X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fbuttons.c;h=9200cf8507bc4a6cfa3d5774929232a309a66c65;hb=b4045ec83a11b71b7348575d2c76783cde14dccd;hp=c9e00fca1a04cb35a684b5d9bb6f1a63dbb3ef7f;hpb=76e9111869247eae9edd4e65ee4e8ab615110744;p=rocksndiamonds.git diff --git a/src/buttons.c b/src/buttons.c index c9e00fca..9200cf85 100644 --- a/src/buttons.c +++ b/src/buttons.c @@ -1523,6 +1523,11 @@ static struct GadgetInfo *getGadgetInfoFromMousePosition(int mx, int my) return gi; } +static void default_callback_function(void *ptr) +{ + return; +} + struct GadgetInfo *CreateGadget(int first_tag, ...) { struct GadgetInfo *new_gadget = checked_malloc(sizeof(struct GadgetInfo)); @@ -1532,76 +1537,140 @@ struct GadgetInfo *CreateGadget(int first_tag, ...) va_start(ap, first_tag); /* always start with reliable default values */ - memset(new_gadget, 0, sizeof(struct GadgetInfo)); - - new_gadget->id = getNewGadgetID(); + memset(new_gadget, 0, sizeof(struct GadgetInfo)); /* zero all fields */ + new_gadget->id = getNewGadgetID(); /* new gadget id */ + new_gadget->callback = default_callback_function; /* dummy function */ while (tag != GDI_END) { - - - -#if 0 - printf("tag: %d\n", tag); -#endif - - - switch(tag) { - case GDI_ID: - new_gadget->id = va_arg(ap, int); + case GDI_CUSTOM_ID: + new_gadget->custom_id = va_arg(ap, int); break; + case GDI_X: new_gadget->x = va_arg(ap, int); break; + case GDI_Y: new_gadget->y = va_arg(ap, int); break; + case GDI_WIDTH: new_gadget->width = va_arg(ap, int); break; + case GDI_HEIGHT: new_gadget->height = va_arg(ap, int); break; + case GDI_TYPE: new_gadget->type = va_arg(ap, unsigned long); break; + case GDI_STATE: new_gadget->state = va_arg(ap, unsigned long); break; - case GDI_ALT_STATE: - new_gadget->state = va_arg(ap, boolean); + + case GDI_RADIO_NR: + new_gadget->radio_nr = va_arg(ap, unsigned long); break; + + case GDI_RADIO_PRESSED: + new_gadget->radio_pressed = va_arg(ap, boolean); + break; + case GDI_NUMBER_VALUE: new_gadget->number_value = va_arg(ap, long); break; + case GDI_TEXT_VALUE: strcpy(new_gadget->text_value, va_arg(ap, char *)); break; + case GDI_DESIGN_UNPRESSED: new_gadget->design[GD_BUTTON_UNPRESSED].pixmap = va_arg(ap, Pixmap); new_gadget->design[GD_BUTTON_UNPRESSED].x = va_arg(ap, int); new_gadget->design[GD_BUTTON_UNPRESSED].y = va_arg(ap, int); break; + case GDI_DESIGN_PRESSED: new_gadget->design[GD_BUTTON_PRESSED].pixmap = va_arg(ap, Pixmap); new_gadget->design[GD_BUTTON_PRESSED].x = va_arg(ap, int); new_gadget->design[GD_BUTTON_PRESSED].y = va_arg(ap, int); break; + case GDI_ALT_DESIGN_UNPRESSED: new_gadget->alt_design[GD_BUTTON_UNPRESSED].pixmap= va_arg(ap, Pixmap); new_gadget->alt_design[GD_BUTTON_UNPRESSED].x = va_arg(ap, int); new_gadget->alt_design[GD_BUTTON_UNPRESSED].y = va_arg(ap, int); break; + case GDI_ALT_DESIGN_PRESSED: new_gadget->alt_design[GD_BUTTON_PRESSED].pixmap = va_arg(ap, Pixmap); new_gadget->alt_design[GD_BUTTON_PRESSED].x = va_arg(ap, int); new_gadget->alt_design[GD_BUTTON_PRESSED].y = va_arg(ap, int); break; + case GDI_EVENT_MASK: new_gadget->event_mask = va_arg(ap, unsigned long); break; + + case GDI_AREA_SIZE: + new_gadget->drawing.area_xsize = va_arg(ap, int); + new_gadget->drawing.area_ysize = va_arg(ap, int); + + /* determine dependent values for drawing area gadget, if needed */ + if (new_gadget->width == 0 && + new_gadget->height == 0 && + new_gadget->drawing.item_xsize !=0 && + new_gadget->drawing.item_ysize !