X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fbuttons.c;h=9200cf8507bc4a6cfa3d5774929232a309a66c65;hb=b4045ec83a11b71b7348575d2c76783cde14dccd;hp=d990bc131ee03ef263c29edff8fd73643c4ca810;hpb=cd47bf969c6d8c602b8f5dfa100f0be944bd0e46;p=rocksndiamonds.git diff --git a/src/buttons.c b/src/buttons.c index d990bc13..9200cf85 100644 --- a/src/buttons.c +++ b/src/buttons.c @@ -840,7 +840,7 @@ void DrawElemButton(int button_nr, int button_state) DrawMiniGraphicExt(drawto,gc, DX+ED_BUTTON_ELEM_XPOS+3+shift + (elem_pos % MAX_ELEM_X)*ED_BUTTON_ELEM_XSIZE, - DY+ED_BUTTON_ELEM_YPOS+3-shift + + DY+ED_BUTTON_ELEM_YPOS+3+shift + (elem_pos / MAX_ELEM_X)*ED_BUTTON_ELEM_YSIZE, graphic); } @@ -1470,6 +1470,41 @@ int CheckCountButtons(int mx, int my, int button) static struct GadgetInfo *gadget_list_first_entry = NULL; static struct GadgetInfo *gadget_list_last_entry = NULL; +static int next_free_gadget_id = 1; +static boolean gadget_id_wrapped = FALSE; + +static struct GadgetInfo *getGadgetInfoFromGadgetID(int id) +{ + struct GadgetInfo *gi = gadget_list_first_entry; + + while (gi && gi->id != id) + gi = gi->next; + + return gi; +} + +static int getNewGadgetID() +{ + int id = next_free_gadget_id++; + + if (next_free_gadget_id <= 0) /* counter overrun */ + { + gadget_id_wrapped = TRUE; /* now we must check each ID */ + next_free_gadget_id = 0; + } + + if (gadget_id_wrapped) + { + next_free_gadget_id++; + while (getGadgetInfoFromGadgetID(next_free_gadget_id) != NULL) + next_free_gadget_id++; + } + + if (next_free_gadget_id <= 0) /* cannot get new gadget id */ + Error(ERR_EXIT, "too much gadgets -- this should not happen"); + + return id; +} static struct GadgetInfo *getGadgetInfoFromMousePosition(int mx, int my) { @@ -1477,7 +1512,8 @@ static struct GadgetInfo *getGadgetInfoFromMousePosition(int mx, int my) while (gi) { - if (mx >= gi->x && mx < gi->x + gi->width && + if (gi->mapped && + mx >= gi->x && mx < gi->x + gi->width && my >= gi->y && my < gi->y + gi->height) break; @@ -1487,6 +1523,11 @@ static struct GadgetInfo *getGadgetInfoFromMousePosition(int mx, int my) return gi; } +static void default_callback_function(void *ptr) +{ + return; +} + struct GadgetInfo *CreateGadget(int first_tag, ...) { struct GadgetInfo *new_gadget = checked_malloc(sizeof(struct GadgetInfo)); @@ -1496,62 +1537,140 @@ struct GadgetInfo *CreateGadget(int first_tag, ...) va_start(ap, first_tag); /* always start with reliable default values */ - memset(new_gadget, 0, sizeof(struct GadgetInfo)); + memset(new_gadget, 0, sizeof(struct GadgetInfo)); /* zero all fields */ + new_gadget->id = getNewGadgetID(); /* new gadget id */ + new_gadget->callback = default_callback_function; /* dummy function */ while (tag != GDI_END) { - printf("tag: %d\n", tag); - - switch(tag) { + case GDI_CUSTOM_ID: + new_gadget->custom_id = va_arg(ap, int); + break; + case GDI_X: new_gadget->x = va_arg(ap, int); break; + case GDI_Y: new_gadget->y = va_arg(ap, int); break; + case GDI_WIDTH: new_gadget->width = va_arg(ap, int); break; + case GDI_HEIGHT: new_gadget->height = va_arg(ap, int); break; + case GDI_TYPE: new_gadget->type = va_arg(ap, unsigned long); break; + case GDI_STATE: new_gadget->state = va_arg(ap, unsigned long); break; - case GDI_ALT_STATE: - new_gadget->state = va_arg(ap, boolean); + + case GDI_RADIO_NR: + new_gadget->radio_nr = va_arg(ap, unsigned long); break; + + case GDI_RADIO_PRESSED: + new_gadget->radio_pressed = va_arg(ap, boolean); + break; + case GDI_NUMBER_VALUE: new_gadget->number_value = va_arg(ap, long); break; + case GDI_TEXT_VALUE: strcpy(new_gadget->text_value, va_arg(ap, char *)); break; + case GDI_DESIGN_UNPRESSED: new_gadget->design[GD_BUTTON_UNPRESSED].pixmap = va_arg(ap, Pixmap); new_gadget->design[GD_BUTTON_UNPRESSED].x = va_arg(ap, int); new_gadget->design[GD_BUTTON_UNPRESSED].y = va_arg(ap, int); break; + case GDI_DESIGN_PRESSED: new_gadget->design[GD_BUTTON_PRESSED].pixmap = va_arg(ap, Pixmap); new_gadget->design[GD_BUTTON_PRESSED].x = va_arg(ap, int); new_gadget->design[GD_BUTTON_PRESSED].y = va_arg(ap, int); break; + case GDI_ALT_DESIGN_UNPRESSED: new_gadget->alt_design[GD_BUTTON_UNPRESSED].pixmap= va_arg(ap, Pixmap); new_gadget->alt_design[GD_BUTTON_UNPRESSED].x = va_arg(ap, int); new_gadget->alt_design[GD_BUTTON_UNPRESSED].y = va_arg(ap, int); break; + case GDI_ALT_DESIGN_PRESSED: new_gadget->alt_design[GD_BUTTON_PRESSED].pixmap = va_arg(ap, Pixmap); new_gadget->alt_design[GD_BUTTON_PRESSED].x = va_arg(ap, int); new_gadget->alt_design[GD_BUTTON_PRESSED].y = va_arg(ap, int); break; + + case GDI_EVENT_MASK: + new_gadget->event_mask = va_arg(ap, unsigned long); + break; + + case GDI_AREA_SIZE: + new_gadget->drawing.area_xsize = va_arg(ap, int); + new_gadget->drawing.area_ysize = va_arg(ap, int); + + /* determine dependent values for drawing area gadget, if needed */ + if (new_gadget->width == 0 && + new_gadget->height == 0 && + new_gadget->drawing.item_xsize !=0 && + new_gadget->drawing.item_ysize !=0) + { + new_gadget->width = + new_gadget->drawing.area_xsize * new_gadget->drawing.item_xsize; + new_gadget->height = + new_gadget->drawing.area_ysize * new_gadget->drawing.item_ysize; + } + else if (new_gadget->drawing.item_xsize == 0 && + new_gadget->drawing.item_ysize == 0 && + new_gadget->width != 0 && + new_gadget->height != 0) + { + new_gadget->drawing.item_xsize = + new_gadget->width / new_gadget->drawing.area_xsize; + new_gadget->drawing.item_ysize = + new_gadget->height / new_gadget->drawing.area_ysize; + } + break; + + case GDI_ITEM_SIZE: + new_gadget->drawing.item_xsize = va_arg(ap, int); + new_gadget->drawing.item_ysize = va_arg(ap, int); + + /* determine dependent values for drawing area gadget, if needed */ + if (new_gadget->width == 0 && + new_gadget->height == 0 && + new_gadget->drawing.area_xsize !=0 && + new_gadget->drawing.area_ysize !