X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fbuttons.c;h=9200cf8507bc4a6cfa3d5774929232a309a66c65;hb=b4045ec83a11b71b7348575d2c76783cde14dccd;hp=62c5a1c1332a2f794f146cba92d05f5def4a5114;hpb=0918c3eb2f6219a8cc72aa85bd9c4889788dd474;p=rocksndiamonds.git diff --git a/src/buttons.c b/src/buttons.c index 62c5a1c1..9200cf85 100644 --- a/src/buttons.c +++ b/src/buttons.c @@ -11,6 +11,8 @@ * buttons.c * ***********************************************************/ +#include + #include "buttons.h" #include "tools.h" #include "misc.h" @@ -838,7 +840,7 @@ void DrawElemButton(int button_nr, int button_state) DrawMiniGraphicExt(drawto,gc, DX+ED_BUTTON_ELEM_XPOS+3+shift + (elem_pos % MAX_ELEM_X)*ED_BUTTON_ELEM_XSIZE, - DY+ED_BUTTON_ELEM_YPOS+3-shift + + DY+ED_BUTTON_ELEM_YPOS+3+shift + (elem_pos / MAX_ELEM_X)*ED_BUTTON_ELEM_YSIZE, graphic); } @@ -1461,3 +1463,447 @@ int CheckCountButtons(int mx, int my, int button) BackToFront(); return(return_code); } + + +/* NEW GADGET STUFF -------------------------------------------------------- */ + + +static struct GadgetInfo *gadget_list_first_entry = NULL; +static struct GadgetInfo *gadget_list_last_entry = NULL; +static int next_free_gadget_id = 1; +static boolean gadget_id_wrapped = FALSE; + +static struct GadgetInfo *getGadgetInfoFromGadgetID(int id) +{ + struct GadgetInfo *gi = gadget_list_first_entry; + + while (gi && gi->id != id) + gi = gi->next; + + return gi; +} + +static int getNewGadgetID() +{ + int id = next_free_gadget_id++; + + if (next_free_gadget_id <= 0) /* counter overrun */ + { + gadget_id_wrapped = TRUE; /* now we must check each ID */ + next_free_gadget_id = 0; + } + + if (gadget_id_wrapped) + { + next_free_gadget_id++; + while (getGadgetInfoFromGadgetID(next_free_gadget_id) != NULL) + next_free_gadget_id++; + } + + if (next_free_gadget_id <= 0) /* cannot get new gadget id */ + Error(ERR_EXIT, "too much gadgets -- this should not happen"); + + return id; +} + +static struct GadgetInfo *getGadgetInfoFromMousePosition(int mx, int my) +{ + struct GadgetInfo *gi = gadget_list_first_entry; + + while (gi) + { + if (gi->mapped && + mx >= gi->x && mx < gi->x + gi->width && + my >= gi->y && my < gi->y + gi->height) + break; + + gi = gi->next; + } + + return gi; +} + +static void default_callback_function(void *ptr) +{ + return; +} + +struct GadgetInfo *CreateGadget(int first_tag, ...) +{ + struct GadgetInfo *new_gadget = checked_malloc(sizeof(struct GadgetInfo)); + int tag = first_tag; + va_list ap; + + va_start(ap, first_tag); + + /* always start with reliable default values */ + memset(new_gadget, 0, sizeof(struct GadgetInfo)); /* zero all fields */ + new_gadget->id = getNewGadgetID(); /* new gadget id */ + new_gadget->callback = default_callback_function; /* dummy function */ + + while (tag != GDI_END) + { + switch(tag) + { + case GDI_CUSTOM_ID: + new_gadget->custom_id = va_arg(ap, int); + break; + + case GDI_X: + new_gadget->x = va_arg(ap, int); + break; + + case GDI_Y: + new_gadget->y = va_arg(ap, int); + break; + + case GDI_WIDTH: + new_gadget->width = va_arg(ap, int); + break; + + case GDI_HEIGHT: + new_gadget->height = va_arg(ap, int); + break; + + case GDI_TYPE: + new_gadget->type = va_arg(ap, unsigned long); + break; + + case GDI_STATE: + new_gadget->state = va_arg(ap, unsigned long); + break; + + case GDI_RADIO_NR: + new_gadget->radio_nr = va_arg(ap, unsigned long); + break; + + case GDI_RADIO_PRESSED: + new_gadget->radio_pressed = va_arg(ap, boolean); + break; + + case GDI_NUMBER_VALUE: + new_gadget->number_value = va_arg(ap, long); + break; + + case GDI_TEXT_VALUE: + strcpy(new_gadget->text_value, va_arg(ap, char *)); + break; + + case GDI_DESIGN_UNPRESSED: + new_gadget->design[GD_BUTTON_UNPRESSED].pixmap = va_arg(ap, Pixmap); + new_gadget->design[GD_BUTTON_UNPRESSED].x = va_arg(ap, int); + new_gadget->design[GD_BUTTON_UNPRESSED].y = va_arg(ap, int); + break; + + case GDI_DESIGN_PRESSED: + new_gadget->design[GD_BUTTON_PRESSED].pixmap = va_arg(ap, Pixmap); + new_gadget->design[GD_BUTTON_PRESSED].x = va_arg(ap, int); + new_gadget->design[GD_BUTTON_PRESSED].y = va_arg(ap, int); + break; + + case GDI_ALT_DESIGN_UNPRESSED: + new_gadget->alt_design[GD_BUTTON_UNPRESSED].pixmap= va_arg(ap, Pixmap); + new_gadget->alt_design[GD_BUTTON_UNPRESSED].x = va_arg(ap, int); + new_gadget->alt_design[GD_BUTTON_UNPRESSED].y = va_arg(ap, int); + break; + + case GDI_ALT_DESIGN_PRESSED: + new_gadget->alt_design[GD_BUTTON_PRESSED].pixmap = va_arg(ap, Pixmap); + new_gadget->alt_design[GD_BUTTON_PRESSED].x = va_arg(ap, int); + new_gadget->alt_design[GD_BUTTON_PRESSED].y = va_arg(ap, int); + break; + + case GDI_EVENT_MASK: + new_gadget->event_mask = va_arg(ap, unsigned long); + break; + + case GDI_AREA_SIZE: + new_gadget->drawing.area_xsize = va_arg(ap, int); + new_gadget->drawing.area_ysize = va_arg(ap, int); + + /* determine dependent values for drawing area gadget, if needed */ + if (new_gadget->width == 0 && + new_gadget->height == 0 && + new_gadget->drawing.item_xsize !=0 && + new_gadget->drawing.item_ysize !=0) + { + new_gadget->width = + new_gadget->drawing.area_xsize * new_gadget->drawing.item_xsize; + new_gadget->height = + new_gadget->drawing.area_ysize * new_gadget->drawing.item_ysize; + } + else if (new_gadget->drawing.item_xsize == 0 && + new_gadget->drawing.item_ysize == 0 && + new_gadget->width != 0 && + new_gadget->height != 0) + { + new_gadget->drawing.item_xsize = + new_gadget->width / new_gadget->drawing.area_xsize; + new_gadget->drawing.item_ysize = + new_gadget->height / new_gadget->drawing.area_ysize; + } + break; + + case GDI_ITEM_SIZE: + new_gadget->drawing.item_xsize = va_arg(ap, int); + new_gadget->drawing.item_ysize = va_arg(ap, int); + + /* determine dependent values for drawing area gadget, if needed */ + if (new_gadget->width == 0 && + new_gadget->height == 0 && + new_gadget->drawing.area_xsize !=0 && + new_gadget->drawing.area_ysize !=0) + { + new_gadget->width = + new_gadget->drawing.area_xsize * new_gadget->drawing.item_xsize; + new_gadget->height = + new_gadget->drawing.area_ysize * new_gadget->drawing.item_ysize; + } + else if (new_gadget->drawing.area_xsize == 0 && + new_gadget->drawing.area_ysize == 0 && + new_gadget->width != 0 && + new_gadget->height != 0) + { + new_gadget->drawing.area_xsize = + new_gadget->width / new_gadget->drawing.item_xsize; + new_gadget->drawing.area_ysize = + new_gadget->height / new_gadget->drawing.item_ysize; + } + break; + + case GDI_CALLBACK: + new_gadget->callback = va_arg(ap, gadget_callback_function); + break; + + default: + Error(ERR_EXIT, "CreateGadget(): unknown tag %d", tag); + } + + tag = va_arg(ap, int); /* read next tag */ + } + + va_end(ap); + + /* check if gadget complete */ + if (new_gadget->type != GD_TYPE_DRAWING_AREA && + (!new_gadget->design[GD_BUTTON_UNPRESSED].pixmap || + !new_gadget->design[GD_BUTTON_PRESSED].pixmap)) + Error(ERR_EXIT, "gadget incomplete (missing Pixmap)"); + + /* insert new gadget into gloabl gadget list */ + + if (gadget_list_last_entry) + { + gadget_list_last_entry->next = new_gadget; + gadget_list_last_entry = gadget_list_last_entry->next; + } + else + { + gadget_list_first_entry = gadget_list_last_entry = new_gadget; + } + + return new_gadget; +} + +void FreeGadget(struct GadgetInfo *gi) +{ + struct GadgetInfo *gi_previous = gadget_list_first_entry; + + while (gi_previous && gi_previous->next != gi) + gi_previous = gi_previous->next; + + if (gi == gadget_list_first_entry) + gadget_list_first_entry = gi->next; + + if (gi == gadget_list_last_entry) + gadget_list_last_entry = gi_previous; + + gi_previous->next = gi->next; + free(gi); +} + +/* values for DrawGadget() */ +#define DG_UNPRESSED 0 +#define DG_PRESSED 1 +#define DG_BUFFERED 0 +#define DG_DIRECT 1 + +static void DrawGadget(struct GadgetInfo *gi, boolean pressed, boolean direct) +{ + int state = (pressed ? 