X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fbuttons.c;h=77c374376bae17aa3ed4224996fc564ef1b60eca;hb=e6856beb007b3f09036a04290c6b162953ddfece;hp=efb8ebf6d41b51e125cb1760f989ed758bd12b60;hpb=f6ba86f49b8d92a6cb8d06b42e580195d09b8183;p=rocksndiamonds.git diff --git a/src/buttons.c b/src/buttons.c index efb8ebf6..77c37437 100644 --- a/src/buttons.c +++ b/src/buttons.c @@ -1573,8 +1573,12 @@ struct GadgetInfo *CreateGadget(int first_tag, ...) new_gadget->state = va_arg(ap, unsigned long); break; - case GDI_ALT_STATE: - new_gadget->state = va_arg(ap, boolean); + case GDI_RADIO_NR: + new_gadget->radio_nr = va_arg(ap, unsigned long); + break; + + case GDI_RADIO_PRESSED: + new_gadget->radio_pressed = va_arg(ap, boolean); break; case GDI_NUMBER_VALUE: @@ -1582,7 +1586,35 @@ struct GadgetInfo *CreateGadget(int first_tag, ...) break; case GDI_TEXT_VALUE: - strcpy(new_gadget->text_value, va_arg(ap, char *)); + { + int max_textsize = MAX_GADGET_TEXTSIZE; + + if (new_gadget->text_size) + max_textsize = MIN(new_gadget->text_size, MAX_GADGET_TEXTSIZE - 1); + + strncpy(new_gadget->text_value, va_arg(ap, char *), max_textsize); + new_gadget->text_value[max_textsize] = '\0'; + } + break; + + case GDI_TEXT_SIZE: + { + int tag_value = va_arg(ap, int); + int max_textsize = MIN(tag_value, MAX_GADGET_TEXTSIZE - 1); + + new_gadget->text_size = max_textsize; + new_gadget->text_value[max_textsize] = '\0'; + + if (new_gadget->width == 0 && new_gadget->height == 0) + { + new_gadget->width = (new_gadget->text_size + 1) * FONT2_XSIZE + 6; + new_gadget->height = ED_WIN_COUNT_YSIZE; + } + } + break; + + case GDI_TEXT_BORDER: + new_gadget->text_border = va_arg(ap, int); break; case GDI_DESIGN_UNPRESSED: @@ -1718,26 +1750,86 @@ void FreeGadget(struct GadgetInfo *gi) free(gi); } +/* values for DrawGadget() */ +#define DG_UNPRESSED 0 +#define DG_PRESSED 1 +#define DG_BUFFERED 0 +#define DG_DIRECT 1 + static void DrawGadget(struct GadgetInfo *gi, boolean pressed, boolean direct) { int state = (pressed ? 1 : 0); - struct GadgetDesign *gd = (gi->alt_state ? + struct GadgetDesign *gd = (gi->radio_pressed ? &gi->alt_design[state] : &gi->design[state]); - if (gi->type != GD_TYPE_NORMAL_BUTTON) - return; + switch (gi->type) + { + case GD_TYPE_NORMAL_BUTTON: + case GD_TYPE_RADIO_BUTTON: + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x, gd->y, gi->width, gi->height, gi->x, gi->y); + break; + + case GD_TYPE_TEXTINPUT: + { + int i; + + /* left part of gadget */ + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x, gd->y, + gi->text_border, gi->height, + gi->x, gi->y); + + /* middle part of gadget */ + for (i=0; i<=gi->text_size; i++) + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x + gi->text_border, gd->y, + FONT2_XSIZE, gi->height, + gi->x + gi->text_border + i * FONT2_XSIZE, gi->y); + + /* right part of gadget */ + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x + ED_WIN_COUNT_XSIZE - gi->text_border, gd->y, + gi->text_border, gi->height, + gi->x + gi->width - gi->text_border, gi->y); + + /* gadget text value */ + DrawText(gi->x + gi->text_border, gi->y + gi->text_border, + gi->text_value, FS_SMALL, (pressed ? FC_GREEN : FC_YELLOW)); + + /* draw cursor, if active */ + DrawText(gi->x + gi->text_border + strlen(gi->text_value)*FONT2_XSIZE, + gi->y + gi->text_border, + (pressed ? "<" : " "), + FS_SMALL, FC_RED); + } + break; - XCopyArea(display, gd->pixmap, drawto, gc, - gd->x, gd->y, gi->width, gi->height, gi->x, gi->y); + default: + return; + } if (direct) - XCopyArea(display, gd->pixmap, window, gc, - gd->x, gd->y, gi->width, gi->height, gi->x, gi->y); + XCopyArea(display, drawto, window, gc, + gi->x, gi->y, gi->width, gi->height, gi->x, gi->y); else redraw_mask |= REDRAW_ALL; } +void ClickOnGadget(struct GadgetInfo *gi) +{ + /* simulate releasing mouse button over last gadget, if still pressed */ + if (button_status) + HandleGadgets(-1, -1, 0); + + /* simulate pressing mouse button over