X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fbuttons.c;h=9200cf8507bc4a6cfa3d5774929232a309a66c65;hb=b4045ec83a11b71b7348575d2c76783cde14dccd;hp=7ac61e36a7a10e147e60b500302f1993f6ad40f2;hpb=65e73b3607d8d4aef09abaf1f44d090197953f21;p=rocksndiamonds.git diff --git a/src/buttons.c b/src/buttons.c index 7ac61e36..9200cf85 100644 --- a/src/buttons.c +++ b/src/buttons.c @@ -1573,8 +1573,12 @@ struct GadgetInfo *CreateGadget(int first_tag, ...) new_gadget->state = va_arg(ap, unsigned long); break; - case GDI_ALT_STATE: - new_gadget->state = va_arg(ap, boolean); + case GDI_RADIO_NR: + new_gadget->radio_nr = va_arg(ap, unsigned long); + break; + + case GDI_RADIO_PRESSED: + new_gadget->radio_pressed = va_arg(ap, boolean); break; case GDI_NUMBER_VALUE: @@ -1718,22 +1722,29 @@ void FreeGadget(struct GadgetInfo *gi) free(gi); } +/* values for DrawGadget() */ +#define DG_UNPRESSED 0 +#define DG_PRESSED 1 +#define DG_BUFFERED 0 +#define DG_DIRECT 1 + static void DrawGadget(struct GadgetInfo *gi, boolean pressed, boolean direct) { int state = (pressed ? 1 : 0); - struct GadgetDesign *gd = (gi->alt_state ? + struct GadgetDesign *gd = (gi->radio_pressed ? &gi->alt_design[state] : &gi->design[state]); - if (gi->type != GD_TYPE_NORMAL_BUTTON) + if (gi->type != GD_TYPE_NORMAL_BUTTON && + gi->type != GD_TYPE_RADIO_BUTTON) return; XCopyArea(display, gd->pixmap, drawto, gc, gd->x, gd->y, gi->width, gi->height, gi->x, gi->y); if (direct) - XCopyArea(display, gd->pixmap, window, gc, - gd->x, gd->y, gi->width, gi->height, gi->x, gi->y); + XCopyArea(display, drawto, window, gc, + gi->x, gi->y, gi->width, gi->height, gi->x, gi->y); else redraw_mask |= REDRAW_ALL; } @@ -1745,7 +1756,7 @@ void MapGadget(struct GadgetInfo *gi) gi->mapped = TRUE; - DrawGadget(gi, (gi->state == GD_BUTTON_PRESSED), FALSE); + DrawGadget(gi, (gi->state == GD_BUTTON_PRESSED), DG_BUFFERED); } void UnmapGadget(struct GadgetInfo *gi) @@ -1761,16 +1772,13 @@ void HandleGadgets(int mx, int my, int button) static struct GadgetInfo *gi = NULL; static unsigned long pressed_delay = 0; -#if 0 - static boolean pressed = FALSE; -#endif - struct GadgetInfo *new_gi; boolean gadget_pressed; boolean gadget_pressed_repeated; - boolean gadget_moving_inside; - boolean gadget_moving_outside; + boolean gadget_moving; + boolean gadget_moving_off_borders; boolean gadget_released; + boolean gadget_released_off_borders; if (gadget_list_first_entry == NULL) return; @@ -1778,15 +1786,17 @@ void HandleGadgets(int mx, int my, int button) new_gi = getGadgetInfoFromMousePosition(mx,my); gadget_pressed = - (button != 0 && gi == NULL && new_gi != NULL); + (button != 0 && gi == NULL && new_gi != NULL && !motion_status); gadget_pressed_repeated = (button != 0 && gi != NULL && new_gi == gi); - gadget_moving_inside = + gadget_moving = (button != 0 && gi != NULL && new_gi == gi && motion_status); - gadget_moving_outside = + gadget_moving_off_borders = (button != 0 && gi != NULL && new_gi != gi && motion_status); gadget_released = (button == 0 && gi != NULL && new_gi == gi); + gadget_released_off_borders = + (button == 0 && gi != NULL && new_gi != gi); if (gadget_pressed) gi = new_gi; @@ -1805,7 +1815,28 @@ void HandleGadgets(int mx, int my, int button) if (gadget_pressed) { - DrawGadget(gi, TRUE, TRUE); + if (gi->type == GD_TYPE_RADIO_BUTTON) + { + struct GadgetInfo *rgi = gadget_list_first_entry; + + while (rgi) + { + if (rgi->mapped && + rgi->type == GD_TYPE_RADIO_BUTTON && + rgi->radio_nr == gi->radio_nr && + rgi != gi) + { + rgi->radio_pressed = FALSE; + DrawGadget(rgi, DG_UNPRESSED, DG_DIRECT); + } + + rgi = rgi->next; + } + + gi->radio_pressed = TRUE; + } + + DrawGadget(gi, DG_PRESSED, DG_DIRECT); gi->state = GD_BUTTON_PRESSED; gi->event.type = GD_EVENT_PRESSED; @@ -1827,10 +1858,10 @@ void HandleGadgets(int mx, int my, int button) gi->callback(gi); } - if (gadget_moving_inside) + if (gadget_moving) { if (gi->state == GD_BUTTON_UNPRESSED) - DrawGadget(gi, TRUE, TRUE); + DrawGadget(gi, DG_PRESSED, DG_DIRECT); gi->state = GD_BUTTON_PRESSED; gi->event.type = GD_EVENT_MOVING; @@ -1839,22 +1870,23 @@ void HandleGadgets(int mx, int my, int button) gi->callback(gi); } - if (gadget_moving_outside) + if (gadget_moving_off_borders) { if (gi->state == GD_BUTTON_PRESSED) - DrawGadget(gi, FALSE, TRUE); + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); gi->state = GD_BUTTON_UNPRESSED; gi->event.type = GD_EVENT_MOVING; gi->event.off_borders = TRUE; - if (gi->event_mask & GD_EVENT_MOVING) + if (gi->event_mask & GD_EVENT_MOVING && + gi->event_mask & GD_EVENT_OFF_BORDERS) gi->callback(gi); } if (gadget_released) { - DrawGadget(gi, FALSE, TRUE); + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); gi->state = GD_BUTTON_UNPRESSED; gi->event.type = GD_EVENT_RELEASED; @@ -1863,111 +1895,15 @@ void HandleGadgets(int mx, int my, int button) gi->callback(gi); } - if (button == 0) - gi = NULL; - - - -#if 0 - if (button) + if (gadget_released_off_borders) { - if (!motion_status) /* mouse button just pressed */ - { - if (new_gi != NULL) - { - gi = new_gi; - gi->state = GD_BUTTON_PRESSED; - gi->event.type = GD_EVENT_PRESSED; - gi->event.button = button; - DrawGadget(gi, TRUE, TRUE); - - /* initialize delay counter */ - pressed_delay = 0; - DelayReached(&pressed_delay, GADGET_FRAME_DELAY); - - - printf("new gadget pressed\n"); - - - if (gi->event_mask & GD_EVENT_PRESSED) - gi->callback(gi); - - pressed = TRUE; - } - } - else /* mouse movement with pressed mouse button */ - { - if (new_gi != gi && gi != NULL) - { - if (pressed) - DrawGadget(gi, FALSE, TRUE); - gi->state = GD_BUTTON_UNPRESSED; - gi->event.type = GD_EVENT_MOVING; - - - printf("outside gadget\n"); - - - - - if (gi->event_mask & GD_EVENT_MOVING) - gi->callback(gi); - - pressed = FALSE; - } - else if (new_gi == gi && gi != NULL) - { - if (!pressed) - DrawGadget(gi, TRUE, TRUE); - gi->state = GD_BUTTON_PRESSED; - gi->event.type = GD_EVENT_MOVING; - - - printf("inside gadget\n"); - - - - - if (gi->event_mask & GD_EVENT_MOVING) - gi->callback(gi); - - pressed = TRUE; - } - } - - if (gi != NULL && - gi->event_mask & GD_EVENT_PRESSED_REPEATED && - gi->state == GD_BUTTON_PRESSED && - DelayReached(&pressed_delay, GADGET_FRAME_DELAY)) - { - printf("gadget pressed (repeated)\n"); - + gi->event.type = GD_EVENT_RELEASED; - gi->callback(gi); - } + if (gi->event_mask & GD_EVENT_RELEASED && + gi->event_mask & GD_EVENT_OFF_BORDERS) + gi->callback(gi); } - else /* mouse button just released */ - { - if (new_gi == gi && gi != NULL && pressed) - { - gi->state = GD_BUTTON_UNPRESSED; - gi->event.type = GD_EVENT_RELEASED; - DrawGadget(gi, FALSE, TRUE); - - - printf("gadget released\n"); - - - - if (gi->event_mask & GD_EVENT_RELEASED) - gi->callback(gi); - } + if (button == 0) gi = NULL; - pressed = FALSE; - } -#endif - - - }