1 : 0); + struct GadgetDesign *gd = (gi->radio_pressed ? + &gi->alt_design[state] : + &gi->design[state]); + + if (gi->type != GD_TYPE_NORMAL_BUTTON && + gi->type != GD_TYPE_RADIO_BUTTON) + return; + + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x, gd->y, gi->width, gi->height, gi->x, gi->y); + + if (direct) + XCopyArea(display, drawto, window, gc, + gi->x, gi->y, gi->width, gi->height, gi->x, gi->y); + else + redraw_mask |= REDRAW_ALL; +} + +void MapGadget(struct GadgetInfo *gi) +{ + if (gi == NULL) + return; + + gi->mapped = TRUE; + + DrawGadget(gi, (gi->state == GD_BUTTON_PRESSED), DG_BUFFERED); +} + +void UnmapGadget(struct GadgetInfo *gi) +{ + if (gi == NULL) + return; + + gi->mapped = FALSE; +} + +void HandleGadgets(int mx, int my, int button) +{ + static struct GadgetInfo *gi = NULL; + static unsigned long pressed_delay = 0; + + struct GadgetInfo *new_gi; + boolean gadget_pressed; + boolean gadget_pressed_repeated; + boolean gadget_moving; + boolean gadget_moving_off_borders; + boolean gadget_released; + boolean gadget_released_off_borders; + + if (gadget_list_first_entry == NULL) + return; + + new_gi = getGadgetInfoFromMousePosition(mx,my); + + gadget_pressed = + (button != 0 && gi == NULL && new_gi != NULL && !motion_status); + gadget_pressed_repeated = + (button != 0 && gi != NULL && new_gi == gi); + gadget_moving = + (button != 0 && gi != NULL && new_gi == gi && motion_status); + gadget_moving_off_borders = + (button != 0 && gi != NULL && new_gi != gi && motion_status); + gadget_released = + (button == 0 && gi != NULL && new_gi == gi); + gadget_released_off_borders = + (button == 0 && gi != NULL && new_gi != gi); + + if (gadget_pressed) + gi = new_gi; + + if (gi) + { + gi->event.x = mx - gi->x; + gi->event.y = my - gi->y; + + if (gi->type == GD_TYPE_DRAWING_AREA) + { + gi->event.x /= gi->drawing.item_xsize; + gi->event.y /= gi->drawing.item_ysize; + } + } + + if (gadget_pressed) + { + if (gi->type == GD_TYPE_RADIO_BUTTON) + { + struct GadgetInfo *rgi = gadget_list_first_entry; + + while (rgi) + { + if (rgi->mapped && + rgi->type == GD_TYPE_RADIO_BUTTON && + rgi->radio_nr == gi->radio_nr && + rgi != gi) + { + rgi->radio_pressed = FALSE; + DrawGadget(rgi, DG_UNPRESSED, DG_DIRECT); + } + + rgi = rgi->next; + } + + gi->radio_pressed = TRUE; + } + + DrawGadget(gi, DG_PRESSED, DG_DIRECT); + + gi->state = GD_BUTTON_PRESSED; + gi->event.type = GD_EVENT_PRESSED; + gi->event.button = button; + gi->event.off_borders = FALSE; + + /* initialize delay counter */ + pressed_delay = 0; + DelayReached(&pressed_delay, GADGET_FRAME_DELAY); + + if (gi->event_mask & GD_EVENT_PRESSED) + gi->callback(gi); + } + + if (gadget_pressed_repeated) + { + if (gi->event_mask & GD_EVENT_REPEATED && + DelayReached(&pressed_delay, GADGET_FRAME_DELAY)) + gi->callback(gi); + } + + if (gadget_moving) + { + if (gi->state == GD_BUTTON_UNPRESSED) + DrawGadget(gi, DG_PRESSED, DG_DIRECT); + + gi->state = GD_BUTTON_PRESSED; + gi->event.type = GD_EVENT_MOVING; + gi->event.off_borders = FALSE; + if (gi->event_mask & GD_EVENT_MOVING) + gi->callback(gi); + } + + if (gadget_moving_off_borders) + { + if (gi->state == GD_BUTTON_PRESSED) + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); + + gi->state = GD_BUTTON_UNPRESSED; + gi->event.type = GD_EVENT_MOVING; + gi->event.off_borders = TRUE; + + if (gi->event_mask & GD_EVENT_MOVING && + gi->event_mask & GD_EVENT_OFF_BORDERS) + gi->callback(gi); + } + + if (gadget_released) + { + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); + + gi->state = GD_BUTTON_UNPRESSED; + gi->event.type = GD_EVENT_RELEASED; + + if (gi->event_mask & GD_EVENT_RELEASED) + gi->callback(gi); + } + + if (gadget_released_off_borders) + { + gi->event.type = GD_EVENT_RELEASED; + + if (gi->event_mask & GD_EVENT_RELEASED && + gi->event_mask & GD_EVENT_OFF_BORDERS) + gi->callback(gi); + } + + if (button == 0) + gi = NULL; +}