X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fbuttons.c;h=6471e75e6fa2bbfd79b3517b156c87f36c6b9d8e;hb=e8bffba310b8b33e441a952335273665c07eb4a5;hp=282481bd68f853b28a245cc6656bd6750c305937;hpb=2fe0fbc2a34fd4b50081f1829931dea3ca2c4c1c;p=rocksndiamonds.git diff --git a/src/buttons.c b/src/buttons.c index 282481bd..6471e75e 100644 --- a/src/buttons.c +++ b/src/buttons.c @@ -222,34 +222,65 @@ void DrawGameButton(unsigned long state) redraw_mask |= REDRAW_DOOR_1; } -void DrawYesNoButton(unsigned long state) +void DrawYesNoButton(unsigned long state, int mode) { - int pos, cx = DOOR_GFX_PAGEX4, cy = 0; + Drawable dest_drawto; + int dest_xoffset, dest_yoffset; + int xpos, cx = DOOR_GFX_PAGEX4; - pos = (state & BUTTON_OK ? OK_BUTTON_XPOS : NO_BUTTON_XPOS); + if (mode == DB_INIT) + { + dest_drawto = pix[PIX_DB_DOOR]; + dest_xoffset = DOOR_GFX_PAGEX1; + dest_yoffset = 0; + } + else + { + dest_drawto = drawto; + dest_xoffset = DX; + dest_yoffset = DY; + } + + xpos = (state & BUTTON_OK ? OK_BUTTON_XPOS : NO_BUTTON_XPOS); if (state & BUTTON_PRESSED) cx = DOOR_GFX_PAGEX3; - XCopyArea(display,pix[PIX_DOOR],drawto,gc, - cx + pos,cy + OK_BUTTON_GFX_YPOS, - OK_BUTTON_XSIZE,OK_BUTTON_YSIZE, - DX + pos,DY + OK_BUTTON_YPOS); + XCopyArea(display, pix[PIX_DOOR], dest_drawto, gc, + cx + xpos, OK_BUTTON_GFX_YPOS, + OK_BUTTON_XSIZE, OK_BUTTON_YSIZE, + dest_xoffset + xpos, dest_yoffset + OK_BUTTON_YPOS); redraw_mask |= REDRAW_DOOR_1; } -void DrawConfirmButton(unsigned long state) +void DrawConfirmButton(unsigned long state, int mode) { - int cx = DOOR_GFX_PAGEX4, cy = 0; + Drawable dest_drawto; + int dest_xoffset, dest_yoffset; + int cx = DOOR_GFX_PAGEX4; + + if (mode == DB_INIT) + { + dest_drawto = pix[PIX_DB_DOOR]; + dest_xoffset = DOOR_GFX_PAGEX1; + dest_yoffset = 0; + } + else + { + dest_drawto = drawto; + dest_xoffset = DX; + dest_yoffset = DY; + } if (state & BUTTON_PRESSED) cx = DOOR_GFX_PAGEX3; - XCopyArea(display,pix[PIX_DOOR],drawto,gc, - cx + CONFIRM_BUTTON_XPOS,cy + CONFIRM_BUTTON_GFX_YPOS, - CONFIRM_BUTTON_XSIZE,CONFIRM_BUTTON_YSIZE, - DX + CONFIRM_BUTTON_XPOS,DY + CONFIRM_BUTTON_YPOS); + XCopyArea(display, pix[PIX_DOOR], dest_drawto, gc, + cx + CONFIRM_BUTTON_XPOS, CONFIRM_BUTTON_GFX_YPOS, + CONFIRM_BUTTON_XSIZE, CONFIRM_BUTTON_YSIZE, + dest_xoffset + CONFIRM_BUTTON_XPOS, + dest_yoffset + CONFIRM_BUTTON_YPOS); redraw_mask |= REDRAW_DOOR_1; } @@ -296,7 +327,7 @@ void DrawPlayerButton(unsigned long state, int mode) graphic_offset += 1; } - XCopyArea(display,pix[PIX_DOOR],dest_drawto,gc, + XCopyArea(display, pix[PIX_DOOR], dest_drawto, gc, cx + PLAYER_BUTTON_GFX_XPOS, cy + PLAYER_BUTTON_GFX_YPOS, PLAYER_BUTTON_XSIZE, PLAYER_BUTTON_YSIZE, dest_xoffset + xpos, dest_yoffset + ypos); @@ -504,7 +535,7 @@ int CheckVideoButtons(int mx, int my, int button) { int return_code = 0; static int choice = -1; - static BOOL pressed = FALSE; + static boolean pressed = FALSE; static int video_button[5] = { VIDEO_PRESS_EJECT_ON, @@ -564,12 +595,12 @@ int CheckSoundButtons(int mx, int my, int button) { int return_code = 0; static int choice = -1; - static BOOL pressed = FALSE; + static boolean pressed = FALSE; int sound_state[3]; - sound_state[0] = BUTTON_SOUND_MUSIC | (BUTTON_ON * sound_music_on); - sound_state[1] = BUTTON_SOUND_LOOPS | (BUTTON_ON * sound_loops_on); - sound_state[2] = BUTTON_SOUND_SIMPLE | (BUTTON_ON * sound_simple_on); + sound_state[0] = BUTTON_SOUND_MUSIC | (BUTTON_ON * setup.sound_music); + sound_state[1] = BUTTON_SOUND_LOOPS | (BUTTON_ON * setup.sound_loops); + sound_state[2] = BUTTON_SOUND_SIMPLE | (BUTTON_ON * setup.sound_simple); if (button) { @@ -621,7 +652,7 @@ int CheckGameButtons(int