuffer, gc, + gi->x, gi->y, gi->width, gi->height); + + /* left part of gadget */ + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x, gd->y, + gi->design_border, gi->height, + xpos, ypos); + + /* middle part of gadget */ + for (i=0; ipixmap, drawto, gc, + gd->x + gi->design_border, gd->y, + design_body, gi->height, + xpos + gi->design_border + i * design_body, ypos); + + /* remaining middle part of gadget */ + if (step_size_remain > 0) + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x + gi->design_border, gd->y, + step_size_remain, gi->height, + xpos + gi->design_border + num_steps * design_body, ypos); + + /* right part of gadget */ + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x + design_full - gi->design_border, gd->y, + gi->design_border, gi->height, + xpos + size_full - gi->design_border, ypos); + } + break; + + default: + return; + } + + if (direct) + XCopyArea(display, drawto, window, gc, + gi->x, gi->y, gi->width, gi->height, gi->x, gi->y); + else + redraw_mask |= REDRAW_ALL; +} + +void ClickOnGadget(struct GadgetInfo *gi) +{ + /* simulate releasing mouse button over last gadget, if still pressed */ + if (button_status) + HandleGadgets(-1, -1, 0); + + /* simulate pressing mouse button over specified gadget */ + HandleGadgets(gi->x, gi->y, 1); + + /* simulate releasing mouse button over specified gadget */ + HandleGadgets(gi->x, gi->y, 0); +} + +void AdjustScrollbar(struct GadgetInfo *gi, int items_max, int item_pos) +{ + struct GadgetScrollbar *gs = &gi->scrollbar; + + gs->items_max = items_max; + gs->item_position = item_pos; + + gs->size = gs->size_max * gs->items_visible / gs->items_max; + gs->position = gs->size_max * gs->item_position / gs->items_max; + gs->position_max = gs->size_max - gs->size; + + /* finetuning for maximal right/bottom position */ + if (gs->item_position == gs->items_max - gs->items_visible) + gs->position = gs->position_max; + + printf("gs->item_position == %d\n", gs->item_position); + + if (gi->mapped) + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); +} + +void MapGadget(struct GadgetInfo *gi) +{ + if (gi == NULL) + return; + + gi->mapped = TRUE; + + DrawGadget(gi, (gi->state == GD_BUTTON_PRESSED), DG_BUFFERED); +} + +void UnmapGadget(struct GadgetInfo *gi) +{ + if (gi == NULL) + return; + + gi->mapped = FALSE; +} + +static struct GadgetInfo *last_gi = NULL; + +void HandleGadgets(int mx, int my, int button) +{ + static unsigned long pressed_delay = 0; + static last_button = 0; + static last_mx = 0, last_my = 0; + int scrollbar_mouse_pos; + struct GadgetInfo *new_gi, *gi; + boolean press_event; + boolean release_event; + boolean mouse_moving; + boolean gadget_pressed; + boolean gadget_pressed_repeated; + boolean gadget_moving; + boolean gadget_moving_inside; + boolean gadget_moving_off_borders; + boolean gadget_released; + boolean gadget_released_inside; + boolean gadget_released_off_borders; + + /* check if there are any gadgets defined */ + if (gadget_list_first_entry == NULL) + return; + + /* check which gadget is under the mouse pointer */ + new_gi = getGadgetInfoFromMousePosition(mx, my); + + /* check if button state has changed since last invocation */ + press_event = (button != 0 && last_button == 0); + release_event = (button == 0 && last_button != 0); + last_button = button; + + /* check if mouse has been moved since last invocation */ + mouse_moving = ((mx != last_mx || my != last_my) && motion_status); + last_mx = mx; + last_my = my; + + /* if mouse button pressed outside text input gadget, deactivate it */ + if (last_gi && last_gi->type == GD_TYPE_TEXTINPUT && + button != 0 && new_gi != last_gi && !motion_status) + { + struct GadgetInfo *gi = last_gi; + + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); + + if (gi->event_mask & GD_EVENT_TEXT_LEAVING) + gi->callback(gi); + + last_gi = NULL; + } + + gadget_pressed = + (button != 0 && last_gi == NULL && new_gi != NULL && press_event); + gadget_pressed_repeated = + (button != 0 && last_gi != NULL && new_gi == last_gi); + + gadget_released = (button == 0 && last_gi != NULL); + gadget_released_inside = (gadget_released && new_gi == last_gi); + gadget_released_off_borders = (gadget_released && new_gi != last_gi); + + gadget_moving = (button != 0 && last_gi != NULL && mouse_moving); + gadget_moving_inside = (gadget_moving && new_gi == last_gi); + gadget_moving_off_borders = (gadget_moving && new_gi != last_gi); + + /* if new gadget pressed, store this gadget */ + if (gadget_pressed) + last_gi = new_gi; + + /* 'gi' is actually handled gadget */ + gi = last_gi; + + /* if gadget is scrollbar, choose mouse position value */ + if (gi && gi->type & GD_TYPE_SCROLLBAR) + scrollbar_mouse_pos = + (gi->type == GD_TYPE_SCROLLBAR_HORIZONTAL ? mx - gi->x : my - gi->y); + + /* if mouse button released, no gadget needs to be handled anymore */ + if (button == 0 && last_gi && last_gi->type != GD_TYPE_TEXTINPUT) + last_gi = NULL; + + if (gi) + { + gi->event.x = mx - gi->x; + gi->event.y = my - gi->y; + + if (gi->type == GD_TYPE_DRAWING_AREA) + { + gi->event.x /= gi->drawing.item_xsize; + gi->event.y /= gi->drawing.item_ysize; + } + } + + if (gadget_pressed) + { + if (gi->type == GD_TYPE_RADIO_BUTTON) + { + struct GadgetInfo *rgi = gadget_list_first_entry; + + while (rgi) + { + if (rgi->mapped && + rgi->type == GD_TYPE_RADIO_BUTTON && + rgi->radio_nr == gi->radio_nr && + rgi != gi) + { + rgi->radio_pressed = FALSE; + DrawGadget(rgi, DG_UNPRESSED, DG_DIRECT); + } + + rgi = rgi->next; + } + + gi->radio_pressed = TRUE; + } + else if (gi->type & GD_TYPE_SCROLLBAR) + { + int mpos, gpos; + + if (gi->type == GD_TYPE_SCROLLBAR_HORIZONTAL) + { + mpos = mx; + gpos = gi->x; + } + else + { + mpos = my; + gpos = gi->y; + } + + if (mpos >= gpos + gi->scrollbar.position && + mpos < gpos + gi->scrollbar.position + gi->scrollbar.size) + { + /* drag scrollbar */ + gi->scrollbar.drag_position = + scrollbar_mouse_pos - gi->scrollbar.position; + } + else + { + /* click scrollbar one scrollbar length up/left or down/right */ + + struct GadgetScrollbar *gs = &gi->scrollbar; + int old_item_position = gs->item_position; + boolean changed_position = FALSE; + + gs->item_position += + gs->items_visible * (mpos < gpos + gi->scrollbar.position ? -1 : +1); + + if (gs->item_position < 0) + gs->item_position = 0; + if (gs->item_position > gs->items_max - gs->items_visible) + gs->item_position = gs->items_max - gs->items_visible; + + if (old_item_position != gs->item_position) + { + gi->event.item_position = gs->item_position; + changed_position = TRUE; + + printf("gs->item_position == %d\n", gs->item_position); + } + + AdjustScrollbar(gi, gs->items_max, gs->item_position); + + gi->state = GD_BUTTON_UNPRESSED; + gi->event.type = GD_EVENT_MOVING; + gi->event.off_borders = FALSE; + + if (gi->event_mask & GD_EVENT_MOVING && changed_position) + gi->callback(gi); + + /* don't handle this scrollbar anymore while mouse button pressed */ + last_gi = NULL; + + return; + } + } + + DrawGadget(gi, DG_PRESSED, DG_DIRECT); + + gi->state = GD_BUTTON_PRESSED; + gi->event.type = GD_EVENT_PRESSED; + gi->event.button = button; + gi->event.off_borders = FALSE; + + /* initialize delay counter */ + pressed_delay = 0; + DelayReached(&pressed_delay, GADGET_FRAME_DELAY); + + if (gi->event_mask & GD_EVENT_PRESSED) + gi->callback(gi); + } + + if (gadget_pressed_repeated) + { + if (gi->event_mask & GD_EVENT_REPEATED && + DelayReached(&pressed_delay, GADGET_FRAME_DELAY)) + gi->callback(gi); + } + + if (gadget_moving) + { + boolean changed_position = FALSE; + + if (gi->type & GD_TYPE_BUTTON) + { + if (gadget_moving_inside && gi->state == GD_BUTTON_UNPRESSED) + DrawGadget(gi, DG_PRESSED, DG_DIRECT); + else if (gadget_moving_off_borders && gi->state == GD_BUTTON_PRESSED) + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); + } + + if (gi->type & GD_TYPE_SCROLLBAR) + { + struct GadgetScrollbar *gs = &gi->scrollbar; + int old_item_position = gs->item_position; + + gs->position = scrollbar_mouse_pos - gs->drag_position; + + if (gs->position < 0) + gs->position = 0; + if (gs->position > gs->position_max) + gs->position = gs->position_max; + + gs->item_position = gs->items_max * gs->position / gs->size_max; + + if (old_item_position != gs->item_position) + { + gi->event.item_position = gs->item_position; + changed_position = TRUE; + + printf("gs->item_position == %d\n", gs->item_position); + } + + DrawGadget(gi, DG_PRESSED, DG_DIRECT); + } + + gi->state = (gadget_moving_inside || gi->type & GD_TYPE_SCROLLBAR ? + GD_BUTTON_PRESSED : GD_BUTTON_UNPRESSED); + gi->event.type = GD_EVENT_MOVING; + gi->event.off_borders = gadget_moving_off_borders; + + if (gi->event_mask & GD_EVENT_MOVING && changed_position && + (gadget_moving_inside || gi->event_mask & GD_EVENT_OFF_BORDERS)) + gi->callback(gi); + } + + if (gadget_released_inside) + { + if (gi->type != GD_TYPE_TEXTINPUT) + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); + + gi->state = GD_BUTTON_UNPRESSED; + gi->event.type = GD_EVENT_RELEASED; + + if (gi->event_mask & GD_EVENT_RELEASED) + gi->callback(gi); + } + + if (gadget_released_off_borders) + { + if (gi->type & GD_TYPE_SCROLLBAR) + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); + + gi->event.type = GD_EVENT_RELEASED; + + if (gi->event_mask & GD_EVENT_RELEASED && + gi->event_mask & GD_EVENT_OFF_BORDERS) + gi->callback(gi); + } +} + +void HandleGadgetsKeyInput(KeySym key) +{ + struct GadgetInfo *gi = last_gi; + int text_length; + char letter; + + if (gi == NULL || gi->type != GD_TYPE_TEXTINPUT) + return; + + text_length = strlen(gi->text_value); + letter = getCharFromKeySym(key); + + if (letter && text_length < gi->text_size) + { + gi->text_value[text_length] = letter; + gi->text_value[text_length + 1] = '\0'; + DrawGadget(gi, DG_PRESSED, DG_DIRECT); + } + else if ((key == XK_Delete || key == XK_BackSpace) && text_length > 0) + { + gi->text_value[text_length - 1] = '\0'; + DrawGadget(gi, DG_PRESSED, DG_DIRECT); + } + else if (key == XK_Return) + { + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); + + if (gi->event_mask & GD_EVENT_TEXT_RETURN) + gi->callback(gi); + + last_gi = NULL; + } +}