specified gadget */ + HandleGadgets(gi->x, gi->y, 1); + + /* simulate releasing mouse button over specified gadget */ + HandleGadgets(gi->x, gi->y, 0); +} + void MapGadget(struct GadgetInfo *gi) { if (gi == NULL) @@ -1745,7 +1837,7 @@ void MapGadget(struct GadgetInfo *gi) gi->mapped = TRUE; - DrawGadget(gi, (gi->state == GD_BUTTON_PRESSED), FALSE); + DrawGadget(gi, (gi->state == GD_BUTTON_PRESSED), DG_BUFFERED); } void UnmapGadget(struct GadgetInfo *gi) @@ -1756,37 +1848,62 @@ void UnmapGadget(struct GadgetInfo *gi) gi->mapped = FALSE; } +static struct GadgetInfo *last_gi = NULL; + void HandleGadgets(int mx, int my, int button) { - static struct GadgetInfo *gi = NULL; static unsigned long pressed_delay = 0; -#if 0 - static boolean pressed = FALSE; -#endif - - struct GadgetInfo *new_gi; + struct GadgetInfo *new_gi, *gi; boolean gadget_pressed; boolean gadget_pressed_repeated; - boolean gadget_moving_inside; - boolean gadget_moving_outside; + boolean gadget_moving; + boolean gadget_moving_off_borders; boolean gadget_released; + boolean gadget_released_off_borders; - if (gadget_list_first_entry == NULL) + if (gadget_list_first_entry == NULL) /* no gadgets defined */ return; - new_gi = getGadgetInfoFromMousePosition(mx,my); + new_gi = getGadgetInfoFromMousePosition(mx, my); + + /* if mouse button pressed outside text input gadget, deactivate it */ + if (last_gi && last_gi->type == GD_TYPE_TEXTINPUT && + button != 0 && new_gi != last_gi && !motion_status) + { + struct GadgetInfo *gi = last_gi; + + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); + + if (gi->event_mask & GD_EVENT_TEXT_LEAVING) + gi->callback(gi); + + last_gi = NULL; + } gadget_pressed = - (button != 0 && gi == NULL && new_gi != NULL); + (button != 0 && last_gi == NULL && new_gi != NULL && !motion_status); gadget_pressed_repeated = - (button != 0 && gi != NULL && new_gi == gi); - gadget_moving_inside = - (button != 0 && gi != NULL && new_gi == gi && motion_status); - gadget_moving_outside = - (button != 0 && gi != NULL && new_gi != gi && motion_status); + (button != 0 && last_gi != NULL && new_gi == last_gi); + gadget_moving = + (button != 0 && last_gi != NULL && new_gi == last_gi && motion_status); + gadget_moving_off_borders = + (button != 0 && last_gi != NULL && new_gi != last_gi && motion_status); gadget_released = - (button == 0 && gi != NULL && new_gi == gi); + (button == 0 && last_gi != NULL && new_gi == last_gi); + gadget_released_off_borders = + (button == 0 && last_gi != NULL && new_gi != last_gi); + + /* if new gadget pressed, store this gadget */ + if (gadget_pressed) + last_gi = new_gi; + + /* 'gi' is actually handled gadget */ + gi = last_gi; + + /* if mouse button released, no gadget needs to be handled anymore */ + if (button == 0 && last_gi && last_gi->type != GD_TYPE_TEXTINPUT) + last_gi = NULL; if (gi) { @@ -1802,201 +1919,128 @@ void HandleGadgets(int mx, int my, int button) if (gadget_pressed) { - gi = new_gi; + if (gi->type == GD_TYPE_RADIO_BUTTON) + { + struct GadgetInfo *rgi = gadget_list_first_entry; + + while (rgi) + { + if (rgi->mapped && + rgi->type == GD_TYPE_RADIO_BUTTON && + rgi->radio_nr == gi->radio_nr && + rgi != gi) + { + rgi->radio_pressed = FALSE; + DrawGadget(rgi, DG_UNPRESSED, DG_DIRECT); + } + + rgi = rgi->next; + } - DrawGadget(gi, TRUE, TRUE); + gi->radio_pressed = TRUE; + } + + DrawGadget(gi, DG_PRESSED, DG_DIRECT); gi->state = GD_BUTTON_PRESSED; gi->event.type = GD_EVENT_PRESSED; gi->event.button = button; + gi->event.off_borders = FALSE; /* initialize delay counter */ pressed_delay = 0; DelayReached(&pressed_delay, GADGET_FRAME_DELAY); - - /* - printf("new gadget pressed\n"); - */ - - if (gi->event_mask & GD_EVENT_PRESSED) gi->callback(gi); } if (gadget_pressed_repeated) { - if (gi->event_mask & GD_EVENT_PRESSED_REPEATED && + if (gi->event_mask & GD_EVENT_REPEATED && DelayReached(&pressed_delay, GADGET_FRAME_DELAY)) - { - - - /* - printf("gadget pressed (repeated)\n"); - */ - - - gi->callback(gi); - } + gi->callback(gi); } - if (gadget_moving_inside) + if (gadget_moving) { if (gi->state == GD_BUTTON_UNPRESSED) - DrawGadget(gi, TRUE, TRUE); + DrawGadget(gi, DG_PRESSED, DG_DIRECT); gi->state = GD_BUTTON_PRESSED; gi->event.type = GD_EVENT_MOVING; - - - /* - printf("inside gadget\n"); - */ - + gi->event.off_borders = FALSE; if (gi->event_mask & GD_EVENT_MOVING) gi->callback(gi); } - if (gadget_moving_outside) + if (gadget_moving_off_borders) { - if (gi->state == GD_BUTTON_PRESSED) - DrawGadget(gi, FALSE, TRUE); + if (gi->state == GD_BUTTON_PRESSED && + gi->type != GD_TYPE_TEXTINPUT) + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); gi->state = GD_BUTTON_UNPRESSED; gi->event.type = GD_EVENT_MOVING; + gi->event.off_borders = TRUE; - - /* - printf("outside gadget\n"); - */ - - - if (gi->event_mask & GD_EVENT_MOVING) + if (gi->event_mask & GD_EVENT_MOVING && + gi->event_mask & GD_EVENT_OFF_BORDERS) gi->callback(gi); } if (gadget_released) { - DrawGadget(gi, FALSE, TRUE); + if (gi->type != GD_TYPE_TEXTINPUT) + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); gi->state = GD_BUTTON_UNPRESSED; gi->event.type = GD_EVENT_RELEASED; - - /* - printf("gadget released\n"); - */ - - if (gi->event_mask & GD_EVENT_RELEASED) gi->callback(gi); } - if (button == 0) - gi = NULL; - - - -#if 0 - if (button) + if (gadget_released_off_borders) { - if (!motion_status) /* mouse button just pressed */ - { - if (new_gi != NULL) - { - gi = new_gi; - gi->state = GD_BUTTON_PRESSED; - gi->event.type = GD_EVENT_PRESSED; - gi->event.button = button; - DrawGadget(gi, TRUE, TRUE); - - /* initialize delay counter */ - pressed_delay = 0; - DelayReached(&pressed_delay, GADGET_FRAME_DELAY); - - - printf("new gadget pressed\n"); - - - if (gi->event_mask & GD_EVENT_PRESSED) - gi->callback(gi); - - pressed = TRUE; - } - } - else /* mouse movement with pressed mouse button */ - { - if (new_gi != gi && gi != NULL) - { - if (pressed) - DrawGadget(gi, FALSE, TRUE); - gi->state = GD_BUTTON_UNPRESSED; - gi->event.type = GD_EVENT_MOVING; - - - printf("outside gadget\n"); - - - - - if (gi->event_mask & GD_EVENT_MOVING) - gi->callback(gi); - - pressed = FALSE; - } - else if (new_gi == gi && gi != NULL) - { - if (!pressed) - DrawGadget(gi, TRUE, TRUE); - gi->state = GD_BUTTON_PRESSED; - gi->event.type = GD_EVENT_MOVING; - - - printf("inside gadget\n"); - - - + gi->event.type = GD_EVENT_RELEASED; - if (gi->event_mask & GD_EVENT_MOVING) - gi->callback(gi); + if (gi->event_mask & GD_EVENT_RELEASED && + gi->event_mask & GD_EVENT_OFF_BORDERS) + gi->callback(gi); + } +} - pressed = TRUE; - } - } +void HandleGadgetsKeyInput(KeySym key) +{ + struct GadgetInfo *gi = last_gi; + int text_length; + char letter; - if (gi != NULL && - gi->event_mask & GD_EVENT_PRESSED_REPEATED && - gi->state == GD_BUTTON_PRESSED && - DelayReached(&pressed_delay, GADGET_FRAME_DELAY)) - { - printf("gadget pressed (repeated)\n"); + if (gi == NULL || gi->type != GD_TYPE_TEXTINPUT) + return; + text_length = strlen(gi->text_value); + letter = getCharFromKeySym(key); - gi->callback(gi); - } + if (letter && text_length < gi->text_size) + { + gi->text_value[text_length] = letter; + gi->text_value[text_length + 1] = '\0'; + DrawGadget(gi, DG_PRESSED, DG_DIRECT); } - else /* mouse button just released */ + else if ((key == XK_Delete || key == XK_BackSpace) && text_length > 0) { - if (new_gi == gi && gi != NULL && pressed) - { - gi->state = GD_BUTTON_UNPRESSED; - gi->event.type = GD_EVENT_RELEASED; - DrawGadget(gi, FALSE, TRUE); - - - printf("gadget released\n"); - - - - if (gi->event_mask & GD_EVENT_RELEASED) - gi->callback(gi); - } - - gi = NULL; - pressed = FALSE; + gi->text_value[text_length - 1] = '\0'; + DrawGadget(gi, DG_PRESSED, DG_DIRECT); } -#endif - + else if (key == XK_Return) + { + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); + if (gi->event_mask & GD_EVENT_TEXT_RETURN) + gi->callback(gi); + last_gi = NULL; + } }