=0) + { + new_gadget->width = + new_gadget->drawing.area_xsize * new_gadget->drawing.item_xsize; + new_gadget->height = + new_gadget->drawing.area_ysize * new_gadget->drawing.item_ysize; + } + else if (new_gadget->drawing.item_xsize == 0 && + new_gadget->drawing.item_ysize == 0 && + new_gadget->width != 0 && + new_gadget->height != 0) + { + new_gadget->drawing.item_xsize = + new_gadget->width / new_gadget->drawing.area_xsize; + new_gadget->drawing.item_ysize = + new_gadget->height / new_gadget->drawing.area_ysize; + } + break; + + case GDI_ITEM_SIZE: + new_gadget->drawing.item_xsize = va_arg(ap, int); + new_gadget->drawing.item_ysize = va_arg(ap, int); + + /* determine dependent values for drawing area gadget, if needed */ + if (new_gadget->width == 0 && + new_gadget->height == 0 && + new_gadget->drawing.area_xsize !=0 && + new_gadget->drawing.area_ysize !=0) + { + new_gadget->width = + new_gadget->drawing.area_xsize * new_gadget->drawing.item_xsize; + new_gadget->height = + new_gadget->drawing.area_ysize * new_gadget->drawing.item_ysize; + } + else if (new_gadget->drawing.area_xsize == 0 && + new_gadget->drawing.area_ysize == 0 && + new_gadget->width != 0 && + new_gadget->height != 0) + { + new_gadget->drawing.area_xsize = + new_gadget->width / new_gadget->drawing.item_xsize; + new_gadget->drawing.area_ysize = + new_gadget->height / new_gadget->drawing.item_ysize; + } + break; + case GDI_CALLBACK: new_gadget->callback = va_arg(ap, gadget_callback_function); break; @@ -1616,8 +1685,9 @@ struct GadgetInfo *CreateGadget(int first_tag, ...) va_end(ap); /* check if gadget complete */ - if (!new_gadget->design[GD_BUTTON_UNPRESSED].pixmap || - !new_gadget->design[GD_BUTTON_PRESSED].pixmap) + if (new_gadget->type != GD_TYPE_DRAWING_AREA && + (!new_gadget->design[GD_BUTTON_UNPRESSED].pixmap || + !new_gadget->design[GD_BUTTON_PRESSED].pixmap)) Error(ERR_EXIT, "gadget incomplete (missing Pixmap)"); /* insert new gadget into gloabl gadget list */ @@ -1652,101 +1722,188 @@ void FreeGadget(struct GadgetInfo *gi) free(gi); } +/* values for DrawGadget() */ +#define DG_UNPRESSED 0 +#define DG_PRESSED 1 +#define DG_BUFFERED 0 +#define DG_DIRECT 1 + static void DrawGadget(struct GadgetInfo *gi, boolean pressed, boolean direct) { int state = (pressed ? 1 : 0); - struct GadgetDesign *gd = (gi->alt_state ? + struct GadgetDesign *gd = (gi->radio_pressed ? &gi->alt_design[state] : &gi->design[state]); - XCopyArea(display, gd->pixmap, (direct ? window : drawto), gc, + if (gi->type != GD_TYPE_NORMAL_BUTTON && + gi->type != GD_TYPE_RADIO_BUTTON) + return; + + XCopyArea(display, gd->pixmap, drawto, gc, gd->x, gd->y, gi->width, gi->height, gi->x, gi->y); + + if (direct) + XCopyArea(display, drawto, window, gc, + gi->x, gi->y, gi->width, gi->height, gi->x, gi->y); + else + redraw_mask |= REDRAW_ALL; } void MapGadget(struct GadgetInfo *gi) { - gi->mapped = TRUE; + if (gi == NULL) + return; - DrawGadget(gi, (gi->state == GD_BUTTON_PRESSED), FALSE); + gi->mapped = TRUE; - redraw_mask |= REDRAW_ALL; + DrawGadget(gi, (gi->state == GD_BUTTON_PRESSED), DG_BUFFERED); } void UnmapGadget(struct GadgetInfo *gi) { + if (gi == NULL) + return; + gi->mapped = FALSE; } void HandleGadgets(int mx, int my, int button) { static struct GadgetInfo *gi = NULL; - static boolean pressed = FALSE; + static unsigned long pressed_delay = 0; + struct GadgetInfo *new_gi; + boolean gadget_pressed; + boolean gadget_pressed_repeated; + boolean gadget_moving; + boolean gadget_moving_off_borders; + boolean gadget_released; + boolean gadget_released_off_borders; if (gadget_list_first_entry == NULL) return; new_gi = getGadgetInfoFromMousePosition(mx,my); - if (button) + gadget_pressed = + (button != 0 && gi == NULL && new_gi != NULL && !motion_status); + gadget_pressed_repeated = + (button != 0 && gi != NULL && new_gi == gi); + gadget_moving = + (button != 0 && gi != NULL && new_gi == gi && motion_status); + gadget_moving_off_borders = + (button != 0 && gi != NULL && new_gi != gi && motion_status); + gadget_released = + (button == 0 && gi != NULL && new_gi == gi); + gadget_released_off_borders = + (button == 0 && gi != NULL && new_gi != gi); + + if (gadget_pressed) + gi = new_gi; + + if (gi) { - if (!motion_status) /* mouse button just pressed */ - { - if (new_gi != NULL) - { - gi = new_gi; - gi->state = GD_BUTTON_PRESSED; - gi->event.type = GD_EVENT_PRESSED; - gi->event.button = button; - DrawGadget(gi, TRUE, TRUE); - - if (gi->event_mask & GD_EVENT_PRESSED) - gi->callback(gi); + gi->event.x = mx - gi->x; + gi->event.y = my - gi->y; - pressed = TRUE; - } + if (gi->type == GD_TYPE_DRAWING_AREA) + { + gi->event.x /= gi->drawing.item_xsize; + gi->event.y /= gi->drawing.item_ysize; } - else /* mouse movement with pressed mouse button */ + } + + if (gadget_pressed) + { + if (gi->type == GD_TYPE_RADIO_BUTTON) { - if ((new_gi == NULL || new_gi != gi) && - gi != NULL && pressed) + struct GadgetInfo *rgi = gadget_list_first_entry; + + while (rgi) { - gi->state = GD_BUTTON_UNPRESSED; - DrawGadget(gi, FALSE, TRUE); - pressed = FALSE; + if (rgi->mapped && + rgi->type == GD_TYPE_RADIO_BUTTON && + rgi->radio_nr == gi->radio_nr && + rgi != gi) + { + rgi->radio_pressed = FALSE; + DrawGadget(rgi, DG_UNPRESSED, DG_DIRECT); + } + + rgi = rgi->next; } - else if (new_gi != NULL && new_gi == gi) - { - if (!pressed) - DrawGadget(gi, TRUE, TRUE); - gi->state = GD_BUTTON_PRESSED; - gi->event.type = GD_EVENT_MOVING; - - if (gi->event_mask & GD_EVENT_MOVING) - gi->callback(gi); - pressed = TRUE; - } + gi->radio_pressed = TRUE; } + + DrawGadget(gi, DG_PRESSED, DG_DIRECT); + + gi->state = GD_BUTTON_PRESSED; + gi->event.type = GD_EVENT_PRESSED; + gi->event.button = button; + gi->event.off_borders = FALSE; + + /* initialize delay counter */ + pressed_delay = 0; + DelayReached(&pressed_delay, GADGET_FRAME_DELAY); + + if (gi->event_mask & GD_EVENT_PRESSED) + gi->callback(gi); } - else /* mouse button just released */ + + if (gadget_pressed_repeated) { - if (new_gi != NULL && new_gi == gi && pressed) - { - gi->state = GD_BUTTON_UNPRESSED; - gi->event.type = GD_EVENT_RELEASED; - DrawGadget(gi, FALSE, TRUE); + if (gi->event_mask & GD_EVENT_REPEATED && + DelayReached(&pressed_delay, GADGET_FRAME_DELAY)) + gi->callback(gi); + } - if (gi->event_mask & GD_EVENT_RELEASED) - gi->callback(gi); + if (gadget_moving) + { + if (gi->state == GD_BUTTON_UNPRESSED) + DrawGadget(gi, DG_PRESSED, DG_DIRECT); + + gi->state = GD_BUTTON_PRESSED; + gi->event.type = GD_EVENT_MOVING; + gi->event.off_borders = FALSE; + if (gi->event_mask & GD_EVENT_MOVING) + gi->callback(gi); + } - gi = NULL; - pressed = FALSE; - } - else - { - gi = NULL; - pressed = FALSE; - } + if (gadget_moving_off_borders) + { + if (gi->state == GD_BUTTON_PRESSED) + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); + + gi->state = GD_BUTTON_UNPRESSED; + gi->event.type = GD_EVENT_MOVING; + gi->event.off_borders = TRUE; + + if (gi->event_mask & GD_EVENT_MOVING && + gi->event_mask & GD_EVENT_OFF_BORDERS) + gi->callback(gi); + } + + if (gadget_released) + { + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); + + gi->state = GD_BUTTON_UNPRESSED; + gi->event.type = GD_EVENT_RELEASED; + + if (gi->event_mask & GD_EVENT_RELEASED) + gi->callback(gi); } + + if (gadget_released_off_borders) + { + gi->event.type = GD_EVENT_RELEASED; + + if (gi->event_mask & GD_EVENT_RELEASED && + gi->event_mask & GD_EVENT_OFF_BORDERS) + gi->callback(gi); + } + + if (button == 0) + gi = NULL; }