X-Git-Url: https://git.artsoft.org/?a=blobdiff_plain;f=src%2Fanim.c;h=d1ae06a105391ab6b4deda15d2199ce6ec1279fa;hb=8996c42ebfda1439fbf40a6a4c13129f760ecf2d;hp=fa124cb6ab692e957125a060b0d8ffe0a013ef96;hpb=8b3a64c55ed158de2659a0479a232ee4d335ce48;p=rocksndiamonds.git diff --git a/src/anim.c b/src/anim.c index fa124cb6..d1ae06a1 100644 --- a/src/anim.c +++ b/src/anim.c @@ -1353,6 +1353,11 @@ void HandleGlobalAnim_Main(struct GlobalAnimMainControlInfo *anim, int action) part = &anim->part[anim->active_part_nr]; + // first set all animation parts to "inactive", ... + for (i = 0; i < num_parts; i++) + anim->part[i].state = ANIM_STATE_INACTIVE; + + // ... then set current animation parts to "running" part->state = ANIM_STATE_RUNNING; anim->state = HandleGlobalAnim_Part(part, anim->state); @@ -1433,6 +1438,16 @@ static void DoAnimationExt() #endif } +static boolean DoGlobalAnim_EventAction(struct GlobalAnimPartControlInfo *part) +{ + int anim_event_action = part->control_info.anim_event_action; + + if (anim_event_action == -1) + return FALSE; + + return DoGadgetAction(anim_event_action); +} + static void InitGlobalAnim_Clickable() { int mode_nr; @@ -1490,6 +1505,9 @@ static boolean InitGlobalAnim_Clicked(int mx, int my, boolean clicked) if (!part->clickable) continue; + if (part->state != ANIM_STATE_RUNNING) + continue; + // always handle "any" click events (clicking anywhere on screen) ... if (isClickablePart(part, ANIM_EVENT_ANY)) anything_clicked = part->clicked = TRUE; @@ -1501,9 +1519,14 @@ static boolean InitGlobalAnim_Clicked(int mx, int my, boolean clicked) if (isClickedPart(part, mx, my, clicked)) { #if 0 - printf("::: %d.%d CLICKED\n", anim_nr, part_nr); + printf("::: %d.%d CLICKED [%d]\n", anim_nr, part_nr, + part->control_info.anim_event_action); #endif + // after executing event action, force click to be ignored + if (DoGlobalAnim_EventAction(part)) + return TRUE; + any_part_clicked = TRUE; if (isClickablePart(part, ANIM_EVENT_SELF)) @@ -1528,9 +1551,23 @@ static boolean InitGlobalAnim_Clicked(int mx, int my, boolean clicked) { struct GlobalAnimPartControlInfo *part2 = &anim2->part[part2_nr]; + if (part2->state != ANIM_STATE_RUNNING) + continue; + if (isClickablePart(part2, mask)) + { anything_clicked = part2->clicked = TRUE; +#if 0 + printf("::: %d.%d TRIGGER CLICKED [%d]\n", anim2_nr, part2_nr, + part2->control_info.anim_event_action); +#endif + + // after executing event action, force click to be ignored + if (DoGlobalAnim_EventAction(part2)) + return TRUE; + } + #if 0 struct GraphicInfo *c = &part2->control_info;