=0) + { + new_gadget->width = + new_gadget->drawing.area_xsize * new_gadget->drawing.item_xsize; + new_gadget->height = + new_gadget->drawing.area_ysize * new_gadget->drawing.item_ysize; + } + else if (new_gadget->drawing.area_xsize == 0 && + new_gadget->drawing.area_ysize == 0 && + new_gadget->width != 0 && + new_gadget->height != 0) + { + new_gadget->drawing.area_xsize = + new_gadget->width / new_gadget->drawing.item_xsize; + new_gadget->drawing.area_ysize = + new_gadget->height / new_gadget->drawing.item_ysize; + } + break; + case GDI_CALLBACK: new_gadget->callback = va_arg(ap, gadget_callback_function); break; @@ -1566,8 +1685,9 @@ struct GadgetInfo *CreateGadget(int first_tag, ...) va_end(ap); /* check if gadget complete */ - if (!new_gadget->design[GD_BUTTON_UNPRESSED].pixmap || - !new_gadget->design[GD_BUTTON_PRESSED].pixmap) + if (new_gadget->type != GD_TYPE_DRAWING_AREA && + (!new_gadget->design[GD_BUTTON_UNPRESSED].pixmap || + !new_gadget->design[GD_BUTTON_PRESSED].pixmap)) Error(ERR_EXIT, "gadget incomplete (missing Pixmap)"); /* insert new gadget into gloabl gadget list */ @@ -1602,96 +1722,188 @@ void FreeGadget(struct GadgetInfo *gi) free(gi); } +/* values for DrawGadget() */ +#define DG_UNPRESSED 0 +#define DG_PRESSED 1 +#define DG_BUFFERED 0 +#define DG_DIRECT 1 + static void DrawGadget(struct GadgetInfo *gi, boolean pressed, boolean direct) { int state = (pressed ? 1 : 0); - struct GadgetDesign *gd = (gi->alt_state ? + struct GadgetDesign *gd = (gi->radio_pressed ? &gi->alt_design[state] : &gi->design[state]); + if (gi->type != GD_TYPE_NORMAL_BUTTON && + gi->type != GD_TYPE_RADIO_BUTTON) + return; + XCopyArea(display, gd->pixmap, drawto, gc, gd->x, gd->y, gi->width, gi->height, gi->x, gi->y); if (direct) - XCopyArea(display, gd->pixmap, window, gc, - gd->x, gd->y, gi->width, gi->height, gi->x, gi->y); + XCopyArea(display, drawto, window, gc, + gi->x, gi->y, gi->width, gi->height, gi->x, gi->y); + else + redraw_mask |= REDRAW_ALL; } void MapGadget(struct GadgetInfo *gi) { + if (gi == NULL) + return; + gi->mapped = TRUE; - DrawGadget(gi, (gi->state == GD_BUTTON_PRESSED), TRUE); + DrawGadget(gi, (gi->state == GD_BUTTON_PRESSED), DG_BUFFERED); } void UnmapGadget(struct GadgetInfo *gi) { + if (gi == NULL) + return; + gi->mapped = FALSE; } void HandleGadgets(int mx, int my, int button) { - static struct GadgetInfo *choice = NULL; - static boolean pressed = FALSE; - struct GadgetInfo *new_choice; + static struct GadgetInfo *gi = NULL; + static unsigned long pressed_delay = 0; + + struct GadgetInfo *new_gi; + boolean gadget_pressed; + boolean gadget_pressed_repeated; + boolean gadget_moving; + boolean gadget_moving_off_borders; + boolean gadget_released; + boolean gadget_released_off_borders; if (gadget_list_first_entry == NULL) return; - new_choice = getGadgetInfoFromMousePosition(mx,my); - - if (button) + new_gi = getGadgetInfoFromMousePosition(mx,my); + + gadget_pressed = + (button != 0 && gi == NULL && new_gi != NULL && !motion_status); + gadget_pressed_repeated = + (button != 0 && gi != NULL && new_gi == gi); + gadget_moving = + (button != 0 && gi != NULL && new_gi == gi && motion_status); + gadget_moving_off_borders = + (button != 0 && gi != NULL && new_gi != gi && motion_status); + gadget_released = + (button == 0 && gi != NULL && new_gi == gi); + gadget_released_off_borders = + (button == 0 && gi != NULL && new_gi != gi); + + if (gadget_pressed) + gi = new_gi; + + if (gi) { - if (!motion_status) /* mouse button just pressed */ + gi->event.x = mx - gi->x; + gi->event.y = my - gi->y; + + if (gi->type == GD_TYPE_DRAWING_AREA) { - if (new_choice != NULL) - { - choice = new_choice; - choice->state = GD_BUTTON_PRESSED; - choice->event = GD_EVENT_PRESSED; - DrawGadget(choice, TRUE, TRUE); - choice->callback(choice); - pressed = TRUE; - } + gi->event.x /= gi->drawing.item_xsize; + gi->event.y /= gi->drawing.item_ysize; } - else /* mouse movement with pressed mouse button */ + } + + if (gadget_pressed) + { + if (gi->type == GD_TYPE_RADIO_BUTTON) { - if ((new_choice == NULL || new_choice != choice) && - choice != NULL && pressed) + struct GadgetInfo *rgi = gadget_list_first_entry; + + while (rgi) { - choice->state = GD_BUTTON_UNPRESSED; - DrawGadget(choice, FALSE, TRUE); - pressed = FALSE; + if (rgi->mapped && + rgi->type == GD_TYPE_RADIO_BUTTON && + rgi->radio_nr == gi->radio_nr && + rgi != gi) + { + rgi->radio_pressed = FALSE; + DrawGadget(rgi, DG_UNPRESSED, DG_DIRECT); + } + + rgi = rgi->next; } - else if (new_choice != NULL && new_choice == choice) - { - if (!pressed) - DrawGadget(choice, TRUE, TRUE); - choice->state = GD_BUTTON_PRESSED; - - /* - choice->callback(choice); - */ - pressed = TRUE; - } + gi->radio_pressed = TRUE; } + + DrawGadget(gi, DG_PRESSED, DG_DIRECT); + + gi->state = GD_BUTTON_PRESSED; + gi->event.type = GD_EVENT_PRESSED; + gi->event.button = button; + gi->event.off_borders = FALSE; + + /* initialize delay counter */ + pressed_delay = 0; + DelayReached(&pressed_delay, GADGET_FRAME_DELAY); + + if (gi->event_mask & GD_EVENT_PRESSED) + gi->callback(gi); } - else /* mouse button just released */ + + if (gadget_pressed_repeated) { - if (new_choice != NULL && new_choice == choice && pressed) - { - choice->state = GD_BUTTON_UNPRESSED; - choice->event = GD_EVENT_RELEASED; - DrawGadget(choice, FALSE, TRUE); - choice->callback(choice); - choice = NULL; - pressed = FALSE; - } - else - { - choice = NULL; - pressed = FALSE; - } + if (gi->event_mask & GD_EVENT_REPEATED && + DelayReached(&pressed_delay, GADGET_FRAME_DELAY)) + gi->callback(gi); } + + if (gadget_moving) + { + if (gi->state == GD_BUTTON_UNPRESSED) + DrawGadget(gi, DG_PRESSED, DG_DIRECT); + + gi->state = GD_BUTTON_PRESSED; + gi->event.type = GD_EVENT_MOVING; + gi->event.off_borders = FALSE; + if (gi->event_mask & GD_EVENT_MOVING) + gi->callback(gi); + } + + if (gadget_moving_off_borders) + { + if (gi->state == GD_BUTTON_PRESSED) + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); + + gi->state = GD_BUTTON_UNPRESSED; + gi->event.type = GD_EVENT_MOVING; + gi->event.off_borders = TRUE; + + if (gi->event_mask & GD_EVENT_MOVING && + gi->event_mask & GD_EVENT_OFF_BORDERS) + gi->callback(gi); + } + + if (gadget_released) + { + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); + + gi->state = GD_BUTTON_UNPRESSED; + gi->event.type = GD_EVENT_RELEASED; + + if (gi->event_mask & GD_EVENT_RELEASED) + gi->callback(gi); + } + + if (gadget_released_off_borders) + { + gi->event.type = GD_EVENT_RELEASED; + + if (gi->event_mask & GD_EVENT_RELEASED && + gi->event_mask & GD_EVENT_OFF_BORDERS) + gi->callback(gi); + } + + if (button == 0) + gi = NULL; }