mx, int my, int button) { int return_code = 0; static int choice = -1; - static BOOL pressed = FALSE; + static boolean pressed = FALSE; int game_state[3] = { BUTTON_GAME_STOP, @@ -679,7 +710,7 @@ int CheckYesNoButtons(int mx, int my, int button) { int return_code = 0; static int choice = -1; - static BOOL pressed = FALSE; + static boolean pressed = FALSE; static int yesno_button[5] = { BUTTON_OK, @@ -694,7 +725,7 @@ int CheckYesNoButtons(int mx, int my, int button) { choice = YESNO_BUTTON(mx); pressed = TRUE; - DrawYesNoButton(yesno_button[choice] | BUTTON_PRESSED); + DrawYesNoButton(yesno_button[choice] | BUTTON_PRESSED, DB_NORMAL); } } else /* Mausbewegung bei gedrückter Maustaste */ @@ -703,12 +734,12 @@ int CheckYesNoButtons(int mx, int my, int button) choice>=0 && pressed) { pressed = FALSE; - DrawYesNoButton(yesno_button[choice] | BUTTON_RELEASED); + DrawYesNoButton(yesno_button[choice] | BUTTON_RELEASED, DB_NORMAL); } else if (ON_YESNO_BUTTON(mx,my) && YESNO_BUTTON(mx)==choice && !pressed) { pressed = TRUE; - DrawYesNoButton(yesno_button[choice] | BUTTON_PRESSED); + DrawYesNoButton(yesno_button[choice] | BUTTON_PRESSED, DB_NORMAL); } } } @@ -716,7 +747,7 @@ int CheckYesNoButtons(int mx, int my, int button) { if (ON_YESNO_BUTTON(mx,my) && YESNO_BUTTON(mx)==choice && pressed) { - DrawYesNoButton(yesno_button[choice] | BUTTON_RELEASED); + DrawYesNoButton(yesno_button[choice] | BUTTON_RELEASED, DB_NORMAL); return_code = choice+1; choice = -1; pressed = FALSE; @@ -736,7 +767,7 @@ int CheckConfirmButton(int mx, int my, int button) { int return_code = 0; static int choice = -1; - static BOOL pressed = FALSE; + static boolean pressed = FALSE; if (button) { @@ -746,7 +777,7 @@ int CheckConfirmButton(int mx, int my, int button) { choice = 0; pressed = TRUE; - DrawConfirmButton(BUTTON_PRESSED); + DrawConfirmButton(BUTTON_PRESSED, DB_NORMAL); } } else /* Mausbewegung bei gedrückter Maustaste */ @@ -754,12 +785,12 @@ int CheckConfirmButton(int mx, int my, int button) if (!ON_CONFIRM_BUTTON(mx,my) && choice>=0 && pressed) { pressed = FALSE; - DrawConfirmButton(BUTTON_RELEASED); + DrawConfirmButton(BUTTON_RELEASED, DB_NORMAL); } else if (ON_CONFIRM_BUTTON(mx,my) && !pressed) { pressed = TRUE; - DrawConfirmButton(BUTTON_PRESSED); + DrawConfirmButton(BUTTON_PRESSED, DB_NORMAL); } } } @@ -767,7 +798,7 @@ int CheckConfirmButton(int mx, int my, int button) { if (ON_CONFIRM_BUTTON(mx,my) && pressed) { - DrawConfirmButton(BUTTON_RELEASED); + DrawConfirmButton(BUTTON_RELEASED, DB_NORMAL); return_code = BUTTON_CONFIRM; choice = -1; pressed = FALSE; @@ -787,7 +818,7 @@ int CheckPlayerButtons(int mx, int my, int button) { int return_code = 0; static int choice = -1; - static BOOL pressed = FALSE; + static boolean pressed = FALSE; int player_state[4] = { BUTTON_PLAYER_1, @@ -848,7 +879,7 @@ int CheckEditButtons(int mx, int my, int button) { int return_code = 0; static int choice = -1; - static BOOL pressed = FALSE; + static boolean pressed = FALSE; static int edit_button[6] = { ED_BUTTON_CTRL, @@ -918,7 +949,7 @@ int CheckCtrlButtons(int mx, int my, int button) { int return_code = 0; static int choice = -1; - static BOOL pressed = FALSE; + static boolean pressed = FALSE; static int ctrl_button[4] = { ED_BUTTON_EDIT, @@ -977,7 +1008,7 @@ int CheckElemButtons(int mx, int my, int button) { int return_code = -1; static int choice = -1; - static BOOL pressed = FALSE; + static boolean pressed = FALSE; if (button) { @@ -1038,7 +1069,7 @@ int CheckCountButtons(int mx, int my, int button) { int return_code = -1; static int choice = -1; - static BOOL pressed = FALSE; + static boolean pressed = FALSE; if (button) {